Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.12 @ 09:01:53 Player: PerrySimm Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (75) 375 Value Destroyed (3131) 3131 Prototype IDs (15) 300 Alien Tech Used (2) 400 Bonus (2011) 2011 TOTAL SCORE: 12317 Bonus ------- High Alert Combat Kills 330 Follower Combat Kills 181 Entered DSFs 1000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 64/300 Energy 285/300 System Corruption 7% Temperature Cool (0) Movement Walking (140) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Heavy Armored Exoskeleton > --- UTILITY (8) ------ Compact Battery Advanced Visual Processing Unit Spectral Analyzer > --- WEAPON (3) ------- Advanced Concussive RPG > --- INVENTORY (5) ---- Light Antimatter Reactor Particle Reactor Flexi-carbon Leg Small Storage Unit EM Disruption Field Peak State ------------ > --- POWER ------------ Light Fission Core Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Improved Gravmag System Gyrokinetic Inverter Combat Gravmag System > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Experimental Signal Interpreter Improved Melee Analysis Suite Phase Armor Advanced Hacking Suite > --- WEAPON ----------- Nova Cannon Hypervelocity Coil Gun Hellfire Missile Launcher > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Small Storage Unit EM Disruption Field Subatomic Replicator [Rating: 134] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Improved Linear Gravjet Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Core Shielding Artifact Phase Armor Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Slots Evolved 14 | . . . . . 4 2 . 2 2 . 2 2 . Power 2 | . . . . . . . . . 1 . . 1 . Propulsion 5 | . . . . . 2 1 . 1 . . 1 . . Utility 6 | . . . . . 2 1 . 1 . . 1 1 . Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 125 | 6 3 3 5 . 14 2 1 13 1 3 13 11 50 Power 22 | 1 2 . 1 . . . . 2 . 1 1 1 13 Engine 6 | 1 2 . 1 . . . . . . 1 1 . . Core 2 | . . . . . . . . 1 . . . . 1 Reactor 14 | . . . . . . . . 1 . . . 1 12 Propulsion 38 | 2 . . 1 . 7 . 1 5 . . 4 5 13 Treads 1 | . . . . . . . 1 . . . . . . Leg 19 | 2 . . 1 . 4 . . . . . . . 12 Wheel . | . . . . . . . . . . . . . . Hover 18 | . . . . . 3 . . 5 . . 4 5 1 Flight . | . . . . . . . . . . . . . . Utility 25 | 1 . 1 . . 2 1 . 3 . 1 5 1 10 Device 9 | . . . . . . . . 1 . . 2 1 5 Storage 3 | 1 . . . . . . . . . . . . 2 Processor 7 | . . . . . 1 . . 1 . 1 2 . 2 Hackware 2 | . . . . . . . . 1 . . 1 . . Protection 3 | . . 1 . . 1 1 . . . . . . . Artifact 1 | . . . . . . . . . . . . . 1 Weapon 40 | 2 1 2 3 . 5 1 . 3 1 1 3 4 14 Energy Gun 4 | 1 . . . . . . . 1 1 . . . 1 Energy Cannon 3 | . . . . . . . . . . . . 2 1 Ballistic Gun 10 | 1 1 1 1 . 4 . . . . 1 . . 1 Ballistic Cannon 1 | . . 1 . . . . . . . . . . . Launcher 12 | . . . 1 . . . . 1 . . . 2 8 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 10 | . . . 1 . 1 1 . 1 . . 3 . 3 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 2 . . . . . . . 6 Parts Lost 43 | . . . . . . . . 2 . . 1 5 35 Power 7 | . . . . . . . . 1 . . . . 6 Propulsion 16 | . . . . . . . . . . . . 2 14 Utility 11 | . . . . . . . . 1 . . 1 1 8 Weapon 9 | . . . . . . . . . . . . 2 7 Highest Loss Streak 8 | . . . . . . . . 2 . . 1 4 8 To Critical Strikes 4 | . . . . . . . . . . . . . 4 Average Slot Usage (%) 87 | . 85 86 100 100 84 88 94 92 85 90 93 84 67 Engine 8 | . 