Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.25 @ 17:18:21 Player: PE-P51 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (73) 365 Value Destroyed (2159) 2159 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2886) 2886 TOTAL SCORE: 9530 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 74 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 261/300 Energy 56/100 System Corruption 11% Temperature Cool (18) Movement Core (400) Ox7 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Thruster > --- UTILITY (8) ------ Advanced Weight Redist. System Deep Structural Scanner Advanced Signal Interpreter Improved Transmission Jammer Layered Medium Armor Plating Improved Hacking Suite Tech Extrapolator > --- WEAPON (2) ------- Improved Proton Missile Launcher Companion Sword > --- INVENTORY (5) ---- Improved Sensor Array 0b10 Decoder Chip [Generic] Faulty Cooled Plasma Cannon Advanced Plasma Cannon Thermal Lance Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Surge Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Deep Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Layered Medium Armor Plating Improved Hacking Suite Tech Extrapolator > --- WEAPON ----------- Companion Sword Thermal Lance > --- INVENTORY -------- Improved Sensor Array Improved Terrain Scanner 0b10 Decoder Chip [Generic] Cooled Plasma Cannon Improved Proton Missile Launcher [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Tech Extrapolator Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Subdweller Laser Energy Cannon Compact Ion Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Companion Sword Piercing Weapon Thermal Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Slots Evolved 8 | . . . . . 8 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 6 | . . . . . 6 . . . Weapon . | . . . . . . . . . Parts Attached 95 | . 14 17 1 4 14 1 43 1 Power 13 | . 1 2 1 . 1 . 8 . Engine 7 | . . 2 1 . 1 . 3 . Core 5 | . 1 . . . . . 4 . Reactor 1 | . . . . . . . 1 . Propulsion 22 | . 5 4 . . 4 . 9 . Treads 8 | . 2 4 . . 2 . . . Leg 3 | . 3 . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 11 | . . . . . 2 . 9 . Utility 36 | . 5 2 . . 6 1 22 . Device 16 | . 2 . . . 4 . 10 . Storage 2 | . 2 . . . . . . . Processor 8 | . 1 . . . 1 1 5 . Hackware 3 | . . . . . . . 3 . Protection 7 | . . 2 . . 1 . 4 . Artifact . | . . . . . . . . . Weapon 24 | . 3 9 . 4 3 . 4 1 Energy Gun 1 | . . 1 . . . . . . Energy Cannon 2 | . . . . . . . 2 . Ballistic Gun 6 | . . 5 . 1 . . . . Ballistic Cannon 3 | . 2 1 . . . . . . Launcher 3 | . 1 . . 1 . . . 1 Special Weapon 1 | . . 1 . . . . . . Impact Weapon 2 | . . 1 . 1 . . . . Slashing Weapon 3 | . . . . 1 2 . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon 2 | . . . . . 1 . 1 . Unidentified Prototypes 3 | . . . . 1 . . 2 . Parts Lost 31 | . . 4 1 1 . . 21 4 Power 4 | . . 1 . . . . 3 . Propulsion 12 | . . 1 . 1 . . 7 3 Utility 12 | . . . 1 . . . 10 1 Weapon 3 | . . 2 . . . . 1 . Highest Loss Streak 5 | . . 1 1 1 . . 5 4 To Critical Strikes 1 | . . 1 . . . . . . Average Backups 14 | . 12 16 12 19 6 4 4 5 Power 2 | . 1 2 3 3 . . . . Propulsion 2 | . 4 3 . 3 . . . . Utility 1 | . . . 1 2 1 . . 2 Weapon 6 | . 5 8 6 8 4 3 2 2 Tool/Special . | . . . . . . . . . Unused Backups 26 | . 9 6 . 2 5 1 . 3 Power 5 | . 1 1 . 