Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.03.05 @ 14:08:28 Player: viper Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (598) 2990 Value Destroyed (28580) 28580 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (7201) 7201 TOTAL SCORE: 45791 Bonus ------- High Alert Combat Kills 608 Follower Combat Kills 1892 Entered Garrisons 1400 Used RIF Installer 3500 Friendly Fire -199 Cogmind --------- Core Integrity 1054/1150 Matter 615/700 Energy 780/780 System Corruption 4% Temperature Cool (48) Movement Walking (249) Ox2 Location -4/Garrison Parts ------- > --- POWER (4) -------- Heavy Deuterium Engine Heavy Deuterium Engine Light Angular Momentum Engine Reinforced Fission Core > --- PROPULSION (6) --- Flexi-carbon Leg Multireflex Exoskeleton Thunder Leg Advanced VSS Leg Shield Leg > --- UTILITY (6) ------ Advanced Heat Sink Cargo Storage Unit High-capacity Matter Pod High-capacity Matter Pod Advanced Targeting Computer > --- WEAPON (4) ------- Gauss Rifle Flak Gun KE Penetrator KE Penetrator > --- INVENTORY (30) --- Light Nuclear Core Heavy Deuterium Engine Heavy Deuterium Engine Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine F-cell Engine Light Neutrino Core Micro Fission Core Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Precision Matter Filter Heavy Servo Lattice Reflective Plating Focal Shield Force Rifle Autogun Coil Gun Micro-nuke Launcher Advanced Remote Datajack Segregator Lance Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine Light Angular Momentum Engine Reinforced Fission Core > --- PROPULSION ------- Flexi-carbon Leg Multireflex Exoskeleton Thunder Leg Advanced VSS Leg Shield Leg > --- UTILITY ---------- Advanced Heat Sink Cargo Storage Unit High-capacity Matter Pod High-capacity Matter Pod Advanced Targeting Computer > --- WEAPON ----------- Gauss Rifle Flak Gun KE Penetrator KE Penetrator > --- INVENTORY -------- Light Nuclear Core Heavy Deuterium Engine Heavy Deuterium Engine Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine F-cell Engine Light Neutrino Core Micro Fission Core Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Precision Matter Filter Heavy Servo Lattice Reflective Plating Focal Shield Force Rifle Autogun Coil Gun Micro-nuke Launcher Advanced Remote Datajack Segregator Lance [Rating: 103] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility High-capacity Matter Pod Device Advanced Heat Sink Storage High-capacity Matter Pod Processor Advanced Targeting Computer Hackware Improved System Shield Protection Heavy Armor Plating Weapon Gauss Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Slots Evolved 13 | . 1 . 4 . . 2 . . . . . 2 . . . 2 2 . Power 3 | . 1 . . . . . . . . . . . . . . 2 . . Propulsion 4 | . . . . . . 2 . . . . . . . . . . 2 . Utility 4 | . . . 2 . . . . . . . . 2 . . . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . Parts Attached 263 | 7 6 2 10 13 2 41 8 11 3 24 11 15 20 23 3 52 2 10 Power 56 | 1 3 1 2 3 . 9 . 2 . 3 5 1 4 3 . 15 1 3 Engine 35 | 1 2 1 . 3 . 6 . 2 . 2 1 . 1 2 . 11 1 2 Core 18 | . 1 . 2 . . 3 . . . 1 4 1 . 1 . 4 . 1 Reactor 3 | . . . . . . . . . . . . . 3 . . . . . Propulsion 66 | 2 . . 1 4 1 15 7 1 2 5 3 2 4 2 . 11 1 5 Treads . | . . . . . . . . . . . . . . . . . . . Leg 66 | 2 . . 1 4 1 15 7 1 2 5 3 2 4 2 . 11 1 5 Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 85 | 2 1 . 2 . . 10 . 6 . 12 1 9 5 14 3 20 . . Device 46 | 1 . . 1 . . 6 . 3 . 7 . 5 3 3 2 15 . . Storage 17 | 1 1 . 1 . . 4 . 2 . 1 1 2 . 2 . 2 . . Processor 12 | . . . . . . . . 1 . 3 . 1 1 4 1 1 . . Hackware 3 | . . . . . . . . . . . . 1 . 2 . . . . Protection 7 | . . . . . . . . . . 1 . . 1 3 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 2 1 5 6 1 7 1 2 1 4 2 3 7 4 . 6 . 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 31 | 2 2 . 5 4 . 5 . 1 . 2 1 . 3 2 . 3 . 1 Ballistic Cannon 20 | . . 1 . 1 1 1 1 1 . 2 1 3 3 2 . 3 . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Piercing Weapon 2 | . . . . 1 . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 3 . 3 . 2 . . . 2 . . 1 3 . . Parts Lost 70 | . . 1 . . 1 5 4 1 2 4 9 2 10 . . 23 1 7 Power 15 | . . . . . . . 1 . . 2 3 . 1 . . 6 1 1 Propulsion 20 | . . 1 . . 1 2 . 1 1 1 2 . 1 . . 8 . 2 Utility 12 | . . . . . . 1 . . . 1 1 2 3 . . 3 . 1 Weapon 23 | . . . . . . 2 3 . 1 . 3 . 5 . . 6 . 3 Highest Loss Streak 7 | . . 1 . . 1 1 4 1 2 1 6 2 3 . . 7 1 7 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . Average Backups 19 | 1 9 12 10 14 13 17 17 18 18 19 15 19 22 25 27 27 24 22 Power 6 | . 2 3 3 3 2 4 5 4 4 4 4 6 9 10 9 8 10 9 Propulsion 1 | . . . . . 1 . . 2 1 1 . 2 2 2 1 1 . 1 Utility 4 | . 2 3 1 3 4 4 4 4 6 5 5 . . 3 6 5 4 4 Weapon 7 | . 4 6 5 7 6 7 8 6 6 7 4 8 8 8 10 9 9 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 20 | . 1 . 1 3 . . . . . 1 . . . . . 2 . 12 Power 7 | . . . 1 . . . . . . . . . . . . 2 . 4 Propulsion 1 | . . . . . . . . . . . . . . . . . . 1 Utility 5 | . 1 . . . . . . . . 1 . . . . . . . 3 Weapon 6 | . . . . 3 . . . . . . . . . . . . . 3 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 100 97 96 98 99 99 99 99 99 99 95 92 95 97 91 92 83 85 Engine 10 | . 15 12 7 8 16 11 9 7 7 10 6 1 4 1 6 14 12 14 Core 4 | . 8 12 8 7 . 2 4 7 7 3 7 10 4 . . 6 5 4 Reactor 1 | . . . . . . . . . . . . . 2 10 6 . . . Leg 23 | . 