Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.17 @ 06:53:17 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (1100) 5500 Value Destroyed (58245) 58245 Prototype IDs (332) 6640 Alien Tech Used (9) 1800 Bonus (81031) 81031 TOTAL SCORE: 164516 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 42299 Follower Combat Kills 2192 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 16436 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Friendly Fire -9996 Cogmind --------- Core Integrity 0/2350 Matter 255/300 Energy 160/1240 System Corruption 0% Temperature Cool (0) Movement Hovering (88) Ox1 Location -1/Access_0 Parts ------- > --- POWER (3) -------- Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (4) --- Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet > --- UTILITY (13) ----- Quantum Shading Machine Zionite Metafield Generator Advanced Signal Interpreter Experimental Core Analyzer Experimental Core Analyzer Quantum Capacitor Layered Medium Armor Plating Layered Medium Armor Plating Centrium Light Armor Plating Experimental System Purifier Spacefold Activator > --- WEAPON (4) ------- Hypervelocity Alpha Cannon > --- INVENTORY (6) ---- Cooled Antigrav System Deep Structural Scanner GOLEM Unit Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Vortex Chain Reactor > --- PROPULSION ------- Zionite Glidesys II Zionite Glidesys II Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Quantum Shading Machine Zionite Metafield Generator Advanced Signal Interpreter Experimental Core Analyzer Experimental Core Analyzer Precision Energy Filter Quantum Capacitor Experimental Reaction Control System Experimental Phase Shifter Centrium Light Armor Plating Spacefold Activator > --- WEAPON ----------- Hypervelocity Alpha Cannon Containment Facilitator > --- INVENTORY -------- Deep Structural Scanner GOLEM Unit Transdimensional Reconstructor Core Regenerator CPS Tube [Rating: 204] Favorites ----------- Power Zionite Light DM Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Zionite Glidesys II Treads Armored Treads Leg Makeshift Leg Hover Unit Zionite Glidesys II Flight Unit Flying Fortress v7 Utility Improved Armor Integrity Analyzer Device Deep Structural Scanner Storage Zionite Biocell Processor Improved Armor Integrity Analyzer Hackware EX Chip 1 Protection Light Armor Plating Artifact Spacefold Activator Weapon Gauss Rifle Energy Gun Zionite Phaser-S Energy Cannon Hypervelocity Alpha Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Ripteeth Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 20 | 4 2 . 6 . . . . . . 2 . 1 . . . . 1 . . 1 . 1 . . . . . . . 1 . . 1 . Power 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | 1 2 . 2 . . . . . . 1 . 1 . . . . 1 . . 1 . 1 . . . . . . . 1 . . 1 . Weapon 3 | 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 421 | 6 23 8 28 3 23 2 5 3 . 43 3 11 4 7 59 . 7 5 . 32 . 9 . 1 9 . . 14 1 2 15 7 76 15 Power 37 | 2 4 2 2 1 2 . 1 . . 2 1 . . . 4 . . . . 7 . . . . 2 . . . . . . . 7 . Engine 12 | 2 4 1 1 . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reactor 21 | . . . . . 1 . . . . . . . . . 4 . . . . 7 . . . . 2 . . . . . . . 7 . Propulsion 75 | 2 8 1 7 . 1 . . . . 2 . . 1 4 18 . . . . 2 . 2 . . 2 . . . . . 4 4 12 5 Treads 5 | . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Leg 11 | 2 5 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 56 | . 3 1 3 . . . . . . . . . . . 18 . . . . 2 . 2 . . 2 . . . . . 4 4 12 5 Flight 3 | . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 189 | . 4 1 6 . 13 2 1 . . 15 2 7 . 1 16 . 2 2 . 17 . 6 . 1 3 . . 12 1 2 10 3 54 8 Device 105 | . 2 1 1 . 4 . . . . 10 2 6 . 1 10 . . 1 . 10 . 6 . 1 2 . . 10 1 2 9 3 20 3 Storage 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Processor 20 | . 2 . . . 3 1 . . . 2 . . . . . . 1 . . 2 . . . . . . . 1 . . . . 8 . Hackware 3 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Protection 56 | . . . 5 . 3 1 1 . . 3 . 1 . . 5 . 1 . . 4 . . . . 1 . . 1 . . . . 25 5 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Weapon 120 | 2 7 4 13 2 7 . 3 3 . 24 . 4 3 2 21 . 5 3 . 6 . 1 . . 2 . . 2 . . 1 . 3 2 Energy Gun 28 | . . . . . . . . . . . . . 2 1 18 . 2 2 . 1 . . . . 1 . . . . . . . . 1 Energy Cannon 9 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . 1 . . 1 . . 2 . . 1 . . 1 Ballistic Gun 47 | 2 5 2 8 1 5 . 3 3 . 13 . 2 . . . . 2 . . 1 . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . . . . Launcher 18 | . 2 2 5 1 2 . . . . 1 . 2 . 1 1 . . . . . . . . . . . . . . . . . 1 . Special Weapon 11 | . . . . . . . . . . 5 . . . . 1 . . 1 . 2 . . . . . . . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 76 | . . . . . 5 . . 1 . 3 1 2 . 2 12 . 1 1 . 16 . 2 . . 4 . . 7 1 1 1 1 12 3 Corrupted Parts 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . System Corruption 5 | . . 3 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Lost 14 | . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . 1 . . 1 3 4 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 Utility 8 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . 2 3 Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . 1 . . 1 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 93 99 99 100 87 81 81 80 81 79 83 74 79 95 93 100 100 99 100 86 85 79 77 77 75 81 81 81 81 81 78 77 80 74 Engine 5 | . 24 12 9 7 6 12 12 12 12 11 5 5 5 5 . . . . . . . . . . . . . . . . . . . . Core 2 | . . 7 6 10 11 . . . . . 4 5 5 5 . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . 6 6 6 6 5 5 5 5 5 13 15 15 15 15 13 9 9 9 9 9 9 9 9 9 8 8 8 7 8 Treads 2 | . . . 10 25 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 8 . . . . . . . . . . . . 17 1 . . . . . . . . . . . . . . . . . . . Hover 9 | . 16 19 11 . . . . . . . . . . . 19 21 20 20 20 18 19 18 18 18 18 18 18 18 18 17 16 16 15 13 Flight 1 | . . . . . . 6 6 6 6 4 5 5 4 . . . . . . . . . . . . . . . . . . . . . Device 20 | . 10 17 14 12 12 12 12 12 12 15 16 14 16 19 13 26 25 25 25 24 23 28 36 36 35 36 36 36 36 37 36 34 30 26 Processor 12 | . 8 12 6 . 1 18 18 18 18 17 16 15 15 15 15 15 15 15 15 16 19 12 9 9 9 9 9 9 9 8 8 8 9 12 Protection 6 | . . 10 20 25 22 6 6 6 6 3 5 1 5 5 4 . 4 5 5 1 4 2 . . . . . . . . . . 3 4 Energy Gun 3 | . . . . . . . . . . . . . 8 6 11 21 19 14 15 5 4 2 . . 2 4 4 4 4 4 1 . . . Energy Cannon 2 | . . . . . . . . . . . . . 4 5 3 . . 5 5 4 4 4 4 4 1 4 4 4 4 4 4 4 4 4 Ballistic Gun 6 | . 24 19 16 18 8 18 18 17 18 10 11 10 1 . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 204 | 6 11 16 38 40 90 87 90 90 90 99 102 117 105 95 145 145 155 159 155 164 164 171 151 152 160 160 160 186 160 164 174 175 204 202 Average Rating 104 | 4 7 13 26 38 43 83 89 89 90 90 99 108 78 88 117 145 149 154 155 144 164 158 151 151 147 160 160 160 159 161 168 173 192 186 On Entrance 115 | . 6 11 15 37 39 86 83 90 90 90 99 100 105 68 95 145 145 155 155 155 164 164 151 151 152 160 160 160 160 160 164 174 175 194 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 10 13 18 46 48 55 51 53 53 53 60 55 59 58 60 63 59 72 72 72 84 72 79 74 74 79 79 79 79 79 80 80 77 86 86 Greatest Support 96 | 20 20 17 90 90 90 60 60 60 60 62 60 60 60 96 96 74 74 74 74 74 72 78 78 81 81 81 81 81 81 81 92 92 90 86 Greatest Overweight (x) 4 | . 3 1 . . . . . . . . . . 4 4 1 . . . . 4 . 1 . . . . . . . . 1 . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | . 2 2 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 Average Capacity 4 | . 1 2 3 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 Most Carried 6 | . 2 2 4 4 4 4 4 4 4 5 5 5 5 4 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 5 Average Carried 3 | . 1 1 3 4 2 4 4 4 4 2 5 5 4 4 4 4 4 5 5 4 5 4 5 5 4 5 5 5 4 5 5 6 5 4 Final Capacity 6 | . 2 2 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 Final Carried 6 | . 2 2 4 4 4 4 4 4 4 5 5 5 4 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 4 4 Class Distribution -------------------- 22% | Scavenger-Scout 16% | Hacker-Scout 16% | Scavenger-Tank 16% | Scavenger-Gunner 7% | Mutant 7% | Scavenger-Mutant 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -9/Mines Mutant | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Commander-Gunner | -8/Recycling Scavenger-Gunner | -8/Scraptown Scavenger-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Sprinter | -6/Deep Caves Scavenger-Scout | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Scout | -3/Testing Scavenger-Scout | -2/Research Scavenger-Scout | -2/Quarantine Hacker-Scout | -2/Section 7 Hacker-Scout | -1/Access Hacker-Scout | -1/Command Hacker-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 16242 | 173 631 237 1656 226 772 59 349 490 . 4822 290 1573 341 2111 879 62 70 50 . 362 22 107 . 19 . 115 . 120 40 30 115 35 476 10 Remotely 8975 | . . 229 1656 226 4 . . . . 3575 290 178 341 2111 365 . . . . . . . . . . . . . . . . . . . Salvage Created 76137 | . 1177 170 3067 275 283 . 426 1298 82 3447 258 796 296 1492 6210 196 968 1110 309 8994 639 1738 555 660 . 885 1107 1226 1411 666 1487 1438 32687 784 Parts 4190 | . 96 15 216 14 49 6 20 71 19 239 19 37 8 104 95 17 42 71 31 518 40 76 26 47 . 37 83 54 70 39 85 104 1756 86 Haulers Intercepted 18 | . 2 . 6 . . . 2 1 . . . 1 . . . . 1 . . . . 1 . . . . . 1 1 1 . 1 . . Recyclers Shooed 8 | . 1 1 3 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 356 | . . . . . . . . . . 16 . 52 16 1 . 28 . 72 31 . 40 . 23 40 . 37 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 1295 | . 36 9 48 7 4 3 4 21 4 92 6 14 4 12 112 7 12 19 7 174 18 22 10 17 . 15 13 16 13 8 17 16 519 16 Guns 195 | . 29 7 44 4 1 3 4 21 4 25 2 6 3 2 16 7 11 2 1 1 . 1 . . . . 1 . . . . . . . Cannons 981 | . . . . . . . . . . 67 4 3 1 4 7 . 1 17 6 173 18 21 10 17 . 15 12 16 13 8 17 16 519 16 AOE 71 | . 7 2 4 3 3 . . . . . . 5 . 3 44 . . . . . . . . . . . . . . . . . . . Classes Destroyed 45 | . 7 2 5 . 2 . 1 . . 12 . 2 . . 3 . . 1 . 