Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 20:22:03 Player: Johnny2001 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (108) 540 Value Destroyed (4430) 4430 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (3193) 3193 TOTAL SCORE: 17063 Bonus ------- Follower Combat Kills 2227 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -234 Cogmind --------- Core Integrity 0/1300 Matter 114/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Hovering (70) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg Zionite Glidesys II > --- UTILITY (8) ------ Improved Target Analyzer Improved Corruption Screen > --- WEAPON (5) ------- Plasma Rifle > --- INVENTORY (5) ---- Xenon Bombardment Thruster Advanced Phase Shifter Advanced Powered Armor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Terrain Scanner Improved Target Analyzer Advanced Target Analyzer Matter Filter Advanced Powered Armor Advanced Powered Armor EM Disruption Field Improved Corruption Screen > --- WEAPON ----------- Quantum Rifle Zionite Phaser-M Heavy Machine Gun Railgun Advanced Remote Datajack > --- INVENTORY -------- Antigrav Array Xenon Bombardment Thruster [Rating: 150] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VSS Leg Treads Light Treads Leg Improved VSS Leg Hover Unit Antigrav Array Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Makeshift Sword Energy Gun Storm Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Slots Evolved 14 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . 1 . . 1 . Utility 6 | . . . 2 1 . . . . 2 . . . . . . . . . . . . 1 . Weapon 3 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Parts Attached 180 | 6 . 12 10 3 3 3 . 6 11 9 3 1 6 10 1 4 4 3 33 3 6 18 25 Power 23 | 1 . 2 1 . . . . . 1 . 1 . 1 4 . . 1 1 4 1 . 2 3 Engine 7 | 1 . 2 . . . . . . 1 . 1 . 1 1 . . . . . . . . . Core 8 | . . . 1 . . . . . . . . . . 3 . . . 1 3 . . . . Reactor 8 | . . . . . . . . . . . . . . . . . 1 . 1 1 . 2 3 Propulsion 55 | 2 . 2 5 . . 1 . 2 6 3 1 . 2 3 1 1 . . 10 1 4 6 5 Treads 3 | . . 2 . . . . . . . . . . . . . . . . . . 1 . . Leg 43 | 2 . . 5 . . 1 . 2 6 3 1 . 2 3 1 1 . . 10 1 2 2 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . . . 1 2 4 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 48 | 1 . 2 3 2 . 1 . 2 3 1 . 1 3 2 . 1 3 2 8 . 2 4 7 Device 24 | . . 1 1 . . . . . 1 . . . 3 2 . 1 3 1 5 . 1 2 3 Storage 5 | 1 . . . . . 1 . . 1 1 . . . . . . . . 1 . . . . Processor 5 | . . . 1 . . . . . . . . . . . . . . . 1 . 1 2 . Hackware 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Protection 12 | . . 1 . 1 . . . 2 1 . . 1 . . . . . 1 1 . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 . 6 1 1 3 1 . 2 1 5 1 . . 1 . 2 . . 11 1 . 6 10 Energy Gun 18 | . . 2 . . . . . . . 1 . . . 1 . 1 . . 3 1 . 2 7 Energy Cannon 6 | . . . 1 . . . . . . . . . . . . . . . 5 . . . . Ballistic Gun 17 | 2 . 3 . 1 2 1 . 1 . 1 . . . . . . . . 1 . . 3 2 Ballistic Cannon 3 | . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . Launcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 . . . 1 3 . . . . . 1 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . . 1 . . . 1 1 . . 3 . . . . . 4 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . 3 1 . . . System Corruption 15 | . . . . . . . . . . . . . . . . . . . 12 3 . . . Parts Lost 105 | . . 5 3 . . . . 6 7 4 3 . 3 5 . . . 2 16 1 7 25 18 Power 14 | . . 2 . . . . . 1 . . 1 . . 1 . . . 1 2 . . 4 2 Propulsion 36 | . . 1 2 . . . . 2 3 2 1 . 2 2 . . . . 3 1 4 9 4 Utility 24 | . . 1 . . . . . 1 1 1 . . 1 2 . . . 1 6 . 2 3 5 Weapon 31 | . . 1 1 . . . . 2 3 1 1 . . . . . . . 5 . 1 9 7 Highest Loss Streak 15 | . . 3 2 . . . . 4 3 3 2 . 2 3 . . . 2 6 1 7 15 15 To Critical Strikes 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . Average Slot Usage (%) 86 | . 85 93 97 100 100 100 100 96 73 80 84 86 89 81 82 82 81 81 82 95 93 67 60 Engine 3 | . 14 9 2 . . . . . 3 6 4 6 6 1 . . . . . . . . . Core 3 | . . . 