1 2 . . . Propulsion 5 | . 4 1 . . . . . . Utility 5 | . 2 1 . . . . . 2 Weapon 11 | . 2 3 . 1 3 1 . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 98 88 97 100 44 60 81 92 Engine 8 | . 1 8 14 14 . . 1 . Core 2 | . 12 1 . . . . 3 . Treads 22 | . 15 27 28 28 1 . . . Flight 3 | . . . . . 11 13 19 25 Device 3 | . 8 . . . 5 13 15 25 Storage 9 | . 16 9 11 14 . . . . Processor 3 | . 2 1 . . 4 13 18 13 Protection 10 | . . 12 14 14 5 6 5 6 Ballistic Gun 12 | . . 11 28 16 . . . . Ballistic Cannon 6 | . 17 12 . . . . . . Impact Weapon 2 | . . 1 . 5 1 . . . Slashing Weapon 2 | . . . . 4 4 6 5 6 Peak Build Rating 80 | . 13 61 61 22 28 35 80 75 Average Rating 32 | . 11 35 31 19 20 34 53 74 On Entrance 28 | 6 6 13 61 18 18 28 35 75 Avg Prop Armor Cover (%) 6 | . 6 . . . . . . 6 Naked Turns . | . . . . . . . . . Heaviest Build 106 | 14 51 106 106 64 64 10 26 19 Greatest Support 89 | 20 46 89 86 43 83 10 33 21 Greatest Overweight (x) 6 | . 1 2 1 2 1 . 6 . Average Overweight (x) . | . . . 1 1 . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 5 5 5 Average Capacity 17 | . 14 19 20 20 6 5 5 5 Most Carried 20 | . 15 20 20 20 19 5 5 5 Average Carried 15 | . 12 17 18 19 6 4 4 4 Final Capacity 20 | 8 20 20 20 20 5 5 5 5 Final Carried 20 | 6 15 20 20 20 5 5 5 5 Class Distribution -------------------- 59% | Mutant 28% | Tank 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Tank | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Waste Scout | -6/Factory Infiltrator-Ninja | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Matter Collected 2481 | 200 257 793 125 10 187 . 800 109 Remotely . | . . . . . . . . . Salvage Created 2939 | . 396 485 453 70 187 . 1317 31 Parts 144 | . 33 26 24 . 7 . 53 1 Haulers Intercepted 6 | . 2 . . . . . 4 . Recyclers Shooed 4 | . . . 3 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Combat Hostiles Destroyed 45 | . 10 15 4 1 . . 15 . Melee 9 | . . . . 1 . . 8 . Guns 10 | . 1 5 4 . . . . . Cannons 16 | . 6 10 . . . . . . AOE 9 | . 3 . . . . . 6 . Classes Destroyed 18 | . 4 3 2 1 1 . 6 1 Worker 1 | . . . . . . . 1 . Builder 6 | . . . 2 . 1 . 3 . Tunneler 1 | . 1 . . . . . . . Hauler 6 | . 2 . . . . . 4 . Recycler 7 | . . . 4 . 1 . 2 . Mechanic 1 | . . . . . 1 . . . Operator 3 | . . . . . . . 3 . Turret 2 | . . 2 . . . . . . Watcher 1 | . . . . . . . 1 . Swarmer 9 | . 3 2 . . . . 4 . Grunt 11 | . 7 1 . . . . 3 . Brawler 1 | . . . . . . . 1 . Sentry 8 | . . 1 4 . . . 3 . Hunter 1 | . . . . . . . 1 . Programmer 3 | . . . . . . . 3 . Subdweller 11 | . . 11 . . . . . . Scrapper 1 | . . . . 1 . . . . Samaritan 1 | . . . . . . . . 1 Best Kill Streak 10 | . 3 3 5 1 1 . 10 . Combat Bots Only 9 | . 3 3 1 1 . . 9 . Max Kills in Single Turn 4 | . 3 1 1 1 1 . 4 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 . . . . . 3 . Melee 1 | . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Hostile Shots Fired 508 | . 41 120 14 14 3 . 296 20 Missed 202 | . 11 44 2 2 3 . 136 4 Hits 306 | . 30 76 12 12 . . 160 16 Projectile 306 | . 30 76 12 12 . . 160 16 Critical Strikes 5 | . . 1 . 1 . . 3 . Actively Blocked 1 | . . . . . . . 1 . Damage Taken 4425 | . 314 1078 176 279 . . 2272 306 Core 1037 | . 30 104 . 41 . . 807 55 Absorbed by Shields 40 | . . . . . . . 40 . Redirected to Shielding 102 | . . . . . . . 