Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.28 @ 22:01:52 Player: HeartGrenade Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (355) 1775 Value Destroyed (16706) 16706 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (8388) 8388 TOTAL SCORE: 36429 Bonus ------- High Alert Combat Kills 2988 Follower Combat Kills 1108 Entered Garrisons 1000 Used RIF Installer 2500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -8 Cogmind --------- Core Integrity 0/1450 Matter 43/300 Energy 190/190 System Corruption 47% Temperature Cool (0) Movement Rolling (130) Ox2 Location -2/Research Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (5) --- Centrium Wheel > --- UTILITY (13) ----- Terrain Scan Processor Terrain Scan Processor Advanced Targeting Computer Improved Shock Absorption System Relay Coupler [NC] (20) Relay Coupler [NC] (23) Stealth Drone Bay (2/2) > --- WEAPON (3) ------- Compact Mass Driver > --- INVENTORY (5) ---- Experimental Transmission Jammer Authchip [Propulsion] Enhanced Hardcell Cannon Enhanced Hardcell Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Heavy Siege Treads Centrium Wheel Centrium Wheel > --- UTILITY ---------- Improved Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Experimental Transmission Jammer Improved Thermal Shield Improved Remote Force Field Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Proto] > --- WEAPON ----------- Cooled Particle Cannon Enhanced Hardcell Cannon Compact Linear Accelerator > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Medium Treads Advanced Heavy Siege Treads Centrium Wheel Centrium Wheel Experimental Coolant Injector Experimental Coolant Injector Experimental Transmission Jammer Advanced Shield Generator Authchip [Propulsion] Relay Coupler [Sentry] Relay Coupler [Hunter] Long-range Tractor Beam Quantum Rifle Heavy Phase Cannon Improved Remote Datajack Improved Remote Datajack [Rating: 152] Favorites ----------- Power Particle Reactor Engine Reinforced Deuterium Engine Power Core Enhanced Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Plasma Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon AWS/Autocannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Fac Gar Res DSF Res Slots Evolved 16 | . . . 2 . . . 2 . . 2 . . . 2 . 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 Utility 11 | . . . 1 . . . 1 . . 1 . . . 2 . 1 . . 2 . 2 . 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 286 | 5 5 5 18 . 1 1 13 18 4 5 13 12 14 6 24 47 3 12 5 8 2 10 55 Power 34 | . . 1 2 . . . 1 2 . . 2 1 2 . 1 10 1 1 . . . . 10 Engine 17 | . . 1 2 . . . . 2 . . 2 1 . . 1 7 . . . . . . 1 Core 5 | . . . . . . . 1 . . . . . 1 . . 3 . . . . . . . Reactor 12 | . . . . . . . . . . . . . 1 . . . 1 1 . . . . 9 Propulsion 75 | 2 . 2 7 . . . 5 5 1 1 6 5 3 2 6 10 2 4 1 . . 5 8 Treads 47 | 2 . 1 6 . . . 5 5 1 1 5 3 . 2 5 2 1 1 1 . . 2 4 Leg 10 | . . 1 . . . . . . . . 1 . 3 . . 2 . . . . . 1 2 Wheel 17 | . . . . . . . . . . . . 2 . . 1 6 1 3 . . . 2 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 109 | . 1 1 4 . . . 3 5 1 3 4 5 6 3 10 13 . 7 3 7 2 4 27 Device 55 | . . . 2 . . . 2 2 1 2 1 2 4 1 3 9 . 5 3 1 1 2 14 Storage 5 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . 2 Processor 10 | . . . 1 . . . . . . . . . . 1 . 2 . . . . 1 . 5 Hackware 16 | . . . . . . . . . . . . 1 . 1 3 1 . 2 . 5 . 1 2 Protection 23 | . . 1 . . . . 1 3 . 1 3 2 2 . 3 1 . . . 1 . 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 3 4 1 5 . 1 1 4 6 2 1 1 1 3 1 7 14 . . 1 1 . 1 10 Energy Gun 25 | 2 3 . . . . . 4 2 . 1 . . 2 . 6 3 . . . . . . 2 Energy Cannon 8 | . . . 1 . . . . . . . . . . . . 4 . . 1 . . . 2 Ballistic Gun 17 | 1 1 1 2 . 1 . . 3 1 . 1 . 1 . 1 4 . . . . . . . Ballistic Cannon 6 | . . . . . . . . . . . . 1 . . . 1 . . . . . 1 3 Launcher 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 Special Weapon 6 | . . . . . . . . . . . . . . 1 . 2 . . . 1 . . 2 Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 3 . . . 1 . 1 . . . . . 1 3 . . . . . . 8 Parts Lost 124 | . . 1 1 . . 1 . 11 1 1 7 1 6 1 14 32 . . . 1 . 4 42 Power 16 | . . . . . . . . 1 . . 2 . . . 2 5 . . . . . . 6 Propulsion 32 | . . 1 . . . . . 5 . . 3 . 3 . 3 9 . . . . . . 8 Utility 47 | . . . 1 . . 1 . 3 . 1 . 1 1 1 5 9 . . . 1 . 3 20 Weapon 29 | . . . . . . . . 2 1 . 2 . 2 . 4 9 . . . . . 1 8 Highest Loss Streak 19 | . . 1 1 . . 1 . 8 1 1 2 1 3 1 7 14 . . . 1 . 4 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 2 4 11 14 19 19 18 17 17 17 17 17 17 15 14 22 20 18 17 17 18 18 18 16 Power 1 | . 1 1 1 2 2 2 1 . 1 1 1 . 1 1 1 . 1 . 1 1 1 1 . Propulsion 1 | 1 1 . . 2 1 1 . 1 2 2 . . 1 1 1 1 1 2 1 2 2 3 3 Utility 8 | . . 1 1 4 4 4 5 7 7 7 8 11 10 8 14 13 9 9 8 8 6 7 7 Weapon 5 | . 2 8 10 11 11 11 9 7 6 6 6 4 3 3 5 4 6 4 4 5 7 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 73 | . 3 . 4 . . . 6 5 3 1 3 5 3 . 8 9 . 4 1 . 1 1 16 Power 11 | . . . 1 . . . 2 . . . . 2 1 . 2 . . 1 . . . . 2 Propulsion 8 | . 2 . . . . . . . . . . . . . 2 2 . . . . . 1 1 Utility 31 | . 1 . . . . . . 2 2 1 3 3 2 . 4 3 . 1 1 . 1 . 7 Weapon 21 | . . . 3 . . . 4 3 1 . . . . . . 4 . 1 . . . . 5 Tool/Special 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 90 | . 57 98 97 100 100 95 98 98 99 98 99 95 88 90 80 79 95 90 91 83 79 86 85 Engine 4 | . . 13 11 11 11 11 4 7 9 7 6 7 3 . 1 5 1 . . . . . . Core 1 | . . . . . . . 4 1 . . . . . . 2 2 5 5 5 5 4 4 . Reactor 2 | . . . . . . . . . . . . . 3 6 1 . 3 5 5 5 4 4 6 Treads 16 | . 26 22 30 33 33 33 27 26 26 30 29 23 4 6 12 5 4 5 5 5 4 3 6 Leg 1 | . . 5 1 . . . . . . . . . 7 6 . 1 . . . . . . . Wheel 4 | . . . . . . . . . . . . 2 7 6 1 8 13 11 12 10 9 9 8 Device 13 | . . . 7 11 11 6 7 9 18 18 14 11 12 19 13 14 17 13 20 18 19 18 19 Storage 7 | . 3 14 11 11 11 11 9 9 9 7 7 7 7 6 6 5 5 5 5 5 4 4 4 Processor 7 | . . . 11 11 11 11 9 9 9 7 7 7 7 6 4 5 11 11 10 5 8 4 9 Hackware 5 | . . . . . . . . . . . . 2 2 4 7 11 11 11 10 14 14 16 12 Protection 4 | . . 13 2 . . . 