Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.29 @ 23:47:20 Player: Decinym Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1591) 1591 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (457) 457 TOTAL SCORE: 3953 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 199 Entered Garrisons 200 Friendly Fire -10 Cogmind --------- Core Integrity 0/400 Matter 251/300 Energy 25/100 System Corruption 3% Temperature Cool (19) Movement Walking (330) Ox3 Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Myomer Leg > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (2) ------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg High-capacity Matter Pod (200) High-capacity Matter Pod (200) Signal Interpreter Advanced Phase Shifter Medium Armor Plating Authchip [R/Combat] Authchip [R/Combat] Improved EM Shotgun Plasma Cutter Plasma Cutter Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Heat Sink Huge Storage Unit Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg High-capacity Matter Pod High-capacity Matter Pod Signal Interpreter Advanced Phase Shifter Medium Armor Plating Medium Armor Plating Medium Armor Plating Authchip [R/Combat] Authchip [R/Combat] Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Plasma Cutter Plasma Cutter Hammer [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 69 | . 14 7 5 26 17 Power 7 | . 2 . . 3 2 Engine 7 | . 2 . . 3 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 26 | . 5 5 1 9 6 Treads 13 | . . 2 . 8 3 Leg 8 | . 4 1 . . 3 Wheel 5 | . 1 2 1 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | . 4 2 3 4 4 Device 4 | . 1 1 . 1 1 Storage 2 | . 1 1 . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 10 | . 2 . 2 3 3 Artifact . | . . . . . . Weapon 19 | . 3 . 1 10 5 Energy Gun 6 | . 1 . . 4 1 Energy Cannon 4 | . . . . 2 2 Ballistic Gun 8 | . 2 . 1 3 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . 4 . Corrupted Parts 2 | . . . . . 2 System Corruption 2 | . . . . . 2 Parts Lost 21 | . 5 1 . 6 9 Power 3 | . 1 . . 1 1 Propulsion 6 | . 2 . . 3 1 Utility 9 | . 1 1 . 2 5 Weapon 3 | . 1 . . . 2 Highest Loss Streak 8 | . 5 1 . 2 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 92 99 100 98 98 Engine 11 | . 12 14 11 10 10 Treads 20 | . . 10 11 27 27 Leg 4 | . 26 4 . . 4 Wheel 6 | . . 12 22 4 . Device 7 | . 3 10 . 2 10 Storage 12 | . 14 14 11 11 11 Processor 2 | . . . 9 8 . Protection 8 | . 6 3 12 10 10 Energy Gun 12 | . 5 14 10 2 21 Energy Cannon 1 | . . . . 4 . Ballistic Gun 10 | . 22 14 11 14 . Naked Turns . | . . . . . . Heaviest Build 103 | 13 22 92 95 103 101 Greatest Support 70 | 20 20 20 20 60 70 Greatest Overweight (x) 9 | . 1 8 4 9 2 Average Overweight (x) 3 | . . 6 4 1 1 Largest Inventory Capacity 25 | . 10 25 25 25 25 Average Capacity 23 | . 9 23 25 25 25 Most Carried 25 | . 10 21 20 25 25 Average Carried 20 | . 8 17 19 23 24 Final Capacity 25 | 8 10 25 25 25 25 Final Carried 25 | 6 10 21 20 25 18 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Sto Gar Matter Collected 1380 | 200 175 315 53 501 136 Remotely . | . . . . . . Salvage Created 2251 | . 175 410 85 945 636 Parts 145 | . 12 24 9 59 41 Haulers Intercepted 3 | . . . . 3 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Combat Hostiles Destroyed 57 | . 4 7 7 18 21 Guns 37 | . 4 7 7 10 9 Cannons 8 | . . . . 8 . AOE 12 | . . . . . 12 Classes Destroyed 9 | . 1 4 . 4 . Worker 2 | . . 1 . 1 . Builder 1 | . . 1 . . . Hauler 3 | . . . . 3 . Recycler 2 | . . 2 . . . Swarmer 24 | . . 3 7 3 11 Grunt 23 | . 4 4 . 7 8 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 8 | . . . . 6 2 Best Kill Streak 7 | . 4 3 4 5 7 Combat Bots Only 7 | . 4 3 4 4 7 Max Kills in Single Turn 4 | . 1 1 1 1 4 Gunslinging . | . . . . . . Exploded 4 | . . . . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Damage Taken 3997 | . 731 392 236 1016 1622 Core 626 | . 148 78 38 89 273 Absorbed by Shields . | . . . . . . Core Remaining (%) 54 | 100 . 9 . . . Volleys Fired 181 | . 25 34 13 65 44 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 40 60 60 136 136 Shots Fired 354 | . 