Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.19 @ 16:22:36 Player: Tibo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (128) 640 Value Destroyed (3365) 3365 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (177) 177 TOTAL SCORE: 6802 Bonus ------- High Alert Combat Kills 177 Cogmind --------- Core Integrity 0/700 Matter 256/300 Energy 217/280 System Corruption 16% Temperature Warm (137) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Cooled Ion Engine (fused) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Weight Redist. System Hardened Light Armor Plating > --- WEAPON (4) ------- Gatling Laser Flak Gun Flak Gun > --- INVENTORY (10) --- Micro Nuclear Core Improved Cooling System Coolant Injector Small Storage Unit Actuator Array Improved Shield Generator Recalibrator Peak State ------------ > --- POWER ------------ Cooled Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Seismic Detector Improved Light Armor Plating Recalibrator > --- WEAPON ----------- Plasma Cannon Enhanced Autogun Flak Gun Katana > --- INVENTORY -------- Light Ion Engine Micro Nuclear Core VSS Leg Improved Titanium Leg Coolant Injector Small Storage Unit Recalibrator Gatling Laser Enhanced Autogun Flak Gun [Rating: 46] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Backup Propulsion I Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Katana Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Launcher Heavy Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 3 | . . 1 1 1 . Weapon 2 | . . 1 1 . . Parts Attached 78 | 10 10 15 6 29 8 Power 13 | 2 2 2 . 6 1 Engine 11 | 2 2 2 . 4 1 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 14 | 2 3 2 3 4 . Treads . | . . . . . . Leg 8 | 2 . . 2 4 . Wheel 5 | . 3 2 . . . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 19 | 3 1 5 . 6 4 Device 12 | 2 . 2 . 5 3 Storage 2 | 1 1 . . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection 3 | . . 1 . 1 1 Artifact . | . . . . . . Weapon 32 | 3 4 6 3 13 3 Energy Gun 8 | 2 . 3 . 2 1 Energy Cannon 3 | . . 2 . 1 . Ballistic Gun 12 | 1 3 . 1 6 1 Ballistic Cannon . | . . . . . . Launcher 7 | . 1 1 1 3 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . 1 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 3 1 1 . Parts Lost 30 | . 2 2 . 19 7 Power 5 | . 1 . . 3 1 Propulsion 6 | . . . . 3 3 Utility 6 | . . 1 . 3 2 Weapon 13 | . 1 1 . 10 1 Highest Loss Streak 5 | . 1 1 . 5 4 To Critical Strikes . | . . . . . . Average Backups 8 | 3 7 9 9 9 7 Power 1 | . 1 2 2 1 1 Propulsion 1 | 1 1 1 1 1 . Utility 3 | 1 3 3 3 3 4 Weapon 1 | 1 1 2 2 2 . Tool/Special . | . . . . . . Unused Backups 18 | . 3 5 . 7 3 Power 5 | . . 3 . 2 . Propulsion 4 | . 2 . . 2 . Utility 6 | . 1 . . 2 3 Weapon 3 | . . 2 . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 94 97 99 98 64 Engine 12 | . 14 11 9 13 7 Leg 11 | . 7 . 17 14 14 Wheel 7 | . 20 22 . . . Device 17 | . 14 12 18 22 8 Storage 9 | . 14 11 9 7 7 Processor 3 | . . 2 9 4 . Protection 2 | . . 5 . 2 4 Energy Gun 3 | . . 11 4 1 6 Energy Cannon 6 | . . 16 11 4 . Ballistic Gun 9 | . 15 3 4 9 13 Launcher 4 | . 7 1 9 4 . Slashing Weapon 4 | . . . 6 6 . Peak Build Rating 46 | 9 10 22 34 46 45 Average Rating 29 | 6 8 18 32 42 29 On Entrance 17 | . 8 10 22 34 29 Avg Prop Armor Cover (%) 8 | . 8 . . . . Naked Turns . | . . . . . . Heaviest Build 58 | 14 16 39 40 58 44 Greatest Support 49 | 20 24 24 40 40 49 Greatest Overweight (x) 2 | . 1 1 1 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 8 10 10 10 10 10 Average Carried 8 | 3 7 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 8 10 10 10 10 7 Class Distribution -------------------- 34% | Gunner 27% | Tank 27% | Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2238 | 372 339 191 178 960 198 Remotely . | . . . . . . Salvage Created 3720 | 225 286 1010 439 1636 124 Parts 258 | 21 30 65 28 107 7 Haulers Intercepted 5 | . . 