Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.27 @ 18:06:37 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (537) 537 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2142 Bonus ------- None Cogmind --------- Core Integrity 330/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -7/Zion Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Cooling System Medium Storage Unit Medium Armor Plating > --- WEAPON (3) ------- Gauss Rifle Proton Missile Launcher CR-A16's Pointy Stick > --- INVENTORY (8) ---- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Heat Sink High-capacity Battery (400) Advanced Sensor Array Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Proton Missile Launcher CR-A16's Pointy Stick > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Heat Sink High-capacity Battery Advanced Sensor Array Beam Rifle [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 37 | 6 5 1 21 3 1 Power 3 | 1 . . 2 . . Engine 3 | 1 . . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 1 . 4 . . Treads . | . . . . . . Leg 7 | 2 1 . 4 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 . 7 . . Device 5 | . 1 . 4 . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . 3 . . Artifact . | . . . . . . Weapon 17 | 2 2 1 8 3 1 Energy Gun 7 | . 1 . 5 1 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 6 | 2 1 1 1 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . . 2 4 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 5 | . . 2 3 . . Highest Loss Streak 4 | . . 2 4 . . Average Slot Usage (%) 95 | . 88 97 95 100 100 Engine 11 | . 14 14 11 11 11 Leg 23 | . 28 28 22 22 22 Device 9 | . 3 14 11 11 11 Storage 11 | . 14 14 11 11 11 Protection 7 | . . . 9 11 11 Energy Gun 8 | . 3 10 11 9 7 Energy Cannon 2 | . . . 4 4 . Ballistic Gun 14 | . 24 15 12 8 11 Launcher 4 | . . . 1 11 11 Naked Turns . | . . . . . . Heaviest Build 39 | 13 18 18 34 39 38 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 2 | 1 . . 2 1 1 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 10 | 6 10 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 8 Most Carried 8 | 2 8 7 8 8 8 Average Carried 7 | 1 5 6 7 7 7 Final Capacity 8 | 6 8 8 8 8 8 Final Carried 8 | 2 7 6 8 8 8 Class Distribution -------------------- 41% | Mutant 40% | Scavenger-Tank 17% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Scr Mat Min Mat Min Zio Matter Collected 882 | 156 183 77 426 30 10 Remotely . | . . . . . . Salvage Created 802 | . 183 53 566 . . Parts 51 | . 10 5 36 . . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Combat Hostiles Destroyed 19 | . 3 4 12 . . Guns 17 | . 3 4 10 . . Cannons 2 | . . . 2 . . Classes Destroyed 7 | . 2 2 3 . . Hauler 1 | . . . 1 . . Recycler 1 | . 1 . . . . Watcher 1 | . . . 1 . . Swarmer 6 | . . 3 3 . . Grunt 10 | . 3 . 7 . . Sentry 2 | . . . 2 . . Assembled 1 | . . 1 . . . Best Kill Streak 4 | . 2 3 4 . . Combat Bots Only 4 | . 2 3 4 . . Max Kills in Single Turn 2 | . 1 2 2 . . Gunslinging 1 | . . 1 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Damage Taken 1158 | . 125 281 731 21 . Core 133 | . 21 42 63 7 . Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 . 74 . . . Volleys Fired 67 | . 17 7 43 . . Largest 3 | . 2 2 3 . . Hottest 96 | . 70 70 96 . . Shots Fired 151 | . 34 13 104 . . Gun 145 | . 34 13 98 . . Cannon 6 | . . . 6 . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 114 | . 33 8 73 . . Thermal 9 | . 1 5 3 . . Explosive . | . . . . . . Electromagnetic 28 | . . . 28 . . Robot Hit Streak 14 | . 12 3 14 . . Robot Miss Streak 5 | . 3 2 5 . . Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 83 | . 20 6 57 . . Core Hits 35 | . 9 4 22 . . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1221 | . 279 74 868 . . Guns 1029 | . 279 74 676 . . Cannons 142 | . . . 142 . . Explosions 50 | . . . 50 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 742 | . 266 24 452 . . Thermal 134 | . 13 50 71 . . Explosive . | . . . . . . Electromagnetic 345 | . . . 345 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 24 | . . . 24 . . Projectiles 24 | . . . 24 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 21 | . . . 21 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 23 | . 2 . 23 . . Average Temperature 7 | . 2 . 8 . . Received Heat Transfer 357 | . 69 . 288 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 385 | . 37 148 200 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Peak Influence 336 | . 115 80 336 85 . Initial 85 | . . 