8 8 . 3 7 7 7 6 5 1 . . . 1 4 3 2 Energy Gun 6 | . 17 22 5 . . . 12 8 . 2 8 2 10 13 12 4 . . . . . . 1 Energy Cannon 2 | . . . 4 . . . . . . . . . . . . 3 11 11 11 7 . 7 6 Ballistic Gun 7 | . 8 5 11 22 22 21 10 17 21 15 11 13 6 . 1 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . . 4 . 3 4 3 4 . . . . . . . . Peak Build Rating 152 | 4 8 12 17 17 20 20 30 52 49 51 55 74 74 81 96 88 82 99 113 125 126 128 152 Average Rating 67 | 2 4 11 15 17 18 19 26 47 45 48 51 57 62 77 81 67 79 91 110 115 124 123 131 On Entrance 55 | . 4 8 12 17 17 20 19 30 48 45 50 55 61 70 80 73 72 82 98 112 117 125 128 Avg Prop Armor Cover (%) 10 | 26 27 8 9 . . . . . . . 4 9 8 10 11 8 5 10 6 8 7 5 10 Naked Turns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 190 | 3 26 36 54 54 54 54 62 82 76 75 76 119 90 88 190 176 100 103 115 156 157 157 141 Greatest Support 180 | 20 40 40 60 60 60 60 60 90 90 102 103 103 28 28 150 115 70 48 48 32 32 80 180 Greatest Overweight (x) 18 | . 1 3 1 . . . 1 18 1 . . 4 3 3 6 18 4 5 3 4 4 8 4 Average Overweight (x) 1 | . . . . . . . . . . . . 1 2 3 1 2 1 3 2 3 4 2 1 Largest Inventory Capacity 30 | 5 15 15 20 20 20 20 20 20 20 20 20 20 20 20 30 30 20 20 20 20 20 20 20 Average Capacity 20 | 5 7 15 16 20 20 20 20 20 20 20 20 20 20 20 29 22 20 20 20 20 20 20 18 Most Carried 30 | 4 9 12 19 20 20 20 20 20 20 20 20 20 20 20 30 30 20 20 20 20 19 20 20 Average Carried 19 | 2 4 11 14 19 19 20 19 19 19 19 19 19 19 18 26 21 19 19 19 19 18 19 17 Final Capacity 30 | 5 15 15 20 20 20 20 20 20 20 20 20 20 20 20 30 20 20 20 20 20 20 20 5 Final Carried 30 | 4 9 12 19 20 20 20 20 18 20 19 20 20 20 19 30 20 20 19 20 20 18 20 5 Class Distribution -------------------- 18% | Bothacker-Tank 17% | Scavenger-Skirmisher 14% | Scavenger-Mutant 14% | Mutant 10% | Bothacker-Skirmisher 4% | Scavenger-Tank 4% | Botlord-Mutant 4% | Bothacker-Mutant 3% | Tank 3% | Botlord-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Botlord-Mutant | -6/Garrison Scavenger-Skirmisher | -5/Factory Bothacker-Tank | -5/Waste Bothacker-Skirmisher | -5/Factory Bothacker-Skirmisher | -4/Factory Bothacker-Tank | -4/Garrison Bothacker-Tank | -3/Research Bothacker-Tank | -3/DSF Bothacker-Skirmisher | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Fac Gar Res DSF Res Matter Collected 8784 | 234 137 178 462 . . 10 428 698 291 283 533 542 677 80 1203 836 94 88 240 195 . 336 1239 Remotely 603 | . . . . . . . . . . . . . 120 . . 237 . . . . . . 246 Salvage Created 15110 | . 352 143 950 . . 24 693 1103 538 283 1236 996 977 378 1730 1738 . 29 269 922 29 540 2180 Parts 704 | . 30 21 63 . . 7 51 55 36 3 61 41 32 6 83 70 . 1 6 39 . 12 87 Haulers Intercepted 14 | . 1 . 2 . . . 3 . 1 . . 1 . 2 . . . . 1 . . . 3 Recyclers Shooed 10 | . . . . . . . . . . . . 2 . . . 6 . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Broken 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Fac Gar Res DSF Res Combat Hostiles Destroyed 296 | . 11 7 27 . . 4 17 26 9 4 30 16 19 3 36 29 . . 1 18 1 8 30 Melee 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 Guns 148 | . 11 7 16 . . 2 10 20 5 4 20 6 16 2 18 9 . . . . . . 2 Cannons 88 | . . . 7 . . . . . . . . 9 . . 4 20 . . . 17 1 8 22 AOE 50 | . . . 4 . . 2 7 6 3 . 9 1 2 . 12 . . . . . . . 4 Classes Destroyed 18 | . 4 1 4 . . . . 3 1 1 . 1 1 . . 2 . . . . . . . Worker 10 | . . . 2 . . . . . 1 1 . 2 . . . 2 . . . . . . 2 Builder 14 | . 1 . . . . . . . 3 . . 3 . . . 1 . 1 . . . . 5 Tunneler 4 | . . 2 . . . . 1 . . . . . . . . 1 . . . . . . . Hauler 14 | . 1 . 2 . . . 3 . 1 . . 1 . 2 . . . . 1 . . . 3 Recycler 8 | . . . . . . . . . . 1 . 2 . . . 2 . . 1 . . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 8 | . . . 2 . . . 1 . 2 . . 2 . . . 1 . . . . . . . Swarmer 80 | . 6 5 10 . . 4 6 7 . . 11 . 2 . 20 4 . . . 2 . . 3 Grunt 113 | . 5 2 8 . . . 6 12 5 3 12 11 10 1 8 10 . . . 8 . 3 9 Brawler 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . Duelist 3 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 37 | . . . 8 . . . 4 1 3 1 7 1 . 1 4 . . . 1 . 1 1 4 Specialist 8 | . . . . . . . . . . . . . 1 . . 2 . . . 2 . 3 . Hunter 11 | . . . . . . . . 1 . . . 1 3 1 . 5 . . . . . . . Programmer 36 | . . . . . . . . 3 . . . 2 3 . 3 5 . . . 6 . . 14 Heavy 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . Behemoth 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . Best Kill Streak 16 | . 5 3 8 . . 4 3 7 5 3 6 16 7 1 5 6 . 1 1 3 1 4 4 Combat Bots Only 7 | . 4 3 5 . . 4 3 7 4 3 6 6 7 1 5 6 . . 1 3 1 4 4 Max Kills in Single Turn 4 | . 2 1 4 . . 2 2 3 2 1 4 3 1 1 4 2 . 1 1 1 1 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . Exploded 4 | . . . 4 . . 2 2 3 1 . 4 1 1 . 4 . . . . . . . 2 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Fac Gar Res DSF Res Hostile Shots Fired 2644 | . 53 35 97 . . 21 48 182 25 35 214 120 133 58 587 314 . . 6 113 10 94 499 Missed 774 | . 20 12 33 . . 11 19 49 12 17 71 42 33 21 185 77 . . 4 31 4 16 117 Hits 1870 | . 33 23 64 . . 10 29 133 13 18 143 78 100 37 402 237 . . 2 82 6 78 382 Melee 30 | . . . 4 . . . . . . . . . . . . 12 . . . . . . 14 Projectile 1840 | . 33 23 60 . . 10 29 133 13 18 143 78 100 37 402 225 . . 2 82 6 78 368 AOE 4 | . . . . . . . . 3 . . . . . . . 1 . . . . . . . Critical Strikes 84 | . . 1 4 . . . . 7 1 . 1 3 5 . 12 11 . . . 8 . 2 29 Part Disruptions 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 Damage Taken 28970 | . 310 318 811 . . 67 319 2502 145 166 1564 1296 1127 271 4492 5588 . 46 24 797 79 1235 7813 Core 4092 | . 49 67 89 . . 7 57 366 12 8 116 197 105 43 414 998 . . . 11 13 80 1460 Absorbed by Shields 3343 | . . . . . . . . 59 55 30 19 114 365 105 413 167 . . 25 737 82 337 835 Reduced by Siege Mode 920 | . . . . . . . . . . . . . . . 259 104 . . . . . 64 493 Ignored by Resistances 638 | . . . . . . . . . . 4 46 . . . . . . . . . . . 588 Regen/Repaired (Parts) 770 | . . . . . . . . . 266 . . . . . . 240 204 60 . . . . . Core Remaining (%) 58 | 100 . 