Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 05:33:20 Player: KTG-V3 Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (34) 6800 Robots Destroyed (519) 2595 Value Destroyed (23719) 23719 Prototype IDs (88) 1760 Alien Tech Used (9) 1800 Bonus (14329) 14329 TOTAL SCORE: 54503 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 845 Follower Combat Kills 572 Entered Garrisons 200 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 220 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Friendly Fire -608 Cogmind --------- Core Integrity 0/1300 Matter 255/300 Energy 324/450 System Corruption 13% Temperature Cool (8) Movement Walking (30) Location -3/Section 7 Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Experimental Targeting Computer Improved Armor Integrity Analyzer Experimental Force Field > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Experimental Optical Array Experimental Core Analyzer Transdimensional Reconstructor Subatomic Replicator Spacefold Activator Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Targeting Computer Improved Armor Integrity Analyzer Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Experimental Optical Array Experimental Core Analyzer Experimental Force Field Transdimensional Reconstructor Subatomic Replicator [Rating: 226] Favorites ----------- Power Assembled Flux Generator Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Assembled Alloy Armor Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Advanced Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypercooled Linear Accelerator Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Slots Evolved 14 | . . . 2 . . . 2 . . . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . Power 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . 1 . . . 1 . . . 1 . . . . 1 . . . . . 1 . . . . 2 . . . . . . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 394 | 7 8 11 23 . . 1 42 4 16 4 21 6 2 . 1 13 6 4 12 31 4 11 7 2 4 5 16 . 2 19 5 28 69 10 Power 42 | 1 1 2 3 . . . 3 . . . 3 . . . . 1 1 1 1 2 . . 1 . 1 1 2 . . 3 . 6 7 2 Engine 13 | 1 1 2 3 . . . 2 . . . 1 . . . . 1 . . . 1 . . 1 . . . . . . . . . . . Core 10 | . . . . . . . 1 . . . 2 . . . . . 1 1 1 . . . . . . . . . . 1 . 2 1 . Reactor 19 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 2 . . 2 . 4 6 2 Propulsion 78 | 2 1 2 6 . . . 14 2 3 1 6 1 1 . . 1 3 . . 7 2 3 1 . . 2 5 . . 3 3 2 7 . Treads 49 | 2 1 2 . . . . 12 2 3 1 4 1 1 . . 1 3 . . 1 1 . . . . 2 4 . . 2 . 1 5 . Leg 18 | . . . . . . . . . . . . . . . . . . . . 5 1 3 1 . . . 1 . . 1 3 1 2 . Wheel 10 | . . . 6 . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 175 | 2 2 2 5 . . . 7 1 9 1 8 3 . . . 5 2 2 5 15 1 5 5 2 3 1 8 . 2 8 2 18 44 7 Device 104 | 1 1 1 4 . . . 4 1 3 . 5 1 . . . 3 2 1 4 5 . 4 5 1 1 1 5 . 2 6 1 13 27 2 Storage 15 | 1 1 . . . . . . . 1 . . 1 . . . . . 1 . 1 1 1 . . 1 . . . . . . . 5 1 Processor 17 | . . . . . . . 1 . 1 . 1 . . . . . . . . 1 . . . 1 . . 2 . . . 1 2 5 2 Hackware 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Protection 35 | . . 1 1 . . . 2 . 4 1 1 1 . . . 2 . . 1 8 . . . . 1 . 1 . . 2 . 3 6 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Weapon 99 | 2 4 5 9 . . 1 18 1 4 2 4 2 1 . 1 6 . 1 6 7 1 3 . . . 1 1 . . 5 . 2 11 1 Energy Gun 25 | 1 2 3 3 . . . 3 . 3 1 2 . . . . . . . . 2 . . . . . . . . . 1 . 1 3 . Energy Cannon 22 | . . . . . . . 2 . . . 1 1 . . 1 4 . 1 . 3 1 2 . . . . . . . 2 . 1 3 . Ballistic Gun 23 | 1 2 1 5 . . . 9 . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . 2 . Ballistic Cannon 8 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . 2 . Launcher 10 | . . 1 1 . . 1 1 1 . 1 . 1 . . . 1 . . . . . . . . . 1 . . . . . . . 1 Special Weapon 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 72 | . . . 3 . . . 5 . 1 1 2 . . . . . . . 2 11 . 3 . . 5 . 2 . . 8 . 3 22 4 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . 1 . System Corruption 45 | . . . . . . . . . . . . . . . . . 15 . . . . . . . . 20 . . . . . . 10 . Parts Lost 65 | . . 8 2 . . . 3 . 2 . 6 2 3 . . . . 2 . 8 . . . . . 1 2 . . 18 . 2 3 3 Power 7 | . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 1 1 Propulsion 23 | . . 3 1 . . . 1 . 1 . 1 1 2 . . . . 1 . 1 . . . . . 1 2 . . 7 . . 1 . Utility 22 | . . . . . . . 1 . 1 . 3 . . . . . . 1 . 7 . . . . . . . . . 6 . 2 . 1 Weapon 13 | . . 3 1 . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . 3 . . 1 1 Highest Loss Streak 6 | . . 5 2 . . . 3 . 1 . 1 2 3 . . . . 1 . 5 . . . . . 1 1 . . 6 . 1 2 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Backups 21 | 3 22 23 24 25 25 25 24 25 24 25 24 23 24 25 25 24 24 24 24 22 21 22 23 24 24 23 23 22 23 20 3 4 7 10 Power 2 | . 5 4 3 3 3 3 2 2 2 1 1 2 1 1 1 . . 2 3 2 2 1 2 2 2 2 2 1 2 2 . . . . Propulsion 3 | 2 5 2 4 5 5 5 6 6 6 6 5 5 3 3 3 2 3 3 3 2 2 2 2 3 3 3 3 2 3 2 . . . . Utility 8 | . 4 7 6 7 7 7 5 7 7 8 8 7 9 10 10 9 8 8 7 8 14 14 13 14 13 12 13 12 13 11 2 3 5 7 Weapon 6 | . 6 8 9 10 10 10 10 10 9 9 8 7 9 10 10 10 10 9 9 9 2 4 4 5 5 4 4 3 4 3 . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 93 | . 3 6 7 . 1 . 15 . 4 3 3 . 1 . . 6 2 1 . 1 1 5 2 3 . 1 3 . 1 8 2 3 6 5 Power 15 | . . 1 . . . . 3 . 1 1 1 . . . . . . . . 1 . . 1 . . . . . . 2 . . 4 . Propulsion 13 | . 3 3 3 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 2 . . . . Utility 24 | . . 1 . . 1 . 2 . 1 1 1 . 1 . . 1 1 . . . . 3 . . . 1 1 . 1 2 1 1 1 3 Weapon 39 | . . 1 4 . . . 10 . 2 . . . . . . 5 1 1 . . 1 2 1 3 . . 2 . . 2 1 2 1 . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 91 | . 99 100 99 100 100 100 97 90 96 99 96 91 99 78 100 97 100 99 98 90 85 87 87 87 73 87 88 88 88 83 65 79 83 77 Engine 3 | . 14 14 11 11 11 11 8 9 9 9 5 7 . . . 4 . . . . . 4 5 5 4 3 . . . . . . . . Core 3 | . . . . . . . . . . . 1 . 6 7 7 6 12 12 13 9 . . . . . . . . . . . 2 . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 1 6 5 5 4 5 6 10 10 10 9 4 9 12 11 Treads 15 | . 27 28 . . . . 20 27 26 27 26 14 28 30 30 26 26 25 26 20 . . . . . 4 9 10 10 9 . 3 6 3 Leg 7 | . . . . . . . . . . . . . . . . . . . . 5 25 23 22 22 23 17 10 9 9 9 14 10 10 9 Wheel 1 | . . . 21 22 22 22 5 . . . 1 7 . . . . . . . . . . . . . . . . . . . . . . Device 16 | . 14 10 20 18 22 22 16 9 11 10 11 13 14 14 14 11 18 19 19 13 20 16 16 17 16 16 23 25 25 24 24 18 18 13 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 6 6 6 6 8 12 11 11 11 11 11 10 9 10 9 5 4 7 7 Processor 3 | . . . . . . . . . 1 9 7 15 15 15 15 13 13 13 12 3 . . . . . . 2 . . . . 1 . 3 Protection 4 | . . 3 . 4 . . 8 9 10 7 3 . . . . 7 . . 1 7 . 4 4 5 5 5 5 5 5 5 3 8 5 6 Energy Gun 3 | . 5 15 19 33 33 32 10 . . 20 21 7 6 . 3 . . . . . . . . . . . . . . . . . . 4 Energy Cannon 11 | . . . . . . . . . . . . 14 14 . 17 16 20 19 15 16 19 17 16 17 4 16 14 15 15 8 10 18 15 14 Ballistic Gun 3 | . 22 12 13 . . . 14 26 26 6 . . . . . 3 . . . . . . . . . . . . . . . . . . Peak Build Rating 226 | 7 9 13 25 25 24 24 37 39 41 38 51 49 46 41 43 51 59 59 60 123 127 143 140 134 135 148 166 159 163 167 147 179 202 226 Average Rating 85 | 4 8 11 19 24 24 23 28 38 36 37 43 45 39 29 40 48 51 54 52 72 118 133 130 127 109 132 150 151 151 146 120 162 180 192 On Entrance 73 | . 7 9 13 24 24 24 24 37 39 38 38 48 46 40 41 41 51 59 52 58 123 120 136 128 128 135 136 151 153 123 18 141 179 185 Avg Prop Armor Cover (%) 10 | . . . . . . . 8 . . . 15 15 16 . . . . . . 10 . . . . . 7 8 10 10 17 . 