Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.08 @ 07:59:26

Player: Dosh

Result: Destroyed by Tracker with Linked Autogun

 Performance 
-------------
Evolutions (8)             4000
Regions Visited (41)       8200
Robots Destroyed (503)     2515
Value Destroyed (18234)    18234
Prototype IDs (81)         1620
Alien Tech Used (3)        600
Bonus (11644)              11644
              TOTAL SCORE: 46813

 Bonus
-------
High Alert Combat Kills    1754
Follower Combat Kills      1408
Entered Garrisons          600
Network Hubs Disabled      200
Aligned with FarCom        300
Met Imprinter              300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Found Hidden Lab           3000
Used Core Reset Matrix     3000
Pursued by Intercept       1000
Friendly Fire              -918

 Cogmind 
---------
Core Integrity             0/1450
Matter                     100/300
Energy                     98/100
System Corruption          5%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -2/Research

 Parts 
-------
>              --- POWER (2) --------
                   (None)
>              --- PROPULSION (8) ---
                   (None)
>              --- UTILITY (11) -----
      Advanced Gravity Neutralizer
  Experimental Terrain Scan Processor
               Deep Network Scanner
      Advanced System Shield
>              --- WEAPON (2) -------
                   (None)
>              --- INVENTORY (5) ----
         Light Antimatter Reactor
               Quantum Reactor
      Advanced Cooling System
               ECM Suite
    Long-range Missile Launcher

 Peak State 
------------
>              --- POWER ------------
         Light Antimatter Reactor
         Light Particle Reactor
>              --- PROPULSION -------
        Cooled Nuclear Pulse Thruster
        Cooled Nuclear Pulse Thruster
        Cooled Nuclear Pulse Thruster
        Cooled Nuclear Pulse Thruster
        Cooled Nuclear Pulse Thruster
        Cooled Nuclear Pulse Thruster
>              --- UTILITY ----------
      Advanced Power Amplifier
        Medium Storage Unit
      Advanced Gravity Neutralizer
    Long-range Terrain Scanner
  Experimental Terrain Scan Processor
      Improved Transmission Jammer
               ECM Suite
      Advanced Cloaking Device
               System Mapper
               Deep Network Scanner
      Advanced System Shield
>              --- WEAPON -----------
      Enhanced Quantum Rifle
>              --- INVENTORY --------
          Mini Fusion Reactor
      Advanced Cooling System
      Advanced Energy Well
        Medium Regenerative Plating
      Advanced Hacking Suite
               Transdimensional Reconstructor
    Long-range Missile Launcher
[Rating: 143]

 Favorites 
-----------
Power                      Improved Deuterium Engine
  Engine                   Improved Deuterium Engine
  Power Core               Micro Nuclear Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Cooled Nuclear Pulse Thruster
  Treads                   Light Treads
  Leg                      Carbon-fiber Leg
  Flight Unit              Cooled Nuclear Pulse Thruster
Utility                    Medium Storage Unit
  Device                   Improved Cooling System
  Storage                  Medium Storage Unit
  Processor                Advanced Targeting Computer
  Hackware                 Improved Hacking Suite
  Protection               Improved Medium Armor Plating
Weapon                     Improved EM Pulse Cannon
  Energy Gun               Enhanced Quantum Rifle
  Energy Cannon            Improved EM Pulse Cannon
  Ballistic Gun            Enhanced Coil Gun
  Ballistic Cannon         Mini Assault Cannon
  Launcher                 Rocket Array
  Slashing Weapon          Ripper

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res 
Slots Evolved              16   | .   .   .   2   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   2   2   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               6    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   
  Utility                  9    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   2   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             456  | 6   9   3   18  14  1   2   26  2   12  5   8   10  14  22  2   20  4   .   3   2   45  .   30  18  5   1   5   15  7   28  1   8   15  2   21  .   37  11  8   8   8   
  Power                    55   | 1   1   1   2   .   .   .   2   .   1   .   .   1   1   1   1   3   .   .   .   .   1   .   3   5   2   .   .   2   4   5   .   2   3   .   4   .   4   .   .   2   3   
    Engine                 20   | 1   1   .   2   .   .   .   2   .   1   .   .   1   1   .   .   .   .   .   .   .   .   .   1   4   1   .   .   .   .   .   .   1   1   .   1   .   2   .   .   .   .   
    Core                   14   | .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   1   3   .   .   .   .   1   .   2   1   1   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   
    Reactor                21   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   4   5   .   1   2   .   2   .   2   .   .   2   2   
  Propulsion               98   | 2   2   .   2   1   .   .   13  1   5   2   5   2   6   3   .   .   .   .   .   .   13  .   11  2   .   .   1   7   .   4   .   .   4   .   6   .   4   1   1   .   .   
    Treads                 40   | 2   2   .   2   1   .   .   11  1   5   2   5   2   6   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 57   | .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   13  .   11  1   .   .   1   7   .   4   .   .   4   .   6   .   4   1   1   .   .   
  Utility                  168  | 1   3   .   5   4   1   .   4   1   1   .   3   4   3   10  1   5   4   .   3   2   20  .   8   6   2   .   2   5   1   9   1   .   5   1   6   .   21  10  7   5   4   
    Device                 78   | .   1   .   1   2   .   .   .   1   .   .   .   3   2   4   1   .   2   .   1   1   10  .   4   4   1   .   1   3   1   5   .   .   3   1   2   .   11  5   5   3   .   
    Storage                12   | 1   1   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   1   1   .   .   .   .   .   2   .   .   .   .   1   .   1   .   .   .   .   
    Processor              2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Hackware               26   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   1   .   .   1   .   5   .   2   1   .   .   .   1   .   1   .   .   2   .   1   .   1   4   .   1   2   
    Protection             50   | .   1   .   4   2   .   .   3   .   1   .   2   1   1   3   .   4   2   .   1   1   3   .   1   .   1   .   1   1   .   1   1   .   .   .   2   .   8   1   2   .   2   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   135  | 2   3   2   9   9   .   2   7   .   5   3   .   3   4   8   .   12  .   .   .   .   11  .   8   5   1   1   2   1   2   10  .   6   3   1   5   .   8   .   .   1   1   
    Energy Gun             29   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   5   3   .   1   2   1   2   3   .   2   .   .   3   .   2   .   .   .   1   
    Energy Cannon          21   | .   .   .   4   .   .   .   2   .   2   2   .   .   2   4   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   
    Ballistic Gun          29   | 2   3   .   3   5   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   2   1   1   .   .   5   .   .   .   .   
    Ballistic Cannon       14   | .   .   .   .   .   .   .   2   .   1   1   .   2   .   3   .   4   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               38   | .   .   1   2   1   .   1   .   .   2   .   .   1   2   1   .   6   .   .   .   .   5   .   3   2   1   .   .   .   .   3   .   2   1   .   2   .   1   .   .   1   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        4    | .   .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  30   | .   .   .   2   .   .   .   3   .   1   .   .   .   .   2   1   1   1   .   .   .   8   .   .   .   .   .   .   1   .   2   .   .   4   .   .   .   1   .   2   1   .   
