Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.07 @ 12:29:02 Player: hanzu Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (170) 850 Value Destroyed (7148) 7148 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (356) 356 TOTAL SCORE: 15214 Bonus ------- High Alert Combat Kills 116 Follower Combat Kills 240 Cogmind --------- Core Integrity 0/1450 Matter 268/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Quantum Reactor Combat Antigrav System Gamma Rifle Gamma Rifle Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Launcher Guidance Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Advanced Force Field Hacking Suite > --- WEAPON ----------- Gamma Rifle Enhanced Quantum Rifle Hypervelocity Coil Gun > --- INVENTORY -------- Micro Antimatter Reactor Gamma Rifle Gamma Rifle Gamma Rifle Gamma Bomb Array [Rating: 163] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Improved Fusion Compressor Reactor Micro Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Titanium Leg Hover Unit Improved Antigrav System Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Gamma Bomb Array Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Pro Fac Res Res Slots Evolved 16 | . . . 2 2 2 2 2 . . . 2 2 2 Power 3 | . . . . 1 . . 1 . . . 1 . . Propulsion 4 | . . . 1 . . 1 . . . . . 2 . Utility 8 | . . . . 1 2 1 1 . . . 1 . 2 Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 138 | 6 8 3 5 13 6 6 9 . . 2 11 47 22 Power 27 | 1 1 1 . 4 1 1 2 . . . 3 8 5 Engine 11 | 1 1 1 . 4 1 1 2 . . . . . . Core 1 | . . . . . . . . . . . . 1 . Reactor 15 | . . . . . . . . . . . 3 7 5 Propulsion 37 | 2 1 . 1 3 1 3 4 . . . 2 15 5 Treads 7 | . . . . . . . 4 . . . 2 1 . Leg 11 | 2 1 . 1 3 1 3 . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 19 | . . . . . . . . . . . . 14 5 Flight . | . . . . . . . . . . . . . . Utility 35 | 1 3 . . 5 3 1 2 . . . 3 10 7 Device 16 | . 1 . . 3 . . 2 . . . 1 4 5 Storage 3 | 1 1 . . . . . . . . . . 1 . Processor 13 | . 1 . . 2 1 1 . . . . 2 4 2 Hackware 3 | . . . . . 2 . . . . . . 1 . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 39 | 2 3 2 4 1 1 1 1 . . 2 3 14 5 Energy Gun 20 | 1 2 2 . . . 1 . . . 1 1 8 4 Energy Cannon 8 | . . . 3 . 1 . 1 . . 1 2 . . Ballistic Gun 5 | 1 . . . . . . . . . . . 4 . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . Launcher 5 | . 1 . 1 1 . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 1 . 1 . . . 1 1 3 . Parts Lost 56 | . . . . . 1 1 . . . 3 10 23 18 Power 13 | . . . . . . . . . . 2 4 4 3 Propulsion 17 | . . . . . . . . . . . 2 7 8 Utility 7 | . . . . . . . . . . . . 5 2 Weapon 19 | . . . . . 1 1 . . . 1 4 7 5 Highest Loss Streak 20 | . . . . . 1 1 . . . 2 7 20 7 To Critical Strikes 4 | . . . . . . . . . . . 3 1 . Average Backups 11 | 1 7 11 12 14 14 14 12 14 14 14 12 10 4 Power 1 | . 1 2 2 1 . 1 . 1 1 . . . 1 Propulsion 2 | . . . . 3 4 4 3 3 3 3 2 1 . Utility 4 | . 2 5 6 5 4 4 6 7 7 7 6 5 . Weapon 3 | . 2 3 3 4 4 3 2 3 3 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 35 | . 2 . 2 10 2 3 3 . . . 1 6 6 Power 9 | . . . . 4 . 2 . . . . . . 3 Propulsion 4 | . . . . . . . 3 . . . 1 . . Utility 9 | . 1 . . 4 . . . . . . . 4 . Weapon 12 | . 1 . 2 1 2 1 . . . . . 2 3 Tool/Special 1 | . . . . 1 . