Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.26 @ 14:46:48 Player: Brananarchy Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (89) 445 Value Destroyed (2916) 2916 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (327) 327 TOTAL SCORE: 6388 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 273 Cogmind --------- Core Integrity 0/700 Matter 194/300 Energy 83/290 System Corruption 4% Temperature Cool (18) Movement Core (1150) Ox22 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Visual Processing Unit Improved Targeting Computer Improved Field Recycling Unit > --- WEAPON (3) ------- Minigun Flak Gun > --- INVENTORY (20) --- Improved Deuterium Engine Improved Signal Interpreter Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Visual Processing Unit Improved Targeting Computer Weapon Shielding Hardened Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Nuclear Core Nuclear Core Aluminum Leg Carbon-fiber Leg Heat Sink Improved Signal Interpreter Improved Signal Interpreter Improved Targeting Computer Energy Filter Core Shielding Improved Field Recycling Unit Gauss Rifle Gauss Rifle Gauss Rifle Grenade Launcher [Rating: 37] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 4 | . . 2 . 1 . 1 Weapon 1 | . . . . 1 . . Parts Attached 84 | 6 7 9 2 3 14 43 Power 10 | 1 1 1 . . 2 5 Engine 6 | 1 1 1 . . 1 2 Core 4 | . . . . . 1 3 Reactor . | . . . . . . . Propulsion 24 | 2 2 1 1 1 5 12 Treads 5 | 2 . . . . 1 2 Leg 18 | . 2 1 1 1 4 9 Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 1 2 3 1 1 2 13 Device 9 | . 1 1 . . 1 6 Storage 3 | 1 1 . . . . 1 Processor 4 | . . 1 . 1 1 1 Hackware . | . . . . . . . Protection 7 | . . 1 1 . . 5 Artifact . | . . . . . . . Weapon 27 | 2 2 4 . 1 5 13 Energy Gun 4 | . . 3 . . . 1 Energy Cannon 5 | . . . . . 5 . Ballistic Gun 17 | 2 2 . . 1 . 12 Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 56 | . 1 2 8 2 4 39 Power 7 | . 1 . 1 . 1 4 Propulsion 17 | . . 1 1 2 2 11 Utility 14 | . . . 2 . . 12 Weapon 18 | . . 1 4 . 1 12 Highest Loss Streak 10 | . 1 2 5 1 4 10 To Critical Strikes 1 | . . . . . . 1 Average Backups 9 | 1 10 11 10 6 9 9 Power 1 | . . 1 2 2 1 1 Propulsion . | . 1 1 1 1 . . Utility 3 | . 2 5 3 2 4 4 Weapon 2 | . 4 3 2 1 3 2 Tool/Special . | . . . . . . . Unused Backups 6 | . 2 . . . . 4 Power 1 | . . . . . . 1 Propulsion 2 | . 2 . . . . . Utility 2 | . . . . . . 2 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 86 | . 97 98 88 68 82 86 Engine 4 | . 13 11 9 . 2 2 Core 2 | . . . . . 3 4 Treads 3 | . 13 . . . 2 1 Leg 13 | . 14 20 21 17 12 12 Device 11 | . 12 16 11 9 10 11 Storage 8 | . 14 11 11 9 9 6 Processor 12 | . . 4 11 18 18 15 Protection 7 | . . 11 10 9 7 9 Energy Gun 1 | . . 7 12 . . . Energy Cannon 1 | . . . . . 10 . Ballistic Gun 16 | . 28 14 . 5 5 19 Peak Build Rating 37 | 6 8 10 10 10 25 37 Average Rating 19 | 4 7 9 8 9 16 28 On Entrance 9 | . 6 8 10 6 9 24 Avg Prop Armor Cover (%) 12 | . . . . . 12 . Naked Turns . | . . . . . . . Heaviest Build 71 | 11 27 33 33 25 45 71 Greatest Support 45 | 40 40 20 20 20 30 45 Greatest Overweight (x) 23 | . 1 2 2 2 13 23 Average Overweight (x) 1 | . . 1 1 1 1 2 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 Average Capacity 15 | 7 14 15 15 15 15 15 Most Carried 15 | 3 14 13 12 7 14 15 Average Carried 9 | 1 10 11 10 5 9 9 Final Capacity 20 | 8 15 15 15 15 15 20 Final Carried 14 | 2 14 12 7 5 12 3 Class Distribution -------------------- 42% | Mutant 14% | Scavenger-Gunner 11% | Scavenger-Mutant 9% | Gunner 8% | Scavenger-Tank 7% | Tank 5% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Commander-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Matter Collected 2564 | 188 207 62 63 32 371 1641 Remotely . | . . . . . . . Salvage Created 3127 | . 