Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.26 @ 22:48:03 Player: LustLizard Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (155) 775 Value Destroyed (5352) 5352 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 12007 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 94/300 Energy 6/100 System Corruption 15% Temperature Warm (120) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (9) ------ Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Signal Interpreter Kinecellerator Graphene Brace Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Coolant Injector Large Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Makeshift Salvage Targeting Computer Force Field > --- WEAPON ----------- Thermic Laser KE Penetrator Railgun Heavy Flak Cannon > --- INVENTORY -------- Makeshift Power Source Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Shield Generator Tesla Rifle Plasma Rifle Advanced EMP Blaster [Rating: 100] Favorites ----------- Power Neutrino Core Engine Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Armored Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Flak Gun Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . 2 . . . 2 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 2 | . . 1 . . . . . . . . 1 . . . Utility 7 | . . 1 . . . 1 2 1 . . . . . 2 Weapon 2 | . . . . . . 1 . 1 . . . . . . Parts Attached 149 | 6 11 21 3 2 9 30 11 10 2 . 13 5 3 23 Power 22 | 1 3 1 . . 1 4 2 2 . . 2 2 . 4 Engine 10 | 1 1 1 . . 1 1 2 1 . . 1 . . 1 Core 9 | . 2 . . . . 3 . 1 . . 1 2 . . Reactor 3 | . . . . . . . . . . . . . . 3 Propulsion 40 | 2 4 10 . . 3 11 2 . . . 3 . . 5 Treads 22 | 1 2 6 . . 3 6 . . . . 2 . . 2 Leg 4 | . . . . . . . . . . . 1 . . 3 Wheel 14 | 1 2 4 . . . 5 2 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 47 | 1 2 8 2 1 3 8 5 4 1 . 3 . . 9 Device 28 | . . 5 1 . 2 5 1 3 1 . 3 . . 7 Storage 5 | 1 1 . . 1 . 1 . . . . . . . 1 Processor 3 | . . . 1 . . 1 . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . Protection 11 | . 1 3 . . 1 1 4 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 40 | 2 2 2 1 1 2 7 2 4 1 . 5 3 3 5 Energy Gun 18 | 2 2 . . . . 5 1 2 . . 3 . . 3 Energy Cannon 3 | . . 2 . 1 . . . . . . . . . . Ballistic Gun 12 | . . . . . 2 2 1 1 1 . 2 2 1 . Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 Launcher 5 | . . . 1 . . . . 1 . . . 1 2 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 2 . . . . . 1 . Parts Lost 47 | . . 4 . . 4 5 1 6 . . 2 . . 25 Power 6 | . . 1 . . 1 . . 1 . . 1 . . 2 Propulsion 10 | . . 1 . . 3 1 . . . . . . . 5 Utility 18 | . . 2 . . . 2 1 3 . . . . . 10 Weapon 13 | . . . . . . 2 . 2 . . 1 . . 8 Highest Loss Streak 20 | . . 2 . . 4 4 1 5 . . 1 . . 20 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 98 100 100 98 99 98 90 86 86 80 81 82 84 Engine 3 | . 5 . 11 11 10 4 4 1 6 6 7 . . . Core 5 | . 7 9 . . . 4 2 4 . . 1 10 11 7 Treads 11 | . 14 23 22 22 30 18 12 . . . 6 11 11 9 Wheel 8 | . 13 9 11 11 1 8 8 13 13 13 4 . . . Device 14 | . . 9 13 11 9 9 17 19 20 20 16 17 17 25 Storage 7 | . 14 11 11 11 11 9 7 6 6 6 5 5 5 5 Processor 7 | . . . 6 11 11 16 7 6 6 6 5 5 5 9 Protection 6 | . 13 11 2 . 1 . 12 11 6 6 5 5 5 2 Energy Gun 12 | . 27 21 . . . 18 7 12 6 6 7 11 11 9 Ballistic Gun 10 | . . . . . 