14 14 14 14 9 7 7 4 . . 5 4 . Core 1 | . . . . . . . . . 5 5 5 4 2 Reactor 1 | . . . . . . . . 1 . . . 2 7 Leg 17 | . 28 28 28 28 21 7 7 2 . . . . 9 Hover 10 | . . . . . 13 23 23 28 35 35 36 30 12 Device 2 | . . . . . . . . 2 5 4 1 10 5 Storage 9 | . 14 14 14 14 9 7 7 6 5 5 5 4 4 Processor 4 | . . . . . 3 7 7 9 5 7 10 9 10 Hackware 1 | . . . . . . . . 2 5 5 8 5 2 Protection 7 | . . 1 14 14 9 19 23 13 5 5 4 . . Ballistic Gun 8 | . 19 26 8 . 15 10 7 6 5 5 2 . 1 Ballistic Cannon 2 | . . 1 10 . . . . . . . . . . Launcher 2 | . . . 3 14 . . . . . . . . 1 Slashing Weapon 4 | . . . 5 14 1 4 7 5 . . 6 5 2 Peak Build Rating 134 | 6 6 8 16 16 34 39 43 65 66 74 98 111 134 Average Rating 41 | 5 6 6 12 16 27 36 40 53 62 67 88 100 93 On Entrance 40 | . 6 6 8 16 16 34 39 43 60 66 69 98 111 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 110 | 12 14 13 15 15 20 26 26 30 31 40 40 62 110 Greatest Support 130 | 20 20 20 25 25 45 24 24 58 58 38 75 76 130 Greatest Overweight (x) 10 | . . . . . 1 1 1 1 . 1 . 1 10 Average Overweight (x) . | . . . . . . . 1 . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 3 8 8 8 8 8 8 8 8 7 8 8 8 8 Average Carried 7 | 2 5 7 7 8 7 7 8 7 7 7 7 5 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 3 8 8 8 8 8 8 8 7 7 8 6 5 5 Class Distribution -------------------- 59% | Mutant 10% | Derelict-Mutant 8% | Hacker-Mutant 7% | Hacker-Sprinter 4% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Hacker-Tank | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Matter Collected 2061 | 234 98 34 70 10 249 . 1 250 . . 182 32 901 Remotely . | . . . . . . . . . . . . . . Salvage Created 3160 | . 212 13 180 . 239 . . 375 . 52 271 93 1725 Parts 133 | . 18 4 2 . 19 . . 14 . 4 15 4 53 Haulers Intercepted 1 | . . . . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Combat Hostiles Destroyed 57 | . 7 1 2 . 9 . . 9 . 1 3 4 21 Melee 14 | . . . 2 . . . . 3 . . 2 1 6 Guns 23 | . 7 1 . . 9 . . 3 . 1 1 . 1 Cannons 1 | . . . . . . . . . . . . . 1 AOE 19 | . . . . . . . . 3 . . . 3 13 Classes Destroyed 12 | . 2 . 1 . 2 . . . . 1 1 . 5 Worker 3 | . . . . . . . . . . . 1 . 2 Builder 2 | . . . . . . . . . . . . . 2 Hauler 1 | . . . . . . . . . . . . . 1 Recycler 5 | . . . . . . . . . . . . . 5 Watcher 4 | . . . . . 1 . . 1 . . 1 . 1 Swarmer 24 | . 3 1 . . 7 . . 4 . . . 4 5 Grunt 18 | . 4 . . . . . . 4 . . 2 . 8 Researcher 3 | . . . . . . . . . . . . . 3 Sentry 4 | . . . . . 2 . . 1 . . 1 . . Specialist 1 | . . . . . . . . . . 1 . . . Hunter 7 | . . . 2 . . . . . . . . . 5 Programmer 3 | . . . . . . . . . . . . . 3 Best Kill Streak 14 | . 3 1 2 . 4 . . 5 . 1 3 4 14 Combat Bots Only 6 | . 3 1 2 . 4 . . 5 . 1 2 4 6 Max Kills in Single Turn 3 | . 1 1 1 . 1 . . 2 . 1 2 2 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . 2 2 Melee 1 | . . . 1 . . . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Hostile Shots Fired 944 | . 36 6 . 2 32 . 2 89 . 23 20 21 713 Missed 332 | . 9 3 . . 7 . 1 35 . 11 3 11 252 Damage Taken 7983 | . 211 17 . 29 188 . 51 551 . 211 273 413 6039 Core 1588 | . 39 . . 15 23 . . 80 . 45 83 . 1303 Absorbed by Shields 9 | . . . . . . . . . . 9 . . . Redirected to Core 451 | . . . . . . . . . . . . . 451 Redirected to Shielding 38 | . . . . 3 4 . . 15 . 10 6 . . Ignored by Resistances 2236 | . 70 6 . 9 59 . 13 161 . 