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 98 99 99 99 96 100 100 99 89 64 84 Engine 12 | . 14 14 11 18 15 13 17 17 17 16 7 2 . Reactor 1 | . . . . . . . . . . . 3 2 15 Treads 5 | . . . . . . . 3 23 23 22 20 6 . Leg 16 | . 28 28 33 26 23 26 17 . . . . . . Hover 2 | . . . . . . . . . . . . 8 20 Device 13 | . 7 14 11 10 20 13 16 17 17 17 12 9 17 Storage 7 | . 14 14 11 9 7 6 5 5 5 5 5 3 . Processor 6 | . 5 . . 6 5 5 5 5 5 5 12 8 16 Hackware 4 | . . . . . 2 13 11 11 11 11 10 7 3 Energy Gun 8 | . 21 28 13 . . 2 4 5 5 5 8 4 5 Energy Cannon 10 | . . . 11 26 22 16 10 11 11 10 6 4 . Peak Build Rating 163 | 6 10 11 20 34 40 54 79 79 79 79 94 142 163 Average Rating 52 | 4 9 10 16 31 38 51 65 79 79 78 77 71 133 On Entrance 49 | . 6 10 11 20 34 40 54 79 79 79 73 65 142 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . 7 . . Naked Turns 186 | . . . . . . . . . . . . 98 88 Heaviest Build 94 | 12 30 34 40 51 53 58 68 67 67 67 94 77 88 Greatest Support 116 | 20 20 20 35 51 52 68 108 108 108 108 108 116 76 Greatest Overweight (x) 22 | 3 1 1 1 1 1 . 22 . . . . 2 1 Average Overweight (x) . | 1 . 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 10 15 15 15 15 15 15 15 15 15 15 11 5 Most Carried 15 | 2 10 13 15 15 15 15 15 14 14 15 15 15 5 Average Carried 11 | 1 7 11 12 14 14 14 12 14 14 14 12 10 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 10 13 15 15 14 15 14 14 14 13 10 5 5 Class Distribution -------------------- 26% | Hacker-Skirmisher 17% | Scavenger-Mutant 13% | Gunner 11% | Mutant 10% | Scavenger-Gunner 9% | Hacker-Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Warlord Hacker-Skirmisher | -4/Proximity Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Pro Fac Res Res Matter Collected 2613 | 211 520 60 60 176 70 60 110 . . 8 217 485 636 Remotely . | . . . . . . . . . . . . . . Salvage Created 7980 | . 494 25 130 1237 936 721 290 126 . 402 715 1112 1792 Parts 390 | . 22 4 14 69 40 32 12 10 . 16 32 66 73 Haulers Intercepted 7 | . 1 . 1 4 . 1 . . . . . . . Recyclers Shooed 5 | . . . . 1 . . . . . . 2 2 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 6 . 6 . . . Prevented 14 | . . . . . . . . 4 . 10 . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Pro Fac Res Res Combat Hostiles Destroyed 125 | . 9 3 4 23 10 9 4 2 . 7 12 19 23 Guns 39 | . 6 1 . . . 5 1 . . 1 7 7 11 Cannons 50 | . . . . 17 10 4 3 2 . 1 5 8 . AOE 26 | . 3 2 4 4 . . . . . 4 . 4 5 Classes Destroyed 14 | . 7 . . 2 3 . . . . 1 1 . . Worker 6 | . . . . . 1 . . . . . . 3 2 Builder 4 | . . . . . . . . . . . 1 2 1 Hauler 7 | . 1 . 1 4 . 1 . . . . . . . Recycler 4 | . 1 . . 1 2 . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . Mechanic 2 | . 1 . . . . . . . . . . 1 . Operator 7 | . 1 . . 3 . 3 . . . . . . . Watcher 13 | . 1 . 2 3 5 . . . . . . 1 1 Swarmer 33 | . 3 3 4 8 . . . . . . 3 3 9 Grunt 49 | . 6 . . 8 4 5 3 . . 5 6 3 9 Brawler 2 | . . . . 1 . . 1 . . . . . . Sentry 18 | . . . . 6 4 3 . . . 1 . 2 2 Hunter 7 | . . . . . 1 . . 2 . . 2 2 . Programmer 17 | . . . . . 1 1 . . . 1 2 9 3 Best Kill Streak 10 | . 4 3 4 8 5 3 4 2 . 4 6 10 6 Combat Bots Only 8 | . 3 3 4 8 5 3 4 2 . 4 4 4 6 Max Kills in Single Turn 4 | . 2 2 4 2 1 1 1 1 . 2 1 2 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 2 4 2 . . . . . 