18 7 15 12 17 20 13 10 10 9 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 104 | 13 31 39 39 36 38 42 64 80 80 78 84 96 96 104 Greatest Support 149 | 16 20 60 16 16 63 20 40 40 40 40 140 140 140 149 Greatest Overweight (x) 5 | . 3 3 2 2 2 4 5 1 1 1 2 . . . Average Overweight (x) 1 | . 1 2 2 2 . 2 3 1 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 5 11 14 15 15 14 14 14 14 12 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 14 15 15 10 15 15 15 15 14 3 Class Distribution -------------------- 43% | Tank 22% | Mutant 12% | Scavenger-Tank 10% | Scavenger-Skirmisher 5% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Matter Collected 3637 | 215 155 170 21 . 173 604 279 470 293 134 442 164 37 480 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6629 | . 378 797 . . 145 1486 508 934 205 151 816 109 119 981 Parts 338 | . 38 62 . . 6 70 34 30 5 3 18 12 11 49 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . Recyclers Shooed 20 | . . 3 . . 1 1 1 8 . . 4 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . 4 3 . 13 5 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 116 | . 9 21 . . 3 26 7 13 4 3 8 5 5 12 Guns 97 | . 9 20 . . 3 25 7 10 4 3 5 3 . 8 Cannons 2 | . . . . . . . . . . . . . . 2 AOE 12 | . . . . . . . . 3 . . 2 2 5 . Classes Destroyed 14 | . 5 2 . . . 2 1 2 . . 1 . . 1 Worker 8 | . . . . . . 1 2 5 . . . . . . Builder 7 | . . 1 . . . 3 . 1 . . 1 . . 1 Tunneler 1 | . 1 . . . . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . Recycler 12 | . 1 1 . . . 4 2 2 . . 2 . . . Watcher 10 | . 3 3 . . . 2 1 . . . . . . 1 Swarmer 36 | . 6 11 . . . 10 . . . . . 4 5 . Grunt 50 | . 3 5 . . 3 11 3 9 3 2 5 . . 6 Brawler 2 | . . . . . . . . 1 1 . . . . . Duelist 2 | . . . . . . . . 1 . 1 . . . . Sentry 11 | . . 5 . . . 5 . . . . 1 . . . Hunter 5 | . . . . . . . . . . . 2 1 . 2 Programmer 9 | . . . . . . . 4 2 . . . . . 3 Heavy 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 4 6 . . 3 8 5 6 3 3 6 4 5 4 Combat Bots Only 8 | . 3 5 . . 3 8 3 5 3 3 4 4 5 3 Max Kills in Single Turn 4 | . 2 2 . . 1 2 2 3 1 1 4 2 3 2 Gunslinging 1 | . 1 1 . . . 1 . 1 . . . . . . Exploded 3 | . . . . . . . . 2 . . 2 2 3 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Damage Taken 10763 | . 296 860 195 . 489 961 290 1390 113 93 737 290 65 4984 Core 1949 | . 38 171 53 . 98 137 15 199 9 . 60 10 5 1154 Absorbed by Shields 1391 | . . . . . . 80 4 241 59 57 296 82 72 500 Regen/Repaired (Parts) 172 | . 134 . . . . 38 . . . . . . . . Core Remaining (%) 77 | 100 84 . . . 19 75 97 . . 75 . . 92 . Volleys Fired 364 | . 28 66 2 . 10 76 18 53 11 8 30 11 3 48 Largest 4 | . 2 2 1 . 2 3 3 4 4 4 4 4 1 4 Hottest 248 | . 90 90 36 . 136 195 131 200 153 153 215 222 36 248 Shots Fired 1017 | . 55 132 2 . 20 215 51 151 41 31 109 28 3 179 Gun 972 | . 55 132 . . 14 215 51 144 41 31 109 25 . 155 Cannon 30 | . . . . . 6 . . . . . . . . 24 Launcher 15 | . . . 2 . . . . 7 . . . 3 3 . Special . | . . . . . . . . . . . . . . . Kinetic 450 | . . . . . 14 72 36 89 34 24 70 12 . 99 Thermal 552 | . 55 132 . . 6 143 15 55 7 7 39 13 . 80 Explosive 11 | . . . . . . . . 7 . . . 3 1 . Electromagnetic 4 | . . . 2 . . . . . . . . . 2 . Robot Hit Streak 20 | . 5 15 1 . 6 19 12 8 5 7 20 4 . 14 Robot Miss Streak 13 | . 3 5 1 . 2 6 13 9 6 5 5 5 1 8 Penetration Max 2 | . . . . . . . . . . . 1 . . 