6 6 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 203 | 15 90 93 102 104 102 102 121 120 120 105 115 121 121 118 122 137 137 136 137 172 172 188 185 185 189 196 201 195 194 203 98 164 196 185 Greatest Support 120 | 40 40 40 26 20 20 20 63 63 63 60 80 28 80 80 80 80 91 91 83 99 99 99 90 90 90 90 105 80 80 90 115 120 105 60 Greatest Overweight (x) 41 | . 2 2 5 5 5 5 10 1 2 1 4 4 4 1 1 1 1 1 1 41 2 2 3 2 2 3 3 2 3 3 1 2 4 3 Average Overweight (x) 1 | . 1 2 3 5 5 5 1 1 1 1 1 3 1 1 1 1 1 1 1 2 1 1 2 2 1 2 1 1 2 2 . 1 2 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 10 15 Average Capacity 22 | 7 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 23 5 5 8 12 Most Carried 25 | 7 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 10 15 Average Carried 21 | 3 22 23 24 25 25 25 24 25 24 24 24 23 24 25 25 24 24 24 24 23 24 24 24 25 24 24 24 23 24 21 3 4 8 11 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 10 5 Final Carried 25 | 7 25 24 25 25 25 25 25 25 25 25 24 24 25 25 25 25 25 24 25 25 25 25 25 25 25 25 24 25 24 5 5 5 10 5 Class Distribution -------------------- 27% | Golem 12% | Scavenger-Skirmisher 10% | Generator-Golem 8% | Scavenger-Mutant 8% | Mutant 6% | Scavenger-Tank 6% | Gunner 5% | Scavenger-Gunner 5% | Tank 5% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Scavenger-Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Warlord Golem | -3/Proximity Caves Generator-Golem | -3/Research Generator-Golem | -3/Quarantine Generator-Golem | -3/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Matter Collected 16044 | 269 390 328 476 40 . 46 1376 233 1737 240 692 317 230 . 261 273 132 338 248 1005 502 685 263 125 155 346 349 69 142 1653 198 402 1988 536 Remotely 983 | . . . . . . . . . . . . . . . . . . 20 . . . 54 . . . . . . . 889 . . 20 . Salvage Created 26923 | 116 607 281 842 91 . 114 2157 268 2110 855 2326 356 96 . 266 446 142 346 . 1578 1233 1248 551 . . 895 1268 112 156 2240 349 2870 1979 1025 Parts 1167 | 6 33 20 39 . . 11 108 19 109 56 85 8 5 . 11 18 6 9 . 28 41 64 23 . . 41 54 3 5 73 11 147 89 45 Haulers Intercepted 20 | . 2 . 2 . . . 6 . 4 2 . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 Recyclers Shooed 17 | . 1 . 2 . . . 3 . 4 1 2 . . . . . . . . . . . . . . . 1 . . . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 137 | . . . . . . . . . . . . 7 4 . 9 . 3 5 . . 35 . 23 1 . 31 . 3 5 . 11 . . . Prevented 12 | . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . 7 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Combat Hostiles Destroyed 434 | . 11 11 10 2 . 5 31 9 27 13 37 11 2 . 7 7 . 6 . 48 31 13 8 . . 20 11 4 2 34 1 33 23 17 Melee 5 | . . . . . . . . . . . 2 . . . . . . . . 2 1 . . . . . . . . . . . . . Guns 135 | . 11 8 9 2 . 1 22 5 25 13 32 2 . . . 2 . . . . . . . . . . . . . . . 1 . 2 Cannons 182 | . . . . . . . . . . . . . 1 . 1 4 . 5 . 7 16 13 8 . . 16 11 4 2 34 1 32 21 6 AOE 99 | . . 3 . . . 4 8 4 2 . . 9 1 . 6 . . 1 . 35 14 . . . . 3 . . . . . . . 9 Classes Destroyed 33 | 2 4 3 2 . . 1 2 . . 1 2 . . . 1 . 2 . . 4 2 . . . . . . . . 5 . . 1 1 Worker 20 | . . 1 3 . . . 4 . 3 2 2 . . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 Builder 8 | . . 2 . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 Tunneler 13 | 1 1 . . . . 2 3 . 1 . 1 . . . . . . . . . . 2 . . . . 1 . . . . 1 . . Hauler 20 | . 2 . 2 . . . 6 . 4 2 . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 Recycler 31 | 1 1 . 3 . . . 5 . 6 3 5 . . . . . . . . . . 3 . . . . 2 . . . . 1 1 . Minesweeper 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Mechanic 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Watcher 18 | . 3 . 2 . . . 2 . 2 . 2 . . . . . . . . . . 2 . . . . 1 . . . . 2 1 1 Swarmer 85 | . 6 5 . . . 4 9 4 4 6 . 3 2 . 4 . . . . . 10 2 . . . 14 . 4 . . . . 5 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Grunt 129 | . 5 4 8 2 . . 8 3 15 1 27 4 . . . 3 . 4 . . 14 4 4 . . 2 . . . . . 7 9 5 Brawler 6 | . . . . . . . 1 . 1 . . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . Duelist 7 | . . . . . . . . . . . 1 2 . . . . . 1 . . 2 . . . . 1 . . . . . . . . Sentry 43 | . . . 2 . . . 9 2 6 6 2 1 . . . 2 . 1 . . 1 1 1 . . 1 2 . . . . 3 . 3 Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 24 | . . . . . . 1 3 . 1 . 1 . . . . . . . . . . . 2 . . 2 4 . . . . 8 . 2 Programmer 35 | . . . . . . . . . . . 6 . . . 1 1 . . . . . 6 . . . . 5 . 1 . 1 11 2 1 Heavy 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . 1 . . Quarantine Guard 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Light 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Assembled 36 | . . . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . . . . . . Golem 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Surgeon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Thug 18 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 17 . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Mutant 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Sapper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Commander 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Knight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hydra 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 37 | 1 4 4 3 2 . 4 9 4 4 6 6 9 1 . 4 6 1 3 . 37 9 4 2 . . 5 4 4 1 21 2 5 8 9 Combat Bots Only 35 | . 3 3 2 2 . 4 7 4 3 4 6 9 1 . 4 6 . 3 . 35 9 4 2 . . 5 3 4 1 16 1 5 7 7 Max Kills in Single Turn 14 | 1 1 2 1 1 . 3 3 4 2 2 2 5 1 . 3 1 1 1 . 14 3 1 1 . . 3 1 1 1 2 1 2 2 4 Gunslinging 1 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 14 | . . 2 . . . 3 3 4 2 . . 5 1 . 3 . . 1 . 14 3 . . . . 3 . . . . . . . 2 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Z-Imprinter (-6/Deep Caves) Fake God Mode (-4/Warlord) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Hostile Shots Fired 2700 | . 48 72 35 13 . 5 155 16 116 45 149 34 24 . 10 83 12 56 . 128 121 69 57 1 . 89 70 16 27 473 11 277 181 307 Missed 863 | . 15 15 9 2 . 3 51 4 42 9 35 7 11 . 3 23 7 20 . 35 35 21 15 . . 28 26 6 8 143 7 116 57 110 Hits 1837 | . 33 57 26 11 . 2 104 12 74 36 114 27 13 . 7 60 5 36 . 93 86 48 42 1 . 61 44 10 19 330 4 161 124 197 Melee 35 | . . . . . . . . . 2 . 2 2 . . . . . 3 . 8 3 . . . . 5 . . . 10 . . . . Projectile 1802 | . 33 57 26 11 . 2 104 12 72 36 112 25 13 . 7 60 5 33 . 85 83 48 42 1 . 56 44 10 19 320 4 161 124 197 AOE 23 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . 1 Critical Strikes 94 | . . 1 . . . . 3 . 6 1 6 2 . . . 1 . 1 . 2 4 2 1 . . 3 . . 1 30 . 7 12 11 Actively Blocked 18 | . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . 1 . . 1 . . 2 10 . Part Disruptions 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 5 . . . . Damage Taken 33182 | . 360 959 341 133 . 17 1534 148 1221 377 1760 621 252 . 107 604 29 504 . 2761 1744 895 669 17 . 1016 914 117 541 6066 97 2924 2808 3646 Core 3694 | . 67 97 50 35 . . 127 . 84 39 216 67 25 . . 31 . 88 . 237 165 51 119 . . 47 54 . . 795 . 145 277 878 Absorbed by Shields 337 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 337 Reduced by Siege Mode 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 56 4 Redirected to Shielding 213 | . . . . . . . . . . . . . . . . . . . . 213 . . . . . . . . . . . . . . Ignored by Resistances 4636 | . . . . . . . . . . . . . . . . 28 . . . . . 177 138 3 . 215 184 25 107 1034 19 593 572 1541 Regen/Repaired (Parts) 1146 | . 91 . 111 . . . 252 . . . 262 . . . . 119 . . 168 . . . . . . . . . . 143 . . . . Core Remaining (%) 57 | 100 . 34 . . . 78 . . . 54 . . . . 56 . . . . . 