Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.23 @ 07:40:06 Player: UlyssesB Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (87) 435 Value Destroyed (3477) 3477 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (1382) 1382 TOTAL SCORE: 9294 Bonus ------- High Alert Combat Kills 1026 Follower Combat Kills 71 Aligned with FarCom 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/700 Matter 291/300 Energy 300/300 System Corruption 12% Temperature Cool (0) Movement Walking (120) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Lightpack 2.0 > --- WEAPON (4) ------- Assault Cannon Chainsword > --- INVENTORY (24) --- Deuterium Engine Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Aluminum Leg Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Compact Matter Pod (150) Enhanced Optical Array Advanced Targeting Computer Makeshift Transmission Jammer Improved Light Armor Plating Layered Light Armor Plating Improved Spread Laser Improved Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Disposable Heat Sink Lightpack 2.0 > --- WEAPON ----------- Gatling Laser Improved EM Pulse Cannon Flak Gun Flak Gun > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Compact Matter Pod Enhanced Optical Array Advanced Targeting Computer Improved Light Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Improved Spread Laser Assault Cannon Heavy Missile Launcher Improved Datajack Chainsword [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Lightpack 2.0 Device Coolant Injector Storage Lightpack 2.0 Protection Light Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 2 | . . . . . 2 . . . Weapon 2 | . . . . . . 2 . . Parts Attached 79 | . 7 1 1 1 5 46 5 13 Power 5 | . 1 . . . . 4 . . Engine 2 | . 1 . . . . 1 . . Core 3 | . . . . . . 3 . . Reactor . | . . . . . . . . . Propulsion 20 | . 2 . . . 4 9 . 5 Treads 12 | . 2 . . . 4 4 . 2 Leg 7 | . . . . . . 4 . 3 Wheel 1 | . . . . . . 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 12 | . 2 . . . . 7 2 1 Device 6 | . . . . . . 5 1 . Storage 3 | . 1 . . . . 2 . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 3 | . 1 . . . . . 1 1 Artifact . | . . . . . . . . . Weapon 42 | . 2 1 1 1 1 26 3 7 Energy Gun 13 | . . 1 . . 1 9 1 1 Energy Cannon 4 | . . . . . . 4 . . Ballistic Gun 10 | . 2 . . 1 . 4 1 2 Ballistic Cannon 6 | . . . . . . 5 . 1 Launcher 5 | . . . . . . 3 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . Parts Lost 42 | . 1 1 . 2 3 22 2 11 Power 2 | . . . . . . 2 . . Propulsion 10 | . . . . 1 1 4 1 3 Utility 4 | . . . . 1 . 2 . 1 Weapon 26 | . 1 1 . . 2 14 1 7 Highest Loss Streak 6 | . 1 1 . 1 2 6 1 5 Average Slot Usage (%) 88 | . 99 100 100 82 32 82 83 89 Engine 6 | . 14 14 14 10 . 2 . . Core 2 | . . . . . . 3 7 7 Treads 19 | . 26 28 28 20 19 20 . . Leg 6 | . 1 . . . . 3 23 28 Wheel 1 | . . . . . . 2 . . Device 6 | . . . . . . 12 11 11 Storage 9 | . 14 14 14 10 . 6 7 7 Protection 5 | . 13 14 14 10 . . 3 3 Energy Gun 9 | . 5 9 14 14 5 10 3 5 Energy Cannon 3 | . . . . . . 5 7 6 Ballistic Gun 9 | . 22 18 1 14 7 4 11 13 Ballistic Cannon 2 | . . . . . . 5 2 1 Special Melee Weapon 1 | . . . 12 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 42 | 11 27 27 27 27 3 40 42 40 Greatest Support 88 | 20 40 40 40 40 23 88 45 62 Greatest Overweight (x) 4 | . . . . 1 . 