25 22 13 15 15 27 28 28 27 27 25 18 24 24 23 21 21 22 Device 9 | . 12 12 16 16 16 9 7 9 14 8 6 10 8 9 5 9 10 5 Storage 14 | . 12 12 15 16 16 18 21 18 14 14 15 18 16 14 6 10 10 14 Processor 3 | . . . . . . . . . . 5 5 1 4 7 12 5 5 5 Ballistic Gun 17 | . 25 22 24 30 31 22 22 14 18 20 5 6 9 12 12 7 10 18 Ballistic Cannon 8 | . . 2 7 1 . 5 5 14 9 6 21 17 13 12 11 13 10 . Peak Build Rating 103 | 7 11 11 34 37 36 58 64 62 61 58 58 68 90 92 92 97 98 103 Average Rating 59 | 5 10 10 18 34 34 50 59 59 60 57 43 64 70 89 89 84 91 93 On Entrance 51 | . 7 11 11 34 34 36 58 59 61 58 58 39 68 88 91 86 88 98 Avg Prop Armor Cover (%) 3 | . . . . 4 . 4 5 . . 4 4 . . 3 . 4 . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 227 | 17 35 36 53 53 53 90 89 88 87 90 86 135 172 196 196 227 220 220 Greatest Support 119 | 20 20 20 25 32 30 68 80 80 78 78 78 66 88 93 93 88 106 119 Greatest Overweight (x) 10 | 5 1 3 4 3 1 2 4 1 1 1 2 2 4 2 4 10 2 3 Average Overweight (x) 1 | 1 . 1 1 1 1 . 1 1 1 . 1 1 1 1 2 2 2 2 Largest Inventory Capacity 30 | 10 15 15 15 15 15 20 20 20 20 20 20 25 25 30 30 30 30 30 Average Capacity 21 | 9 14 15 15 15 15 17 20 20 20 20 20 23 25 26 30 30 30 30 Most Carried 30 | 2 12 13 15 15 15 20 20 20 19 20 20 21 25 30 29 30 25 26 Average Carried 19 | 1 9 12 10 14 13 17 17 18 18 19 14 19 22 25 27 27 24 22 Final Capacity 30 | 10 15 15 15 15 15 20 20 20 20 20 20 25 25 30 30 30 30 30 Final Carried 28 | 2 12 13 15 15 15 20 16 19 18 20 15 20 25 28 28 26 25 26 Class Distribution -------------------- 41% | Hacker-Gunner 22% | Hacker-Skirmisher 17% | Hauler-Gunner 10% | Scavenger-Gunner 7% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Storage Hacker-Skirmisher | -8/Garrison Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Garrison Hacker-Gunner | -7/Factory Hacker-Skirmisher | -7/Garrison Hacker-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Garrison Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Garrison Hauler-Gunner | -5/Factory Hauler-Gunner | -4/Factory Hauler-Gunner | -4/Garrison Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Matter Collected 24706 | 199 753 137 264 1077 1020 3887 834 874 664 2973 1675 761 1141 1484 642 5644 256 421 Remotely 5173 | . . . 264 1077 987 1857 . . . . 635 353 . . . . . . Salvage Created 25163 | . 490 112 316 1692 1156 4487 979 897 642 3456 994 744 903 869 500 6174 326 426 Parts 1169 | . 40 7 16 82 80 226 42 39 26 174 41 23 49 27 17 257 11 12 Haulers Intercepted 25 | . 2 . . 5 . 7 . 2 . 3 . 1 . 1 . 4 . . Recyclers Shooed 14 | . . . . 1 . 4 . . . 1 . . . 2 . 6 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Combat Hostiles Destroyed 438 | . 11 2 6 17 28 68 17 15 13 60 38 12 31 12 12 85 4 7 Melee 1 | . . . . . . . . . . . 1 . . . . . . . Guns 246 | . 11 2 4 13 28 55 13 8 11 40 12 6 2 5 7 22 1 6 Cannons 191 | . . . 2 4 . 13 4 7 2 20 25 6 29 7 5 63 3 1 Classes Destroyed 21 | . 5 1 2 2 2 3 1 . . 1 1 . 1 . 1 1 . . Worker 25 | . . . . 1 . 6 . 1 . 4 . 1 . 2 . 10 . . Builder 25 | . 2 . . 2 . 2 . 1 . 5 . . . 1 . 11 1 . Tunneler 4 | . . . . . . 2 . . . 1 . . . . . 1 . . Hauler 25 | . 2 . . 5 . 7 . 2 . 3 . 1 . 1 . 4 . . Recycler 46 | . . . 1 7 . 6 . 3 . 8 . 2 . 1 . 17 1 . Mechanic 2 | . . . . . . . 1 . . . . . . . . 1 . . Operator 10 | . . . . . . 5 . 1 . 2 . . . 1 . . 1 . Watcher 21 | . 3 . 1 2 . 5 . . . 2 . . 2 1 . 5 . . Swarmer 41 | . 4 . 2 2 6 . . . . 4 8 1 9 1 3 1 . . Cutter 3 | . . . . . . . . . . . 3 . . . . . . . Grunt 214 | . 7 . 2 9 10 39 7 12 9 34 17 7 9 10 3 33 3 3 Brawler 6 | . . . . . . 1 . . 1 1 . 1 . . . 1 . 1 Duelist 9 | . . . . . 1 . 2 . . . 1 . 3 . . 1 . 1 Protector 1 | . . . . . . . . . . 1 . . . . . . . . Sentry 54 | . . . 2 5 5 10 6 1 1 3 2 2 4 1 2 8 1 1 Specialist 7 | . . . . . . . . . . . . . . . 1 6 . . Hunter 27 | . . . . 1 1 5 1 . . 8 . . 2 . 1 8 . . Programmer 69 | . . . . . 5 13 1 2 2 9 7 1 2 . 2 24 . 1 Heavy 3 | . . . . . . . . . . . . . . . . 3 . . Behemoth 2 | . . . . . . . . . . . . . 2 . . . . . Subdweller 2 | . . 2 . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . Guerrilla 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 11 | . 6 1 3 6 8 8 5 6 6 7 11 3 9 5 7 6 3 3 Combat Bots Only 11 | . 4 1 2 2 8 4 4 5 6 5 11 3 9 3 7 6 3 3 Max Kills in Single Turn 4 | . 2 1 1 2 2 3 2 2 2 4 2 2 2 2 1 2 2 2 Gunslinging 1 | . 1 . . . 1 1 1 . . . . . . . . . . 1 Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Hostile Shots Fired 2275 | . 32 23 17 65 96 357 228 67 62 272 200 69 194 40 62 364 8 119 Missed 730 | . 6 5 8 16 20 129 91 17 27 87 50 25 51 10 22 131 1 34 Hits 1545 | . 26 18 9 49 76 228 137 50 35 185 150 44 143 30 40 233 7 85 Melee 40 | . . . . . 2 . 2 . . . 9 4 . . 2 2 . 19 Projectile 1505 | . 26 18 9 49 74 228 135 50 35 185 141 40 143 30 38 231 7 66 AOE 4 | . . . . . . 1 . . . 1 . . . . . 2 . . Critical Strikes 61 | . . 2 . 1 . 7 4 1 3 5 8 2 4 1 1 9 2 11 Part Disruptions 6 | . . . . 1 . 1 . . . . . . . 1 . 3 . . Damage Taken 16110 | . 178 229 70 517 713 1763 822 364 266 1711 1383 491 1599 375 346 3837 89 1357 Core 1366 | . 6 22 10 53 48 260 67 17 21 152 163 36 104 28 22 261 13 83 Absorbed by Shields 11 | . . . . . . . . . . . . . 11 . . . . . Ignored by Resistances 9808 | . 117 135 44 314 444 1126 551 230 168 1052 860 299 955 227 212 2222 54 798 Regen/Repaired (Parts) 1738 | . . . . 227 . 167 . 134 . 707 . . . 