Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.30 @ 16:55:50 Player: canerib Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1360) 1360 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3513 Bonus ------- Follower Combat Kills 33 Cogmind --------- Core Integrity 273/550 Matter 197/300 Energy 100/100 System Corruption 0% Temperature Warm (122) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Signal Interpreter Targeting Computer > --- WEAPON (3) ------- Light Cannon Mini Grenade Launcher > --- INVENTORY (25) --- Ion Engine Light Nuclear Core Light Treads Light Treads Improved Heat Sink Cooling System Cooling System Huge Storage Unit Weight Redist. System Sensor Array Recoil Stabilizer Recoil Stabilizer Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating EM Pulse Gun Spread Laser Heavy Assault Rifle Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Signal Interpreter Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Spread Laser Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Improved Heat Sink Cooling System Cooling System Huge Storage Unit Weight Redist. System Sensor Array Recoil Stabilizer Recoil Stabilizer Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating EM Pulse Gun Heavy Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mining Laser [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Parts Attached 43 | 7 7 10 6 13 Power 5 | 1 . 1 . 3 Engine 4 | 1 . 1 . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 1 5 1 2 Treads 11 | 2 1 5 1 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 4 1 . 3 Device 4 | 1 2 . . 1 Storage 3 | 1 2 . . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 17 | 2 2 3 5 5 Energy Gun 5 | 1 2 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 . 2 3 1 Ballistic Cannon 2 | . . . . 2 Launcher 1 | . . . . 1 Special Weapon 2 | . . . 2 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . . 1 10 Power 2 | . . . . 2 Propulsion 5 | . . . 1 4 Utility . | . . . . . Weapon 4 | . . . . 4 Highest Loss Streak 5 | . . . 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 100 100 99 94 Engine 11 | . 14 11 11 6 Treads 30 | . 28 33 32 24 Device 6 | . 14 7 . 5 Storage 11 | . 14 11 11 9 Processor 6 | . . 3 11 18 Energy Gun 11 | . 14 11 11 8 Ballistic Gun 18 | . 14 22 21 14 Peak Build Rating 22 | 7 9 17 17 22 Average Rating 14 | 5 8 15 16 19 On Entrance 10 | . 7 9 17 17 Naked Turns . | . . . . . Heaviest Build 103 | 15 89 95 94 103 Greatest Support 65 | 40 40 63 63 65 Greatest Overweight (x) 2 | 2 2 1 1 2 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 22 | 6 18 25 25 25 Most Carried 25 | 1 16 25 24 23 Average Carried 17 | . 8 19 23 21 Final Capacity 25 | 8 25 25 25 25 Final Carried 23 | 1 16 23 23 21 Class Distribution -------------------- 56% | Gunner 30% | Mutant 7% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1075 | 239 236 223 220 157 Remotely . | . . . . . Salvage Created 1673 | 26 552 465 292 338 Parts 105 | 4 30 38 26 7 Haulers Intercepted 3 | . 2 1 . . Recyclers Shooed 4 | . 2 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 42 | . 8 11 15 8 Guns 40 | . 8 11 14 7 Cannons 2 | . . . 1 1 Classes Destroyed 9 | 1 5 1 2 . Tunneler 1 | 1 . . . . Hauler 3 | . 2 1 . . Recycler 2 | . 1 1 . . Watcher 2 | . 2 . . . Swarmer 11 | . 1 3 7 . Grunt 24 | . 7 5 5 7 Duelist 1 | . . . 1 . Sentry 4 | . . 3 . 1 Assembled 2 | . . . 2 . Best Kill Streak 6 | 1 2 4 3 6 Combat Bots Only 6 | . 2 3 3 6 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging 1 | . . . 1 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 210 | . 50 45 36 79 Missed 50 | . 10 16 8 16 Damage Taken 2693 | . 543 301 411 1438 Core 525 | . 141 57 50 277 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 18 | . 18 . . . Core Remaining (%) 72 | 100 43 . 73 . Volleys Fired 123 | 2 43 27 27 24 Largest 3 | 2 2 3 3 3 Hottest 188 | 60 70 111 188 111 Shots Fired 301 | 4 86 80 71 60 Gun 278 | 4 86 80 64 44 Cannon 12 | . . . . 12 Launcher 4 | . . . . 4 Special 7 | . . . 7 . Kinetic 182 | 2 43 54 42 41 Thermal 112 | . 42 26 29 15 Explosive 4 | . . . . 4 Electromagnetic 3 | 2 1 . . . Robot Hit Streak 13 | 2 10 13 7 13 Robot Miss Streak 6 | 1 4 6 5 4 Penetration Max . | . . . . . Secondary Targets 5 | . . 1 3 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 214 | 3 58 59 44 50 Core Hits 147 | 1 24 43 39 40 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3325 | 40 716 874 617 1078 Guns 2836 | 40 716 874 593 613 Cannons 159 | . . . . 159 Explosions 306 | . . . . 306 Melee . | . . . . . Ramming . | . . . . . Kinetic 1781 | 25 387 512 332 525 Thermal 1223 | . 329 362 285 247 Explosive 306 | . . . . 306 Electromagnetic 15 | 15 . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 5 | . . . . 5 Projectiles . | . . . . . Explosions 5 | . . . . 5 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 48 | . . . . 48 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 427 | . 84 205 217 427 Average Temperature 84 | . 31 73 59 170 Received Heat Transfer 846 | . 279 69 102 396 Effects 2 | . . . . 2 Shutdowns 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 2101 | . 966 450 375 310 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 202 | 5 162 179 198 202 Initial 28 | . 3 17 28 . Average 59 | 1 62 66 52 80 Maximum Alert Level 1 | . . . . 1 Low Security (%) 99 | 100 100 100 100 99 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 2 . 3 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . . 2 . 1 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 13 16 17 17 Peak Tracking Total 8 | . 3 4 4 8 Tactical Retreats 5 | . 