53 . . . 76 . . 20 . . . 39 . 46 . . . . 99 . 92 . Volleys Fired 954 | . 35 18 55 . . 7 34 103 27 9 74 36 59 19 86 99 . 49 10 70 . 22 142 Largest 3 | . 2 2 2 . . 2 3 3 3 3 3 3 3 2 3 3 . 2 3 3 . 3 3 Hottest 314 | . 60 130 91 . . 46 149 145 94 133 180 146 223 188 225 218 . 120 150 150 . 118 314 Shots Fired 1981 | . 70 36 106 . . 13 78 233 56 27 154 103 122 35 207 213 . 50 19 146 10 46 257 Gun 1272 | . 70 36 84 . . 12 72 230 52 27 148 77 115 32 188 97 . . . . . . 32 Cannon 633 | . . . 20 . . . . . . . . 26 . . 11 104 . 46 18 140 10 46 212 Launcher 40 | . . . 2 . . 1 6 3 4 . 6 . 7 . 5 . . . . . . . 6 Special 36 | . . . . . . . . . . . . . . 3 3 12 . 4 1 6 . . 7 Kinetic 815 | . 35 2 51 . . 12 36 122 52 18 71 98 55 . 67 84 . . . 17 10 30 55 Thermal 1090 | . 35 34 53 . . . 36 108 . 9 77 5 60 32 132 117 . 46 18 123 . 16 189 Explosive 40 | . . . 2 . . 1 6 3 4 . 6 . 7 . 5 . . . . . . . 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 42 | . 11 7 12 . . 1 13 27 9 11 21 19 13 12 42 26 . 8 12 23 26 15 23 Robot Miss Streak 11 | . 4 11 5 . . 8 4 3 3 2 5 4 4 1 3 4 . 2 1 3 2 1 4 Penetration Max 1 | . . . . . . . . 1 1 . . 1 1 . 1 . . . . . . . . Secondary Targets 20 | . 1 . 1 . . . . 4 1 . 2 1 5 . 3 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 1 . 1 1 1 . 1 1 . . . . . . . Autonomous 128 | . . . . . . . . . . . . 26 . . 36 31 . . . 17 10 8 . Shots Hit Robots 1348 | . 42 30 79 . . 3 49 158 44 23 105 77 82 30 161 145 . 10 16 88 7 40 159 Core Hits 688 | . 17 30 79 . . 4 39 64 29 13 75 34 51 6 76 54 . 1 4 30 1 16 65 Critical Kills 30 | . . . 1 . . . 1 7 5 1 1 6 5 . . . . . 1 . . . 2 Critical Parts Destroyed 42 | . . . . . . . 1 18 9 . . 10 4 . . . . . . . . . . Critical Strikes 107 | . . . 1 . . . 6 35 14 1 5 17 9 . 6 3 . . 1 1 . 3 5 Burn 21 | . . . . . . . 3 9 . . 4 . . . 5 . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 Destroy 69 | . . . 1 . . . 3 26 14 1 1 15 8 . . . . . . . . . . Blast 12 | . . . . . . . . . . . . 1 . . 1 3 . . . 1 . 3 3 Smash 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . Melee Attacks 160 | . . . 2 . . . . 12 13 3 4 16 37 6 64 3 . . . . . . . Impact 133 | . . . . . . . . . . 3 4 16 37 6 64 3 . . . . . . . Slashing 27 | . . . 2 . . . . 12 13 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . 2 2 . 3 . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43856 | . 523 308 1643 . . 212 1383 2937 1521 666 2967 3071 2290 854 6464 5463 . 273 459 3513 508 1865 6936 Guns 17732 | . 523 308 1051 . . 40 791 2593 301 435 2154 366 1722 770 4290 1634 . . . . . . 754 Cannons 19175 | . . . 308 . . . . . . . . 2167 . . 1054 3640 . 273 459 3513 508 1865 5388 Explosions 5499 | . . . 284 . . 172 592 344 836 . 813 269 458 . 801 189 . . . . . . 741 Melee 1350 | . . . . . . . . . 354 214 . 269 110 84 319 . . . . . . . . Ramming 100 | . . . . . . . . . 30 17 . . . . . . . . . . . . 53 Kinetic 16820 | . 277 22 581 . . 40 352 1011 301 281 905 2481 304 . 2037 3210 . . . 1366 508 1491 1653 Thermal 20545 | . 246 286 778 . . . 439 1582 . 154 1249 321 1418 770 3307 2253 . 273 459 2147 . 374 4489 Explosive 5041 | . . . 284 . . 172 592 344 836 . 813 . 458 . 801 . . . . . . . 741 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 996 | . . . . . . . . . . 214 . 269 110 84 319 . . . . . . . . Slashing 354 | . . . . . . . . . 354 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 47 | . . . 1 1 1 1 . 1 1 . . 3 12 . 8 3 3 3 . 3 . . 47 Average Corruption 6 | . . . 1 1 1 1 . 1 1 . . 1 9 . 6 2 3 3 . 2 . . 21 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 298 | . . . 5 2 3 3 . 2 7 . . 5 44 . 58 18 5 27 . 19 . . 100 Message Errors 66 | . . . 2 . . . . 1 3 . . 2 11 . 8 4 2 10 . 6 . . 17 Matter Fused 68 | . . . 2 1 1 1 . . . . . 1 10 . 15 3 2 7 . 4 . . 21 Heat Flow Errors 39 | . . . . . 1 . . . 2 . . . 6 . 9 3 . 3 . 3 . . 12 Energy Discharges 29 | . . . . . 1 1 . 1 1 . . 1 7 . 5 1 . 2 . 1 . . 8 Parts Rejected 6 | . . . . . . . . . . . . 1 1 . 1 . . . . . . . 3 Parts Fused 4 | . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 Data Loss (minor) 29 | . . . . . . 1 . . . . . . 3 . 5 4 . 2 . 3 . . 11 Data Loss (major) 15 | . . . 1 1 . . . . . . . . 2 . 3 1 . 2 . 2 . . 3 Misfires 13 | . . . . . . . . . . . . . 1 . 5 1 . . . . . . 6 Alerts 8 | . . . . . . . . . . . . . . . 3 1 1 1 . . . . 2 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Weapon Failures 15 | . . . . . . . . . 1 . . . 1 . 3 . . . . . . . 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1570 | . . . . . . 2 . 17 51 76 20 597 8 . 138 200 . 23 . 30 22 56 330 Projectiles 1109 | . . . . . . . . . . . . 438 . . 26 200 . 23 . 30 22 56 314 Explosions 92 | . . . . . . 2 . 17 16 . 20 . 8 . 13 . . . . . . . 16 Melee 369 | . . . . . . . . . 35 76 . 159 . . 99 . . . . . . . . Knockbacks 59 | . . . . . . . . . . 1 . 16 . . 4 7 . . . 5 . 5 21 Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 51 | . . . . . . . . . . . . 13 . . 4 7 . . . 4 . 4 19 Secondary 7 | . . . . . . . . . . . . 3 . . . . . . . 1 . 1 2 Self-Inflicted Damage 521 | . . . . . . . . 26 . . 22 356 . . 17 100 . . . . . . . Shots 8 | . . . . . . . . 1 . . 1 4 . . 1 1 . . . . . . . Rammed 24 | . . . 1 . . . . . 6 1 . . . . . . . . . . . . 16 Targets Rammed 26 | . . . 1 . . . . . 7 1 . . . . . . . . . . . . 17 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 Highest Temperature 647 | . 21 518 164 . 256 . 384 294 159 93 231 42 356 171 550 258 . 274 . 159 . 647 324 Average Temperature 97 | . 7 184 49 . 134 . 62 97 65 42 73 17 134 65 96 92 . 65 . 59 . 296 85 Received Heat Transfer 5507 | . 102 150 252 . . . 81 664 74 66 586 259 168 44 909 1105 . . 4 138 8 323 574 Effects 21 | . . 5 . . . . . 2 . . . . 1 . 2 . . . . . . 10 1 Shutdowns 7 | . . 2 . . . . . . . . . . . . 1 . . . . . . 3 1 Energy Bleed 7 | . . 2 . . . . . 2 . . . . 1 . 1 . . . . . . 1 . Interference 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Siege Activations 12 | . . . . . . . . . . . . . . . 3 1 . . . . . 