Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 21:18:06 Player: saltine Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (278) 1390 Value Destroyed (8719) 8719 Prototype IDs (63) 1260 Alien Tech Used (4) 800 Bonus (13418) 13418 TOTAL SCORE: 36287 Bonus ------- High Alert Combat Kills 337 Follower Combat Kills 767 Registered with UFD 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -680 Cogmind --------- Core Integrity 1556/1600 Matter 189/300 Energy 671/1040 System Corruption 0% Temperature Cool (24) Movement Hovering (38) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Cooled Gravmag System Improved Linear Gravjet Improved Linear Gravjet Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- 2N-1CE's Frost Array Large Storage Unit Zionite Biocell Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Seismic Detector Experimental Core Analyzer Nanoactuators Improved Utility Shielding Medium Regenerative Plating Medium Regenerative Plating > --- WEAPON (2) ------- Core Cannon > --- INVENTORY (15) --- Light Quantum Reactor Improved Linear Gravjet Improved Linear Gravjet Zionite Metafield Generator Nanoactuators Advanced Transmission Jammer Advanced Shield Generator Subatomic Replicator Compact HERF Cannon Enhanced Nova Cannon Micro-nuke Launcher Kinetic Spear Enhanced Force Lance Sigix Containment Pod Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Improved Linear Gravjet Improved Linear Gravjet Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- 2N-1CE's Frost Array Large Storage Unit Zionite Metafield Generator Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Seismic Detector Experimental Core Analyzer Nanoactuators Improved Utility Shielding Medium Regenerative Plating Medium Regenerative Plating > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Light Quantum Reactor Improved Linear Gravjet Improved Linear Gravjet Zionite Biocell Nanoactuators Advanced Transmission Jammer Advanced Shield Generator Subatomic Replicator Compact HERF Cannon Enhanced Nova Cannon Micro-nuke Launcher Sigix Containment Pod [Rating: 201] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Phasing Sabre Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . 2 . . . 4 . . . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . Utility 11 | . . . 1 . 1 . . . 2 . . . . . . . 1 . . . . 2 . . . . 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 401 | 2 9 . 21 6 28 6 4 15 19 1 16 3 . 5 15 3 35 11 2 5 6 13 9 7 26 6 23 44 31 20 10 Power 27 | . . . 2 1 2 . . 1 2 . 1 . . . 1 . 3 . . 1 . . . 1 8 . 2 . 1 1 . Engine 7 | . . . 1 1 2 . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . Core 5 | . . . 1 . . . . . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 8 . 2 . 1 1 . Propulsion 65 | 2 . . 7 1 12 2 2 4 2 . 3 . . . . . 4 . . . 2 1 . . 3 . 6 8 4 2 . Treads 23 | 2 . . 7 1 9 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 40 | . . . . . 1 . . 4 2 . 3 . . . . . 4 . . . 2 1 . . 3 . 6 8 4 2 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 204 | . 2 . 7 1 5 1 2 6 7 . 5 1 . . 11 1 22 9 . 4 2 12 9 4 9 6 12 27 22 9 8 Device 124 | . . . 3 . 1 1 . 2 2 . 1 . . . 3 1 10 8 . 1 1 7 8 3 5 5 10 24 17 5 6 Storage 11 | . 1 . 1 . . . . 2 . . . . . . . . 1 . . . . . 1 . 1 . . . 2 1 1 Processor 11 | . . . . . . . . 1 3 . 2 . . . . . . . . . . 2 . . 2 . . 1 . . . Hackware 15 | . . . . . 3 . 1 1 . . 2 . . . . . 5 . . . . 1 . . . . 1 1 . . . Protection 41 | . 1 . 3 1 1 . 1 . 2 . . 1 . . 8 . 6 1 . 3 1 2 . 1 1 1 1 1 3 1 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon 105 | . 7 . 5 3 9 3 . 4 8 1 7 2 . 5 3 2 6 2 2 . 2 . . 2 6 . 3 9 4 8 2 Energy Gun 6 | . 2 . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 22 | . 1 . 3 2 2 1 . . 1 . . . . . . . . 1 . . . . . . 3 . . 4 2 1 1 Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . 1 . 1 1 2 . . 1 2 . 1 1 . . 2 . 3 . 1 . 1 . . 1 . . 1 . 1 2 . Special Weapon 5 | . 1 . . . . . . . . . 2 . . 1 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 35 | . . . . . . . . 3 5 . 4 1 . 4 . 2 3 1 1 . 1 . . 1 3 . . 4 . 2 . Piercing Weapon 9 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 1 3 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 1 . 1 1 . . . . . . . . 7 . 1 . . 3 . 2 . . 8 . 1 7 . 3 . Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 48 | . . . . 2 19 3 2 . 3 . 2 . . . . . . . . . 4 2 . . . . 1 2 8 . . Power 5 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Propulsion 22 | . . . . 1 9 2 2 . 1 . 2 . . . . . . . . . 2 . . . . . . 1 2 . . Utility 13 | . . . . . 3 . . . 2 . . . . . . . . . . . 2 2 . . . . . . 4 . . Weapon 8 | . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . Highest Loss Streak 8 | . . . . 1 7 1 2 . 3 . 2 . . . . . . . . . 4 1 . . . . 1 1 8 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 100 99 99 81 90 94 100 83 88 90 93 93 93 92 93 93 94 94 91 85 83 93 94 98 100 99 99 97 97 99 Engine 5 | . 14 14 7 10 8 9 9 9 3 6 1 . . . . . 3 . . . . . . . 1 . . . . . . Core 1 | . . . 3 . . . . . 2 . 4 6 6 6 1 . 1 5 5 2 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 4 6 5 5 5 5 5 5 5 5 7 10 8 9 7 7 8 Treads 14 | . 28 28 32 33 22 36 33 14 . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . 21 29 33 31 33 33 33 33 33 29 29 29 29 28 29 31 31 31 31 28 28 33 33 32 Device 9 | . . . 11 11 2 6 9 9 5 6 5 6 6 6 6 12 8 8 5 6 11 12 20 20 20 21 19 18 15 16 20 Storage 8 | . 14 14 11 11 9 9 9 9 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 7 Processor 7 | . . . . . . . . 1 16 20 20 20 20 20 15 13 11 11 11 11 11 16 21 21 21 21 19 19 16 13 12 Hackware 3 | . . . . . 14 2 6 9 5 . 4 . . . . . 5 . . . . . . . . . 3 4 3 . . Protection 7 | . 11 14 11 10 1 9 9 7 3 6 1 5 6 6 10 6 7 13 17 15 8 3 . . . . 4 3 4 8 12 Energy Gun 1 | . 11 . 8 11 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . 2 14 11 10 6 9 9 2 . . . . . . . . . . . . . . . . . . . . . . 3 Ballistic Cannon 3 | . 1 14 2 . 8 9 9 2 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 11 6 6 10 12 13 11 . . 