  Corrupted Parts          2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      11   | .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 54   | .   1   1   .   1   .   .   1   .   1   .   .   1   .   .   1   1   .   .   .   1   5   .   2   1   3   .   3   4   .   2   .   .   4   .   1   .   2   .   .   6   12  
  Power                    7    | .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
  Propulsion               16   | .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   3   .   .   .   .   .   .   .   .   2   .   .   2   4   
  Utility                  26   | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   1   4   .   .   .   .   .   2   1   .   1   .   .   4   .   1   .   .   .   .   3   6   
  Weapon                   5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   
  Highest Loss Streak      12   | .   1   1   .   1   .   .   1   .   1   .   .   1   .   .   1   1   .   .   .   1   2   .   1   1   3   .   3   2   .   1   .   .   4   .   1   .   2   .   .   3   12  
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     89   | .   93  85  94  100 77  100 90  100 98  100 99  95  88  84  74  75  75  76  76  72  86  93  92  92  88  87  87  79  94  91  94  99  97  82  80  89  93  99  99  85  57  
  Engine                   5    | .   13  4   10  11  11  11  9   9   9   9   9   8   9   6   .   .   .   .   .   .   .   .   .   6   4   .   .   .   .   .   .   5   5   5   .   .   3   .   .   .   .   
  Core                     1    | .   .   9   .   .   .   .   .   .   .   .   .   .   .   .   7   7   7   7   7   7   6   6   5   .   2   6   6   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   5   4   5   5   4   .   5   5   6   10  10  6   3   
  Treads                   14   | .   28  28  22  22  22  22  34  36  35  36  35  33  26  22  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   7   7   7   7   7   22  33  32  32  33  33  33  26  29  28  29  29  28  29  30  31  30  31  31  26  14  
  Device                   10   | .   2   .   10  21  22  22  4   6   9   9   3   1   9   14  5   .   3   .   2   .   4   13  10  6   6   6   6   16  17  16  11  11  11  17  17  21  16  24  26  28  14  
  Storage                  7    | .   14  14  11  11  11  11  9   9   9   9   9   9   9   7   7   7   7   7   7   7   6   6   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   5   5   4   3   
  Processor                2    | .   .   .   .   .   .   .   4   9   9   9   9   9   9   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   4   
  Hackware                 10   | .   .   .   .   .   .   .   .   .   .   .   5   8   .   6   15  22  23  23  23  23  30  26  26  26  26  26  26  17  17  17  23  23  22  17  14  15  17  10  10  11  12  
  Protection               7    | .   6   .   17  11  11  11  11  11  8   9   8   7   9   7   15  15  11  15  12  10  2   .   2   6   6   6   6   .   5   4   4   5   4   .   1   5   5   5   4   .   1   
  Energy Gun               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   4   5   .   1   1   4   10  5   5   4   4   .   3   5   3   5   5   3   1   
  Energy Cannon            3    | .   .   .   8   4   .   .   4   9   8   7   9   9   7   6   7   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            3    | .   28  14  12  17  .   11  9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   5   4   3   5   .   .   3   5   5   .   .   
  Ballistic Cannon         3    | .   .   .   .   .   .   .   4   9   9   10  9   8   9   7   7   6   7   7   7   7   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Launcher                 1    | .   .   13  .   .   .   11  .   .   .   .   .   .   .   .   .   1   7   7   7   7   4   6   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             93   | 14  33  30  42  58  58  62  81  75  70  70  70  75  75  93  49  47  48  43  43  43  41  27  28  30  29  28  34  38  54  45  39  45  46  29  37  37  50  53  52  51  40  
  Greatest Support         124  | 40  40  40  46  46  46  46  89  80  84  84  84  122 122 124 50  50  50  50  50  50  56  30  45  45  45  45  30  61  46  61  46  46  47  30  37  37  68  70  70  70  40  
  Greatest Overweight (x)  2    | .   .   .   .   1   1   1   1   .   1   .   .   .   1   .   .   .   .   .   .   .   2   .   .   1   .   .   1   1   1   2   .   .   1   .   1   .   1   2   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 20   | 8   15  15  15  15  20  20  20  20  20  20  20  20  20  20  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  
  Average Capacity         14   | 7   12  15  15  15  17  20  20  20  20  20  20  20  20  19  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  9   
  Most Carried             20   | 2   14  15  15  15  18  17  20  20  20  20  20  20  20  20  10  10  10  10  10  10  10  10  10  10  10  8   8   10  10  10  10  10  10  10  10  10  10  10  10  10  9   
  Average Carried          13   | .   8   13  14  13  15  16  18  19  19  19  19  19  19  19  9   9   9   10  9   10  9   10  9   9   9   7   7   8   9   9   9   10  9   9   9   9   9   9   9   8   7   
  Final Capacity           20   | 8   15  15  15  15  20  20  20  20  20  20  20  20  20  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  5   
  Final Carried            20   | 2   12  15  15  14  18  16  19  20  20  20  20  20  20  10  10  10  10  10  10  10  10  10  10  10  8   8   5   10  10  10  10  10  10  10  10  10  10  10  10  8   5   

 Class Distribution 
--------------------
 51% | Mutant
 26% | Hacker-Sprinter
 14% | Hacker-Mutant
  3% | Wizard-Sprinter
  3% | Machinist-Sprinter

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
             Mutant | -9/Materials
             Mutant | -9/Mines
             Mutant | -9/Exiles
             Mutant | -8/Mines
             Mutant | -8/Materials
             Mutant | -8/Garrison
             Mutant | -8/Materials
             Mutant | -8/Garrison
             Mutant | -8/Materials
             Mutant | -8/Garrison
             Mutant | -8/Materials
             Mutant | -7/Factory
      Hacker-Mutant | -7/Waste
      Hacker-Mutant | -7/Factory
      Hacker-Mutant | -7/Lower Caves
      Hacker-Mutant | -7/Lower Caves
      Hacker-Mutant | -7/Zion
      Hacker-Mutant | -6/Proximity Caves
    Hacker-Sprinter | -6/Factory
    Hacker-Sprinter | -6/Waste
    Hacker-Sprinter | -6/Factory
    Hacker-Sprinter | -6/Extension
    Hacker-Sprinter | -6/Cetus
    Hacker-Sprinter | -6/Archives
    Hacker-Sprinter | -6/Hub_04(d)
    Hacker-Sprinter | -5/Factory
    Hacker-Sprinter | -5/Waste
    Hacker-Sprinter | -5/Factory
    Hacker-Sprinter | -5/Upper Caves
    Hacker-Sprinter | -5/Upper Caves
    Hacker-Sprinter | -5/Warlord
    Hacker-Sprinter | -4/Proximity Caves
    Hacker-Sprinter | -4/Factory
    Hacker-Sprinter | -4/Waste
    Wizard-Sprinter | -4/Factory
 Machinist-Sprinter | -4/Armory
 Machinist-Sprinter | -4/Lab
 Machinist-Sprinter | -3/Research
       Hacker-Scout | -2/Research

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -2   
-----------                Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Gar  Mat  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Arm  Lab  Res  Res  
Matter Collected           12214 | 225  443  131  472  334  .    35   970  80   483  295  416  273  992  500  .    977  271  13   14   240  1006 .    659  713  .    .    .    224  127  656  60   96   362  70   325  .    538  146  .    23   45   
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            16919 | .    830  40   1039 389  .    95   1190 208  1258 847  1131 830  1762 598  .    1282 294  .    .    527  1035 .    434  1020 23   .    .    124  .    681  .    46   .    .    548  .    365  146  .    157  20   
  Parts                    874   | .    45   6    69   19   .    6    71   7    65   40   62   31   106  34   .    73   6    .    .    11   42   .    15   35   5    .    .    12   .    40   .    11   .    .    15   .    33   5    .    10   .    
