Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 15:48:07 Player: Iceblade02 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (31) 155 Value Destroyed (829) 829 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (368) 368 TOTAL SCORE: 7952 Bonus ------- Follower Combat Kills 68 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 124/300 Energy 99/100 System Corruption 11% Temperature Warm (131) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scan Processor Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Improved System Shield Skeleton Box Axe Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Advanced Weight Redist. System Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Terrain Scanner Improved Terrain Scan Processor Advanced Transmission Jammer Hacking Suite Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Light Angular Momentum Engine Improved Fusion Compressor Compact Matter Pod Advanced ECM Suite Improved Reaction Control System Improved Utility Shielding System Shield Improved System Shield Skeleton Box System Restoration Module Smartbomb Launcher Lance [Rating: 93] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Improved Heavy Siege Treads Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Spear Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Smartbomb Launcher Impact Weapon Powered Hammer Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Res Slots Evolved 14 | . . . . . 4 . . 4 2 . . 2 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . 1 . Utility 11 | . . . . . 2 . . 4 2 . . 1 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 80 | 6 5 . 1 . 8 11 7 6 7 . 5 9 15 Power 8 | 1 . . . . 2 1 1 . 1 . . . 2 Engine 4 | 1 . . . . 1 . 1 . . . . . 1 Core 3 | . . . . . 1 1 . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 29 | 2 2 . . . 3 4 3 2 . . 3 3 7 Treads 1 | . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . Wheel 7 | 2 2 . . . 3 . . . . . . . . Hover 10 | . . . . . . 4 3 2 . . 1 . . Flight 11 | . . . . . . . . . . . 2 3 6 Utility 29 | 1 2 . 1 . 2 4 2 4 4 . 2 4 3 Device 13 | . . . . . 1 3 1 1 . . 2 2 3 Storage 2 | 1 1 . . . . . . . . . . . . Processor 6 | . . . 1 . . 1 1 1 1 . . 1 . Hackware 4 | . . . . . . . . 1 2 . . 1 . Protection 4 | . 1 . . . 1 . . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 14 | 2 1 . . . 1 2 1 . 2 . . 2 3 Energy Gun 2 | . . . . . . . 1 . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . Ballistic Cannon 2 | . 1 . . . . 1 . . . . . . . Launcher 2 | . . . . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 1 . . 1 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . 1 1 . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . 10 Parts Lost 28 | . . . . . 1 2 . . 1 . . 1 23 Power 2 | . . . . . . . . . . . . . 2 Propulsion 11 | . . . . . 1 . . . . . . 1 9 Utility 11 | . . . . . . 1 . . 1 . . . 9 Weapon 4 | . . . . . . 1 . . . . . . 3 Highest Loss Streak 20 | . . . . . 1 2 . . 1 . . 1 20 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 100 100 99 96 93 99 99 100 88 83 62 Engine 2 | . 14 14 14 14 2 . 7 6 . . . . 1 Core 4 | . . . . . 6 8 . . 5 5 5 5 . Wheel 18 | . 28 28 28 28 36 33 . . . . . . . Hover 6 | . . . . . . 2 36 26 23 23 . . . Flight 2 | . . . . . . . . . . . 10 14 9 Device 9 | . . . . . 8 9 9 12 11 11 16 15 14 Storage 8 | . 14 14 14 14 9 9 9 6 5 5 5 5 1 Processor 14 | . . . 12 14 9 16 18 19 17 17 17 15 14 Hackware 5 | . . . . . . . . 5 16 17 17 21 15 Protection 2 | . 13 14 1 . 8 . . 