102 . Regen/Repaired (Parts) 87 | . . . . . . . 87 . Core Remaining (%) 65 | 100 . . . 30 . . . . Volleys Fired 121 | . 24 63 25 1 . . 8 . Largest 4 | . 2 4 4 1 . . 1 . Hottest 109 | . 100 109 106 40 . . 90 . Shots Fired 251 | . 45 150 46 1 . . 9 . Gun 130 | . 16 68 46 . . . . . Cannon 108 | . 26 81 . . . . 1 . Launcher 12 | . 3 . . 1 . . 8 . Special 1 | . . 1 . . . . . . Kinetic 210 | . 26 129 46 1 . . 8 . Thermal 38 | . 16 21 . . . . 1 . Explosive 3 | . 3 . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | . 5 14 17 . . . 2 . Robot Miss Streak 5 | . 3 5 2 . . . 1 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 204 | . 22 89 35 2 5 . 49 2 Core Hits 103 | . 18 35 12 1 2 . 35 . Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 5 | . . 2 . . . . 3 . Meltdown 1 | . . . . . . . 1 . Destroy 2 | . . 2 . . . . . . Sever 2 | . . . . . . . 2 . Melee Attacks 178 | . . 54 . 3 10 . 109 2 Thermal 23 | . . . . . . . 23 . Impact 58 | . . 54 . 3 1 . . . Slashing 97 | . . . . . 9 . 86 2 Piercing . | . . . . . . . . . Sneak Attacks 21 | . . 1 . . 4 . 14 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . Damage Inflicted 7225 | . 574 1620 766 52 297 . 3746 170 Guns 1823 | . 150 955 718 . . . . . Cannons 952 | . 287 665 . . . . . . Explosions 1240 | . 104 . . . . . 1136 . Melee 3129 | . . . . 52 297 . 2610 170 Ramming 81 | . 33 . 48 . . . . . Kinetic 3318 | . 287 1343 718 . . . 970 . Thermal 1412 | . 150 277 . . . . 985 . Explosive 104 | . 104 . . . . . . . Electromagnetic . | . . . . . . . . . Impact 99 | . . . . 52 47 . . . Slashing 2211 | . . . . . 250 . 1791 170 Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . . 10 11 11 Average Corruption 10 | . . . . . . 10 10 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 116 | . . . . . . . 106 10 Message Errors 36 | . . . . . . . 33 3 Matter Fused 24 | . . . . . . . 24 . Heat Flow Errors 14 | . . . . . . . 12 2 Energy Discharges 13 | . . . . . . . 11 2 Parts Rejected 5 | . . . . . . . 4 1 Data Loss (minor) 14 | . . . . . . . 13 1 Data Loss (major) 3 | . . . . . . . 2 1 Misfires 1 | . . . . . . . 1 . Misdirections 6 | . . . . . . . 6 . Overload Shots . | . . . . . . . . . Overflow Damage 419 | . . 3 . . 60 . 272 84 Projectiles 3 | . . 3 . . . . . . Explosions 28 | . . . . . . . 28 . Melee 388 | . . . . . 60 . 244 84 Knockbacks 11 | . 4 7 . . . . . . Impact 1 | . 1 . . . . . . . Kinetic 10 | . 3 7 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 80 | . 27 . . 16 . . 37 . Shots 4 | . 2 . . 1 . . 1 . Rammed 7 | . 3 . 4 . . . . . Targets Rammed 13 | . 7 . 6 . . . . . Kicked 4 | . 4 . . . . . . . Crushed 2 | . . . 2 . . . . . Highest Temperature 646 | . 147 51 183 75 . . 646 186 Average Temperature 109 | . 57 6 52 48 . . 155 84 Received Heat Transfer 1135 | . 114 222 54 169 . . 432 144 Effects 20 | . . . . . . . 20 . Shutdowns 2 | . . . . . . . 2 . Energy Bleed 3 | . . . . . . . 3 . Interference 2 | . . . . . . . 2 . Short Circuit 1 | . . . . . . . 1 . Damage (minor) 1 | . . . . . . . 1 . Damage (major) 9 | . . . . . . . 9 . Damage (core) 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 10 | . 1 1 . 1 . . 7 . Heat Transferred 2144 | . 444 350 . . . . 1350 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Maximum Alert Level 2 | . . . . . . . 2 . Low Security (%) 72 | . 100 . 100 . 