10 11 9 11 10 10 10 10 9 10 6 3 3 1 . Peak Build Rating 201 | 6 11 11 18 18 30 31 32 42 54 61 72 74 73 76 85 84 100 101 97 103 93 109 107 113 134 139 156 170 191 186 201 Average Rating 60 | 6 7 10 17 17 22 30 29 34 49 55 65 72 73 75 79 81 90 97 96 94 87 94 104 105 117 133 152 160 182 176 188 On Entrance 76 | 6 6 11 11 18 17 30 30 30 39 54 55 72 73 73 76 82 84 100 97 97 90 78 102 106 106 133 138 155 166 147 179 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 12 34 34 101 103 119 121 121 104 45 35 38 49 44 46 56 51 59 57 59 68 62 60 58 72 85 71 76 87 94 101 93 Greatest Support 109 | 40 40 40 63 63 80 80 80 80 40 40 56 56 56 56 56 56 58 69 69 69 69 72 72 72 78 78 78 79 109 103 103 Greatest Overweight (x) 10 | . . . 1 1 9 1 1 1 10 . . . . . . . 1 1 1 . 1 . . . 1 . . 1 1 . . Average Overweight (x) . | . . . . 1 6 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 8 14 15 17 25 25 25 25 19 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 25 | 6 15 15 15 15 18 22 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 5 10 14 14 13 12 19 24 18 14 14 14 14 15 14 14 14 14 15 15 14 14 13 14 14 14 15 14 14 14 14 14 Final Capacity 25 | 8 15 15 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 25 | 4 15 15 15 13 16 21 25 15 14 15 15 15 15 15 15 15 15 15 15 15 13 13 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 35% | Mutant 23% | Scout 17% | Scavenger-Mutant 6% | Ninja 4% | Scavenger-Ninja 4% | Hacker-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Mutant | -6/Deep Caves Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Ninja | -4/Upper Caves Ninja | -4/Upper Caves Commander-Ninja | -4/Warlord Scavenger-Scout | -3/Proximity Caves Scavenger-Ninja | -3/Research Scavenger-Ninja | -3/Testing Hacker-Scout | -2/Research Ninja | -2/Quarantine Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Matter Collected 6057 | 168 123 348 300 88 520 375 72 90 277 . 236 53 20 20 208 78 404 171 207 . 111 327 200 91 260 30 291 375 379 . 235 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10659 | . 301 1843 1135 429 982 691 194 . 394 . 351 115 . . 103 3 373 . 122 . 32 182 82 62 198 156 984 783 848 . 296 Parts 620 | . 27 74 72 28 62 20 11 . 29 . 21 8 . . 5 2 26 . 7 . 6 12 5 7 6 8 49 45 69 . 21 Haulers Intercepted 13 | . 1 . 5 . 3 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 12 | . 1 5 1 . . 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . . . 7 . . . 2 . . 1 . 5 . 8 6 . 8 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 193 | . 9 13 27 14 33 15 4 . 11 . 4 5 . . 9 2 5 . 3 . 3 . 1 4 1 2 10 6 10 . 2 Melee 34 | . . . . . . . . . 5 . . 1 . . . . 2 . . . . . 1 . 1 2 6 6 8 . 2 Guns 18 | . 7 . 7 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 82 | . . 13 19 7 25 13 4 . . . . . . . . . . . . . . . . . . . . . 1 . . AOE 55 | . 2 . 1 4 6 . . . 6 . 4 4 . . 9 2 3 . 3 . 3 . . 4 . . 4 . . . . Classes Destroyed 22 | . 4 2 4 2 2 . . . 1 . . . . . 1 1 1 . 1 . . . . . 2 . 1 . . . . Worker 19 | . 1 . . 3 . . . . 2 . . . . . . . 1 . . . . 3 . . . . 5 1 2 . 1 Builder 12 | . . . . 2 . . . . . . . . . . . . 2 . . . . 2 . . . . . 3 2 . 1 Tunneler 5 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hauler 13 | . 1 . 5 . 3 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . Recycler 29 | . . 23 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 1 . 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Operator 3 | . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 11 | . . . 1 . . . . . . . . . . . . . 2 . . . . 2 . . . . 3 2 1 . . Swarmer 61 | . 5 9 6 . 12 . . . 7 . 4 4 . . . . . . . . 3 . . 4 . . 4 . 3 . . Grunt 61 | . 4 4 10 11 12 10 1 . 3 . . . . . . . 3 . 2 . . . . . . . 1 . . . . Brawler 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 25 | . . . 9 . 7 4 3 . . . . . . . . . . . 1 . . . 1 . . . . . . . . Hunter 9 | . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . 2 . 2 2 . . Programmer 18 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 5 4 5 . 2 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Assembled 8 | . . . . 2 . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 17 | . 5 3 4 12 9 4 1 . 10 . 4 4 . . 6 2 4 . 1 . 3 1 1 4 1 2 17 4 5 . 4 Combat Bots Only 10 | . 5 3 3 7 8 3 1 . 10 . 4 4 . . 6 2 3 . 1 . 3 . 1 4 1 2 4 2 5 . 2 Max Kills in Single Turn 4 | . 2 2 2 3 3 1 1 . 2 . 3 4 . . 3 1 3 . 1 . 2 1 1 4 1 1 3 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 1 3 3 . . . 2 . 3 4 . . 3 1 2 . 1 . 2 . . 4 . . 2 . . . . Melee 1 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . . 1 . 1 1 1 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Hostile Shots Fired 1103 | . 33 39 96 41 264 79 9 . 71 . 14 9 . . 5 . 30 3 5 . 57 24 8 8 . 33 58 37 162 4 14 Missed 421 | . 13 12 32 12 87 21 4 . 33 . 6 4 . . 1 . 12 1 1 . 21 14 5 2 . 12 30 14 77 . 7 Damage Taken 10967 | . 228 284 775 498 2385 921 75 . 661 . 142 167 . . 199 . 397 32 130 . 658 148 56 79 16 248 480 369 1659 195 165 Core 1470 | . 53 57 44 30 352 65 18 . 144 . 52 . . . 74 . 39 . 44 . 44 . . 18 . 45 32 52 257 25 25 Absorbed by Shields 984 | . . . . . . . . . . . . . . . . . 15 12 . . . 53 20 31 6 100 160 134 453 . . Redirected to Shielding 142 | . 10 11 . . . . . . 24 . 10 . . . 7 . 37 11 . . 32 . . . . . . . . . . Regen/Repaired (Parts) 1084 | . . . . . . . . 55 . . . . . . . . . . . . . 67 . . 134 . . 115 159 288 266 Core Remaining (%) 76 | 100 . 56 . 81 . . . 20 . . . . . . . 68 . . . . 87 . . . . 87 . 93 . 80 97 Volleys Fired 442 | . 23 73 70 27 116 48 7 . 5 . 3 1 . . 14 2 3 2 15 . 6 . . 1 1 . 3 3 12 6 1 Largest 2 | . 2 2 2 2 2 2 2 . 1 . 1 1 . . 1 1 1 1 1 . 1 . . 1 1 . 1 1 1 1 1 Hottest 300 | . 100 107 140 140 133 119 119 . 75 . 36 43 . . 43 43 43 81 43 . 43 . . 36 50 . 43 50 94 120 300 Shots Fired 728 | . 39 145 131 52 177 92 14 . 5 . 3 1 . . 14 2 3 2 15 . 6 . . 1 1 . 3 3 12 6 1 Gun 125 | . 36 . 44 25 20 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 535 | . . 145 85 24 149 92 14 . 1 . . . . . . . . 2 . . . . . . 1 . . 3 12 6 1 Launcher 65 | . 2 . 2 3 8 . . . 4 . 3 1 . . 12 2 3 . 15 . 6 . . 1 . . 