6 7 7 7 7 4 . . . . . 8 11 11 9 4 3 5 5 2 . Reactor 1 | . . . . . . . . . . . . . . . . . 1 5 6 5 5 2 4 Treads 3 | . . 23 4 . . . . . . . . . . . . . . . . . 2 2 . Leg 21 | . 28 4 29 30 30 30 30 29 25 25 25 26 25 22 23 23 23 23 25 25 19 7 . Device 10 | . . 11 9 . . . . . 6 6 6 6 10 20 23 23 22 17 14 15 16 18 9 Storage 8 | . 14 14 9 7 7 7 7 7 6 6 13 13 13 7 5 5 5 5 6 10 7 2 . Processor 5 | . . . 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 2 5 6 9 14 Hackware 3 | . . . 7 15 15 15 15 15 10 6 6 4 . . . . . . . . . . . Protection 3 | . . 1 . 6 7 7 7 6 2 5 . 1 6 5 5 5 5 10 3 5 2 . 4 Energy Gun 2 | . . 3 . . . . . . . . . . . 5 5 4 5 5 4 11 12 5 7 Energy Cannon 1 | . . . 6 7 . . . . . . . . . . . . . . 4 5 5 2 . Ballistic Gun 8 | . 28 19 9 15 22 23 23 20 4 . 5 . . . . . . . 1 . . 1 5 Ballistic Cannon 1 | . . 4 2 . . . . . . . . 6 6 . . . . . 2 . . . . Slashing Weapon 3 | . . . . . . . . . 4 12 13 13 13 . . . . . 5 5 5 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 12 12 18 20 25 25 29 29 33 43 49 45 49 49 55 53 53 60 63 76 61 61 54 87 Greatest Support 96 | 20 20 40 53 53 53 53 53 63 65 60 60 45 65 65 65 66 66 66 91 96 96 60 78 Greatest Overweight (x) 7 | 3 . . 1 . . . . . 1 1 . 1 1 1 . . . . . . 2 7 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 5 Most Carried 10 | 6 6 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 5 Average Carried 8 | 2 6 7 7 7 7 8 10 9 7 9 9 9 9 9 10 9 10 9 8 9 7 5 4 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 6 6 8 8 8 8 10 10 7 10 10 8 10 10 10 10 10 10 10 10 10 4 5 3 Class Distribution -------------------- 31% | Mutant 28% | Scavenger-Gunner 15% | Scavenger-Tank 11% | Commander-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Commander-Mutant | -6/Zion Commander-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Messiah-Tank | -3/Armory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Matter Collected 4413 | 213 . 291 105 . 131 162 . 433 160 693 336 147 414 90 10 40 . 70 682 39 102 144 151 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5616 | . . 387 209 . 64 95 . 465 330 252 147 . 392 764 77 . . 135 960 397 497 445 . Parts 271 | . . 28 14 . . 7 . 25 8 19 9 . 9 43 8 . . 8 52 16 11 14 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 139 | . . 13 . . . 6 . 23 . 21 4 3 30 . 13 . . 6 . 10 10 . . Prevented 37 | . . . . . . . . . . . . . 3 . 4 11 . 8 . 5 6 . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Combat Hostiles Destroyed 96 | . . 11 4 . . 2 . 10 4 8 4 . 4 17 3 . . 2 15 2 3 7 . Melee 20 | . . . . . . . . . 4 8 4 . . 1 . . . . 3 . . . . Guns 57 | . . 8 3 . . 2 . 10 . . . . . 15 3 . . 2 7 . 2 5 . Cannons 15 | . . 3 1 . . . . . . . . . 4 . . . . . 4 2 1 . . Classes Destroyed 14 | . . 4 2 . . . . . 3 . 1 . . 2 . . . 1 1 . . . . Worker 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . Recycler 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Swarmer 40 | . . 2 . . . . . 3 . 7 3 . 1 13 3 . . . 5 . . 3 . Grunt 26 | . . 2 2 . . . . 4 2 . . . 2 4 . . . 1 3 2 2 2 . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 6 | . . 1 1 . . . . . . 1 . . 1 . . . . . 1 . 1 . . Hunter 8 | . . . 1 . . 2 . 3 . . . . . . . . . . 2 . . . . Programmer 7 | . . . . . . . . . 1 . . . . . . . . . 4 . . 2 . Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 6 | . . 2 4 . . 1 . 3 2 4 3 . 2 6 3 . . 1 5 2 2 4 . Combat Bots Only 5 | . . 2 4 . . 1 . 3 2 4 3 . 2 5 3 . . 1 5 2 2 4 . Max Kills in Single Turn 3 | . . 1 1 . . 1 . 2 1 1 1 . 1 2 3 . . 1 2 1 1 1 . Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 1 1 . . 1 . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Hostile Shots Fired 1224 | . . 90 42 . . 27 . 89 105 89 22 . 44 80 3 . . 32 170 8 42 182 199 Missed 397 | . . 24 13 . . 7 . 24 34 26 5 . 14 16 2 . . 11 46 1 9 73 92 Damage Taken 15459 | . . 1119 358 . . 208 . 1224 1280 748 231 . 666 905 19 . . 401 2581 140 636 2359 2584 Core 2524 | . . 244 41 . . 