3 . 2 . Recyclers Shooed 6 | . . 1 1 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 75 | . 14 20 6 30 5 Melee 3 | . . . . 3 . Guns 11 | . . 6 . 3 2 Cannons 18 | . . 14 1 3 . AOE 42 | . 14 . 5 20 3 Classes Destroyed 14 | 3 4 3 2 1 1 Worker 11 | 2 1 . 4 4 . Builder 12 | . 4 . 3 5 . Tunneler 10 | 7 . . 2 1 . Hauler 5 | . . 3 . 2 . Recycler 8 | 1 . . . 7 . Mechanic 1 | . . 1 . . . Watcher 6 | . 2 2 . 2 . Swarmer 18 | . 6 4 . 4 4 Grunt 35 | . 8 10 2 15 . Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 12 | . . 6 2 4 . Hunter 3 | . . . 1 2 . Programmer 5 | . . . . 5 . Best Kill Streak 9 | 3 9 5 6 9 3 Combat Bots Only 5 | . 5 4 5 5 3 Max Kills in Single Turn 6 | 1 4 1 4 6 2 Gunslinging . | . . . . . . Exploded 5 | . 2 . 2 5 2 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 526 | . 41 66 16 342 61 Missed 171 | . 12 12 6 127 14 Hits 355 | . 29 54 10 215 47 Melee 4 | . . . . . 4 Projectile 351 | . 29 54 10 215 43 AOE 3 | . . . . 3 . Critical Strikes 6 | . . 1 . 4 1 Damage Taken 5351 | 34 368 616 185 3246 902 Core 895 | . 83 51 54 542 165 Absorbed by Shields 60 | . . . . . 60 Regen/Repaired (Parts) 52 | . . 52 . . . Core Remaining (%) 85 | 100 66 87 90 . . Volleys Fired 179 | 24 41 48 8 52 6 Largest 4 | 2 2 3 4 3 4 Hottest 212 | 60 50 173 212 167 175 Shots Fired 383 | 47 59 101 15 141 20 Gun 224 | 47 41 47 4 67 18 Cannon 100 | . . 54 5 41 . Launcher 59 | . 18 . 6 33 2 Special . | . . . . . . Kinetic 150 | 24 41 11 2 60 12 Thermal 129 | 17 . 54 5 47 6 Explosive 59 | . 18 . 6 33 2 Electromagnetic 45 | 6 . 36 2 1 . Robot Hit Streak 12 | 8 10 12 10 9 5 Robot Miss Streak 19 | 3 5 2 4 10 19 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 260 | 29 30 67 15 106 13 Core Hits 213 | 11 33 32 17 101 19 Critical Kills 2 | 1 . . . 1 . Critical Parts Destroyed 2 | . 2 . . . . Critical Strikes 9 | 1 2 1 2 3 . Meltdown 1 | . . . . 1 . Destroy 3 | 1 2 . . . . Corrupt 3 | . . 1 2 . . Sever 2 | . . . . 2 . Melee Attacks 32 | . . . 7 25 . Impact . | . . . . . . Slashing 32 | . . . 7 25 . Piercing . | . . . . . . Sneak Attacks 17 | . . . 6 11 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10565 | 352 1396 1220 992 5995 610 Guns 1936 | 331 214 365 53 742 231 Cannons 1566 | . . 827 86 653 . Explosions 5529 | 21 1182 . 461 3486 379 Melee 1499 | . . . 392 1107 . Ramming 35 | . . 28 . 7 . Kinetic 1229 | 142 214 57 20 655 141 Thermal 2836 | 171 . 827 86 1662 90 Explosive 4575 | . 1182 . 461 2553 379 Electromagnetic 391 | 39 . 308 33 11 . Impact . | . . . . . . Slashing 1499 | . . . 392 1107 . Piercing . | . . . . . . Highest Corruption 16 | . . . . 11 16 Average Corruption 6 | . . . . 4 15 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 60 | . . . . 43 17 Message Errors 17 | . . . . 12 5 Matter Fused 14 | . . . . 10 4 Heat Flow Errors 4 | . . . . 3 1 Energy Discharges 9 | . . . . 6 3 Parts Rejected 1 | . . . . 1 . Parts Fused 4 | . . . . 4 . Data Loss (minor) 3 | . . . . 3 . Data Loss (major) 2 | . . . . 2 . Misfires 4 | . . . . 2 2 Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 607 | . 21 8 86 468 24 Projectiles 38 | . . 8 . 30 . Explosions 267 | . 21 . 5 217 24 Melee 302 | . . . 81 221 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 798 | 34 116 14 24 488 122 Shots 20 | 1 6 . 1 10 2 Rammed 2 | . . 2 . . . Targets Rammed 3 | . . 2 . 1 . Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 436 | 12 29 436 135 331 258 Average Temperature 83 | 12 9 106 45 73 82 Received Heat Transfer 1023 | . 69 186 27 609 132 Effects 5 | . . 5 . . . Energy Bleed 1 | . . 