Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.06 @ 13:23:13 Player: Olga Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (3) 15 Value Destroyed (60) 60 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1875 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 550/550 Matter 290/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Visual Processing Unit Terrain Scan Processor > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Ion Engine Ion Engine Small Storage Unit Terrain Scan Processor Small Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Visual Processing Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Small Storage Unit Small Laser [Rating: 6] Favorites ----------- Power None Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 2 | . . 1 1 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | . . 1 1 Device . | . . . . Storage . | . . . . Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon . | . . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 3 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 3 | . . 3 . To Critical Strikes . | . . . . Average Slot Usage (%) 42 | . 57 45 25 Leg 15 | . 28 18 . Processor 9 | . . 11 16 Ballistic Gun 17 | . 28 16 9 Naked Turns . | . . . . Heaviest Build 13 | 13 3 3 1 Greatest Support 20 | 20 3 20 3 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 5 5 Average Capacity 5 | . 5 5 5 Most Carried 7 | . 7 5 5 Average Carried 4 | . 4 4 5 Final Capacity 8 | 8 5 5 5 Final Carried 6 | 6 4 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 200 | 200 . . . Remotely . | . . . . Salvage Created 12 | . . 12 . Parts 3 | . . 3 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 3 | . . 3 . AOE 3 | . . 3 . Classes Destroyed 1 | . . 1 . Swarmer 3 | . . 3 . Best Kill Streak 3 | . . 3 . Combat Bots Only 3 | . . 3 . Max Kills in Single Turn 3 | . . 3 . Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 581 | . 153 428 . Core 211 | . 53 158 . Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 78 60 . Volleys Fired . | . . . . Largest . | . . . . Hottest . | . . . . Shots Fired . | . . . . Gun . | . . . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak . | . . . . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots . | . . . . Core Hits 4 | . 1 3 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 522 | . 8 514 . Guns . | . . . . Cannons . | . . . . Explosions 489 | . . 489 . Melee . | . . . . Ramming 33 | . 8 25 . Kinetic . | . . . . Thermal 489 | . . 489 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 11 | . 4 7 . Shots . | . . . . Rammed 4 | . 2 2 . Targets Rammed 12 | . 2 10 . Kicked 8 | . . 8 . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 210 | . 81 129 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 250 | . . 250 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 399 | . 78 399 183 Initial 168 | . . 32 168 Average 158 | . 31 221 181 Maximum Alert Level 1 | . . 1 . Low Security (%) 75 | . 100 44 100 Level 1 24 | . . 55 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 2 . Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 9 17 2 Peak Tracking Total 13 | . 7 13 2 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 3 | . . 3 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 3 2 2 Terminals 7 | . 3 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 32 | . 15 9 8 Successful 12 | . 6 2 4 Failed 19 | . 8 7 4 Catastrophic 4 | . 2 1 1 Database Lockouts 1 | . 1 . . Manual 32 | . 15 9 8 Terminals 32 | . 15 9 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 4 . 2 Robot Analysis 1 | . 1 . . Level Access Points 1 | . 1 . . Terminal Index 2 | . 1 . 1 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 2 2 2 Terminals 6 | . 2 2 2 Botnet 5 | . 2 1 2 Detonate 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 2 2 Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 271 | . 73 120 78 Spaces Moved 499 | 1 135 211 152 Core 497 | . 135 210 152 Treads . | . . . . Legs 2 | 1 . 1 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 120 50 50 50 Average Speed 50 | 120 50 50 50 Slowest Speed 120 | 120 50 120 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 30 30 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 29 | . . 29 . Melee . | . . . . Projectile . | . . . . AOE 29 | . . 29 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 517 | . 142 222 153 Wait . | . . . . Move 496 | . 134 210 152 Hop . | . . . . Pick Up 1 | . . 1 . Fast Attach 2 | . . 1 1 Attach . | . . . . Detach 2 | . 2 . . Swap . | . . . . Drop 4 | . 4 . . Fire . | . . . . Melee . | . . . . Ram 4 | . 2 2 . Kick 8 | . . 8 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Central database locked down 68 | -10/Materials | Discovered new exit (range 10) 70 | -10/Materials | Identified exit to Materials 74 | -10/Materials | Entered another Materials area 74 | -9/Materials | Evolved 2 slots: Utility x2 154 | -9/Materials | Discovered new exit (range 15) 192 | -9/Materials | Discovered new exit (range 4) 194 | -9/Materials | Entered another Materials area 194 | -8/Materials | Evolved 2 slots: Utility x2 218 | -8/Materials | Lost 3 parts (2n1w) 272 | -8/Materials | Self-destructed Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Index(Terminals) Found 12 terminals. Downloaded coordinate data. 00202_ Acquired Terrain Scan Processor. 00206_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Layout(Zone) Retrieving Zone 2O layout... Downloaded map data. 00244_ K-01 Serf collects debris. 00272_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 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[ ? ?????????????# ??" #????????# #? | | ???###?###?????????????# ??? #????????# """ #? | | ????????????????????????# ??? #????????# """ #? | | ???????????????????????????????????????# """ #? | | ???????????????????????????????????????# ??? #? | | ???????????????????????????????????????# ????? #? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetHellfireBlaster Manual? 0 Play Time 00:07:30 Cumulative 205.7 hours Start 2022.05.06 @ 13:17:10 End 2022.05.06 @ 13:23:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 307 Adventurer 0 Explorer 3 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8864552-f479-42df-bd98-7e7aa10c0869