3 . . . . Special 3 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Kinetic 233 | . 17 73 17 . 75 44 7 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 409 | . 20 72 112 49 94 48 7 . . . . . . . . . . . . . . . . . . . . . . 6 1 Explosive 65 | . 2 . 2 3 8 . . . 4 . 3 1 . . 12 2 3 . 15 . 6 . . 1 . . 3 . . . . Electromagnetic 9 | . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . 6 . . Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 6 . . Robot Hit Streak 15 | . 5 11 15 7 10 14 8 . 4 . 6 . . . 4 1 2 . 7 . 1 . . 1 . . 1 . 5 . . Robot Miss Streak 8 | . 8 3 6 5 6 6 3 . . . . . . . 4 5 1 . 1 . 4 . . . . . 2 . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 645 | . 20 89 96 37 113 65 10 . 18 . 17 4 . . 6 1 18 . 8 . 3 9 3 1 4 11 43 31 32 1 5 Core Hits 506 | . 16 40 96 49 76 55 11 . 24 . 8 6 . . 17 2 13 . 14 . 4 4 2 4 3 4 27 14 13 . 4 Critical Kills 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 24 | . 2 1 2 . 2 2 . . . . 2 . . . . . 1 . . . . . . . . 2 3 5 2 . . Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 5 | . . 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 10 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . 2 2 3 . . . Impale 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . . Melee Attacks 475 | . . . . . . . . . 28 . 30 5 . 1 . 1 36 5 24 . 27 17 30 . 5 14 73 74 64 19 22 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 357 | . . . . . . . . . 28 . 30 5 . 1 . 1 36 5 24 . 27 17 30 . 5 14 67 45 11 11 . Piercing 118 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 29 53 8 22 Sneak Attacks 51 | . . . . . . . . . 5 . 6 . . . . . 4 . 1 . . 6 . . 3 . 8 9 6 . 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Follow-up Attacks 22 | . . . . . . . . . 2 . 2 2 . . . . 1 . . . . . 1 . 1 2 6 4 1 . . Damage Inflicted 26998 | . 353 1962 1928 1148 2914 1587 259 . 1428 . 1293 418 . . 1046 130 1460 . 692 . 499 720 126 208 339 479 3184 1988 2337 89 411 Guns 1418 | . 212 . 637 329 240 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 7746 | . . 1962 1161 273 1981 1587 259 . . . . . . . . . . . . . . . . . . . . . 523 . . Explosions 6272 | . 141 . 130 546 693 . . . 586 . 342 241 . . 1046 130 512 . 587 . 398 . . 208 . . 712 . . . . Melee 11378 | . . . . . . . . . 842 . 951 177 . . . . 948 . 105 . 101 720 126 . 339 479 2472 1988 1678 41 411 Ramming 184 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136 48 . Kinetic 3162 | . 82 1003 161 . 1009 779 128 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 5479 | . 130 959 1637 602 1212 808 131 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 6238 | . 141 . 130 546 693 . . . 552 . 342 241 . . 1046 130 512 . 587 . 398 . . 208 . . 712 . . . . Electromagnetic 207 | . . . . . . . . . 34 . . . . . . . . . . . . . . . . . . . 173 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8124 | . . . . . . . . . 842 . 951 177 . . . . 948 . 105 . 101 720 126 . 339 479 2371 928 37 . . Piercing 3254 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 1060 1641 41 411 Entropic 350 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 350 . . Highest Corruption 8 | . . . . . . . . 1 . 7 7 7 7 7 . . 6 6 6 6 6 1 1 1 1 . 5 8 7 7 . Average Corruption 5 | . . . . . . . . 1 . 7 7 7 7 7 . . 5 6 6 6 6 1 1 1 1 . 3 7 3 7 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 139 | . . . . . . . . . . 1 16 5 9 . . . 5 13 17 3 18 . 5 1 1 . 4 28 6 7 . Message Errors 34 | . . . . . . . . . . . 4 1 4 . . . 1 5 1 . 5 . 3 . . . . 6 3 1 . Matter Fused 37 | . . . . . . . . . . . 4 2 2 . . . 1 4 9 . 3 . 1 1 . . . 5 . 5 . Heat Flow Errors 13 | . . . . . . . . . . . 2 1 2 . . . 1 . 2 . 1 . . . . . 1 3 . . . Energy Discharges 19 | . . . . . . . . . . 1 1 . 1 . . . . 2 2 1 2 . . . 1 . 1 7 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Data Loss (minor) 18 | . . . . . . . . . . . 4 . . . . . 1 1 3 2 2 . 1 . . . . 2 2 . . Data Loss (major) 10 | . . . . . . . . . . . 1 1 . . . . 1 . . . 4 . . . . . . 3 . . . Alerts 6 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 1 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2073 | . . 75 9 13 31 . 3 . 120 . 94 11 . . 63 . 141 . 1 . 30 245 . . 26 . 276 229 674 . 32 Projectiles 126 | . . 75 9 . 31 . 3 . . . . . . . . . . . . . . . . . . . . . 8 . . Explosions 149 | . . . . 13 . . . . 13 . 14 . . . 63 . . . 1 . 1 . . . . . 44 . . . . Melee 1798 | . . . . . . . . . 107 . 80 11 . . . . 141 . . . 29 245 . . 26 . 232 229 666 . 32 Knockbacks 39 | . . 12 1 . 8 13 1 . . . . . . . . . . . . . . . . . . . . . 2 2 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Kinetic 34 | . . 11 1 . 8 13 1 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Self-Inflicted Damage 506 | . 19 . . 65 46 . . . 15 . . . . . 85 . 46 . 43 . 70 . . 26 . . . . 67 24 . Shots 12 | . 1 . . 2 2 . . . 1 . . . . . 2 . 1 . 1 . 1 . . 1 . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 490 | . 207 333 162 102 394 387 4 . 32 . 221 244 249 . 76 29 274 108 490 . 117 112 7 7 301 16 104 243 81 . 78 Average Temperature 72 | . 70 82 39 33 101 84 4 . 21 . 89 123 110 . 36 14 57 36 201 . 30 8 4 4 78 5 36 98 33 . 58 Received Heat Transfer 2250 | . 84 90 246 165 801 477 18 . 99 . 48 24 . . 27 . 6 6 . . 33 14 6 . 6 . 15 . 31 54 . Effects 14 | . 2 2 . . 3 1 . . . . . . 1 . . . . . 3 . . . . . 2 . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 5 | . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . 2 . . . . . . Interference 4 | . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Melted 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . 1 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 8661 | . 444 1702 2470 844 1832 1184 185 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Peak Influence 603 | . 249 126 459 247 530 603 217 . 372 88 447 . . . . . 587 . . . . 206 . . . . 477 500 544 529 366 Initial 316 | . . 30 5 117 50 203 202 . . 58 61 . . . . . 37 . . . . 65 . . . . 33 249 114 254 316 Average 201 | . 53 43 226 161 336 405 61 . 154 65 267 . . . . . 434 . . . . 77 . . . . 229 327 316 385 224 Maximum Alert Level 2 | . 