47 68 26 129 84 Gun 293 | . 47 68 26 84 68 Cannon 61 | . . . . 45 16 Launcher . | . . . . . . Special . | . . . . . . Kinetic 179 | . 47 34 13 78 7 Thermal 110 | . . 34 13 47 16 Explosive . | . . . . . . Electromagnetic 65 | . . . . 4 61 Robot Hit Streak 14 | . 9 14 7 12 10 Robot Miss Streak 4 | . 2 3 4 3 4 Penetration Max . | . . . . . . Secondary Targets 7 | . 3 1 2 . 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 242 | . 37 44 16 86 59 Core Hits 119 | . 11 20 8 45 35 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 2 | . . . . 2 . Impact 2 | . . . . 2 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4025 | . 350 432 179 1554 1510 Guns 2547 | . 350 424 179 874 720 Cannons 881 | . . . . 657 224 Explosions 566 | . . . . . 566 Melee . | . . . . . . Ramming 31 | . . 8 . 23 . Kinetic 1432 | . 350 134 76 767 105 Thermal 1879 | . . 290 103 696 790 Explosive . | . . . . . . Electromagnetic 683 | . . . . 68 615 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 1 3 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . . . . 6 23 Message Errors 11 | . . . . 1 10 Matter Fused 6 | . . . . 2 4 Heat Flow Errors 3 | . . . . 1 2 Energy Discharges 3 | . . . . 1 2 Parts Rejected 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 2 | . . . . 2 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 2 | . . . . 2 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 43 | . . 4 . . 39 Shots 2 | . . . . . 2 Rammed 3 | . . 1 . 2 . Targets Rammed 3 | . . 1 . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 288 | . 81 279 59 288 246 Average Temperature 57 | . 32 97 31 59 43 Received Heat Transfer 1113 | . 432 213 . 309 159 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . 5 . Heat Transferred 2978 | . . 675 225 1234 844 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . . . . . 7 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Peak Influence 750 | . 70 132 172 214 750 Initial 97 | . . 27 . 72 97 Average 185 | . 46 44 92 96 436 Maximum Alert Level 3 | . . . . 1 3 Low Security (%) 76 | . 100 100 100 96 28 Level 1 5 | . . . . 3 14 Level 2 12 | . . . . . 38 Level 3 5 | . . . . . 18 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . . 5 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 2 | . . . . 2 . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 7 7 7 33 26 Peak Tracking Total 8 | . 4 3 4 8 6 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Traps Triggered 15 | . 1 . . 2 12 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Sto Gar Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Machines Accessed 12 | . . . 2 8 2 Terminals 11 | . . . 2 7 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 30 | . . . 4 20 6 Successful 11 | . . . 2 9 . Failed 19 | . . . 2 11 6 Catastrophic 2 | . . . . 1 1 Database Lockouts . | . . . . . . Manual 11 | . . . 4 7 . Terminals 29 | . . . 4 19 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 9 | . . . 1 8 . Open Door 4 | . . . . 4 . Alert Level 1 | . . . . 1 . Unreport Threat 2 | . . . . 2 . Zone Layout 2 | . . . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 1 | . . . 1 . . Terminals 1 | . . . 1 . . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . . . 2 7 2 Full Trace Events 3 | . . . . 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 62 | . . . . 62 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 25 | . . . . 25 . Total Damage 397 | . . . . 397 . Kills 9 | . . . . 9 . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Sto Gar Turns Passed 4709 | . 306 1326 273 1322 1482 Spaces Moved 1972 | 1 160 614 160 492 545 Core . | . . . . . . Treads 783 | . . . . 332 451 Legs 316 | 1 159 62 . . 94 Wheels 873 | . 1 552 160 160 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 95 | 120 95 175 140 135 190 Average Speed 199 | 120 132 196 140 208 231 Slowest Speed 320 | 120 190 200 140 320 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 2 29 65 13 60 68 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 11 | . . . . . 11 Melee . | . . . . . . Projectile . | . . . . . . AOE 11 | . . . . . 