Haulers Intercepted        21    | .    1    .    5    .    .    .    4    .    4    .    .    1    2    .    .    2    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           20    | .    .    .    1    .    .    .    .    .    .    .    .    .    2    2    .    4    .    .    .    .    4    .    2    1    .    .    .    .    .    .    .    .    .    .    3    .    1    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      31    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    2    .    11   .    .    .    .    .    .    .    .    .    .    .    11   .    4    .    .    .    .    .    .    .    
  Prevented                2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res 
Combat Hostiles Destroyed  356  | .   16  2   16  14  .   3   21  4   22  21  23  20  38  14  .   31  5   .   .   18  20  .   5   8   .   .   .   1   .   13  .   8   .   .   11  .   10  2   .   10  .   
  Guns                     60   | .   16  1   5   8   .   1   14  .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   4   .   .   .   1   .   5   .   1   .   .   1   .   .   2   .   .   .   
  Cannons                  152  | .   .   .   6   5   .   .   4   3   19  19  19  17  26  14  .   14  1   .   .   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      138  | .   .   1   5   1   .   2   2   .   1   2   3   3   11  .   .   17  4   .   .   14  18  .   5   4   .   .   .   .   .   8   .   7   .   .   10  .   10  .   .   10  .   
Classes Destroyed          21   | .   6   1   3   1   .   .   3   .   2   1   .   .   1   .   .   .   .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Worker                   26   | .   3   .   2   .   .   .   1   .   2   .   .   .   2   2   .   3   .   .   .   .   2   .   3   3   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   
  Builder                  21   | .   .   .   1   .   .   .   .   .   1   .   1   .   2   .   .   3   .   .   .   .   4   .   1   4   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   
  Tunneler                 8    | .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   
  Hauler                   21   | .   1   .   5   .   .   .   4   .   4   .   .   1   2   .   .   2   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycler                 26   | .   .   .   2   .   .   1   .   .   1   .   .   .   1   .   .   4   .   .   .   .   5   .   1   6   .   .   .   .   .   1   .   .   .   .   3   .   1   .   .   .   .   
  Mechanic                 4    | .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 9    | .   2   .   1   .   .   .   .   .   .   .   1   .   2   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  37   | .   3   .   1   .   .   .   2   .   4   .   5   .   4   2   .   .   .   .   .   .   1   .   2   1   1   .   .   3   .   4   .   .   .   .   2   .   2   .   .   .   .   
  Swarmer                  105  | .   2   1   7   .   .   3   3   .   3   6   3   7   6   .   .   8   .   .   .   6   2   .   .   .   .   .   .   1   .   9   .   8   .   .   10  .   10  .   .   10  .   
  Saboteur                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    139  | .   14  1   5   5   .   .   9   3   10  10  13  8   15  4   .   16  5   .   .   6   6   .   4   2   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Brawler                  16   | .   .   .   .   .   .   .   .   .   1   .   .   1   5   .   .   3   .   .   .   3   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  10   | .   .   .   .   .   .   .   .   .   2   1   1   1   2   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Protector                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   52   | .   .   .   4   2   .   .   5   1   6   3   6   3   7   5   .   2   .   .   .   2   .   .   .   4   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   
  Specialist               5    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   6    | .   .   .   .   .   .   .   2   .   .   .   .   .   1   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Programmer               11   | .   .   .   .   .   .   .   .   .   .   1   .   .   .   4   .   1   .   .   .   .   3   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                7    | .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           20   | .   8   1   5   5   .   4   3   4   6   4   7   9   9   5   .   16  6   .   .   5   20  .   5   15  2   .   .   1   .   6   .   4   .   .   6   .   7   1   .   10  1   
  Combat Bots Only         13   | .   8   1   3   5   .   3   3   4   5   4   7   9   7   2   .   9   5   .   .   5   13  .   2   2   .   .   .   1   .   5   .   4   .   .   5   .   5   1   .   10  .   
Max Kills in Single Turn   7    | .   1   1   5   1   .   3   2   1   2   1   3   2   3   1   .   4   2   .   .   4   3   .   3   3   1   .   .   1   .   4   .   2   .   .   4   .   7   1   .   4   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   1   2   1   .   1   2   .   1   1   2   2   2   .   .   2   2   .   .   4   3   .   2   1   .   .   .   .   .   3   .   2   .   .   4   .   5   .   .   4   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -2   
--------                   Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Gar  Mat  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Arm  Lab  Res  Res  
Damage Taken               17711 | .    892  39   461  832  .    18   1599 216  416  345  669  490  759  1007 31   965  45   113  .    327  545  .    339  686  412  112  166  581  .    749  156  214  340  44   232  .    364  295  25   792  2435 
  Core                     3925  | .    159  .    70   117  .    .    120  .    18   75   59   56   73   67   .    231  9    16   .    19   97   .    126  191  115  46   31   169  .    170  13   17   106  10   66   .    33   41   .    154  1451 
  Absorbed by Shields      488   | .    .    .    .    .    .    .    .    .    .    .    .    .    218  122  .    .    .    .    .    .    .    .    .    94   .    .    .    .    .    .    .    .    29   25   .    .    .    .    .    .    .    
  Reduced by Siege Mode    14    | .    .    .    .    .    .    .    .    .    .    .    .    .    6    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Redirected to Shielding  844   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    197  8    17   .    69   .    .    .    94   34   27   47   13   .    83   .    50   57   .    .    .    18   130  .    .    .    
  Regen/Repaired (Parts)   3324  | .    288  .    106  .    .    .    170  .    43   .    337  .    759  19   .    171  .    .    .    .    166  .    285  .    .    .    .    65   .    353  .    .    60   .    184  .    315  .    .    .    3    
Core Remaining (%)         56    | 100  .    36   .    .    .    53   .    .    .    .    .    .    27   .    .    .    .    .    .    51   .    .    .    .    .    .    28   .    .    .    .    .    .    51   .    .    .    .    87   79   .    