21 . 177 225 95 13 . 116 77 . . . 18 127 . 57 546 767 Absorbed by Shields 135 | . . . . . . . . . . . . . . 105 . . . 30 . . . . . Ignored by Resistances 156 | . . . . . . . . . . . . . . . . . . . . . . 156 . Regen/Repaired (Parts) 55 | . . . . . . . . . . . . 55 . . . . . . . . . . . Core Remaining (%) 69 | 100 . 2 92 . . . . 71 . . . . 47 . . . . 90 . . 84 . . Volleys Fired 265 | . . 52 19 . . 11 . 34 8 . . . 18 22 1 . . 7 42 5 10 27 9 Largest 5 | . . 2 2 . . 3 . 3 3 . . . 1 1 1 . . 1 4 3 4 4 5 Hottest 343 | . . 79 103 . . 81 . 81 95 . . . 57 250 250 . . 250 261 218 306 343 305 Shots Fired 553 | . . 104 30 . . 33 . 100 12 . . . 18 22 1 . . 7 88 14 35 62 27 Gun 422 | . . 94 19 . . 33 . 98 10 . . . . 22 1 . . 7 31 9 26 45 27 Cannon 126 | . . 10 11 . . . . . . . . . 18 . . . . . 57 5 9 16 . Launcher 4 | . . . . . . . . 2 2 . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 340 | . . 95 24 . . 33 . 98 10 . . . 18 . . . . . 33 . . 12 17 Thermal 133 | . . 9 6 . . . . . . . . . . 22 1 . . 7 13 5 17 46 7 Explosive 4 | . . . . . . . . 2 2 . . . . . . . . . . . . . . Electromagnetic 73 | . . . . . . . . . . . . . . . . . . . 42 9 18 4 . Phasic 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 14 | . . 13 7 . . 11 . 11 4 . . . 5 14 1 . . 6 6 8 10 9 6 Robot Miss Streak 16 | . . 2 2 . . 2 . 3 2 . . . 6 16 5 . . 13 15 1 4 2 6 Penetration Max 1 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . 1 Secondary Targets 3 | . . 1 . . . . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 454 | . . 80 17 . 3 23 . 65 31 18 8 . 12 18 1 . . 7 63 23 28 45 12 Core Hits 241 | . . 31 9 . 1 6 . 28 10 9 5 . 6 40 5 . . 14 32 11 12 17 5 Critical Kills 5 | . . . . . . . . . . . . . 3 . . . . . 1 . . 1 . Critical Parts Destroyed 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . Critical Strikes 18 | . . 1 . . 1 . . . 1 2 1 . 5 . . . . . 2 . 1 4 . Burn 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 7 | . . . . . . . . . . . . . 5 . . . . . 2 . . . . Blast 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Sever 6 | . . . . . 1 . . . 1 2 1 . . . . . . . . . . 1 . Melee Attacks 142 | . . . . . 3 . . . 36 31 13 . 6 . . 1 . . 27 11 8 6 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 142 | . . . . . 3 . . . 36 31 13 . 6 . . 1 . . 27 11 8 6 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . 3 1 . 1 . . . . . . . . . . Damage Inflicted 13658 | . . 856 356 . 138 256 . 1280 1105 767 288 . 513 1284 137 . . 538 2276 1094 1023 1417 330 Guns 6668 | . . 662 197 . . 256 . 1155 153 . . . . 1280 137 . . 538 683 160 354 779 314 Cannons 2429 | . . 194 159 . . . . . . . . . 160 . . . . . 1031 166 204 515 . Explosions 358 | . . . . . . . . 125 233 . . . . . . . . . . . . . . Melee 4166 | . . . . . 138 . . . 719 767 288 . 353 . . . . . 562 768 465 106 . Ramming 20 | . . . . . . . . . . . . . . 4 . . . . . . . . 16 Kinetic 3791 | . . 759 231 . . 256 . 1155 153 . . . 160 . . . . . 693 . . 158 226 Thermal 4266 | . . 97 125 . . . . . . . . . . 1280 137 . . 538 427 166 306 1102 88 Explosive 358 | . . . . . . . . 125 233 . . . . . . . . . . . . . . Electromagnetic 1057 | . . . . . . . . . . . . . . . . . . . 594 160 252 51 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4166 | . . . . . 138 . . . 719 767 288 . 353 . . . . . 562 768 465 106 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . . . 7 7 8 8 . . . . . . 20 23 23 1 3 Average Corruption 9 | . . . . . . . . . 3 7 7 8 . . . . . . 10 22 23 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 33 | . . . . . . . . . . . . . . 24 2 7 . . . . . . . Effects 111 | . . . . . . . . . 6 18 17 1 . . . . . . 27 18 17 3 4 Message Errors 27 | . . . . . . . . . 4 3 7 . . . . . . . 7 2 4 . . Matter Fused 30 | . . . . . . . . . 1 5 3 . . . . . . . 9 8 3 . 1 Heat Flow Errors 8 | . . . . . . . . . . . 1 . . . . . . . 3 3 1 . . Energy Discharges 14 | . . . . . . . . . . 3 3 . . . . . . . 