100 100 23 . Level 1 14 | . . . . . . . 39 . Level 2 13 | . . . . . . . 36 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 656 | . 100 . 56 . 45 12 656 . Initial 12 | . . . 9 . . 12 1 . Average 124 | . 20 . 11 . 4 7 320 . Influence Increases 2316 | . 288 195 237 . 75 . 1521 . Destroy 0b10 Robot/C 740 | . 200 120 80 . . . 340 . Destroy 0b10 Robot/NC 125 | . 15 . 30 . 15 . 65 . Destroy Leader 162 | . 44 . . . . . 118 . Allied During Kill 8 | . . . . . . . 8 . Successful Hack 108 | . 10 . 34 . . . 64 . Select Force Hacks 90 | . . . 90 . . . . . Disable Machine 150 | . . . . . . . 150 . Destroy Structure 123 | . 19 . 3 . . . 101 . Partial Spotted 60 | . . . . . . . 60 . Lose Combat Pursuer 750 | . . 75 . . 60 . 615 . Influence Decreases 2116 | . 285 178 257 . 40 33 967 356 Entered New Map 244 | . . 3 11 . . 23 1 206 Time Decay 1462 | . 285 155 246 . 40 10 616 110 Search Patrol Dispatched 100 | . . . . . . . 100 . Lost Part 270 | . . 20 . . . . 210 40 Lost Ally 40 | . . . . . . . 40 . Squads Dispatched 20 | . 4 . . . 1 . 15 . Investigation 11 | . 3 . . . . . 8 . Extermination 6 | . . . . . . . 6 . Reinforcement 3 | . 1 . . . 1 . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Distress Signals 6 | . 1 . . . . . 5 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 129 | . 12 23 3 4 7 6 70 4 Peak Tracking Total 8 | . 3 5 1 3 4 6 8 4 Tactical Retreats 31 | . . 3 . . 2 . 26 . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Traps Triggered 11 | . 1 1 . . 1 . 8 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Machines Disabled 16 | . 1 3 . 2 . . 10 . Max in Single Turn 4 | . 1 1 . 1 . . 4 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Machines Accessed 43 | . 3 4 8 3 . . 24 1 Terminals 17 | . 3 . 5 . . . 9 . Fabricators 6 | . . . . . . . 6 . Repair Stations 4 | . . . . . . . 4 . Recycling Units 7 | . . . 3 . . . 4 . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 99 | . 7 7 23 4 . . 57 1 Successful 48 | . 4 7 10 4 . . 22 1 Failed 50 | . 2 . 13 . . . 35 . Catastrophic 11 | . 1 . 3 . . . 7 . Database Lockouts 1 | . 1 . . . . . . . Manual 28 | . 2 . 13 . . . 13 . Terminals 36 | . 7 . 14 . . . 15 . Fabricators 17 | . . . . . . . 17 . Repair Stations 11 | . . . . . . . 11 . Recycling Units 18 | . . . 9 . . . 9 . Scanalyzers 5 | . . . . . . . 5 . Garrison Access . | . . . . . . . . . Terminal Hacks 23 | . 4 7 5 4 . . 2 1 Record 6 | . . 4 . 2 . . . . Part Schematic 4 | . . . 4 . . . . . Robot Analysis 2 | . 1 . 1 . . . . . Prototype ID Bank 2 | . 2 . . . . . . . Open Door 3 | . . 1 . 1 . . . 1 Fabricator Index 1 | . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . Proto ID Catalog 2 | . . 1 . 1 . . . . Release Object 1 | . . 1 . . . . . . Fabricator Hacks 7 | . . . . . . . 7 . Load Schematic 3 | . . . . . . . 3 . Build 4 | . . . . . . . 4 . Repair Station Hacks 4 | . . . . . . . 4 . Scan Component 2 | . . . . . . . 2 . Repair 2 | . . . . . . . 2 . Recycling Unit Hacks 3 | . . . 2 . . . 1 . Retrieve Components 3 | . . . 2 . . . 1 . Scanalyzer 5 | . . . . . . . 5 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Retrieve Study 3 | . . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . . . 3 . . . 3 . Terminals 1 | . . . . . . . 1 . Assimilate 1 | . . . . . . . 1 . Fabricators 2 | . . . . . . . 2 . Prioritize 1 | . . . . . . . 