1 . . . Interference 4 | . . 4 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 3 | . . 1 . 2 . Heat Transferred 4020 | 400 . 1443 148 1829 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 2 | . 1 1 1 2 . Low Security (%) 32 | 100 51 58 22 10 . Level 1 32 | . 48 41 77 17 . Level 2 34 | . . . . 71 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 669 | 10 313 344 298 669 . Initial 144 | . . 85 144 103 . Average 295 | 1 172 188 228 433 . Influence Increases 3056 | 50 558 613 331 1344 160 Destroy 0b10 Robot/C 1500 | . 280 400 120 600 100 Destroy 0b10 Robot/NC 265 | 50 35 30 45 105 . Destroy Leader 372 | . 54 120 40 158 . Successful Hack 60 | . 16 15 2 27 . Disable Machine 225 | . 45 30 . 150 . Destroy Structure 454 | . 83 3 64 304 . Lose Combat Pursuer 180 | . 45 15 60 . 60 Influence Decreases 2748 | 50 354 473 446 940 485 Entered New Map 680 | . . 119 200 126 235 Time Decay 1768 | 50 334 334 246 624 180 Lost Part 300 | . 20 20 . 190 70 Squads Dispatched 17 | . 3 3 2 9 . Investigation 6 | . 2 1 1 2 . Extermination 4 | . . . . 4 . Reinforcement 7 | . 1 2 1 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 113 | . 21 26 15 41 10 Peak Tracking Total 7 | . 5 4 7 5 7 Tactical Retreats 8 | . 3 1 1 . 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 7 | . 1 . 1 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 16 | . 3 2 . 10 1 Max in Single Turn 5 | . 1 1 . 5 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 19 | . 3 7 3 6 . Terminals 12 | . 3 4 2 3 . Fabricators 1 | . . . . 1 . Repair Stations 2 | . . 2 . . . Recycling Units 1 | . . . . 1 . Scanalyzers 3 | . . 1 1 1 . Garrison Access . | . . . . . . Total Hacks 52 | . 10 20 12 10 . Successful 26 | . 4 11 9 2 . Failed 26 | . 6 9 3 8 . Catastrophic 5 | . 1 1 . 3 . Database Lockouts . | . . . . . . Manual 21 | . 4 9 4 4 . Terminals 28 | . 10 10 4 4 . Fabricators 2 | . . . . 2 . Repair Stations 7 | . . 7 . . . Recycling Units 2 | . . . . 2 . Scanalyzers 13 | . . 3 8 2 . Garrison Access . | . . . . . . Terminal Hacks 7 | . 4 2 . 1 . Record 1 | . . 1 . . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 2 | . 1 . . 1 . Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . . 5 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Refit 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 11 | . . 2 8 1 . Insert Component 3 | . . . 3 . . Analyze 3 | . . . 3 . . Retrieve Study 5 | . . 2 2 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . . 2 1 . . Terminals 3 | . . 2 1 . . Assimilate 3 | . . 2 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 2 4 2 6 . Full Trace Events 6 | . 1 2 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . 1 2 1 . Parts Repaired 2 | . . 2 . . . Time 58 | . . 58 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 4000 | 177 778 453 527 2065 . Optics 36 | . . 36 . . . Terrain 3 | 3 . . . . . Seismic 3961 | 174 778 417 527 2065 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 4848 | 280 778 759 527 2125 379 Spaces Moved 2861 | 157 648 539 329 908 280 Core 4 | 4 . . . . . Treads . | . . . . . . Legs 1729 | 153 65 . 323 908 280 Wheels 1128 | . 583 539 6 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 95 110 110 Average Speed 135 | 118 96 98 129 195 123 Slowest Speed 270 | 120 120 105 200 270 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 6 74 46 35 34 52 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 3 | . . . . . 3 Spaces Dug . | . . . . . . Terrain Destroyed 658 | . 85 3 97 430 43 Melee . | . . . . . . Projectile 5 | . . 3 . 2 . AOE 653 | . 85 . 97 428 43 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 3447 | 200 747 685 403 1111 301 Wait 187 | . 