38 . . . . 78 . . . . 18 . . . Volleys Fired 1184 | 3 61 35 47 6 . 5 101 12 102 31 95 11 5 . 29 23 13 13 . 45 46 43 21 15 . 38 60 8 13 97 10 89 58 49 Largest 4 | 2 2 2 3 3 . 3 3 3 3 3 3 3 3 . 3 3 3 3 . 3 3 3 3 3 . 3 3 3 3 3 3 4 4 3 Hottest 213 | 60 80 115 187 187 . 187 187 81 81 183 206 210 210 . 210 195 195 195 . 213 86 75 75 75 . 75 75 75 75 160 75 180 180 200 Shots Fired 3161 | 6 122 68 139 18 . 13 283 32 302 93 285 24 12 . 56 50 39 32 . 117 116 108 67 44 . 105 137 24 41 275 26 271 167 89 Gun 1395 | 6 122 66 138 18 . 11 260 31 301 93 279 8 2 . 1 12 . . . . . . . . . . . . . 12 . 10 . 25 Cannon 1695 | . . . . . . . 17 . . . 6 7 8 . 50 38 39 27 . 103 105 108 67 44 . 101 137 24 41 263 26 261 167 56 Launcher 63 | . . 2 1 . . 2 6 1 1 . . 9 2 . 5 . . 5 . 11 6 . . . . 4 . . . . . . . 8 Special 8 | . . . . . . . . . . . . . . . . . . . . 3 5 . . . . . . . . . . . . . Kinetic 780 | 3 80 24 57 . . . 105 31 301 28 . . . . . 12 . . . . . . . . . . . . . 127 . . 12 . Thermal 2173 | . . 42 81 18 . 11 172 . . 65 285 15 10 . 51 34 39 27 . 91 105 108 67 44 . 101 137 24 41 112 26 271 150 46 Explosive 67 | . . 2 1 . . 2 6 1 1 . . 9 2 . 5 . . 5 . 14 11 . . . . . . . . . . . . 8 Electromagnetic 80 | 3 42 . . . . . . . . . . . . . . 4 . . . 12 . . . . . 4 . . . . . . 5 10 Slashing 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Entropic 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . Robot Hit Streak 33 | 4 7 7 13 5 . 7 16 10 19 11 30 11 4 . 10 20 14 8 . 9 20 11 18 2 . 12 15 8 24 30 9 24 33 12 Robot Miss Streak 6 | . 4 2 5 2 . 1 5 1 6 4 3 1 1 . 2 1 2 1 . 3 4 3 3 1 . 2 4 2 1 5 . 5 3 2 Penetration Max 1 | . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 Secondary Targets 25 | . 3 3 . 1 . . 6 2 3 . 7 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Capacitor 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Shots Hit Robots 1851 | 4 67 39 94 12 . 9 165 18 162 44 222 12 4 . 11 28 17 21 . 86 64 54 46 4 . 43 63 10 26 188 8 176 108 46 Core Hits 940 | 2 29 20 32 3 . 7 80 11 71 23 86 22 5 . 10 13 7 14 . 97 55 23 15 . . 25 27 3 4 88 6 74 48 40 Critical Kills 11 | . 1 . . . . . . . 1 . 1 . . . . . . . . 3 . . . . . . . . . 5 . . . . Critical Parts Destroyed 14 | . . . . . . . 1 . 1 1 2 . . . . . . . . 2 . . . . . . . . . 7 . . . . Critical Strikes 83 | . 1 1 7 1 . . 7 . 2 5 17 1 . . . 2 . . . 5 2 . . . . . . . . 28 . 1 1 2 Burn 35 | . . 1 7 1 . . 6 . . 4 14 1 . . . . . . . . . . . . . . . . . . . 1 . . Destroy 17 | . 1 . . . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . 12 . . . . Blast 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . 1 . Corrupt 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 Smash 8 | . . . . . . . . . . . 3 . . . . . . . . 5 . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 48 | . . . . . . . . . . . 19 . . . . . . . 1 27 . . . . . . . . . . . . 1 . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact 42 | . . . . . . . . . . . 19 . . . . . . . 1 22 . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 73396 | 78 861 737 1584 218 . 394 3853 572 3460 887 4773 1230 267 . 708 755 485 832 . 6465 5069 2699 2016 43 . 2357 3342 568 1181 9612 368 8299 5018 4665 Guns 17298 | 78 787 553 1584 218 . 130 2876 319 3404 797 4204 216 10 . . 183 . . . . . . . . . . . . . 682 . 209 . 1048 Cannons 42782 | . . . . . . . 275 . . . 118 82 82 . 312 572 485 541 . 1905 3081 2646 2016 43 . 1812 3342 568 1181 8830 368 8061 5018 1444 Explosions 11407 | . 74 184 . . . 264 702 253 56 90 . 932 175 . 396 . . 291 . 3250 1869 53 . . . 545 . . . 100 . . . 2173 Melee 1646 | . . . . . . . . . . . 451 . . . . . . . . 1195 . . . . . . . . . . . . . . Ramming 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . Kinetic 10091 | 36 484 123 517 . . . 1236 319 3404 123 . . . . . 183 . . . . . . . . . . . . . 3411 . . 255 . Thermal 46412 | . 74 430 1067 218 . 130 1915 . . 674 4322 298 92 . 312 468 485 541 . 1677 3081 2646 2016 43 . 2040 3342 568 1181 4294 368 8270 4619 1241 Explosive 10635 | . . 184 . . . 264 702 253 56 90 . 932 175 . 396 . . 291 . 3250 1869 . . . . . . . . . . . . 2173 Electromagnetic 1394 | 42 303 . . . . . . . . . . . . . . 104 . . . 228 . 53 . . . 317 . . . . . . 144 203 Impact 1646 | . . . . . . . . . . . 451 . . . . . . . . 1195 . . . . . . . . . . . . . . Slashing 1282 | . . . . . . . . . . . . . . . . . . . . 115 119 . . . . . . . . . . . . 1048 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1907 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1907 . . . . Highest Corruption 26 | . . . . . . . 6 6 11 11 6 2 2 2 2 . 15 15 15 7 7 8 8 8 5 26 1 1 1 12 12 5 12 13 Average Corruption 6 | . . . . . . . 5 6 9 11 3 2 2 2 2 . 14 15 15 6 7 5 8 5 5 13 1 1 1 3 12 2 6 12 Corruption Purged 7 | . . . . . . . . . . . 4 . . . . . . . . . . . . 3 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1051 | . . . . . . . 78 8 87 25 31 20 23 3 21 . 3 67 4 100 105 27 64 44 12 70 . 15 12 23 59 24 93 33 Message Errors 236 | . . . . . . . 17 . 20 5 7 5 7 1 4 . 1 15 . 21 23 5 20 11 . 17 . 1 2 4 15 7 18 10 Matter Fused 265 | . . . . . . . 26 3 18 5 7 4 4 1 4 . 1 16 1 32 28 11 15 11 3 12 . 4 5 5 15 2 26 6 Heat Flow Errors 133 | . . . . . . . 6 1 15 3 6 3 4 . 1 . . 12 1 6 14 4 4 5 5 10 . 3 . 2 9 4 10 5 Energy Discharges 121 | . . . . . . . 2 1 9 4 1 3 2 1 2 . . 11 1 10 14 3 9 7 2 7 . 1 . 3 11 2 14 1 Parts Rejected 6 | . . . . . . . 3 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 11 | . . . . . . . 2 . 1 1 . 1 . . . . . 1 . 1 2 . . . . . . . 1 . . . 1 . Data Loss (minor) 127 | . . . . . . . 6 2 10 1 3 1 1 . 5 . 1 8 1 11 13 1 6 5 . 16 . 4 . 5 6 3 14 4 Data Loss (major) 58 | . . . . . . . 4 1 4 1 4 2 . . 1 . . 2 . 8 5 . 4 2 1 6 . 1 . . 3 2 5 2 Misfires 37 | . . . . . . . 5 . 3 2 . . 3 . 2 . . 1 . 2 4 2 5 1 . 1 . . 3 . . . 2 1 Alerts 28 | . . . . . . . 1 . 2 . 1 1 2 . 2 . . 1 . 8 1 1 . . 1 1 . 1 . 2 . 1 2 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 27 | . . . . . . . 6 . 5 2 . . . . . . . . . 1 1 . 1 2 . . . . 1 2 . 3 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2408 | . . . . . . 64 61 59 . . 191 13 6 . 12 . 101 5 . 468 164 159 34 . . 181 127 54 . 234 . 226 114 135 Projectiles 1542 | . . . . . . . . . . . . . 1 . 12 . 101 . . 89 164 159 34 . . 169 127 54 . 234 . 226 114 58 Explosions 416 | . . . . . . 64 61 59 . . . 13 5 . . . . 5 . 120 . . . . . 12 . . . . . . . 77 Melee 450 | . . . . . . . . . . . 191 . . . . . . . . 259 . . . . . . . . . . . . . . Knockbacks 50 | . . . . . . . . . . . 1 . . . . . . . . 12 . . . . . . . . . 34 . . 3 . Impact 13 | . . . . . . . . . . . 1 . . . . . . . . 12 . . . . . . . . . . . . . . Kinetic 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . 2 . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Self-Inflicted Damage 671 | . . . . . . . . . 55 . . 81 62 . . . . . . 142 . . . . . 46 . . . . . . . 285 Shots 15 | . . . . . . . . . 1 . . 2 1 . . . . . . 3 . . . . . 4 . . . . . . . 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 479 | . 144 111 199 400 . 54 241 157 282 261 269 262 136 . 204 224 257 255 68 246 230 153 142 295 199 268 18 193 16 270 222 348 259 479 Average Temperature 80 | . 39 36 55 201 . 25 28 61 54 80 87 90 60 . 74 75 103 90 46 61 83 76 60 114 96 117 7 50 8 97 95 133 85 96 Received Heat Transfer 7032 | . 141 270 153 78 . . 486 72 558 99 753 135 . . . 243 . 183 . 614 414 126 177 9 . 18 27 . 54 1180 . 489 351 402 Effects 11 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . 6 1 1 Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 10 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 6 1 1 Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 Total Turns 99 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 46 10 Longest Duration 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 23 10 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Corrupted 12 | . 1 . . . . . . . . . 2 . . . . 1 . . . 6 . . . . . 1 . . . . . . 1 . Combat Hostiles 10 | . . . . . . . . . . . 1 . . . . 1 . . . 6 . . . . . 1 . . . . . . 1 . Parts Fried 12 | . . . . . . . . . . . 3 . . . . 1 . . . 1 . . . . . 1 . . . . . . 3 3 Impact Corruptions 17 | . . . . . . . . . . . 8 . . . . . . . . 9 . . . . . . . . . . . . . . Robots Melted 4 | . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 72 | . . . 7 1 . . 9 . . 3 16 1 . . 1 3 . . . 6 . 4 1 . . . 2 1 . 3 . 10 2 2 Heat Transferred 43614 | . 100 1013 2580 518 . 259 4403 . . 1554 9135 646 136 . 407 629 666 740 . 1818 1725 1325 1150 25 . 1175 1850 300 650 1988 200 5276 2646 700 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Power Chain Reactions 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Maximum Alert Level 5 | . . . . . . . 2 2 2 1 2 . . . . . . . . . . . . . . . . . . . . 2 2 5 Low Security (%) 57 | 100 100 100 100 100 . 100 33 . 20 62 61 . . . . 100 . . . . . 100 . . . . 100 . . . . 39 . 34 Level 1 36 | . . . . . . . 65 85 78 37 23 . . . . . . . . . . . . . . . . . . . . 31 95 12 Level 2 4 | . . . . . . . 1 14 . . 15 . . . . . . . . . . . . . . . . . . . . 28 3 14 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Peak Influence 1785 | 5 117 135 90 63 . 129 470 489 401 292 612 . . . . 192 . . . . . 196 . . . . 147 . . . . 612 460 1785 Initial 336 | . . . 14 13 . . 5 226 237 165 121 . . . . 150 . . . . . 53 . . . . . . . . . . 336 176 Average 180 | . 29 33 37 35 . 60 215 345 265 148 192 . . . . 81 . . . . . 104 . . . . 47 . . . . 261 297 673 Influence Increases 12471 | 10 393 315 419 50 . 169 1221 263 960 535 1137 290 77 . 140 382 5 130 . . 732 595 220 . . 455 434 90 60 120 60 1158 778 1273 Destroy 0b10 Robot/C 7060 | . 220 220 200 40 . 100 620 180 540 260 740 240 60 . 100 140 . 120 . . 620 260 160 . . 400 220 80 40 20 20 660 460 340 Destroy 0b10 Robot/NC 630 | 10 35 15 55 . . 10 110 . 85 40 60 . . . 20 5 5 . . . 5 45 . . . . 35 . . 5 15 40 15 20 Destroy Leader 1596 | . 60 50 58 10 . 20 206 10 172 94 164 10 10 . 20 40 . 10 . . 60 54 30 . . 40 76 10 20 . 10 176 102 84 Allied During Kill 39 | . . . . . . . . . . . . 10 7 . . . . . . . 17 . . . . . . . . 5 . . . . Successful Hack 174 | . 12 . 6 . . . 11 14 1 18 56 . . . . 24 . . . . . 32 . . . . . . . . . . . . Disable Machine 840 | . 15 . 60 . . 30 165 . 90 30 30 . . . . . . . . . . 105 . . . . 15 . . . . 30 120 150 Anti-Garrison Action 50 | . . . . . . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 867 | . 6 15 10 . . 9 79 9 27 18 12 . . . . 8 . . . . . 84 . . . . 88 . . . . 132 66 304 Advance Influence 150 | . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 1050 | . 45 15 30 . . . 30 . 45 75 75 30 . . . 15 . . . . 30 15 30 . . 15 . . . 90 15 120 . 375 Influence Decreases 11322 | 10 393 277 423 71 13 154 888 122 1058 658 794 773 205 . 140 374 13 130 . . 646 565 336 . . 455 343 181 60 75 105 560 1062 438 Entered New Map 1628 | . . . 24 21 13 . 10 122 252 226 147 227 25 . . . 4 . . . . 33 44 . . . . 35 . . 45 . 262 138 Time Decay 8612 | 10 393 225 379 50 . 154 548 . 636 282 587 526 127 . 140 374 9 120 . . 606 532 282 . . 445 323 146 60 18 60 540 770 270 Lost Part 372 | . . 52 20 . . . 30 . 20 . 60 20 13 . . . . 10 . . . . . . . 10 20 . . 37 . 20 30 30 Lost Ally 110 | . . . . . . . . . . . . . 40 . . . . . . . 40 . 10 . . . . . . 20 . . . . Purge Threat 600 | . . . . . . . 300 . 150 150 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 2 . 2 . . . 3 . 6 2 11 . . . . 1 . . . . 1 5 . . . . 5 . . . . 7 2 18 Investigation 9 | . . . . . . . 1 . 2 . 4 . . . . . . . . . . 1 . . . . . . . . . . 1 . Extermination 19 | . . . . . . . . . . . 6 . . . . 1 . . . . . 3 . . . . 3 . . . . 4 1 1 Reinforcement 20 | . 2 . 2 . . . 2 . 1 2 1 . . . . . . . . . . 1 . . . . 2 . . . . 3 . 4 Assault 14 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 13 Garrison 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Distress Signals 15 | . . . . . . . 6 . 3 1 2 . . . . . . . . . . . . . . . . . . . . 1 . 2 Communications Jammed 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 21 . 7 . . Distress Signals 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 21 . 1 . . Times Spotted 672 | . 23 12 16 2 . 5 60 9 35 20 49 12 4 . 8 15 1 5 . 59 29 19 10 1 . 20 14 4 2 93 2 50 23 70 Peak Tracking Total 37 | . 5 3 5 2 . 4 7 4 4 7 5 9 3 . 3 8 1 3 . 37 9 5 4 1 . 5 2 2 1 26 1 6 5 28 Tactical Retreats 42 | . 1 1 2 . . . 2 . 3 3 3 1 . . . 1 . . . 3 2 1 2 . . 1 . . . 4 1 4 . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Traps Triggered 22 | . . . . . . . 3 1 4 . 6 . . . . . . . . . . 5 . . . . . . . . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . . . . . . . . . . . . . . 5 5 5 5 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Machines Disabled 69 | . 1 . 4 . . 2 11 1 6 2 2 . . . . . . . 3 1 2 7 . . . 1 1 . . 3 1 2 8 11 Max in Single Turn 3 | . 1 . 1 . . 2 1 1 2 1 1 . . . . . . . 1 1 1 3 . . . 1 1 . . 1 1 1 1 2 Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Machines Accessed 72 | . 4 . 4 . 1 . 10 1 8 5 13 . . 4 1 4 . . . . . 4 . 1 4 . 2 . 1 1 . 1 3 . Terminals 37 | . 2 . 2 . . . 6 1 7 5 6 . . . 1 1 . . . . . 1 . . . . 1 . . . . 1 3 . Fabricators 5 | . . . . . . . . . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . . Repair Stations 9 | . 1 . 1 . . . 2 . . . 3 . . . . 1 . . . . . 1 . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Total Hacks 193 | . 11 . 11 . 4 . 26 3 20 11 29 . . 31 1 10 . . . . . 7 . 1 17 . 3 . 1 1 . 1 5 . Successful 124 | . 4 . 8 . 4 . 16 1 5 8 14 . . 31 1 5 . . . . . 5 . 1 17 . 2 . 1 1 . . . . Failed 69 | . 7 . 3 . . . 10 2 15 3 15 . . . . 5 . . . . . 2 . . . . 1 . . . . 1 5 . Catastrophic 9 | . . . . . . . . 1 4 1 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 47 | . 4 . 4 . . . 8 2 14 2 5 . . . . 3 . . . . . 1 . . . . 1 . . 1 . 1 1 . Terminals 81 | . 5 . 6 . . . 12 3 17 11 14 . . . 1 3 . . . . . 2 . . . . 1 . . . . 1 5 . Fabricators 9 | . . . . . . . . . . . 5 . . . . . . . . . . 4 . . . . . . . . . . . . Repair Stations 31 | . 3 . 4 . . . 11 . . . 9 . . . . 3 . . . . . 1 . . . . . . . . . . . . Recycling Units 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . 1 . 3 . . . . . . 2 . . . . . . . . . . 2 . . . . . . . Garrison Access 5 | . . . . . . . 2 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Terminal Hacks 81 | . 1 . 3 . 4 . 4 1 2 7 4 . . 31 1 1 . . . . . 2 . 1 17 . . . 1 1 . . . . Record 21 | . . . . . 4 . . . . . . . . 11 1 . . . . . . . . . 5 . . . . . . . . . Part Schematic 18 | . 1 . . . . . . . . . 1 . . 12 . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . 2 . . . 3 . . . . . . . . . . 4 . . . . . . . . . Open Door 5 | . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . . 1 . . . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . 5 . . . . . . . . . . 2 . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Build 3 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 22 | . 2 . 3 . . . 10 . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . Scan Component 12 | . 1 . 2 . . . 5 . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . Repair 10 | . 