1 . Liberate 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . Tunnel 3 | . . . 3 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 31 | . 2 . 6 . . . 23 . Full Trace Events 12 | . 1 . 5 . . . 6 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 28 | . . . 4 . . . 24 . Parts Built 5 | . . . . . . . 5 . Authchips . | . . . . . . . . . Time 291 | . . . . . . . 291 . Total Part Build Rating 24 | . . . . . . . 24 . Part Studies Acquired 3 | . . . . . . . 3 . Parts Repaired 2 | . . . . . . . 2 . Time 121 | . . . . . . . 121 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 20 | . . . 12 . . . 8 . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Total Allies 3 | . . . . . . . 3 . Largest Group 2 | . . . . . . . 2 . Highest-Rated Group 74 | . . . . . . . 74 . Highest-Rated Ally 37 | . . . . . . . 37 . Total Orders . | . . . . . . . . . Ally Attacks 12 | . . . . . . . 12 . Total Damage 277 | . . . . . . . 277 . Kills 2 | . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Active Infowar (turns) 2588 | . 2 . . . 53 . 2312 221 Sensors 2191 | . . . . . 53 . 1917 221 Terrain 1247 | . 2 . . . . . 1245 . Structural 652 | . . . . . . . 649 3 Jamming 27 | . . . . . . . 27 . Robot Analysis Total 2 | . 1 . 1 . . . . . Derelict Logs Recovered 6 | . . 2 . 4 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Turns Passed 19573 | . 1461 7467 2948 4388 352 35 2691 231 Spaces Moved 10967 | 1 819 2689 1149 1630 466 93 3890 230 Core 1 | . . . . . . . 1 . Treads 5965 | . 485 2689 1149 1630 12 . . . Legs 335 | 1 334 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4666 | . . . . . 454 93 3889 230 Fastest Speed 27 | 120 120 160 245 250 34 34 27 34 Average Speed 150 | 120 163 240 248 250 38 34 38 34 Slowest Speed 350 | 120 240 320 250 320 160 34 350 34 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 17 | . . . . . . . 17 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 61 | 2 97 98 94 78 11 77 72 23 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 5 | . . 1 3 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 10 | . . 6 . 2 . . . 2 Spaces Dug 37 | . 7 . . . . . 30 . Terrain Destroyed 141 | . 16 1 2 13 . . 109 . Melee 30 | . . . . . . . 30 . Projectile 3 | . . 1 2 . . . . . AOE 108 | . 16 . . 13 . . 79 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Total 13494 | . 889 3472 1198 1937 632 96 4890 380 Wait 1908 | . . 586 1 290 115 . 774 142 Move 10928 | . 819 2688 1148 1629 466 92 3856 230 Hop 16 | . . . . . . . 16 . Pick Up 76 | . 14 30 15 5 1 2 7 2 Fast Attach 48 | . 2 4 . . 7 . 34 1 Attach 29 | . . 8 . 1 8 1 11 . Detach 7 | . 1 . . . 2 . 4 . Swap 57 | . 13 16 1 3 2 . 21 1 Drop 75 | . 10 20 2 5 21 1 14 2 Fire 121 | . 24 63 25 1 . . 8 . Melee 176 | . . 54 . 3 10 . 107 2 Ram . | . . . . . . . . . Kick 4 | . 4 . . . . . . . Crush 8 | . 2 . 6 . . . . . Escape Stasis 38 | . . . . . . . 38 . Rewire 3 | . . 3 . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / *Rec / *Scr) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 3 exits: [Fac] / *Low x2) -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 2 | -10/Materials | Met a group of wandering Federalists 301 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 320 | -10/Materials | Central database locked down 483 | -10/Materials | Discovered new exit (range 16) 720 | -10/Materials | Discovered new exit (range 16) 851 | -10/Materials | Discovered new exit (range 6) 1301 | -10/Materials | Discovered new exit (range 13) 1462 | -10/Materials | Entered Subcaves 1463 | -10/Subcaves | Continued accompanying wandering Federalists (5) 1464 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1478 | -10/Subcaves | Discovered new exit (range 7) 1852 | -10/Subcaves | Learned Materials stockpile data 2226 | -10/Subcaves | Disturbed a concealed Subdweller 2495 | -10/Subcaves | Discovered new exit (range 12) 2719 | -10/Subcaves | Learned Materials stockpile data 3466 | -10/Subcaves | Visited Clippyterm 3473 | -10/Subcaves | Learned location of Section 7 (-2) 3727 | -10/Subcaves | Visited 4L-MR0's lab 3834 | -10/Subcaves | Found Tower Shield 3836 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 4582 | -10/Subcaves | Build established: Tank 5534 | -10/Subcaves | Core integrity fell below 50% 5685 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 5773 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 7518 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 7715 | -10/Subcaves | Discovered new exit (range 16) 8087 | -10/Subcaves | Found SUBCON Basin 8929 | -10/Subcaves | Entered Recycling 9567 | -9/Recycling | Discovered new exit (range 13) 10024 | -9/Recycling | Scanned before Scraplab entrance 10061 | -9/Recycling | Entered Scraplab 10102 | -9/Recycling | Build established: Mutant 11872 | -9/Recycling | Discovered new exit (range 2) 11877 | -9/Recycling | Entered Scraptown 12270 | -9/Scraptown | Discovered new exit (range 11) 12310 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 12317 | -9/Scraptown | Learned location of Warlord (-5) 12320 | -9/Scraptown | Learned Factory terminal intel 12585 | -9/Scraptown | Visited Cyclists 12605 | -9/Scraptown | Visited Junk Repository 12642 | -9/Scraptown | Visited Spacefarers 12827 | -9/Scraptown | Visited Cave Peace 12935 | -9/Scraptown | Visited Junk Repository 12957 | -9/Scraptown | Visited Red Mages 13102 | -9/Scraptown | Visited UFD Registry 13102 | -9/Scraptown | Registered with UFD as "Phasefunk" 13185 | -9/Scraptown | Visited DA-N13 Charitable Foundation 13212 | -9/Scraptown | Found DCF Scrap (27 items) 13298 | -9/Scraptown | Visited Botcube Research 13343 | -9/Scraptown | Visited Derelict Rescue Squad 13498 | -9/Scraptown | Visited A0-MCA Data Center 13535 | -9/Scraptown | Visited Supply Room 13583 | -9/Scraptown | Visited Scrap Suit Storage 13633 | -9/Scraptown | Visited Sword Containment 13730 | -9/Scraptown | Visited Curators Association 13900 | -9/Scraptown | Visited Science Guys 14035 | -9/Scraptown | Discovered new exit (range 3) 14331 | -9/Scraptown | Found Prototype Slashing Weapon 14372 | -9/Scraptown | Identified Companion Sword 15812 | -9/Scraptown | Met Optimus 15812 | -9/Scraptown | Accepted into 0bPrime 16212 | -9/Scraptown | Civil war broke out across Scraptown 16220 | -9/Scraptown | Found Thermal Lance 16265 | -9/Scraptown | Entered Factory 16265 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 16266 | -6/Factory | Loaded intel: 26 terminal locations 16283 | -6/Factory | Lost 8 allies 16617 | -6/Factory | Sucked down chute 16617 | -6/Factory | Entered Waste 16627 | -6/Waste | Spotted C-40 Crusher 16628 | -6/Waste | Spotted C-40 