Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 10:58:10 Player: mehbruh Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (125) 625 Value Destroyed (6787) 6787 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1407) 1407 TOTAL SCORE: 11359 Bonus ------- High Alert Combat Kills 754 Follower Combat Kills 253 Entered Garrisons 400 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 776/800 System Corruption 8% Temperature Cool (84) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Hybrid Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit IFF Parser Light Armor Plating > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Rifle (fused) Advanced Beam Rifle > --- INVENTORY (15) --- Light Nuclear Core Improved Treads Armored Treads Armored Treads Armored Treads Armored Treads Improved Heat Sink High-capacity Matter Pod (200) Light Armor Plating Light Armor Plating Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Hybrid Deuterium Engine Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Heat Sink High-capacity Matter Pod IFF Parser Light Armor Plating Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Mini Grenade Launcher [Rating: 40] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Slots Evolved 4 | . . 2 2 . . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . 1 1 . . . . Weapon 1 | . . 1 . . . . . Parts Attached 83 | 7 2 19 17 13 11 6 8 Power 12 | 1 . 5 2 1 2 1 . Engine 10 | 1 . 5 1 . 2 1 . Core 2 | . . . 1 1 . . . Reactor . | . . . . . . . . Propulsion 26 | 2 . 2 6 4 2 4 6 Treads 26 | 2 . 2 6 4 2 4 6 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 2 2 7 3 3 2 1 2 Device 11 | 1 . 1 3 3 2 . 1 Storage 4 | 1 1 2 . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 7 | . 1 4 . . . 1 1 Artifact . | . . . . . . . . Weapon 23 | 2 . 5 6 5 5 . . Energy Gun 8 | 1 . 3 1 . 3 . . Energy Cannon 12 | . . 1 4 5 2 . . Ballistic Gun 2 | 1 . 1 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 4 . . 1 . . Corrupted Parts 1 | . . 1 . . . . . System Corruption 2 | . . 2 . . . . . Parts Lost 13 | . . . 5 5 . 3 . Power 2 | . . . . 1 . 1 . Propulsion 2 | . . . . 2 . . . Utility 6 | . . . 2 2 . 2 . Weapon 3 | . . . 3 . . . . Highest Loss Streak 3 | . . . 3 2 . 2 . To Critical Strikes . | . . . . . . . . Average Backups 14 | 3 9 14 14 14 14 14 15 Power . | . 1 1 1 . . 1 1 Propulsion 4 | 2 3 3 3 3 4 5 5 Utility 3 | . 2 4 4 3 4 3 4 Weapon 5 | . 2 5 5 6 5 5 5 Tool/Special . | . . . . . . . . Unused Backups 35 | . 2 8 4 . 4 1 16 Power 3 | . . 1 1 . . . 1 Propulsion 15 | . 1 3 1 . . 1 9 Utility 4 | . . 1 1 . . . 2 Weapon 13 | . 1 3 1 . 4 . 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 99 | . 100 99 99 99 99 99 100 Engine 9 | . 14 10 7 7 8 8 9 Treads 26 | . 28 22 27 26 27 27 27 Device 18 | . 13 20 18 18 18 17 17 Storage 9 | . 14 11 9 9 9 9 9 Protection 7 | . . 1 8 9 8 8 9 Energy Gun 16 | . 14 31 14 . 7 27 26 Energy Cannon 10 | . . . 12 27 19 . . Ballistic Gun 1 | . 14 1 . . . . . Peak Build Rating 40 | 7 8 23 32 27 36 40 39 Average Rating 27 | 5 7 20 27 25 30 36 37 On Entrance 20 | . 7 8 23 27 26 36 34 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 58 | 13 30 46 58 57 55 43 38 Greatest Support 76 | 40 40 40 69 63 62 72 76 Greatest Overweight (x) 2 | . . 2 . 