2 Secondary Targets 18 | . 1 5 . . 2 6 . 2 . . . . . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 1 . 1 . . . . . 1 Shots Hit Robots 696 | . 31 82 1 . 13 135 42 117 34 24 88 9 . 120 Core Hits 460 | . 19 40 . . 7 65 51 125 22 18 34 9 6 64 Critical Kills 2 | . . . . . . 1 . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . 1 . . 1 . . 1 Critical Strikes 39 | . 2 3 . . . 9 . 1 1 . 11 1 . 11 Burn 34 | . 2 3 . . . 8 . . 1 . 10 1 . 9 Destroy 5 | . . . . . . 1 . 1 . . 1 . . 2 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14631 | . 357 1087 33 . 236 2321 856 3121 487 386 2115 369 201 3062 Guns 12415 | . 357 1087 . . 153 2321 727 2426 487 386 1766 182 . 2523 Cannons 622 | . . . . . 83 . . . . . . . . 539 Explosions 1594 | . . . 33 . . . 129 695 . . 349 187 201 . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 6775 | . . . . . 153 711 476 1552 430 312 1185 70 . 1886 Thermal 6714 | . 357 1087 . . 83 1610 251 874 57 74 930 112 103 1176 Explosive 894 | . . . . . . . . 695 . . . 187 12 . Electromagnetic 248 | . . . 33 . . . 129 . . . . . 86 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 1 . 1 1 1 . . . 15 Average Corruption 1 | . . . . . . 1 . 1 1 1 . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 43 | . . . . . . 5 . 5 6 2 . . . 25 Message Errors 11 | . . . . . . 1 . 1 2 . . . . 7 Matter Fused 11 | . . . . . . 1 . 3 1 1 . . . 5 Heat Flow Errors 4 | . . . . . . 1 . . . 1 . . . 2 Energy Discharges 2 | . . . . . . . . . . . . . . 2 Data Loss (minor) 5 | . . . . . . 1 . 1 1 . . . . 2 Data Loss (major) 3 | . . . . . . . . . . . . . . 3 Misfires 2 | . . . . . . 1 . . 1 . . . . . Weapon Failures 5 | . . . . . . . . . 1 . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 142 | . . . . . . . . . . . 117 25 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 142 | . . . . . . . . . . . 117 25 . . Melee . | . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . 7 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 159 | . . . 1 . . . . 28 . . 85 12 33 . Shots 5 | . . . 1 . . . . 1 . . 1 1 1 . Rammed 1 | . . . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 672 | . 252 366 . . 219 463 100 306 79 233 535 326 . 672 Average Temperature 121 | . 98 103 . . 118 127 29 100 44 122 225 142 . 131 Received Heat Transfer 2631 | . 81 261 . . 306 433 18 577 51 51 147 . . 706 Effects 36 | . 2 . . . . 9 . 1 . . 9 2 . 13 Shutdowns 7 | . . . . . . 1 . . . . 3 1 . 2 Energy Bleed 7 | . 2 . . . . 3 . 1 . . . 1 . . Interference 4 | . . . . . . 2 . . . . 2 . . . Matter Decay 5 | . . . . . . 2 . . . . 2 . . 1 Short Circuit 2 | . . . . . . . . . . . 1 . . 1 Damage (minor) 1 | . . . . . . 1 . . . . . . . . Damage (major) 10 | . . . . . . . . . . . 1 . . 9 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 5 | . . 1 . . . 1 . . . . 1 . . 2 Combat Hostiles 5 | . . 1 . . . 1 . . . . 1 . . 2 Parts Melted 44 | . . 3 . . . 12 . . . . 8 . 1 20 Heat Transferred 16708 | . 1091 3023 . . 148 4107 190 1069 185 148 2696 374 150 3527 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Peak Influence 397 | . 209 397 154 . 60 385 301 337 . . 344 . . 378 Initial 175 | . . . 154 . . 23 175 47 . . . . . 69 Average 116 | . 66 82 154 . 45 147 151 96 . . 126 . . 115 Maximum Alert Level 1 | . 1 1 . . . 1 1 1 . . 1 . . 1 Low Security (%) 81 | 100 94 86 100 . 