5 4 5 . . . Ballistic Gun 2 | . 19 14 14 14 2 . . . . . . . . Ballistic Cannon 4 | . 8 14 14 14 9 6 . . . . . . . Impact Weapon 1 | . . . . . . . . . 4 5 5 4 2 Piercing Weapon 5 | . . . . . 6 9 9 6 5 5 5 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 38 | 12 32 32 32 29 37 37 31 35 35 35 35 31 38 Greatest Support 52 | 20 20 20 20 20 52 52 36 41 41 41 41 32 41 Greatest Overweight (x) 1 | . 1 1 1 1 . 1 1 . . . . 1 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 9 Most Carried 15 | 6 12 12 13 13 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 9 12 12 13 13 14 14 14 14 15 14 14 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 12 12 13 13 15 14 15 15 15 15 15 15 4 Class Distribution -------------------- 31% | Scavenger-Assassin 20% | Mutant 15% | Hacker-Scout 12% | Scavenger-Scout 10% | Hacker-Ninja 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Assassin | -8/Storage Scavenger-Scout | -8/Recycling Scavenger-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Res Matter Collected 865 | 270 146 . . . 79 76 120 46 . . . 13 115 Remotely . | . . . . . . . . . . . . . . Salvage Created 1000 | 87 229 . . . 24 68 365 46 . . . 66 115 Parts 54 | 2 14 . . . 4 7 13 1 . . . 7 6 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Res Combat Hostiles Destroyed 21 | . 7 . . . . 1 5 . . . . 5 3 Melee 6 | . . . . . . 1 5 . . . . . . Guns 6 | . 4 . . . . . . . . . . . 2 Cannons 3 | . 3 . . . . . . . . . . . . AOE 5 | . . . . . . . . . . . . 5 . Classes Destroyed 12 | 1 2 . . . 1 . 6 1 . . . 1 . Worker 1 | . . . . . . . 1 . . . . . . Builder 2 | . . . . . . . . . . . . 2 . Recycler 2 | 1 . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . Operator 3 | . . . . . 1 2 . . . . . . . Drone 1 | . . . . . . . 1 . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 9 | . . . . . . . 1 . . . . 5 3 Grunt 8 | . 7 . . . . 1 . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . Sentry 1 | . . . . . . . 1 . . . . . . Demolisher 1 | . . . . . . . 1 . . . . . . Best Kill Streak 6 | 1 3 . . . 1 2 4 1 . . . 6 3 Combat Bots Only 5 | . 2 . . . . 1 3 . . . . 5 3 Max Kills in Single Turn 4 | 1 1 . . . 1 1 1 1 . . . 4 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . 4 . Melee 1 | . . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Res Damage Taken 4249 | . 224 . . . 168 80 . . 190 . 174 219 3194 Core 1447 | . 32 . . . 13 . . . 32 . . 54 1316 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 148 | . . . . . . 32 . . 7 . . 109 . Core Remaining (%) 95 | 100 . . . 87 . . 97 100 . . 96 95 . Volleys Fired 51 | 5 24 . . . 3 1 3 . . . . 3 12 Largest 2 | 2 2 . . . 1 1 1 . . . . 1 1 Hottest 65 | 40 55 . . . 35 35 45 . . . . 46 65 Shots Fired 80 | 10 48 . . . 3 1 3 . . . . 3 12 Gun 57 | 10 32 . . . . . 3 . . . . . 12 Cannon 20 | . 16 . . . 3 1 . . . . . . . Launcher 3 | . . . . . . . . . . . . 3 . Special . | . . . . . . . . . . . . . . Kinetic 62 | 10 48 . . . 3 1 . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 3 | . . . . . . . . . . . . 3 . Electromagnetic 15 | . . . . . . . 3 . . . . . 12 Robot Hit Streak 16 | 4 16 . . . 1 2 1 . . . . . 6 Robot Miss Streak 4 | 2 3 . . . 2 . 4 . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 77 | 5 36 . . . 2 5 12 5 . . . 1 11 Core Hits 43 | 3 15 . . . 1 3 8 1 . . . 7 5 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . Critical Strikes 6 | . 2 . . . . . 3 . . . . 1 . Blast 2 | . 2 . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . 1 . Impale 3 | . . . . . . . 