375 125 103 32 332 2160 Parts 185 | . 30 8 9 2 17 119 Haulers Intercepted . | . . . . . . . Recyclers Shooed 7 | . 1 . . . . 6 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 72 | . 12 6 4 . 6 44 Guns 63 | . 12 4 4 . 1 42 Cannons 4 | . . . . . 3 1 AOE 5 | . . 2 . . 2 1 Classes Destroyed 11 | . 4 . 1 . 2 4 Worker 7 | . 1 . . . 1 5 Builder 2 | . . . . . . 2 Tunneler 1 | . . . 1 . . . Recycler 2 | . . . . . . 2 Operator 1 | . . . . . 1 . Watcher 4 | . 2 . . 1 . 1 Swarmer 26 | . 6 3 4 . . 13 Grunt 32 | . 6 3 . . 4 19 Sentry 8 | . . . . . 2 6 Hunter 1 | . . . . . . 1 Programmer 5 | . . . . . . 5 Best Kill Streak 7 | . 4 3 2 1 3 7 Combat Bots Only 5 | . 3 3 2 . 2 5 Max Kills in Single Turn 2 | . 1 2 1 1 2 2 Gunslinging 1 | . . 1 . . . 1 Exploded 2 | . . 2 . . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Hostile Shots Fired 871 | . 84 48 83 16 45 595 Missed 260 | . 22 8 15 5 6 204 Hits 611 | . 62 40 68 11 39 391 Projectile 611 | . 62 40 68 11 39 391 Critical Strikes 10 | . . . . . 1 9 Damage Taken 6933 | . 658 426 549 158 634 4508 Core 1185 | . 83 92 120 74 116 700 Absorbed by Shields . | . . . . . . . Redirected to Shielding 140 | . . . 15 16 7 102 Core Remaining (%) 69 | 100 66 . 47 . 65 . Volleys Fired 260 | . 45 28 21 7 18 141 Largest 3 | . 2 2 2 1 3 3 Hottest 225 | . 40 80 80 23 225 225 Shots Fired 557 | . 90 46 28 7 36 350 Gun 514 | . 90 43 28 7 6 340 Cannon 34 | . . . . . 28 6 Launcher 9 | . . 3 . . 2 4 Special . | . . . . . . . Kinetic 477 | . 90 35 5 7 6 334 Thermal 40 | . . . . . 28 12 Explosive 9 | . . 3 . . 2 4 Electromagnetic 31 | . . 8 23 . . . Robot Hit Streak 18 | . 10 6 3 4 15 18 Robot Miss Streak 7 | . 3 4 7 3 4 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 9 | . 2 1 . . . 6 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 337 | . 52 23 12 4 24 222 Core Hits 210 | . 26 13 5 3 27 136 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 3 | . . . . . . 3 Destroy 3 | . . . . . . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7036 | . 568 331 125 68 1156 4788 Guns 5623 | . 560 203 125 65 86 4584 Cannons 550 | . . . . . 475 75 Explosions 817 | . . 128 . . 563 126 Melee . | . . . . . . . Ramming 46 | . 8 . . 3 32 3 Kinetic 5270 | . 560 108 26 65 86 4425 Thermal 780 | . . . . . 475 305 Explosive 746 | . . 128 . . 563 55 Electromagnetic 194 | . . 95 99 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 4 Average Corruption 3 | . . . . . 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 23 | . . . . . 3 20 Message Errors 7 | . . . . . . 7 Matter Fused 4 | . . . . . 1 3 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 2 | . . . . . 2 . Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 76 | . . . . . . 76 Projectiles . | . . . . . . . Explosions 76 | . . . . . . 76 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 189 | . . . . . . 189 Shots 2 | . . . . . . 2 Rammed 3 | . 3 . . . . . Targets Rammed 13 | . 4 . . 1 6 2 Kicked 9 | . . . . 1 6 2 Crushed 1 | . 1 . . . . . Highest Temperature 626 | . 24 126 90 . 626 280 Average Temperature 84 | . 8 59 42 . 294 49 Received Heat Transfer 1875 | . 267 156 . 9 297 1146 Effects 17 | . . . . . 17 . Shutdowns 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Interference 7 | . . . . . 7 . Matter Decay 1 | . . . . . 1 . Damage (minor) 2 | . . . . . 2 . Damage (major) 5 | . . . . . 