1 . 1 . . . 5 . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . 1 . . . 1 . 1 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . Terminals 6 | . 1 . 1 . . . 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . 1 . . . 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 4 . 2 . . . 9 1 7 3 12 . . . . 4 . . . . . 4 . . . . 2 . . . . 1 3 . Full Trace Events 8 | . 1 . 1 . . . . . 1 . 4 . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . 5 . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . 1 . . . . . . . 1 . 1 . . 12 . . . . 15 . . . . . 4 . . . . . . . . . Parts Built 5 | . . . . . . . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 177 | . . . . . . . . . . . 93 . . . . . . . . . . 84 . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . 8 . . . . . . . . . . 6 . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . Parts Repaired 10 | . 1 . 1 . . . 5 . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Time 308 | . 26 . 26 . . . 186 . . . 57 . . . . 13 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . 1 . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Total Allies 16 | . . . . . . . . . . . . 2 . . . . . . 7 . 2 . . . . 1 . . . 4 . . . . Largest Group 7 | . . . . . . . . . . . . 2 2 . . . . . 7 7 2 . . . . 1 1 . . 2 . . . . Highest-Rated Group 196 | . . . . . . . . . . . . 36 36 . . . . . 196 196 78 . . . . 47 47 . . 120 . . . . Highest-Rated Ally 68 | . . . . . . . . . . . . 20 20 . . . . . 39 39 49 . . . . 47 47 . . 68 . . . . Initial Warlord ECA Mod 1 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Total Orders 13 | . . . . . . . . . . . . . . . . . . . 2 . . . 4 . . . . . . 2 5 . . . EXPLORE 8 | . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . 1 3 . . . RETURN 5 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 2 . . . Ally Attacks 139 | . . . . . . . . . . . . 3 4 . . . . . . 79 5 . . . . . . . . 48 . . . . Total Damage 3402 | . . . . . . . . . . . . 15 30 . . . . . . 1014 135 . . . . . . . . 2208 . . . . Kills 26 | . . . . . . . . . . . . 1 1 . . . . . . 11 . . . . . . . . . 13 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Active Infowar (turns) 38827 | 15 2944 314 485 71 274 442 543 . 781 102 1419 1422 2053 203 1422 824 1269 1557 2904 355 3154 1262 1703 1436 452 1855 1388 1418 1306 1379 1618 1377 1061 19 Sensors 14811 | . . . . . . . . . . . . 1290 2036 203 1422 823 1267 1533 2500 . . . 1016 1436 202 . 3 . . . . . 1061 19 Terrain 375 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 375 . . Seismic 32107 | 15 2944 314 485 71 274 442 543 . 781 102 1419 1399 2051 201 1369 812 1238 1546 2855 297 3061 1237 1450 1327 441 1749 944 1363 1201 176 . . . . T.N.C. 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Cloaking 16 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 13 . 2 . . Jamming 10167 | . . . . . . . . . . . . . . . . . . . 2 57 93 25 . . 68 1850 1388 1381 1306 1379 1618 1000 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 19 | . . 1 . . . . . . . . . 2 2 . 1 . 2 1 2 . 1 . 2 . . 3 . 1 1 . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . 1 . . . 5 . . . . . . 1 4 . . . Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . 1 2 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Turns Passed 61542 | 144 2944 1937 1098 104 274 442 2834 382 2257 675 2995 1470 2055 225 1447 957 1401 1642 3405 7478 3207 1650 2139 1436 462 2075 1395 1479 1383 1379 1865 1598 4578 730 Spaces Moved 21780 | 76 830 516 577 50 177 274 1039 139 702 212 1043 825 876 91 560 348 552 645 1345 2388 1082 655 634 354 152 547 538 478 326 473 562 556 1570 588 Core 185 | 3 . . . . . . . . . . . . . . . . . . . 51 . . . . . . . . . 129 2 . . . Treads 9695 | 73 830 516 . . . . 664 139 702 212 690 . 767 91 560 348 552 645 1345 1546 . . . . . . . . . . . . 15 . Legs 9016 | . . . . . . . . . . . . . . . . . . . . 791 1082 655 634 354 152 547 538 478 326 344 560 556 1555 444 Wheels 2740 | . . . 577 50 177 274 375 . . . 353 825 109 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 320 135 155 155 155 125 243 243 246 145 145 145 240 240 240 240 242 242 185 189 185 185 235 185 210 183 180 210 50 50 135 183 30 Average Speed 222 | 155 317 320 141 155 155 155 203 243 243 246 211 159 230 240 240 240 240 242 242 268 189 208 235 235 185 234 205 209 210 182 171 202 211 110 Slowest Speed 2100 | 160 320 320 155 155 155 155 323 243 330 246 245 160 240 240 240 240 242 242 242 2100 258 235 298 235 235 240 240 210 240 240 183 210 305 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Spacefolds 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Microwarps 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Exploration Rate (%) 58 | 3 95 69 41 11 54 52 95 36 72 43 22 75 90 69 71 10 65 69 89 89 98 15 78 47 60 68 13 57 49 97 82 18 84 46 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 7 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 3 2 . . . . . . . . Known Exits Taken 16 | . . . 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 . . 1 1 . . . 1 1 . . . . 1 . . Unknown Exits Taken 17 | 1 1 1 . 1 1 1 . . 1 . . . . . . . . . 1 1 . . 1 1 1 . . 1 1 1 1 . 1 . Scrap Searched 36 | . . 2 . . . . . . . . . 2 3 . 1 . 1 5 2 . 4 . 5 3 . 2 . . 2 . 4 . . . Spaces Dug 128 | . . . . . . . . . . . 8 . . . 8 2 . . . . 1 8 . 15 . 24 12 6 9 4 9 11 2 9 Terrain Destroyed 1108 | . 5 23 7 . . 13 71 12 23 17 9 71 13 . 64 9 4 9 . 45 114 46 21 42 . 63 57 12 14 55 17 66 32 174 Melee 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Projectile 534 | . . 4 . . . . 4 . 5 . 1 2 1 . 20 9 4 1 . 16 36 46 21 42 . 56 57 12 14 53 17 66 32 15 AOE 566 | . 5 19 7 . . 13 67 12 18 17 . 69 12 . 44 . . 8 . 29 78 . . . . 7 . . . 2 . . . 159 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Total 32715 | 92 1028 743 774 61 178 280 1554 163 1064 297 1565 947 905 98 605 438 600 699 1438 3328 2155 859 1236 933 335 1266 720 942 1002 784 1441 853 2717 615 Wait 7793 | . 99 155 67 2 . . 265 . 192 28 298 73 3 . 5 7 13 14 21 689 964 91 533 548 157 637 56 416 626 24 849 100 831 30 Move 21616 | 75 829 515 576 49 176 273 1038 138 701 211 1042 824 875 90 559 347 551 644 1344 2387 1081 654 633 353 151 546 537 477 325 472 561 555 1569 458 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 310 | 7 20 15 20 . 1 . 26 . 11 4 18 1 6 . . 13 5 3 3 26 8 11 6 3 2 4 6 23 3 18 7 11 18 11 Fast Attach 336 | 7 1 . 3 . . . 22 . 12 3 15 3 2 3 1 7 . 6 16 33 6 10 8 4 8 6 13 2 6 9 3 29 86 12 Attach 83 | . . 8 4 . . . 6 . 1 1 9 2 4 . . 3 . 2 1 10 . 4 1 . . . 2 1 1 8 1 4 4 6 Detach 45 | . . . 1 . . . 2 . . . . . . . . 1 . . . 6 2 1 1 . 1 1 1 . 1 4 1 8 6 8 Swap 415 | . 12 6 27 4 . 2 47 8 24 10 36 18 7 2 10 15 11 9 7 28 7 16 9 . 3 6 16 2 4 23 4 7 18 17 Drop 690 | . 6 9 29 . 1 . 47 3 21 9 17 2 3 3 1 22 7 8 18 72 26 29 24 10 13 21 29 13 23 29 5 48 126 16 Fire 1184 | 3 61 35 47 6 . 5 101 12 102 31 95 11 5 . 29 23 13 13 . 45 46 43 21 15 . 38 60 8 13 97 10 89 58 49 Melee 48 | . . . . . . . . . . . 19 . . . . . . . 1 27 . . . . . . . . . . . . 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 2 . . 16 . . . . . . . . . . . . . . . . . . . . . . 8 Rewire 135 | . . . . . . . . . . . . 13 . . . . . . . . 15 . . . . 7 . . . 