503 . . . . Core Remaining (%) 69 | 100 . 88 . . 79 . . . . . 2 . . . 77 73 . . Volleys Fired 1019 | . 41 16 15 50 67 173 47 34 19 123 70 21 72 22 22 196 11 20 Largest 4 | . 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Hottest 180 | . 40 40 93 112 98 133 133 138 138 126 160 138 168 156 147 180 154 153 Shots Fired 3860 | . 82 30 60 194 239 680 188 136 76 493 267 85 288 89 86 750 44 73 Gun 2416 | . 82 28 45 176 239 560 158 68 53 369 78 25 109 43 45 255 22 61 Cannon 1444 | . . 2 15 18 . 120 30 68 23 124 189 60 179 46 41 495 22 12 Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 3860 | . 82 30 60 194 239 680 188 136 76 493 267 85 288 89 86 750 44 73 Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 44 | . 24 14 13 17 39 33 34 26 18 23 21 29 20 10 21 44 17 34 Robot Miss Streak 7 | . 2 1 3 2 2 6 1 2 1 4 6 5 7 4 2 4 1 3 Penetration Max 2 | . . . . 1 . 2 1 2 1 2 1 1 1 1 . 1 1 1 Secondary Targets 25 | . 3 . . 1 9 4 3 . . . . . . 4 . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 . . . . . . 1 . . . 1 Shots Hit Robots 2618 | . 61 25 40 127 157 471 136 91 51 346 145 55 163 60 45 549 38 58 Core Hits 1438 | . 28 5 17 75 61 213 42 36 29 173 103 32 140 60 17 351 12 44 Critical Kills 35 | . . . . . . 2 . 1 2 3 1 1 . 4 3 17 . 1 Critical Parts Destroyed 60 | . . . . 3 1 9 1 . 2 9 . 1 3 4 7 19 1 . Critical Strikes 164 | . . . . 3 1 22 1 3 4 26 15 4 7 9 14 51 1 3 Destroy 98 | . . . . 3 1 12 1 1 4 12 1 2 3 8 10 38 1 1 Blast 65 | . . . . . . 10 . 2 . 14 13 2 4 1 4 13 . 2 Impale 1 | . . . . . . . . . . . 1 . . . . . . . Melee Attacks 37 | . . . . 6 11 4 5 . . . 7 . 4 . . . . . Impact 2 | . . . . . . . . . . . . . 2 . . . . . Slashing 4 | . . . . . . . . . . . 2 . 2 . . . . . Piercing 31 | . . . . 6 11 4 5 . . . 5 . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 64813 | . 763 300 548 2673 2715 10475 2878 2336 1268 8316 3920 1802 4620 1426 909 16900 1117 1847 Guns 35866 | . 750 300 344 2238 2715 8227 2456 1182 988 6013 1096 461 1307 419 432 4998 480 1460 Cannons 27626 | . . . 204 411 . 2074 422 1065 280 2197 2746 1186 3313 803 477 11424 637 387 Explosions 542 | . . . . . . 77 . 72 . 18 . 126 . 99 . 150 . . Melee 68 | . . . . . . . . . . . 68 . . . . . . . Ramming 711 | . 13 . . 24 . 97 . 17 . 88 10 29 . 105 . 328 . . Kinetic 63492 | . 750 300 548 2649 2715 10301 2878 2247 1268 8210 3842 1647 4620 1222 909 16422 1117 1847 Thermal 351 | . . . . . . 26 . 72 . . . 126 . 99 . 28 . . Explosive 84 | . . . . . . . . . . . . . . . . 84 . . Electromagnetic 107 | . . . . . . 51 . . . 18 . . . . . 38 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 68 | . . . . . . . . . . . 68 . . . . . . . Highest Corruption 11 | . 1 1 . . 4 4 3 9 9 11 11 3 4 5 5 9 . 4 Average Corruption 4 | . 1 1 . . 3 2 2 4 9 8 8 2 3 4 5 5 . 3 Corruption Purged 14 | . . . . . . 4 . . . 10 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 740 | . 11 5 . . 30 100 28 21 16 164 64 21 60 56 27 131 . 6 Message Errors 173 | . 4 3 . . 5 20 5 4 . 40 16 4 10 20 7 32 . 3 Matter Fused 184 | . 2 2 . . 7 24 8 7 5 36 21 4 19 9 7 33 . . Heat Flow Errors 83 | . . . . . 5 10 1 2 3 15 5 1 8 7 6 19 . 1 Energy Discharges 73 | . . . . . 3 12 3 2 1 16 4 7 7 7 3 7 . 1 Parts Rejected 5 | . . . . . . 2 . . . 1 . . . . 1 1 . . Parts Fused 6 | . . . . . 1 2 . . . 1 . . . 2 . . . . Data Loss (minor) 92 | . 2 . . . 4 15 5 3 2 25 6 4 9 3 1 13 . . Data Loss (major) 43 | . 1 . . . 2 9 4 2 1 7 5 . 1 4 . 6 . 1 Misfires 36 | . 1 . . . 2 2 1 . 2 10 6 1 2 2 1 6 . . Alerts 14 | . . . . . 1 1 . 1 1 4 . . 2 1 . 3 . . Weapon Failures 31 | . 1 . . . . 3 1 . 1 9 1 . 2 1 1 11 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 801 | . . . . . . 68 33 29 1 54 47 7 17 105 37 344 39 20 Projectiles 640 | . . . . . . 68 33 29 1 54 47 7 17 10 37 278 39 20 Explosions 105 | . . . . . . . . . . . . . . 89 . 16 . . Melee 56 | . . . . . . . . . . . . . . 6 . 50 . . Knockbacks 233 | . . . 1 5 . 11 4 13 1 23 21 10 33 8 2 93 6 2 Impact 7 | . . . . . . . . . . . . 1 . 3 . 3 . . Kinetic 215 | . . . 1 5 . 11 3 13 1 22 20 8 31 5 1 88 6 . Secondary 11 | . . . . . . . 1 . . 1 1 1 2 . 1 2 . 2 Self-Inflicted Damage 202 | . . . . . . 23 31 . . 20 . . . . . 128 . . Shots 7 | . . . . . . 1 1 . . 1 . . . . . 4 . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 65 | . 3 . . 5 . 9 . 3 . 11 3 4 . 8 . 19 . . Kicked 65 | . 3 . . 5 . 9 . 3 . 11 3 4 . 8 . 19 . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 625 | . 52 . 121 276 410 556 150 254 208 245 531 194 625 223 173 545 147 77 Average Temperature 100 | . 24 . 47 79 125 128 16 73 70 54 116 65 102 60 49 118 58 27 Received Heat Transfer 6590 | . 138 36 36 354 333 849 318 294 192 849 651 232 683 198 75 957 94 301 Effects 115 | . . . . . 7 31 . . . . 12 . 15 . . 50 . . Shutdowns 45 | . . . . . 1 12 . . . . 4 . 6 . . 22 . . Energy Bleed 10 | . . . . . . 3 . . . . . . 2 . . 5 . . Interference 20 | . . . . . 5 2 . . . . 5 . 1 . . 7 . . Matter Decay 6 | . . . . . . 4 . . . . 1 . . . . 1 . . Short Circuit 16 | . . . . . 1 5 . . . . 2 . 3 . . 5 . . Damage (minor) 8 | . . . . . . 1 . . . . . . 3 . . 4 . . Damage (major) 10 | . . . . . . 4 . . . . . . . . . 6 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . 1 4 . . Impact Corruptions 5 | . . . . . . . . . . . . . . 1 1 3 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . Heat Transferred 350 | . . . . . . 