3 . . . . . . Melee Attacks 93 | . . . . . 4 19 11 10 4 . 17 12 16 Impact 45 | . . . . . . . . . 4 . 13 12 16 Slashing . | . . . . . . . . . . . . . . Piercing 48 | . . . . . 4 19 11 10 . . 4 . . Sneak Attacks 14 | . . . . . 1 2 8 1 . . . 1 1 Combat Hostiles 1 | . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2501 | 48 391 . . . 82 192 644 168 . . . 696 280 Guns 350 | 48 179 . . . . . 18 . . . . . 105 Cannons 248 | . 212 . . . 18 18 . . . . . . . Explosions 628 | . . . . . . . . . . . . 628 . Melee 1263 | . . . . . 64 174 626 168 . . . 68 163 Ramming 12 | . . . . . . . . . . . . . 12 Kinetic 475 | 48 391 . . . 18 18 . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 628 | . . . . . . . . . . . . 628 . Electromagnetic 123 | . . . . . . . 18 . . . . . 105 Impact 231 | . . . . . . . . . . . . 68 163 Slashing . | . . . . . . . . . . . . . . Piercing 1032 | . . . . . 64 174 626 168 . . . . . Highest Corruption 11 | . . . . . . . . . 1 1 1 . 11 Average Corruption 2 | . . . . . . . . . 1 1 1 . 10 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . 2 . 3 . 10 Message Errors 3 | . . . . . . . . . . . 1 . 2 Matter Fused 1 | . . . . . . . . . . . 1 . . Heat Flow Errors 2 | . . . . . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . 2 . . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . . Misdirections 5 | . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 238 | . . . . . . 4 60 28 . . . 68 78 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 238 | . . . . . . 4 60 28 . . . 68 78 Knockbacks 5 | . 2 . . . . . . . . . . 1 2 Impact 3 | . . . . . . . . . . . . 1 2 Kinetic 2 | . 2 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 26 | . . . . . . . . . . . . 20 6 Shots 1 | . . . . . . . . . . . . 1 . Rammed 1 | . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 163 | . 117 . . . 6 5 5 . . . . . 163 Average Temperature 43 | . 43 . . . 4 5 5 . . . . . 94 Received Heat Transfer 288 | . 123 . . . 63 45 . . . . . . 57 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . 3 1 Impact Corruptions 6 | . . . . . . . . . . . . 3 3 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Res Peak Influence 955 | 5 221 85 . . 59 75 245 955 506 145 192 473 233 Initial 947 | . 3 85 . . . 11 28 947 467 145 98 93 144 Average 154 | 1 113 85 . . 21 8 149 950 467 130 84 341 184 Maximum Alert Level 3 | . 1 . . . . . 1 3 2 . . 2 1 Low Security (%) 77 | 100 86 100 . 100 100 100 66 . . 100 100 24 72 Level 1 7 | . 13 . . . . . 33 . 7 . . 27 27 Level 2 9 | . . . . . . . . . 92 . . 48 . Level 3 5 | . . . . . . . . 100 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 8 | . . . . . 2 2 . 1 1 . 1 . 1 Investigation 1 | . . . . . . . . . . . . . 1 Extermination 1 | . . . . . . . . 1 . . . . . Reinforcement 6 | . . . . . 2 2 . . 1 . 1 . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Res Distress Signals 2 | . . . . . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 97 | . 10 . . . 2 6 16 1 2 6 12 12 30 Peak Tracking Total 13 | . 4 . . . 2 3 7 1 4 6 8 5 13 Tactical Retreats 16 | . 1 . . . . 2 . . 3 . 3 1 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Res Traps Triggered 5 | . . . . . . . . . 2 . . 2 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Res Machines Disabled 1 | . . . . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Res Machines Accessed 43 | . 3 . 1 . 1 3 4 2 7 . 13 6 3 Terminals 32 | . 3 . . . 1 2 4 1 4 . 11 4 2 Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 3 | . . . . . . 