63 80 46 1729 Core Remaining (%) 92 | 100 . . . 78 95 . 100 90 . 95 92 . . Volleys Fired 93 | . 16 2 2 . 18 . . 12 . 1 3 2 37 Largest 3 | . 2 2 1 . 2 . . 2 . 3 3 2 2 Hottest 180 | . 70 40 30 . 53 . . 108 . 173 180 60 176 Shots Fired 160 | . 32 4 2 . 36 . . 16 . 3 8 5 54 Gun 115 | . 32 4 . . 36 . . 13 . 3 8 . 19 Cannon 17 | . . . . . . . . . . . . 1 16 Launcher 28 | . . . 2 . . . . 3 . . . 4 19 Special . | . . . . . . . . . . . . . . Kinetic 84 | . 16 4 . . 36 . . 9 . 1 3 . 15 Thermal 43 | . 16 . . . . . . 4 . 1 2 . 20 Explosive 28 | . . . 2 . . . . 3 . . . 4 19 Electromagnetic 5 | . . . . . . . . . . 1 3 1 . Robot Hit Streak 17 | . 17 6 . . 10 . . 7 . 12 11 13 8 Robot Miss Streak 3 | . 2 . . . 2 . . 1 . . 1 1 3 Penetration Max 2 | . . . . . . . . . . . 2 . 1 Secondary Targets 2 | . . 1 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . Shots Hit Robots 187 | . 24 4 10 . 25 . . 28 . 3 17 4 72 Core Hits 144 | . 13 1 7 . 12 . . 26 . 3 13 7 62 Critical Kills 7 | . . . . . . . . . . 1 3 . 3 Critical Parts Destroyed 2 | . . . . . . . . . . . 1 . 1 Critical Strikes 30 | . 2 . . . . . . 1 . 1 8 . 18 Burn 2 | . 2 . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 Destroy 8 | . . . . . . . . . . 1 4 . 3 Sever 19 | . . . . . . . . 1 . . 4 . 14 Melee Attacks 114 | . . . 15 . 1 2 . 23 . . 12 9 52 Impact . | . . . . . . . . . . . . . . Slashing 114 | . . . 15 . 1 2 . 23 . . 12 9 52 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 9 | . . . 7 . . . . . . . . . 2 Combat Hostiles 7 | . . . 7 . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . 3 . 5 Damage Inflicted 8909 | . 308 43 811 . 438 . . 1054 . 65 400 261 5529 Guns 1344 | . 308 43 . . 438 . . 231 . 65 138 . 121 Cannons 412 | . . . . . . . . . . . . . 412 Explosions 4148 | . . . 82 . . . . 287 . . . 205 3574 Melee 3005 | . . . 729 . . . . 536 . . 262 56 1422 Ramming . | . . . . . . . . . . . . . . Kinetic 895 | . 130 43 . . 438 . . 153 . 17 44 . 70 Thermal 820 | . 178 . . . . . . 78 . 34 67 . 463 Explosive 4148 | . . . 82 . . . . 287 . . . 205 3574 Electromagnetic 41 | . . . . . . . . . . 14 27 . . Impact . | . . . . . . . . . . . . . . Slashing 3005 | . . . 729 . . . . 536 . . 262 56 1422 Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 1 . . . . . . 3 7 Average Corruption 4 | . . . . . 1 . . . . . . 3 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 31 | . . . . . . . . . . . . 6 25 Message Errors 6 | . . . . . . . . . . . . 1 5 Matter Fused 11 | . . . . . . . . . . . . 1 10 Heat Flow Errors 2 | . . . . . . . . . . . . 1 1 Energy Discharges 3 | . . . . . . . . . . . . 2 1 Parts Rejected 2 | . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . 1 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 427 | . . . 93 . . . . 30 . . . . 304 Projectiles 45 | . . . . . . . . . . . . . 45 Explosions 226 | . . . . . . . . . . . . . 226 Melee 156 | . . . 93 . . . . 30 . . . . 33 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 59 | . . . . . . . . . . . . . 59 Shots 1 | . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 480 | . 117 . . . 32 . . 161 . 30 480 152 402 Average Temperature 108 | . 47 . . . 13 . . 55 . 20 170 41 141 Received Heat Transfer 1117 | . 102 . . . 27 . . 132 . 12 54 . 790 Effects 11 | . . . . . . . . . . . 11 . . Shutdowns 4 | . . . . . . . . . . . 4 . . Energy Bleed 2 | . . . . . . . . . . . 2 . . Interference 2 | . . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . 1 . . Damage (major) 2 | . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . 1 . . . 1 . . . . 1 . . 1 Heat Transferred 1584 | . 666 . . . . . . 175 . 75 150 . 518 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Peak Influence 801 | . 199 154 . . 302 133 96 218 34 70 171 185 801 Initial 117 | . . 65 . . . 117 81 43 30 20 31 77 90 Average 189 | . 114 72 . . 152 120 81 75 32 43 90 136 506 Maximum Alert Level 3 | . . . . . 1 . . 1 . . . . 3 Low Security (%) 74 | 100 100 100 . 100 83 100 100 97 100 100 100 100 7 Level 1 8 | . . . . . 16 . . 2 . . . . 27 Level 2 11 | . . . . . . . . . . . . . 46 Level 3 4 | . . . . . . . . . . . . . 18 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . . . . . . 1 . . . 1 2 2 13 Investigation 7 | . . . . . . 1 . . . . . 2 4 Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 8 | . . . . . . . . . . 1 2 . 5 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Distress Signals 3 | . 2 . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 110 | . 9 3 . 2 12 . 1 11 . 7 6 5 54 Peak Tracking Total 8 | . 4 3 . 2 5 . 1 4 . 5 2 5 8 Tactical Retreats 10 | . . . . 1 1 . 1 1 . 1 . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Traps Triggered 12 | . . . . . 2 . . . . 3 . 2 5 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Machines Disabled 8 | . . . . . . . . . . . 1 . 7 Max in Single Turn 1 | . . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Machines Accessed 34 | . 2 . 4 . 4 2 . 3 1 . 6 4 8 Terminals 23 | . 2 . . . 4 2 . 2 1 . 2 2 8 Fabricators 2 | . . . . . . . . 1 . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 2 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 1 . Total Hacks 124 | . 7 . 49 . 12 5 . 4 4 . 18 8 17 Successful 79 | . 3 . 49 . 5 2 . 2 1 . 6 4 7 Failed 45 | . 4 . . . 7 3 . 2 3 . 12 4 10 Catastrophic 10 | . 1 . . . 3 1 . . . . 2 . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 28 | . 2 . 1 . 10 . . 2 . . 3 3 7 Terminals 62 | . 7 . . . 12 5 . 3 4 . 10 4 17 Fabricators 2 | . . . . . . . . 1 . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . 4 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . 3 3 . Terminal Hacks 72 | . 3 . 49 . 4 2 . 1 1 . 3 2 7 Record 58 | . . . 49 . 1 . . . . . 2 1 5 Robot Analysis 1 | . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . Open DSF 3 | . . . . . . 1 . 1 1 . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . Branch Access Points 4 | . 1 . . . . 1 . . . . 1 . 1 Zone Layout 3 | . . . . . 2 . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . 1 . . 1 . . Network Status 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 2 1 . Report Inventory 2 | . . . . . . . . . . . 1 1 . Retrieve Components 1 | . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 . . . . . . 1 . Terminals 1 | . . . . . 1 . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . 2 . . . 4 1 . 1 1 . 5 4 8 Full Trace Events 6 | . . . . . . 1 . . . . . 1 4 Feedback Events 2 | . . . . . . . . . . . . . 2 Corruption 2 | . . . . . . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . 7 Parts Built 2 | . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . Time 117 | . . . . . . . . 117 . . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Total Allies 5 | . . 2 . 1 . . . . . . . 2 . Largest Group 2 | . . 2 2 1 1 . . . . . . 