2 6 Total Turns 324 | . . . . . . . . . . . . . . . 90 28 . . . . . 57 149 Longest Duration 59 | . . . . . . . . . . . . . . . 53 28 . . . . . 33 59 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . 1 . 2 . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . 3 . 4 . . 1 . . . . . . . . Impact Corruptions 9 | . . . . . . . . . . 1 . 6 . . 2 . . . . . . . . Robots Melted 12 | . . . . . . . . . . . 1 . 1 2 2 . . . 2 1 . 1 2 Combat Hostiles 8 | . . . . . . . . . . . 1 . 1 1 2 . . . 1 1 . . 1 Parts Melted 74 | . . 1 1 . . . 1 9 . . 7 . 7 6 10 8 . . 7 10 . 1 6 Heat Transferred 27559 | . 550 350 1115 . . . 969 3493 . 350 3225 250 2312 999 4521 3035 . 296 555 2246 . 518 2775 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Fac Gar Res DSF Res Maximum Alert Level 5 | . 1 . 1 . . . 1 4 2 . 4 2 4 2 5 3 1 4 2 3 2 2 2 Low Security (%) 25 | 100 73 100 47 100 . 100 97 7 . 100 16 . . . . . 31 19 . . . . 49 Level 1 16 | . 26 . 52 . . . 2 32 4 . 17 11 . . 2 . 68 14 25 17 . 21 34 Level 2 29 | . . . . . . . . 18 95 . 28 88 35 100 20 30 . 10 74 26 100 78 16 Level 3 22 | . . . . . . . . 37 . . 26 . 63 . 29 69 . 40 . 56 . . . Level 4 6 | . . . . . . . . 4 . . 10 . 1 . 43 . . 14 . . . . . Level 5 . | . . . . . . . . . . . . . . . 3 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Peak Influence 1707 | . 237 70 326 86 . 81 212 1124 647 173 1112 648 1104 579 1707 957 332 1158 499 980 551 513 571 Initial 896 | . . 55 12 86 . . 11 107 547 172 93 583 443 579 288 896 332 93 499 262 551 366 288 Average 514 | . 147 19 176 40 . 25 115 599 561 143 572 457 785 492 1011 754 234 702 430 710 518 461 245 Influence Increases 12977 | . 341 233 829 . . 101 562 1127 432 111 1089 701 721 121 1579 943 . 1740 46 728 38 187 1348 Destroy 0b10 Robot/C 6540 | . 220 180 540 . . 80 340 520 160 80 600 320 380 60 740 600 . 560 20 360 20 160 600 Destroy 0b10 Robot/NC 370 | . 10 10 30 . . . 25 . 40 10 5 50 10 10 25 40 . 30 10 . . 5 60 Destroy Leader 1098 | . 32 40 148 . . 10 88 40 56 20 40 86 30 24 50 122 . 104 12 30 10 20 136 Allied During Kill 665 | . . 3 . . . . . . . . . . . . 2 2 . 655 . . . . 3 Successful Hack 332 | . 18 . 37 . . . 31 . 19 . 14 68 . 18 . 45 . 54 . 28 . . . Disable Machine 495 | . . . 15 . . . 15 75 45 . 15 75 15 . 30 30 . 75 . 60 . . 45 Anti-Garrison Action 1500 | . . . . . . . . 300 . . 250 . 150 . 600 . . . . 200 . . . Destroy Structure 1392 | . 1 . 14 . . 11 33 117 82 1 60 57 91 9 132 104 . 262 4 50 8 2 354 Partial Spotted 60 | . 15 . . . . . 15 . 15 . . . . . . . . . . . . . 15 Lose Combat Pursuer 525 | . 45 . 45 . . . 15 75 15 . 105 45 45 . . . . . . . . . 135 Influence Decreases 12419 | . 198 344 638 223 . 70 427 169 1177 357 110 1179 251 813 284 1699 817 854 691 123 529 163 1303 Entered New Map 5399 | . . 88 20 137 . . 20 59 577 207 40 529 191 525 124 811 619 41 521 113 429 123 225 Time Decay 4930 | . 198 246 448 86 . 60 407 . 440 140 . 490 . 278 . 518 198 513 170 . 100 . 638 Lost Part 1240 | . . 10 10 . . 10 . 110 10 10 70 10 60 10 140 320 . . . 10 . 40 420 Lost Ally 400 | . . . 10 . . . . . . . . . . . 20 50 . 300 . . . . 20 Purge Threat 450 | . . . 150 . . . . . 150 . . 150 . . . . . . . . . . . Squads Dispatched 43 | . 2 . 2 . . . 1 . 3 3 . 7 . 2 . 6 . 7 1 . . 1 8 Investigation 6 | . 1 . 1 . . . . . . 1 . 1 . . . . . 1 1 . . . . Extermination 14 | . . . . . . . . . . . . 2 . . . 3 . 3 . . . . 6 Reinforcement 14 | . 1 . 1 . . . 1 . 2 . . 3 . 1 . 3 . . . . . 1 1 Assault 6 | . . . . . . . . . 1 . . . . 1 . . . 3 . . . . 1 Garrison 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . 2 . 1 . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Fac Gar Res DSF Res Distress Signals 23 | . 2 . 3 . . . 6 . 2 . . 4 . . . . . 2 . . . . 4 Communications Jammed 77 | . . . . . . . . . . . . . . . . 5 . 1 1 . . 5 65 Distress Signals 71 | . . . . . . . . . . . . . . . . 5 . 1 . . . . 65 Times Spotted 400 | . 18 10 38 . . 4 31 30 15 8 26 26 21 3 36 42 . 4 1 23 1 8 55 Peak Tracking Total 8 | . 4 3 6 . . 4 5 7 6 3 6 7 7 1 7 4 . 1 1 3 1 3 8 Tactical Retreats 24 | . 2 . 2 . . . 1 5 1 . 3 2 2 . . . . . . . . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Fac Gar Res DSF Res Traps Triggered 33 | . 5 . . . . . . 1 . 1 4 . 6 . 6 3 . . . 4 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Fac Gar Res DSF Res Machines Disabled 45 | . . . 1 . . . 1 6 3 . 4 5 2 . 7 2 . 5 . 6 . . 3 Max in Single Turn 4 | . . . 1 . . . 1 1 3 . 1 4 1 . 1 2 . . . 1 . . 1 Garrison Access 4 | . . . . . . . . . 1 . . . . . . . . 2 . . . . 1 Garrison Relay 11 | . . . . . . . . 1 . . 3 . 1 . 4 . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Fac Gar Res DSF Res Machines Accessed 89 | . 5 . 9 . 1 1 7 4 10 3 3 10 1 5 1 3 . 9 3 3 2 . 9 Terminals 60 | . 5 . 9 . . 1 5 4 6 1 3 3 1 3 1 2 . 4 1 3 1 . 7 Fabricators 4 | . . . . . . . . . . . . 1 . 1 . . . 1 1 . . . . Repair Stations 5 | . . . . . . . . . 2 . . 1 . . . 1 . . . . 1 . . Recycling Units 6 | . . . . . . . . . 1 1 . 3 . . . . . . . . . . 1 Scanalyzers 4 | . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . Garrison Access 9 | . . . . . . . 1 . 1 1 . 1 . 1 . . . 2 1 . . . 1 Total Hacks 202 | . 12 . 28 . 1 1 18 7 26 7 4 24 2 9 2 14 . 21 4 5 3 . 14 Successful 98 | . 4 . 18 . 1 . 11 1 16 1 1 11 1 4 . 8 . 11 3 2 2 . 3 Failed 102 | . 8 . 10 . . 1 6 6 10 6 3 13 1 5 2 6 . 9 1 3 1 . 11 Catastrophic 22 | . 2 . . . . . 2 3 . . 3 2 . 2 1 1 . 2 . . . . 4 Database Lockouts 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . Manual 81 | . 11 . 22 . 1 1 9 1 15 . 1 5 . . . 8 . 2 1 1 1 . 2 Terminals 141 | . 12 . 28 . . 1 15 7 17 4 4 8 2 5 2 12 . 7 1 5 1 . 10 Fabricators 11 | . . . . . . . . . . . . 4 . 3 . . . 2 2 . . . . Repair Stations 12 | . . . . . . . . . 6 . . 2 . . . 2 . . . . 2 . . Recycling Units 13 | . . . . . . . . . 2 2 . 6 . . . . . . . . . . 3 Scanalyzers 15 | . . . . . . . 2 . . . . 3 . . . . . 10 . . . . . Garrison Access 9 | . . . . . . . 1 . 1 1 . 1 . 1 . . . 2 1 . . . 1 Terminal Hacks 36 | . 