Volleys Fired              1406  | .    93   3    63   33   .    2    103  17   53   56   58   36   83   56   .    92   12   .    1    21   99   .    71   59   3    1    3    42   .    103  .    24   16   3    93   .    82   10   3    4    8    
  Largest                  2     | .    2    2    2    2    .    2    2    2    2    2    2    2    2    2    .    2    1    .    1    2    1    .    1    1    1    1    1    1    .    2    .    2    2    1    1    .    1    2    2    2    1    
  Hottest                  138   | .    40   50   91   91   .    53   117  117  117  117  117  126  126  138  .    138  48   .    48   93   88   .    88   88   45   88   88   88   .    118  .    95   100  30   65   .    65   95   95   108  65   
Shots Fired                2002  | .    186  6    118  65   .    4    193  27   104  90   116  62   146  90   .    116  12   .    1    23   99   .    72   57   2    1    3    43   .    105  1    27   22   3    93   .    82   16   4    5    8    
  Gun                      980   | .    186  3    74   50   .    2    144  .    .    .    .    .    .    .    .    .    .    .    .    .    50   .    59   27   .    1    3    43   .    97   1    19   21   3    87   .    80   16   4    2    8    
  Cannon                   877   | .    .    .    41   14   .    .    48   27   102  90   116  61   132  90   .    97   8    .    1    15   30   .    .    .    .    .    .    .    .    4    .    .    1    .    .    .    .    .    .    .    .    
  Launcher                 145   | .    .    3    3    1    .    2    1    .    2    .    .    1    14   .    .    19   4    .    .    8    19   .    13   30   2    .    .    .    .    4    .    8    .    .    6    .    2    .    .    3    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  1008  | .    186  3    74   50   .    2    173  10   53   38   58   26   72   58   .    59   8    .    1    15   30   .    .    .    .    .    .    .    .    31   .    13   15   3    .    .    22   6    2    .    .    
  Thermal                  524   | .    .    .    11   14   .    .    16   .    .    .    .    .    .    13   .    37   .    .    .    .    50   .    59   27   .    1    3    43   .    70   1    6    6    .    87   .    58   10   2    2    8    
  Explosive                145   | .    .    3    3    1    .    2    1    .    2    .    .    1    14   .    .    19   4    .    .    8    19   .    13   30   2    .    .    .    .    4    .    8    .    .    6    .    2    .    .    3    .    
  Electromagnetic          324   | .    .    .    30   .    .    .    3    17   49   52   58   35   60   19   .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Robot Hit Streak         21    | .    15   3    6    9    .    1    16   19   11   12   20   19   21   17   .    10   7    .    .    10   8    .    9    12   .    3    .    2    .    4    .    2    5    6    8    .    5    7    .    5    2    
  Robot Miss Streak        7     | .    7    1    3    4    .    2    4    1    3    2    4    1    4    2    .    7    2    .    .    4    3    .    6    5    .    .    .    1    .    4    .    4    5    .    4    .    7    3    .    1    4    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Secondary Targets        3     | .    1    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           1079  | .    120  4    66   38   .    1    145  14   77   37   79   39   88   65   .    49   10   .    .    17   32   .    20   40   .    1    .    4    .    35   .    4    8    1    41   .    29   8    .    4    3    
  Core Hits                855   | .    45   5    37   22   .    3    51   3    32   24   33   22   69   24   .    68   25   .    .    68   114  .    29   46   14   .    .    4    .    27   .    11   2    .    32   .    27   5    .    12   1    
  Critical Kills           3     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    
  Critical Parts Destroyed 8     | .    3    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    .    .    .    .    .    .    
  Critical Strikes         44    | .    3    .    .    1    .    .    5    2    6    1    2    2    7    2    .    3    1    .    .    .    1    .    1    1    .    .    .    .    .    4    .    .    1    .    .    .    .    1    .    .    .    
    Burn                   4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Destroy                10    | .    3    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    1    .    .    .    .    1    .    .    .    
    Blast                  22    | .    .    .    .    .    .    .    2    2    3    .    2    1    6    2    .    3    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Corrupt                6     | .    .    .    .    .    .    .    .    .    3    1    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              6     | .    .    1    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 6     | .    .    1    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           49025 | 4    1358 281  1685 754  .    234  2630 386  2756 1217 2906 1453 4681 2282 .    4010 861  .    .    2344 4637 .    2275 3167 229  30   .    123  .    1758 .    812  388  21   2412 .    2014 255  .    969  93   
  Guns                     9588  | .    1328 42   527  391  .    19   1777 .    .    .    .    .    .    .    .    .    .    .    .    .    592  .    352  531  .    30   .    123  .    957  .    66   388  21   1191 .    874  255  .    31   93   
  Cannons                  16666 | .    .    .    623  222  .    .    757  386  2305 1118 2528 1228 2943 2163 .    1542 245  .    .    284  206  .    .    .    .    .    .    .    .    116  .    .    .    .    .    .    .    .    .    .    .    
  Explosions               22505 | .    .    224  535  102  .    214  68   .    383  99   345  225  1721 106  .    2468 616  .    .    2042 3839 .    1923 2636 229  .    .    .    .    685  .    746  .    .    1221 .    1140 .    .    938  .    
  Melee                    32    | .    .    .    .    32   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  234   | 4    30   15   .    7    .    1    28   .    68   .    33   .    17   13   .    .    .    .    .    18   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  13039 | .    1328 42   527  391  .    19   2258 122  1167 331  1070 455  1376 1289 .    646  245  .    .    284  206  .    .    .    .    .    .    .    .    541  .    33   261  21   .    .    295  132  .    .    .    
  Thermal                  8118  | .    .    .    389  222  .    .    228  .    242  99   254  108  36   523  .    896  .    .    .    .    592  .    352  531  .    30   .    123  .    532  .    33   127  .    1191 .    1363 123  .    31   93   
  Explosive                20439 | .    .    224  271  102  .    214  68   .    141  .    91   117  1581 .    .    2468 616  .    .    2042 3770 .    1923 2636 229  .    .    .    .    685  .    746  .    .    1221 .    356  .    .    938  .    
  Electromagnetic          7163  | .    .    .    498  .    .    .    48   264  1138 787  1458 773  1671 457  .    .    .    .    .    .    69   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 32    | .    .    .    .    32   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         14    | .    .    .    1    1    1    1    1    1    1    1    1    6    8    3    3    3    3    .    .    .    1    .    10   10   10   10   11   10   10   14   14   14   14   10   .    .    .    6    6    .    5    
  Average Corruption       4     | .    .    .    1    1    1    1    1    1    1    1    1    2    6    2    3    3    2    .    .    .    1    .    9    10   10   10   10   6    10   10   14   14   10   10   .    .    .    4    6    .    2    
  Corruption Purged        4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Effects                  559   | .    .    .    .    12   3    5    18   2    17   10   16   7    91   23   2    43   8    .    .    .    5    .    71   40   2    2    3    14   12   110  7    12   2    6    .    .    .    16   .    .    .    
    Message Errors         120   | .    .    .    .    1    .    .    4    1    3    2    2    2    19   4    .    13   .    .    .    .    2    .    14   11   1    .    .    6    2    26   1    1    .    2    .    .    .    3    .    .    .    
    Matter Fused           144   | .    .    .    .    2    .    2    7    .    5    3    3    1    24   4    1    11   3    .    .    .    2    .    23   9    .    .    1    3    1    27   4    3    1    .    .    .    .    4    .    .    .    