50 . 50 . . . 150 . 50 . 50 . . Parts Sabotaged 5 | . . . . . . . . . . . . . . . 5 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Maximum Alert Level 4 | . . . . . 3 1 2 1 1 1 3 2 4 2 1 . . . Low Security (%) 72 | 100 100 . 100 100 9 84 55 92 73 96 9 20 10 56 45 100 100 100 Level 1 12 | . . . . . 15 15 27 7 26 3 31 44 10 39 54 . . . Level 2 8 | . . . . . 32 . 17 . . . 40 34 42 3 . . . . Level 3 5 | . . . . . 42 . . . . . 18 . 35 . . . . . Level 4 . | . . . . . . . . . . . . . 1 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1144 | . 85 . 50 82 1025 399 604 235 227 244 1050 508 1144 445 265 148 46 96 Initial 445 | . . . . . . 399 . 235 24 88 . 409 18 445 . 103 . . Average 154 | . 10 . 8 10 601 58 238 60 118 32 477 314 606 160 152 11 8 35 Influence Increases 13395 | . 355 . 172 599 1115 1641 664 412 223 2001 1160 505 1246 747 285 2050 79 141 Destroy 0b10 Robot/C 7152 | . 220 . 120 360 590 1020 255 225 195 1065 675 240 471 360 168 1056 48 84 Destroy 0b10 Robot/NC 669 | . 35 . 10 85 . 132 8 32 . 120 . 32 14 45 . 147 9 . Destroy Leader 1544 | . 50 . 42 114 36 342 24 68 24 316 40 56 48 80 24 262 12 6 Allied During Kill 183 | . . . . 12 18 . . . . 22 17 34 2 62 14 2 . . Successful Hack 391 | . 49 . . 19 17 44 8 44 . 155 . 11 . 23 . 21 . . Disable Machine 287 | . . . . 8 . 39 15 6 . 45 3 27 . 57 . 87 . . Anti-Garrison Action 1875 | . . . . . 390 . 303 . . 113 340 . 639 . 60 . . 30 Destroy Structure 1012 | . 1 . . 1 40 52 51 25 4 81 37 105 60 120 10 412 10 3 Lose Combat Pursuer 282 | . . . . . 24 12 . 12 . 84 48 . 12 . 9 63 . 18 Influence Decreases 13299 | . 355 . 172 599 90 2666 60 971 41 2228 110 1521 136 1891 20 2315 79 45 Entered New Map 2673 | . . . . . . 626 . 369 21 139 . 641 16 699 . 162 . . Time Decay 9865 | . 355 . 172 599 . 2010 . 602 . 2009 . 840 . 1192 . 2012 74 . Lost Part 476 | . . . . . 10 30 40 . 20 20 90 20 100 . . 96 5 45 Lost Ally 285 | . . . . . 80 . 20 . . 60 20 20 20 . 20 45 . . Squads Dispatched 130 | . 1 . . 10 . 31 . 8 . 39 . 3 . 10 . 26 2 . Investigation 57 | . 1 . . 7 . 12 . 6 . 19 . 1 . 5 . 6 . . Extermination 36 | . . . . . . 11 . 2 . 9 . 1 . 3 . 10 . . Reinforcement 30 | . . . . 3 . 7 . . . 6 . 1 . 2 . 10 1 . Assault 1 | . . . . . . . . . . 1 . . . . . . . . Garrison 6 | . . . . . . 1 . . . 4 . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 13 | . . . . 2 . 1 . . . 4 . 1 . 1 . 3 1 . Haulers Reinforced 4 | . . . . . . 2 . . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Distress Signals 22 | . 2 . 2 3 . 2 . . . 2 . . 2 2 . 7 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 588 | . 17 3 8 40 35 83 17 18 13 84 43 17 38 28 17 105 5 17 Peak Tracking Total 10 | . 6 2 3 4 7 3 4 5 6 6 7 3 6 3 3 7 3 10 Tactical Retreats 18 | . . . . . 1 1 . 1 . 5 3 . 1 . 1 4 . 1 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Traps Triggered 58 | . 1 . . . 9 6 6 1 . 6 7 3 8 3 . 5 . 3 Indirectly 4 | . . . . . . 1 . . . 3 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . . . . . . . . Reprogrammed 3 | . . . . 3 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Machines Disabled 122 | . . . . 2 5 13 12 2 . 16 8 9 4 19 2 29 . 1 Max in Single Turn 4 | . . . . 1 1 1 2 2 . 4 1 3 1 2 1 4 . 1 Garrison Access 2 | . . . . . . 1 . . . 1 . . . . . . . . Garrison Relay 20 | . . . . . 5 . 4 . . . 4 . 4 . 2 . . 1 Phase Generator 2 | . . . . . . . 1 . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Machines Accessed 84 | . 7 3 . 12 3 12 1 7 1 19 2 2 2 6 . 6 1 . Terminals 55 | . 7 . . 9 3 7 1 5 1 10 2 1 2 3 . 4 . . Fabricators 5 | . . . . . . . . . . 3 . . . . . 2 . . Repair Stations 12 | . . . . 2 . 3 . 1 . 4 . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . Garrison Access 8 | . . . . 1 . 2 . 1 . 1 . 1 . 1 . . 1 . Total Hacks 285 | . 32 7 . 40 6 43 3 23 1 72 6 9 6 19 . 17 1 . Successful 189 | . 19 7 . 33 2 24 1 15 1 53 1 5 1 16 . 10 1 . Failed 96 | . 13 . . 7 4 19 2 8 . 19 5 4 5 3 . 7 . . Catastrophic 5 | . . . . . . 1 . . . 2 . 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . Terminals 199 | . 32 . . 29 6 31 3 19 1 38 6 8 6 10 . 10 . . Fabricators 17 | . . . . . . . . . . 10 . . . . . 7 . . Repair Stations 49 | . . . . 10 . 10 . 3 . 18 . . . 8 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . 5 . . . . . . . . Garrison Access 8 | . . . . 1 . 2 . 1 . 1 . 1 . 1 . . 1 . Terminal Hacks 128 | . 19 7 . 22 2 17 1 12 1 27 1 4 1 8 . 6 . . Record 49 | . 6 5 . 6 . 10 . 7 . 7 . 2 . 6 . . . . Part Schematic 9 | . . . . 2 . 1 . . . 2 . 1 . 2 . 1 . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . 1 . . . 2 . . . . . . . . Open Door 4 | . . 1 . 2 . . . . . . . . . . . 1 . . Level Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . 1 . . . . . . . . Emergency Access Points 9 | . . . . 1 1 1 1 1 1 2 1 . . . . . . . Machine Index 2 | . 1 . . . . . . 1 . . . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . 1 . . . . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . Locate Traps 8 | . 2 . . 3 . . . . . 1 . . . . . 2 . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . . . . Dispatch Records 8 | . 3 . . 2 . . . . . 2 . . . . . 1 . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . . . . . . Patrol Status 2 | . 2 . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 3 | . 1 . . 1 . 1 . . . . . . . . . . . . Zone Layout 10 | . 