100 74 81 82 . . 71 . . 78 Level 1 18 | . 5 13 . . . 25 18 17 . . 28 . . 21 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 1 . . . 4 5 7 . . 2 . . 5 Investigation 2 | . . . . . . 1 . 1 . . . . . . Extermination 9 | . . . . . . . 4 2 . . 1 . . 2 Reinforcement 14 | . 1 1 . . . 3 1 4 . . 1 . . 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . 1 . . 1 Haulers Reinforced 3 | . . . . . . . . 3 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Distress Signals 7 | . . 2 . . . 2 . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 187 | . 15 37 2 . 3 43 11 16 4 3 12 6 4 31 Peak Tracking Total 14 | . 3 5 2 . 3 6 3 4 4 3 4 4 5 14 Tactical Retreats 9 | . . 2 . . . 4 . 1 . . . 1 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Traps Triggered 5 | . . . . . . 2 . 2 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Machines Disabled 32 | . . . . . . 3 15 2 . . 5 . . 7 Max in Single Turn 9 | . . . . . . 1 9 1 . . 1 . . 4 Garrison Access 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Machines Accessed 25 | . 7 2 . . . 9 3 1 1 . 2 . . . Terminals 19 | . 6 2 . . . 7 2 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . 1 . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . . . . Total Hacks 71 | . 28 9 . . . 22 6 3 1 . 2 . . . Successful 33 | . 14 6 . . . 7 3 1 1 . 1 . . . Failed 38 | . 14 3 . . . 15 3 2 . . 1 . . . Catastrophic 7 | . 2 . . . . 4 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 38 | . 16 7 . . . 8 4 2 . . 1 . . . Terminals 56 | . 21 9 . . . 17 5 3 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 10 | . 7 . . . . 2 . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 3 1 . . . . . . . Terminal Hacks 17 | . 5 3 . . . 4 2 1 1 . 1 . . . Robot Analysis 3 | . 2 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . . 1 . . 1 . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . Locate Traps 8 | . 2 1 . . . 3 2 . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 6 . . . . 2 . . . . . . . . Scan Component 4 | . 3 . . . . 1 . . . . . . . . Repair 4 | . 3 . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 7 | . 3 3 . . . . 1 . . . . . . . Terminals 7 | . 3 3 . . . . 1 . . . . . . . Assimilate 2 | . 1 1 . . . . . . . . . . . . Botnet 5 | . 2 2 . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 23 | . 7 2 . . . 8 3 1 . . 2 . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . 3 . . . . 1 . . . . . . . . Time 134 | . 90 . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Total Allies 1 | . 1 . . . . . . . . . . . . . Largest Group 1 | . 1 1 . . . . . . . . . . . . Highest-Rated Group 10 | . 10 10 . . . . . . . . . . . . Highest-Rated Ally 10 | . 10 10 . . . . . . . . . . . . Total Orders 2 | . . 2 . . . . . . . . . . . . STAY 1 | . . 1 . . . . . . . . . . . . ROAM 1 | . . 1 . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Robot Analysis Total 3 | . 2 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Turns Passed 12506 | 57 1112 1137 43 341 238 1940 1835 784 999 851 526 1480 256 907 Spaces Moved 7492 | 46 759 647 27 261 115 954 1052 533 757 745 268 793 155 380 Core 9 | 9 . . . . . . . . . . . . . . Treads 1650 | . 7 15 . . 100 59 . . . . 141 793 155 380 Legs . | . . . . . . . . . . . . . . . Wheels 5833 | 37 752 632 27 261 15 895 1052 533 757 745 127 . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 115 130 130 130 125 110 110 110 110 125 160 160 160 Average Speed 131 | 90 113 125 130 130 156 134 147 110 110 110 143 160 160 160 Slowest Speed 240 | 100 240 160 130 130 160 240 165 110 110 110 240 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 92 37 8 57 31 77 29 14 72 78 8 81 23 6 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . Known Exits Taken 11 | . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched 17 | . . . 1 . . . . . 9 4 . 3 . . Spaces Dug 46 | . . . . . . . . 46 . . . . . . Terrain Destroyed 214 | . . . . . . . . 51 . . 29 38 24 72 Melee . | . . . . . . . . . . . . . . . Projectile 28 | . . . . . . . . . . . 3 6 . 19 AOE 185 | . . . . . . . . 51 . . 25 32 24 53 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Upp Fac Total 9368 | 59 954 846 31 263 152 1448 1297 620 896 757 340 982 160 563 Wait 1175 | . 140 79 . . 12 347 194 15 121 . 8 166 . 93 Move 7478 | 45 758 646 26 260 114 953 1051 532 756 744 267 792 154 380 Hop . | . . . . . . . . . . . . . . . Pick Up 104 | 8 11 19 . . 5 19 7 5 5 2 8 3 . 12 Fast Attach 36 | 4 5 1 . . . 9 4 2 . . 6 2 . 3 Attach 58 | 2 1 7 . . 4 9 3 6 . . 6 . 1 19 Detach 3 | . . . . . . . 1 . . . 2 . . . Swap 55 | . 5 13 3 2 5 12 4 2 2 . 1 3 2 1 Drop 93 | . 6 15 . 1 2 23 14 5 1 2 12 5 . 7 Fire 364 | . 28 66 2 . 10 76 18 53 11 8 30 11 3 48 Melee . | . . . . . . . . . . . . . . . Ram 1 | . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 16) 58 | -11/Junkyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 16) 515 | -10/Materials | Discovered new exit (range 13) 780 | -10/Materials | Repaired Med. Laser 819 | -10/Materials | Repaired Lgt. Nuclear Core 847 | -10/Materials | Repaired Lgt. Treads 956 | -10/Materials | Discovered new exit (range 5) 1170 | -10/Materials | Entered another Materials area 1170 | -9/Materials | Accompanied by 1 ally 1170 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2242 | -9/Materials | Discovered new exit (range 7) 2307 | -9/Materials | Entered Mines 2314 | -9/Mines | Assembled infested the area 2319 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2342 | -9/Mines | Core integrity fell below 50% 2343 | -9/Mines | Discovered new exit (range 6) 2348 | -9/Mines | Identified exit to Exiles 2350 | -9/Mines | Entered Exiles 2374 | -9/Exiles | Discovered new exit (range 14) 2409 | -9/Exiles | Met 8R-AWN 2427 | -9/Exiles | Met EX-HEX 2475 | -9/Exiles | Met EX-DEC 2569 | -9/Exiles | Discovered new exit (range 11) 2690 | -9/Exiles | Identified exit to Mines 2691 | -9/Exiles | Entered Mines 2747 | -8/Mines | Core integrity fell below 20% 2781 | -8/Mines | Lost 4 parts (1p3n) 2844 | -8/Mines | Discovered new exit (range 6) 2927 | -8/Mines | Identified exit to Materials 2929 | -8/Mines | Entered Materials 2929 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3259 | -8/Materials | Discovered new exit (range 13) 3357 | -8/Materials | Lost 4 parts (1n1u2w) 3454 | -8/Materials | Repaired Hvy. Laser 3466 | -8/Materials | Identified exit to Storage 3846 | -8/Materials | Discovered exit to Storage (range 8) 3849 | -8/Materials | Build established: Scavenger-Skirmisher 4479 | -8/Materials | Destroyed 8 combat bots 4723 | -8/Materials | Discovered new exit (range 7) 4759 | -8/Materials | Identified exit to Factory 