1 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 15 Most Carried 15 | 6 11 15 15 15 15 15 15 Average Carried 14 | 4 9 14 14 14 14 14 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 11 15 15 15 15 15 15 Class Distribution -------------------- 46% | Tank 28% | Scavenger-Tank 16% | Gunner 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Resources | -11 -10 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Matter Collected 1891 | 197 121 484 347 203 195 189 155 Remotely . | . . . . . . . . Salvage Created 5232 | 32 37 761 1554 1247 570 659 372 Parts 304 | 4 6 52 88 70 26 31 27 Haulers Intercepted 3 | . . 2 . . 1 . . Recyclers Shooed 2 | . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Combat Hostiles Destroyed 106 | . 1 14 30 27 13 15 6 Guns 56 | . 1 14 16 . 7 15 3 Cannons 34 | . . . 5 23 6 . . AOE 11 | . . . 6 3 . . 2 Classes Destroyed 14 | 1 2 5 2 1 2 . 1 Worker 2 | . . . . . 1 . 1 Builder 7 | . 1 1 5 . . . . Tunneler 2 | 2 . . . . . . . Hauler 3 | . . 2 . . 1 . . Recycler 2 | . . . . . . . 2 Operator 2 | . . 1 1 . . . . Watcher 1 | . . 1 . . . . . Swarmer 20 | . . 3 4 3 5 3 2 Grunt 44 | . 1 6 17 10 4 6 . Brawler 4 | . . . 3 1 . . . Duelist 1 | . . . . . 1 . . Sentry 26 | . . 5 5 6 3 4 3 Hunter 4 | . . . 1 . . 2 1 Programmer 7 | . . . . 7 . . . Best Kill Streak 7 | 2 1 3 7 4 4 4 3 Combat Bots Only 6 | . 1 3 6 4 4 4 2 Max Kills in Single Turn 5 | 1 1 2 5 3 2 1 1 Gunslinging 1 | . . 1 . . . . . Exploded 5 | . . . 5 3 . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Hostile Shots Fired 438 | . 3 22 133 124 35 101 20 Missed 127 | . . 7 42 35 5 33 5 Hits 311 | . 3 15 91 89 30 68 15 Melee 1 | . . . 1 . . . . Projectile 310 | . 3 15 90 89 30 68 15 Critical Strikes 18 | . . . 7 5 1 4 1 Damage Taken 4361 | . 32 172 1408 1336 336 872 205 Core 571 | . . 10 210 134 16 143 58 Absorbed by Shields 28 | . . . 28 . . . . Regen/Repaired (Parts) 149 | . . . . . 149 . . Core Remaining (%) 99 | 100 100 97 . . . . . Volleys Fired 254 | 3 3 20 71 66 21 57 13 Largest 3 | 2 2 3 3 3 3 3 3 Hottest 183 | 70 70 150 180 180 183 183 183 Shots Fired 629 | 6 6 60 177 152 62 130 36 Gun 373 | 6 6 60 107 . 30 130 34 Cannon 252 | . . . 69 151 32 . . Launcher 4 | . . . 1 1 . . 2 Special . | . . . . . . . . Kinetic 6 | 3 3 . . . . . . Thermal 452 | 3 3 . 69 151 62 130 34 Explosive 4 | . . . 1 1 . . 2 Electromagnetic 167 | . . 60 107 . . . . Robot Hit Streak 12 | 1 3 12 8 8 12 9 4 Robot Miss Streak 8 | 2 1 4 5 8 3 3 4 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . 2 1 . 2 1 . Max Gunslinging Chain 1 | . . 1 1 . 1 1 . Shots Hit Robots 341 | 2 4 39 114 77 30 57 18 Core Hits 189 | 2 3 28 67 37 21 24 7 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | 1 . . . 1 2 3 2 Burn 8 | 1 . . . . 2 3 2 Meltdown 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9015 | 22 72 753 3388 2119 804 1274 583 Guns 4339 | 22 51 686 1612 . 308 1274 386 Cannons 3218 | . . . 805 1956 457 . . Explosions 1341 | . . 39 959 163 . . 180 Melee . | . . . . . . . . Ramming 117 | . 21 28 12 . 39 . 17 Kinetic 24 | 10 14 . . . . . . Thermal 5974 | 12 37 39 1505 1956 765 1274 386 Explosive 602 | . . . 259 163 . . 180 Electromagnetic 2298 | . . 686 1612 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . 2 1 8 8 8 8 Average Corruption 5 | . . 2 1 2 8 8 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 127 | . . . 9 17 35 47 19 Message Errors 38 | . . . 3 5 13 10 7 Matter Fused 33 | . . . 2 3 9 15 4 Heat Flow Errors 13 | . . . . 1 4 6 2 Energy Discharges 7 | . . . 