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Total 2415 | . 212 674 185 658 686 Wait 71 | . . 3 6 24 38 Move 1967 | . 159 613 159 492 544 Hop . | . . . . . . Pick Up 49 | . 7 13 1 21 7 Fast Attach 22 | . 6 . 1 10 5 Attach 23 | . 3 1 2 8 9 Detach 1 | . . . . 1 . Swap 24 | . 5 6 2 8 3 Drop 47 | . 7 3 1 25 11 Fire 181 | . 25 34 13 65 44 Melee 2 | . . . . 2 . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush 2 | . . . . 2 . Escape Stasis 25 | . . . . . 25 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -9/Garrison (discovered 3 exits: [*Rec x3]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Core integrity fell below 50% 158 | -10/Materials | Lost 5 parts (1p2n1u1w) 271 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Entered Mines 413 | -10/Mines | Discovered new exit (range 6) 459 | -10/Mines | Discovered new exit (range 7) 523 | -10/Mines | Build established: Mutant 609 | -10/Mines | Core integrity fell below 20% 805 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1633 | -10/Mines | Entered Materials 1633 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1637 | -9/Materials | Discovered new exit (range 15) 1680 | -9/Materials | Identified exit to Storage 1906 | -9/Materials | Entered Storage 2432 | -9/Storage | Met a pair of Derelict thieves 2967 | -9/Storage | Build established: Scavenger-Mutant 2982 | -9/Storage | Garrison activated, responded to threat 3089 | -9/Storage | Garrison activated, responded to threat 3228 | -9/Storage | Identified exit to Garrison 3228 | -9/Storage | Entered Garrison 3236 | -9/Garrison | Triggered checkpoint 3424 | -9/Garrison | Triggered checkpoint 3501 | -9/Garrison | Discovered new exit (range 9) 3650 | -9/Garrison | Triggered checkpoint 3808 | -9/Garrison | Discovered new exit (range 9) 3891 | -9/Garrison | Destroyed 7 combat bots 4023 | -9/Garrison | Core integrity fell below 50% 4387 | -9/Garrison | Discovered new exit (range 11) 4570 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4609 | -9/Garrison | Heavy support dispatched to Recycling 4689 | -9/Garrison | Core integrity fell below 20% 4710 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04674_ Imp. Ion Engine destroyed. 04674_ Adv. Beam Cannon blasted off. 04674_ Knocked back. 04676_ Med. Armor Plating destroyed. Garrison Door activated. 04679_ C-30 ARC bursts open, deploying its payload. 04679_ S-10 Pest unfolds itself. 04680_ Slug penetrates Wall. 04682_ Knocked back. 04685_ System corrupted: IFF burst signal emitted. 04685_ Penetrated by Slug. 04693_ Myomer Leg blasted off. 04694_ Flexi-carbon Leg destroyed. 04698_ Heat Sink destroyed. 04698_ Critical hit (Blast). 04701_ System corrupted: Hvy. Assault Rifle jammed. 04702_ 5 5FQU9 YNQADXJ>/QD9:FQOQ 04703_ Hvy. Assault Rifle destroyed. 04708_ Penetrated by Slug. 04708_ Med. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ????????#"! !"#?????????????????????????????? | | ????????#"! 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H #????????? | | ###### #??????### s% ####### #????????? | | #????????## ## ## ##?????# #????????? | | ### #?????????# ## CCC?# #??????# #????????? | | #?# #?????????# #?####?# #??????# #????????? | | #"##?# #?????????# #??????# #??????# #????????? | | # #??# #?????????# #??????# ???????# #???###### | | # #??# #?????????# #??????# ???????# #???# | | # #??# #?????????# #??????# ???????# #???# #### | | # #### ########### #??????# ######## #???# #??? | | # "^^ #??????# ##### #??? | | ### #??????# #??? | | ??#%*############## ###????########### #######??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 3 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableTransmissionShotgun Manual? 0 Play Time 00:25:41 Cumulative 400.7 hours Start 2022.08.29 @ 23:27:09 End 2022.08.29 @ 23:47:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 416 Rogue 416 Adventurer 0 Explorer 0 Win Type - Total 31 Types 18/3/3/1/2/1/3/0/0 Lore% 91 Gallery% 93 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 962d14b8-ae81-4255-88ac-ac1bc8fa2349