1 . . 1 . 1 . 1 . 5 . . . . . 1 . . Garrison Registry 1 | . . . . . . . . . . . . . 1 . . . . . Security Stations 1 | . . . . . 1 . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . 6 . . . . . 4 . . Load Schematic 6 | . . . . . . . . . . 4 . . . . . 2 . . Build 4 | . . . . . . . . . . 2 . . . . . 2 . . Repair Station Hacks 38 | . . . . 10 . 5 . 2 . 14 . . . 7 . . . . Scan Component 21 | . . . . 5 . 3 . 1 . 8 . . . 4 . . . . Repair 17 | . . . . 5 . 2 . 1 . 6 . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . 5 . . . . . . . . Retrieve Study 5 | . . . . . . . . . . 5 . . . . . . . . Garrison Access Hacks 8 | . . . . 1 . 2 . 1 . 1 . 1 . 1 . . 1 . Unlock Access 7 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . 1 . 1 . 1 . . . . . . . . 1 . Used 1 | . . . . . . 1 . . . . . . . . . . . . Hacking Detections 69 | . 6 . . 10 3 10 1 6 1 17 1 1 2 5 . 5 1 . Full Trace Events 59 | . 4 . . 8 1 10 1 6 . 16 1 1 2 5 . 4 . . Feedback Events 4 | . . . . . . 1 . 1 . 1 . . . 1 . . . . Corruption 4 | . . . . . . 1 . 1 . 1 . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . Robots Built 8 | . . . . . . . . . . 4 . . . . . 4 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 402 | . . . . . . . . . . 201 . . . . . 201 . . Total Robot Build Rating 32 | . . . . . . . . . . 16 . . . . . 16 . . Part Schematics Acquired 9 | . . . . 2 . 1 . . . 2 . 1 . 2 . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . 3 . . . . . . . . Parts Repaired 17 | . . . . 5 . 2 . 1 . 6 . . . 3 . . . . Time 732 | . . . . 228 . 95 . 25 . 235 . . . 149 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Used RIF Installer 7 | . . . . . 2 . . . 1 . 2 . 1 . 1 . . . Command Fork 1 | . . . . . . . . . . . 1 . . . . . . . Threat Obfuscator 2 | . . . . . 1 . . . . . . . 1 . . . . . Zone Cloak 2 | . . . . . . . . . 1 . . . . . 1 . . . Alert ID Control 1 | . . . . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 87 | . . . . . 22 . 17 . . . 18 . 18 . 9 . . 3 Machine Destruction 84 | . . . . . 22 . 17 . . . 18 . 15 . 9 . . 3 Programmers 3 | . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 1 . . . 3 . 2 . . . . . Allies Hacked 4 | . . . . . 3 . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Total Allies 26 | . . . . 10 . . 1 . . 4 5 . 2 . . 4 . . Largest Group 10 | . . . . 10 5 . 1 . . 2 4 4 2 2 1 2 . . Highest-Rated Group 238 | . . . . 173 80 . 16 . . 64 226 226 238 238 119 64 . . Highest-Rated Ally 119 | . . . . 29 16 . 16 . . 32 95 95 119 119 119 32 . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 258 | . . . . 11 48 . 4 . . 42 44 32 10 46 5 16 . . Total Damage 9628 | . . . . 155 601 . 21 . . 1839 455 1785 666 3273 260 573 . . Kills 71 | . . . . 1 7 . . . . 16 7 8 1 26 2 3 . . Allies Corrupted 3 | . . . . . . . 1 . . . . . . . . 2 . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Active Infowar (turns) 14758 | 86 1467 1076 499 1883 2055 1731 . 395 585 945 . 365 . . . 3671 . . Sensors 365 | . . . . . . . . . . . . 365 . . . . . . IFF 2078 | . . . . . . . . . . . . . . . . 2078 . . Terrain 1771 | . . . . . . . . . . 178 . . . . . 1593 . . Structural 8797 | 86 1467 1076 499 1883 2055 1731 . . . . . . . . . . . . Traps 1747 | . . . . . . . . 395 585 767 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Turns Passed 38356 | 114 1467 1076 499 1883 2074 6080 1365 1123 585 5354 1860 1130 2739 2130 864 7241 177 595 Spaces Moved 14721 | 54 721 491 184 658 897 2733 594 482 271 2105 741 436 986 915 318 1900 53 182 Core 31 | 31 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs 14690 | 23 721 491 184 658 897 2733 594 482 271 2105 741 436 986 915 318 1900 53 182 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 122 192 190 192 122 192 186 182 182 235 242 257 188 Average Speed 214 | 167 183 207 231 219 190 182 193 190 192 192 203 220 231 198 243 316 257 266 Slowest Speed 820 | 300 190 330 400 330 190 265 410 192 192 196 263 260 430 242 365 820 258 326 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 97 32 13 88 85 64 58 13 39 49 78 10 94 23 38 36 2 25 Regions Visited 18 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . Scrap Searched 3 | . . 3 . . . . . . . . . . . . . . . . Spaces Dug 6 | . . . . . . 3 . . . . 2 . . . . 1 . . Terrain Destroyed 583 | . . . . 1 . 62 84 28 . 72 10 72 6 21 7 214 4 2 Melee 3 | . . . . . . 3 . . . . . . . . . . . . Projectile 249 | . . . . 1 . 30 13 24 . 33 10 14 6 3 7 102 4 2 AOE 329 | . . . . . . 28 70 4 . 39 . 58 . 18 . 112 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Fac Gar Total 19056 | 74 780 518 220 997 1161 3458 702 608 296 3082 908 550 1255 1177 357 2606 67 240 Wait 2330 | 12 . 10 1 234 152 440 4 47 1 774 11 44 117 149 . 329 . 5 Move 14697 | 53 720 490 183 657 895 2732 592 481 269 2104 739 435 984 914 316 1899 52 182 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 95 | 2 8 . 4 5 2 5 . 4 . 7 1 5 6 13 4 21 1 7 Fast Attach 153 | 7 . . 2 12 . 22 . 13 1 21 7 8 11 13 6 26 1 3 Attach 134 | . 1 . 4 . 2 9 4 3 3 6 13 7 15 7 2 44 2 12 Detach 59 | . . . . 2 . 7 . 2 2 2 4 6 11 3 . 19 . 1 Swap 129 | . 5 2 6 10 6 27 9 2 1 11 5 3 6 11 2 18 . 5 Drop 178 | . 2 . 5 16 1 30 7 14 . 23 2 7 5 27 5 34 . . Fire 1019 | . 41 16 15 50 67 173 47 34 19 123 70 21 72 22 22 196 11 20 Melee 37 | . . . . 6 11 4 5 . . . 7 . 4 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick 65 | . 