Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.11.09 @ 23:09:46 Player: REBUS Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (226) 226 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1386 Bonus ------- None Cogmind --------- Core Integrity 384/400 Matter 300/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Walking (122) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (3) ------ Medium Storage Unit ECM Suite Light Armor Plating > --- WEAPON (2) ------- EM Pulse Gun Heavy Assault Rifle > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Medium Matter Pod (100) Medium Matter Pod (100) Structural Scanner Utility Shielding Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit ECM Suite Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Medium Matter Pod Medium Matter Pod Structural Scanner Utility Shielding Assault Rifle Autogun [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Light Armor Plating Device ECM Suite Storage Medium Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 3 | . 1 . 2 Power . | . . . . Propulsion 2 | . 1 . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 19 | 8 1 3 7 Power 5 | 1 . 1 3 Engine 5 | 1 . 1 3 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 2 1 Treads . | . . . . Leg 6 | 2 1 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 3 . . 2 Device 1 | . . . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 3 | 2 . . 1 Artifact . | . . . . Weapon 3 | 2 . . 1 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 99 | . 97 99 100 Engine 11 | . 12 12 10 Leg 37 | . 34 36 40 Device 2 | . . . 10 Storage 11 | . 12 12 10 Protection 11 | . 12 12 10 Energy Gun 22 | . 25 25 17 Naked Turns . | . . . . Heaviest Build 22 | 20 20 20 22 Greatest Support 52 | 20 30 37 52 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 5 8 8 8 Most Carried 8 | 5 7 8 8 Average Carried 6 | 2 5 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 5 7 8 8 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 597 | 205 80 . 312 Remotely . | . . . . Salvage Created 286 | . 4 . 282 Parts 17 | . 2 . 15 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 5 | . . . 5 Guns 5 | . . . 5 Classes Destroyed 4 | . 1 . 3 Hauler 1 | . . . 1 Watcher 2 | . 1 . 1 Grunt 3 | . . . 3 Sentry 2 | . . . 2 Best Kill Streak 3 | . 1 . 3 Combat Bots Only 2 | . . . 2 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 209 | . 77 . 132 Core 31 | . 15 . 16 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 . 94 . Volleys Fired 24 | . 7 . 17 Largest 2 | . 2 . 2 Hottest 90 | . 90 . 90 Shots Fired 48 | . 14 . 34 Gun 48 | . 14 . 34 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 7 | . . . 7 Thermal 17 | . 7 . 10 Explosive . | . . . . Electromagnetic 24 | . 7 . 17 Robot Hit Streak 21 | . 7 . 21 Robot Miss Streak 1 | . 1 . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 44 | . 13 . 31 Core Hits 17 | 1 3 . 13 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 655 | 6 176 5 468 Guns 602 | . 176 . 426 Cannons . | . . . . Explosions 42 | . . . 42 Melee . | . . . . Ramming 11 | 6 . 5 . Kinetic 107 | . . . 107 Thermal 239 | . 74 . 165 Explosive . | . . . . Electromagnetic 298 | . 102 . 196 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | 1 . 1 1 Kicked 3 | 1 . 1 1 Crushed . | . . . . Highest Temperature 225 | . 212 . 225 Average Temperature 75 | . 93 . 65 Received Heat Transfer 144 | . 51 . 93 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 692 | . 222 . 470 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 204 | . 62 17 204 Initial 17 | . . 17 . Average 32 | . 22 14 89 Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 87 Level 1 3 | . . . 12 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 13 | . 6 . 7 Peak Tracking Total 3 | . 3 . 3 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 1 2 1 Terminals 3 | . 1 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 5 5 4 Successful 12 | . 4 5 3 Failed 2 | . 1 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 5 4 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 4 5 3 Record 1 | . . 1 . Open Door 1 | . . 1 . Alert Level 4 | . . 3 1 Disarm Traps 2 | . 2 . . Security Status 1 | . 1 . . Assault Status 2 | . 