5 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . 1 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1214 | . . . . . 703 511 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Maximum Alert Level 2 | . . . . . 1 2 Low Security (%) 78 | 100 100 100 100 100 94 59 Level 1 17 | . . . . . 5 32 Level 2 3 | . . . . . . 7 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 477 | . 122 142 40 7 285 477 Initial 126 | . . 25 31 . . 126 Average 125 | . 46 74 11 . 42 212 Influence Increases 2613 | . 330 192 95 7 530 1459 Destroy 0b10 Robot/C 1660 | . 240 120 80 . 280 940 Destroy 0b10 Robot/NC 95 | . 15 . 5 5 15 55 Destroy Leader 372 | . 44 20 10 2 62 234 Allied During Kill 104 | . . . . . 87 17 Disable Machine 165 | . . 30 . . 45 90 Destroy Structure 112 | . 1 7 . . 41 63 Lose Combat Pursuer 105 | . 30 15 . . . 60 Influence Decreases 2158 | . 269 171 177 7 253 1281 Entered New Map 238 | . . 36 51 . . 151 Time Decay 1320 | . 259 115 95 . 191 660 Lost Part 498 | . 10 20 31 7 40 390 Lost Ally 102 | . . . . . 22 80 Squads Dispatched 19 | . 1 . . 1 1 16 Investigation . | . . . . . . . Extermination 4 | . . . . . . 4 Reinforcement 7 | . 1 . . 1 1 4 Assault . | . . . . . . . Garrison 8 | . . . . . . 8 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Distress Signals 3 | . 1 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 20 9 7 6 12 58 Peak Tracking Total 7 | . 4 6 4 2 7 5 Tactical Retreats 5 | . 1 1 . . . 3 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Traps Triggered 3 | . . . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Disabled 11 | . . 2 . . 3 6 Max in Single Turn 5 | . . 2 . . 1 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Total Allies 8 | . . . . . 8 . Largest Group 8 | . . . . . 8 4 Highest-Rated Group 141 | . . . . . 141 77 Highest-Rated Ally 29 | . . . . . 29 29 Total Orders 1 | . . . . . 1 . FOLLOW 1 | . . . . . 1 . Ally Attacks 80 | . . . . . 51 29 Total Damage 1073 | . . . . . 800 273 Kills 13 | . . . . . 9 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Active Infowar (turns) 4834 | . 703 255 305 330 716 2525 Optics 3530 | . . . . 330 675 2525 Sensors 1020 | . 703 255 62 . . . Structural 3245 | . . 135 243 330 714 1823 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Turns Passed 4996 | 71 773 255 307 330 735 2525 Spaces Moved 1860 | 40 346 90 134 160 271 819 Core 37 | 5 . . . . 1 31 Treads 327 | 35 155 . . . 10 127 Legs 1452 | . 191 90 134 160 260 617 Wheels 44 | . . . . . . 44 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 190 190 190 190 120 Average Speed 217 | 146 176 193 190 195 232 243 Slowest Speed 1200 | 160 190 260 260 260 700 1200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 45 12 35 17 57 23 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 11 | . . . . . 11 . Terrain Destroyed 121 | . . 6 . . 28 87 Melee . | . . . . . . . Projectile 18 | . . . . . 9 9 AOE 101 | . . 6 . . 19 76 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Total 2351 | 53 428 130 159 171 339 1071 Wait 5 | . . . . . 4 1 Move 1854 | 39 345 89 133 159 270 819 Hop . | . . . . . . . Pick Up 85 | 8 20 2 . 1 16 38 Fast Attach 6 | . . . . . . 6 Attach 68 | 6 3 5 5 3 14 32 Detach 8 | . 1 1 . . 6 . Swap 25 | . 4 5 . . 5 11 Drop 22 | . 6 . . . . 16 Fire 260 | . 45 28 21 7 18 141 Melee . | . . . . . . . Ram . | . . . . . . . Kick 9 | . . . . 1 6 2 Crush 4 | . 4 . . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 786 | -10/Materials | Discovered new exit (range 13) 845 | -10/Materials | Entered another Materials area 845 | -9/Materials | Evolved 2 slots: Utility x2 1062 | -9/Materials | Discovered new exit (range 14) 1100 | -9/Materials | Entered Mines 1198 | -9/Mines | Lost 3 parts (2u1w) 1368 | -9/Mines | Discovered new exit (range 7) 1406 | -9/Mines | Core integrity fell below 50% 1407 | -9/Mines | Entered Materials 1407 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1408 | -8/Materials | Discovered new exit (range 8) 1423 | -8/Materials | Lost 5 parts (1p1n3w) 1737 | -8/Materials | Entered Storage 2098 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2443 | -8/Storage | Discovered new exit (range 13) 2463 | -8/Storage | Lost 4 parts (1p2n1w) 2472 | -8/Storage | Entered Factory 2472 | -7/Factory | Accompanied by 4 allies 2472 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2738 | -7/Factory | Build established: Scavenger-Gunner 3065 | -7/Factory | Garrison activated, responded to threat 3176 | -7/Factory | Build established: Scavenger-Tank 3251 | -7/Factory | Lost 7 parts (1p1n4u1w) 3411 | -7/Factory | Lost 4 parts (3n1w) 3666 | -7/Factory | Build established: Gunner 3878 | -7/Factory | Lost 5 parts (1p2n1u1w) 4466 | -7/Factory | Core integrity fell below 50% 4515 | -7/Factory | Lost 10 parts (1p2n3u4w) 4627 | -7/Factory | Garrison activated, responded to threat 4865 | -7/Factory | Lost 5 parts (1n2u2w) 4946 | -7/Factory | Core integrity fell below 20% 4997 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04936_ Imp. Deuterium Engine destroyed. 04941_ K-01 Serf destroyed. 04953_ R-06 Scavenger collects Sml. Matter Pod. 04955_ System corrupted: Energy discharge (-12). 04960_ S-27 Virus destroyed. 04962_ R-06 Scavenger collects VTOL Module. 04964_ Y-54 Guardian emerges from the garrison. 04965_ Flak Gun destroyed. 04973_ Y-54 Guardian destroyed. 04984_ Acquired Flak Gun. 04988_ Y-54 Guardian emerges from the garrison. 04989_ R-06 Scavenger collects Imp. Heat Sink. 04991_ K-01 Serf collects debris. 04993_ R-06 Scavenger collects Wheel. 04994_ Imp. Heat Sink destroyed. 04994_ K-01 Serf collects debris. 04996_ R-06 Scavenger collects Lgt. Nuclear Core. 04997_ K-01 Serf cleans the Garrison Access. 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["Y" """ ######## #%# | | ??????? "G"k """ #???# ##|## | | ??????? """ """ ####### # | | ??????? %! # | | ????????################ #### ## # | | ???????????????????????# #### ####??# ###+## | | ???????????????????????# #??# #?????# # ? | | ???????????????????????# #??# #?????# #? "" | | ???????????????????????# #??# #?????# #? "" | | ???????????????????????# #??# #?????# #? "" | | ???????????????????????+ #??# #?????# # | | ???????????????????????# #??#+#?????# # | | ?????????????????????? # # ?????????# ###### | | ?????????????????????? # # ??????????+?????? | | ?????????????????????? # # ????????????????? | | ?????????????????????? # # ????????????????? | | ?????????????????????? # # ????????????????? | | ??????????????????????## # ????????????????? | | ??????????????????????## # ???? # #### | | ?????????????????????? # + ???? ############ | | ?????????????????????? # # ???? # ! | | ?????????????????????? # %# ???? # | | ?????????????????????? # # ???? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hammer Time Hey, That's Mine! I Have A Map? Spot Them First Challenges ------------ None Game ------ Seed RelayPortableLegs Manual? 0 Play Time 00:56:59 Cumulative 4.4 hours Start 2026.06.26 @ 13:46:45 End 2026.06.26 @ 14:46:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76eed44d-48ba-4c20-9dfd-df62ed24e524