100 . . . . Trap 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Qua) -3/Quarantine (discovered 3 exits: [*Res] / [*Sec] / [*Frg]) -3/Section 7 (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 7) 735 | -10/Materials | Discovered new exit (range 5) 1455 | -10/Materials | Discovered new exit (range 9) 1462 | -10/Materials | Discovered new exit (range 15) 2339 | -10/Materials | Discovered new exit (range 15) 2823 | -10/Materials | Repaired Lgt. Treads 3089 | -10/Materials | Entered Mines 3118 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3133 | -10/Mines | Assembled infested the area 3138 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3707 | -10/Mines | Build established: Scavenger-Mutant 4003 | -10/Mines | Discovered new exit (range 5) 4058 | -10/Mines | Core integrity fell below 50% 4192 | -10/Mines | Build established: Mutant 4476 | -10/Mines | Lost 5 parts (1p2n2w) 4577 | -10/Mines | Learned Materials terminal intel 5026 | -10/Mines | Entered Materials 5026 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 5027 | -9/Materials | Loaded intel: 11 terminal locations 5043 | -9/Materials | Identified exit to Mines 5363 | -9/Materials | Repaired Lgt. Treads 5404 | -9/Materials | Build established: Scavenger-Gunner 6124 | -9/Materials | Entered Mines 6174 | -9/Mines | Met a Derelict bent on vengeance 6184 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 6220 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6222 | -9/Mines | Discovered new exit (range 5) 6228 | -9/Mines | Entered Exiles 6264 | -9/Exiles | Met 8R-AWN 6292 | -9/Exiles | Met EX-HEX 6366 | -9/Exiles | Met EX-DEC 6393 | -9/Exiles | Learned location of Zion (-6) 6489 | -9/Exiles | Discovered new exit (range 10) 6502 | -9/Exiles | Entered Mines 6846 | -8/Mines | Discovered new exit (range 3) 6944 | -8/Mines | Entered Materials 6944 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7208 | -8/Materials | Discovered new exit (range 3) 7259 | -8/Materials | Build established: Scavenger-Tank 7279 | -8/Materials | Identified exit to Factory 7390 | -8/Materials | Discovered new exit (range 8) 7527 | -8/Materials | Repaired Lgt. Armor Plating 7670 | -8/Materials | Destroyed 7 combat bots 7954 | -8/Materials | Repaired Hvy. Ion Engine 7981 | -8/Materials | Repaired Lgt. Armor Plating 8015 | -8/Materials | Repaired Cooling System 8067 | -8/Materials | Repaired Imp. Medium Laser 8078 | -8/Materials | Discovered exit to Factory (range 16) 8937 | -8/Materials | Build established: Tank 9362 | -8/Materials | Lost 3 parts (1n1u1w) 9692 | -8/Materials | Identified exit to Garrison 9778 | -8/Materials | Entered Garrison 9832 | -8/Garrison | Triggered checkpoint 9922 | -8/Garrison | Garrison Relay disabled 10029 | -8/Garrison | Triggered checkpoint 10123 | -8/Garrison | Discovered new exit (range 15) 10160 | -8/Garrison | Entered Materials 10655 | -8/Materials | Garrison activated, responded to threat 10930 | -8/Materials | System corruption reached 10% 12256 | -8/Materials | Discovered new exit (range 11) 12348 | -8/Materials | Build established: Gunner 12417 | -8/Materials | Entered Storage 13066 | -8/Storage | Discovered exit to Factory (range 9) 13092 | -8/Storage | Entered Factory 13092 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13343 | -7/Factory | Identified exit to Lower Caves 14073 | -7/Factory | Repaired Hrd. Medium Armor Plating 14553 | -7/Factory | Discovered new exit (range 15) 14639 | -7/Factory | Repaired Arm. Treads 15190 | -7/Factory | Fabricated Plasma Cutter? 16006 | -7/Factory | Fabricated Cooling System? 16087 | -7/Factory | Entered Lower Caves 16159 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 16200 | -7/Lower Caves | Destroyed 9 combat bots 16382 | -7/Lower Caves | Build established: Skirmisher 16614 | -7/Lower Caves | Learned 4 Factory zone layouts 16874 | -7/Lower Caves | Learned 4 Factory zone layouts 17026 | -7/Lower Caves | Discovered new exit (range 5) 17035 | -7/Lower Caves | Identified exit to Lower Caves 17557 | -7/Lower Caves | Entered another Lower Caves area 17557 | -7/Lower Caves | Accompanied by 2 allies 17557 | -7/Lower Caves | Discovered new exit (range 13) 17616 | -7/Lower Caves | Identified exit to Factory 17772 | -7/Lower Caves | Lost 3 parts (1p2n) 17890 | -7/Lower Caves | Learned Factory terminal intel 18040 | -7/Lower Caves | Build established: Scavenger-Skirmisher 19111 | -7/Lower Caves | Learned Factory stockpile data 19161 | -7/Lower Caves | Discovered new exit (range 15) 19207 | -7/Lower Caves | Identified exit to Data Miner 19612 | -7/Lower Caves | Entered Data Miner 19614 | -7/Data Miner | Discovered new exit (range 6) 19660 | -7/Data Miner | Met Data Miner 19703 | -7/Data Miner | Learned location of Section 7 (-3) 19703 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 19744 | -7/Data Miner | Received God Mode back door access code from Data Miner 19835 | -7/Data Miner | Identified exit to Proximity Caves 19837 | -7/Data Miner | Entered Proximity Caves 19881 | -6/Proximity Caves | Spotter reported a threat 20496 | -6/Proximity Caves | Learned Factory security intel 21118 | -6/Proximity Caves | Discovered exit to Factory (range 7) 21284 | -6/Proximity Caves | Entered Factory 21284 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 21285 | -6/Factory | Identified exit to Lower Caves 21288 | -6/Factory | Loaded intel: 26 terminal locations 21341 | -6/Factory | Repaired Lgt. Treads 22237 | -6/Factory | Cargo convoy interrupted 22241 | -6/Factory | Entered Lower Caves 23199 | -6/Lower Caves | Discovered new exit (range 10) 23216 | -6/Lower Caves | Learned 4 Factory zone layouts 23418 | -6/Lower Caves | Identified exit to Lower Caves 23532 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 23584 | -6/Lower Caves | System corruption reached 10% 23642 | -6/Lower Caves | Entered another Lower Caves area 23698 | -6/Lower Caves | Discovered new exit (range 15) 23725 | -6/Lower Caves | Identified exit to Factory 24482 | -6/Lower Caves | Learned location of 1 exit from Factory 24939 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 25020 | -6/Lower Caves | Discovered new exit (range 8) 25281 | -6/Lower Caves | Identified exit to Zion 25284 | -6/Lower Caves | Entered Zion 25397 | -6/Zion | System corruption cleaned by Quarantine Array 25592 | -6/Zion | Discovered new exit (range 15) 25984 | -6/Zion | Build established: Scavenger-Gunner 26300 | -6/Zion | Found Prototype Special Weapon 26300 | -6/Zion | Identified RU-N14's Throwing Claymores 26310 | -6/Zion | Found RU-N14's Throwing Claymores 26314 | -6/Zion | Found RU-N14's Throwing Claymores 26318 | -6/Zion | Found RU-N14's Throwing Claymores 26382 | -6/Zion | Build established: Scavenger-Mutant 26550 | -6/Zion | Gained Derelict followers 26655 | -6/Zion | Learned location of 2 exits from Factory 26767 | -6/Zion | Gained Derelict followers 26806 | -6/Zion | Found Prototype Device 26806 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 27618 | -6/Zion | Discovered new exit (range 3) 27618 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 27832 | -6/Zion | Build established: Scavenger-Skirmisher 28689 | -6/Zion | Entered Deep Caves 28689 | -6/Deep Caves | Accompanied by 7 allies 28996 | -6/Deep Caves | Build established: Scavenger-Gunner 29177 | -6/Deep Caves | Attacked by Z-Imprinter 29183 | -6/Deep Caves | Allies destroyed Z-Imprinter 29395 | -6/Deep Caves | Build established: Scavenger-Tank 29644 | -6/Deep Caves | Z-Facility disabled 29694 | -6/Deep Caves | Lost 5 allies 29715 | -6/Deep Caves | Found Prototype Protection 29715 | -6/Deep Caves | Identified Zio. Weapon Casing 29771 | -6/Deep Caves | Found Prototype Protection 29771 | -6/Deep Caves | Identified