3 . . 5 . 9 . 3 . 11 3 4 . 8 . 19 . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 125 | . . . . . 25 . 30 5 . . 30 10 10 10 . . . 5 Rewire 35 | . . . . . . . 4 . . . 16 . 14 . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / *Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x2 / Low x2 / Gar) -7/Garrison -7/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison -5/Factory (discovered 5 exits: *Fac x2 / *Upp / *Ext x2) -4/Factory -4/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 115 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Evolved 1 slot: Power x1 316 | -10/Materials | Build established: Hacker-Mutant 486 | -10/Materials | Identified exit to Materials 486 | -10/Materials | Discovered exit to Materials (range 12) 571 | -10/Materials | Discovered exit to Materials (range 14) 588 | -10/Materials | Identified exit to Mines 588 | -10/Materials | Discovered exit to Mines (range 13) 819 | -10/Materials | Identified exit to Subcaves 819 | -10/Materials | Discovered exit to Subcaves (range 10) 916 | -10/Materials | Discovered exit to Mines (range 11) 1582 | -10/Materials | Entered Subcaves 1619 | -10/Subcaves | Visited Clippyterm 1624 | -10/Subcaves | Learned location of Deep Caves (-6) 1624 | -10/Subcaves | Learned Research machine intel 2223 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2262 | -10/Subcaves | Learned location of 1 exit from Materials 2300 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2305 | -10/Subcaves | Learned 2 Materials zone layouts 2311 | -10/Subcaves | Identified exit to Materials 2311 | -10/Subcaves | Discovered exit to Materials (range 15) 2658 | -10/Subcaves | Entered Materials 2658 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2659 | -8/Materials | Identified exit to Factory 2907 | -8/Materials | Identified exit to Storage 2907 | -8/Materials | Discovered exit to Storage (range 15) 2955 | -8/Materials | Build established: Hacker-Skirmisher 3157 | -8/Materials | Entered Storage 3616 | -8/Storage | Met 01-MTF 3929 | -8/Storage | Discovered exit to Factory (range 12) 4383 | -8/Storage | Repaired Hvy. Assault Rifle 4422 | -8/Storage | Repaired Lgt. Deuterium Engine 4462 | -8/Storage | Repaired Carbon-fiber Leg 4847 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4968 | -8/Storage | Repaired Enh. Autogun 5029 | -8/Storage | Repaired Enh. Autogun 5039 | -8/Storage | Identified exit to Garrison 5040 | -8/Storage | Entered Garrison 5040 | -8/Garrison | Accompanied by 8 allies (01-MTF) 5043 | -8/Garrison | 01-MTF left 5048 | -8/Garrison | P-60 Hacker assimilated allied Trooper 3d 5089 | -8/Garrison | Installed Relay Interface Framework 5146 | -8/Garrison | Triggered checkpoint 5206 | -8/Garrison | Triggered checkpoint 5236 | -8/Garrison | Triggered checkpoint 5252 | -8/Garrison | Triggered checkpoint 5278 | -8/Garrison | Destroyed 8 combat bots 5312 | -8/Garrison | Triggered checkpoint 5357 | -8/Garrison | Garrison Relay disabled 5443 | -8/Garrison | Discovered exit to Factory (range 14) 5479 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 5636 | -8/Garrison | Discovered exit to Factory (range 13) 5770 | -8/Garrison | Triggered checkpoint 5898 | -8/Garrison | Triggered checkpoint 6109 | -8/Garrison | Garrison Relay disabled 6168 | -8/Garrison | Garrison Relay disabled 6362 | -8/Garrison | Discovered exit to Factory (range 14) 6420 | -8/Garrison | Triggered checkpoint 6475 | -8/Garrison | Garrison Relay disabled 6548 | -8/Garrison | Learned Factory security intel 6660 | -8/Garrison | Garrison Relay disabled 7114 | -8/Garrison | Entered Factory 7114 | -7/Factory | Evolved 2 slots: Propulsion x2 7277 | -7/Factory | Identified exit to Factory 7837 | -7/Factory | Garrison activated, responded to threat 8810 | -7/Factory | Repaired Carbon-fiber Leg 9289 | -7/Factory | Build established: Hacker-Gunner 9597 | -7/Factory | Repaired Broken Enh. Autogun 10136 | -7/Factory | Identified exit to Lower Caves 10136 | -7/Factory | Discovered exit to Lower Caves (range 2) 12432 | -7/Factory | Build established: Scavenger-Gunner 12632 | -7/Factory | Discovered exit to Lower Caves (range 7) 13192 | -7/Factory | Identified exit to Garrison 13194 | -7/Factory | Entered Garrison 13304 | -7/Garrison | Triggered checkpoint 13381 | -7/Garrison | Garrison Relay disabled 13662 | -7/Garrison | Triggered checkpoint 13662 | -7/Garrison | Triggered checkpoint 13681 | -7/Garrison | Triggered checkpoint 13747 | -7/Garrison | Build established: Hacker-Gunner 13755 | -7/Garrison | Lost 4 parts (1p3w) 13859 | -7/Garrison | Identified exit to Factory 13859 | -7/Garrison | Discovered exit to Factory (range 12) 13908 | -7/Garrison | Triggered checkpoint 13946 | -7/Garrison | Garrison Relay disabled 14206 | -7/Garrison | Triggered checkpoint 14259 | -7/Garrison | Garrison Relay disabled 14448 | -7/Garrison | Phase Generator disabled 14456 | -7/Garrison | Discovered exit to Factory (range 12) 14520 | -7/Garrison | Garrison Relay disabled 14559 | -7/Garrison | Entered Factory 14877 | -7/Factory | Repaired Coil Gun 14967 | -7/Factory | Discovered exit to Factory (range 6) 14982 | -7/Factory | Discovered exit to Factory (range 8) 15591 | -7/Factory | Build established: Hacker-Skirmisher 15663 | -7/Factory | Identified exit to