1 . . 1 . . 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 1 . . . . Garrison Access 4 | . . . . . . . . . . . 2 1 1 Total Hacks 135 | . 9 . 1 . 2 7 8 6 15 . 52 24 11 Successful 71 | . 7 . 1 . . 4 4 5 8 . 25 15 2 Failed 64 | . 2 . . . 2 3 4 1 7 . 27 9 9 Catastrophic 8 | . . . . . . . 2 . . . 2 1 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 79 | . 8 . 1 . 2 4 4 . 8 . 29 14 9 Terminals 109 | . 9 . . . 2 5 8 1 9 . 49 17 9 Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 8 | . . . . . . 2 . . 2 . . 4 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . 5 3 . . . . Garrison Access 8 | . . . . . . . . . . . 3 3 2 Terminal Hacks 31 | . 4 . 1 . . 1 2 1 1 . 15 6 . Record 3 | . . . . . . . . . . . 2 1 . Part Schematic 4 | . 1 . . . . . . . . . 2 1 . Robot Analysis 1 | . . . . . . . . . . . 1 . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . Open DSF 2 | . . . . . . . . 1 . . . 1 . Level Access Points 1 | . . . . . . . . . . . 1 . . Branch Access Points 3 | . 1 . . . . . . . . . 1 1 . Terminal Index 3 | . 1 . . . . . . . . . 1 1 . Alert Level 4 | . . . . . . 1 1 . 1 . 1 . . Unreport Threat 2 | . . . . . . . 1 . . . 1 . . Locate Traps 1 | . . . . . . . . . . . 1 . . Extermination Status 1 | . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . 1 . . Hauler Manifests 2 | . 1 . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 6 | . . . . . . 2 . . 2 . . 2 . Scan Component 3 | . . . . . . 1 . . 1 . . 1 . Repair 3 | . . . . . . 1 . . 1 . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . 4 2 . . . . Insert Component 2 | . . . . . . . . 1 1 . . . . Analyze 4 | . . . . . . . . 3 1 . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . . 1 . 1 Unauthorized Hacks 25 | . 3 . . . . 1 2 . 2 . 9 7 1 Terminals 24 | . 3 . . . . 1 2 . 2 . 9 6 1 Assimilate 6 | . . . . . . . . . . . 3 2 1 Botnet 16 | . 3 . . . . 1 2 . 2 . 5 3 . Operators 2 | . . . . . . . . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Watchers 1 | . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 36 | . 3 . . . 1 2 4 1 6 . 12 5 2 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . . . . . 1 1 . 2 1 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 1 . . 1 . . 1 . Time 128 | . . . . . . 44 . . 56 . . 28 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 1 . . . . Part Schematics Acquired 2 | . . . . . . . . 1 1 . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . 1 . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Res Total Allies 18 | . . . . 2 . 10 . . . 1 3 1 1 Largest Group 10 | . . . . 2 2 10 . . . 1 2 1 1 Highest-Rated Group 173 | . . . . 57 57 173 . . . 31 52 10 26 Highest-Rated Ally 31 | . . . . 31 31 29 . . . 31 26 10 26 Total Orders 7 | . . . . . . 6 . . . . . . 1 STAY 1 | . . . . . . 1 . . . . . . . EXPLORE 6 | . . . . . . 5 . . . . . . 1 Ally Attacks 14 | . . . . . 5 . . . . 9 . . . Total Damage 229 | . . . . . 104 . . . . 125 . . . Kills 2 | . . . . . 2 . . . . . . . . Allies Corrupted 2 | . . . . . . 1 . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Res Robot Analysis Total 1 | . . . . . . . . . . . 1 . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches 22 | . . . . . . 19 . . . . . . 3 Drone Recoveries 4 | . . . . . . 3 . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Res Turns Passed 5914 | 77 354 58 271 56 375 2255 319 324 363 128 533 413 388 Spaces Moved 4518 | 54 257 61 281 42 158 234 319 506 492 138 766 587 623 Core 83 | 1 . . . . . . . . . . . . 