5 . . 1 . . . . 1 . 1 1 . 1 . Worker 60 | . 3 2 25 3 . . . . . . . . . . . . 1 . . . . . . . . . 5 1 1 . 1 2 16 . Builder 13 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . 2 . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 2 . 6 . . . 2 1 . . . 1 . . . . 1 . . . . 1 . . . . . 1 1 1 . 1 . . Recycler 23 | . . 1 5 1 . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . . . 1 1 10 . Minesweeper 7 | . . . . . . . . . . . . 2 . . . . . 1 1 . 1 . 2 . . . . . . . . . . . Mechanic 16 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 13 . Operator 13 | . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 2 . 2 1 5 . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 45 | . 3 . 5 . . . 1 1 . . 1 . . . . . 3 . . . . 5 . . . . 4 . 3 2 2 4 11 . Swarmer 148 | . 14 3 12 3 . . . . . . 1 6 . . . 5 2 4 . 4 6 6 6 5 . 2 4 . 4 5 9 . 47 . Cutter 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Saboteur 30 | . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . 1 . . . . 18 . Grunt 348 | . 21 2 26 4 . 2 . 10 . . 3 7 2 . . 1 3 2 4 69 4 7 1 5 . 10 2 8 . . 3 1 151 . Brawler 45 | . . . . . . . . . . 1 . . 1 . . . . . . 7 2 1 . 1 . . . . . . . . 32 . Duelist 46 | . . . 1 . . 1 . 1 . . . . . . . . . 1 . 2 1 1 . 3 . . . . . . . . 35 . Protector 26 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . 18 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Sentry 55 | . . . 9 . . . 3 9 4 . 1 . . . . 1 1 2 . . 2 1 1 2 . 2 2 . 4 . 3 2 6 . Demolisher 10 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 8 . Specialist 30 | . . . . . . . . . . 2 . . . . . . . 3 . 3 . . . . . . . 1 . . . . 21 . Hunter 91 | . . . . . . . 1 1 . 1 1 . . . . . 4 4 2 2 2 3 . . . . 4 . . 3 . 8 55 . Programmer 99 | . . . . . . . . . . . . 1 . . . . 2 2 . 7 . 3 1 . . . 1 5 3 . . 2 72 . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Behemoth 11 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . 1 . . 2 . . 2 3 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Striker 29 | . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . 18 . Executioner 22 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . 14 . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Subdweller 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bolteater 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Federalist 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Explorer 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Ranger 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Guru 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Scientist 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Scrapper 29 | . . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . Elite 20 | . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . Zionite 65 | . . . . . 3 . . . . . . . . 62 . . . . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Tinkerer 4 | . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . Master Thief 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 68 | . . 4 . . 3 . . . . . . . . . 55 . . . . . . . . . . . . . . . . . 6 . Golem 49 | . . . . . . . . . . . . . . . 49 . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Thug 16 | . . . 1 . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Butcher 6 | . . . . . . . . . . . . . . 4 . . . . . 2 . . . . . . . . . . . . . . Bouncer 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Marauder 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 14 | . . . . . . . . . . 1 . . 1 5 . . . . . 7 . . . . . . . . . . . . . . Sapper 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 86 | . 7 3 6 4 3 3 3 7 3 20 3 5 3 12 36 4 4 5 3 27 9 7 10 7 . 11 12 9 5 6 14 18 86 3 Combat Bots Only 78 | . 7 3 4 3 3 3 2 5 3 19 3 5 3 2 36 4 4 5 2 27 9 6 9 7 . 11 7 7 5 5 9 4 78 3 Max Kills in Single Turn 11 | . 4 2 5 4 2 1 1 2 1 2 1 3 1 2 11 2 1 2 1 3 3 3 3 2 . 1 4 2 2 2 2 2 8 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 11 | . 3 2 4 3 2 . . . . . . 3 . 1 11 . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 12 | . . . . . 4 . . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . 2 2 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Triborg (-8/Scraptown) NK-0LA (-6/Zion) Z-Imprinter (-6/Deep Caves) LV-01A (-5/Warlord) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 3042 | . 161 28 109 24 66 5 12 47 2 256 15 68 8 119 230 17 76 28 15 228 28 40 1 . . 14 10 6 16 18 52 142 848 353 Missed 1495 | . 37 5 37 6 11 2 3 19 2 89 11 24 2 66 97 12 46 15 13 117 22 23 1 . . 5 8 5 12 12 31 104 529 129 Damage Taken 25851 | . 1081 253 670 113 573 23 71 269 . 1565 55 766 26 534 1649 57 307 165 35 2123 136 195 . . . 155 151 104 120 74 569 1041 7353 5618 Core 19384 | . 879 197 407 72 340 17 52 184 . 1172 42 624 16 375 921 46 190 122 27 1689 95 151 . . . 123 132 83 101 57 460 856 5629 4325 Absorbed by Shields 1480 | . . . 15 43 214 9 28 100 . 587 . . . . . . . . . 29 . . . . . . . . . . . . 455 . Reduced by Siege Mode 64 | . . . . . . . . . . 64 . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 15819 | . 628 132 374 59 326 17 43 167 . 1012 42 477 16 349 856 32 169 118 27 1354 95 97 . . . 109 71 83 69 57 401 671 4646 3322 Redirected to Shielding 205 | . . . . . . . . . . . . . . . 205 . . . . . . . . . . . . . . . . . . . Ignored by Resistances 9264 | . 337 75 209 50 223 9 30 104 . 608 15 208 10 418 1731 29 173 81 10 607 38 145 . . . 44 40 26 33 19 152 266 2096 1478 Regen/Repaired (Parts) 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Core Remaining (%) 97 | 100 . 100 . . . 100 . . . 100 . . . . . 100 . . . . 100 . . . . 97 . 98 . . 86 . . . Volleys Fired 4152 | . 140 32 192 19 57 7 18 40 5 318 27 67 8 246 250 10 56 35 20 438 37 62 19 38 . 40 60 62 58 23 64 156 1362 186 Largest 4 | . 2 2 3 3 3 3 3 3 3 3 3 3 3 3 4 3 4 3 2 2 1 1 1 1 . 1 1 1 1 1 2 1 2 1 Hottest 266 | . 50 56 82 69 69 69 84 84 84 109 109 109 188 188 206 193 266 193 120 120 90 90 90 90 . 90 90 90 90 90 150 90 90 90 Shots Fired 5552 | . 270 58 415 55 147 21 54 115 15 498 52 107 24 305 594 30 123 44 22 440 36 62 19 38 . 41 60 62 58 23 65 156 1357 186 Gun 2111 | . 266 52 396 54 137 21 54 115 15 223 26 54 16 58 388 30 114 14 4 4 . 14 . . . . 24 24 3 . 5 . . . Cannon 3157 | . . . . . . . . . . 272 26 12 7 74 183 . 9 30 18 436 36 48 19 38 . 41 36 38 55 23 60 156 1354 186 Launcher 221 | . 4 6 19 1 10 . . . . . . 2 . 157 21 . . . . . . . . . . . . . . . . . 1 . Special 63 | . . . . . . . . . . 3 . 39 1 16 2 . . . . . . . . . . . . . . . . . 2 . Kinetic 1734 | . 266 52 396 54 137 21 54 115 15 495 52 66 11 . . . . . . . . . . . . . . . . . . . . . Thermal 240 | . . . . . . . . . . . . 39 1 16 85 20 67 9 2 1 . . . . . . . . . . . . . . Explosive 215 | . 4 1 19 1 10 . . . . . . 2 . 157 21 . . . . . . . . . . . . . . . . . . . Electromagnetic 621 | . . 5 . . . . . . . . . . 12 132 472 . . . . . . . . . . . . . . . . . . . Phasic 2734 | . . . . . . . . . . . . . . . 14 10 56 35 20 439 36 62 19 38 . 41 60 62 58 23 65 156 1354 186 Robot Hit Streak 144 | . 42 61 57 22 39 15 27 28 36 79 42 43 17 44 144 73 51 25 41 52 23 29 11 18 . 22 26 40 29 7 16 28 70 43 Robot Miss Streak 3 | . 3 3 3 1 3 1 1 1 . 1 1 2 1 2 2 2 1 1 . 2 1 2 3 1 . 1 1 1 1 1 1 1 3 2 Penetration Max 9 | . . . . . . . 1 1 . 2 1 1 1 . . . . 1 1 4 3 2 2 2 . 1 3 2 1 1 1 2 9 2 Secondary Targets 21 | . 5 1 5 . . . . 2 . 2 . 1 . . 2 2 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . 1 . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . Capacitor 2080 | . . . . . . . . . . . . . . . . . . . . . . 21 19 38 . 41 60 62 58 23 63 156 1353 186 Shots Hit Robots 4297 | . 223 46 302 44 118 19 34 88 12 504 33 96 19 172 515 18 69 31 16 318 32 40 13 25 . 26 34 36 42 14 47 110 1034 167 Core Hits 2579 | . 95 24 129 16 41 8 10 44 6 180 17 45 7 127 601 9 26 14 9 171 26 23 4 14 . 12 17 18 21 8 21 35 728 73 Critical Kills 18 | . 1 . 1 . . 1 1 3 . 9 . 1 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 27 | . . . 1 . 2 2 4 5 . 12 . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 1565 | . 1 . 2 . 3 3 5 8 . 56 1 4 1 2 3 . 5 16 10 272 13 32 11 18 . 22 28 29 25 13 28 31 888 35 Destroy 46 | . 1 . 2 . 3 3 5 8 . 21 . 2 1 . . . . . . . . . . . . . . . . . . . . . Blast 36 | . . . . . . . . . . 35 1 . . . . . . . . . . . . . . . . . . . . . . . Corrupt 4 | . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Intensify 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Phase 1474 | . . . . . . . . . . . . . . . . . 4 16 10 272 13 32 11 18 . 22 27 29 25 13 28 31 888 35 Melee Attacks 111 | . . . . . . . . . . 111 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 111 | . . . . . . . . . . 111 . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 111 | . . . . . . . . . . 111 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 183997 | . 2085 643 5023 860 2192 272 743 1752 239 20060 874 2167 418 6147 12703 501 2441 1509 911 18135 1764 2292 660 1768 . 1476 2178 2072 1904 728 2400 5840 73600 7640 Guns 26229 | . 1761 468 4466 667 1747 272 743 1752 239 3341 528 1078 263 544 4788 501 2220 325 31 30 . 135 . . . . 330 . . . . . . . Cannons 145619 | . . . . . . . . . . 16039 345 301 98 1194 3562 . 172 1184 880 18028 1764 2156 660 1768 . 1476 1808 2072 1904 728 2400 5840 73600 7640 Explosions 10905 | . 324 175 557 193 445 . . . . . 1 366 57 4267 4353 . 49 . . 77 . 1 . . . . 40 . . . . . . . Melee 680 | . . . . . . . . . . 680 . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 33939 | . 1761 468 4466 667 1747 272 743 1752 239 19380 873 1379 192 . . . . . . . . . . . . . . . . . . . . . Thermal 4959 | . . . . . . . . . . . . 422 57 696 1699 327 1474 223 31 30 . . . . . . . . . . . . . . Explosive 9900 | . 324 77 557 193 445 . . . . . . 366 . 3675 4146 . . . . 77 . . . . . . 40 . . . . . . . Electromagnetic 8804 | . . 98 . . . . . . . . 1 . 169 1776 6759 . . . . . . 1 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 680 | . . . . . . . . . . 680 . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 125715 | . . . . . . . . . . . . . . . 99 174 967 1286 880 18028 1764 2291 660 1768 . 1476 2138 2072 1904 728 2400 5840 73600 7640 Highest Corruption 9 | . 1 4 1 1 1 . . . . . . . . . 2 2 . . . 5 5 2 2 2 2 3 . . 1 1 . . 9 . Average Corruption 2 | . 1 3 1 1 1 . . . . . . . . . 2 2 . . . 4 5 1 2 2 2 2 . . 1 1 . . 3 . Corruption Purged 11 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 9 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 223 | . 9 10 14 5 15 . . . . . . . . . 26 5 . . . 30 15 6 2 5 1 7 . . . . . . 73 . Message Errors 56 | . 3 4 5 1 2 . . . . . . . . . 7 . . . . 3 4 1 1 2 . 3 . . . . . . 20 . Matter Fused 46 | . 1 2 1 2 5 . . . . . . . . . 7 . . . . 7 4 . . 1 . 2 . . . . . . 14 . Heat Flow Errors 32 | . 2 . 2 1 2 . . . . . . . . . 2 2 . . . 5 2 2 1 . 1 1 . . . . . . 9 . Energy Discharges 24 | . . 2 1 . 2 . . . . . . . . . 4 1 . . . 4 1 1 . . . . . . . . . . 8 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 28 | . 1 . 3 1 2 . . . . . . . . . 4 1 . . . 4 . 1 . . . . . . . . . . 11 . Data Loss (major) 10 | . 1 2 . . 2 . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . 1 . Misfires 8 | . . . 2 . . . . . . . . . . . . . . . . 3 . . . 1 . 1 . . . . . . 1 . Alerts 7 | . 1 . . . . . . . . . . . . . . 1 . . . 2 . 1 . . . . . . . . . . 2 . Weapon Failures 11 | . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 . . . . . . . . 7 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4025 | . . 2 46 43 . . . . . 1888 23 18 4 183 105 . . 19 2 349 10 55 3 84 . 10 88 9 30 20 21 136 862 15 Projectiles 3657 | . . . . . . . . . . 1888 23 . . 33 . . . 19 2 349 10 55 3 84 . 10 88 9 30 20 21 136 862 15 Explosions 368 | . . 2 46 43 . . . . . . . 18 4 150 105 . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 59 | . . . . . . . . . . 52 5 2 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 58 | . . . . . . . . . . 52 5 1 . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 325 | . . 13 . . . . . . . . . . . 62 14 . . . . . . . . . . . 68 . . . . 168 . . Shots 10 | . . 1 . . . . . . . . . . . 4 2 . . . . . . . . . . . 1 . . . . 2 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 495 | . 214 . 165 164 181 . . 12 . 46 38 32 259 90 495 191 356 126 . 326 204 165 225 105 143 132 110 125 83 . 17 62 282 . Average Temperature 53 | . 54 . 89 85 100 . . 8 . 13 13 17 120 31 76 48 98 48 . 133 98 48 44 41 103 45 38 41 28 . 8 24 54 . Received Heat Transfer 3654 | . 414 97 330 90 . 18 6 92 . 608 33 228 . 311 617 9 63 27 . 63 . 57 . . . 69 . . 9 . 90 . 333 90 Effects 6 | . 1 . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . 1 . Energy Bleed 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 15 | . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . Total Turns 336 | . . . . . . . . . . 336 . . . . . . . . . . . . . . . . . . . . . . . . Longest Duration 83 | . . . . . . . . . . 83 . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 49 | . . . . . . . . . . . . . . 4 45 . . . . . . . . . . . . . . . . . . . Combat Hostiles 48 | . . . . . . . . . . . . . . 3 45 . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . . . . . . . . . . . . . . 15 . . . . . 1 . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 27 | . 2 . . . . . . . . 9 . . . 1 6 . 3 3 . . . . . . . . . . . . . . 3 . Heat Transferred 6646 | . . . . . . . . . . . . 1406 50 981 1902 370 1604 259 37 37 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . . . . . . . . . . 1 11 3 . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 17552 | . 608 227 770 364 . 85 249 683 334 . 443 . . . . . 663 . . . . 711 . . . . 650 1065 1392 1244 1946 2530 17552 . Initial 1422 | . . 137 28 164 . . 27 89 158 . . . . . . . 121 . . . . 124 . . . . 84 318 423 681 609 1100 1422 . Average 2537 | . 304 113 573 218 . 53 142 408 277 . 225 . . . . . 221 . . . . 405 . . . . 187 574 866 1007 1090 1718 11215 . Maximum Alert Level 5 | . 2 1 3 1 . . 1 2 1 . 2 . . . . . 2 . . . . 3 . . . . 2 3 4 4 5 5 5 . Low Security (%) 20 | 100 34 88 3 57 . 100 71 24 14 . 30 . . . . . 45 . . . . 17 . . . . 73 . . . . . . . Level 1 17 | . 25 11 2 42 . . 28 21 85 . 66 . . . . . 47 . . . . 34 . . . . 14 36 . . . . . . Level 2 27 | . 40 . 74 . . . . 53 . . 3 . . . . . 6 . . . . 44 . . . . 11 27 23 8 28 . . . Level 3 8 | . . . 19 . . . . . . . . . . . . . . . . . . 3 . . . . . 35 65 64 18 . . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 27 46 51 . . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 13 . High Security 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 13 85 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 98 | . 9 1 17 . . . . 2 . . 3 . . . . . 9 . . . . 3 . . . 1 2 3 2 1 5 3 37 . Investigation 37 | . 9 1 15 . . . . 1 . . 1 . . . . . 6 . . . . 2 . . . 1 . . 1 . . . . . Extermination 5 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 1 . . . . . Reinforcement 11 | . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . 2 . . 1 3 1 1 . Assault 43 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 1 2 36 . Garrison 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 29 | . . 1 6 . . . 1 . . 2 . . . . . . 3 . . 1 . 1 . . . . 1 . 2 . 2 1 8 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1411 | . 54 10 68 7 22 3 7 23 1 113 13 18 7 82 137 5 28 13 6 56 5 23 2 10 . 7 4 19 13 13 26 26 562 28 Peak Tracking Total 73 | . 6 3 7 3 10 3 5 5 . 7 3 5 3 5 37 3 8 5 2 25 8 3 1 7 . 7 6 8 3 5 9 10 73 5 Tactical Retreats 62 | . 2 . 1 . 6 . . 1 . . . . . 3 13 . 4 1 . 8 1 1 . . . . 1 . . . 1 . 19 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 34 | . 6 . 4 . . . . 4 . . . . . . . . . . . 7 . 5 . . . . . 1 1 . 4 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 25 | . . . . . . . . . . . . . . . . . 2 . 1 21 . . 1 . . . . . . . . . . . Objects Rigged 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Time Bombs Activated 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 185 | . . 4 10 . 6 . 1 3 . 32 5 1 1 4 4 . 6 2 . 16 1 8 . 1 . 2 2 7 4 7 16 9 31 2 Max in Single Turn 6 | . . 4 2 . 1 . 1 1 . 1 4 1 1 1 1 . 6 1 . 3 1 2 . 1 . 1 1 1 1 2 2 2 2 1 Garrison Access 7 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . 1 1 . . 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 7 | . . . . . . . . . . . 1 1 1 3 . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 130 | . 11 2 16 . 3 . 5 6 7 2 4 2 . . . 1 17 1 1 6 . 8 . . 5 1 2 9 9 6 3 3 . . Terminals 83 | . 8 1 10 . . . 5 6 4 . 2 1 . . . 1 11 . 1 . . 6 . . . 1 1 7 7 6 3 2 . . Fabricators 7 | . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . 1 . . . . . . Repair Stations 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . 1 1 . . . 1 . . Total Hacks 351 | . 38 3 47 . 18 . 15 19 14 9 7 2 . . . 1 47 1 1 6 . 19 . . 17 4 2 32 17 21 6 5 . . Successful 233 | . 22 2 34 . 18 . 11 10 8 9 3 2 . . . 1 23 1 1 6 . 14 . . 17 4 1 20 9 10 4 3 . . Failed 118 | . 16 1 13 . . . 4 9 6 . 4 . . . . . 24 . . . . 5 . . . . 1 12 8 11 2 2 . . Catastrophic 13 | . 2 . 1 . . . . 2 . . . . . . . . 3 . . . . 1 . . . . . 2 . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 189 | . 25 2 36 . 1 . 10 12 10 . 1 . . . . . 30 1 . 1 . 8 . . . . 1 14 16 15 3 3 . . Terminals 233 | . 32 2 33 . . . 15 19 11 . 2 1 . . . 1 28 . 1 . . 12 . . . 4 1 28 12 21 6 4 . . Fabricators 25 | . . . . . . . . . . . . . . . . . 15 . . . . 7 . . . . . 3 . . . . . . Repair Stations 9 | . 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . 2 . 7 . . . . . 3 . . . . . . . . . . . . . . . . . . . 5 . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . . . . . 5 . . . . . 4 . . . . . . . . . 1 1 . . . 1 . . Terminal Hacks 129 | . 9 1 7 . 18 . 5 9 2 9 2 2 . . . 1 8 1 1 6 . 5 . . 17 4 . 10 1 6 3 2 . . Record 39 | . . . . . 17 . . . . 3 . 1 . . . 1 . . 1 5 . . . . 6 4 . . . 1 . . . . Part Schematic 10 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . 3 . . 2 . . . 1 . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 17 | . . . 3 . . . . 3 . 6 . . . . . . 1 . . . . . . . 4 . . . . . . . . . Prototype ID Bank 14 | . 3 . 1 . . . . . 1 . . . . . . . 1 . . . . 1 . . 4 . . 1 . 2 . . . . Open Door 8 | . . 1 . . . . . 1 . . 1 1 . . . . . 1 . 1 . . . . . . . . . . 2 . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Branch Access Points 9 | . . . . . . . 1 1 . . 1 . . . . . 1 . . . . 1 . . . . . 1 1 1 . 1 . . Emergency Access Points 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 6 | . . . 1 . . . 1 2 . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Unreport Threat 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reprogram Traps 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 13 | . . . . . . . . . . . . . . . . . 7 . . . . 5 . . . . . 1 . . . . . . Load Schematic 6 | . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . Build 7 | . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . 1 . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Refit 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . . . 1 . . Seal Access 5 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . . . 1 . . Unauthorized Hacks 82 | . 11 1 25 . . . 6 1 6 . . . . . . . 7 . . . . 4 . . . . . 8 8 4 1 . . . Terminals 58 | . 9 1 14 . . . 6 1 3 . . . . . . . 5 . . . . 2 . . . . . 8 4 4 1 . . . Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Botnet 39 | . 4 1 6 . . . 5 1 3 . . . . . . . 5 . . . . 2 . . . . . 5 2 4 1 . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Sabotage 11 | . 4 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Prioritize 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . 2 . 7 . . . . . 3 . . . . . . . . . . . . . . . . . . . 4 . . . . . Reject 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Recyclers 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mask 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Tunnel 7 | . 2 . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . 1 . . . Used 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hacking Detections 80 | . 7 1 8 . . . 2 6 4 . 2 1 . . . . 14 . . . . 7 . . . 1 1 7 9 5 3 2 . . Full Trace Events 19 | . 4 . 3 . . . . 1 1 . . . . . . . 6 . . . . 2 . . . 1 . . 1 . . . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . . Robots Built 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 237 | . . . . . . . . . . . . . . . . . . . . . . 187 . . . . . 50 . . . . . . Total Robot Build Rating 24 | . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . 10 . . . . . . Part Schematics Acquired 107 | . . . 7 . . . . . . 6 6 8 2 7 1 1 8 1 . 5 1 4 . . 3 . . 2 2 1 6 6 30 . Parts Built 9 | . . . . . . . . . . . . . . . . . 5 . . . . 4 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 315 | . . . . . . . . . . . . . . . . . 199 . . . . 116 . . . . . . . . . . . . Total Part Build Rating 62 | . . . . . . . . . . . . . . . . . 34 . . . . 28 . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . . . . 1 . 5 2 . . 2 . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 80 | . . . . . . . . 10 . 6 . . . 2 . . . 1 . 5 2 2 . 2 . . . 7 1 . . . 42 . Largest Group 16 | . . . . . . . . 10 10 10 4 4 4 6 3 1 1 1 . 5 5 6 3 5 5 5 5 6 6 . . . 16 . Highest-Rated Group 348 | . . . . . . . . 173 173 348 278 278 272 325 178 60 57 30 . 264 244 315 159 254 254 254 254 291 291 . . . 225 . Highest-Rated Ally 191 | . . . . . . . . 29 29 191 93 93 89 89 65 60 57 30 . 68 65 68 68 68 68 68 68 79 79 . . . 15 . Total Orders 72 | . . . . . . . . . 2 7 5 9 2 6 14 2 1 . . 2 1 3 2 . . 5 . 1 10 . . . . . STAY 44 | . . . . . . . . . 1 5 3 4 1 3 9 1 1 . . 1 1 2 1 . . 4 . 1 6 . . . . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . FOLLOW 27 | . . . . . . . . . 1 2 2 5 1 3 4 1 . . . 1 . 1 1 . . 1 . . 4 . . . . . Ally Attacks 885 | . . . . . . . . . . 188 23 30 11 103 283 6 2 . . 15 . . 11 4 . . 2 1 18 . . . 188 . Total Damage 21961 | . . . . . . . . . . 5994 691 794 197 1992 7251 116 15 . . 555 . . 147 106 . . 78 54 965 . . . 3006 . Kills 125 | . . . . . . . . . . 42 8 4 1 18 29 3 . . . 5 . . . . . . 2 1 4 . . . 8 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 17 | . . . 3 . . . . 3 . 6 . . . . . . 1 . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 2 . . . . . . . 1 1 . . 2 . 1 1 . 1 . 2 3 . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 36769 | 43 1775 685 3526 821 1656 275 207 443 435 5528 482 1492 1365 2628 2116 286 1136 449 275 2055 635 930 359 388 88 418 245 434 574 200 394 420 3602 404 Spaces Moved 47450 | 31 1602 810 3087 430 1092 476 272 466 750 7798 696 1898 1093 1327 2515 936 2218 1036 722 2495 890 1792 788 893 181 892 542 1018 1488 649 875 800 4665 227 Core 764 | 3 2 . . . . . . . . . . . 383 102 . . . . . 10 . . . . . . . . . . . . 264 . Treads 2187 | . . . 856 430 705 . . . . 196 . . . . . . . . . . . . . . . . . . . . . . . . Legs 1796 | 28 401 . . . . . . . . . . . . 1225 142 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 29422 | . 1199 810 2231 . . . . . . . . . . . 2373 936 2218 1036 722 2485 890 1792 788 893 181 892 542 1018 1488 649 875 794 4383 227 Flight 13257 | . . . . . 387 476 272 466 750 7602 696 1898 710 . . . . . . . . . . . . . . . . . . . . . Fastest Speed 18 | 50 56 56 52 170 50 50 50 50 50 50 50 50 50 125 24 24 24 24 24 24 24 24 24 24 22 24 24 24 24 24 24 24 20 18 Average Speed 48 | 113 72 57 84 170 127 50 50 50 50 51 50 50 120 142 39 24 24 24 24 28 33 25 24 24 23 24 24 24 24 24 26 24 31 40 Slowest Speed 260 | 120 200 120 170 170 170 50 50 50 50 120 50 50 250 260 146 24 24 24 24 250 48 101 24 24 24 24 48 24 24 24 141 26 150 111 Overloaded Moves 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . 2 2 1 9 5 13 1 6 2 1 . . . . . . . 2 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Spacefolds 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . Exploration Rate (%) 71 | 3 97 98 94 93 86 96 25 62 99 95 12 96 92 86 90 97 50 95 91 96 95 26 93 96 62 95 14 83 31 71 49 31 87 18 Regions Visited 34 Branch Regions 25 Pre-discovered Areas 15 | . 2 . 2 1 . . . . 3 . . 1 . . . . . 1 . . 1 . . 1 3 . . . . . . . . . Known Exits Taken 31 | . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 46 | . . 1 . 1 . 1 . . . 8 . 5 5 2 . 4 . 4 2 . 1 . 3 5 . 4 . . . . . . . . Spaces Dug 854 | . . . 25 . . . . . . 7 4 . . . 5 6 60 23 1 26 . 41 11 41 . 11 20 14 78 23 34 79 345 . Terrain Destroyed 7354 | . 23 6 142 10 16 . . 2 . 63 7 24 9 381 74 13 152 242 162 763 153 166 139 244 . 121 131 134 237 89 221 428 2793 409 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 6472 | . . . . . . . . 2 . 63 7 3 2 . 25 13 130 242 162 726 153 166 139 244 . 121 104 134 237 89 221 355 2725 409 AOE 882 | . 23 6 142 10 16 . . . . . . 21 7 381 49 . 22 . . 37 . . . . . . 27 . . . . 73 68 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 57999 | 36 1994 977 3605 477 1258 499 317 608 797 9081 783 2260 1125 1661 3119 974 2718 1193 800 3388 1184 2222 957 1066 220 1095 655 1201 1703 690 1026 1019 6761 530 Wait 4179 | . 187 96 238 22 36 . 20 54 45 465 46 246 1 25 186 25 413 95 53 289 222 345 145 124 28 157 47 93 152 9 45 35 234 1 Move 47312 | 30 1601 809 3086 429 1087 471 269 449 739 7777 693 1885 1088 1324 2514 935 2214 1035 721 2492 889 1787 787 892 180 891 541 1017 1487 648 874 795 4649 227 Hop 36 | . . . . . 2 2 1 7 5 7 1 6 2 1 . . . . . . . 2 . . . . . . . . . . . . Pick Up 162 | . 2 2 7 . 16 . . . . 122 . . . . 1 . 2 . . 4 . 1 . . 1 . . . 1 . 1 . . 2 Fast Attach 155 | 6 14 2 7 . 4 . . 1 . 11 . 7 4 5 20 . 1 3 . 14 . 7 . . 2 . . 4 1 2 12 1 16 11 Attach 16 | . . . 2 . 1 . . . . 3 . . . . 1 . 1 . . . . . . . 1 . . . . . . . 7 . Detach 7 | . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . 3 . Swap 259 | . 9 6 19 3 18 2 5 2 . 29 3 4 . 2 38 . 5 2 . 18 . 2 . 1 7 . . 10 1 1 7 6 55 4 Drop 261 | . 4 4 4 . 25 . 4 . . 135 . 6 3 1 25 . 1 3 . 15 . 6 . 1 1 . . 4 . . 2 2 10 5 Fire 4152 | . 140 32 192 19 57 7 18 40 5 318 27 67 8 246 250 10 56 35 20 438 37 62 19 38 . 40 60 62 58 23 64 156 1362 186 Melee 111 | . . . . . . . . . . 111 . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 136 | . . . . . . . . 39 . . . . . . . . 17 . . 2 . . . . . . . . . . . . 78 . Rewire 75 | . . . . . . . . . . . . . . . 18 . . 4 . 26 10 . . 9 . . . 6 . . . . 2 . Trap 10 | . . . . . . . . . . 8 . . . . . . . . . 1 . 1 . . . . . . . . . . . . Miscellaneous 1128 | . 37 26 50 4 12 17 . 16 3 92 13 39 19 57 66 4 8 16 6 89 26 8 6 1 . 7 7 5 3 7 21 24 345 94 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: *Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 15 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 16) 128 | -10/Materials | Discovered new exit (range 15) 322 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 15) 645 | -10/Materials | Discovered new exit (range 16) 667 | -10/Materials | Reached level 2 932 | -10/Materials | Discovered new exit (range 15) 944 | -10/Materials | Derelicts attacked the area 975 | -10/Materials | Reached level 3 1007 | -10/Materials | Destroyed 7 combat bots 1033 | -10/Materials | Identified exit to Mines 1182 | -10/Materials | Discovered new exit (range 8) 1343 | -10/Materials | Reached level 4 1698 | -10/Materials | Upgraded with Utility slot (x2) 1819 | -10/Materials | Entered Mines 1821 | -10/Mines | Assembled infested the area 1877 | -10/Mines | Discovered new exit (range 6) 1894 | -10/Mines | Met a Derelict shopkeep closing up shop 2052 | -10/Mines | Learned location of 1 exit from Materials 2082 | -10/Mines | Identified exit to Materials 2104 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2127 | -10/Mines | Discovered exit to Materials (range 13) 2298 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2353 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2394 | -10/Mines | Reached level 5 2424 | -10/Mines | Build established: Scavenger-Mutant 2504 | -10/Mines | Entered Materials 2505 | -9/Materials | Identified exit to Materials 2506 | -9/Materials | Reached level 6 2624 | -9/Materials | Upgraded with Utility slot (x1) 2717 | -9/Materials | Upgraded with Propulsion slot (x1) 2769 | -9/Materials | Discovered exit to Materials (range 8) 2791 | -9/Materials | Reached level 7 3086 | -9/Materials | Discovered new exit (range 9) 3123 | -9/Materials | Reached level 8 3178 | -9/Materials | Upgraded with Utility slot (x1) 3673 | -9/Materials | Reached level 9 3932 | -9/Materials | Repaired Missile Launcher 4005 | -9/Materials | Discovered exit to Materials (range 10) 4364 | -9/Materials | Upgraded with Power slot (x1) 4364 | -9/Materials | Upgraded with Weapon slot (x1) 4504 | -9/Materials | First assault squad dispatched 4640 | -9/Materials | Build established: Scavenger-Tank 4994 | -9/Materials | Identified exit to Mines 5532 | -9/Materials | Reached level 10 5707 | -9/Materials | Upgraded with Propulsion slot (x1) 6030 | -9/Materials | Entered Mines 6036 | -9/Mines | Met a Derelict bent on vengeance 6196 | -9/Mines | Learned Materials trap positions 6247 | -9/Mines | Discovered exit to Materials (range 12) 6435 | -9/Mines | Learned location of Zion (-6) 6484 | -9/Mines | Found a hidden stash of uninstalled traps 6659 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6659 | -9/Mines | Discovered new exit (range 5) 6723 | -9/Mines | Discovered exit to Materials (range 12) 6851 | -9/Mines | Entered Exiles 6892 | -9/Exiles | Met 8R-AWN 6923 | -9/Exiles | Met EX-HEX 6987 | -9/Exiles | Met EX-DEC 7309 | -9/Exiles | Met EX-BIN 7329 | -9/Exiles | Aligned with FarCom system 7331 | -9/Exiles | Given EX-Vault access code 7354 | -9/Exiles | Build established: Mutant 7375 | -9/Exiles | Opened EX-Vault 7387 | -9/Exiles | Found Flying Fortress v7 7454 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7940 | -9/Exiles | Attacked by the Exiles 8085 | -9/Exiles | Core integrity fell below 50% 8114 | -9/Exiles | Destroyed 8R-AWN 8140 | -9/Exiles | Found Prototype Processor 8140 | -9/Exiles | Identified Exp. Targeting Computer 8203 | -9/Exiles | Build established: Scavenger-Tank 8296 | -9/Exiles | Found Field Lobotomy Kit 8299 | -9/Exiles | Found PSU Rigger 8356 | -9/Exiles | Destroyed EX-HEX 8383 | -9/Exiles | Destroyed EX-DEC 8389 | -9/Exiles | Destroyed EX-BIN 8399 | -9/Exiles | Found Prototype Device 8399 | -9/Exiles | Identified System Purifier 8416 | -9/Exiles | Found Deploy-a-Sentry 8501 | -9/Exiles | Discovered new exit (range 14) 8507 | -9/Exiles | Stole four prototypes: Flying Fortress v7, PSU Rigger, Field Lobotomy Kit, Deploy-a-Sentry 8507 | -9/Exiles | Entered Mines 8595 | -8/Mines | Discovered exit to Materials (range 14) 8698 | -8/Mines | Build established: Scavenger-Gunner 8711 | -8/Mines | Discovered exit to Materials (range 5) 8782 | -8/Mines | Entered Materials 8783 | -8/Materials | Loaded intel: 9 trap records 8784 | -8/Materials | Reached level 11 8829 | -8/Materials | Reached level 12 8854 | -8/Materials | Discovered new exit (range 15) 8859 | -8/Materials | Identified exit to Storage 8911 | -8/Materials | Discovered new exit (range 11) 8989 | -8/Materials | Entered Storage 9045 | -8/Storage | Identified exit to Recycling 9155 | -8/Storage | Reached level 13 9306 | -8/Storage | Discovered new exit (range 16) 9366 | -8/Storage | Used back door to open Recycling access 9381 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9432 | -8/Storage | Entered Recycling 9432 | -8/Recycling | Accompanied by 10 allies 9470 | -8/Recycling | Scanned before Scraplab entrance 9670 | -8/Recycling | Build established: Commander-Gunner 9742 | -8/Recycling | Discovered new exit (range 16) 9845 | -8/Recycling | Entered Scraplab 9849 | -8/Recycling | Discovered new exit (range 4) 9850 | -8/Recycling | Identified exit to Scraptown 9867 | -8/Recycling | Entered Scraptown 9867 | -8/Scraptown | Accompanied by 10 allies 9960 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9986 | -8/Scraptown | Turned away by UFD registrar 10073 | -8/Scraptown | Visited IN-MT5's Study 10088 | -8/Scraptown | Visited Bundlers 10115 | -8/Scraptown | Visited Assassins FH 10148 | -8/Scraptown | Visited Cyclists 10165 | -8/Scraptown | Assimilated Triborg with FLK Orb 10166 | -8/Scraptown | Attacked by Scraptown defenders 10276 | -8/Scraptown | Lost 9 allies 10359 | -8/Scraptown | Entered Cyclist Reading Room 10537 | -8/Scraptown | Visited Fellowship of the Rings 10545 | -8/Scraptown | Build established: Scavenger-Gunner 11004 | -8/Scraptown | Found PL-3XN's Ring of Power 11752 | -8/Scraptown | Murdered Triborg 11774 | -8/Scraptown | Found Prototype Ballistic Cannon 11774 | -8/Scraptown | Identified Siege Cannon 11777 | -8/Scraptown | Found Tri-treads 11991 | -8/Scraptown | Destroyed 14 combat bots 12049 | -8/Scraptown | Core integrity fell below 50% 12123 | -8/Scraptown | Destroyed 19 combat bots 12263 | -8/Scraptown | Destroyed 17 combat bots 12318 | -8/Scraptown | Reached level 14 12372 | -8/Scraptown | Found Prototype Device 12372 | -8/Scraptown | Identified Field Manipulator 12383 | -8/Scraptown | Visited Science Guys 12419 | -8/Scraptown | Visited Supply Room 12520 | -8/Scraptown | Upgraded with Utility slot (x1) 12547 | -8/Scraptown | Visited Chapter 10 12561 | -8/Scraptown | Visited Scrap Suit Storage 12583 | -8/Scraptown | Visited Junk Repository 12598 | -8/Scraptown | Visited Cartography Club 12610 | -8/Scraptown | Visited Botcube Research 12617 | -8/Scraptown | Visited Analyses Database 12633 | -8/Scraptown | Visited DA-N13 Charitable Foundation 12635 | -8/Scraptown | Found DCF Scrap (29 items) 12783 | -8/Scraptown | Discovered new exit (range 5) 12935 | -8/Scraptown | Found Siege Articulator 13002 | -8/Scraptown | Found Siege Articulator 13070 | -8/Scraptown | Found Tri-treads 13126 | -8/Scraptown | Found Scrap Suit 13272 | -8/Scraptown | Found Lrg. Botcube 13294 | -8/Scraptown | Lrg. Botcube activated 13318 | -8/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 2 cannons. 13444 | -8/Scraptown | Murdered Large Mutated Botcube 13451 | -8/Scraptown | Found Lrg. Botcube 13562 | -8/Scraptown | Found Scrap Suit 13852 | -8/Scraptown | Lrg. Botcube activated 13888 | -8/Scraptown | Lrg. Botcube completed mutation into legged form, armed with 4 guns. 13911 | -8/Scraptown | Found Botcube 13916 | -8/Scraptown | Found Botcube 13918 | -8/Scraptown | Found Botcube 14216 | -8/Scraptown | Botcube activated 14236 | -8/Scraptown | Botcube completed mutation into wheeled form, armed with 2 guns. 14374 | -8/Scraptown | Found Scrap Suit 14547 | -8/Scraptown | Botcube activated 14569 | -8/Scraptown | Botcube completed mutation into wheeled form, armed with 2 guns. 14924 | -8/Scraptown | Botcube activated 14948 | -8/Scraptown | Botcube completed mutation into hovering form, armed with 2 guns. 15056 | -8/Scraptown | Discovered new exit (range 11) 15197 | -8/Scraptown | Visited Observation Area 15265 | -8/Scraptown | Found Deep Structural Scanner 15313 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 15316 | -8/Scraptown | Identified exit to Factory 15335 | -8/Scraptown | Upgraded with Weapon slot (x1) 15395 | -8/Scraptown | Entered Factory 15395 | -6/Factory | Accompanied by 4 allies 15397 | -6/Factory | Reached level 15 15576 | -6/Factory | Build established: Scavenger-Scout 15719 | -6/Factory | Discovered new exit (range 5) 15720 | -6/Factory | Identified exit to Extension 15771 | -6/Factory | Identified exit to Lower Caves 15771 | -6/Factory | Reached level 16 15774 | -6/Factory | Garrison activated, responded to threat 15865 | -6/Factory | Reached level 17 15877 | -6/Factory | Entered Lower Caves 15877 | -6/Lower Caves | Accompanied by 4 allies 15896 | -6/Lower Caves | Encountered a Warlord checkpoint 15945 | -6/Lower Caves | Build established: Hacker-Scout 16055 | -6/Lower Caves | Reached level 18 16080 | -6/Lower Caves | Found Prototype Device 16080 | -6/Lower Caves | Identified Heart of Steel 16182 | -6/Lower Caves | Murdered Warlord Statue 16338 | -6/Lower Caves | Tech Extrapolator generated special schematic: Fire Trap 16383 | -6/Lower Caves | Discovered new exit (range 13) 16390 | -6/Lower Caves | Identified exit to Lower Caves 16420 | -6/Lower Caves | Tech Extrapolator generated special schematic: Heat Bomb Trap 16620 | -6/Lower Caves | Upgraded with Utility slot (x1) 16838 | -6/Lower Caves | Spotted B-75 Beast 16852 | -6/Lower Caves | Core integrity fell below 50% 16864 | -6/Lower Caves | Core integrity fell below 20% 16866 | -6/Lower Caves | Allies destroyed B-75 Beast 16912 | -6/Lower Caves | Tech Extrapolator generated special schematic: Energy Deflector 17369 | -6/Lower Caves | Entered another Lower Caves area 17369 | -6/Lower Caves | Accompanied by 4 allies 17373 | -6/Lower Caves | Discovered new exit (range 15) 17379 | -6/Lower Caves | Identified exit to Factory 17389 | -6/Lower Caves | Learned Factory stockpile data 17597 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 17764 | -6/Lower Caves | Discovered new exit (range 15) 17765 | -6/Lower Caves | Spotted D7-TPF(f) 17766 | -6/Lower Caves | Encountered a Master Thief 17766 | -6/Lower Caves | Spotted 9Q-4D1(f) 17766 | -6/Lower Caves | Spotted C7-RG3(f) 17767 | -6/Lower Caves | Encountered a Master Thief 17767 | -6/Lower Caves | Encountered a Master Thief 17769 | -6/Lower Caves | Field Lobotomy Kit stolen by Master Thief 17770 | -6/Lower Caves | Flying Fortress v7 stolen by Master Thief 17772 | -6/Lower Caves | Adv. Weapon Cycler stolen by Master Thief 17913 | -6/Lower Caves | Identified exit to Zion 18084 | -6/Lower Caves | Build established: Hacker-Skirmisher 18734 | -6/Lower Caves | Entered Zion 18734 | -6/Zion | Accompanied by 4 allies 18892 | -6/Zion | Discovered new exit (range 16) 18987 | -6/Zion | Gained Derelict followers 19157 | -6/Zion | Attacked by Zionites 19187 | -6/Zion | Spotted OF-JVJ(B) 19205 | -6/Zion | Allies destroyed OF-JVJ(B) 19276 | -6/Zion | NK-0LA came to Zion's defense 19290 | -6/Zion | Build established: Derelict-Skirmisher 19306 | -6/Zion | Destroyed NK-0LA 19330 | -6/Zion | Found Prototype Device 19330 | -6/Zion | Identified Thermal Barrier 19622 | -6/Zion | Build established: Scavenger-Tank 21056 | -6/Zion | Discovered new exit (range 7) 21090 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 21360 | -6/Zion | Identified exit to Deep Caves 21362 | -6/Zion | Entered Deep Caves 21362 | -6/Deep Caves | Accompanied by 3 allies 21364 | -6/Deep Caves | Reached level 19 21481 | -6/Deep Caves | Attacked by Z-Imprinter 21547 | -6/Deep Caves | Allies destroyed Z-Imprinter 21578 | -6/Deep Caves | Found Prototype Device 21578 | -6/Deep Caves | Identified Zio. Metafield Generator 21612 | -6/Deep Caves | Found Prototype Protection 21612 | -6/Deep Caves | Identified Zio. Weapon Casing 21657 | -6/Deep Caves | Z-Facility disabled 21840 | -6/Deep Caves | Build established: Scavenger-Sprinter 21867 | -6/Deep Caves | Found Prototype Protection 21867 | -6/Deep Caves | Identified Zio. Heavy Carapace 21873 | -6/Deep Caves | Found Zio. Weapon Casing 22159 | -6/Deep Caves | Spotted AG-61385 22169 | -6/Deep Caves | Build established: Scavenger-Tank 22187 | -6/Deep Caves | Destroyed AG-61385 22210 | -6/Deep Caves | Spotted AG-09244 22250 | -6/Deep Caves | Destroyed AG-09244 22354 | -6/Deep Caves | Triggered Deep Caves wall 22356 | -6/Deep Caves | Exposed GOLEM chamber 22367 | -6/Deep Caves | Spotted AS-14773 22400 | -6/Deep Caves | Destroyed 36 combat bots 22455 | -6/Deep Caves | Spotted AS-61103 22467 | -6/Deep Caves | Destroyed AS-14773 22470 | -6/Deep Caves | Destroyed AS-61103 22530 | -6/Deep Caves | Destroyed 14 combat bots 22746 | -6/Deep Caves | Build established: Scavenger-Gunner 22789 | -6/Deep Caves | Found GOLEM Unit 23023 | -6/Deep Caves | Found Supersonic Drone Bay 23039 | -6/Deep Caves | Destroyed 12 combat bots 23049 | -6/Deep Caves | Build established: Scavenger-Sprinter 23190 | -6/Deep Caves | Destroyed 7 combat bots 23209 | -6/Deep Caves | Discovered new exit (range 6) 23211 | -6/Deep Caves | Identified exit to Proximity Caves 23478 | -6/Deep Caves | Entered Proximity Caves 23478 | -5/Proximity Caves | Accompanied by 1 ally 23480 | -5/Proximity Caves | Reached level 20 23531 | -5/Proximity Caves | Learned Factory stockpile data 23646 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23662 | -5/Proximity Caves | Discovered exit to Factory (range 13) 23683 | -5/Proximity Caves | Build established: Scavenger-Scout 23764 | -5/Proximity Caves | Entered Factory 23764 | -5/Factory | Accompanied by 1 ally 23766 | -5/Factory | Reached level 21 23788 | -5/Factory | Upgraded with Utility slot (x1) 23827 | -5/Factory | Identified exit to DSF 23852 | -5/Factory | Discovered new exit (range 18) 23856 | -5/Factory | Identified exit to Factory 23935 | -5/Factory | Identified exit to Upper Caves 24196 | -5/Factory | Discovered exit to Factory (range 6) 24384 | -5/Factory | Fabricated Hyp. Coil Gun (x2) 24417 | -5/Factory | Discovered exit to Factory (range 13) 24639 | -5/Factory | Fabricated Hyp. Gauss Cannon (x2) 24642 | -5/Factory | Tech Extrapolator generated special schematic: Hyp. Alpha Cannon 24765 | -5/Factory | Fabricated Hyp. Alpha Cannon? 