3 . 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 4 4 . 1 Terminals 7 | . 3 4 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 28 | . 16 10 . 2 Successful 10 | . 8 2 . . Failed 18 | . 8 8 . 2 Catastrophic 5 | . 1 3 . 1 Database Lockouts . | . . . . . Manual 3 | . 2 1 . . Terminals 22 | . 12 10 . . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 6 | . 5 1 . . Prototype ID Bank 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Alert Level 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 1 . . Terminals 2 | . 1 1 . . Botnet 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 4 4 . 1 Full Trace Events 3 | . 1 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 43 | . . . 43 43 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 14 | . . . 4 10 Total Damage 183 | . . . 42 141 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4152 | 94 1132 924 1644 358 Spaces Moved 1546 | 53 430 319 634 110 Core 9 | 9 . . . . Treads 1537 | 44 430 319 634 110 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 235 Average Speed 228 | 146 210 240 240 238 Slowest Speed 320 | 160 320 240 240 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 5 60 30 98 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 18 | . . . . 18 Melee . | . . . . . Projectile . | . . . . . AOE 18 | . . . . 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1898 | 62 573 423 687 153 Wait 132 | . 72 36 19 5 Move 1542 | 52 429 318 633 110 Hop . | . . . . . Pick Up 38 | 1 17 18 1 1 Fast Attach 9 | 7 . . . 2 Attach 10 | . . 3 1 6 Detach . | . . . . . Swap 24 | . 7 7 5 5 Drop 20 | . 5 14 1 . Fire 123 | 2 43 27 27 24 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 5) 557 | -10/Materials | Identified exit to Mines 599 | -10/Materials | Repaired Seismic Detector 847 | -10/Materials | Discovered new exit (range 14) 860 | -10/Materials | Core integrity fell below 50% 1227 | -10/Materials | Entered another Materials area 1227 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1515 | -9/Materials | Discovered new exit (range 7) 1523 | -9/Materials | Build established: Gunner 1870 | -9/Materials | Build established: Scavenger-Gunner 2071 | -9/Materials | Discovered new exit (range 15) 2151 | -9/Materials | Entered Mines 2168 | -9/Mines | Discovered new exit (range 16) 2196 | -9/Mines | Build established: Gunner 2390 | -9/Mines | Excavation squad dispatched 2390 | -9/Mines | A large section of the Mines collapsed 2670 | -9/Mines | Learned location of Storage (-9) 3284 | -9/Mines | Discovered new exit (range 5) 3795 | -9/Mines | Entered Materials 3795 | -8/Materials | Accompanied by 2 allies 3795 | -8/Materials | Evolved 2 slots: Utility x2 3800 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3972 | -8/Materials | Garrison activated, responded to threat 4044 | -8/Materials | Lost 4 parts (1p1n2w) 4153 | -8/Materials | Core integrity fell below 50% 4153 | -8/Materials | Self-destructed Last Messages --------------- 04136_ Hrd. Light Armor Plating blasted off. 04139_ R-06 Scavenger collects Hrd. Light Armor Plating. 04139_ K-01 Serf collects debris. 04140_ Processing Tank disabled. 04140_ G-47 Trooper knocked back. 04140_ G-47 Trooper destroyed. 04140_ K-01 Serf collects debris. 04140_ Lgt. Treads destroyed. 04142_ K-01 Serf collects debris. 04143_ Processing Tank disabled. 04144_ Knocked back. 04146_ K-01 Serf collects debris. 04146_ Destroyed Lgt. Ion Engine. 04149_ K-01 Serf collects debris. 04150_ Lgt. Cannon destroyed. 04151_ U-05 Engineer lays Concrete. 04151_ Slug penetrates Y-45 Defender. 04151_ Deuterium Engine destroyed. 04153_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??# ## % #????????????????????????????????? | | ??# ## #????????????????????????????????? | | ??# ## #????????????????????????????????? | | ?## ## #????????????????????????????????? | | ?# ###+######????????????????????????????????? | | ?# #??????????????????????????????????? | | ## #??????????????????????????????????? | | ##########?????????????????????????? | | ## #### # #?????????????????????????? | | ?#######??# # #?????????????????????????? | | ########### %# """ #?????????????????????????? | | ! *+% %+ """"" #?????????????????????????? | | """ # % #% """"" ??????????????????????????? | | """ "" # # """"" ??????????????????????????? | | """ G" # #| """ ?????????? ???????????????? | | "" # # ????????? ???????????????? | | ! # # ##??????k ???????????????? | | ########### #### % k ###### ????????????????? | | ??????????# % g ^ ????????????????? | | ??????????# ^ gg =% ???????????????? | | ??????????#% """ "" "???????????????? | | ?????????## "" g """ "???????????????? | | ######+### % r """ "???????????????? | | "" """ ???????????? | | " u""" ""?????????? | | % Y w@ ????????? | | ####+#+### %k H * % ????????? | | ?????????#### % %# ############?????????? | | ???????????# ? # #####????????????????????? | | ???????????#???] ??# #????????????????????????? | | ????????????? !]??? ; #????????????????????????? | | ???????????? ???? # #????????????????????????? | | ????????????????? # #????????????????????????? | | ???????????????? ?# #????????????????????????? | | ???????????????" ??# #????????????????????????? | | ???????????????" ???# #????????????????????????? | | ??????????????? ???# #????????????????????????? | | ???????????????#????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedReactiveAirjet Manual? 0 Play Time 00:23:19 Cumulative 92.0 hours Start 2025.03.30 @ 16:35:22 End 2025.03.30 @ 16:55:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3416a02-9338-431b-9fef-e0b9f929422f