1 . 6 . 1 . 4 1 6 . 1 2 1 2 . 5 . 2 . 2 1 . 1 Prototype ID Bank 5 | . . . 1 . . . 3 . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access Points 7 | . . . . . . . . 1 1 . . 1 1 . . . . 1 . 1 . . 1 Terminal Index 3 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 3 | . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . Locate Traps 5 | . . . . . . . . . 1 . . . . 1 . 2 . 1 . . . . . Patrol Status 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . 1 . 1 . . . . . . 1 . . . . . . . Garrison Registry 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . 2 . 1 . . . 2 1 . . . . Network Status 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Build 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . Repair Station Hacks 7 | . . . . . . . . . 4 . . 1 . . . 2 . . . . . . . Scan Component 4 | . . . . . . . . . 2 . . 1 . . . 1 . . . . . . . Repair 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . 1 . . . . 3 . . . . . 5 . . . . . Insert Component 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . . . Analyze 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . Retrieve Study 4 | . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . 1 1 . 1 . 1 . . . 2 1 . . . 1 Unlock Access 5 | . . . . . . . 1 . . 1 . 1 . 1 . . . . 1 . . . . Seal Access 4 | . . . . . . . . . 1 . . . . . . . . 2 . . . . 1 Unauthorized Hacks 29 | . 3 . 12 . . . 5 . 3 . . 2 . . . 1 . . 1 . 1 . 1 Terminals 25 | . 3 . 12 . . . 5 . 3 . . . . . . 1 . . . . . . 1 Assimilate 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . 2 . . . . . 1 . . . . . . 1 . . . . . . 1 Disrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Operators 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . Skim 13 | . 3 . 7 . . . 3 . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 5 . 7 . . 1 6 4 5 3 3 8 1 4 1 3 . 5 1 3 2 . 8 Full Trace Events 8 | . 1 . 1 . . . . 1 . 1 2 1 . . . . . 1 . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Built 4 | . . . . . . . . . . . . 2 . . . . . 2 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Time 145 | . . . . . . . . . . . . 106 . . . . . 39 . . . . . Total Part Build Rating 26 | . . . . . . . . . . . . 12 . . . . . 14 . . . . . Part Studies Acquired 4 | . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . Parts Repaired 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . Time 122 | . . . . . . . . . 100 . . . . . . 22 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Fac Gar Res DSF Res Used RIF Installer 5 | . . . . . . . . 1 . . 1 . 1 . 1 . . . . 1 . . . Robot Detection 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Autoassimilate 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . Robots Hacked 32 | . . . . . . . . . . . . . . 2 5 11 . 2 1 4 . . 7 Non-combat 12 | . . . . . . . . . . . . . . 1 . 5 . 2 1 . . . 3 Combat 20 | . . . . . . . . . . . . . . 1 5 6 . . . 4 . . 4 Autooverrided 5 | . . . . . . . . . . . . . . . 1 3 . . . . . . 1 Autoassimilated 4 | . . . . . . . . . . . . . . . 1 1 . . . 1 . . 1 Robot Hacks Applied 27 | . . . . . . . . . . . . . . 2 3 9 . 2 1 4 . . 6 parse_system 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . no_distress 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 start_evac 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 find_chute 3 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . hold_bot 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . map_walls 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 find_shortcuts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . find_garrison 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . scatter_targeting 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . spike_heat 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 amplify_resonance 4 | . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 wipe_record 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . reboot_system 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . go_dormant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 47 | . . . . . . . . 3 . . 14 . 4 . 16 . . . . 7 . . 3 Machine Destruction 47 | . . . . . . . . 3 . . 14 . 4 . 16 . . . . 7 . . 3 Attached 14 | . . . . . . . . . . . . . . 1 3 1 . 1 . 5 . 1 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Fac Gar Res DSF Res Total Allies 32 | . . 1 1 . . . . . . . . . . . 2 5 20 . . 1 . . 2 Largest Group 20 | . . 1 1 . . . . . . . . . . . 1 1 20 20 . . . . 1 Highest-Rated Group 737 | . . 31 10 . . . . . . . . . . . 29 47 737 737 . . . . 58 Highest-Rated Ally 58 | . . 31 10 . . . . . . . . . . . 29 47 50 50 . . . . 58 Total Orders 13 | . . . . . . . . . . . . . . . . 2 . 9 . . . . 2 STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . AID 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 9 | . . . . . . . . . . . . . . . . . . 7 . . . . 2 RETURN 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 149 | . . 5 . . . . . . . . . . . . 10 14 . 116 . . . . 4 Total Damage 4554 | . . 85 . . . . . . . . . . . . 165 247 . 3945 . . . . 112 Kills 41 | . . 2 . . . . . . . . . . . . 1 1 . 37 . . . . . Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Fac Gar Res DSF Res Active Infowar (turns) 10414 | . . . 1 . . . . . 2 232 522 . . 224 1633 1283 408 1535 359 1522 215 425 2053 Sensors 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Terrain 2153 | . . . 1 . . . . . . . . . . . . . . . . . 215 64 1873 Structural 861 | . . . . . . . . . . . . . . . . 397 . . . . . . 464 Seismic 754 | . . . . . . . . . . 232 522 . . . . . . . . . . . . Machine Analysis 3585 | . . . . . . . . . . . . . . . . 1022 408 1535 359 261 . . . Jamming 8971 | . . . . . . . . . . . . . . 224 1633 902 408 1534 359 1522 215 425 1749 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . Drone Launches 32 | . . . . . . . . . . . . . . . . . . 28 . . . . 4 Drone Recoveries 18 | . . . . . . . . . . . . . . . . . . 14 . . . . 