2 2 1 2 1 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 15 | . . . . . . . . . 1 4 1 1 . . . . . . 2 1 3 . 2 Data Loss (major) 5 | . . . . . . . . . . 3 1 . . . . . . . . . 1 . . Misfires 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . 1 2 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 681 | . . . . . . . . . 32 33 . . 88 . . . . . 98 332 37 61 . Projectiles 104 | . . . . . . . . . . . . . . . . . . . 50 . . 54 . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 577 | . . . . . . . . . 32 33 . . 88 . . . . . 48 332 37 7 . Knockbacks 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 24 | . . . . . . . . . 16 . . . . . . . . . . . . . 8 Shots 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 Kicked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 676 | . . . 134 . . 64 . 105 4 343 232 . 328 216 . . . 173 522 196 193 192 676 Average Temperature 110 | . . . 43 . . 29 . 29 3 161 129 . 107 80 . . . 77 131 91 96 96 257 Received Heat Transfer 2225 | . . 279 63 . . . . 187 414 . . . 472 54 . . . 45 87 12 75 114 423 Effects 21 | . . . . . . . . . . . . . . . . . . . 6 . . . 15 Shutdowns 6 | . . . . . . . . . . . . . . . . . . . 2 . . . 4 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 7 | . . . . . . . . . . . . . . . . . . . 1 . . . 6 Matter Decay 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . Combat Hostiles 3 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . Parts Melted 19 | . . 1 . . . . . . 1 . . . . 5 . . . . 1 . . 11 . Heat Transferred 6208 | . . 225 185 . . . . . . . . . . 1875 200 . . 775 624 250 448 1551 75 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Peak Influence 648 | . . . 107 . . . . . 70 . . . . 413 . . . . 476 . . 262 648 Initial 225 | . . . . . . . . . . . . . . 142 . . . . . . . 225 137 Average 112 | . . . 31 . . . . . 17 . . . . 235 . . . . 137 . . 190 203 Maximum Alert Level 2 | . . . . . . . . . . . . . . 2 . . . . 2 . . 1 2 Low Security (%) 75 | 100 100 . 100 100 . . . . 100 . . . . 36 . . . . 89 . . 26 67 Level 1 22 | . . . . . . . . . . . . . . 62 . . . . 2 . . 73 27 Level 2 2 | . . . . . . . . . . . . . . 1 . . . . 8 . . . 4 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . . 1 . . . . . 2 . . . . . . . . . 8 . . 5 4 Investigation 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Extermination 4 | . . . . . . . . . 1 . . . . . . . . . 1 . . 1 1 Reinforcement 12 | . . . 1 . . . . . 1 . . . . . . . . . 5 . . 3 2 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Distress Signals 10 | . . . . . . . . . 1 . . . . . . . . . 3 . . 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 269 | . . 14 6 . . 4 . 9 10 11 4 1 24 24 6 5 . 7 32 4 6 34 68 Peak Tracking Total 38 | . . 4 3 . . 3 . 4 6 4 3 1 5 6 4 3 . 3 11 4 4 12 38 Tactical Retreats 29 | . . 1 . . . . . . 2 1 . . 4 2 . . . . 3 . 1 7 8 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Traps Triggered 5 | . . . . . . . . . 1 1 . . . 2 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Machines Disabled 5 | . . . . . . . . . . . 1 . . . . 1 . . 3 . . . . Max in Single Turn 1 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Machines Accessed 27 | . . . 2 1 . 2 4 . 3 . . . . 2 . . 9 . 1 1 . 1 1 Terminals 4 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . Fabricators 4 | . . . . 1 . . . . . . . . . 1 . . . . . . . 1 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Total Hacks 103 | . . . 4 1 . 2 32 . 8 . . . . 3 . . 48 . 1 1 . 2 1 Successful 91 | . . . 1 . . 2 32 . 4 . . . . 2 . . 48 . . 1 . 1 . Failed 12 | . . . 3 1 . . . . 4 . . . . 1 . . . . 1 . . 1 1 Catastrophic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 43 | . . . 3 1 . . . . 6 . . . . 12 . . . . 3 . . 7 11 Terminals 10 | . . . 4 . . . . . 6 . . . . . . . . . . . . . . Fabricators 6 | . . . . 1 . . . . . . . . . 2 . . . . . . . 2 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Terminal Hacks 85 | . . . . . . 2 32 . 2 . . . . . . . 48 . . 