1 . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1127 | 144 228 480 275 Spaces Moved 840 | 110 170 390 170 Core 8 | 8 . . . Treads . | . . . . Legs 832 | 102 170 390 170 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 122 Average Speed 120 | 114 120 121 122 Slowest Speed 123 | 120 120 123 122 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 22 55 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile . | . . . . AOE 3 | . . . 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 903 | 124 179 397 203 Wait . | . . . . Move 837 | 109 169 389 170 Hop . | . . . . Pick Up 10 | 5 2 1 2 Fast Attach 17 | 8 1 3 5 Attach 2 | . . . 2 Detach . | . . . . Swap . | . . . . Drop 10 | 1 . 3 6 Fire 24 | . 7 . 17 Melee . | . . . . Ram . | . . . . Kick 3 | 1 . 1 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 16) 145 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Evolved 1 slot: Propulsion x1 250 | -10/Materials | Identified exit to Mines 250 | -10/Materials | Discovered exit to Mines (range 15) 314 | -10/Materials | Build established: Hacker-Mutant 373 | -10/Materials | Entered Mines 461 | -10/Mines | Learned Materials trap positions 637 | -10/Mines | Met a Derelict shopkeep closing up shop 847 | -10/Mines | Identified exit to Materials 847 | -10/Mines | Discovered exit to Materials (range 4) 848 | -10/Mines | Learned location of Storage (-7) 853 | -10/Mines | Entered Materials 853 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 854 | -9/Materials | Loaded intel: 25 trap records 1128 | -9/Materials | Self-destructed Last Messages --------------- 01090_ U-05 Engineer lays Concrete. 01093_ U-05 Engineer builds a Wall. 01093_ W-16 Scout destroyed. 01096_ R-06 Scavenger collects Hover Unit. 01097_ U-05 Engineer lays Concrete. 01102_ Acquired 12 matter. 01102_ U-05 Engineer lays Concrete. 01107_ U-05 Engineer builds a Wall. 01109_ Dropped Lgt. Deuterium Engine. 01109_ Acquired Prototype Engine. 01109_ Identified Cld. Ion Engine. 01111_ Dropped Cld. Ion Engine. 01113_ Acquired Lgt. Deuterium Engine. 01118_ K-01 Serf collects debris. 01120_ Dropped Lgt. Deuterium Engine. 01121_ Acquired Cld. Ion Engine. 01122_ Dropped Cld. Ion Engine. 01124_ Acquired 30 matter. 01124_ R-06 Scavenger collects Prototype Flight Unit. 01127_ R-06 Scavenger collects Cld. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????# ####### """ #????? | | ?????????????????#########+### # """ #????? | | ????????????????? # """ #????? | | ????????????????? + #????? | | ????????????????? # """ " #????? | | ?????????????????##+########## # """ T #????? | | ????????????????? #???## ## """ " #????? | | ?????????????????" #????# ## #????? | | ?????????????????"" #????# ###########????? | | ?????????????????"" #????# ## #?????? | | ?????????????????"" #????# ## """ #?????? | | ?????????????????" #????# ##] R" #?????? | | ????????????????? #???## %## """ #?????? | | ?????????????################# [ # #?????? | | ?????????? [!*% r uu ##/############ | | ?????????? @* T ^ | | ?????????? * % #### ########## | | ????????????##################k % #??# #????????? | | ??????????????????????????######+###### #????????? | | ??????????????????????????# = = !# ########?? | | ??????????????????????????# % # ?? | | ??????????????????????????# [ ! # ########?? | | ??????????????????????????# # #????????? | | ??????????????????????????# "" # #????????? | | ??????????????????????????# """"" # #????????? | | ??????????????????????????# """"" %# #????????? | | ?????????????????####?????#############/#????????? | | ????????????????? ""#?????????# #????????? | | ????????????????? " #???####"## #????????? | | ????????????????? ####" # ######???? | | ????????????????? # # #???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????^^??^????????????????????????????????? | | ????????????^^?^?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeWeaponPod Manual? 0 Play Time 00:34:58 Cumulative 19.5 hours Start 2021.11.09 @ 22:22:01 End 2021.11.09 @ 23:09:46 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 18 Rogue 0 Adventurer 0 Explorer 18 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 994b35e6-e390-4c3d-907d-75b06327ea45