2 2 Highest-Rated Group 112 | . . 46 46 31 31 . . . . . . 112 112 Highest-Rated Ally 56 | . . 31 31 31 31 . . . . . . 56 56 Total Orders 14 | . . . . . . . . 4 . . . . 10 EXPLORE 14 | . . . . . . . . 4 . . . . 10 Ally Attacks 26 | . . 2 . . 10 . . . . . . . 14 Total Damage 691 | . . 41 . . 126 . . . . . . . 524 Kills 7 | . . 2 . . 1 . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Robot Analysis Total 1 | . . . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches 15 | . . . . . . . . 4 . . . . 11 Drone Recoveries 10 | . . . . . . . . 2 . . . . 8 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Turns Passed 4926 | 315 205 659 1132 209 311 100 37 437 19 59 215 249 979 Spaces Moved 4045 | 107 108 494 901 171 231 122 31 389 45 57 426 326 637 Core 24 | 17 . . . . . . . . . . . . 7 Treads . | . . . . . . . . . . . . . . Legs 2096 | 90 108 494 901 171 51 . . . . . . . 281 Wheels . | . . . . . . . . . . . . . . Hover 1925 | . . . . . 180 122 31 389 45 57 426 326 349 Flight . | . . . . . . . . . . . . . . Fastest Speed 27 | 50 120 120 120 120 52 52 112 30 31 35 27 30 35 Average Speed 92 | 108 120 120 120 120 81 73 117 74 31 44 30 58 101 Slowest Speed 550 | 120 120 120 120 120 140 112 132 132 35 102 33 106 550 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 37 | 8 26 87 93 49 29 6 41 12 1 73 14 10 73 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 5 | . 1 . . . 1 1 . 1 1 . . . . Unknown Exits Taken 6 | 1 . 1 1 1 . . . . . . 1 1 . Scrap Searched 4 | . . 2 . 2 . . . . . . . . . Spaces Dug 18 | . . . 7 . 1 2 . 2 . . . 1 5 Terrain Destroyed 244 | . . . 7 . 1 2 . 7 . . . 11 216 Melee 8 | . . . 1 . 1 2 . 2 . . . 1 1 Projectile 5 | . . . . . . . . . . . . . 5 AOE 231 | . . . 6 . . . . 5 . . . 10 210 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res Qua Total 4925 | 302 152 557 935 175 329 130 31 494 48 86 492 367 827 Wait 425 | 187 16 55 5 5 53 . . 41 3 . 30 16 14 Move 4032 | 106 107 493 900 170 230 121 30 388 44 56 425 325 637 Hop . | . . . . . . . . . . . . . . Pick Up 44 | 3 6 1 2 . 2 3 . 4 . 1 4 2 16 Fast Attach 79 | 6 1 2 3 . 11 1 1 8 1 3 6 5 31 Attach 30 | . . . . . 1 . . 2 . . 5 6 16 Detach 10 | . . . . . 2 . . . . . . 3 5 Swap 17 | . 2 1 2 . 2 1 . 3 . . 2 . 4 Drop 50 | . 4 3 6 . 9 2 . 10 . 1 8 . 7 Fire 93 | . 16 2 2 . 18 . . 12 . 1 3 2 37 Melee 105 | . . . 15 . 1 2 . 23 . . 9 8 47 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . 3 . 24 . . 12 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Low x2 / DSF) -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research -3/Quarantine History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 316 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 328 | -10/Materials | Identified exit to Materials 414 | -10/Materials | Identified exit to Mines 521 | -10/Materials | Entered Mines 575 | -10/Mines | Discovered exit to Materials (range 8) 952 | -10/Mines | Learned 2 Materials zone layouts 963 | -10/Mines | Found a hidden stash of uninstalled traps 1093 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1157 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1157 | -10/Mines | Discovered new exit (range 5) 1180 | -10/Mines | Entered Exiles 1180 | -10/Exiles | Found Exiles lab destroyed 1180 | -10/Exiles | Accompanied by 2 allies 1202 | -10/Exiles | Discovered new exit (range 15) 1210 