5 27 85 . Average 133 | . 87 46 185 85 . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 79 | 100 100 100 61 100 . Level 1 20 | . . . 38 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 4 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 1 . 4 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Distress Signals 4 | . . . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 9 14 25 . . Peak Tracking Total 9 | . 2 9 5 . . Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Scr Mat Min Mat Min Zio Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Machines Accessed 3 | . 1 . 1 1 . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 2 . 2 1 . Successful 3 | . . . 2 1 . Failed 2 | . 2 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Open Door 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Scr Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Scr Mat Min Mat Min Zio Turns Passed 1934 | 43 433 115 752 80 511 Spaces Moved 1156 | 30 290 73 386 46 331 Core 9 | 9 . . . . . Treads . | . . . . . . Legs 1147 | 21 290 73 386 46 331 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 150 150 Average Speed 138 | 109 120 120 146 150 150 Slowest Speed 180 | 120 120 120 180 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 49 25 41 10 45 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . 1 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 1 1 Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . . 2 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 2 | . . . 2 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Total 1356 | 37 345 87 484 58 345 Wait 52 | . 12 7 15 7 11 Move 1151 | 29 289 72 385 45 331 Hop . | . . . . . . Pick Up 21 | 2 12 . 6 . 1 Fast Attach 14 | 6 1 . 6 1 . Attach 4 | . 1 1 2 . . Detach 3 | . 1 . 1 1 . Swap 19 | . 3 . 13 2 1 Drop 25 | . 9 . 13 2 1 Fire 67 | . 17 7 43 . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines -7/Zion History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 12) 477 | -10/Materials | Entered Mines 509 | -10/Mines | Discovered new exit (range 13) 559 | -10/Mines | Assembled infested the area 564 | -10/Mines | Assisted by a Guerilla fighting off Assembled 571 | -10/Mines | Learned location of Storage (-8) 592 | -10/Mines | Entered Materials 592 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 593 | -9/Materials | Identified exit to Mines 1042 | -9/Materials | Discovered new exit (range 16) 1049 | -9/Materials | Lost 4 parts (1u3w) 1309 | -9/Materials | Build established: Scavenger-Tank 1344 | -9/Materials | Entered Mines 1348 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1419 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1424 | -9/Mines | Entered Zion 1771 | -7/Zion | Found CR-A16's Pointy Stick 1797 | -7/Zion | Given A8's code to call for help 1935 | -7/Zion | Self-destructed Last Messages --------------- 01770_ Dropped Lgt. EM Pulse Cannon. 01771_ Acquired CR-A16's Pointy Stick. 01772_ CR-A16: "I admit it's gotten a bit crusty over time, but if anything it's a damn good walking stick..." 01774_ 80-5U1(z) rummages through the Twisted Machinery. 01779_ L2-VH8(z) fiddles with the Twisted Machinery. 01792_ A derelict emerges from the shadows: "Hey, I've been waiting for you!" A8: I have friends in powerful places, and we'd like to help you. MAIN.C's most potent advantage, so far anyway, is overwhelming numbers. Should you find yourself up against "unhealthy" odds, call for help at any machine with \\GMXA, and we'll see what we can do. 01797_ A8: "My job here is done!" 01797_ A8 warps through subspace. 01851_ Searching scrap... 01851_ Found Particle Cannon. 01851_ Found 21 Matter. 01852_ Acquired 10 matter. 01918_ TP-I6I(z) examines a few pieces of the Twisted Machinery. 01919_ TP-I6I(z) pokes at the Twisted Machinery. 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""""" """ """##???##"" | | ???????????????""""""#"#" """""" "#"????#""" | | ????????????????""#???#""""" """""#"" "?#????###" | | ??????????????????????#"###""""#####""""????????## | | ??????????????????????##??""""##???###""?????????# | | ??????????????????????????"####???????##?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertDecoyCloak Manual? 0 Play Time 00:31:06 Cumulative 53.2 hours Start 2021.11.26 @ 22:13:39 End 2021.11.27 @ 18:06:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 32 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6bed690-d0a4-40e2-bcaa-f3dea883194a