1 . 2 1 2 2 1 . 1 . 2 . . . . . 2 . . . . 1 . . . . 2 2 2 2 1 Low Security (%) 48 | 100 98 100 37 54 6 . 77 . 66 100 20 . . . . . 7 . . . . 99 . . . . 43 . 39 . 40 Level 1 38 | . 1 . 60 45 67 41 22 . 33 . 77 . . . . . 14 . . . . . . . . . 40 77 23 50 59 Level 2 12 | . . . 2 . 26 58 . . . . 2 . . . . . 78 . . . . . . . . . 15 22 36 49 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 2 . 2 . 7 1 . . 5 . 3 . . . . . 6 . . . . 3 . . . . 2 3 10 1 1 Investigation 12 | . 1 . 1 . 1 . . . 1 . . . . . . . 2 . . . . 3 . . . . . 1 2 . . Extermination 7 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . 1 1 1 . 1 Reinforcement 22 | . 1 . 1 . 3 1 . . 3 . 3 . . . . . 1 . . . . . . . . . 1 1 6 1 . Assault 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Distress Signals 26 | . 1 . 4 2 4 1 . . 2 . 2 . . . . . . . . . . 3 . . 1 . 2 . 4 . . Communications Jammed 85 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . 41 . . Distress Signals 85 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . 41 . . Times Spotted 439 | . 16 12 43 15 60 22 3 . 31 5 18 2 . . 15 2 33 1 3 . 16 14 2 4 28 5 30 12 32 7 8 Peak Tracking Total 13 | . 4 3 6 4 11 5 1 . 9 5 4 1 . . 5 1 13 1 2 . 5 5 1 4 7 3 7 3 10 4 4 Tactical Retreats 42 | . . . 2 1 5 4 . . 3 . 5 1 . . . 1 2 1 1 . 6 2 1 . 1 . 1 . 5 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Traps Triggered 16 | . 1 . 1 . . . . . 4 . 1 . . . . . 1 . . . . 1 . . . . . 1 4 1 1 Indirectly 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . 6 . . . . . . Most Traps Carried 1 | . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Disabled 37 | . . 1 1 2 4 2 . . 4 . . . . 4 2 1 . . . . . . . . 1 . . 5 . 7 3 Max in Single Turn 3 | . . 1 1 1 1 1 . . 2 . . . . 1 1 1 . . . . . . . . 1 . . 1 . 1 3 Garrison Access 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Accessed 158 | . 4 . 11 . 10 4 9 4 7 . 12 4 . . . 2 12 . 1 5 . 11 3 1 11 . 9 13 6 13 6 Terminals 90 | . 4 . 10 . 7 3 6 . 4 . 7 1 . . . 1 9 . . . . 4 . . . . 7 9 4 9 5 Fabricators 11 | . . . . . . . . . 2 . 1 . . . . . 2 . . . . 2 . . . . 1 2 . . 1 Repair Stations 9 | . . . . . . . . . 1 . 1 . . . . . 1 . . . . 2 . . . . 1 1 1 1 . Recycling Units 10 | . . . 1 . 2 1 3 . . . 2 . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access 7 | . . . . . 1 . . . . . 1 . . . . . . . . . . 2 . . . . . 1 1 1 . Total Hacks 368 | . 15 . 38 . 33 7 24 11 16 . 26 6 . . . 2 36 . 1 18 . 25 6 1 21 . 18 22 13 21 8 Successful 196 | . 5 . 20 . 12 4 18 11 5 . 9 6 . . . 2 16 . 1 18 . 10 6 1 21 . 7 10 5 6 3 Failed 172 | . 10 . 18 . 21 3 6 . 11 . 17 . . . . . 20 . . . . 15 . . . . 11 12 8 15 5 Catastrophic 35 | . . . 1 . 2 . 1 . 3 . 2 . . . . . 7 . . . . 6 . . . . 2 3 2 4 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 130 | . 13 . 20 . 21 7 11 . 3 . 4 . . 1 . . 20 . . . . 9 . . . . 10 3 6 2 . Terminals 227 | . 15 . 33 . 24 6 16 . 11 . 18 1 . . . 1 27 . . . . 11 . . . . 15 17 9 16 7 Fabricators 22 | . . . . . . . . . 3 . 3 . . . . . 7 . . . . 4 . . . . 1 3 . . 1 Repair Stations 15 | . . . . . . . . . 2 . 2 . . . . . 2 . . . . 3 . . . . 2 1 2 1 . Recycling Units 27 | . . . 5 . 6 1 8 . . . 2 . . . . . . . . . . 5 . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Garrison Access 10 | . . . . . 3 . . . . . 1 . . . . . . . . . . 2 . . . . . 1 2 1 . Terminal Hacks 127 | . 4 . 10 . 7 3 5 11 2 . 2 6 . . . 2 9 . 1 18 . 2 6 1 21 . 4 6 1 4 2 Record 44 | . . . . . . . . 10 . . . 4 . . . 2 . . . 6 . . 4 . 15 . 1 . . 1 1 Part Schematic 8 | . . . . . . . . . . . . . . . . . 2 . . 4 . . . . . . 1 1 . . . Robot Analysis 11 | . 1 . 2 . 2 . . . . . . . . . . . 2 . . 4 . . . . . . . . . . . Prototype ID Bank 10 | . 1 . 1 . . . . . . . . . . . . . . . . 4 . . . . 4 . . . . . . Open Door 10 | . . . . . . 1 . . . . . 2 . . . . . . 1 . . . 2 1 2 . . 1 . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Branch Access Points 8 | . . . 1 . 1 1 . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Index 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 Locate Traps 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 4 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 9 | . 1 . 1 . . . 3 . . . 1 . . . . . 2 . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . 1 . 1 . . . . . 4 . . . . 2 . . . . 1 2 . . 1 Network Status 6 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 2 . . 1 Load Schematic 4 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . . . 1 . 2 . 4 . . . 2 . . . . . . . . . . 2 . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 10 | . . . 1 . 2 . 4 . . . 2 . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access Hacks 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 1 . . Seal Access 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 1 . . Unauthorized Hacks 39 | . 1 . 9 . 3 1 9 . 2 . 3 . . . . . 2 . . . . 3 . . . . 2 1 3 . . Terminals 28 | . 1 . 9 . 1 1 7 . 2 . 2 . . . . . . . . . . 1 . . . . 2 . 2 . . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Assimilate 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Botnet 12 | . 1 . 3 . . 1 3 . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . Operators 3 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Skim 9 | . . . 5 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . Haulers 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Patch 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . Recycling Units 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 112 | . 4 . 11 . 8 4 8 . 6 . 9 1 . . . . 11 . . . . 9 . . . . 8 10 6 11 6 Full Trace Events 7 | . . . . . 1 . 2 . 1 . . . . . . . . . . . . 2 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . . . . . . 13 . . 2 . . 4 . . . . . . 1 1 . . . Parts Built 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Time 170 | . . . . . . . . . . . . . . . . . 53 . . . . 117 . . . . . . . . . Total Part Build Rating 26 | . . . . . . . . . . . . . . . . . 12 . . . . 14 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . . . 8 . 11 . 4 . . . 4 . . . . . . . . . . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total Allies 17 | . . . . . . . 2 . . . 3 . . 6 . . . . . . . . . . 5 . 1 . . . . Largest Group 6 | . . . . . . . 2 2 2 . 3 . . 6 6 2 2 . . . . . . . 5 1 1 . . . . Highest-Rated Group 330 | . . . . . . . 54 54 54 . 93 . . 330 330 192 192 . . . . . . . 289 57 10 . . . . Highest-Rated Ally 96 | . . . . . . . 27 27 27 . 31 . . 96 96 96 96 . . . . . . . 65 57 10 . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Ally Attacks 204 | . . . . . . . . . . . 57 . . . 59 9 35 . . . . . . . 44 . . . . . . Total Damage 6055 | . . . . . . . . . . . 815 . . . 1336 278 1195 . . . . . . . 2431 . . . . . . Kills 29 | . . . . . . . . . . . 8 . . . 7 1 7 . . . . . . . 6 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Robot Analysis Total 11 | . 1 . 2 . 2 . . . . . . . . . . . 2 . . 4 . . . . . . . . . . . Derelict Logs Recovered 19 | . . 2 . 1 . . . . . . . 2 3 1 . 2 . 2 1 . 3 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Turns Passed 25498 | 5 551 2835 2217 1197 2438 621 1765 2402 535 29 596 236 231 552 536 272 566 600 761 107 936 695 728 313 919 133 623 917 523 330 329 Spaces Moved 25359 | 1 285 1448 1099 372 930 185 657 1799 943 80 1198 516 529 988 534 606 1022 896 1130 168 1040 976 1165 636 1383 250 1010 1246 812 732 723 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4687 | 1 285 1448 1099 372 249 185 657 391 . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 681 | . . . . . 681 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19991 | . . . . . . . . 1408 943 80 1198 516 529 988 534 606 1022 896 1130 168 1040 976 1165 636 1383 250 1010 1246 812 732 723 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 18 | 160 160 160 160 240 200 242 242 38 34 34 34 40 40 40 40 20 20 26 53 53 53 23 47 47 44 22 40 35 18 20 20 Average Speed 78 | 160 160 160 173 240 221 242 243 129 37 34 37 40 40 40 40 39 38 50 56 53 53 49 47 47 46 43 41 38 34 30 34 Slowest Speed 246 | 160 160 160 240 240 242 242 246 245 98 34 42 40 40 40 40 40 98 83 110 53 129 53 47 47 108 44 44 112 121 38 38 Overloaded Moves 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 66 | 2 48 99 93 83 76 40 92 93 29 83 41 67 82 91 65 97 29 63 87 63 93 32 86 75 98 80 32 83 21 69 22 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 12 | . . 2 2 1 . . . . . . . . . . . 1 . . 1 3 . . 2 . . . . . . . . Known Exits Taken 25 | . . . 1 1 1 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . 1 . 1 . . . 4 . . . 4 3 4 . 1 . 2 2 . 1 . 2 4 . 2 . . . . . Spaces Dug 209 | . 1 . 2 . 3 2 . . 8 . 16 . . . . . 10 5 20 . 21 5 20 . . . 19 27 23 12 15 Terrain Destroyed 810 | . 21 4 34 38 51 13 2 . 19 . 17 16 . . 125 20 45 5 130 . 90 5 20 13 . . 62 27 24 14 15 Melee 193 | . . . . . . . . . 8 . 12 . . . . . 10 5 20 . 21 5 20 . . . 19 24 23 11 15 Projectile 61 | . 1 4 14 3 17 13 2 . . . . . . . . . . . . . . . . . . . . 3 1 3 . AOE 556 | . 20 . 20 35 34 . . . 11 . 5 16 . . 125 20 35 . 110 . 69 . . 13 . . 43 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total 29436 | 4 342 1824 1283 623 1128 267 807 1871 1083 81 1290 538 547 1068 840 630 1135 1030 1195 186 1378 1166 1311 647 1651 268 1132 1594 943 804 770 Wait 2293 | . 3 298 60 219 38 16 89 11 58 . 32 12 19 30 259 17 16 117 28 . 300 156 109 . 176 . 10 195 15 . 10 Move 25326 | . 284 1447 1098 371 929 184 656 1796 943 79 1197 515 528 987 533 605 1021 895 1129 167 1039 975 1164 635 1382 249 1009 1245 811 731 722 Hop 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Pick Up 187 | . 15 3 10 . 15 10 10 23 9 . 6 2 . 3 5 1 12 . . 4 1 6 3 . 6 1 11 7 10 11 3 Fast Attach 123 | . 5 . 8 1 10 2 1 1 2 1 4 . . 2 9 . 8 . . 5 2 3 . 3 20 . 2 17 8 8 1 Attach 79 | . . . 2 2 12 3 3 2 11 . 3 1 . . 2 . 7 . . . 3 6 3 . . . 4 2 5 6 2 Detach 21 | . . . . . 1 . . . 5 1 1 . . . 2 . 2 . . . . . 2 1 1 . . 1 . 4 . Swap 201 | 2 4 . 11 3 6 1 . 12 6 . 9 2 . 3 4 3 20 11 2 1 1 5 6 4 6 6 17 25 18 6 7 Drop 222 | 2 8 3 24 . 1 3 4 25 7 . 6 2 . 5 12 1 15 . . 9 3 1 1 3 28 1 13 21 9 13 2 Fire 442 | . 23 73 70 27 116 48 7 . 5 . 3 1 . . 14 2 3 2 15 . 6 . . 1 1 . 3 3 12 6 1 Melee 407 | . . . . . . . . . 24 . 27 3 . 1 . 1 31 5 21 . 23 14 23 . 3 11 63 65 53 17 22 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . 13 . . . Rewire 65 | . . . . . . . 37 . . . . . . . . . . . . . . . . . 28 . . . . . . Trap 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Miscellaneous 38 | . . . . . . . . . . . 1 . . 37 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 16) 451 | -10/Materials | Discovered new exit (range 15) 557 | -10/Materials | Entered Mines 582 | -10/Mines | Assembled infested the area 620 | -10/Mines | Met a Derelict bent on vengeance 1086 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1111 | -10/Mines | Learned location of Storage (-8) 1264 | -10/Mines | Discovered new exit (range 5) 1352 | -10/Mines | Discovered new exit (range 13) 2127 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2127 | -10/Mines | Discovered new exit (range 5) 2273 | -10/Mines | Discovered new exit (range 6) 3392 | -10/Mines | Entered Materials 3392 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3768 | -9/Materials | Identified exit to Mines 3983 | -9/Materials | Build established: Scavenger-Mutant 4287 | -9/Materials | Discovered new exit (range 11) 4473 | -9/Materials | Build established: Mutant 5076 | -9/Materials | Learned location of Zion (-6) 5125 | -9/Materials | Identified exit to Materials 5125 | -9/Materials | Learned location of 1 exit from Materials 5164 | -9/Materials | Loaded intel: 8 trap records 5193 | -9/Materials | Learned location of 1 exit from Storage 5214 | -9/Materials | Learned 2 Storage zone layouts 5271 | -9/Materials | Learned Storage emergency access door positions 5609 | -9/Materials | Entered Mines 5692 | -9/Mines | Discovered exit to Materials (range 12) 5867 | -9/Mines | Excavation squad dispatched 5867 | -9/Mines | A large section of the Mines collapsed 6117 | -9/Mines | Excavation squad dispatched 6247 | -9/Mines | Destroyed 7 combat bots 6626 | -9/Mines | Discovered exit to Materials (range 5) 6806 | -9/Mines | Entered Materials 6806 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6807 | -8/Materials | Identified exit to Factory 6941 | -8/Materials | Garrison activated, responded to threat 6983 | -8/Materials | Destroyed 8 combat bots 6984 | -8/Materials | Lost 7 parts (3n2u2w) 7081 | -8/Materials | Lost 3 parts (1p2n) 7199 | -8/Materials | Discovered exit to Factory (range 12) 7410 | -8/Materials | Lost 3 parts (2n1w) 7911 | -8/Materials | Identified exit to Storage 7970 | -8/Materials | Build established: Hacker-Mutant 8349 | -8/Materials | Discovered exit to Factory (range 14) 8492 | -8/Materials | Core integrity fell below 50% 9028 | -8/Materials | Lost 4 parts (1p2n1u) 9034 | -8/Materials | Build established: Scavenger-Mutant 9244 | -8/Materials | Entered Storage 9310 | -8/Storage | Identified exit to Recycling 9855 | -8/Storage | Used back door to open Recycling access 9865 | -8/Storage | Entered Recycling 10662 | -8/Recycling | Discovered new exit (range 14) 11484 | -8/Recycling | Scanned before Scraplab entrance 11521 | -8/Recycling | Entered Scraplab 11540 | -8/Recycling | Discovered new exit (range 3) 11630 | -8/Recycling | Entered Scraptown 11630 | -8/Scraptown | Accompanied by 2 allies 11996 | -8/Scraptown | Visited UFD Registry 11996 | -8/Scraptown | Registered with UFD as "Dataform" 12258 | -8/Scraptown | Visited Science Guys 12361 | -8/Scraptown | Visited Curators Association 12710 | -8/Scraptown | Visited Abandonware Association 12724 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 12724 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 12751 | -8/Scraptown | Visited Supply Room 12769 | -8/Scraptown | Visited Scrap Suit Storage 12816 | -8/Scraptown | Visited Derelict Rescue Squad 12822 | -8/Scraptown | Found DRS Beacon 12841 | -8/Scraptown | Visited Junk Repository 12881 | -8/Scraptown | Visited Science Testing Area 12904 | -8/Scraptown | Build established: Mutant 12978 | -8/Scraptown | Visited Junk Repository 13108 | -8/Scraptown | Visited TADAMA 13149 | -8/Scraptown | Visited Symbiants 13168 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 13200 | -8/Scraptown | Discovered new exit (range 5) 13444 | -8/Scraptown | Visited The Evicted 13461 | -8/Scraptown | Visited CPS Storage 13480 | -8/Scraptown | Visited Shadow of the Wyrm 13488 | -8/Scraptown | Visited Cyclists 13499 | -8/Scraptown | Entered Cyclist Reading Room 13523 | -8/Scraptown | Visited CR-KLE's Repair Center 13654 | -8/Scraptown | CR-KLE repaired 4 parts 14015 | -8/Scraptown | Identified exit to Factory 14031 | -8/Scraptown | System corruption cleaned by C-Scrubber 14032 | -8/Scraptown | Entered Factory 14032 | -6/Factory | Accompanied by 2 allies 14032 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 14059 | -6/Factory | Spotted B-75 Beast 14339 | -6/Factory | Identified exit to Lower Caves 14347 | -6/Factory | Destroyed 10 combat bots 14348 | -6/Factory | Lost 3 parts (1n2u) 14352 | -6/Factory | Build established: Scout 14567 | -6/Factory | Sucked down chute 14567 | -6/Factory | Entered Waste 14578 | -6/Waste | Spotted C-40 Crusher 14580 | -6/Waste | Spotted C-40 Crusher 14582 | -6/Waste | EMP discharged 14583 | -6/Waste | Spotted C-40 Crusher 14583 | -6/Waste | Spotted C-40 Crusher 14589 | -6/Waste | Spotted C-40 Crusher 14592 | -6/Waste | Spotted C-40 Crusher 14593 | -6/Waste | Discovered new exit (range 11) 14596 | -6/Waste | Identified exit to Factory 14596 | -6/Waste | Entered Factory 14848 | -6/Factory | Discovered exit to Lower Caves (range 13) 14891 | -6/Factory | Allied Derelicts emerged from ambush trap array 14934 | -6/Factory | Discovered new exit (range 15) 15060 | -6/Factory | Discovered new exit (range 18) 15074 | -6/Factory | Identified exit to Factory 15192 | -6/Factory | Entered Lower Caves 15193 | -6/Lower Caves | Encountered a Warlord checkpoint 15231 | -6/Lower Caves | Spotted B-75 Beast 15300 | -6/Lower Caves | Learned Factory terminal intel 15335 | -6/Lower Caves | Learned Factory stockpile data 15335 | -6/Lower Caves | Learned Research security intel 15369 | -6/Lower Caves | Learned Factory security intel 15410 | -6/Lower Caves | Discovered new exit (range 4) 15411 | -6/Lower Caves | Identified exit to Lower Caves 15428 | -6/Lower Caves | Entered another Lower Caves area 15430 | -6/Lower Caves | Discovered exit to Factory (range 9) 15450 | -6/Lower Caves | Learned 4 Factory zone layouts 15477 | -6/Lower Caves | Encountered a Warlord checkpoint 15574 | -6/Lower Caves | Learned 4 Factory zone layouts 15630 | -6/Lower Caves | Learned Factory non-interactive machine intel 15650 | -6/Lower Caves | Discovered new exit (range 9) 15658 | -6/Lower Caves | Identified exit to Zion 15659 | -6/Lower Caves | Entered Zion 15662 | -6/Zion | Learned 8 Factory zone layouts 15673 | -6/Zion | System corruption cleaned by Quarantine Array 15724 | -6/Zion | Discovered new exit (range 21) 15864 | -6/Zion | Gained Derelict followers 15918 | -6/Zion | Found GAL Module 15982 | -6/Zion | Given A8's code to call for help 16002 | -6/Zion | Turned away by Imprinter 16138 | -6/Zion | Discovered new exit (range 3) 16138 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16139 | -6/Zion | Identified exit to Deep Caves 16188 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16191 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16211 | -6/Zion | Entered Deep Caves 16211 | -6/Deep Caves | Accompanied by 6 allies 16326 | -6/Deep Caves | Attacked by Z-Imprinter 16342 | -6/Deep Caves | Allies destroyed Z-Imprinter 16351 | -6/Deep Caves | Found Prototype Device 16351 | -6/Deep Caves | Identified Zio. Metafield Generator 16361 | -6/Deep Caves | Found Prototype Protection 16361 | -6/Deep Caves | Identified Zio. Weapon Casing 16439 | -6/Deep Caves | Z-Facility disabled 16467 | -6/Deep Caves | Found Prototype Protection 16467 | -6/Deep Caves | Identified Zio. Heavy Carapace 16472 | -6/Deep Caves | Lost 3 allies 16560 | -6/Deep