24860 | -5/Factory | Cargo convoy interrupted 24900 | -5/Factory | Entered Upper Caves 24902 | -5/Upper Caves | Reached level 22 24920 | -5/Upper Caves | Ambushed by research squad 24924 | -5/Upper Caves | Spotted B-75 Beast 24997 | -5/Upper Caves | Destroyed B-75 Beast 25011 | -5/Upper Caves | Encountered a Warlord checkpoint 25029 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25095 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 25107 | -5/Upper Caves | Found Prototype Special Weapon 25107 | -5/Upper Caves | Identified Molecular Deconstructor 25266 | -5/Upper Caves | Discovered new exit (range 9) 25268 | -5/Upper Caves | Identified exit to Upper Caves 25349 | -5/Upper Caves | Entered another Upper Caves area 25416 | -5/Upper Caves | Discovered exit to Factory (range 18) 25485 | -5/Upper Caves | Learned Factory machine intel 25509 | -5/Upper Caves | Discovered new exit (range 9) 25511 | -5/Upper Caves | Identified exit to Warlord 25548 | -5/Upper Caves | Spotted B-75 Beast 25565 | -5/Upper Caves | Destroyed B-75 Beast 25624 | -5/Upper Caves | Entered Warlord 25639 | -5/Warlord | Opened side exit 25643 | -5/Warlord | Attacked by Warlord forces 25645 | -5/Warlord | Reached level 23 25645 | -5/Warlord | Warlord's base attacked by MAIN.C 25665 | -5/Warlord | Spotted RG-TM5(g) 25666 | -5/Warlord | Destroyed RG-TM5(g) 25707 | -5/Warlord | Spotted K5-3I5(B) 25752 | -5/Warlord | Destroyed K5-3I5(B) 25763 | -5/Warlord | Core integrity fell below 50% 25823 | -5/Warlord | Destroyed 10 combat bots 25911 | -5/Warlord | Destroyed 10 combat bots 25995 | -5/Warlord | Warlord forces counterattacked 26051 | -5/Warlord | Destroyed 17 combat bots 26159 | -5/Warlord | Destroyed 13 combat bots 26164 | -5/Warlord | Found Prototype Energy Gun 26164 | -5/Warlord | Identified Vortex Shotgun 26210 | -5/Warlord | Destroyed LV-01A 26212 | -5/Warlord | Destroyed Striker 26229 | -5/Warlord | Destroyed Executioner 26299 | -5/Warlord | Destroyed Executioner 26320 | -5/Warlord | Warlord base infiltrated, sounded retreat 26320 | -5/Warlord | Destroyed 16 combat bots 26327 | -5/Warlord | Spotted Striker 26327 | -5/Warlord | Destroyed Striker 26329 | -5/Warlord | Destroyed Executioner 26363 | -5/Warlord | Destroyed Striker 26402 | -5/Warlord | Spotted ET-OKA(K) 26410 | -5/Warlord | Destroyed 11 combat bots 26430 | -5/Warlord | Core integrity fell below 20% 26434 | -5/Warlord | Build established: Scavenger-Skirmisher 26485 | -5/Warlord | Reached level 24 26532 | -5/Warlord | Destroyed Striker 26534 | -5/Warlord | Destroyed Striker 26569 | -5/Warlord | Destroyed 8 combat bots 26712 | -5/Warlord | Destroyed Striker 26752 | -5/Warlord | Destroyed Executioner 26782 | -5/Warlord | Destroyed Striker 26802 | -5/Warlord | Destroyed Striker 26841 | -5/Warlord | Found Prototype Ballistic Cannon 26841 | -5/Warlord | Identified Hvy. Autocannon 26856 | -5/Warlord | Destroyed 27 combat bots 26861 | -5/Warlord | Destroyed Executioner 26909 | -5/Warlord | Found Prototype Device 26909 | -5/Warlord | Identified Exp. Focal Shield 26916 | -5/Warlord | Destroyed 9 combat bots 26916 | -5/Warlord | Found Prototype Device 26916 | -5/Warlord | Identified Adv. Kinecellerator 26960 | -5/Warlord | Destroyed Executioner 26968 | -5/Warlord | Destroyed Striker 26970 | -5/Warlord | Reached level 25 26980 | -5/Warlord | Destroyed Striker 27011 | -5/Warlord | Found Prototype Processor 27011 | -5/Warlord | Identified Exp. Core Analyzer 27015 | -5/Warlord | Destroyed 10 combat bots 27146 | -5/Warlord | Destroyed Executioner 27152 | -5/Warlord | Destroyed Striker 27193 | -5/Warlord | Destroyed 9 combat bots 27216 | -5/Warlord | Destroyed Executioner 27269 | -5/Warlord | Destroyed 13 combat bots 27309 | -5/Warlord | Found Prototype Reactor 27309 | -5/Warlord | Identified Vortex Chain Reactor 27315 | -5/Warlord | Found Prototype Device 27315 | -5/Warlord | Identified Exp. Phase Shifter 27442 | -5/Warlord | Upgraded with Utility slot (x1) 27460 | -5/Warlord | Discovered new exit (range 13) 27462 | -5/Warlord | Identified exit to Proximity Caves 27541 | -5/Warlord | Build established: Scavenger-Scout 27679 | -5/Warlord | Entered Proximity Caves 27679 | -4/Proximity Caves | Accompanied by 3 allies 27748 | -4/Proximity Caves | Tech Extrapolator generated special schematic: Mak. Core Shielding 27752 | -4/Proximity Caves | Destroyed 9 combat bots 27828 | -4/Proximity Caves | Reached level 26 27855 | -4/Proximity Caves | Discovered exit to Factory (range 14) 28017 | -4/Proximity Caves | Learned location of Testing (-3) 28167 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 28209 | -4/Proximity Caves | Spotted B-86 Titan 28238 | -4/Proximity Caves | Destroyed B-86 Titan 28314 | -4/Proximity Caves | Entered Factory 28314 | -4/Factory | Accompanied by 4 allies 28316 | -4/Factory | Loaded intel: 236 machine locations 28463 | -4/Factory | Discovered new exit (range 10) 28465 | -4/Factory | Identified exit to Research 28465 | -4/Factory | Upgraded with Utility slot (x1) 28601 | -4/Factory | Identified exit to Upper Caves 28715 | -4/Factory | Fabricated X-77 Beamer? 28734 | -4/Factory | Fabricated Quantum Capacitor (x2) 28897 | -4/Factory | Fabricated Adv. Power Amplifier (x2) 29244 | -4/Factory | Entered Upper Caves 29244 | -4/Upper Caves | Accompanied by 3 allies 29244 | -4/Upper Caves | Spotted 9F-UIB(f) 29246 | -4/Upper Caves | Encountered a Master Thief 29293 | -4/Upper Caves | Destroyed 9F-UIB(f) 29330 | -4/Upper Caves | Destroyed 9 combat bots 29339 | -4/Upper Caves | Learned Research stockpile data 29353 | -4/Upper Caves | Encountered a Warlord checkpoint 29380 | -4/Upper Caves | Reached level 27 29394 | -4/Upper Caves | Discovered new exit (range 8) 29396 | -4/Upper Caves | Identified exit to Upper Caves 29480 | -4/Upper Caves | Learned location of 1 exit from Research 29603 | -4/Upper Caves | Entered another Upper Caves area 29603 | -4/Upper Caves | Accompanied by 3 allies 29603 | -4/Upper Caves | Spotted 6T-6BL(f) 29605 | -4/Upper Caves | Encountered a Master Thief 29613 | -4/Upper Caves | Discovered exit to Research (range 15) 29615 | -4/Upper Caves | Destroyed 6T-6BL(f) 29623 | -4/Upper Caves | Learned Research security intel 29694 | -4/Upper Caves | Discovered new exit (range 19) 29699 | -4/Upper Caves | Identified exit to Zhirov 29704 | -4/Upper Caves | Found DCF Scrap (15 items) 29760 | -4/Upper Caves | Learned location of Armory (-3) 29804 | -4/Upper Caves | Destroyed 7 combat bots 29991 | -4/Upper Caves | Entered Zhirov 29991 | -4/Zhirov | Accompanied by 5 allies 29992 | -4/Zhirov | Discovered new exit (range 3) 29996 | -4/Zhirov | Met Zhirov 30001 | -4/Zhirov | Learned location of Quarantine (-2) 30001 | -4/Zhirov | Learned location of Command (-1) 30005 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30009 | -4/Zhirov | Found Alien Artifact 30009 | -4/Zhirov | Identified Integrated Reactor 30009 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 30036 | -4/Zhirov | Found Alien Artifact 30049 | -4/Zhirov | Identified exit to Proximity Caves 30079 | -4/Zhirov | Entered Proximity Caves 30079 | -3/Proximity Caves | Accompanied by 5 allies 30215 | -3/Proximity Caves | Reached level 28 30226 | -3/Proximity Caves | Learned Factory trap positions 30226 | -3/Proximity Caves | Learned Factory stockpile data 30242 | -3/Proximity Caves | Discovered exit to Research (range 15) 30261 | -3/Proximity Caves | Destroyed 11 combat bots 30420 | -3/Proximity Caves | Destroyed B-86 Titan 30497 | -3/Proximity Caves | Entered Research 30497 | -3/Research | Accompanied by 5 allies 30498 | -3/Research | Identified exit to Testing 30724 | -3/Research | Reached level 29 30742 | -3/Research | Entered Testing 30745 | -3/Testing | Destroyed 7 combat bots 30767 | -3/Testing | Found Prototype Energy Cannon 30767 | -3/Testing | Identified Potential Cannon 30776 | -3/Testing | Found Prototype Device 30776 | -3/Testing | Identified Exp. Shield Generator 30827 | -3/Testing | Protovariant out of control (PD-K96L8CN900) 30827 | -3/Testing | Unleashed a protovariant (PD-K96L8CN900) 30835 | -3/Testing | Found Prototype Energy Cannon 30835 | -3/Testing | Identified Hpw. Disruptor Cannon 30864 | -3/Testing | Found Prototype Device 30864 | -3/Testing | Identified 2N-1CE's Frost Array 30949 | -3/Testing | Destroyed Alpha 7 30962 | -3/Testing | Rewired 02-XCB(K) 30963 | -3/Testing | Rewired I6-HP7(K) 30964 | -3/Testing | Rewired 58-0VW(K) 30992 | -3/Testing | First assault squad dispatched 31002 | -3/Testing | Identified exit to Research 31052 | -3/Testing | Destroyed 