4 3 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 24 | . 10 10 10 10 4 24 24 24 Average Capacity 16 | . 6 10 10 8 4 22 24 24 Most Carried 24 | . 6 6 8 9 4 22 19 24 Average Carried 9 | . 5 5 6 7 4 9 17 20 Final Capacity 24 | 6 10 10 10 4 4 24 24 24 Final Carried 19 | 6 6 6 8 4 4 17 18 19 Class Distribution -------------------- 43% | Mutant 25% | Hauler-Skirmisher 8% | Scavenger-Skirmisher 7% | Hauler-Gunner 7% | Hauler-Tank 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Tank | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Matter Collected 2451 | 194 126 73 . 22 . 1266 467 303 Remotely . | . . . . . . . . . Salvage Created 3328 | . 238 168 . 41 . 1843 396 642 Parts 164 | . 19 11 . 4 . 84 21 25 Haulers Intercepted 3 | . 1 . . . . 2 . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 19 16 Prevented 6 | . . . . . . . 1 5 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 73 | . 6 3 . 1 . 39 11 13 Melee 3 | . . . . . . 3 . . Guns 29 | . 6 3 . 1 . 13 4 2 Cannons 20 | . . . . . . 9 1 10 AOE 18 | . . . . . . 12 5 1 Classes Destroyed 15 | . 5 1 . . . 8 1 . Worker 2 | . . . . . . 2 . . Builder 1 | . 1 . . . . . . . Tunneler 4 | . . 1 . . . 3 . . Hauler 3 | . 1 . . . . 2 . . Recycler 2 | . . . . . . 2 . . Mechanic 1 | . . . . . . 1 . . Operator 1 | . 1 . . . . . . . Swarmer 15 | . 3 . . . . 4 5 3 Grunt 34 | . 3 3 . 1 . 17 3 7 Brawler 4 | . . . . . . 2 1 1 Duelist 2 | . . . . . . 1 . 1 Sentry 11 | . . . . . . 9 1 1 Hunter 2 | . . . . . . 2 . . Programmer 4 | . . . . . . 4 . . Behemoth 1 | . . . . . . . 1 . Best Kill Streak 6 | . 3 2 . 1 . 6 4 3 Combat Bots Only 5 | . 3 1 . 1 . 5 4 3 Max Kills in Single Turn 6 | . 1 1 . 1 . 6 2 2 Gunslinging . | . . . . . . . . . Exploded 4 | . . . . . . 4 2 1 Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Damage Taken 6094 | . 277 251 . 144 286 3352 467 1317 Core 782 | . . 41 . . 31 445 77 188 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 92 | 100 . . . 83 94 . . . Volleys Fired 164 | . 22 15 . 2 1 86 19 19 Largest 4 | . 2 2 . 2 1 4 4 4 Hottest 280 | . 60 70 . 70 20 280 205 216 Shots Fired 480 | . 43 30 . 4 1 280 53 69 Gun 298 | . 43 30 . 4 1 149 29 42 Cannon 170 | . . . . . . 128 16 26 Launcher 12 | . . . . . . 3 8 1 Special . | . . . . . . . . . Kinetic 239 | . 38 27 . 2 1 109 23 39 Thermal 148 | . . 3 . 2 . 125 7 11 Explosive 12 | . . . . . . 3 8 1 Electromagnetic 81 | . 5 . . . . 43 15 18 Robot Hit Streak 25 | . 10 13 . 4 . 25 14 9 Robot Miss Streak 7 | . 4 2 . . 1 7 4 4 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 393 | . 27 21 43 4 . 212 42 44 Core Hits 224 | . 13 10 . 2 1 130 38 30 Critical Hits 4 | . . . . . . 4 . . Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . 3 . . Melee Attacks 52 | . . . 43 . . 3 . 6 Impact . | . . . . . . . . . Slashing 9 | . . . . . . 3 . 6 Piercing . | . . . . . . . . . Sneak Attacks 43 | . . . 43 . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9082 | . 317 226 . 20 10 5948 1472 1089 Guns 3537 | . 282 226 . 20 6 1916 625 462 Cannons 2525 | . . . . . . 1776 237 512 Explosions 2735 | . 29 . . . . 2020 610 76 Melee 174 | . . . . . . 135 . 39 Ramming 111 | . 6 . . . 4 101 . . Kinetic 2645 | . 255 188 . 8 6 1253 509 426 Thermal 3566 | . 29 38 . 12 . 3230 116 141 Explosive 1335 | . . . . . . 649 610 76 Electromagnetic 1251 | . 