Cogmind - Beta 10 X2 --- EXPLORER MODE // 2020.08.21 @ 20:29:56 // AFD2019/Pay2Buy Player: Minty Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (338) 338 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1553 Bonus ------- None Cogmind --------- Core Integrity 307/400 Matter 166/300 Energy 59/100 System Corruption 0% Temperature Cool (-100) Movement Flying (102) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Cryofiber Web Coolant Injector Improved Field Recycling Unit > --- WEAPON (4) ------- Improved Heavy Machine Gun > --- INVENTORY (10) --- Battle Rifle Rocket Launcher Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Cryofiber Web Coolant Injector Improved Field Recycling Unit > --- WEAPON ----------- Shotgun Improved Heavy Machine Gun > --- INVENTORY -------- Battle Rifle Rocket Launcher Stasis Trap Stasis Trap Stasis Trap Stasis Trap [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Cryofiber Web Device Cryofiber Web Weapon Shotgun Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 3 | . 1 . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . 1 . 1 Parts Attached 1 | . . 1 . Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 1 | . . 1 . Device 1 | . . 1 . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon . | . . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 Average Slot Usage (%) 65 | . 62 63 68 Engine 11 | . 12 12 10 Flight 23 | . 25 25 20 Device 15 | . 12 11 20 Ballistic Gun 11 | . . 9 18 Ballistic Cannon 3 | . 12 2 . Naked Turns . | . . . . Heaviest Build 28 | 12 12 13 28 Greatest Support 12 | 12 12 12 12 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 10 10 10 10 Average Capacity 10 | 10 10 10 10 Most Carried 6 | 1 1 6 6 Average Carried 4 | . 1 3 5 Final Capacity 10 | 10 10 10 10 Final Carried 6 | 1 1 6 3 Class Distribution -------------------- 51% | Hacker-Sprinter 48% | Hacker-Mutant Dominant Class ---------------- Hacker-Sprinter | -10/Materials Hacker-Sprinter | -10/Mines Hacker-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 294 | . 54 199 41 Remotely . | . . . . Salvage Created 274 | . 54 166 54 Parts . | . . . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 13 | . 3 6 4 Guns 9 | . . 5 4 Cannons 4 | . 3 1 . Classes Destroyed 3 | . 3 . . Watcher 2 | . 2 . . Swarmer 8 | . 2 2 4 Grunt 5 | . 1 4 . Best Kill Streak 3 | . 3 2 3 Combat Bots Only 3 | . 2 2 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 586 | . 104 140 342 Core 178 | . 41 44 93 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 . 66 . Volleys Fired 52 | . 21 22 9 Largest 2 | . 1 1 2 Hottest 39 | . 39 39 38 Shots Fired 57 | . 21 22 14 Gun 32 | . . 18 14 Cannon 25 | . 21 4 . Launcher . | . . . . Special . | . . . . Kinetic 57 | . 21 22 14 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 9 10 5 Robot Miss Streak 3 | . 1 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 41 | . 14 19 8 Core Hits 20 | . 6 10 4 Critical Hits 1 | . . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 810 | . 299 332 179 Guns 470 | . . 291 179 Cannons 340 | . 299 41 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 810 | . 299 332 179 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . 5 . . Impact . | . . . . Kinetic 5 | . 5 . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 309 | . 66 99 144 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 195 | . 111 195 148 Average Influence 98 | . 55 104 110 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 9 7 11 Peak Tracking Total 6 | . 4 2 6 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 2 | . . . 2 Traps Extracted . | . . . . Installed 3 | . . . 3 Triggered 2 | . . . 2 Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . 3 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Detonate 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 637 | 8 83 292 254 Spaces Moved 839 | 20 118 539 162 Core . | . . . . Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 839 | 20 118 539 162 Fastest Speed 32 | 32 32 32 102 Average Speed 54 | 32 32 36 130 Slowest Speed 172 | 32 32 102 172 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 12 | . 4 8 . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 3 34 94 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . 1 . Melee . | . . . . Projectile 1 | . . 1 . AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 955 | 21 137 603 194 Wait 60 | . 3 40 17 Move 814 | 19 110 523 162 Hop 10 | . 3 7 . Pick Up 6 | 1 . 5 . Fast Attach 1 | . . 1 . Attach . | . . . . Detach . | . . . . Swap . | . . . . Drop 9 | 1 . 5 3 Fire 52 | . 