1 . . . Record 48 | . . . . . . 1 11 . . . . . . . . . 36 . . . . . . Part Schematic 16 | . . . . . . . 12 . . . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . 3 . . . . . . . . . 4 . . . . . . Open Door 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . Terminals 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . Botnet 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . . . 2 1 . . . . 3 . . . . . . . . . 1 . . 1 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 6 . . . . 2 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 56 | . . . . . . . . . . . . . . . . . . . . . . 56 . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . 12 . . . . 13 . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . 3 3 3 3 1 1 Autooverrided 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Robots Rewired 6 | . . . . . . . . . . . 4 . . . . . . . 1 . . . 1 Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . 1 3 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Total Allies 46 | . . . . . . . . 1 . . 4 4 . 8 . . . . 3 1 . 4 21 Largest Group 14 | . . . . . . . . 1 . . 4 8 7 5 5 5 4 3 2 2 1 4 14 Highest-Rated Group 796 | . . . . . . . . 96 . . 124 269 231 255 240 237 178 131 206 144 97 248 796 Highest-Rated Ally 137 | . . . . . . . . 96 . . 31 38 36 51 51 51 51 51 103 97 97 137 103 Zionite Dispatches 9 | . . . . . . . . . . . . . . 3 . . . . 1 . . 1 4 Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Light 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Fire 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Hacker 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 256 | . . . . . . . . 11 . . . 8 72 4 11 19 . 12 24 8 9 12 66 Total Damage 9645 | . . . . . . . . 305 . . . 123 1781 155 406 618 . 366 1761 315 773 296 2746 Kills 63 | . . . . . . . . 1 . . . . 16 2 7 5 . 5 9 2 4 2 10 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 15 | . . 1 . . 1 2 . 1 . . 1 2 . . 1 1 . 2 . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Turns Passed 13883 | 79 662 1792 710 146 456 531 93 904 483 713 533 1048 884 786 416 461 210 444 812 395 318 564 443 Spaces Moved 9340 | 54 25 1039 241 118 369 401 78 604 293 505 401 967 589 485 337 361 168 340 434 310 223 475 523 Core 13 | 7 . . . . . . . . . . . . . . . . . . . . . 6 . Treads 880 | . . 878 . . . . . . . . . . . . . . . . . . . 2 . Legs 7649 | 47 25 161 241 118 369 401 78 604 293 505 401 967 589 485 337 361 168 340 434 310 223 192 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 550 | . . . . . . . . . . . . . . . . . . . . . . 35 515 Flight 248 | . . . . . . . . . . . . . . . . . . . . . . 240 8 Fastest Speed 37 | 50 120 120 120 120 120 120 120 120 90 90 90 90 90 112 120 120 120 120 108 112 114 37 40 Average Speed 113 | 119 120 153 124 120 120 120 120 122 109 96 90 100 131 117 120 120 120 120 112 113 118 89 57 Slowest Speed 400 | 200 120 160 190 120 120 120 120 126 210 183 90 180 180 190 120 120 120 120 120 114 260 400 102 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . 1 . . . . . . . . . 7 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 5 59 20 2 62 54 68 71 10 59 56 86 72 14 47 54 62 57 14 48 25 22 50 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 11 | . . . . . . 1 1 . . . 1 2 . . . . 3 1 . 1 1 . . Known Exits Taken 4 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . 1 . Unknown Exits Taken 19 | 1 1 1 1 1 . 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 . . Scrap Searched 30 | . . 5 . . 1 2 . 1 . 9 2 3 . . 1 2 . 3 . 1 . . . Spaces Dug 7 | . . . . . . . . . 2 . . . . . . . . . 5 . . . . Terrain Destroyed 75 | . . . 1 . . 1 . 20 25 . . . 10 . . . . . 8 . 2 1 7 Melee 7 | . . . . . . . . . 2 . . . . . . . . . 5 . . . . Projectile 27 | . . . 1 . . 1 . 2 . . . . 10 . . . . . 3 . 2 1 7 AOE 41 | . . . . . . . . 18 23 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Arm Total 11866 | 65 657 1147 623 122 376 436 77 701 390 685 562 1048 675 637 346 389 176 356 637 330 246 546 639 Wait 1742 | . 