Garrison 15682 | -7/Factory | Entered Garrison 15708 | -7/Garrison | Triggered checkpoint 15749 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 16022 | -7/Garrison | Triggered checkpoint 16060 | -7/Garrison | Core integrity fell below 50% 16221 | -7/Garrison | Identified exit to Factory 16221 | -7/Garrison | Discovered exit to Factory (range 8) 16267 | -7/Garrison | Entered Factory 16428 | -7/Factory | Fabricated Y-54 Guardian (x2) 16812 | -7/Factory | Garrison activated, responded to threat 17526 | -7/Factory | Build established: Hacker-Gunner 17604 | -7/Factory | Repaired Flexi-carbon Leg 17628 | -7/Factory | Repaired Gauss Rifle 17736 | -7/Factory | Discovered exit to Factory (range 17) 17836 | -7/Factory | Repaired Coil Gun 17881 | -7/Factory | Repaired Gauss Cannon 17933 | -7/Factory | Repaired Flexi-carbon Leg 17978 | -7/Factory | Repaired Gauss Cannon 18832 | -7/Factory | System corruption reached 10% 21168 | -7/Factory | Fabricated Y-54 Guardian (x2) 21417 | -7/Factory | Garrison activated, responded to threat 21619 | -7/Factory | Identified exit to Garrison 21621 | -7/Factory | Entered Garrison 21621 | -7/Garrison | Accompanied by 1 ally 21681 | -7/Garrison | Triggered checkpoint 21750 | -7/Garrison | Garrison Relay disabled 21798 | -7/Garrison | Core integrity fell below 20% 21945 | -7/Garrison | Triggered checkpoint 22010 | -7/Garrison | Destroyed 11 combat bots 22014 | -7/Garrison | Lost 6 parts (2p1n3w) 22229 | -7/Garrison | Expanded RIF knowledge: Command Fork 22326 | -7/Garrison | Discovered exit to Factory (range 10) 22351 | -7/Garrison | Triggered checkpoint 22376 | -7/Garrison | Garrison Relay disabled 22481 | -7/Garrison | Triggered checkpoint 22556 | -7/Garrison | Discovered exit to Factory (range 12) 22583 | -7/Garrison | Triggered checkpoint 22585 | -7/Garrison | Build established: Scavenger-Gunner 22645 | -7/Garrison | Garrison Relay disabled 22738 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 23295 | -7/Garrison | Triggered checkpoint 23304 | -7/Garrison | Garrison Relay disabled 23321 | -7/Garrison | Found embedded Infiltrators 23425 | -7/Garrison | Triggered checkpoint 23434 | -7/Garrison | Discovered exit to Factory (range 14) 23481 | -7/Garrison | Entered Factory 23481 | -6/Factory | Accompanied by 4 allies 23481 | -6/Factory | Evolved 2 slots: Utility x2 23783 | -6/Factory | Identified exit to Factory 23783 | -6/Factory | Discovered exit to Factory (range 12) 23788 | -6/Factory | Build established: Hacker-Skirmisher 24165 | -6/Factory | Build established: Hacker-Gunner 24608 | -6/Factory | Identified exit to Garrison 24611 | -6/Factory | Entered Garrison 24611 | -6/Garrison | Accompanied by 2 allies 24637 | -6/Garrison | P-60 Hacker assimilated allied XZ-G6K(x) 24673 | -6/Garrison | Triggered checkpoint 24730 | -6/Garrison | Garrison Relay disabled 24898 | -6/Garrison | Triggered checkpoint 24911 | -6/Garrison | Spotted B-75 Beast 24941 | -6/Garrison | Destroyed B-75 Beast 24962 | -6/Garrison | Destroyed 9 combat bots 25078 | -6/Garrison | Destroyed 8 combat bots 25213 | -6/Garrison | Triggered checkpoint 25243 | -6/Garrison | Identified exit to Factory 25243 | -6/Garrison | Discovered exit to Factory (range 14) 25386 | -6/Garrison | Garrison Relay disabled 25451 | -6/Garrison | Lost 3 parts (3w) 25743 | -6/Garrison | Discovered exit to Factory (range 12) 25803 | -6/Garrison | Triggered checkpoint 25856 | -6/Garrison | Garrison Relay disabled 26051 | -6/Garrison | Build established: Scavenger-Gunner 26143 | -6/Garrison | Triggered checkpoint 26240 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 26303 | -6/Garrison | Triggered checkpoint 26349 | -6/Garrison | Garrison Relay disabled 26406 | -6/Garrison | Discovered exit to Factory (range 14) 26453 | -6/Garrison | Discovered exit to Factory (range 31) 26453 | -6/Garrison | Discovered exit to Factory (range 80) 26453 | -6/Garrison | Discovered exit to Factory (range 7) 26663 | -6/Garrison | Spotted B-75 Beast 26678 | -6/Garrison | Destroyed B-75 Beast 27017 | -6/Garrison | Build established: Hacker-Gunner 27046 | -6/Garrison | Found Unknown Device 27046 | -6/Garrison | Identified Heavy Servo Lattice 27202 | -6/Garrison | Rewired Executioner 27211 | -6/Garrison | Rewired Executioner 27350 | -6/Garrison | Entered Factory 27350 | -6/Factory | Accompanied by 2 allies 27562 | -6/Factory | Repaired Broken Antimatter Cannon 27779 | -6/Factory | Repaired Broken Gauss Cannon+ 27818 | -6/Factory | Repaired Titanium Leg 28295 | -6/Factory | Discovered exit to Factory (range 4) 28519 | -6/Factory | Discovered exit to Factory (range 7) 28847 | -6/Factory | Allied Derelicts emerged from ambush trap array 29461 | -6/Factory | Identified exit to Garrison 29480 | -6/Factory | Entered Garrison 29480 | -6/Garrison | Accompanied by 1 ally 29560 | -6/Garrison | Triggered checkpoint 29580 | -6/Garrison | Garrison Relay disabled 29738 | -6/Garrison | Triggered checkpoint 29818 | -6/Garrison | Destroyed 7 combat bots 29858 | -6/Garrison | Triggered checkpoint 29926 | -6/Garrison | Triggered checkpoint 30141 | -6/Garrison | Discovered exit to Factory (range 10) 30163 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 30210 | -6/Garrison | Triggered checkpoint 30275 | -6/Garrison | Garrison Relay disabled 30344 | -6/Garrison | Entered Factory 30344 | -5/Factory | Evolved 2 slots: Power x2 31459 | -5/Factory | Identified exit to Extension 31459 | -5/Factory | Discovered exit to Extension (range 10) 31468 | -5/Factory | Cargo convoy interrupted 31980 | -5/Factory | Build established: Hauler-Gunner 32460 | -5/Factory | Identified exit to Factory 32460 | -5/Factory | Discovered exit to Factory (range 13) 33338 | -5/Factory | Fabricated Y-54 Guardian? 