    Heat Flow Errors       65    | .    .    .    .    4    1    1    2    .    4    1    1    1    12   3    1    7    2    .    .    .    1    .    4    2    .    .    2    .    4    10   .    1    .    .    .    .    .    1    .    .    .    
    Energy Discharges      65    | .    .    .    .    1    2    .    1    1    2    .    3    2    11   1    .    1    3    .    .    .    .    .    8    7    .    .    .    1    .    15   .    3    .    1    .    .    .    2    .    .    .    
    Parts Rejected         5     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Parts Fused            10    | .    .    .    .    .    .    .    .    .    .    .    1    .    3    .    .    1    .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    1    .    1    .    .    .    .    .    .    .    
    Data Loss (minor)      73    | .    .    .    .    1    .    2    2    .    2    1    2    1    12   7    .    3    .    .    .    .    .    .    8    6    .    1    .    2    5    13   .    1    .    1    .    .    .    3    .    .    .    
    Data Loss (major)      21    | .    .    .    .    .    .    .    .    .    1    1    2    .    1    1    .    .    .    .    .    .    .    .    6    1    .    .    .    .    .    5    .    1    1    .    .    .    .    1    .    .    .    
    Misfires               19    | .    .    .    .    1    .    .    2    .    .    1    .    .    3    .    .    4    .    .    .    .    .    .    2    .    .    .    .    1    .    3    1    1    .    .    .    .    .    .    .    .    .    
    Alerts                 12    | .    .    .    .    1    .    .    .    .    .    .    2    .    3    3    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Misdirections          11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    1    .    5    1    .    .    1    .    .    .    .    .    .    .    
    Weapon Failures        14    | .    .    .    .    1    .    .    .    .    .    1    .    .    2    .    .    1    .    .    .    .    .    .    1    2    1    .    .    .    .    4    .    .    .    .    .    .    .    1    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1693  | .    .    .    19   8    .    9    13   .    64   5    129  22   154  146  .    142  54   .    .    8    74   .    22   140  .    .    47   .    .    71   .    235  .    .    110  .    136  .    .    85   .    
  Projectiles              586   | .    .    .    19   .    .    .    13   .    45   5    129  21   134  146  .    11   54   .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               1107  | .    .    .    .    8    .    9    .    .    19   .    .    1    20   .    .    131  .    .    .    8    74   .    22   140  .    .    47   .    .    62   .    235  .    .    110  .    136  .    .    85   .    
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 42    | .    .    .    .    .    .    .    5    1    3    1    10   4    7    5    .    .    1    .    .    1    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   2     | .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  36    | .    .    .    .    .    .    .    4    1    3    1    7    3    6    5    .    .    1    .    .    1    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                4     | .    .    .    .    .    .    .    .    .    .    .    3    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      825   | .    .    13   53   49   .    .    .    .    .    .    .    .    80   48   .    77   45   .    .    55   36   .    34   59   .    .    100  .    .    58   .    118  .    .    .    .    .    .    .    .    .    
  Shots                    23    | .    .    1    2    1    .    .    .    .    .    .    .    .    3    1    .    2    2    .    .    2    2    .    1    1    .    .    1    .    .    1    .    3    .    .    .    .    .    .    .    .    .    
  Rammed                   27    | 1    3    2    .    2    .    1    5    .    4    .    3    .    2    3    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             34    | 1    3    3    .    2    .    1    6    .    7    .    4    .    2    4    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  7     | .    .    1    .    .    .    .    1    .    3    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        630   | .    83   5    270  277  192  109  417  305  223  195  180  335  550  233  153  630  228  .    13   66   383  .    242  299  345  373  257  160  207  234  235  212  123  .    67   16   269  214  76   324  24   
  Average Temperature      72    | .    18   2    78   91   102  64   103  172  78   76   51   120  118  41   84   133  73   .    10   27   62   .    77   90   214  213  87   56   92   64   103  69   15   .    15   8    56   73   51   78   16   
  Received Heat Transfer   3519  | .    492  15   87   291  .    .    531  90   243  135  324  195  309  101  .    102  .    42   .    54   105  .    9    112  .    18   24   75   .    45   27   .    .    .    27   .    .    21   .    27   18   
  Effects                  38    | .    .    .    .    .    .    .    3    .    .    .    .    2    9    .    .    18   .    .    .    .    1    .    .    1    1    .    1    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
    Shutdowns              4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           8     | .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    4    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           10    | .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    3    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
    Matter Decay           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Short Circuit          3     | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (minor)         2     | .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (major)         9     | .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (core)          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          4     | .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Total Turns              132   | .    .    .    .    .    .    .    .    .    .    .    .    .    119  13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Longest Duration         95    | .    .    .    .    .    .    .    .    .    .    .    .    .    95   9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           7     | .    .    .    .    .    .    .    .    1    3    .    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          5     | .    .    .    .    .    .    .    .    1    2    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              31    | .    .    .    1    .    .    .    .    2    6    4    5    3    9    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             14    | .    .    .    4    .    .    .    3    .    1    .    .    .    .    .    .    1    .    .    .    .    1    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
  Heat Transferred         9382  | .    .    .    622  370  .    .    407  .    200  50   250  100  50   507  .    925  .    .    .    .    851  .    518  721  .    37   .    148  .    555  .    37   92   .    1443 .    1203 148  .    37   111  
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      13    | .    .    .    3    .    .    .    .    .    2    2    3    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -2   
-------                    Run  | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Gar  Mat  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Arm  Lab  Res  Res  
Peak Influence             1296 | .    371  173  566  261  .    77   253  385  488  1154 1052 1043 888  614  259  1296 .    .    .    .    641  223  509  437  209  131  209  553  143  454  .    .    .    .    216  105  463  292  .    337  177  
  Initial                  562  | .    .    56   .    125  .    .    .    136  187  146  562  384  508  403  214  174  .    .    .    .    309  208  156  176  179  71   45   102  143  100  .    .    .    .    41   75   73   115  .    .    57   
  Average                  304  | .    176  67   385  98   .    19   145  242  197  634  603  747  424  423  240  708  .    .    .    .    342  209  290  234  190  72   86   303  143  203  .    .    .    .    84   94   144  127  .    139  106  
Maximum Alert Level        4    | .    1    .    2    1    .    .    1    1    2    4    3    3    3    2    1    4    .    .    .    .    2    1    2    2    1    .    1    2    .    2    .    .    .    .    1    .    2    1    .    1    .    
  Low Security (%)         38   | 100  49   100  6    80   .    100  66   24   57   8    .    .    16   .    .    12   .    .    .    .    17   .    16   22   78   100  96   19   100  41   .    .    .    .    99   100  64   69   .    64   100  
  Level 1                  34   | .    50   .    41   19   .    .    33   75   33   20   2    24   38   36   100  22   .    .    .    .    49   100  78   74   21   .    3    63   .    54   .    .    .    .    .    .    31   30   .    35   .    