27 . . . . 580 237 407 Impact . | . . . . . . . . . Slashing 174 | . . . . . . 135 . 39 Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . . . 12 12 12 Average Corruption 7 | . . . . . . 5 12 12 Corruption Purged . | . . . . . . . . . Effects 151 | . . . . . . 66 42 43 Message Errors 22 | . . . . . . 8 8 6 Matter Fused 30 | . . . . . . 16 11 3 Heat Flow Errors 18 | . . . . . . 6 4 8 Energy Discharges 9 | . . . . . . 5 3 1 Parts Rejected 2 | . . . . . . 1 . 1 Data Loss (minor) 14 | . . . . . . 8 2 4 Data Loss (major) 2 | . . . . . . 1 . 1 Misfires 5 | . . . . . . 2 1 2 Alerts 2 | . . . . . . 2 . . Misdirections 15 | . . . . . . 2 7 6 Targeting Errors 24 | . . . . . . 10 5 9 Weapon Failures 8 | . . . . . . 5 1 2 Overload Shots . | . . . . . . . . . Overflow Damage 228 | . . . . . . 228 . . Projectiles 40 | . . . . . . 40 . . Explosions 188 | . . . . . . 188 . . Melee . | . . . . . . . . . Knockbacks 8 | . . . . . . 6 . 2 Impact . | . . . . . . . . . Kinetic 7 | . . . . . . 6 . 1 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 250 | . 38 . . . . 171 41 . Shots 5 | . 1 . . . . 3 1 . Rammed 19 | . 2 . . . 2 15 . . Targets Rammed 23 | . 3 . . . 2 18 . . Kicked . | . . . . . . . . . Crushed 4 | . 1 . . . . 3 . . Highest Temperature 427 | . 22 89 . 55 . 427 189 267 Average Temperature 84 | . 8 24 . 29 . 97 87 104 Received Heat Transfer 1752 | . 69 129 . . 126 1068 75 285 Effects 2 | . . . . . . 2 . . Matter Decay 1 | . . . . . . 1 . . Short Circuit 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 6 | . . . . . . 5 . 1 Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . 2 . . Combat Hostiles 2 | . . . . . . 2 . . Parts Melted 8 | . . . . . . 8 . . Heat Transferred 4528 | . 50 111 . 37 . 3771 250 309 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Peak Influence 1342 | . 202 148 . 73 15 1342 . . Average Influence 284 | . 72 36 . 31 3 458 . . Maximum Alert Level 4 | . 1 . . . . 4 . . Low Security (%) 59 | . 99 100 . 100 100 30 . . Level 1 12 | . . . . . . 21 . . Level 2 9 | . . . . . . 16 . . Level 3 13 | . . . . . . 23 . . Level 4 4 | . . . . . . 7 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . 2 . . . 1 15 . 1 Investigation 11 | . 2 . . . 1 7 . 1 Extermination 2 | . . . . . . 2 . . Reinforcement 3 | . . . . . . 3 . . Assault 2 | . . . . . . 2 . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Distress Signals 6 | . . . . . . 6 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 150 | . 11 8 . 21 10 68 14 18 Peak Tracking Total 9 | . 4 3 . 9 7 9 4 4 Tactical Retreats 18 | . . 1 . 1 2 9 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Traps Triggered 10 | . . . . . 1 9 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Disabled 15 | . 1 . . . . 14 . . Max in Single Turn 5 | . 1 . . . . 5 . . Garrison Access 2 | . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Machines Accessed 22 | . 8 1 1 . 2 9 . 1 Terminals 15 | . 6 1 . . 2 5 . 1 Fabricators 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Total Hacks 68 | . 23 5 1 . 5 29 . 5 Successful 31 | . 11 2 1 . 1 13 . 3 Failed 37 | . 12 3 . . 4 16 . 2 Catastrophic 3 | . . . . . . 2 . 1 Database Lockouts . | . . . . . . . . . Manual 40 | . 11 5 1 . 2 17 . 4 Terminals 57 | . 21 5 . . 5 21 . 5 Fabricators 4 | . . . . . . 4 . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . . 4 . . Terminal Hacks 19 | . 6 1 1 . . 8 . 3 Record 1 | . . . . . . . . 1 Robot Analysis 4 | . 1 . . . . 1 . 2 Prototype ID Bank 4 | . 2 . . . . 2 . . Branch Access Points 2 | . 1 . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . . Locate Traps 2 | . 1 . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 3 | . . 1 . . . 2 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 35 | . 14 2 . . 3 16 . . Terminals 7 | . 3 1 . . 1 2 . . Track 2 | . 1 1 . . . . . . Assimilate 2 | . 1 . . . . 1 . . Botnet 2 | . . . . . 1 1 . . Operators 1 | . 1 . . . . . . . Fabricators 1 | . . . . . . 1 . . Haulers 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Jam 2 | . . . . . . 2 . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 6 1 . . 2 8 . 1 Full Trace Events 4 | . . . . . . 3 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked 13 | . . . 13 . . . . . Non-combat 3 | . . . 3 . . . . . Combat 10 | . . . 10 . . . . . Robot Hacks Applied 41 | . . . 41 . . . . . parse_system 41 | . . . 41 . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total Allies 5 | . . 5 . . . . . . Largest Group 4 | . . 4 4 3 . . . . Highest-Rated Group 71 | . . 71 71 40 . . . . Highest-Rated Ally 31 | . . 31 31 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 19 | . . 15 . 4 . . . . Total Damage 276 | . . 235 . 41 . . . . Kills 5 | . . 4 . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 4 | . 1 . . . . 1 . 2 Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Turns Passed 7768 | . 659 1114 1108 220 229 3093 691 654 Spaces Moved 4823 | 1 334 654 638 173 304 1786 502 431 Core 450 | . . . . 83 299 68 . . Treads 2566 | . 301 654 638 90 5 878 . . Legs 1204 | 1 33 . . . . 260 479 431 Wheels 603 | . . . . . . 580 23 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 160 160 50 50 50 120 120 Average Speed 134 | 120 156 160 160 110 51 136 120 121 Slowest Speed 250 | 120 160 160 160 180 160 250 120 123 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 2 68 93 89 37 27 39 68 56 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 4 | . 2 2 . . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . Scrap Searched 4 | . . . . . . . 2 2 Spaces Dug 21 | . . . . . . . 18 3 Terrain Destroyed 206 | . 3 . . . . 111 79 13 Melee 3 | . . . . . . . . 3 Projectile 21 | . . . . . . 21 . . AOE 182 | . 3 . . . . 90 79 10 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Total 5668 | . 434 695 682 197 371 2239 545 505 Wait 439 | . 57 25 . 19 58 237 18 25 Move 4815 | . 333 653 637 172 303 1785 501 431 Hop . | . . . . . . . . . Pick Up 74 | . 5 1 1 1 1 52 2 11 Fast Attach 8 | . 1 . . . 5 2 . . Attach 48 | . 3 1 . . . 33 1 10 Detach 2 | . . . . . . 2 . . Swap 23 | . 3 . 1 1 . 11 4 3 Drop 20 | . 7 . . 2 1 10 . . Fire 164 | . 22 15 . 2 1 86 19 19 Melee 52 | . . . 43 . . 3 . 6 Ram 4 | . . . . . . 4 . . Kick 1 | . . . . . . 1 . . Crush 18 | . 3 . . . 