Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 00:57:07 Player: lilya Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (7) 35 Value Destroyed (86) 86 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2481 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 154/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Terrain Scan Processor Improved Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Component Analysis Suite Particle Gun Welding Torch Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Terrain Scan Processor Targeting Computer > --- WEAPON ----------- Particle Gun Improved Medium Laser Light Assault Rifle Katana > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Flight Unit Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 1 | . . . 1 . Weapon 2 | . . 1 1 . Parts Attached 41 | 6 . 4 12 19 Power 8 | 1 . . 2 5 Engine 8 | 1 . . 2 5 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 1 3 4 Treads . | . . . . . Leg 4 | 2 . . 1 1 Wheel 2 | . . . . 2 Hover . | . . . . . Flight 4 | . . 1 2 1 Utility 6 | 1 . 1 2 2 Device 1 | . . . . 1 Storage 2 | 1 . 1 . . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 2 . 2 5 8 Energy Gun 3 | . . . 2 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 9 | 2 . 2 2 3 Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Corrupted Parts 1 | . . . . 1 System Corruption 6 | . . . . 6 Parts Lost 18 | . . 5 1 12 Power 4 | . . 1 . 3 Propulsion 7 | . . 2 1 4 Utility 1 | . . . . 1 Weapon 6 | . . 2 . 4 Highest Loss Streak 10 | . . 4 1 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 62 | . 85 71 86 39 Engine 7 | . 14 8 8 5 Leg 11 | . 28 19 15 2 Flight 2 | . . 5 4 . Storage 5 | . 14 11 9 . Processor 10 | . . . 13 15 Energy Gun 5 | . . . 16 2 Ballistic Gun 14 | . 28 28 9 7 Slashing Weapon 3 | . . . 8 1 Naked Turns . | . . . . . Heaviest Build 20 | 13 13 13 19 20 Greatest Support 25 | 20 20 20 25 15 Greatest Overweight (x) 6 | . . . 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 8 8 Average Capacity 6 | 7 8 8 8 5 Most Carried 8 | 6 8 8 8 8 Average Carried 4 | 3 6 6 5 2 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 8 8 4 Class Distribution -------------------- 48% | Mutant 46% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 431 | 197 10 . 50 174 Remotely . | . . . . . Salvage Created 154 | . 10 13 67 64 Parts 17 | . 3 1 8 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 8 | . 1 . 3 4 Guns 8 | . 1 . 3 4 Classes Destroyed 5 | . 1 1 1 2 Builder 1 | . . . . 1 Operator 1 | . . 1 . . Watcher 1 | . . . 1 . Swarmer 4 | . 1 . 3 . Assembled 4 | . . . . 4 Best Kill Streak 5 | . 1 1 3 5 Combat Bots Only 4 | . 1 . 3 4 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 278 | . 14 102 39 123 Missed 105 | . 7 47 11 40 Damage Taken 2559 | . 63 726 329 1441 Core 994 | . 10 212 70 702 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 96 47 87 . Volleys Fired 25 | . 1 4 8 12 Largest 3 | . 2 3 3 3 Hottest 141 | . 40 60 141 123 Shots Fired 66 | . 2 9 24 31 Gun 63 | . 2 9 24 28 Cannon 3 | . . . . 3 Launcher . | . . . . . Special . | . . . . . Kinetic 42 | . 2 9 8 23 Thermal 24 | . . . 16 8 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 1 2 4 8 Robot Miss Streak 4 | . . 3 4 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 36 | . 1 4 10 21 Core Hits 26 | . 1 2 6 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 446 | . 14 40 136 256 Guns 383 | . 14 40 136 193 Cannons 51 | . . . . 51 Explosions . | . . . . . Melee . | . . . . . Ramming 12 | . . . . 12 Kinetic 235 | . 14 40 24 157 Thermal 199 | . . . 112 87 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 1 | . . . . 1 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 5 | . . . . 5 Kicked 4 | . . . . 4 Crushed . | . . . . . Highest Temperature 189 | . . 23 189 93 Average Temperature 50 | . . 17 60 41 Received Heat Transfer 555 | . . 393 36 126 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 457 | . . . 259 198 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 150 | . 80 43 150 63 Initial 63 | . . 33 13 63 Average 48 | . 51 33 85 38 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 2 2 3 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 5 | . 1 2 1 1 Assault 1 | . . . . 1 Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 1 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 5 18 13 19 Peak Tracking Total 16 | . 4 16 7 5 Tactical Retreats 6 | . 1 1 1 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 2 | . 1 . 1 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 2 . 4 . Successful 5 | . 2 . 3 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 2 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . 3 . Record 3 | . . . 3 . Alert Level 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1242 | 65 120 221 308 528 Spaces Moved 952 | 48 93 165 175 471 Core 316 | 14 . . . 302 Treads . | . . . . . Legs 567 | 34 93 165 175 100 Wheels 68 | . . . . 68 Hover . | . . . . . Flight 1 | . . . . 1 Fastest Speed 50 | 50 120 120 120 50 Average Speed 98 | 99 120 120 130 75 Slowest Speed 350 | 120 120 120 190 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 28 22 16 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1219 | 65 103 183 240 628 Wait 123 | . . 1 35 87 Move 948 | 47 92 164 174 471 Hop . | . . . . . Pick Up 48 | 12 6 6 9 15 Fast Attach 2 | . . . . 2 Attach 38 | 6 . 4 10 18 Detach 3 | . . . 1 2 Swap 2 | . . . 2 . Drop 25 | . 4 4 1 16 Fire 25 | . 1 4 8 12 Melee . | . . . . . Ram 1 | . . . . 1 Kick 4 | . . . . 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 66 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 15) 186 | -10/Materials | Entered another Materials area 186 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 379 | -9/Materials | Discovered new exit (range 16) 380 | -9/Materials | Lost 4 parts (1p2n1w) 407 | -9/Materials | Entered another Materials area 407 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 680 | -8/Materials | Garrison activated, responded to threat 691 | -8/Materials | Discovered new exit (range 16) 709 | -8/Materials | Build established: Gunner 715 | -8/Materials | Entered Factory 715 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1010 | -7/Factory | Core integrity fell below 50% 1042 | -7/Factory | Lost 10 parts (3p2n1u4w) 1045 | -7/Factory | Core integrity fell below 20% 1243 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- area we're better off sticking together. Just don't get me killed when they show up, yeah?" G-47 Trooper destroyed. Acquired Particle Gun. Acquired 54 matter. System corrupted: Energy discharge (-31). Connecting with Terminal... Current location identified: Factory = I| PN1HNPA8M8H5,N4|:DB Acquired 44 matter. R-06 Scavenger collects Aluminum Leg. W-25 Informer sends out distress signal. Acquired Imp. Heat Sink. Acquired Component Analysis Suite. Slammed into P-60 Hacker. System corrupted: Heat flow error (+127). U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. 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""" # + """"" !!! ####%""G | | ???# # # """ !!! #### "" | | ???# # # ? ##?# | | ?###### #######+##### """"" ??????# | | ? ##### # ## """"" ?????#+### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 425 Matter Stores 243 Matter Capacity 300 Sight Range 16 Terrain Scan Density 185 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Risk Taker Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed ChipBottomlessMultitool Manual? 0 Play Time 00:38:56 Cumulative 3.1 hours Start 2024.04.03 @ 00:17:40 End 2024.04.03 @ 00:57:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 3 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 29c8c7cc-65c2-4faf-b902-52aab2b5abd1