1 1 2 1 2 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 17 | . . . 1 5 5 4 2 Data Loss (major) 7 | . . . . 1 1 5 . Misfires 6 | . . . 2 . . 3 1 Alerts 1 | . . . . . . . 1 Weapon Failures 4 | . . . . 1 1 2 . Overload Shots . | . . . . . . . . Overflow Damage 90 | . . . 39 41 . . 10 Projectiles 41 | . . . . 41 . . . Explosions 49 | . . . 39 . . . 10 Melee . | . . . . . . . . Knockbacks 1 | . . . 1 . . . . Impact 1 | . . . 1 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 76 | . . . 76 . . . . Shots 3 | . . . 3 . . . . Rammed 14 | . 3 3 2 . 5 . 1 Targets Rammed 19 | . 4 4 3 . 5 . 3 Kicked . | . . . . . . . . Crushed 5 | . 1 1 1 . . . 2 Highest Temperature 444 | 27 72 216 444 295 238 217 246 Average Temperature 80 | 14 38 61 107 85 66 46 105 Received Heat Transfer 1652 | . 18 60 647 387 108 387 45 Effects 4 | . . . 2 2 . . . Energy Bleed 2 | . . . . 2 . . . Interference 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Robots Corrupted 3 | . . . 3 . . . . Combat Hostiles 3 | . . . 3 . . . . Parts Fried 9 | . . 3 6 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . 1 . . 1 Combat Hostiles 2 | . . . . 1 . . 1 Parts Melted 21 | . . . 1 6 6 5 3 Heat Transferred 9776 | 111 111 50 1845 2923 1406 2516 814 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . . 1 6 . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Maximum Alert Level 4 | . . . 1 4 2 3 2 Low Security (%) 37 | 100 100 100 54 5 . . 28 Level 1 21 | . . . 45 14 28 22 15 Level 2 28 | . . . . 35 71 47 56 Level 3 10 | . . . . 28 . 29 . Level 4 3 | . . . . 16 . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1292 | 10 30 120 326 1292 658 1015 580 Initial 629 | . . . 20 146 629 219 494 Average 360 | 1 2 62 169 688 464 584 388 Influence Increases 4244 | 10 48 440 947 1196 471 906 226 Destroy 0b10 Robot/C 2260 | . 20 280 600 540 300 400 120 Destroy 0b10 Robot/NC 100 | 10 5 25 30 . 15 . 15 Destroy Leader 388 | . 10 76 130 20 82 20 50 Allied During Kill 32 | . . . . . 18 14 . Successful Hack 130 | . 13 25 24 21 35 12 . Disable Machine 105 | . . 15 45 15 . 15 15 Anti-Garrison Action 800 | . . . . 500 . 300 . Destroy Structure 264 | . . 4 73 70 6 100 11 Partial Spotted 45 | . . . 30 . . . 15 Lose Combat Pursuer 120 | . . 15 15 30 15 45 . Influence Decreases 4078 | 10 48 392 769 130 1425 229 1075 Entered New Map 1411 | . . . 28 80 663 119 521 Time Decay 1667 | 10 48 392 541 . 422 . 254 Lost Part 130 | . . . 50 50 . 30 . Lost Ally 120 | . . . . . 40 80 . Purge Threat 750 | . . . 150 . 300 . 300 Squads Dispatched 7 | . 1 . 3 . 1 . 2 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 7 | . 1 . 3 . 1 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Distress Signals 13 | . . 3 4 . 3 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 156 | . 6 26 43 25 26 20 10 Peak Tracking Total 7 | . 3 5 7 4 6 7 5 Tactical Retreats 7 | . . 1 1 2 1 2 . Traps | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Traps Triggered 4 | . . . . 3 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Machines Disabled 19 | . . 1 3 9 . 5 1 Max in Single Turn 2 | . . 1 2 1 . 1 1 Garrison Relay 12 | . . . . 8 . 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Machines Accessed 39 | . 4 5 10 3 10 2 5 Terminals 36 | . 4 5 9 3 8 2 5 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . Total Hacks 116 | . 15 23 25 4 26 3 20 Successful 56 | . 5 14 15 2 13 1 6 Failed 60 | . 10 9 10 2 13 2 14 Catastrophic 9 | . 