  Level 2                  17   | .    .    .    52   .    .    .    .    .    8    23   75   16   26   62   .    6    .    .    .    .    32   .    5    2    .    .    .    16   .    3    .    .    .    .    .    .    4    .    .    .    .    
  Level 3                  7    | .    .    .    .    .    .    .    .    .    .    40   22   58   17   .    .    50   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          155  | .    8    .    4    1    .    1    4    .    4    .    4    .    8    13   .    22   .    .    .    1    17   .    13   2    .    .    .    8    .    15   .    .    .    .    7    .    10   5    .    5    3    
  Investigation            71   | .    6    .    2    1    .    .    1    .    .    .    1    .    3    3    .    8    .    .    .    .    8    .    10   1    .    .    .    6    .    9    .    .    .    .    5    .    7    .    .    .    .    
  Extermination            19   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    3    .    .    .    .    4    .    1    .    .    .    .    1    .    2    .    .    .    .    1    .    2    1    .    .    .    
  Reinforcement            44   | .    2    .    2    .    .    1    2    .    1    .    3    .    3    2    .    9    .    .    .    .    5    .    2    1    .    .    .    1    .    4    .    .    .    .    1    .    1    4    .    .    .    
  Assault                  4    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison                 9    | .    .    .    .    .    .    .    1    .    3    .    .    .    .    4    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                8    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    3    
Searches Triggered         4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    1    .    .    .    .    
Construction Impeded       8    | .    .    .    .    .    .    1    .    .    .    .    .    .    1    1    .    2    .    .    .    .    .    .    1    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  
---------                  Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res 
Distress Signals           58   | .   2   .   2   .   .   .   2   .   1   .   4   .   3   1   .   13  .   .   .   .   6   .   5   2   1   .   1   3   .   2   .   .   1   .   .   .   4   2   .   2   1   
Communications Jammed      36   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   2   2   .   .   23  .   .   5   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         34   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   2   .   .   23  .   .   5   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              890  | .   30  5   37  25  .   3   33  4   32  25  43  21  50  24  6   58  5   5   .   19  62  2   36  32  4   4   4   55  .   67  17  8   14  7   23  5   36  35  1   35  18  
  Peak Tracking Total      19   | .   6   2   4   8   .   2   3   3   3   4   4   6   7   3   6   9   5   5   .   5   14  2   6   3   5   4   5   14  .   7   9   4   11  5   4   5   7   19  1   15  14  
  Tactical Retreats        123  | .   1   .   1   3   .   .   1   .   .   1   6   .   1   .   .   9   1   3   .   .   14  .   12  3   .   .   .   17  .   20  4   1   .   1   4   .   8   6   .   3   3   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res 
Traps Triggered            51   | .   2   .   1   .   .   .   2   .   1   1   1   2   5   2   .   4   .   .   .   .   5   .   5   3   .   .   .   4   .   6   1   .   .   .   1   .   2   3   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   3   .   9   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  
----------                 Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res 
Machines Disabled          66   | .   .   .   2   3   .   .   4   2   1   7   3   4   7   1   .   7   .   .   .   .   4   .   1   7   .   .   2   .   .   2   .   .   .   .   2   .   4   2   1   .   .   
  Max in Single Turn       3    | .   .   .   1   1   .   .   1   1   1   1   2   1   2   1   .   2   .   .   .   .   2   .   1   2   .   .   2   .   .   1   .   .   .   .   1   .   3   1   1   .   .   
  Garrison Access          17   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   2   .   .   .   .   3   .   3   .   .   1   1   
  Garrison Relay           11   | .   .   .   .   .   .   .   .   1   .   6   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cycler            3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  
---------                  Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res 
Machines Accessed          287  | .   7   .   11  .   2   .   7   2   12  3   10  2   11  11  .   22  .   1   1   .   23  .   30  15  .   .   1   16  .   26  2   1   5   .   23  .   23  9   2   8   1   
  Terminals                150  | .   4   .   8   .   .   .   4   2   8   3   6   2   6   3   .   11  .   .   .   .   12  .   13  14  .   .   1   6   .   13  .   .   .   .   11  .   12  7   .   3   1   
  Fabricators              38   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   4   .   .   .   .   5   .   5   .   .   .   .   5   .   4   .   .   .   .   5   .   4   2   .   1   .   
  Repair Stations          31   | .   1   .   1   .   .   .   1   .   2   .   2   .   2   2   .   3   .   .   .   .   3   .   4   .   .   .   .   2   .   3   .   .   .   .   1   .   3   .   .   1   .   
  Recycling Units          19   | .   2   .   1   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   1   .   4   1   .   .   .   1   .   3   .   .   .   .   2   .   1   .   .   .   .   
  Scanalyzers              14   | .   .   .   1   .   .   .   1   .   1   .   1   .   2   1   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   
  Garrison Access          21   | .   .   .   .   .   .   .   1   .   1   .   1   .   .   2   .   1   .   .   .   .   1   .   3   .   .   .   .   2   .   2   .   .   .   .   3   .   3   .   .   1   .   
Total Hacks                1026 | .   28  .   29  .   2   .   21  4   41  6   32  3   28  29  .   82  .   1   4   .   77  .   118 40  .   .   2   56  .   125 2   1   14  .   84  .   114 48  2   29  4   
  Successful               617  | .   12  .   18  .   2   .   13  3   24  4   19  1   22  14  .   46  .   1   4   .   54  .   69  22  .   .   1   35  .   57  2   1   14  .   60  .   75  25  2   16  1   
  Failed                   406  | .   15  .   10  .   .   .   8   1   17  2   13  2   6   15  .   36  .   .   .   .   23  .   49  18  .   .   1   21  .   68  .   .   .   .   23  .   39  23  .   13  3   
    Catastrophic           55   | .   4   .   2   .   .   .   1   .   1   1   3   .   4   2   .   5   .   .   .   .   3   .   3   2   .   .   .   2   .   6   .   .   .   .   3   .   6   4   .   3   .   
  Database Lockouts        3    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Manual                   435  | .   16  .   16  .   1   .   11  2   14  1   14  .   11  7   .   30  .   .   .   .   38  .   48  20  .   .   2   18  .   59  .   .   .   .   32  .   58  25  1   11  .   
  Terminals                563  | .   18  .   21  .   .   .   12  4   27  6   18  3   14  6   .   43  .   .   .   .   41  .   51  36  .   .   2   20  .   73  .   .   .   .   42  .   77  33  .   12  4   
  Fabricators              150  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   12  .   .   .   .   17  .   21  .   .   .   .   19  .   18  .   .   .   .   22  .   14  15  .   5   .   
  Repair Stations          143  | .   7   .   5   .   .   .   2   .   5   .   7   .   6   5   .   14  .   .   .   .   9   .   25  .   .   .   .   12  .   18  .   .   .   .   6   .   19  .   .   3   .   
  Recycling Units          44   | .   3   .   1   .   .   .   .   .   .   .   .   .   1   .   .   5   .   .   .   .   1   .   13  4   .   .   .   2   .   9   .   .   .   .   4   .   1   .   .   .   .   