82 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 1029 | 53 257 61 281 42 158 177 . . . . . . . Hover 1533 | . . . . . . 57 319 506 492 138 21 . . Flight 1873 | . . . . . . . . . . . 745 587 541 Fastest Speed 34 | 50 80 95 95 95 90 48 48 53 53 53 37 34 34 Average Speed 55 | 79 88 95 95 95 90 92 53 53 53 53 37 34 39 Slowest Speed 120 | 80 95 95 95 95 93 112 116 53 53 53 53 117 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . . . . 17 9 12 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 48 16 63 18 13 43 80 12 16 84 29 25 16 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 65 | . . . . . 3 9 . 2 4 . 14 25 8 Terrain Destroyed 97 | . . . . . 3 9 . 2 4 . 14 57 8 Melee 49 | . . . . . 3 9 . 2 4 . 14 9 8 Projectile . | . . . . . . . . . . . . . . AOE 48 | . . . . . . . . . . . . 48 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Fac Res Total 7677 | 76 341 60 284 58 384 2245 445 548 589 192 974 767 714 Wait 2804 | 6 47 . . 17 188 1948 95 11 70 55 190 133 44 Move 4438 | 53 256 60 280 41 157 233 318 505 492 137 736 568 602 Hop 30 | . . . . . . . . . . . 12 9 9 Pick Up 83 | 6 7 . 2 . 14 11 4 9 8 . 7 6 9 Fast Attach 25 | 6 1 . . . 2 2 3 . 1 . 1 2 7 Attach 26 | . . . . . 4 2 . 4 3 . 2 4 7 Detach 8 | . . . . . . 2 1 . . . 1 3 1 Swap 29 | . 4 . 1 . 2 7 4 2 3 . 2 3 1 Drop 66 | . 2 . 1 . 10 13 6 7 8 . 9 6 4 Fire 51 | 5 24 . . . 3 1 3 . . . . 3 12 Melee 90 | . . . . . 4 19 11 10 4 . 14 12 16 Ram 2 | . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . 18 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . 7 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 5 exits: *Res / Upp x2 / *Ext x2) -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Identified exit to Mines 289 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Mutant 432 | -10/Materials | Entered Mines 485 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 486 | -10/Mines | Discovered new exit (range 5) 490 | -10/Mines | Entered Exiles 509 | -10/Exiles | Discovered new exit (range 14) 524 | -10/Exiles | Identified exit to Mines 542 | -10/Exiles | Met 8R-AWN 558 | -10/Exiles | Met EX-HEX 584 | -10/Exiles | Met EX-BIN 597 | -10/Exiles | Aligned with FarCom system 597 | -10/Exiles | Given EX-Vault access code 623 | -10/Exiles | Opened EX-Vault 629 | -10/Exiles | Found Field Lobotomy Kit 634 | -10/Exiles | Found Skeleton Box 654 | -10/Exiles | Warned to stay clear of 0b10 Research branches 684 | -10/Exiles | Met EX-DEC 750 | -10/Exiles | Discovered exit to Mines (range 14) 761 | -10/Exiles | Left Exiles lab with Skeleton Box 761 | -10/Exiles | Entered Mines 791 | -9/Mines | Discovered new exit (range 8) 799 | -9/Mines | Identified exit to Materials 817 | -9/Mines | Entered Materials 817 | -8/Materials | Accompanied by 2 allies 817 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 818 | -8/Materials | Identified exit to Storage 822 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1192 | -8/Materials | Entered Storage 1297 | -8/Storage | Remotely autohacked Sealed Heavy Doors 1450 | -8/Storage | Build established: Scavenger-Mutant 1772 | -8/Storage | Build established: Scavenger-Assassin 3320 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3395 | -8/Storage | Repaired Spear 3422 | -8/Storage | Remotely autohacked Sealed Blast Doors 3422 | -8/Storage | Discovered new exit (range 4) 3425 | -8/Storage | Identified exit to Recycling 3447 | -8/Storage | Entered Recycling 3531 | -8/Recycling | Spotter