1 . 2 . 1 . 5 Database Lockouts . | . . . . . . . . Manual 73 | . 14 17 15 . 14 . 13 Terminals 110 | . 15 23 24 4 21 3 20 Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . 4 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . Terminal Hacks 24 | . 1 7 7 2 2 1 4 Robot Analysis 3 | . . 3 . . . . . Prototype ID Bank 1 | . . 1 . . . . . Open Door 1 | . . . . 1 . . . Emergency Access Points 2 | . . . . 1 . 1 . Alert Level 1 | . . . . . . . 1 Unreport Threat 5 | . . . 1 . 2 . 2 Locate Traps 6 | . 1 2 3 . . . . Patrol Status 1 | . . . . . . . 1 Hauler Manifests 2 | . . 1 1 . . . . Registered Components 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . Scan Component 2 | . . . . . 2 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . Unlock Access 2 | . . . 1 . 1 . . Unauthorized Hacks 27 | . 4 7 7 . 7 . 2 Terminals 27 | . 4 7 7 . 7 . 2 Assimilate 1 | . . . . . 1 . . Botnet 9 | . 2 2 2 . 1 . 2 Skim 17 | . 2 5 5 . 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 33 | . 4 3 8 3 9 1 5 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 38 | . . . . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 44 | . . . . 32 . 12 . Machine Destruction 44 | . . . . 32 . 12 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 10 | . . . . 4 . 6 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Total Allies 11 | . . . . 4 1 6 . Largest Group 7 | . . . . 4 2 7 . Highest-Rated Group 126 | . . . . 126 56 97 . Highest-Rated Ally 39 | . . . . 39 31 15 . Initial Warlord ECA Mod 20 | . . . . . 12 12 20 Total Orders 5 | . . . . . . 5 . STAY 3 | . . . . . . 3 . FOLLOW 2 | . . . . . . 2 . Ally Attacks 55 | . . . . . 26 29 . Total Damage 1002 | . . . . . 507 495 . Kills 8 | . . . . . 3 5 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Active Infowar (turns) 3533 | 11 422 1189 964 34 379 . 534 IFF 534 | . . . . . . . 534 Seismic 2999 | 11 422 1189 964 34 379 . . Robot Analysis Total 3 | . . 3 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Turns Passed 7721 | 83 444 1243 1657 1436 1034 1267 557 Spaces Moved 3932 | 39 253 623 833 716 550 667 251 Core 4 | 4 . . . . . . . Treads 3928 | 35 253 623 833 716 550 667 251 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 155 160 Average Speed 161 | 148 160 172 160 160 157 155 165 Slowest Speed 320 | 160 160 320 160 240 160 160 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 3 55 45 70 72 58 60 25 Regions Visited 7 Branch Regions . Pre-discovered Areas 5 | . . 2 1 . 2 . . Known Exits Taken 3 | . . 1 1 . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 9 | . . . 9 . . . . Terrain Destroyed 96 | . . 4 72 5 5 . 10 Melee . | . . . . . . . . Projectile 21 | . . . 16 . 5 . . AOE 75 | . . 4 56 5 . . 10 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Mat Total 4840 | 55 285 747 1015 890 674 801 373 Wait 279 | 1 13 27 48 37 60 16 77 Move 3925 | 38 252 622 832 715 549 666 251 Hop . | . . . . . . . . Pick Up 69 | 6 7 18 12 7 8 5 6 Fast Attach 29 | 7 . 7 5 3 5 1 1 Attach 20 | . . 3 8 4 2 3 . Detach . | . . . . . . . . Swap 78 | . 3 21 23 11 7 3 10 Drop 88 | . 3 25 13 12 17 6 12 Fire 254 | 3 3 20 71 66 21 57 13 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 19 | . 4 4 3 . 5 . 3 Escape Stasis . | . . . . . . . . Rewire 79 | . . . . 35 . 