4 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Fac Gar Res DSF Res Turns Passed 23003 | 38 410 874 1262 203 358 245 1287 2055 1099 289 1149 1296 1365 617 2285 1424 408 1535 359 1535 215 430 2265 Spaces Moved 11267 | 37 353 390 519 127 222 133 633 986 589 143 546 665 762 394 750 576 208 941 225 778 117 159 1014 Core 412 | 29 290 . . . . . . 3 . . . . . . . 18 . . . . . . 72 Treads 5632 | 8 63 314 519 127 222 133 633 983 589 143 546 345 . . 543 52 108 . . . . 56 248 Legs 155 | . . 76 . . . . . . . . . . . . . 79 . . . . . . . Wheels 5068 | . . . . . . . . . . . . 320 762 394 207 427 100 941 225 778 117 103 694 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 160 160 160 160 160 155 156 156 120 120 135 135 110 125 130 130 150 170 170 50 Average Speed 157 | 73 74 198 170 160 160 160 175 162 157 156 156 161 127 135 215 157 184 143 138 160 170 197 140 Slowest Speed 950 | 160 240 330 240 160 160 160 240 950 240 156 160 240 135 135 320 950 240 155 150 170 170 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . . . . 3 . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 56 89 63 26 59 21 54 95 39 6 64 20 74 11 77 15 88 50 6 58 5 92 35 Regions Visited 23 Branch Regions 4 Pre-discovered Areas 4 | . . 1 2 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . 1 1 . . 1 . 1 . 1 . . . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . 1 . . . . . . . . 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Spaces Dug 187 | . . . 2 . . . . . 5 1 4 11 21 5 38 19 . 36 1 11 . . 33 Terrain Destroyed 702 | . . . 12 . . 17 54 7 107 1 38 69 43 9 75 78 . 38 2 15 3 1 133 Melee 89 | . . . 2 . . . . . 5 1 4 11 21 5 38 2 . . . . . . . Projectile 167 | . . . . . . . . . . . 1 1 6 4 5 23 . 38 2 15 3 1 68 AOE 442 | . . . 10 . . 17 54 6 101 . 33 56 15 . 32 53 . . . . . . 65 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Was Fac Fac Gar Res DSF Res Total 14590 | 45 428 451 791 127 226 151 753 1239 696 182 714 787 975 433 1153 946 234 1081 258 959 134 245 1582 Wait 1154 | . 10 35 157 . . 10 38 84 35 16 41 23 40 2 113 130 15 46 4 56 14 29 256 Move 11247 | 36 352 389 518 126 221 132 632 985 588 143 545 664 761 394 749 576 207 940 224 777 116 158 1014 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 211 | 3 9 3 13 1 1 . 14 11 8 3 11 11 4 1 34 28 3 9 4 4 1 7 28 Fast Attach 167 | 5 12 3 8 . . . 4 10 3 1 5 6 9 2 13 26 1 4 4 3 . 6 42 Attach 122 | . . . 2 . . . 2 6 3 3 8 5 3 3 16 33 . 4 2 3 2 5 22 Detach 45 | 1 . . 4 . . . 1 1 2 . 2 . 2 2 9 11 . . 1 3 . . 6 Swap 158 | . 2 2 14 . 1 2 8 12 4 2 9 6 12 4 24 12 2 8 2 7 . 5 20 Drop 238 | . 8 1 17 . 3 . 20 14 6 2 13 20 8 . 21 28 6 15 7 5 1 9 34 Fire 954 | . 35 18 55 . . 7 34 103 27 9 74 36 59 19 86 99 . 49 10 70 . 22 142 Melee 160 | . . . 2 . . . . 12 13 3 4 16 37 6 64 3 . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | . . . 1 . . . . . 7 . . . . . . . . . . . . . 16 Escape Stasis 101 | . . . . . . . . 1 . . 1 . 40 . 24 . . . . 31 . 4 . Rewire 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/DSF -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 16) 247 | -10/Materials | Discovered new exit (range 14) 252 | -10/Materials | Discovered new exit (range 15) 287 | -10/Materials | Discovered new exit (range 13) 323 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 10) 449 | -10/Materials | Entered Mines 461 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 520 | -10/Mines | Discovered new exit (range 12) 528 | -10/Mines | Received a Mining Laser from a helpful Derelict 596 | -10/Mines | Learned 4 Materials zone layouts 1253 | -10/Mines | Discovered new exit (range 15) 1323 | -10/Mines | Entered Materials 1323 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1324 | -9/Materials | Identified exit to Mines 1324 | -9/Materials | Identified exit to Storage 1793 | -9/Materials | Build established: Scavenger-Mutant 2294 | -9/Materials | Discovered new exit (range 10) 2365 | -9/Materials | Loaded intel: 16 trap records 2439 | -9/Materials | Learned location of Zion (-6) 2559 | -9/Materials | Identified exit to Materials 2585 | -9/Materials | Entered Mines 2632 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2662 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2662 | -9/Mines | Discovered new exit (range 5) 2751 | -9/Mines | Assembled infested the area 2788 | -9/Mines | Entered Exiles 2828 | -9/Exiles | Met 8R-AWN 2852 | -9/Exiles | Met EX-HEX 2899 | -9/Exiles | Met EX-BIN 2921 | -9/Exiles | Aligned with FarCom system 2923 | -9/Exiles | Given EX-Vault access code 2961 | -9/Exiles | Opened EX-Vault 2980 | -9/Exiles | Found AWS/Autocannon 3013 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3060 | -9/Exiles | Met EX-DEC 3128 | -9/Exiles | Discovered new exit (range 11) 3146 | -9/Exiles | Left Exiles lab with AWS/Autocannon 3146 | -9/Exiles | Entered Mines 3280 | -8/Mines | Discovered exit to Materials (range 12) 3391 | -8/Mines | Entered Materials 3391 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3621 | -8/Materials | Central database locked down 3683 | -8/Materials | Build established: Scavenger-Skirmisher 3723 | -8/Materials | Discovered new exit (range 15) 4329 | -8/Materials | Discovered new exit (range 16) 4669 | -8/Materials | Identified exit to Garrison 4678 | -8/Materials | Entered Garrison 4746 | -8/Garrison | Triggered checkpoint 4785 | -8/Garrison | Build established: Skirmisher 4834 | -8/Garrison | Garrison Relay disabled 4917 | -8/Garrison | Spotted B-75 Beast 4917 | -8/Garrison | Spotted B-75 Beast 4950 | -8/Garrison | Destroyed B-75 Beast 5005 | -8/Garrison | Core integrity fell below 50% 5007 | -8/Garrison | Destroyed B-75 Beast 5029 | -8/Garrison | Lost 8 parts (1p4n2u1w) 5178 | -8/Garrison | Triggered checkpoint 5256 | -8/Garrison | Discovered new exit (range 12) 5321 | -8/Garrison | Triggered checkpoint 5389 | -8/Garrison | Build established: Scavenger-Skirmisher 5474 | -8/Garrison | Triggered checkpoint 5491 | -8/Garrison | Triggered checkpoint 5524 | -8/Garrison | Destroyed 7 combat bots 5698 | -8/Garrison | Discovered new exit (range 5) 5798 | -8/Garrison | Triggered checkpoint 5974 | -8/Garrison | Triggered checkpoint 6041 | -8/Garrison | Triggered checkpoint 6185 | -8/Garrison | Discovered new exit (range 10) 6436 | -8/Garrison | Triggered checkpoint 6474 | -8/Garrison | Installed Relay Interface Framework 6733 | -8/Garrison | Entered Materials 7091 | -8/Materials | Repaired Imp. Medium Treads 7133 | -8/Materials | First assault squad dispatched 7505 | -8/Materials | Repaired Hyp. Gauss Rifle? 