Caves | Discovered new exit (range 7) 16563 | -6/Deep Caves | Identified exit to Proximity Caves 16626 | -6/Deep Caves | Build established: Mutant 16747 | -6/Deep Caves | Entered Proximity Caves 16747 | -5/Proximity Caves | Accompanied by 2 allies 16868 | -5/Proximity Caves | Learned 4 Factory zone layouts 16964 | -5/Proximity Caves | Discovered exit to Factory (range 8) 17019 | -5/Proximity Caves | Entered Factory 17019 | -5/Factory | Accompanied by 2 allies 17019 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17023 | -5/Factory | Loaded intel: 189 non-interactive machine locations 17024 | -5/Factory | Loaded intel: 23 terminal locations 17072 | -5/Factory | Build established: Scout 17239 | -5/Factory | Identified exit to Upper Caves 17319 | -5/Factory | First assault squad dispatched 17354 | -5/Factory | Discovered new exit (range 12) 17361 | -5/Factory | Identified exit to Factory 17545 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 17585 | -5/Factory | Entered Upper Caves 17838 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18164 | -5/Upper Caves | Discovered new exit (range 8) 18167 | -5/Upper Caves | Identified exit to Upper Caves 18172 | -5/Upper Caves | Learned Factory terminal intel 18185 | -5/Upper Caves | Entered another Upper Caves area 18249 | -5/Upper Caves | Learned location of Warlord (-4) 18620 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18829 | -5/Upper Caves | Discovered new exit (range 22) 18839 | -5/Upper Caves | Identified exit to Zhirov 18946 | -5/Upper Caves | Entered Zhirov 18946 | -5/Zhirov | Discovered new exit (range 3) 18956 | -5/Zhirov | Met Zhirov 18968 | -5/Zhirov | Learned location of Quarantine (-2) 18968 | -5/Zhirov | Learned location of Testing (-3) 18968 | -5/Zhirov | Learned location of Command (-1) 18976 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18985 | -5/Zhirov | Found Alien Artifact 18985 | -5/Zhirov | Identified Integrated Reactor 18985 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19029 | -5/Zhirov | Found Alien Artifact 19052 | -5/Zhirov | Identified exit to Proximity Caves 19053 | -5/Zhirov | Entered Proximity Caves 19068 | -4/Proximity Caves | Learned 4 Research zone layouts 19123 | -4/Proximity Caves | Learned Research emergency access door positions 19126 | -4/Proximity Caves | Learned Research machine intel 19398 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19612 | -4/Proximity Caves | Spotted B-86 Titan 19865 | -4/Proximity Caves | Lost 4 parts (2n2u) 19866 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19984 | -4/Proximity Caves | Discovered exit to Factory (range 5) 19989 | -4/Proximity Caves | Entered Factory 19989 | -4/Factory | Evolved 2 slots: Utility x2 19990 | -4/Factory | Loaded intel: 28 terminal locations 20360 | -4/Factory | Fabricated Nanoactuators? 20545 | -4/Factory | Spotted B-86 Titan 20553 | -4/Factory | Identified Transdimensional Reconstructor 20553 | -4/Factory | Warped through subspace 20591 | -4/Factory | Identified exit to Upper Caves 20591 | -4/Factory | Identified exit to Extension 20591 | -4/Factory | Identified exit to Armory 20676 | -4/Factory | Spotted B-86 Titan 20684 | -4/Factory | Entered Upper Caves 20807 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 20951 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21043 | -4/Upper Caves | Build established: Ninja 21211 | -4/Upper Caves | Learned Armory garrison access intel 21412 | -4/Upper Caves | Discovered new exit (range 2) 21412 | -4/Upper Caves | Identified exit to Upper Caves 21412 | -4/Upper Caves | Entered another Upper Caves area 21413 | -4/Upper Caves | Identified exit to Warlord 21702 | -4/Upper Caves | Encountered a Warlord checkpoint 21725 | -4/Upper Caves | Entered Warlord 21753 | -4/Warlord | Discovered new exit (range 9) 21776 | -4/Warlord | System corruption cleaned by Quarantine Array 21986 | -4/Warlord | Warlord's base attacked by MAIN.C 21988 | -4/Warlord | Rebuked by Warlord 22051 | -4/Warlord | Found Prototype Energy Cannon 22051 | -4/Warlord | Identified Vortex Cannon 22156 | -4/Warlord | Found Vortex Cannon 22186 | -4/Warlord | Build established: Commander-Ninja 22212 | -4/Warlord | Found Prototype Reactor 22212 | -4/Warlord | Identified Vortex Chain Reactor 22228 | -4/Warlord | Found Prototype Device 22228 | -4/Warlord | Identified Exp. Phase Shifter 22239 | -4/Warlord | Found Prototype Processor 22239 | -4/Warlord | Identified Spectral Analyzer 22257 | -4/Warlord | Found Prototype Hackware 22336 | -4/Warlord | Warlord forces counterattacked 22354 | -4/Warlord | Spotted B-90 Cyclops 22357 | -4/Warlord | Spotted Executioner 22381 | -4/Warlord | Spotted Striker 22423 | -4/Warlord | Spotted Executioner 22445 | -4/Warlord | Found Prototype Processor 22445 | -4/Warlord | Identified Exp. Core Analyzer 22469 | -4/Warlord | Lost 10 allies 22472 | -4/Warlord | Spotted Striker 22541 | -4/Warlord | Spotted Striker 22573 | -4/Warlord | Lost 12 allies 22589 | -4/Warlord | Opened side exit 22607 | -4/Warlord | Identified exit to Proximity Caves 22644 | -4/Warlord | Entered Proximity Caves 22644 | -3/Proximity Caves | Accompanied by 1 ally 22765 | -3/Proximity Caves | Discovered new exit (range 23) 22777 | -3/Proximity Caves | Identified exit to Research 22777 | -3/Proximity Caves | Entered Research 22777 | -3/Research | Evolved 2 slots: Utility x2 22781 | -3/Research | Loaded intel: 107 machine locations 22786 | -3/Research | Identified System Mapper 22807 | -3/Research | Discovered new exit (range 6) 22810 | -3/Research | Identified exit to Research 23178 | -3/Research | Identified exit to Testing 23208 | -3/Research | Spotted B-86 Titan 23350 | -3/Research | Spotted B-86 Titan 23400 | -3/Research | Entered Testing 23411 | -3/Testing | Build established: Scavenger-Ninja 23412 | -3/Testing | Found Prototype Device 23412 | -3/Testing | Identified 2N-1CE's Frost Array 23745 | -3/Testing | Found Prototype Device 23745 | -3/Testing | Identified Exp. Hardlight Generator 24003 | -3/Testing | Found Prototype Protection 24004 | -3/Testing | Found Prototype Protection 24006 | -3/Testing | Identified Med. Regenerative Plating (x2) 24027 | -3/Testing | Spotted PG-MHZPCZ59A2 24317 | -3/Testing | Entered Research 24317 | -2/Research | Evolved 2 slots: Propulsion x2 24360 | -2/Research | Build established: Hacker-Scout 24478 | -2/Research | Identified exit to Quarantine 24817 | -2/Research | First assault squad dispatched 24831 | -2/Research | Spotted B-90 Cyclops 24837 | -2/Research | Spotted B-90 Cyclops 24840 | -2/Research | Entered Quarantine 24855 | -2/Quarantine | Found Alien Energy Cannon 24868 | -2/Quarantine | Found Alien Artifact 24868 | -2/Quarantine | Identified Phase Redirector 24871 | -2/Quarantine | Lost 8 parts (1p2n4u1w) 24899 | -2/Quarantine | Cryocooling Duct disabled 24914 | -2/Quarantine | Ambient heat levels rising (+20) 24914 | -2/Quarantine | Non-combat units ordered to evacuate 24922 | -2/Quarantine | Found Alien Artifact 24997 | -2/Quarantine | Identified Subatomic Replicator 24997 | -2/Quarantine | Identified Core Cannon 25083 | -2/Quarantine | Found Prototype Launcher 25083 | -2/Quarantine | Identified Enh. Gamma Bomb Array 25101 | -2/Quarantine | Identified exit to Access 25123 | -2/Quarantine | Met incapacitated Sigix Warrior 25123 | -2/Quarantine | Lockdown squad dispatched 25125 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 25126 | -2/Quarantine | Unlocked Sigix quarantine chamber 25130 | -2/Quarantine | Found Sigix Containment Pod 25170 | -2/Quarantine | Entered Access 25170 | -1/Access | Evolved 2 slots: Utility x2 25271 | -1/Access | Spotted B-99 Colossus 25271 | -1/Access | Spotted B-99 Colossus 25394 | -1/Access | Spotted B-99 Colossus 25472 | -1/Access | Build established: Ninja 25492 | -1/Access | Discovered new exit (range 8) 25499 | -1/Access | Identified exit to Surface 25499 | *** | Destroyed 0b10! Last Messages --------------- 25453_ U-05 Engineer builds a Wall. 25454_ Sneak attack on U-05 Engineer. 25454_ U-05 Engineer destroyed. 25457_ Acquired 24 matter. 25462_ Sneak attack on R-10 Processor. 25462_ R-10 Processor destroyed. 25464_ Acquired 122 matter. 25474_ Slug penetrates Wall. 25476_ Penetrated by Slug. 25488_ Dropped Enh. Force Lance. 25489_ Dropped Kinetic Spear. 25492_ Beam penetrates Sealed Barrier. 25492_ Sealed Barrier breached. 25492_ EXIT=FOUND 25492_ Beam penetrates Main Access Shell. 25492_ Beam penetrates Sealed Heavy Doors. 25494_ Acquired Enh. Force Lance. 25495_ Acquired Kinetic Spear. 25499_ EXIT=IDENTIFIED: SURFACE [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ??????# # """"" """ | | ??????# " " # """"" """ | | ??????# """ """ # """"" F" | | ??????# """ """ # "" | | ??????# " " # #####+## | | ??????# ! # # ! | | ??????# + # | | ??????# """"T"""" # ####### # """ " | | ??????# """"""""""" # #?????# # """S" | | ??????################# #?????# # | | ????????????????????? ?????# # | | ???????????????????? ?????# ######## | | ???????????????????# ?????# | | ???????????????????# ????# | | ???????????????????# BB BB????# | | ???????????????????# BB BB????# | | ???????????????????#? ???# | | ????????????#????????"""" """"???# | | ????????????????????????" "??????################# | | ????????????????????????" "???????????????#??????? | | ????????????????????????" "?????????????#????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????""" ""?????????????????????? | | ??????????????????????" "?????????????????#???? | | ??????????????????????" "" "??#??????????????????? | | ???????????????#???#??" "@ "? #??????????????????# | | ???????????????????# ?" " #??????????????????? | | ???????????????????# """ "" #???????#??????????? | | ???????????????????# #?????????????????## | | ??????#????????????# #???????????#?????# | | ???????????????????"""""" """""????????#????????# | | ???????????????????#"" #?????????????????# | | ???????????????????#"" #??????????????#??# | | ???????????????????#"" #?#????????#?????## | | ???????????????????#T #?????????????????# | | ????????????????#??#"" #?????#???????????# | | ???????????????????#"" #???#???######???## | | ?????????????#######"" ######### #####"# | | ??????? k | | ??????? | | ?????????#####+######################## ####### | | ????????????????????????#?????????????## ##?????? | | ???????????????????????????????????????# #??????? | | ??????????????????#????????????????????# #?##???? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ?????????????????#?????????????????????# #????? ? | | ?????????????????????#?????????????????# #??????? | | ??????????????????????????????????????? ??????? | | ??????????????? ??????????????????????? ???? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 65 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Corruption Containment 12 Armor Coverage 625 Core Shielding 20 Utility Shielding 66 Melee Speed Boost 50 Evasion (%) 72 Melee Accuracy 14 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Adv. System Restoration Module | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Fission Core | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Cmb. Gravmag System | -5/Factory | Hacked Nanoactuators | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cmb. Linear Gravjet | -3/Research | Hacked Lgt. Regenerative Plating | -3/Testing | Hacked Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive E-15 Imp | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Cmb. Gravmag System | x2 | -5/Factory | Authchip Nanoactuators | x2 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Phase Redirector Core Cannon Achievements -------------- Payload Armed Challenges ------------ None Game ------ Seed MachineTargetingShredder Manual? 0 Play Time 09:12:59 Cumulative 142.8 hours Start 2024.08.12 @ 10:00:41 End 2024.08.15 @ 21:18:06 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type 3 Total 5 Types 2/0/2/1/0/0/0/0/0 Lore% 67 Gallery% 62 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d60d7d04-ed44-4168-bc1e-2920a8570fcc