4869 | -8/Materials | Entered Factory 4869 | -7/Factory | Evolved 2 slots: Utility x2 5417 | -7/Factory | Build established: Tank 6649 | -7/Factory | Discovered new exit (range 16) 6664 | -7/Factory | Identified exit to Factory 6704 | -7/Factory | Entered another Factory area 6704 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7260 | -6/Factory | Identified exit to Lower Caves 7431 | -6/Factory | Lost 5 parts (1p2u2w) 7488 | -6/Factory | Entered Lower Caves 7768 | -6/Lower Caves | Build established: Mutant 8115 | -6/Lower Caves | Build established: Tank 8171 | -6/Lower Caves | Identified exit to Lower Caves 8487 | -6/Lower Caves | Entered another Lower Caves area 8493 | -6/Lower Caves | Learned Factory stockpile data 8917 | -6/Lower Caves | Spotted B-75 Beast 9178 | -6/Lower Caves | Discovered new exit (range 10) 9191 | -6/Lower Caves | Identified exit to Factory 9338 | -6/Lower Caves | Entered Factory 9338 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9663 | -5/Factory | Identified exit to Upper Caves 9864 | -5/Factory | Entered Upper Caves 9893 | -5/Upper Caves | Learned location of Armory (-4) 10197 | -5/Upper Caves | Build established: Scavenger-Tank 11012 | -5/Upper Caves | Discovered new exit (range 14) 11097 | -5/Upper Caves | Identified exit to Upper Caves 11344 | -5/Upper Caves | Entered another Upper Caves area 11476 | -5/Upper Caves | Build established: Tank 11577 | -5/Upper Caves | Discovered new exit (range 9) 11598 | -5/Upper Caves | Identified exit to Factory 11600 | -5/Upper Caves | Entered Factory 11600 | -4/Factory | Evolved 2 slots: Utility x2 12467 | -4/Factory | Spotted Executioner 12468 | -4/Factory | Cargo convoy interrupted 12470 | -4/Factory | Spotted Executioner 12476 | -4/Factory | System corruption reached 10% 12497 | -4/Factory | Core integrity fell below 50% 12502 | -4/Factory | Core integrity fell below 20% 12507 | -4/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 12493_ Power Conduit explodes. 12494_ Tesla Rifle destroyed. 12494_ Slug penetrates Wall. 12495_ Myomer Leg destroyed. 12495_ Arm. Medium Treads destroyed. 12496_ Penetrated by Slug. 12496_ Executioner suffers critical hit (Burn). 12497_ Plasma Rifle destroyed. 12498_ Slug penetrates Wall. 12498_ Penetrated by Slug. 12498_ Coolant Injector destroyed. 12499_ Penetrated by Slug. 12499_ G-67 Veteran shuts down. 12501_ Slug penetrates Wall. 12501_ Penetrated by Slug. 12503_ System corrupted: Heat flow error (+223). 12504_ Slug penetrates Wall. 12504_ Penetrated by Slug. 12504_ P-70 Sage resets X-72 Disruptor, system corruption cleaned. 12505_ Lrg. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ???????????????????? "" """ #????? | | ???????????????????? 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"" ????????????? | | ???????????????????????????? = ?????????????? | | ???????????????????????????? ??????????????? | | ???????????????????????????? ??????????????? | | ????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 65 Energy Generation 37 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalClaymoresNukerbomber Manual? 0 Play Time 02:05:53 Cumulative 124.7 hours Start 2023.11.25 @ 18:27:39 End 2023.11.26 @ 22:48:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b868e61-d843-451e-ae00-cf0ee3c5880e