Crusher 16631 | -6/Waste | Spotted C-40 Crusher 16632 | -6/Waste | EMP discharged 16632 | -6/Waste | System corruption reached 10% 16635 | -6/Waste | Spotted C-40 Crusher 16645 | -6/Waste | Spotted C-40 Crusher 16646 | -6/Waste | Spotted C-40 Crusher 16647 | -6/Waste | Discovered new exit (range 12) 16652 | -6/Waste | Identified exit to Factory 16652 | -6/Waste | Entered Factory 16688 | -6/Factory | Tech Extrapolator generated special schematic: Wartreads 16774 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 16859 | -6/Factory | Discovered new exit (range 23) 16867 | -6/Factory | Spotted B-75 Beast 17136 | -6/Factory | Build established: Scout 17354 | -6/Factory | Destroyed 9 combat bots 17426 | -6/Factory | Lost 4 parts (2n2u) 17540 | -6/Factory | Tech Extrapolator generated special schematic: Machine Rigger 17680 | -6/Factory | Core integrity fell below 50% 17696 | -6/Factory | Build established: Mutant 17726 | -6/Factory | Lost 5 parts (1p1n3u) 17985 | -6/Factory | Core integrity fell below 20% 18013 | -6/Factory | Discovered new exit (range 15) 18065 | -6/Factory | Identified exit to Lower Caves 18214 | -6/Factory | Discovered exit to Lower Caves (range 13) 18220 | -6/Factory | Repaired Broken Lgt. Antimatter Reactor? 18340 | -6/Factory | Build established: Scout 18645 | -6/Factory | Fabricated 0b10 Decoder Chip [Generic] (x2) 18693 | -6/Factory | Fabricated Deep Structural Scanner (x1) 18809 | -6/Factory | Repaired Broken Nuclear Pulse Thruster? 19102 | -6/Factory | Search patrols dispatched 19126 | -6/Factory | Fabricated Nuclear Pulse Thruster? 19343 | -6/Factory | Entered Lower Caves 19533 | -6/Lower Caves | Build established: Infiltrator-Ninja 19574 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 19426_ HFA%6IKUZF&&D:6XO/RL&E 19445_ System corrupted: Energy discharge (-17). 19464_ System corrupted: Heat flow error (+106). 19481_ VZFLXZ,AK7MVMA>9VAA:Y| 19511_ System corrupted: Component data lost. 19528_ System corrupted: Substantial component data lost. Companion Sword: "Bravo on the Ninja loadout." 19543_ Sneak attack on NL-DM0(S). 19545_ Destroyed Med. Treads. 19545_ NL-DM0(S) destroyed. 19548_ Acquired 31 matter. 19561_ System corrupted: Deep Structural Scanner rejected. 19561_ Acquired Deep Structural Scanner. 19562_ C-30 ARC bursts open, deploying its payload. 19562_ L-41 Fighter unfolds itself. 19562_ G-50 Soldier unfolds itself. 19562_ Nuclear Pulse Thruster+ destroyed. 19565_ Surge Thruster destroyed. 19566_ Adv. Sensor Array destroyed. 19573_ Nuclear Pulse Thruster+ destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????######??????? | | ?????????????????????????????????????#X !##?????? | | ?????????????????????????????????????## # ]#?????? | | ??????????????????????????????????????# #!!#?????? | | ??????????????????????????????????????# ####?????? | | ??????????????????????????????????????## #???????? | | ????????????????????????????????????### !##??????# | | ????????????????????????????????????# ##????## | | ????????????????????????????????????# / ###??# | | ??????????????????????????????????### ##?# | | ?????????????????????????????????## ### | | ????????????## ?????????????## ## | | ????????????### ?????????????# ## | | ????????????#### ####??????????# ## | | ????????? ###### ####??????????