33886 | -5/Factory | Discovered exit to Extension (range 16) 34675 | -5/Factory | Identified exit to Upper Caves 34675 | -5/Factory | Discovered exit to Upper Caves (range 9) 34724 | -5/Factory | Lost 7 parts (1p1n2u3w) 36204 | -5/Factory | Discovered exit to Factory (range 12) 37147 | -5/Factory | Fabricated Y-54 Guardian? 37585 | -5/Factory | Entered another Factory area 37585 | -4/Factory | Evolved 2 slots: Propulsion x2 37586 | -4/Factory | Garrison activated, responded to threat 37760 | -4/Factory | Identified exit to Garrison 37762 | -4/Factory | Entered Garrison 37815 | -4/Garrison | Phase Generator disabled 37843 | -4/Garrison | Lost 7 parts (1p2n1u3w) 38163 | -4/Garrison | Garrison Relay disabled 38342 | -4/Garrison | Triggered checkpoint 38350 | -4/Garrison | Triggered checkpoint 38357 | -4/Garrison | Self-destructed Last Messages --------------- 38329_ Field strength at 70. 38330_ Field strength at 55. 38331_ Field strength at 40. 38332_ Field strength at 25. 38333_ Field strength at 10. 38334_ Stasis field depleted. 38337_ Slug penetrates P-70 Sage. 38337_ P-70 Sage destroyed. 38342_ Beams of light sweep through the air. An alarm sounds. 38343_ Slug penetrates Y-64 Sentinel. 38349_ Critical hit (Burn: +50). 38349_ Penetrated by Slug. 38350_ Beams of light sweep through the air. An alarm sounds. 38350_ Slug penetrates Y-64 Sentinel. 38350_ Penetrated by Slug. 38353_ Slug penetrates G-67 Veteran. 38355_ Penetrated by Slug. 38357_ Slug penetrates G-67 Veteran. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????%!##???????????????????? | | ?????????????????? ???????* #???????????????????? | | ??????????????????? ?????? ???????????????????? | | ?????????????? ?? ?????? ???????????????????? | | ??????????????# ?# ????# Y#???????????????????? | | ??????????????# ## ???## ###?????????????????? | | ??????????????" ??? ##????????????????? | | ???????????????? ??? ?????????????????? | | ????????????????? ?? h ??????????????????? | | ?????????????????? ?? g ???????????????????? | | ??????????????#????# ?# g#??#????????????????? | | ???????????#### ## ## #??# ???????????????? | | ?????????? #### ################ | | ?????????? h | | ??????????????# g@ ###### ############# | | ?????????????????### g ## #????# #??????????## | | ???????????????????# ???#^ ^#????# #??????????#[ | | ???????????????????#?????# #????# #??????????# | | ?????????????????????????# #????# #??????????# | | ?????????????????????????# #????# #??????????# | | ?????????????????????????# ###### #??????????## | | ?????????????????????????# #?????????? | | ?????????????????????????# ###### #?????????### | | ?????????????????????????# #????# #???????????# | | ?????????????????????????# #????# #???????????# | | ?????????????????????????# ###### #####"""##### | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????########## ###### ###### | | ??????????????????????????????????# #??????#????## | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 58 Energy Capacity 1370 Matter Stores 700 Matter Capacity 700 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- IFF Parser | -8/Storage | Hacked Great Axe | -8/Storage | Hacked Remote Datajack | -7/Factory | Hacked Hvy. Laser | -7/Factory | Hacked Adv. Terrain Scan Processor | -7/Factory | Hacked Imp. System Guard | -6/Factory | Hacked Myomer Leg | -6/Factory | Hacked Lrn. Sensor Array | -6/Factory | Hacked Cmb. Antigrav System | -5/Factory | Hacked Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Hacked Fabricated ------------ Y-54 Guardian | x2 | -7/Factory Y-54 Guardian | x2 | -7/Factory Y-54 Guardian | x2 | -5/Factory Y-54 Guardian | x2 | -5/Factory Repaired ---------- Hvy. Assault Rifle | 88% | -8/Storage Lgt. Deuterium Engine | 20% | -8/Storage Carbon-fiber Leg | 36% | -8/Storage Enh. Autogun | 66% | -8/Storage Enh. Autogun | 68% | -8/Storage Carbon-fiber Leg | 15% | -7/Factory Enh. Autogun | 53% | -7/Factory | Broken Coil Gun | 10% | -7/Factory Flexi-carbon Leg | 2% | -7/Factory Gauss Rifle | 33% | -7/Factory Coil Gun | 21% | -7/Factory Gauss Cannon | 31% | -7/Factory Flexi-carbon Leg | 4% | -7/Factory Gauss Cannon | 30% | -7/Factory Antimatter Cannon | 7% | -6/Factory | Broken Gauss Cannon | 8% | -6/Factory | Broken Titanium Leg | 13% | -6/Factory Studied --------- Adv. Assault Cannon | -7/Factory | Hacked Flak Cannon | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hackerman Challenges ------------ None Game ------ Seed MobileChromionArmor Manual? 0 Play Time 03:37:57 Cumulative 2315.0 hours Start 2026.02.27 @ 12:58:30 End 2026.03.05 @ 14:08:28 Sessions 15 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1113 Rogue 62 Adventurer 0 Explorer 1051 Win Type - Total 13 Types 13/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 69 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e57dff9e-b99a-4d61-a8fc-7246b2322398