44 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 13) 303 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 3) 528 | -10/Materials | Entered another Materials area 528 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 852 | -9/Materials | Build established: Gunner 1000 | -9/Materials | Discovered new exit (range 7) 1588 | -9/Materials | Learned location of Zion (-7) 1627 | -9/Materials | Learned location of 1 exit from Storage 1631 | -9/Materials | Identified exit to Materials 1636 | -9/Materials | Learned 2 Materials zone layouts 1649 | -9/Materials | Learned location of Storage (-7) 1771 | -9/Materials | Entered another Materials area 1771 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1772 | -8/Materials | Identified exit to Factory 2256 | -8/Materials | Build established: Tank 2352 | -8/Materials | Learned location of Lower Caves (-6) 2404 | -8/Materials | Learned location of 2 exits from Factory 2480 | -8/Materials | Learned Factory emergency access door positions 2504 | -8/Materials | Learned 4 Factory zone layouts 2517 | -8/Materials | Learned Storage emergency access door positions 2682 | -8/Materials | Lost 3 parts (1u2w) 3426 | -8/Materials | Identified exit to Garrison 3428 | -8/Materials | Entered Garrison 3462 | -8/Garrison | Triggered checkpoint 3500 | -8/Garrison | Garrison Relay disabled 3564 | -8/Garrison | Triggered checkpoint 3734 | -8/Garrison | Discovered new exit (range 13) 3786 | -8/Garrison | Build established: Scavenger-Tank 3811 | -8/Garrison | Garrison Relay disabled 3824 | -8/Garrison | Triggered checkpoint 3964 | -8/Garrison | Triggered checkpoint 4017 | -8/Garrison | Garrison Relay disabled 4032 | -8/Garrison | Triggered checkpoint 4354 | -8/Garrison | Discovered new exit (range 7) 4460 | -8/Garrison | Triggered checkpoint 4489 | -8/Garrison | Garrison Relay disabled 4505 | -8/Garrison | Core integrity fell below 50% 4622 | -8/Garrison | Garrison Relay disabled 4625 | -8/Garrison | Garrison Relay disabled 4627 | -8/Garrison | Garrison Relay disabled 4629 | -8/Garrison | Garrison Relay disabled 4864 | -8/Garrison | Entered Materials 4864 | -8/Materials | Accompanied by 2 allies 5454 | -8/Materials | Repaired Hrd. Medium Armor Plating 5542 | -8/Materials | Discovered exit to Factory (range 8) 5721 | -8/Materials | Learned location of 1 exit from Lower Caves 5763 | -8/Materials | Build established: Tank 5870 | -8/Materials | Identified exit to Garrison 5886 | -8/Materials | Learned Factory repair station intel 5898 | -8/Materials | Entered Garrison 5898 | -8/Garrison | Accompanied by 1 ally 6043 | -8/Garrison | Garrison Relay disabled 6097 | -8/Garrison | Triggered checkpoint 6180 | -8/Garrison | Triggered checkpoint 6352 | -8/Garrison | Garrison Relay disabled 6462 | -8/Garrison | Discovered new exit (range 7) 6464 | -8/Garrison | Triggered checkpoint 6503 | -8/Garrison | Lost 3 allies 6638 | -8/Garrison | Triggered checkpoint 6717 | -8/Garrison | Discovered new exit (range 10) 6781 | -8/Garrison | Core integrity fell below 20% 6878 | -8/Garrison | Triggered checkpoint 6927 | -8/Garrison | Garrison Relay disabled 7018 | -8/Garrison | Triggered checkpoint 7052 | -8/Garrison | Triggered checkpoint 7057 | -8/Garrison | Garrison Relay disabled 7165 | -8/Garrison | Entered Materials 7596 | -8/Materials | Met 7R-MNS 7722 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Retrieving latest reported positions... Found 2 active patrol squads. Downloaded coordinate data. 07528_ PVIHWP0GVHUJ 0:NJ/JGTZ/U28,E0S>I