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1313 | -10/Exiles | Learned location of Zion (-7) 1409 | -10/Exiles | Discovered new exit (range 14) 1811 | -10/Exiles | Build established: Derelict-Mutant 2306 | -10/Exiles | Build established: Mutant 2312 | -10/Exiles | Entered Mines 2418 | -9/Mines | Assembled infested the area 2423 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2447 | -9/Mines | Learned Materials emergency access door positions 2502 | -9/Mines | Discovered new exit (range 8) 2505 | -9/Mines | Received a Mining Laser from a helpful Derelict 2521 | -9/Mines | Entered Materials 2521 | -8/Materials | Accompanied by 1 ally 2521 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2522 | -8/Materials | Identified exit to Factory 2823 | -8/Materials | Discovered exit to Factory (range 19) 2832 | -8/Materials | Entered Factory 2832 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2913 | -7/Factory | Identified exit to Lower Caves 2932 | -7/Factory | Identified exit to DSF 2932 | -7/Factory | Entered DSF 2944 | -7/DSF | Discovered new exit (range 19) 2959 | -7/DSF | Additional patrols routed to DSF 2969 | -7/DSF | Entered Factory 2969 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3143 | -6/Factory | Fabricated Imp. Linear Gravjet (x2) 3330 | -6/Factory | Discovered new exit (range 18) 3405 | -6/Factory | Identified exit to Factory 3406 | -6/Factory | Entered another Factory area 3406 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3414 | -5/Factory | Identified exit to DSF 3425 | -5/Factory | Entered DSF 3460 | -5/DSF | Additional patrols routed to DSF 3471 | -5/DSF | Discovered new exit (range 15) 3484 | -5/DSF | Identified exit to Factory 3484 | -5/DSF | Entered Factory 3484 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3582 | -4/Factory | Identified exit to Upper Caves 3685 | -4/Factory | Discovered new exit (range 17) 3699 | -4/Factory | Entered Research 3699 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3720 | -3/Research | Crushed by falling debris 3751 | -3/Research | Lost 4 parts (2n2w) 3832 | -3/Research | Found Prototype Launcher 3899 | -3/Research | Discovered new exit (range 9) 3948 | -3/Research | Entered Quarantine 3948 | -3/Quarantine | Accompanied by 2 allies 3954 | -3/Quarantine | Identified Hellfire Missile Launcher 3957 | -3/Quarantine | Garrison activated, responded to threat 4004 | -3/Quarantine | Build established: Hacker-Mutant 4100 | -3/Quarantine | Found Alien Artifact 4128 | -3/Quarantine | Scanned by Researcher 4153 | -3/Quarantine | Found Prototype Processor 4163 | -3/Quarantine | Found Alien Artifact 4245 | -3/Quarantine | Identified Phase Armor 4248 | -3/Quarantine | Identified Exp. Signal Interpreter 4273 | -3/Quarantine | Lost 8 parts (2p2n3u1w) 4403 | -3/Quarantine | Lost 4 parts (1p1n2w) 4431 | -3/Quarantine | Identified Subatomic Replicator 4493 | -3/Quarantine | Core integrity fell below 50% 4526 | -3/Quarantine | Lost 4 parts (1p2n1u) 4562 | -3/Quarantine | Cryocooling Duct disabled 4577 | -3/Quarantine | Ambient heat levels rising (+20) 4577 | -3/Quarantine | Non-combat units ordered to evacuate 4729 | -3/Quarantine | Lost 6 parts (3n1u2w) 4772 | -3/Quarantine | Core integrity fell below 20% 4801 | -3/Quarantine | Lost 4 parts (1p2n1w) 4926 | -3/Quarantine | Found Prototype Processor 4926 | -3/Quarantine | Identified Spectral Analyzer 4927 | -3/Quarantine | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 04862_ Slug penetrates Earth. 