21 22 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 3 | . . . 3 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 12) 9 | -11/Scrapyard | Entered Materials 9 | -10/Materials | Evolved 1 slot: Weapon x1 89 | -10/Materials | Identified exit to Mines 89 | -10/Materials | Discovered exit to Mines (range 5) 92 | -10/Materials | Entered Mines 142 | -10/Mines | Met a Derelict bent on vengeance 166 | -10/Mines | Found a hidden stash of uninstalled traps 365 | -10/Mines | Identified exit to Materials 365 | -10/Mines | Discovered exit to Materials (range 6) 367 | -10/Mines | Discovered exit to Materials (range 8) 374 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 384 | -10/Mines | Entered Materials 384 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 638 | -9/Materials | Self-destructed Last Messages --------------- 00570_ Dropped Stasis Trap. 00571_ Installed Stasis Trap. 00574_ Dropped Stasis Trap. 00574_ Installed Stasis Trap. 00575_ K-01 Serf collects debris. 00577_ Dropped Stasis Trap. 00577_ Installed Stasis Trap. 00590_ Y-45 Defender triggered Stasis Trap. 00590_ A bubble of rippling energy engulfs the area. 00590_ Field strength at 70. 00591_ Field strength at 40. 00595_ Y-45 Defender triggered Stasis Trap. 00595_ A bubble of rippling energy engulfs the area. 00595_ Field strength at 70. 00597_ Shotgun destroyed. 00603_ Field strength at 40. 00604_ K-01 Serf destroyed. 00624_ W-16 Scout distress signal alerts nearby ally. 00631_ Imp. Ion Engine destroyed. 00636_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????######?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ? ????# #?????????????????????????????????????? | | # ????# #?????????????????????????????????????? | | # ????# #?????????????????????????????????????? | | # ????# #?????????????????????????????????????? | | #^????# #?????????????????????????????????????? | | # ????# #??????????????????#??????????????????? | | # ????# #????????????????? #??????????????????? | | # ##### #???????????????? #??????????????????? | | # ###+###########+##### #??????????????????? | | # ^ #??????????????????? | | # ^ #??????????????????? | | # ^ % #??????????????????? | | # ###+########## ########??????????????????? | | ## ##????????????# #?????????????????????????? | | # #?????????????# #????????????????###??????? | | # #?????????????# ############## ##?????? | | # #?????????????# t ????? | | # ##????????????# ????? | | + +????????????# s ????? | | # ##????????????#######s########## #??????? | | ### #????????????????# @% #???????????????????? | | #?# #????????????????# #???????????????????? | | ##?# #????????????????# "" #???????????????????? | | ???# #????????????????# T" #???????????????????? | | ???# #????????????????# "" #???????????????????? | | #### #????????????????# #???????????????????? | | #????????????????########???????????????????? | | #### #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ####/##??????????????????????????????????????????? | | #??????????????????????????????????????????? | | """" #??????????????????????????????????????????? | | """" #??????????????????????????????????????????? | | """" #??????????????????????????????????????????? | | """" #??????????????????????????????????????????? | | """" #??????????????????????????????????????????? | | """" #??????????????????????????????????????????? | | """" #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ##+#########?????????????????????????????????????? | | #?????????????????????????????????? | | ######??????????????????????????????????????? | | #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 65 Energy Generation 12 Energy Capacity 265 Matter Stores 188 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 63 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (13) ------------------------ Imp. Light Cannon (Loot Box) Cryofiber Web (Loot Box) Imp. Flight Unit (1049) Imp. Flight Unit (1049) Imp. Ion Engine (699) Battle Rifle (699) Imp. Field Recycling Unit (Loot Box) Shotgun (Loot Box) Hammer (Loot Box) Imp. Weapon Shielding (Loot Box) Imp. Heavy Machine Gun (Loot Box) Coolant Injector (Loot Box) Imp. Field Recycling Unit (Loot Box) Game ------ Seed LightningUtilityTrap Manual? 0 Play Time 00:08:36 Cumulative 257.7 hours Start 2020.08.21 @ 20:22:32 End 2020.08.21 @ 20:29:56 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode AFD2019/Pay2Buy Game No. 147 Rogue 0 Adventurer 52 Explorer 95 Win Type - Total 14 Types 13/0/1/0/0/0/0 Lore% 55 Gallery% 83 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 82903f7c-2c49-4a7e-95cb-041a3050251e