28 60 46 51 2 Move 2856 | 156 647 538 328 907 280 Hop . | . . . . . . Pick Up 51 | 9 10 10 3 18 1 Fast Attach 18 | 7 1 3 . 5 2 Attach 26 | . 1 2 2 14 7 Detach 3 | . . . . . 3 Swap 48 | 3 9 13 7 16 . Drop 34 | 1 10 9 2 12 . Fire 179 | 24 41 48 8 52 6 Melee 32 | . . . 7 25 . Ram 2 | . . 2 . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis 10 | . . . . 10 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 281 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Identified exit to Mines 324 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 14) 714 | -10/Materials | Discovered new exit (range 13) 781 | -10/Materials | Derelicts attacked the area 1059 | -10/Materials | Entered another Materials area 1059 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1115 | -9/Materials | Repaired Arm. Wheel 1405 | -9/Materials | Build established: Tank 1610 | -9/Materials | Repaired Seismic Detector 1672 | -9/Materials | Discovered new exit (range 5) 1677 | -9/Materials | Identified exit to Materials 1818 | -9/Materials | Entered another Materials area 1818 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1918 | -8/Materials | Build established: Gunner 2328 | -8/Materials | Discovered new exit (range 14) 2344 | -8/Materials | Identified exit to Factory 2345 | -8/Materials | Entered Factory 2345 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2646 | -7/Factory | Identified exit to Lower Caves 2653 | -7/Factory | Build established: Scavenger-Gunner 2985 | -7/Factory | Core integrity fell below 50% 3358 | -7/Factory | Build established: Gunner 3857 | -7/Factory | Build established: Tank 4245 | -7/Factory | System corruption reached 10% 4470 | -7/Factory | Entered Lower Caves 4494 | -7/Lower Caves | Lost 5 parts (1p1u3w) 4510 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4510 | -7/Lower Caves | Core integrity fell below 20% 4565 | -7/Lower Caves | Lost 4 parts (1p2u1w) 4849 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04731_ Found Adv. Weight Redist. System. 04731_ Found 46 Matter. 04734_ Acquired Adv. Weight Redist. System. 04736_ Acquired 10 matter. 04739_ HJ0ZP5Y:WFPS&NPTC,GTHP6WWA:TTT 4GM 04754_ System corrupted: Energy discharge (-84). 04779_ System corrupted: Energy discharge (-61). 04815_ RDX5WTNSTN8J9BXN2U,UDL=NEP46R3W 04826_ C-30 ARC bursts open, deploying its payload. 04826_ S-27 Virus unfolds itself. 04828_ VSS Leg destroyed. 04831_ System corrupted: Matter fused (-9). 04839_ Imp. Titanium Leg destroyed. 04841_ System corrupted: Flak Gun jammed. 04844_ Imp. Titanium Leg destroyed. 04845_ S-27 Virus destroyed. 04845_ Switching to secondary target: S-27 Virus. 04848_ S-27 Virus destroyed. 04848_ Switching to secondary target: S-27 Virus. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ???????????????????????????????? ?????????????? | | ????????????????????????????????# ??????????#### | | ????????????????????????? ????# ?????????## % | | ????????????????????????? ????# ?????????# | | ????????????????????????? ???# #???????## | | ????????????????????????? ??# ##????## | | ????????????????????????? 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Ion Engine | -8/Materials | Scanalyzed Imp. Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 66% | -9/Materials Seismic Detector | 10% | -9/Materials Studied --------- Arm. Wheel | -9/Materials | Hacked Katana | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Back For More Quick And Dirty Challenges ------------ None Game ------ Seed ThermicProjectileLattice Manual? 0 Play Time 01:10:45 Cumulative 35.9 hours Start 2026.09.21 @ 22:47:43 End 2026.10.19 @ 16:22:36 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 90x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 646c79ee-9030-4c6c-85d6-bf007276816b