633 26 340 . . 4 . 55 29 128 108 73 55 103 5 15 . 2 87 . . 18 61 Move 9302 | 53 24 1038 240 117 368 400 77 603 292 504 400 964 588 484 336 360 167 339 433 309 222 461 523 Hop 7 | . . . . . . . . . . . . 1 . . . . . . . . . 6 . Pick Up 111 | 6 . 12 7 2 1 9 . 2 10 10 4 4 2 11 1 3 . 3 11 1 . 5 7 Fast Attach 76 | 6 . 2 6 . . . . 1 1 3 . . 4 3 . 2 5 . 12 1 . 12 18 Attach 72 | . . 4 3 2 . . . 4 6 4 3 1 2 6 . 1 . 2 15 1 6 5 7 Detach 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . Swap 33 | . . 6 1 1 3 3 . 1 4 2 . . . 1 1 1 . 1 6 1 . 1 . Drop 80 | . . 7 7 . 1 9 . 1 3 7 3 5 1 6 2 6 4 2 3 1 . 4 8 Fire 265 | . . 52 19 . . 11 . 34 8 . . . 18 22 1 . . 7 42 5 10 27 9 Melee 136 | . . . . . 3 . . . 36 27 12 . 5 . . 1 . . 27 11 8 6 . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 37 | . . . . . . . . . . . 32 . . . . . . . 1 . . . 4 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / War) -3/Research (discovered 2 exits: *Arm / Tes) -3/Armory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 711 | -10/Materials | Discovered new exit (range 7) 742 | -10/Materials | Entered Subcaves 747 | -10/Subcaves | Learned Materials non-interactive machine intel 874 | -10/Subcaves | Discovered new exit (range 5) 911 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1018 | -10/Subcaves | Core integrity fell below 50% 1031 | -10/Subcaves | Lost 3 parts (1p1n1u) 1132 | -10/Subcaves | Discovered new exit (range 13) 1270 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1406 | -10/Subcaves | Discovered new exit (range 3) 1615 | -10/Subcaves | Core integrity fell below 20% 1802 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2534 | -10/Subcaves | Entered Materials 2534 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2535 | -8/Materials | Loaded intel: 39 non-interactive machine locations 3071 | -8/Materials | Build established: Scavenger-Mutant 3239 | -8/Materials | Discovered new exit (range 4) 3244 | -8/Materials | Entered Factory 3244 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3372 | -7/Factory | Discovered new exit (range 15) 3390 | -7/Factory | Entered Lower Caves 3519 | -7/Lower Caves | Encountered a Warlord checkpoint 3533 | -7/Lower Caves | Build established: Scavenger-Gunner 3634 | -7/Lower Caves | Identified exit to Lower Caves 3846 | -7/Lower Caves | Entered another Lower Caves area 3863 | -7/Lower Caves | Discovered new exit (range 15) 4001 | -7/Lower Caves | Learned 4 Factory zone layouts 4137 | -7/Lower Caves | Found Prototype Device 4201 | -7/Lower Caves | Encountered a Warlord checkpoint 4363 | -7/Lower Caves | Discovered new exit (range 5) 4377 | -7/Lower Caves | Entered Data Miner 4377 | -7/Data Miner | Discovered new exit (range 6) 4400 | -7/Data Miner | Met Data Miner 4421 | -7/Data Miner | Learned location of Section 7 (-2) 4421 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4442 | -7/Data Miner | Received God Mode back door access code from Data Miner 4470 | -7/Data Miner | Entered Proximity Caves 4891 | -6/Proximity Caves | Learned Factory terminal intel 5148 | -6/Proximity Caves | Escorted by Enhanced Grunt 5177 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 5211 | -6/Proximity Caves | Spotted B-75 Beast 5368 | -6/Proximity Caves | Discovered new exit (range 5) 5374 | -6/Proximity Caves | Entered Factory 5374 | -6/Factory | Evolved 2 slots: Utility x2 5375 | -6/Factory | Identified exit to Lower Caves 5375 | -6/Factory | Identified Heart of Steel 5376 | -6/Factory | Loaded intel: 28 terminal locations 5552 | -6/Factory | Lost 3 parts (1n2w) 5857 | -6/Factory | Entered Lower Caves 5971 | -6/Lower Caves | Build established: Mutant 6415 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6551 | -6/Lower Caves | Lost 3 parts (2n1u) 6552 | -6/Lower Caves | Discovered new exit (range 5) 6570 | -6/Lower Caves | Entered another Lower Caves area 