04862_ Penetrated by Slug. 04862_ Sml. Storage Unit destroyed. 04862_ Penetrated by Slug. 04862_ Slug penetrates Wall. 04864_ Penetrated by Slug. 04864_ Acquired Adv. Concussive RPG. 04865_ Penetrated by Slug. 04867_ Slug penetrates Wall. 04869_ Slug penetrates Earth. 04872_ System corrupted: Matter fused (-6). 04893_ Slug penetrates Wall. 04897_ 3%4:RC=IHNVH%A4VYF M|XK=J>N 04897_ Slug penetrates Wall. 04897_ Penetrated by Slug. 04912_ System corrupted: Matter fused (-6). 04926_ Acquired Prototype Processor. 04926_ Identified Spectral Analyzer. 04927_ Slug penetrates Particle Synthesizer. 04927_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???????????????# ??????????????????????? | | #???????????????? ???????????????????????? | | ###?????????????????????????????????????????? | | ##??????????????????????????????????????????? | | " #???????????????????????????????????????????? | | ###?????????????????????????????????????????? | | ###???????????????????????????????????????? | | # ##??????????????????????????????????????? | | # ######################??????????????????? | | ??????????????????? | | ??????????????????? | | =! ??????????????????? | | # ## ##########????????????????????????? | | # ## # #?# #????????????????????????? | | # #### #?# ! #????????????????????????? | | # # #??# ### ! #????#???????????????????? | | ## # #??# + #??? #???????????????????? | | #### #??# ### = #?? #???????????????????? | | #??# #??# #?# #? ##??????????????????? | | ##??# #??### #?####+### #??????????????????? | | ????# #????# #?# = #??????????????????? | | ????# #????#+#?# #??????????????????? | | ##### #????????# ! #??????????????????? | | + #????????# #### #??????????????????? | | #?? #????????# ###########?????????????????? | | #?? #????????# #! @ ] !#?????????????????? | | #?? #????????+ # #?????????????????? | | #? #????????# # """ """ #?????????????????? | | =#? #????????# + """ """h#?????????????????? | | ##? ?????????# # """ """ #?????????????????? | | ???? ?????????##### """h""" #?????????????????? | | ?????????????????????# """ """ #?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 61 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 59 Melee Accuracy 6 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Cld. Impulse Thruster | -3/Quarantine | Archive Adv. KE Penetrator | -3/Quarantine | Archive Electron Diverter | -3/Quarantine | Archive Hvy. Proton Cannon | -3/Quarantine | Archive Energy Mantle | -3/Quarantine | Archive Hvy. Gatling Laser | -3/Quarantine | Archive Diametric Drive | -3/Quarantine | Archive Robot Schematics ------------------ X-82 Rainmaker | -3/Quarantine | Archive S-43 Plague | -3/Quarantine | Archive Fabricated ------------ Imp. Linear Gravjet | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Phase Armor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed GhostGodRifle Manual? 0 Play Time 01:57:19 Cumulative 124.6 hours Start 2024.08.11 @ 15:25:05 End 2024.08.12 @ 09:01:53 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 78 Rogue 4 Adventurer 72 Explorer 2 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 47 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97290b26-d40e-4f45-a053-58b97a0691fe