2 . 2 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Pro Fac Res Res Hostile Shots Fired 1071 | . 38 9 9 64 87 106 14 15 . 59 180 229 261 Missed 394 | . 10 2 6 24 38 48 3 2 . 21 57 86 97 Hits 677 | . 28 7 3 40 49 58 11 13 . 38 123 143 164 Projectile 677 | . 28 7 3 40 49 58 11 13 . 38 123 143 164 Critical Strikes 25 | . 1 . . 4 1 1 1 . . 2 6 6 3 Part Disruptions 2 | . . . . . . . . . . 1 . 1 . Damage Taken 12124 | . 305 61 28 514 576 716 209 103 . 926 1785 3679 3222 Core 3148 | . 62 9 9 102 45 134 20 . . 101 109 1089 1468 Absorbed by Shields 569 | . . . . . . . . . . . . . 569 Regen/Repaired (Parts) 365 | . 56 . . 56 . . 253 . . . . . . Core Remaining (%) 79 | 100 . 71 97 81 93 84 . . . 87 90 16 . Volleys Fired 395 | . 56 5 13 62 41 37 8 3 . 21 38 52 59 Largest 3 | . 2 2 3 3 3 3 3 3 . 2 3 3 3 Hottest 253 | . 130 112 204 204 204 204 209 209 . 149 253 248 230 Shots Fired 996 | . 107 9 28 182 123 107 24 9 . 37 101 136 133 Gun 394 | . 103 8 18 . . 21 8 3 . 3 36 72 122 Cannon 572 | . . . 9 180 123 86 16 6 . 29 65 58 . Launcher 30 | . 4 1 1 2 . . . . . 5 . 6 11 Special . | . . . . . . . . . . . . . . Kinetic 76 | . 37 . . . . . . . . . . 20 19 Thermal 771 | . 66 8 27 180 123 107 16 6 . 19 91 104 24 Explosive 19 | . 4 1 1 2 . . . . . 5 . 6 . Electromagnetic 130 | . . . . . . . 8 3 . 13 10 6 90 Robot Hit Streak 34 | . 12 2 4 12 34 17 11 18 . 5 13 10 8 Robot Miss Streak 7 | . 4 3 2 5 6 2 1 . . 3 7 4 5 Penetration Max 1 | . . . . . . . . . . . . 1 1 Secondary Targets 4 | . . . 1 . . . . . . . . 1 2 Max Gunslinging Chain 1 | . . . 1 . . . . . . . . 1 1 Shots Hit Robots 579 | . 54 4 12 89 79 66 17 7 . 25 61 83 82 Core Hits 339 | . 23 3 9 38 34 28 8 4 . 23 47 53 69 Critical Kills 12 | . . . . 1 1 . . . . . . 4 6 Critical Parts Destroyed 5 | . . . . . . . . . . . . 1 4 Critical Strikes 33 | . . 2 2 1 1 . 1 . . . 1 8 17 Burn 8 | . . 2 2 . . . 1 . . . 1 2 . Meltdown 2 | . . . . 1 1 . . . . . . . . Destroy 15 | . . . . . . . . . . . . 5 10 Corrupt 8 | . . . . . . . . . . . . 1 7 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17463 | . 916 174 357 2241 1727 1713 634 243 . 1395 1729 3622 2712 Guns 5742 | . 775 44 173 . . 606 314 112 . 40 835 950 1893 Cannons 7700 | . . . . 1966 1727 1098 320 131 . 477 894 1087 . Explosions 3934 | . 141 130 184 275 . . . . . 878 . 1567 759 Melee . | . . . . . . . . . . . . . . Ramming 87 | . . . . . . 9 . . . . . 18 60 Kinetic 647 | . 268 . . . . . . . . . . 239 140 Thermal 10850 | . 507 44 173 1966 1727 1704 396 132 . 312 1677 1693 519 Explosive 3139 | . 141 130 184 275 . . . . . 842 . 1567 . Electromagnetic 2740 | . . . . . . . 238 111 . 241 52 105 1993 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . 2 . 7 12 Average Corruption 3 | . . . . . . . . . . 1 . 3 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 31 | . . . . . . . . . . 5 . 14 12 Message Errors 6 | . . . . . . . . . . 1 . 2 3 Matter Fused 9 | . . . . . . . . . . . . 4 5 Heat Flow Errors 3 | . . . . . . . . . . 1 . 1 1 Energy Discharges 2 | . . . . . . . . . . . . 2 . Data Loss (minor) 4 | . . . . . . . . . . 2 . 2 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . . . 2 . Alerts 2 | . . . . . . . . . . 1 . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots 46 | . . . . . . 19 8 3 . 3 13 . . Effects 2 | . . . . . . 2 . . . . . . . Heat Surge 2 | . . . . . . 2 . . . . . . . Overflow Damage 178 | . . 3 . 45 32 20 . 2 . 16 21 26 13 Projectiles 122 | . . . . 31 32 20 . 2 . 16 21 . . Explosions 43 | . . 3 . 14 . . . . . . . 26 . Melee 13 | . . . . . . . . . . . . . 13 Knockbacks 3 | . . . . . . . . . . . . 3 . Impact . | . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . 2 . Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 212 | . . . . . . . . . . . . 158 54 Shots 6 | . . . . . . . . . . . . 3 3 Rammed 6 | . . . . . . . . . . . . 1 5 Targets Rammed 7 | . . . . . . 1 . . . . . 1 5 Kicked 1 | . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 560 | . 216 96 216 403 144 560 347 . . 49 444 75 264 Average Temperature 98 | . 54 49 46 119 59 191 190 . . 27 127 31 71 Received Heat Transfer 1610 | . 135 . . 198 201 246 117 . . 93 173 219 228 Effects 4 | . . . . 1 . 3 . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . Damage (major) 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Robots Corrupted 8 | . . . . . . . . . . 1 . . 7 Combat Hostiles 8 | . . . . . . . . . . 1 . . 7 Parts Fried 28 | . . . . . . . . . . 4 . . 24 Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted 3 | . . . . 2 1 . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . Parts Melted 35 | . 1 . . 6 9 3 . . . . 7 9 . Heat Transferred 18619 | . 1221 259 592 3441 2997 2748 648 187 . 507 2384 3043 592 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Pro Fac Res Res Maximum Alert Level 2 | . . . . 1 . . . . . . . 1 2 Low Security (%) 82 | 100 100 100 100 70 100 100 100 . . . 100 71 8 Level 1 12 | . . . . 29 . . . . . . . 28 43 Level 2 5 | . . . . . . . . . . . . . 48 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 466 | . 102 79 179 395 130 118 82 . . . 111 382 466 Initial 207 | . . . . 35 35 44 51 . . . 42 36 207 Average 99 | . 27 7 112 146 60 23 16 . . . 46 124 375 Influence Increases 4889 | . 340 79 309 942 358 370 114 50 . 180 362 950 835 Destroy 0b10 Robot/C 2700 | . 180 60 180 560 200 180 80 40 . 140 240 380 460 Destroy 0b10 Robot/NC 220 | . 25 . 15 55 40 20 . . . 5 5 35 20 Destroy Leader 620 | . 44 10 46 134 80 62 10 10 . 20 50 82 72 Allied During Kill 58 | . . . 30 28 . . . . . . . . . Successful Hack 340 | . 42 . 11 24 36 57 24 . . . 21 43 82 Disable Machine 195 | . 15 . 15 90 . 15 . . . . 15 30 15 Destroy Structure 216 | . 34 9 12 21 2 6 . . . . 16 110 6 Partial Spotted 45 | . . . . . . . . . . . . 45 . Lose Combat Pursuer 495 | . . . . 30 . 30 . . . 15 15 225 180 Influence Decreases 4437 | . 340 79 224 950 343 356 146 79 45 113 359 650 753 Entered New Map 491 | . . . . 50 42 48 55 29 45 . 25 34 163 Time Decay 2870 | . 340 79 204 472 291 257 91 50 . 93 234 349 410 Lost Part 550 | . . . . . 10 10 . . . 20 100 230 180 Lost Ally 60 | . . . 20 40 . . . . . . . . . Purge Threat 466 | . . . . 388 . 41 . . . . . 37 . Squads Dispatched 32 | . 2 . . . 5 7 . . . . 4 7 7 Investigation 4 | . . . . . . 1 . . . . 1 1 1 Extermination 11 | . . . . . 1 2 . . . . 2 4 2 Reinforcement 8 | . 2 . . . 1 1 . . . . 1 2 1 Assault . | . . . . . . . . . . . . . . Garrison 9 | . . . . . 3 3 . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 1 . Haulers Reinforced 2 | . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Pro Fac Res Res Distress Signals 15 | . . . 2 5 1 . . . . . 2 2 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 242 | . 20 4 11 42 21 15 4 2 . 8 19 39 57 Peak Tracking Total 12 | . 3 3 5 8 4 4 4 2 . 5 7 9 12 Tactical Retreats 17 | . . . . 2 . 2 . . . 1 1 6 5 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Pro Fac Res Res Traps Triggered 14 | . . . . . 1 . . . . . 2 4 7 Indirectly 2 | . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Pro Fac Res Res Machines Disabled 13 | . 1 . 1 6 . 1 . . . . 1 2 1 Max in Single Turn 1 | . 1 . 1 1 . 1 . . . . 1 1 1 Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Pro Fac Res Res Machines Accessed 62 | . 9 . 1 14 5 13 3 . . 1 3 8 5 Terminals 41 | . 6 . 1 9 2 10 2 . . 1 1 4 5 Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 5 | . 1 . . 2 . . 1 . . . . 1 . Recycling Units 8 | . 2 . . . 2 1 . . . . 2 1 . Scanalyzers 4 | . . . . 2 . 1 . . . . . 1 . Garrison Access 3 | . . . . 1 1 . . . . . . 1 . Total Hacks 208 | . 20 . 8 45 9 55 16 . . 2 8 30 15 Successful 112 | . 12 . 3 28 3 28 9 . . 2 3 15 9 Failed 93 | . 8 . 5 16 6 26 7 . . . 5 14 6 Catastrophic 14 | . 1 . . . 2 4 1 . . . 2 1 3 Database Lockouts 3 | . . . . 1 . 1 . . . . . 1 . Manual 114 | . 7 . 6 19 8 29 7 . . . 8 17 13 Terminals 146 | . 13 . 8 31 4 46 8 . . 2 2 17 15 Fabricators 3 | . . . . . . 3 . . . . . . . Repair Stations 21 | . 2 . . 8 . . 8 . . . . 3 . Recycling Units 23 | . 5 . . . 4 2 . . . . 6 6 . Scanalyzers 10 | . . . . 4 . 4 . . . . . 2 . Garrison Access 5 | . . . . 2 1 . . . . . . 2 . Terminal Hacks 35 | . 6 . . 9 . 11 . . . 2 . 4 3 Record 2 | . . . . . . . . . . 2 . . . Robot Analysis 4 | . 2 . . 1 . 1 . . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . . . Level Access Points 3 | . . . . . . 1 . . . . . 1 1 Branch Access Points 2 | . . . . . . . . . . . . 1 1 Emergency Access Points 1 | . . . . . . 1 . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . Alert Level 2 | . . . . 2 . . . . . . . . . Unreport Threat 6 | . . . . 3 . 2 . . . . . 1 . Locate Traps 7 | . 2 . . . . 3 . . . . . 1 1 Surveillance Status 1 | . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . 1 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 14 | . 2 . . 5 . . 6 . . . . 1 . Scan Component 8 | . 1 . . 3 . . 3 . . . . 1 . Repair 6 | . 1 . . 2 . . 3 . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . . 1 . Retrieve Components 3 | . 2 . . . . . . . . . . 1 . Scanalyzer 6 | . . . . 4 . 1 . . . . . 1 . Insert Component 3 | . . . . 3 . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . Retrieve Study 2 | . . . . . . 1 . . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 53 | . 2 . 3 9 3 16 3 . . . 3 8 6 Terminals 45 | . . . 3 9 2 15 3 . . . 2 5 6 Assimilate 1 | . . . . . . 1 . . . . . . . Botnet 24 | . . . 1 3 2 8 2 . . . 1 3 4 Operators 1 | . . . 1 . . . . . . . . . . Skim 19 | . . . 1 6 . 6 1 . . . 1 2 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . 1 1 . . . . 1 3 . Monitor 1 | . . . . . 1 . . . . . . . . Reject 2 | . 1 . . . . . . . . . . 1 . Recyclers 4 | . 1 . . . . 1 . . . . 1 1 . Mask 1 | . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . 3 . 2 . . . . . . . Used 2 | . . . . 1 . 1 . . . . . . . Hacking Detections 56 | . 7 . 1 11 5 13 3 . . . 3 8 5 Full Trace Events 3 | . . . . 1 . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . 1 . . . . . 1 . Parts Repaired 6 | . 1 . . 2 . . 3 . . . . . . Time 260 | . 32 . . 82 . . 146 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 11 | . 10 . . . . . . . . . . 1 . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Pro Fac Res Res Total Allies 4 | . . 3 . . . . . . . . 1 . . Largest Group 3 | . . 3 3 2 . . . . . . . . . Highest-Rated Group 40 | . . 40 40 32 . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 54 | . . . 21 32 . . . . . . 1 . . Total Damage 717 | . . . 242 434 . . . . . . 41 . . Kills 10 | . . . 5 5 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Pro Fac Res Res Active Infowar (turns) 5737 | . . . . . 763 910 476 113 75 1112 778 708 802 Optics 878 | . . . . . 763 . . . . . . . 115 IFF 2727 | . . . . . . . 475 113 75 1112 265 . 687 Machine Analysis 4172 | . . . . . . 910 476 113 75 1112 778 708 . Robot Analysis Total 4 | . 2 . . 1 . 1 . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Pro Fac Res Res Turns Passed 10655 | 97 1289 930 446 1489 922 911 476 113 75 1112 778 1030 987 Spaces Moved 6483 | 53 739 476 213 881 435 631 189 61 45 614 347 988 811 Core 395 | 33 . . . . . . 2 . . . . 198 162 Treads 1280 | . . . . . . . 27 61 45 614 347 186 . Legs 3555 | 20 739 476 213 881 435 631 160 . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 1253 | . . . . . . . . . . . . 604 649 Flight . | . . . . . . . . . . . . . . Fastest Speed 33 | 50 120 190 120 126 126 115 115 170 170 170 170 33 43 Average Speed 132 | 163 141 190 180 130 174 117 148 170 170 170 170 74 84 Slowest Speed 1150 | 200 190 190 190 193 200 125 1150 170 170 170 170 170 121 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 97 95 25 84 16 22 6 15 9 80 13 36 24 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 . 1 . 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . . . . . . . 1 . . . Spaces Dug 1 | . . . . . . 1 . . . . . . . Terrain Destroyed 175 | . 30 9 9 28 . 4 . . . 25 6 63 1 Melee . | . . . . . . . . . . . . . . Projectile 20 | . . . . . . 4 . . . . 6 9 1 AOE 155 | . 30 9 9 28 . . . . . 25 . 54 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp War Pro Fac Res Res Total 7745 | 60 879 493 251 1089 508 717 368 64 44 642 457 1168 1005 Wait 435 | . 49 . 11 93 14 30 146 1 . 1 48 17 25 Move 6470 | 52 738 475 212 880 434 630 188 60 44 613 346 987 811 Hop . | . . . . . . . . . . . . . . Pick Up 100 | 2 14 4 4 18 6 7 6 . . 1 6 17 15 Fast Attach 75 | 6 3 3 3 3 . 1 6 . . 2 4 32 12 Attach 67 | . 3 . 2 6 6 3 4 . . 2 9 20 12 Detach 17 | . 2 . 3 . 1 . . . . . 1 4 6 Swap 29 | . 6 2 . 6 1 2 1 . . 2 . 2 7 Drop 89 | . 8 4 3 21 5 6 9 . . . 4 10 19 Fire 395 | . 56 5 13 62 41 37 8 3 . 21 38 52 59 Melee . | . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . 1 5 Kick 1 | . . . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . . . . . . . 26 34 Rewire 1 | . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Sto / [*Low]) -6/Factory (discovered 5 exits: *Fac x4 / Low) -5/Factory (discovered 2 exits: [*Upp] / Ext) -5/Upper Caves (discovered 2 exits: Upp / [*War]) -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 5 exits: Acc x3 / Tes x2) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 11) 317 | -10/Materials | Build established: Mutant 814 | -10/Materials | Discovered new exit (range 5) 1056 | -10/Materials | Discovered new exit (range 5) 1084 | -10/Materials | Build established: Scavenger-Mutant 1220 | -10/Materials | Repaired Particle Gun? 1299 | -10/Materials | Discovered new exit (range 8) 1387 | -10/Materials | Entered Mines 1422 | -10/Mines | Learned Materials terminal intel 1456 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1546 | -10/Mines | Learned Materials stockpile data 1623 | -10/Mines | Learned location of Storage (-7) 1713 | -10/Mines | Discovered new exit (range 10) 1760 | -10/Mines | Discovered new exit (range 4) 1804 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2201 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2201 | -10/Mines | Discovered new exit (range 5) 2317 | -10/Mines | Entered Materials 2317 | -9/Materials | Accompanied by 3 allies 2317 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2319 | -9/Materials | Loaded intel: 12 terminal locations 2657 | -9/Materials | Build established: Scavenger-Gunner 2668 | -9/Materials | Discovered new exit (range 16) 2763 | -9/Materials | Entered another Materials area 2763 | -8/Materials | Accompanied by 2 allies 2763 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2938 | -8/Materials | Central database locked down 3073 | -8/Materials | Build established: Gunner 3110 | -8/Materials | Discovered new exit (range 4) 3435 | -8/Materials | Identified exit to Factory 3493 | -8/Materials | Learned location of 1 exit from Extension 3541 | -8/Materials | Learned Storage emergency access door positions 3578 | -8/Materials | Learned location of 1 exit from Extension 3606 | -8/Materials | Destroyed 8 combat bots 3624 | -8/Materials | Learned Factory emergency access door positions 3650 | -8/Materials | Learned 2 Lower Caves zone layouts 3677 | -8/Materials | Learned location of 2 exits from Lower Caves 3715 | -8/Materials | Learned Factory recycling unit intel 3964 | -8/Materials | Repaired Broken Cooling System 4134 | -8/Materials | Repaired Titanium Leg 4252 | -8/Materials | Entered Factory 4252 | -7/Factory | Evolved 2 slots: Utility x2 4253 | -7/Factory | Identified exit to Storage 4255 | -7/Factory | Loaded intel: 6 recycling unit locations 4563 | -7/Factory | Build established: Skirmisher 5169 | -7/Factory | Discovered new exit (range 4) 5172 | -7/Factory | Discovered new exit (range 9) 5174 | -7/Factory | Entered another Factory area 5174 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5433 | -6/Factory | Central database locked down 5460 | -6/Factory | Build established: Hacker-Skirmisher 5518 | -6/Factory | Identified exit to Factory 5630 | -6/Factory | Learned location of 1 exit from Cetus 5695 | -6/Factory | Learned location of 2 exits from Lower Caves 5797 | -6/Factory | Identified exit to Lower Caves 5829 | -6/Factory | Garrison activated, responded to threat 5835 | -6/Factory | Learned Extension emergency access door positions 5882 | -6/Factory | Learned 2 Extension zone layouts 5938 | -6/Factory | Learned 4 Upper Caves zone layouts 6085 | -6/Factory | Entered another Factory area 6085 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6086 | -5/Factory | Identified exit to Extension 6198 | -5/Factory | Repaired Rnf. Deuterium Engine 6231 | -5/Factory | Repaired Cooling System 6303 | -5/Factory | Repaired Cld. Pulse Rifle 6541 | -5/Factory | Discovered new exit (range 9) 6561 | -5/Factory | Entered Upper Caves 6562 | -5/Upper Caves | Identified exit to Upper Caves 6672 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 6674 | -5/Upper Caves | Entered Warlord 6736 | -5/Warlord | Discovered new exit (range 9) 6749 | -5/Warlord | Entered Proximity Caves 7182 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7635 | -4/Proximity Caves | Learned location of 1 exit from Research 7715 | -4/Proximity Caves | Spotted B-86 Titan 7855 | -4/Proximity Caves | Discovered new exit (range 3) 7861 | -4/Proximity Caves | Entered Factory 7861 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8088 | -4/Factory | Spotted B-86 Titan 8204 | -4/Factory | Allied Derelicts emerged from ambush trap array 8299 | -4/Factory | Lost 3 allies 8549 | -4/Factory | Lost 7 parts (2p2n3w) 8550 | -4/Factory | Spotted B-86 Titan 8627 | -4/Factory | Discovered new exit (range 8) 8639 | -4/Factory | Entered Research 8639 | -3/Research | Evolved 2 slots: Propulsion x2 8640 | -3/Research | Identified exit to Quarantine 8762 | -3/Research | Build established: Hacker-Gunner 9115 | -3/Research | Found Prototype Launcher 9317 | -3/Research | Identified Adv. Micro-nuke Launcher 9347 | -3/Research | Released all parts (9) 9378 | -3/Research | Lost 20 parts (4p6n5u5w) 9415 | -3/Research | Core integrity fell below 50% 9421 | -3/Research | Spotted B-86 Titan 9446 | -3/Research | Watched by a mysterious "MATRIX" hacker 9479 | -3/Research | Found Gamma Bomb Array 9536 | -3/Research | Identified exit to Research 9556 | -3/Research | Central database locked down 9604 | -3/Research | Core integrity fell below 20% 9669 | -3/Research | Entered another Research area 9669 | -2/Research | Evolved 2 slots: Utility x2 9971 | -2/Research | Identified exit to Testing 9971 | -2/Research | Identified exit to Access 10177 | -2/Research | Garrison activated, responded to threat 10388 | -2/Research | Lost 7 parts (3p2n1u1w) 10425 | -2/Research | Build established: Scavenger-Gunner 10528 | -2/Research | System corruption reached 10% 10543 | -2/Research | Garrison activated, responded to threat 10566 | -2/Research | Released all parts (15) 10597 | -2/Research | Lost 7 parts (5n2w) 10604 | -2/Research | Spotted B-90 Cyclops 10610 | -2/Research | Core integrity fell below 50% 10636 | -2/Research | Core integrity fell below 20% 10656 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 10571_ K-01 Serf collects debris. 10573_ Slug penetrates Subatomic Condenser. 10574_ K-01 Serf collects debris. 10579_ K-01 Serf destroyed. 10582_ K-01 Serf collects debris. 10583_ Triggered Segregator Trap. 10583_ Arcs of energy rise from the floor. 10583_ Door malfunctions. 10585_ Slug penetrates Wall. 10585_ Slammed into Y-72 Warden. 10593_ Slammed into S-43 Plague. 10593_ Slug penetrates Wall. 10599_ Slammed into R-10 Processor. 10607_