6581 | -6/Lower Caves | Discovered new exit (range 5) 6792 | -6/Lower Caves | Learned location of Zion (-6) 6996 | -6/Lower Caves | Discovered new exit (range 6) 7011 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7103 | -6/Lower Caves | Entered Zion 7103 | -6/Zion | Accompanied by 4 allies 7135 | -6/Zion | System corruption cleaned by Quarantine Array 7252 | -6/Zion | Learned Factory stockpile data 7255 | -6/Zion | Learned 12 Factory zone layouts 7363 | -6/Zion | Given the Hacking Drone Bay 7363 | -6/Zion | Found Prototype Device 7387 | -6/Zion | Build established: Commander-Mutant 7426 | -6/Zion | Learned location of Warlord (-4) 7802 | -6/Zion | Imprinted 7804 | -6/Zion | Declared Zion's savior 7941 | -6/Zion | Found Prototype Energy Gun 8132 | -6/Zion | Discovered new exit (range 10) 8151 | -6/Zion | Entered Proximity Caves 8151 | -5/Proximity Caves | Accompanied by 7 allies 8317 | -5/Proximity Caves | Spotted B-75 Beast 8437 | -5/Proximity Caves | Allies destroyed B-75 Beast 8644 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8674 | -5/Proximity Caves | Identified Hacking Drone Bay 8695 | -5/Proximity Caves | Lost 4 allies 8915 | -5/Proximity Caves | Core integrity fell below 50% 9017 | -5/Proximity Caves | Discovered new exit (range 16) 9035 | -5/Proximity Caves | Entered Factory 9035 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 9036 | -5/Factory | Identified exit to Upper Caves 9037 | -5/Factory | Identified Storm Laser 9208 | -5/Factory | Zion Fire squad teleported in 9269 | -5/Factory | Lost 3 allies 9348 | -5/Factory | Lost 3 parts (1p1n1u) 9659 | -5/Factory | Build established: Scavenger-Tank 9742 | -5/Factory | Zion Hacker squad teleported in 9752 | -5/Factory | Zion Hacker squad teleported in 9821 | -5/Factory | Entered Upper Caves 9821 | -5/Upper Caves | Accompanied by 5 allies 10220 | -5/Upper Caves | Discovered new exit (range 13) 10237 | -5/Upper Caves | Entered another Upper Caves area 10237 | -5/Upper Caves | Accompanied by 5 allies 10540 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 10672 | -5/Upper Caves | Discovered new exit (range 14) 10698 | -5/Upper Caves | Spotted B-75 Beast 10698 | -5/Upper Caves | Entered Zhirov 10698 | -5/Zhirov | Accompanied by 4 allies 10698 | -5/Zhirov | Discovered new exit (range 3) 10720 | -5/Zhirov | Met Zhirov 10742 | -5/Zhirov | Learned location of Quarantine (-2) 10742 | -5/Zhirov | Learned location of Testing (-3) 10742 | -5/Zhirov | Learned location of Command (-1) 10766 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10803 | -5/Zhirov | Found Alien Artifact 10803 | -5/Zhirov | Identified Integrated Reactor 10803 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10908 | -5/Zhirov | Entered Proximity Caves 10908 | -4/Proximity Caves | Accompanied by 4 allies 10910 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10986 | -4/Proximity Caves | Learned location of 1 exit from Research 11029 | -4/Proximity Caves | Learned location of Armory (-3) 11335 | -4/Proximity Caves | Discovered new exit (range 15) 11352 | -4/Proximity Caves | Entered Factory 11352 | -4/Factory | Accompanied by 2 allies 11352 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11590 | -4/Factory | Lost 6 parts (1p3u2w) 11817 | -4/Factory | System corruption reached 10% 11870 | -4/Factory | Lost 4 parts (1p2n1w) 12072 | -4/Factory | Zion Heavy squad teleported in 12095 | -4/Factory | Lost 3 parts (1n2w) 12102 | -4/Factory | First assault squad dispatched 12123 | -4/Factory | Discovered new exit (range 15) 12164 | -4/Factory | Entered Upper Caves 12164 | -4/Upper Caves | Accompanied by 1 ally 12258 | -4/Upper Caves | Learned Research emergency access door positions 12381 | -4/Upper Caves | Build established: Scavenger-Gunner 12477 | -4/Upper Caves | Encountered a Warlord checkpoint 12544 | -4/Upper Caves | Discovered new exit (range 9) 12559 | -4/Upper Caves | Entered another