  Scanalyzers              63   | .   .   .   2   .   .   .   6   .   8   .   6   .   7   4   .   7   .   .   .   .   5   .   3   .   .   .   .   .   .   2   .   .   .   .   5   .   .   .   .   8   .   
  Garrison Access          37   | .   .   .   .   .   .   .   1   .   1   .   1   .   .   7   .   1   .   .   .   .   4   .   5   .   .   .   .   3   .   5   .   .   .   .   5   .   3   .   .   1   .   
Terminal Hacks             227  | .   3   .   6   .   2   .   3   2   10  3   6   1   6   1   .   14  .   1   4   .   17  .   18  17  .   .   1   7   .   19  2   1   14  .   22  .   32  8   2   4   1   
  Record                   18   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   13  .   .   .   2   .   2   .   .   
  Part Schematic           21   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   4   .   10  .   .   .   .   
  Robot Analysis           16   | .   3   .   1   .   .   .   2   .   2   .   1   .   .   .   .   3   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   
  Prototype ID Bank        11   | .   .   .   .   .   .   .   1   .   2   .   .   .   1   .   .   1   .   .   .   .   1   .   .   2   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   
  Open Door                14   | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   7   .   .   .   .   .   .   2   1   1   .   .   .   .   1   .   .   .   
  Level Access Points      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Branch Access Points     5    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   
  Emergency Access Points  5    | .   .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   
  Machine Index            8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   1   1   
  Terminal Index           6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   1   1   .   .   .   
  Repair Station Index     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Unit Index     1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              20   | .   .   .   .   .   .   .   .   .   1   .   2   .   3   1   .   1   .   .   .   .   2   .   1   3   .   .   .   .   .   2   .   .   .   .   2   .   1   1   .   .   .   
  Unreport Threat          27   | .   .   .   2   .   .   .   .   .   2   .   3   .   2   .   .   .   .   .   .   .   4   .   1   3   .   .   .   .   .   3   .   .   .   .   3   .   3   1   .   .   .   
  Locate Traps             7    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   2   1   .   .   .   
  Patrol Status            8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   1   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   1   .   
  Recall Investigation     23   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   7   .   .   .   .   3   .   3   .   .   .   .   2   .   4   .   .   .   .   
  Recall Extermination     12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   1   .   .   .   .   1   .   1   .   .   .   .   2   .   2   1   .   1   .   
  Recall Reinforcements    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Hauler Manifests         4    | .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Components    2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   2   .   .   .   .   .   .   1   .   .   .   .   3   .   1   2   .   .   .   
  Garrison Registry        1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Security Stations        1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           79   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   7   .   .   .   .   8   .   10  .   .   .   .   11  .   8   .   .   .   .   13  .   9   9   .   1   .   
  Network Status           8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   2   .   .   1   .   1   .   
  Load Schematic           33   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   4   .   5   .   .   .   .   5   .   3   .   .   .   .   5   .   4   4   .   .   .   
  Build                    38   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   4   .   .   .   .   4   .   5   .   .   .   .   5   .   4   .   .   .   .   6   .   5   4   .   .   .   
Repair Station Hacks       103  | .   6   .   4   .   .   .   2   .   2   .   6   .   6   4   .   6   .   .   .   .   8   .   16  .   .   .   .   4   .   14  .   .   .   .   6   .   18  .   .   1   .   
  Scan Component           55   | .   3   .   2   .   .   .   1   .   1   .   3   .   3   2   .   4   .   .   .   .   4   .   9   .   .   .   .   3   .   7   .   .   .   .   3   .   9   .   .   1   .   
  Repair                   48   | .   3   .   2   .   .   .   1   .   1   .   3   .   3   2   .   2   .   .   .   .   4   .   7   .   .   .   .   1   .   7   .   .   .   .   3   .   9   .   .   .   .   
Recycling Unit Hacks       17   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   1   .   5   1   .   .   .   1   .   3   .   .   .   .   2   .   1   .   .   .   .   
  Retrieve Components      17   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   1   .   5   1   .   .   .   1   .   3   .   .   .   .   2   .   1   .   .   .   .   
Scanalyzer                 47   | .   .   .   2   .   .   .   5   .   8   .   6   .   6   1   .   6   .   .   .   .   4   .   2   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   5   .   
  Insert Component         21   | .   .   .   1   .   .   .   2   .   3   .   2   .   2   1   .   3   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   
  Analyze                  26   | .   .   .   1   .   .   .   3   .   5   .   4   .   4   .   .   3   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   
Garrison Access Hacks      17   | .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   2   .   2   .   .   .   .   3   .   3   .   .   1   .   
  Unlock Access            3    | .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Seal Access              14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   2   .   2   .   .   .   .   3   .   3   .   .   1   .   
Unauthorized Hacks         127  | .   3   .   6   .   .   .   2   1   3   1   .   .   3   5   .   10  .   .   .   .   16  .   16  4   .   .   .   10  .   11  .   .   .   .   12  .   12  8   .   4   .   
  Terminals                71   | .   1   .   5   .   .   .   2   1   3   1   .   .   3   2   .   6   .   .   .   .   7   .   6   3   .   .   .   3   .   6   .   .   .   .   4   .   9   5   .   4   .   
    Assimilate             24   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   3   .   2   2   .   .   .   .   .   2   .   .   .   .   2   .   5   4   .   1   .   
    Botnet                 33   | .   .   .   3   .   .   .   1   .   2   .   .   .   2   2   .   2   .   .   .   .   3   .   3   1   .   .   .   3   .   3   .   .   .   .   2   .   3   1   .   2   .   
    Operators              12   | .   1   .   2   .   .   .   1   .   1   .   .   .   1   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   .   
    Override               2    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              35   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   6   .   6   .   .   .   .   5   .   2   .   .   .   .   6   .   3   3   .   .   .   
    Report                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Prioritize             12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   3   .   .   .   .   .   .   3   .   1   1   .   .   .   
    Liberate               21   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   3   .   3   .   .   .   .   2   .   2   .   .   .   .   3   .   2   2   .   .   .   
    Download               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          16   | .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   4   1   .   .   .   1   .   3   .   .   .   .   2   .   .   .   .   .   .   
    Monitor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reject                 12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   3   1   .   .   .   1   .   3   .   .   .   .   2   .   .   .   .   .   .   
    Tunnel                 3    | .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Broadcast              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reprogram              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Watchers               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Jam                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         201  | .   4   .   9   .   .   .   6   2   12  2   10  2   9   10  .   20  .   .   .   .   17  .   25  6   .   .   1   9   .   17  .   .   .   .   11  .   17  5   .   6   1   
  Full Trace Events        56   | .   2   .   1   .   .   .   .   .   1   1   .   .   1   2   .   7   .   .   .   .   6   .   9   1   .   .   .   6   .   7   .   .   .   .   5   .   7   .   .   .   .   
  Feedback Events          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Hackware Fried         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Robot Schematics Acquired  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   277  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   125 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   152 .   .   .   .   
  Total Robot Build Rating 23   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   
Part Schematics Acquired   53   | .   .   .   1   .   .   .   2   .   3   .   2   .   1   .   .   3   .   .   18  .   4   .   2   .   .   .   .   .   .   1   .   .   .   .   5   .   9   .   .   2   .   