7 combat bots 31067 | -3/Testing | Found Prototype Device 31067 | -3/Testing | Identified Exp. Hardlight Generator 31169 | -3/Testing | Fabricated E-15 Imp? 31176 | -3/Testing | Entered Research 31176 | -2/Research | Accompanied by 6 allies 31178 | -2/Research | Reached level 30 31211 | -2/Research | Spotted B-90 Cyclops 31217 | -2/Research | Destroyed B-90 Cyclops 31335 | -2/Research | Reached level 31 31680 | -2/Research | Spotted B-90 Cyclops 31685 | -2/Research | Destroyed B-90 Cyclops 31699 | -2/Research | Identified exit to Quarantine 31750 | -2/Research | Entered Quarantine 31809 | -2/Quarantine | Reached level 32 31856 | -2/Quarantine | Upgraded with Utility slot (x1) 31864 | -2/Quarantine | Identified exit to Access 31879 | -2/Quarantine | Found Alien Artifact 31879 | -2/Quarantine | Identified Core Reset Matrix 31879 | -2/Quarantine | Identified Transdimensional Reconstructor 31879 | -2/Quarantine | Used Core Reset Matrix 31883 | -2/Quarantine | Detected hypermatrix surge 31883 | -2/Quarantine | Sensed 1 artifact in vicinity 31903 | -2/Quarantine | Scanned by Researcher 31932 | -2/Quarantine | Spotted Fortress 31948 | -2/Quarantine | Discovered new exit (range 5) 31949 | -2/Quarantine | Identified exit to Section 7 31950 | -2/Quarantine | Entered Section 7 31951 | -2/Section 7 | Sensed 21 artifacts in vicinity 31962 | -2/Section 7 | Found Integrated Mediator 31962 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 31985 | -2/Section 7 | Found Integrated Dissipator 31985 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 32061 | -2/Section 7 | Spotted S7 Guard 32085 | -2/Section 7 | Destroyed S7 Guard 32087 | -2/Section 7 | Reached level 33 32100 | -2/Section 7 | Found Core Regenerator 32206 | -2/Section 7 | Found Spacefold Activator 32221 | -2/Section 7 | Spotted B-99 Colossus 32239 | -2/Section 7 | Found LRC Insulator 32239 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 32242 | -2/Section 7 | Found LRC Energy Well 32242 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 32271 | -2/Section 7 | Spotted Executioner 32271 | -2/Section 7 | Spotted Executioner 32319 | -2/Section 7 | High security lockdown imminent 32342 | -2/Section 7 | Destroyed 9 combat bots 32344 | -2/Section 7 | Entered Access 32351 | -1/Access | Reached level 34 32399 | -1/Access | Build established: Hacker-Scout 32573 | -1/Access | Spotted B-99 Colossus 32594 | -1/Access | First assault squad dispatched 32604 | -1/Access | Spotted B-99 Colossus 32615 | -1/Access | Destroyed B-99 Colossus 32666 | -1/Access | Core integrity fell below 50% 32666 | -1/Access | Destroyed B-99 Colossus 32676 | -1/Access | Discovered new exit (range 16) 32708 | -1/Access | High security lockdown imminent 32721 | -1/Access | Identified exit to Command 32753 | -1/Access | Spotted B-99 Colossus 32761 | -1/Access | Spotted B-99 Colossus 32763 | -1/Access | Emitted hypermatrix ping 32764 | -1/Access | Entered Command 32765 | -1/Command | Emitted hypermatrix ping 32766 | -1/Command | Reached level 35 32766 | -1/Command | Upgraded with Utility slot (x1) 32770 | -1/Command | Assembled emerged from beneath the floor 32781 | -1/Command | High security lockdown imminent 32811 | -1/Command | Destroyed 10 combat bots 32819 | -1/Command | Lost 6 allies 32828 | -1/Command | Assembled emerged from beneath the floor 32861 | -1/Command | High security lockdown engaged 32867 | -1/Command | Assembled emerged from beneath the floor 32882 | -1/Command | Reached level 36 32903 | -1/Command | Destroyed 9 combat bots 32978 | -1/Command | Lost 15 allies 33015 | -1/Command | Spotted Executioner 33023 | -1/Command | Spotted Striker 33023 | -1/Command | Spotted Executioner 33027 | -1/Command | Destroyed Investigator 33032 | -1/Command | Destroyed Executioner 33037 | -1/Command | Destroyed Executioner 33049 | -1/Command | Reached level 37 33075 | -1/Command | Destroyed 69 combat bots 33087 | -1/Command | Tech Extrapolator generated special schematic: Mak. Core Shielding 33148 | -1/Command | Destroyed Investigator 33150 | -1/Command | Spotted Executioner 33150 | -1/Command | Spotted Executioner 33150 | -1/Command | Spotted Striker 33155 | -1/Command | Spotted Executioner 33155 | -1/Command | Spotted Striker 33155 | -1/Command | Spotted Striker 33174 | -1/Command | Destroyed Striker 33176 | -1/Command | Destroyed Striker 33177 | -1/Command | Destroyed Striker 33182 | -1/Command | Destroyed Executioner 33220 | -1/Command | Destroyed Executioner 33222 | -1/Command | Destroyed Executioner 33281 | -1/Command | Destroyed 77 combat bots 33357 | -1/Command | Assembled emerged from beneath the floor 33361 | -1/Command | Reached level 38 33383 | -1/Command | Spotted Striker 33383 | -1/Command | Spotted Striker 33392 | -1/Command | Destroyed Striker 33398 | -1/Command | Lost 7 allies 33401 | -1/Command | Destroyed Striker 33409 | -1/Command | Spotted Executioner 33410 | -1/Command | Spotted Executioner 33412 | -1/Command | Spotted Striker 33412 | -1/Command | Spotted Striker 33412 | -1/Command | Spotted Striker 33414 | -1/Command | Spotted Executioner 33414 | -1/Command | Spotted Striker 33425 | -1/Command | Destroyed Striker 33426 | -1/Command | Destroyed Striker 33428 | -1/Command | Destroyed Striker 33428 | -1/Command | Destroyed Striker 33437 | -1/Command | Destroyed Executioner 33439 | -1/Command | Destroyed Executioner 33440 | -1/Command | Destroyed Executioner 33444 | -1/Command | Spotted Executioner 33444 | -1/Command | Spotted Striker 33449 | -1/Command | Destroyed Striker 33453 | -1/Command | Destroyed Executioner 33474 | -1/Command | Destroyed 63 combat bots 33502 | -1/Command | Found Prototype Launcher 33502 | -1/Command | Identified Containment Facilitator 33558 | -1/Command | Destroyed 8 combat bots 33639 | -1/Command | Destroyed 14 combat bots 33651 | -1/Command | Destroyed Striker 33653 | -1/Command | Spotted Striker 33655 | -1/Command | Spotted Striker 33655 | -1/Command | Spotted Executioner 33670 | -1/Command | Destroyed Striker 33675 | -1/Command | Spotted Striker 33675 | -1/Command | Spotted Executioner 33688 | -1/Command | Destroyed Executioner 33694 | -1/Command | Destroyed Striker 33696 | -1/Command | Destroyed Striker 33704 | -1/Command | Destroyed Investigator 33715 | -1/Command | Destroyed Executioner 33756 | -1/Command | Destroyed 40 combat bots 33801 | -1/Command | Tech Extrapolator generated special schematic: Energy Deflector 33821 | -1/Command | Assembled emerged from beneath the floor 33826 | -1/Command | Spotted Striker 33828 | -1/Command | Destroyed Striker 33831 | -1/Command | Spotted Alpha 7 33832 | -1/Command | Spotted Executioner 33833 | -1/Command | Spotted Executioner 33841 | -1/Command | Destroyed Executioner 33851 | -1/Command | Spotted Striker 33853 | -1/Command | Destroyed Striker 33855 | -1/Command | Destroyed Alpha 7 33869 | -1/Command | Spotted Executioner 33869 | -1/Command | Spotted Executioner 33869 | -1/Command | Spotted Alpha 7 33869 | -1/Command | Spotted B-99 Colossus 33878 | -1/Command | Destroyed Executioner 33880 | -1/Command | Lost 6 allies 33881 | -1/Command | Destroyed Executioner 33902 | -1/Command | Destroyed 13 combat bots 33902 | -1/Command | Spotted B-99 Colossus 33917 | -1/Command | Spotted Striker 33917 | -1/Command | Spotted Striker 33922 | -1/Command | Destroyed Striker 33934 | -1/Command | Destroyed Striker 33939 | -1/Command | Destroyed Alpha 7 33986 | -1/Command | Destroyed 14 combat bots 34071 | -1/Command | Tech Extrapolator generated special schematic: Machine Rigger 34086 | -1/Command | Phase Generator disabled 34127 | -1/Command | Tech Extrapolator generated special schematic: Telecube 34202 | -1/Command | Spotted B-99 Colossus 34312 | -1/Command | Destroyed B-99 Colossus 34523 | -1/Command | Tech Extrapolator generated special schematic: Hyp. Alpha Cannon 34607 | -1/Command | Build established: Hacker-Skirmisher 34749 | -1/Command | Spotted B-99 Colossus 34789 | -1/Command | Found Exp. Core Analyzer 34790 | -1/Command | Found Exp. Core Analyzer 34797 | -1/Command | Found Exp. Core Analyzer 34850 | -1/Command | Destroyed B-99 Colossus 34957 | -1/Command | Destroyed B-99 Colossus 34981 | -1/Command | Found Prototype Device 34981 | -1/Command | Identified Adv. Kinecellerator 34995 | -1/Command | Found Prototype Device 34995 | -1/Command | Identified Exp. ECM Suite 35002 | -1/Command | Found Prototype Processor 35002 | -1/Command | Identified Exp. Targeting Computer 35073 | -1/Command | Reached level 39 35143 | -1/Command | Destroyed 55 combat bots 35178 | -1/Command | Build established: Hacker-Scout 35283 | -1/Command | Destroyed 78 combat bots 35422 | -1/Command | Destroyed 34 combat bots 35475 | -1/Command | Destroyed Combat Programmer 35480 | -1/Command | Spotted Combat Programmer 35490 | -1/Command | Destroyed Combat Programmer 35514 | -1/Command | Assembled emerged from beneath the floor 35582 | -1/Command | Spotted M Guard 35669 | -1/Command | Allies destroyed B-99 Colossus 35686 | -1/Command | Spotted M Guard 35701 | -1/Command | Destroyed M Guard 35752 | -1/Command | Destroyed M Guard 35752 | -1/Command | All MAIN.C guards destroyed 35761 | -1/Command | Found Prototype Protection 35761 | -1/Command | Identified Hvy. Regenerative Plating 35767 | -1/Command | Found Prototype Reactor 35767 | -1/Command | Identified Zero-point Reactor 35791 | -1/Command | 0b10 Conduit disabled 35813 | -1/Command | Met MAIN.C 35874 | -1/Command | Destroyed MAIN.C Shell 35877 | -1/Command | MAIN.C activated Command garrisons 35929 | -1/Command | Core integrity fell below 20% 35943 | -1/Command | Used Core Regenerator, restored core integrity (+525) 35949 | -1/Command | Destroyed MAIN.C 35956 | -1/Command | Discovered new exit (range 81) 35956 | -1/Command | Discovered new exit (range 44) 35956 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 36120 | -1/Command | Destroyed 7 combat bots 36148 | -1/Command | Identified exit to Surface 36185 | -1/Command | Found Exp. System Purifier 36262 | -1/Command | Found Singularity Reactor 36363 | -1/Command | Warped through subspace to slip node 36363 | -1/Command | Discovered new exit (range 4) 36365 | -1/Command | Identified exit to Access_0 36366 | -1/Command | Entered Access_0 36367 | -1/Access_0 | Sensed 3 artifacts in vicinity 36367 | -1/Access_0 | Met Architect 36368 | -1/Access_0 | Reached level 40 36387 | -1/Access_0 | Architect warped through subspace 36387 | -1/Access_0 | Destroyed A8 36419 | -1/Access_0 | Architect warped through subspace 36449 | -1/Access_0 | Architect warped through subspace 36469 | -1/Access_0 | Subspace Access Node disabled 36475 | -1/Access_0 | Architect warped through subspace 36489 | -1/Access_0 | Found Prototype Device 36489 | -1/Access_0 | Identified Desublimator 36500 | -1/Access_0 | Subspace Access Node disabled 36530 | -1/Access_0 | Architect warped through subspace 36576 | -1/Access_0 | Architect warped through subspace 36594 | -1/Access_0 | A6 warped into view 36632 | -1/Access_0 | Destroyed A6 36646 | -1/Access_0 | Architect warped through subspace 36694 | -1/Access_0 | Architect warped through subspace 36726 | -1/Access_0 | Architect warped through subspace 36745 | -1/Access_0 | Architect warped through subspace 36770 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 36745_ Particle Stream penetrates Wall. 36745_ Particle Stream penetrates Earth. 36751_ Used Protomatter to restore core integrity (+264, depleted) 36753_ Acquired Unknown Protection. 36753_ Identified Lyr. Medium Armor Plating. 36757_ Acquired Lyr. Medium Armor Plating. 36758_ Particle Stream penetrates Architect. 36760_ Penetrated by Quantum Shear. 36761_ Particle Stream penetrates Architect. 36762_ Penetrated by Quantum Shear. 36763_ Particle Stream penetrates Architect. 36765_ Penetrated by Quantum Shear. 36765_ Particle Stream penetrates Architect. 36770_ Penetrated by Quantum Shear. 36770_ Exp. Reaction Control System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ????????????????????###??? ??????????????????????? | | ???????????????????? #"?? ??????????????????????? | | ????????????????????? ??"#?????????????????????? | | ????????????????????? ??"#?????????????????????? | | ?????????????????????# #? #?????????????????????? | | ?????????????????????# "? #?????????????????????? | | ????????????????#????? "? #?????????????????????? | | ????????????????# ???? "# #???????????# ???????? | | ???????????????## ???? ;# #?????????# ????????? | | ??????????????## ???? ;# #???????? #???????? | | ?????????????## ????;# #????? """??#""#??????? | | ????? " #??## ??;#;#???? "##?## ?????? | | ???????# "# #]*#### ;### #????? | | ??????####;; ;;;;;@*;; "" ;#???? | | ???#" 0 =!%;; "" ;;#??? | | ?????????##;;;; !!!!%;;##" "###; ;"#?? | | ??????????##### # #;; ! !=;;##???##???? "## | | ???????????????????##; !=] ;;#?? #????# ? "# | | ????????????????????##; ===# ;"#??????# ?? | | ?????????????????????## ;; ## #??????# ??" | | ??????????????????????## ;;;";"##??????# ### | | ??????????????????????## "#????????# "" | | ??????????????????????# "#????????# | | ??????????????????????## ##;## ##????????# | | ???????????????????????####?### #?????????## | | ??????????????????????????????# #??????????# | | ??????????????????????????????# #??????????# | | ??????????????????????????????# #?????????## ## | | ??????????????????????????????# #????#???## #" | | ??????????????????????????????# #??? ???# | | ?????????????????????????????## #? | | ????????????????????????????## #? ## ## | | ???????????????????????????## ##??# ###????##??? | | ???????????????????????????# ##?? #?????#????? | | ???????????????????????????# ### #???? #????? | | ??????????????????????????## # #### ## ? | | ????????????????????????### | | ???????????????????????##" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Energy Generation 140 Energy Capacity 1240 Matter Stores 300 Matter Capacity 300 Sight Range 28 Robot Scan Range 24 Terrain Scan Density 10 ECM Strength 3 Power Amplification 60 Additional Mass Support 20 Armor Coverage 1600 Resistance: KI 50 Resistance: TH 70 Resistance: EX 20 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 94 Targeting Accuracy 12 Target Analysis 8 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 35 Defensive Hacking 15 Item Schematics ----------------- Mak. Power Source | -2/Quarantine | Extrapolated Spk. Treads | -2/Section 7 | Extrapolated Spk. Medium Treads | -2/Section 7 | Extrapolated Spk. Heavy Treads | -2/Section 7 | Extrapolated Mak. Leg | -2/Section 7 | Extrapolated Mak. Flight Unit | -2/Section 7 | Extrapolated Mak. Coolant Network | -2/Section 7 | Extrapolated Structural Scanner | -1/Access | Extrapolated Mak. Trap Scanner | -1/Access | Extrapolated Mak. Sensor Array | -1/Access | Extrapolated 0b10 Decoder Chip [Generic] | -1/Access | Extrapolated 0b10 Decoder Chip [Scout] | -1/Access | Extrapolated Biometal Heavy Treads | -1/Access | Hacked 0b10 Decoder Chip [Skirmisher] | -1/Command | Extrapolated Mak. Salvage Targeting Computer | -1/Command | Extrapolated Mak. Targeting Computer | -1/Command | Extrapolated Tactical Coordination Suite | -1/Command | Extrapolated Mak. Transmission Jammer | -1/Command | Extrapolated Mak. Core Shielding | -1/Command | Extrapolated Mak. Propulsion Shielding | -1/Command | Extrapolated Mak. Utility Shielding | -1/Command | Extrapolated Mak. Weapon Shielding | -1/Command | Extrapolated Mak. Light Armor Plating | -1/Command | Extrapolated Mak. Medium Armor Plating | -1/Command | Extrapolated Mak. Heavy Armor Plating | -1/Command | Extrapolated Mak. Kinetic Plating | -1/Command | Extrapolated Mak. Thermal Plating | -1/Command | Extrapolated Mak. Ablative Armor | -1/Command | Extrapolated Energy Deflector | -1/Command | Extrapolated Mak. Hacking Suite | -1/Command | Extrapolated Mak. System Shield | -1/Command | Extrapolated Mak. System Restoration Module | -1/Command | Extrapolated Machine Rigger | -1/Command | Extrapolated Telecube | -1/Command | Extrapolated Arc Thrower | -1/Command | Extrapolated Imp. Arc Thrower | -1/Command | Extrapolated Mak. Laser | -1/Command | Extrapolated Beamcaster | -1/Command | Extrapolated Hvy. Beamcaster | -1/Command | Extrapolated Hyp. Alpha Cannon | -1/Command | Extrapolated Barrage Gun | -1/Command | Extrapolated Hvy. Battle Rifle | -1/Command | Extrapolated Mak. Shrapnel Gun | -1/Command | Extrapolated Robot Schematics ------------------ R-10 Processor | -2/Quarantine | Archive A-02 Transporter | -2/Quarantine | Archive W-44 Eye | -2/Quarantine | Archive Fabricated ------------ Hyp. Coil Gun | x2 | -5/Factory Hyp. Gauss Cannon | x2 | -5/Factory Hyp. Alpha Cannon | x1 | -5/Factory X-77 Beamer | x2 | -4/Factory | Preloaded Quantum Capacitor | x2 | -4/Factory Adv. Power Amplifier | x2 | -4/Factory E-15 Imp | x2 | -3/Testing | Preloaded Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Integrated Mediator Integrated Dissipator Spacefold Activator LRC Insulator LRC Energy Well Core Regenerator Transdimensional Reconstructor Achievements -------------- Behind The Curtain Rampage Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Levels Raised 39 | . 3 1 5 . . . 2 1 . 1 3 1 . . 1 1 1 1 . 3 1 . 1 . . 1 1 . 2 1 1 1 5 1 XP Earned 62629 | 4000 4974 1114 7431 452 117 850 1889 1719 624 401 4467 1826 539 265 837 1760 2146 905 435 3820 989 1122 351 358 105 1224 1330 1049 2730 1341 1250 2148 7758 303 XP Spent 62200 | 2000 5810 100 9175 . . 275 . . . 6050 1400 2300 . . 3415 . 3450 . . 4100 . 3200 . . . . . 800 1600 3500 3800 . 9500 1725 Upgrades 114 | 4 16 1 12 . . 2 . . . 5 6 1 . . 12 . 3 . . 10 . 1 . . . . . 1 4 1 4 . 26 5 Power Slot 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 12 | 1 2 . 2 . . . . . . 1 . 1 . . . . 1 . . 1 . 1 . . . . . . . 1 . . 1 . Weapon Slot 3 | 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 35 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . 24 5 Heat Dissipation 15 | . 8 . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Energy Generation 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Energy Storage 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Mass Support 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 6 | . 2 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Sight Range 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . Sensor Range 12 | . . . 3 . . 2 . . . . 3 . . . . . 1 . . 3 . . . . . . . . . . . . . . Ranged Accuracy 6 | . 4 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 5 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . 1 . . 1 . . . Hack Defense % 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Protomatter Created 29234 | . 331 120 548 53 96 140 . 299 158 1547 153 149 57 210 1671 120 148 246 334 4263 539 379 16 445 . 383 334 233 153 111 245 625 14324 804 Integrity Restored 22103 | . 731 523 863 58 288 342 . 307 33 1807 40 387 328 611 1396 59 143 299 65 1737 572 79 115 6 . 123 157 110 57 136 448 504 7619 2160 Core 16694 | . 647 429 407 33 288 108 . 211 25 1172 25 364 277 271 1041 46 88 204 47 1485 299 57 94 . . 98 157 67 45 101 367 346 5735 2160 Parts 5409 | . 84 94 456 25 . 234 . 96 8 635 15 23 51 340 355 13 55 95 18 252 273 22 21 6 . 25 . 43 12 35 81 158 1884 . Protomatter Decayed 17044 | . 143 70 413 76 . 21 . 194 146 1267 141 78 50 40 1643 121 96 143 158 3396 343 448 21 373 . 340 297 256 277 36 59 277 6121 . Game ------ Seed SensorHardenedBarrier Manual? 0 Play Time 09:24:44 Cumulative 255.8 hours Start 2025.03.15 @ 06:34:03 End 2025.03.17 @ 06:53:17 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 107 Rogue 0 Adventurer 107 Explorer 0 Win Type - Total 10 Types 2/1/3/2/1/0/0/0/1 Lore% 80 Gallery% 74 Achievement% 78 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64c6e334-4c9a-4dcf-81ae-26519a443e06