Upper Caves area 12559 | -4/Upper Caves | Accompanied by 1 ally 12560 | -4/Upper Caves | Identified exit to Warlord 12710 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12723 | -4/Upper Caves | Spotted B-86 Titan 12752 | -4/Upper Caves | Lost 7 parts (4n2u1w) 12863 | -4/Upper Caves | Discovered new exit (range 6) 12877 | -4/Upper Caves | Entered Research 12877 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12878 | -3/Research | Identified exit to Armory 12879 | -3/Research | Identified exit to Testing 13187 | -3/Research | Lost 6 parts (2p3n1w) 13205 | -3/Research | Retrieved Zion intel report: Active Terminals 13339 | -3/Research | Lost 15 parts (2p3n3u7w) 13342 | -3/Research | Zion Fire squad teleported in 13405 | -3/Research | Lost 3 allies 13411 | -3/Research | Lost 3 parts (2n1w) 13441 | -3/Research | Entered Armory 13450 | -3/Armory | Zion Heavy squad teleported in 13471 | -3/Armory | Found Adv. Powered Armor 13473 | -3/Armory | Found Adv. Powered Armor 13479 | -3/Armory | Zion Hacking Resupply teleported in 13582 | -3/Armory | Found Prototype Protection 13582 | -3/Armory | Identified Zio. Weapon Casing 13651 | -3/Armory | Core integrity fell below 50% 13773 | -3/Armory | Zion Fire squad teleported in 13775 | -3/Armory | P-80 Master assimilated allied 0T-GTW(i) 13812 | -3/Armory | Lost 3 allies 13823 | -3/Armory | Core integrity fell below 20% 13852 | -3/Armory | Zion Light squad teleported in 13856 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 13869 | -3/Armory | Lost 15 parts (1p3n4u7w) 13884 | -3/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Veteran 8g destroyed. Veteran 8a destroyed. Destroyed Unknown Device. YN-0MK(z) destroyed. Slug penetrates Wall. Penetrated by Slug. Antigrav Array destroyed. Slug penetrates Wall. Veteran 8f destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. The unstable cave ceiling collapses. D-63 Destroyer destroyed. Veteran 8i suffers critical hit (Burn). Veteran 8i destroyed. The unstable cave ceiling collapses. Slammed into G-67 Veteran. Adv. Target Analyzer destroyed. System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????# # | | ???????# ?????????????# # | | ???????# ?????????????# # | | ???????# ?????????????# # | | ???????# ?????????????? # | | ???????# ################+### | | ???????# | | ???????+ | | ???????# """ | | ???????# """ | | ????????#!! """ ########## | | ????????#!! """ #????????# | | ????????#! """ #????????# | | ????????# """ +????????# | | ????????# """ #????????# | | ?????#### ! % #????????# | | ?????# ! #????????# | | ?????# #########+###????????# | | ?????# #????????????????????## | | ?????# #?????????????????????? | | ?????#g###???????????????????? | | ######! #???????????????????? | | # @g% #???????????????????? | | *=/=g*[!#???????????????????? | | #![z!%l%##???????????????????? | | gg%l=g !"""???????????????? | | =!% g #["""???????????????? | | # [ ! ! ##?"""???????????????? | | # # #??? ???????????????? | | ##### ###????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 63 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 800 Resistance: EM 25 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 69 Targeting Accuracy 8 Target Analysis 11 Recoil Reduction 6 Matter Filtering 30 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Thermal Shield | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Energy Well | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Beamcaster | -6/Zion | Archive Railgun | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free R-10 Processor | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Adventurer Dynamic Key Significant Disruption Challenges ------------ None Game ------ Seed StasisLightGenerator Manual? 0 Play Time 03:03:01 Cumulative 32.1 hours Start 2024.05.06 @ 16:46:01 End 2024.05.06 @ 20:22:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: a835ffaf-5a60-452e-ac9c-d97e6c0cccbe