2 13 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 5) 466 | -10/Materials | Identified exit to Mines 550 | -10/Materials | Discovered new exit (range 5) 660 | -10/Materials | Entered Mines 668 | -10/Mines | Learned location of Zion (-6) 1096 | -10/Mines | Discovered new exit (range 9) 1499 | -10/Mines | Discovered new exit (range 5) 1601 | -10/Mines | Discovered new exit (range 6) 1697 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1750 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1774 | -10/Mines | Entered Exiles 1774 | -10/Exiles | Accompanied by 4 allies 1804 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1818 | -10/Exiles | Met 8R-AWN 1838 | -10/Exiles | Met EX-HEX 2008 | -10/Exiles | Met EX-BIN 2085 | -10/Exiles | Aligned with FarCom system 2086 | -10/Exiles | Given EX-Vault access code 2150 | -10/Exiles | Opened EX-Vault 2187 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2230 | -10/Exiles | Met EX-DEC 2303 | -10/Exiles | Visited The Gauntlet 2608 | -10/Exiles | Found Lightpack 2.0 2863 | -10/Exiles | Discovered new exit (range 11) 2882 | -10/Exiles | Left Exiles lab with Lightpack 2.0 2882 | -10/Exiles | Entered Mines 2882 | -9/Mines | Accompanied by 3 allies 2956 | -9/Mines | Assembled infested the area 2961 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3096 | -9/Mines | Discovered new exit (range 10) 3102 | -9/Mines | Entered Materials 3102 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3103 | -8/Materials | Identified exit to Factory 3305 | -8/Materials | Discovered exit to Factory (range 16) 3331 | -8/Materials | Entered Factory 3331 | -7/Factory | Evolved 2 slots: Weapon x2 3865 | -7/Factory | Build established: Hauler-Skirmisher 4147 | -7/Factory | Lost 6 parts (6w) 4812 | -7/Factory | Identified exit to Lower Caves 4842 | -7/Factory | Garrison activated, responded to threat 5543 | -7/Factory | Build established: Scavenger-Skirmisher 5731 | -7/Factory | First assault squad dispatched 5909 | -7/Factory | Lost 4 parts (2n2w) 6096 | -7/Factory | System corruption reached 10% 6179 | -7/Factory | Core integrity fell below 50% 6424 | -7/Factory | Entered Lower Caves 6457 | -7/Lower Caves | Spotted B-75 Beast 6673 | -7/Lower Caves | Destroyed B-75 Beast 6711 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6803 | -7/Lower Caves | Encountered a Warlord checkpoint 7107 | -7/Lower Caves | Discovered new exit (range 4) 7115 | -7/Lower Caves | Entered another Lower Caves area 7200 | -7/Lower Caves | Build established: Hauler-Gunner 7326 | -7/Lower Caves | Spotted B-75 Beast 7392 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7432 | -7/Lower Caves | Lost 3 parts (1n2w) 7442 | -7/Lower Caves | Core integrity fell below 20% 7751 | -7/Lower Caves | Build established: Hauler-Tank 7769 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07716_ Particle Gun fries itself beyond repair. 07719_ System corrupted: Energy discharge (-55). 07720_ Imp. Heat Sink fries itself beyond repair. 07720_ Acquired 40 matter. 07722_ Acquired Lgt. Nuclear Core. 07745_ Imp. EM Pulse Cannon destroyed. 07750_ S-27 Virus destroyed. 07751_ Flak Gun destroyed. 07754_ System corrupted: Assault Cannon targeting data glitched. 07754_ S-27 Virus destroyed. 07755_ Lgt. Nuclear Core fries itself beyond repair. 07756_ System corrupted: Heat flow error (+242). 07756_ Particle Gun destroyed. 07758_ Disposable Heat Sink melted. 07759_ Autogun fries itself beyond repair. 07761_ Titanium Leg destroyed. 07763_ VTOL Module fries itself beyond repair. 07765_ Imp. Medium Armor Plating destroyed. 07767_ VTOL Module fries itself beyond repair. 07767_ Acquired 21 matter. 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