7706 | -8/Materials | Build established: Scavenger-Mutant 7772 | -8/Materials | Discovered new exit (range 13) 7832 | -8/Materials | Entered Factory 7832 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8021 | -7/Factory | Garrison activated, responded to threat 8077 | -7/Factory | Identified exit to Garrison 8121 | -7/Factory | Entered Garrison 8159 | -7/Garrison | Expanded RIF knowledge: Robot Detection 8290 | -7/Garrison | Triggered checkpoint 8334 | -7/Garrison | Garrison Relay disabled 8514 | -7/Garrison | Triggered checkpoint 8579 | -7/Garrison | Build established: Scavenger-Skirmisher 8777 | -7/Garrison | Discovered new exit (range 10) 8835 | -7/Garrison | Triggered checkpoint 8860 | -7/Garrison | Discovered new exit (range 76) 8860 | -7/Garrison | Discovered new exit (range 27) 8860 | -7/Garrison | Discovered new exit (range 36) 8874 | -7/Garrison | Garrison Relay disabled 8917 | -7/Garrison | Build established: Scavenger-Tank 9037 | -7/Garrison | Triggered checkpoint 9270 | -7/Garrison | Entered Factory 9443 | -7/Factory | Fabricated Adv. Shield Generator? 10050 | -7/Factory | Build established: Scavenger-Mutant 10359 | -7/Factory | Build established: Mutant 10378 | -7/Factory | Garrison activated, responded to threat 10558 | -7/Factory | Identified exit to Garrison 10566 | -7/Factory | Entered Garrison 10710 | -7/Garrison | Triggered checkpoint 10885 | -7/Garrison | Triggered checkpoint 10914 | -7/Garrison | Core integrity fell below 50% 11017 | -7/Garrison | System corruption reached 10% 11044 | -7/Garrison | Triggered checkpoint 11051 | -7/Garrison | Triggered checkpoint 11053 | -7/Garrison | Lost 3 parts (1n2w) 11094 | -7/Garrison | Destroyed 7 combat bots 11149 | -7/Garrison | Discovered new exit (range 10) 11262 | -7/Garrison | Triggered checkpoint 11350 | -7/Garrison | Garrison Relay disabled 11435 | -7/Garrison | Expanded RIF knowledge: Autooverride 11594 | -7/Garrison | Triggered checkpoint 11931 | -7/Garrison | Entered Factory 11931 | -6/Factory | Evolved 2 slots: Utility x2 12221 | -6/Factory | Discovered new exit (range 5) 12281 | -6/Factory | First assault squad dispatched 12548 | -6/Factory | Identified exit to Garrison 12548 | -6/Factory | Entered Garrison 12602 | -6/Garrison | Triggered checkpoint 12649 | -6/Garrison | Garrison Relay disabled 12932 | -6/Garrison | Triggered checkpoint 12957 | -6/Garrison | Spotted B-75 Beast 12996 | -6/Garrison | Destroyed B-75 Beast 13049 | -6/Garrison | Triggered checkpoint 13268 | -6/Garrison | Lost 7 parts (1p1n3u2w) 13358 | -6/Garrison | Discovered new exit (range 12) 13431 | -6/Garrison | Found Relay Coupler [Proto] 13434 | -6/Garrison | Found Relay Coupler [Proto] 13437 | -6/Garrison | Found Relay Coupler [Proto] 13441 | -6/Garrison | Found Relay Coupler [Proto] 13554 | -6/Garrison | Triggered checkpoint 13590 | -6/Garrison | Garrison Relay disabled 13692 | -6/Garrison | Build established: Bothacker-Mutant 13729 | -6/Garrison | Triggered checkpoint 13839 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 13868 | -6/Garrison | Discovered new exit (range 5) 13922 | -6/Garrison | Triggered checkpoint 13951 | -6/Garrison | Garrison Relay disabled 14073 | -6/Garrison | Triggered checkpoint 14164 | -6/Garrison | Build established: Botlord-Mutant 14258 | -6/Garrison | Discovered new exit (range 12) 14436 | -6/Garrison | Triggered checkpoint 14475 | -6/Garrison | Core integrity fell below 50% 14746 | -6/Garrison | Garrison Relay disabled 14833 | -6/Garrison | Entered Factory 14833 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15047 | -5/Factory | Discovered new exit (range 10) 15194 | -5/Factory | Lost 14 parts (2p4n4u4w) 15244 | -5/Factory | Core integrity fell below 50% 15279 | -5/Factory | Lost 6 parts (1p1n1u3w) 15505 | -5/Factory | Core integrity fell below 20% 15531 | -5/Factory | Lost 9 parts (2p2n4u1w) 15869 | -5/Factory | Build established: Scavenger-Skirmisher 16103 | -5/Factory | Repaired Imp. Cooling System 16220 | -5/Factory | Build established: Bothacker-Skirmisher 16257 | -5/Factory | Sucked down chute 16257 | -5/Factory | Entered Waste 16258 | -5/Waste | Joined by Warlord forces that had cleared the area 16563 | -5/Waste | Discovered new exit (range 12) 16665 | -5/Waste | Entered Factory 16665 | -5/Factory | Accompanied by 20 allies 16683 | -5/Factory | Build established: Bothacker-Tank 16992 | -5/Factory | Lost 7 allies 17164 | -5/Factory | Central database locked down 17265 | -5/Factory | First assault squad dispatched 17266 | -5/Factory | Discovered new exit (range 39) 17437 | -5/Factory | Fabricated Centrium Wheel? 