# ## | | ????????? ###### ####???????#### ##? | | ????????? ##### ############ #?? | | ????????? #### ######### ### #?? | | ????????? g g ######## ##?# #?? | | ????????? %g ######## #??# ##?? | | ???????????????? ##### #??# #??? | | ????????????????#### ##### ## ####??# #### | | ????????????????#### @#### ######?????# ## # | | ????????????????##### # ## ############ # | | ????????????????##### # ## | | ????????????????##### ## ## # | | ????????????????## ### ######## ## ######## | | ???????????????????? ############## #??? | | ???????????????????? ############# #??? | | ????????????????????? ##### #??? | | ??????????????????????? #### ##?? | | ????????????????????????????# ! ##? | | ???????????????????????????## ## #? | | ???????????????????????????# ## ### #? | | ???????????????????????????# ####### ## #? | | ???????????????????????????# ####?# ## ## | | ???????????????????????????##### ### | | ???????????????????????????????# ### | | ???????????????????????????????## ##?# | | ????????????????????????????????####??# ## | | ??????????????????????????????????????## ## | | ???????????????????????????????????????# ### | | ???????????????????????????????????????# ##?#### | | ???????????????????????????????????????###??????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 9 Armor Coverage 2100 Propulsion Shielding 66 Evasion (%) 73 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 22 Item Schematics ----------------- Imp. Medium Armor Plating | -9/Recycling | Hacked VTOL Module | -9/Recycling | Hacked Sml. Storage Unit | -9/Recycling | Hacked Med. Storage Unit | -9/Recycling | Hacked Wartreads | -6/Factory | Extrapolated Deep Structural Scanner | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Mak. Hover Unit | -6/Factory | Extrapolated Mak. Coolant Network | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Mak. Light Armor Plating | -6/Factory | Extrapolated Mak. Thermal Plating | -6/Factory | Extrapolated Machine Rigger | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated Bore Cannon | -6/Factory | Extrapolated Mak. Terrain Scan Processor | -6/Factory | Extrapolated Mak. Hacking Suite | -6/Factory | Extrapolated Mak. Core Shielding | -6/Factory | Extrapolated Mak. Spear | -6/Factory | Extrapolated Nuclear Pulse Thruster | -6/Factory | Scanalyzed Mak. Trap Scanner | -6/Factory | Extrapolated Mak. Transmission Jammer | -6/Factory | Extrapolated Mak. Kinetic Plating | -6/Factory | Extrapolated Mak. System Restoration Module | -6/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ 0b10 Decoder Chip [Generic] | x2 | -6/Factory Deep Structural Scanner | x1 | -6/Factory Nuclear Pulse Thruster | x2 | -6/Factory Repaired ---------- Lgt. Antimatter Reactor | 7% | -6/Factory | Broken Nuclear Pulse Thruster | 26% | -6/Factory | Broken Studied --------- Nuclear Pulse Thruster | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Imp. Proton Missile Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartVortexFemtoactuators Manual? 0 Play Time 01:26:17 Cumulative 231.9 hours Start 2025.12.25 @ 14:50:23 End 2025.12.25 @ 17:18:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 314 Rogue 313 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 63 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd8f7b74-f31d-43db-b46e-09e218423936