Zio. Heavy Carapace 29963 | -6/Deep Caves | Build established: Scavenger-Mutant 31273 | -6/Deep Caves | Build established: Scavenger-Tank 31331 | -6/Deep Caves | Discovered new exit (range 6) 32088 | -6/Deep Caves | Found Zio. Heavy Carapace 32220 | -6/Deep Caves | Found Zio. Weapon Casing 32329 | -6/Deep Caves | Found Zio. Weapon Casing 32365 | -6/Deep Caves | Build established: Scavenger-Gunner 32726 | -6/Deep Caves | Spotted Golem 32754 | -6/Deep Caves | Destroyed Golem 32796 | -6/Deep Caves | Build established: Scavenger-Tank 32841 | -6/Deep Caves | Spotted Golem 32882 | -6/Deep Caves | Destroyed Golem 33011 | -6/Deep Caves | Triggered Deep Caves wall 33011 | -6/Deep Caves | Spotted Assembler 33029 | -6/Deep Caves | Destroyed Assembler 33040 | -6/Deep Caves | Spotted Assembler 33046 | -6/Deep Caves | Destroyed Assembler 33050 | -6/Deep Caves | Exposed GOLEM chamber 33071 | -6/Deep Caves | Destroyed 35 combat bots 33079 | -6/Deep Caves | Lost 5 parts (5u) 33376 | -6/Deep Caves | Build established: Scavenger-Mutant 33706 | -6/Deep Caves | Found Prototype Device 33706 | -6/Deep Caves | Identified Cloak of Protection 33830 | -6/Deep Caves | Found GOLEM Unit 34386 | -6/Deep Caves | Found GOLEM Unit 34395 | -6/Deep Caves | Found GOLEM Unit 34400 | -6/Deep Caves | Found GOLEM Unit 34464 | -6/Deep Caves | Build established: Golem 34860 | -6/Deep Caves | Found Zio. Weapon Casing 35331 | -6/Deep Caves | Found GOLEM Unit 36167 | -6/Deep Caves | Entered Proximity Caves 36656 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 36676 | -5/Proximity Caves | Core integrity fell below 50% 36700 | -5/Proximity Caves | Destroyed 9 combat bots 37417 | -5/Proximity Caves | Learned 4 Factory zone layouts 37615 | -5/Proximity Caves | Discovered exit to Factory (range 8) 37639 | -5/Proximity Caves | Spotted B-75 Beast 37691 | -5/Proximity Caves | Destroyed B-75 Beast 39374 | -5/Proximity Caves | Entered Factory 39374 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 39375 | -5/Factory | Identified exit to Upper Caves 39375 | -5/Factory | Identified exit to Factory 40226 | -5/Factory | Fabricated Combat Drone Bay? 40504 | -5/Factory | Build established: Scavenger-Golem 41024 | -5/Factory | Entered Upper Caves 41434 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 41619 | -5/Upper Caves | Learned location of 1 exit from Factory 41845 | -5/Upper Caves | Spotted B-75 Beast 41890 | -5/Upper Caves | Destroyed B-75 Beast 42649 | -5/Upper Caves | Learned Factory emergency access door positions 42663 | -5/Upper Caves | Build established: Golem 42802 | -5/Upper Caves | Discovered new exit (range 7) 43163 | -5/Upper Caves | Entered another Upper Caves area 43779 | -5/Upper Caves | Encountered a Warlord checkpoint 43813 | -5/Upper Caves | Discovered new exit (range 10) 44599 | -5/Upper Caves | Entered Zhirov 44602 | -5/Zhirov | Discovered new exit (range 3) 44635 | -5/Zhirov | Met Zhirov 44677 | -5/Zhirov | Learned location of Quarantine (-3) 44677 | -5/Zhirov | Learned location of Testing (-2) 44677 | -5/Zhirov | Learned location of Command (-1) 44688 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 44720 | -5/Zhirov | Found Alien Artifact 44720 | -5/Zhirov | Identified Integrated Reactor 44720 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 44833 | -5/Zhirov | Found Alien Artifact 45061 | -5/Zhirov | Entered Proximity Caves 45989 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 46063 | -4/Proximity Caves | System corruption reached 10% 46153 | -4/Proximity Caves | Discovered exit to Factory (range 15) 47136 | -4/Proximity Caves | Entered Factory 47136 | -4/Factory | Accompanied by 1 ally 47136 | -4/Factory | Evolved 2 slots: Utility x2 47137 | -4/Factory | Identified exit to Extension 47137 | -4/Factory | Discovered new exit (range 14) 47138 | -4/Factory | Identified exit to Upper Caves 48239 | -4/Factory | Discovered exit to Upper Caves (range 5) 48454 | -4/Factory | Watched by a mysterious "MATRIX" hacker 48531 | -4/Factory | Entered Upper Caves 48834 | -4/Upper Caves | Build established: Scavenger-Golem 48930 | -4/Upper Caves | Learned 4 Research zone layouts 49462 | -4/Upper Caves | Discovered new exit (range 6) 50010 | -4/Upper Caves | Entered another Upper Caves area 50160 | -4/Upper Caves | Build established: Golem 50264 | -4/Upper Caves | Spotted B-86 Titan 50294 | -4/Upper Caves | Destroyed B-86 Titan 50878 | -4/Upper Caves | Discovered new exit (range 11) 51393 | -4/Upper Caves | Entered Warlord 51466 | -4/Warlord | System corruption cleaned by Quarantine Array 51554 | -4/Warlord | Opened Warlord's prototype stash 51565 | -4/Warlord | Found Prototype Reactor 51574 | -4/Warlord | Found Prototype Device 51574 | -4/Warlord | Identified Exp. Cloaking Device 51600 | -4/Warlord | Found Prototype Device 51600 | -4/Warlord | Identified Exp. Focal Shield 51613 | -4/Warlord | Discovered new exit (range 58) 51865 | -4/Warlord | Met Warlord 51886 | -4/Warlord | Attacked by Warlord forces 51887 | -4/Warlord | Spotted 1B-1J0(K) 51891 | -4/Warlord | Spotted LY-0PL(K) 51904 | -4/Warlord | Destroyed 1B-1J0(K) 51915 | -4/Warlord | Destroyed LY-0PL(K) 51924 | -4/Warlord | Identified Transdimensional Reconstructor 51924 | -4/Warlord | Warped through subspace 51943 | -4/Warlord | Spotted IO-HKA(g) 51974 | -4/Warlord | Lost 6 parts (3u3w) 51989 | -4/Warlord | Destroyed IO-HKA(g) 52042 | -4/Warlord | Warlord's base attacked by MAIN.C 52103 | -4/Warlord | Spotted 3O-POA(H) 52140 | -4/Warlord | Destroyed 3O-POA(H) 52201 | -4/Warlord | Spotted IW-NVO(g) 52215 | -4/Warlord | Destroyed IW-NVO(g) 52310 | -4/Warlord | Destroyed 16 combat bots 52392 | -4/Warlord | Warlord forces counterattacked 52445 | -4/Warlord | Identified Vortex Chain Reactor 52459 | -4/Warlord | Found Prototype Energy Cannon 52459 | -4/Warlord | Identified Vortex Cannon 52463 | -4/Warlord | Found Vortex Cannon 52467 | -4/Warlord | Found Prototype Energy Gun 52467 | -4/Warlord | Identified Vortex Shotgun 52476 | -4/Warlord | Found Vortex Shotgun 52630 | -4/Warlord | Spotted Striker 52632 | -4/Warlord | Destroyed Striker 52645 | -4/Warlord | Destroyed Fake God Mode 52698 | -4/Warlord | Core integrity fell below 50% 52699 | -4/Warlord | Spotted Executioner 52711 | -4/Warlord | Spotted B-90 Cyclops 52717 | -4/Warlord | Warlord base infiltrated, sounded retreat 52754 | -4/Warlord | Spotted Executioner 52754 | -4/Warlord | Spotted Executioner 52759 | -4/Warlord | Spotted Striker 52760 | -4/Warlord | System corruption reached 10% 52766 | -4/Warlord | Core integrity fell below 20% 52772 | -4/Warlord | Entered Proximity Caves 52792 | -3/Proximity Caves | Lost 5 parts (4n1u) 53022 | -3/Proximity Caves | Build established: Mutant 53467 | -3/Proximity Caves | Build established: Golem 53964 | -3/Proximity Caves | Spotted B-86 Titan 54490 | -3/Proximity Caves | Discovered new exit (range 15) 54637 | -3/Proximity Caves | Entered Research 54637 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 54638 | -3/Research | Identified exit to Armory 54638 | -3/Research | Identified exit to Quarantine 54882 | -3/Research | Spotted B-86 Titan 54893 | -3/Research | Destroyed B-86 Titan 55027 | -3/Research | Build established: Generator-Golem 56159 | -3/Research | Spotted B-90 Cyclops 56235 | -3/Research | Entered Quarantine 56283 | -3/Quarantine | Found Alien Artifact 56283 | -3/Quarantine | Identified Core Reset Matrix 56283 | -3/Quarantine | Used Core Reset Matrix 56287 | -3/Quarantine | Detected hypermatrix surge 56287 | -3/Quarantine | Sensed 9 artifacts in vicinity 56625 | -3/Quarantine | Destroyed 7 combat bots 56680 | -3/Quarantine | Cryocooling Duct disabled 56695 | -3/Quarantine | Ambient heat levels rising (+20) 56695 | -3/Quarantine | Non-combat units ordered to evacuate 56710 | -3/Quarantine | Cryocooling Duct disabled 56725 | -3/Quarantine | Ambient heat levels rising (+20) 56725 | -3/Quarantine | Combat units ordered to evacuate 56825 | -3/Quarantine | Quarantine Guard activated 57161 | -3/Quarantine | Spotted Quarantine Guard 57171 | -3/Quarantine | Destroyed Quarantine Guard 57390 | -3/Quarantine | Spotted Quarantine Guard 57410 | -3/Quarantine | Destroyed Quarantine Guard 57487 | -3/Quarantine | Found Subatomic Replicator 57812 | -3/Quarantine | Found Core Cannon 57949 | -3/Quarantine | Spotted Quarantine Guard 57972 | -3/Quarantine | Destroyed Quarantine Guard 58044 | -3/Quarantine | Found Prototype Hackware 58294 | -3/Quarantine | Spotted Quarantine Guard 58320 | -3/Quarantine | Destroyed Quarantine Guard 59064 | -3/Quarantine | System corruption reached 10% 59202 | -3/Quarantine | Discovered new exit (range 10) 59202 | -3/Quarantine | Spotted Quarantine Guard 59202 | -3/Quarantine | Spotted Quarantine Guard 59361 | -3/Quarantine | Found Core Stripper 59420 | -3/Quarantine | Found Phase Armor 59549 | -3/Quarantine | Spotted Fortress 59567 | -3/Quarantine | Destroyed Fortress 59610 | -3/Quarantine | Found Prototype Protection 59610 | -3/Quarantine | Identified Centrium Heavy Armor Plating 59620 | -3/Quarantine | Found Prototype Device 59620 | -3/Quarantine | Identified Exp. Force Field 59635 | -3/Quarantine | Found Prototype Device 59635 | -3/Quarantine | Identified Exp. EM Shield 59640 | -3/Quarantine | Found Prototype Reactor 59640 | -3/Quarantine | Identified Vortex Chain Reactor 59648 | -3/Quarantine | Found Vortex Chain Reactor 59670 | -3/Quarantine | Found Prototype Device 59670 | -3/Quarantine | Identified Thermal Barrier 59679 | -3/Quarantine | Found Unknown Protection 59679 | -3/Quarantine | Identified Hvy. Insulated Plating 60414 | -3/Quarantine | Discovered new exit (range 6) 60414 | -3/Quarantine | Discovered new exit (range 7) 60414 | -3/Quarantine | Spotted Quarantine Guard 60414 | -3/Quarantine | Spotted Quarantine Guard 60426 | -3/Quarantine | Destroyed Quarantine Guard 60441 | -3/Quarantine | Destroyed Quarantine Guard 60813 | -3/Quarantine | Entered Section 7 60814 | -3/Section 7 | Detected hypermatrix surge 60814 | -3/Section 7 | Sensed 20 artifacts in vicinity 60960 | -3/Section 7 | Found Unknown Device 60960 | -3/Section 7 | Identified Quantum Capacitor 61087 | -3/Section 7 | Found Integrated Reactor 61087 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 61194 | -3/Section 7 | Found Spacefold Activator 61224 | -3/Section 7 | Core integrity fell below 50% 61241 | -3/Section 7 | Found Integrated Reactor 61291 | -3/Section 7 | Destroyed 7 combat bots 61294 | -3/Section 7 | Found Microwarp Drive 61313 | -3/Section 7 | First assault squad dispatched 61318 | -3/Section 7 | Spotted Executioner 61318 | -3/Section 7 | Spotted Executioner 61339 | -3/Section 7 | Incoming assault squad redirected 61378 | -3/Section 7 | Spotted Executioner 61379 | -3/Section 7 | Spotted Executioner 61394 | -3/Section 7 | Integrated with Sigix Exoskeleton 61397 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 61407 | -3/Section 7 | Core integrity fell below 20% 61416 | -3/Section 7 | Destroyed Executioner 61432 | -3/Section 7 | Destroyed Executioner 61435 | -3/Section 7 | Found Prototype Processor 61435 | -3/Section 7 | Identified Exp. Targeting Computer 61438 | -3/Section 7 | Found Prototype Processor 61470 | -3/Section 7 | Found Transdimensional Reconstructor 61495 | -3/Section 7 | Discovered new exit (range 18) 61523 | -3/Section 7 | Spotted Investigator 61534 | -3/Section 7 | Scanned by Researcher 61543 | -3/Section 7 | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 61539_ C-45 Heavy ARC bursts open, deploying its payload. 61539_ P-80 Master unfolds itself. 61540_ Stasis bubble strength at 82. 61540_ C-45 Heavy ARC bursts open, deploying its payload. 61540_ P-80 Master unfolds itself. 61540_ Striker unfolds itself. 61540_ I-47 Archangel unfolds itself. 61540_ Penetrated by Slug. 61540_ Slug penetrates Wall. 61541_ Stasis bubble strength at 65. 61541_ P-80 Master resets Y-72 Warden, system corruption cleaned. 61541_ Held in stasis. 61541_ Investigator is analyzing... 61542_ Stasis bubble strength at 48. 61543_ Stasis bubble strength at 31. 61543_ C-45 Heavy ARC bursts open, deploying its payload. 61543_ G-73 Enforcer unfolds itself. 61543_ B-74 Champion unfolds itself. 61543_ E-15 Imp unfolds itself. 61543_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?################################################# | | ?################################################# | | ######## Y ##################### | | ###### # Y %< # ################## | | ######## Y X # ## """ ####### | | ######## Y %= ##### ""R" ####### | | #########+#+### ### /######## "" " ####### | | ## =# ### ######## ! ####### | | ##"" """"""" " ### ggc######## ####### | | ##"T """"""" # ###pgb%p i i + ####### | | ##"" """"""" # R###bKp ######## ####### | | ## =# ###bg ######## + + | | ##########+#### ### bb ######## ####### | | ###### # "###l##############A########### | | ###### # #i p C ##### | | ###### # # ie b +"%" | | ?##### "" + + ##### ########+## | | ?##### """ # # ##### ##### ! | | ?##### S" # # ##### #### """ | | ??#### """ # ######"########### ##### """ | | ???### """ # #######"########## ##### = """ | | ???### # ##### """ | | ????######+#### ##### """ | | ????? ################## ##### """ | | ????? ############# # ##### """ | | ?????? != # # # ##### | | ??????? != [ # """"""" # + ########### | | ???????? # " # # ########### | | ????????? # """ """ # # ########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Coolant Potential 80 Energy Generation 121 Energy Capacity 1925 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 5 Power Amplification 40 Additional Mass Support 20 Armor Coverage 1400 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 8 Evasion (%) 69 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Plasma Cutter | x2 | -7/Factory Cooling System | x2 | -7/Factory Combat Drone Bay | x1 | -5/Factory Repaired ---------- Lgt. Treads | 35% | -10/Materials Lgt. Treads | 20% | -9/Materials Lgt. Armor Plating | 68% | -8/Materials Hvy. Ion Engine | 38% | -8/Materials Lgt. Armor Plating | 8% | -8/Materials Cooling System | 64% | -8/Materials Imp. Medium Laser | 37% | -8/Materials Hrd. Medium Armor Plating | 58% | -7/Factory Arm. Treads | 46% | -7/Factory Lgt. Treads | 15% | -6/Factory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Core Stripper Phase Armor Spacefold Activator Microwarp Drive Sigix Exoskeleton Sigix Sheargun Achievements -------------- Integration Complete No Room For Error Physics Hates This One Trick Walls Are Suggestions Challenges ------------ None Game ------ Seed HeartDiametricCapacitor Manual? 0 Play Time 04:31:15 Cumulative 390.7 hours Start 2026.09.09 @ 08:34:20 End 2026.09.14 @ 05:33:20 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 104 Adventurer 1 Explorer 0 Win Type - Total 38 Types 10/7/9/0/0/1/10/0/0/1 Lore% 66 Gallery% 73 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76ddb0a1-34fc-43d9-9ab5-a86686b4bb7a