17540 | -5/Factory | Build established: Bothacker-Skirmisher 17799 | -5/Factory | Discovered new exit (range 37) 17866 | -5/Factory | Lost 4 allies 18200 | -5/Factory | Entered another Factory area 18200 | -4/Factory | Evolved 2 slots: Utility x2 18256 | -4/Factory | Identified exit to Garrison 18559 | -4/Factory | Entered Garrison 18605 | -4/Garrison | Triggered checkpoint 18658 | -4/Garrison | Garrison Relay disabled 18705 | -4/Garrison | Build established: Bothacker-Tank 18821 | -4/Garrison | Triggered checkpoint 19026 | -4/Garrison | Triggered checkpoint 19090 | -4/Garrison | Discovered new exit (range 10) 19154 | -4/Garrison | Garrison Relay disabled 19336 | -4/Garrison | Triggered checkpoint 19358 | -4/Garrison | Triggered checkpoint 19428 | -4/Garrison | Discovered new exit (range 66) 19428 | -4/Garrison | Discovered new exit (range 33) 19428 | -4/Garrison | Discovered new exit (range 23) 19457 | -4/Garrison | Triggered checkpoint 19677 | -4/Garrison | Triggered checkpoint 19857 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 20094 | -4/Garrison | Entered Research 20094 | -3/Research | Evolved 2 slots: Utility x2 20250 | -3/Research | Identified exit to DSF 20309 | -3/Research | Entered DSF 20390 | -3/DSF | Additional patrols routed to DSF 20430 | -3/DSF | Lost 4 parts (3u1w) 20538 | -3/DSF | Sterilization system engaged 20558 | -3/DSF | Ambient heat levels rising (+10) 20573 | -3/DSF | Ambient heat levels rising (+10) 20588 | -3/DSF | Ambient heat levels rising (+10) 20603 | -3/DSF | Ambient heat levels rising (+10) 20618 | -3/DSF | Ambient heat levels rising (+10) 20633 | -3/DSF | Ambient heat levels rising (+10) 20648 | -3/DSF | Ambient heat levels rising (+10) 20663 | -3/DSF | Ambient heat levels rising (+10) 20678 | -3/DSF | Ambient heat levels rising (+10) 20693 | -3/DSF | Ambient heat levels rising (+10) 20708 | -3/DSF | Ambient heat levels rising (+10) 20717 | -3/DSF | Discovered new exit (range 14) 20723 | -3/DSF | Ambient heat levels rising (+10) 20738 | -3/DSF | Ambient heat levels rising (+10) 20739 | -3/DSF | Entered Research 20739 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20980 | -2/Research | Found Prototype Device 20980 | -2/Research | Identified Exp. Transmission Jammer 20990 | -2/Research | Found Exp. Transmission Jammer 21053 | -2/Research | System corruption reached 10% 21090 | -2/Research | Lost 6 parts (2p2u2w) 21275 | -2/Research | Build established: Bothacker-Skirmisher 21300 | -2/Research | Watched by a mysterious "MATRIX" hacker 22010 | -2/Research | Build established: Botlord-Tank 22164 | -2/Research | Found Prototype Device 22164 | -2/Research | Identified Exp. EM Disruption Field 22366 | -2/Research | System corruption reached 30% 22438 | -2/Research | Lost 10 parts (1p1n6u2w) 22800 | -2/Research | Core integrity fell below 50% 22813 | -2/Research | Core integrity fell below 20% 22845 | -2/Research | Lost 19 parts (2p6n9u2w) 22859 | -2/Research | Found Fusion Bomb Launcher 22955 | -2/Research | Discovered new exit (range 26) 22989 | -2/Research | First assault squad dispatched 23004 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 22932_ System corrupted: Heat flow error (+132). 22932_ Acquired Lgt. Quantum Reactor. 22946_ Acquired Imp. Shock Absorption System. 22953_ Stealth Drone released from Stealth Drone Bay. 22955_ U-05 Engineer lays Concrete. 22955_ EXIT=FOUND 22967_ System corrupted: Matter fused (-8). 22975_ U-05 Engineer lays Concrete. 22977_ Stealth Drone retrieved by Stealth Drone Bay (repair cost: 2). 22977_ U-05 Engineer builds a Wall. 22982_ Stealth Drone retrieved by Stealth Drone Bay (repair cost: 5). 22989_ System corrupted: Component data lost. 22989_ ALERT: Unidentified disturbance in Zone 6B, assault force dispatched. 22993_ Slug penetrates Wall. 23000_ Lgt. Quantum Reactor severed. 23001_ Fusion Bomb Launcher destroyed. Map ----- +----------------------------------------------------+ | ????#### ## # #####?????????? | | ##### ##????????? | | # # #????????? | | # ##???????? | | # #???????? | | # #? ??????? | | ## # # #??????? | | #+## #[ ##?????? | | #?????? | | # # ##?????? | | """ # # #?????? | | """ # # #?????? | | "" # # ##?????? | | # # #?###??? | | + # #??? | | # # #### #??? | | ########## ####+#####??# #??? | | #???# #??? | | #???# #??? | | ##### #??? | | p #??? | | ################/######## #??? | | #??##??#????# #?#p#??? | | #???????????# #?# #??? | | ##??#???????# #?# #??? | | #???#???????# g #?#@#??? | | #???#???????# #?# #??? | | #????#??????# #?#l#??? | | #???????????# !! ###*##?? | | ##??????????# ! g ; ;#?? | | ?####???????############# ##?? | | ####????????????????????# #??? | | ##??????????????????????# #??? | | ??#?????????????????????# #??? | | ??##????????????????????# #??? | | ###?????????????????????# #??? | | ##????????????????????###+###? | | ??#???????????????????# ! # | | ???##?????????????????# # | | ???#??????????????????# =# | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????# # | | ??????????????????????######## | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ????#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Coolant Potential 120 Energy Generation 45 Energy Capacity 590 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 22 Additional Mass Support 12 EM Shielding 2 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 25 Resistance: EX 50 Resistance: EM 20 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 6 Energy Filtering 50 Force Boost 30 Offensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 95 Authchip Count 1 Item Schematics ----------------- Centrium Wheel | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Shield Generator | x2 | -7/Factory | Preloaded Centrium Wheel | x2 | -5/Factory | Authchip Repaired ---------- Imp. Medium Treads | 16% | -8/Materials Hyp. Gauss Rifle | 29% | -8/Materials Imp. Cooling System | 34% | -5/Factory Studied --------- Missile Launcher | -8/Materials | Hacked Arm. Huge Wheel | -7/Factory | Hacked Imp. Remote Datajack | -5/Factory | Hacked Hvy. Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bending The Rules Drive-By Express Service Fancy Inventory Hot Goods Immobile And Lovin' It Join The Dark Side Let Me Out Of Here Mindtrick Not Today, Chutes Official Business Satisfying Versatile We Love MA Window Shopping You Will Be Upgraded Challenges ------------ None Game ------ Seed KineticDisruptorRail Manual? 0 Play Time 05:56:43 Cumulative 412.1 hours Start 2026.08.02 @ 21:57:18 End 2026.08.28 @ 22:01:52 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type - Total 22 Types 9/2/6/1/2/0/1/1/0/0 Lore% 76 Gallery% 72 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cf94dd1-88d2-4ce5-bcb5-b0c01fd100b3