reported a threat 3583 | -8/Recycling | Spotter reported a threat 3583 | -8/Recycling | Spotter reported a threat 3584 | -8/Recycling | Spotter reported a threat 3586 | -8/Recycling | Spotter reported a threat 3594 | -8/Recycling | Spotter reported a threat 3602 | -8/Recycling | Spotter reported a threat 3611 | -8/Recycling | Spotter reported a threat 3635 | -8/Recycling | Spotter reported a threat 3639 | -8/Recycling | Spotter reported a threat 3694 | -8/Recycling | Spotter reported a threat 3701 | -8/Recycling | Spotter reported a threat 3720 | -8/Recycling | Spotter reported a threat 3730 | -8/Recycling | Spotter reported a threat 3741 | -8/Recycling | Discovered new exit (range 20) 3747 | -8/Recycling | Spotter reported a threat 3750 | -8/Recycling | Build established: Scavenger-Scout 3754 | -8/Recycling | Spotter reported a threat 3764 | -8/Recycling | Spotter reported a threat 3766 | -8/Recycling | Identified exit to Factory 3766 | -8/Recycling | Entered Factory 3766 | -6/Factory | Evolved 4 slots: Utility x4 3810 | -6/Factory | Discovered new exit (range 16) 3840 | -6/Factory | Identified exit to Factory 3843 | -6/Factory | Discovered exit to Factory (range 20) 3951 | -6/Factory | Identified exit to DSF 4028 | -6/Factory | Discovered new exit (range 10) 4037 | -6/Factory | Identified exit to Lower Caves 4090 | -6/Factory | Entered another Factory area 4090 | -5/Factory | Evolved 2 slots: Utility x2 4338 | -5/Factory | Repaired Adv. System Shield 4390 | -5/Factory | Search patrols dispatched 4453 | -5/Factory | Sucked down chute 4453 | -5/Factory | Entered Waste 4454 | -5/Waste | Met a frightened Derelict 4458 | -5/Waste | Spotted C-40 Crusher 4471 | -5/Waste | Build established: Hacker-Scout 4515 | -5/Waste | Spotted C-40 Crusher 4516 | -5/Waste | Spotted C-40 Crusher 4543 | -5/Waste | Spotted C-40 Crusher 4548 | -5/Waste | Spotted C-40 Crusher 4563 | -5/Waste | Spotted C-40 Crusher 4575 | -5/Waste | Discovered new exit (range 12) 4581 | -5/Waste | Identified exit to Factory 4581 | -5/Waste | Entered Factory 4872 | -5/Factory | Identified exit to Upper Caves 5083 | -5/Factory | Identified exit to Factory 5114 | -5/Factory | Entered another Factory area 5114 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5121 | -4/Factory | Identified exit to DSF 5129 | -4/Factory | Discovered new exit (range 8) 5131 | -4/Factory | Identified exit to Extension 5194 | -4/Factory | Identified exit to Upper Caves 5343 | -4/Factory | Build established: Hacker-Ninja 5401 | -4/Factory | Repaired Nuclear Pulse Array 5470 | -4/Factory | Discovered new exit (range 12) 5474 | -4/Factory | Identified exit to Research 5527 | -4/Factory | Entered Research 5527 | -3/Research | Evolved 2 slots: Utility x2 5781 | -3/Research | System corruption reached 10% 5826 | -3/Research | Core integrity fell below 50% 5869 | -3/Research | Core integrity fell below 20% 5887 | -3/Research | Lost 20 parts (2p7n8u3w) 5915 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05838_ Drone system terminally corrupted. 05838_ Drone Bay destroyed. 05838_ Penetrated by Slug. 05841_ Slug penetrates Wall. 05856_ Impulse Thruster Array destroyed. 05860_ Acquired Imp. Heavy Siege Treads. The Imp. Heavy Siege Treads can enter siege mode by activating it again. See stat context help for more info. 05864_ Slammed into S-43 Plague. 05870_ S-43 Plague destroyed. 05874_ Slug penetrates Wall. 05880_ Acquired Q-thruster. 05881_ EQ>V%G2FQZPO9SVZX&FLW7X R&P