  Parts Built              41   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   3   .   .   .   .   4   .   5   .   .   .   .   6   .   4   .   .   .   .   7   .   5   5   .   .   .   
    Authchips              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   4   .   .   .   
    Time                   2801 | .   .   .   .   .   .   .   .   .   .   .   .   .   .   117 .   115 .   .   .   .   292 .   358 .   .   .   .   292 .   392 .   .   .   .   419 .   559 257 .   .   .   
  Total Part Build Rating  251  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   14  .   10  .   .   .   .   23  .   29  .   .   .   .   30  .   25  .   .   .   .   47  .   35  38  .   .   .   
Parts Repaired             48   | .   3   .   2   .   .   .   1   .   1   .   3   .   3   2   .   2   .   .   .   .   4   .   7   .   .   .   .   1   .   7   .   .   .   .   3   .   9   .   .   .   .   
  Time                     2175 | .   78  .   52  .   .   .   38  .   44  .   126 .   162 66  .   66  .   .   .   .   271 .   231 .   .   .   .   44  .   252 .   .   .   .   228 .   517 .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     50   | .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   3   .   .   .   .   10  .   8   2   .   .   .   2   .   3   .   .   .   .   3   .   10  .   .   .   .   
Parts Scanalyzed           17   | .   .   .   1   .   .   .   2   .   3   .   2   .   1   1   .   2   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   
  Part Schematics Acquired 18   | .   .   .   1   .   .   .   2   .   3   .   2   .   1   .   .   3   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   
  Parts Damaged            2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  
------------               Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    54   | .   .   .   .   .   .   .   .   4   .   26  .   19  .   4   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Destruction      50   | .   .   .   .   .   .   .   .   4   .   26  .   19  .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Programmers              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             25   | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   1   .   .   13  .   .   .   .   .   .   .   .   5   .   3   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -2   
--------                   Run  | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Gar  Mat  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Arm  Lab  Res  Res  
Total Allies               97   | .    .    3    .    3    .    .    .    .    .    2    .    .    .    4    .    14   .    .    4    1    9    .    5    21   .    .    .    2    .    1    .    .    5    .    5    .    7    2    .    1    8    
  Largest Group            7    | .    .    3    3    3    .    .    .    .    .    2    .    .    .    2    .    3    .    .    4    5    3    .    3    7    .    .    .    2    .    1    .    .    5    5    4    .    5    2    .    1    3    
  Highest-Rated Group      320  | .    .    72   72   40   .    .    .    .    .    51   .    .    .    64   .    90   .    .    101  130  87   .    87   320  .    .    .    82   .    10   .    .    264  264  164  .    132  71   .    26   40   
  Highest-Rated Ally       159  | .    .    31   31   16   .    .    .    .    .    31   .    .    .    32   .    30   .    .    31   31   32   .    29   159  .    .    .    41   .    10   .    .    68   68   49   .    43   45   .    26   15   
Warlord Squad Rendezvous   4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Dakka                    2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ranger                   1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pyro                     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Total Orders               30   | .    .    .    .    .    .    .    .    .    .    .    .    3    3    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    4    .    5    .    8    .    .    .    .    
  STAY                     11   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    2    .    3    .    4    .    .    .    .    
  FOLLOW                   9    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    .    2    .    4    .    .    .    .    
  EXPLORE                  9    | .    .    .    .    .    .    .    .    .    .    .    .    2    3    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  RETURN                   1    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               387  | .    .    1    65   4    .    .    .    .    .    11   .    .    .    26   .    55   .    .    .    15   23   .    27   84   .    .    .    10   .    .    .    .    20   18   9    .    7    .    .    .    12   
  Total Damage             8860 | .    .    20   927  33   .    .    .    .    .    212  .    .    .    833  .    1097 .    .    .    103  379  .    356  1985 .    .    .    393  .    .    .    .    1189 700  339  .    96   .    .    .    198  
  Kills                    80   | .    .    1    18   1    .    .    .    .    .    2    .    .    .    5    .    7    .    .    .    2    7    .    4    18   .    .    .    2    .    .    .    .    5    4    1    .    2    .    .    .    1    
Allies Corrupted           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Allies Melted              4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -8  -8  -8  -8  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Res 
Robot Analysis Total       16   | .   3   .   1   .   .   .   2   .   2   .   1   .   .   .   .   3   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   
Derelict Logs Recovered    12   | .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   2   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   
Drone Launches             10   | .   .   .   .   .   .   .   .   .   .   .   .   3   3   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         8    | .   .   .   .   .   .   .   .   .   .   .   .   3   2   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -2   
-------------              Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Gar  Mat  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Arm  Lab  Res  Res  
Turns Passed               44797 | 100  1451 800  1941 1274 990  1093 3032 391  1951 1196 2103 859  3053 2778 91   2411 402  149  915  336  2608 15   1910 1070 32   44   108  1130 394  2672 172  233  578  178  1849 30   2845 741  112  462  298  
Spaces Moved               51350 | 57   641  486  1050 620  502  452  1380 213  956  646  990  422  1115 1511 149  3113 343  295  965  530  3714 65   4276 1752 80   80   271  2837 288  5311 654  630  1388 433  3908 148  5784 1270 335  975  715  
  Core                     164   | 2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    60   .    .    .    .    .    .    .    12   .    .    90   
  Treads                   11024 | 55   641  486  1050 620  502  452  1380 213  956  646  990  422  1115 1496 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   40161 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   149  3113 343  295  965  530  3714 65   4276 1751 80   80   271  2837 288  5251 654  630  1388 433  3908 148  5784 1258 335  975  625  
  Fastest Speed            5     | 50   160  160  160  160  160  240  160  162  155  152  152  163  165  50   50   50   50   50   50   50   21   23   5    5    5    5    23   5    23   5    23   23   22   23   19   19   5    5    5    5    26   
  Average Speed            58    | 156  160  160  160  183  196  240  170  162  161  152  152  164  198  160  50   50   50   50   50   50   34   23   22   22   17   15   28   26   23   23   23   23   22   23   20   19   19   20   19   20   29   
  Slowest Speed            250   | 160  160  160  160  240  240  240  243  162  243  155  163  166  250  166  50   50   50   50   50   50   159  23   23   190  23   23   95   102  93   150  23   23   96   23   92   19   89   150  20   26   50   
  Overloaded Moves         277   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   .    10   26   25   29   .    12   .    11   .    .    .    .    .    .    12   74   8    55   .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            450   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    53   3    1    .    .    47   .    24   7    1    3    4    44   .    74   4    2    2    1    79   .    61   11   .    20   9    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Exploration Rate (%)       67    | 5    94   95   91   94   72   89   73   39   75   86   75   65   93   36   79   60   47   52   86   70   62   70   68   87   49   71   23   46   88   65   86   87   92   62   43   85   73   72   96   25   21   
  Regions Visited          41
    Branch Regions         18
  Pre-discovered Areas     10    | .    2    2    1    1    1    .    .    .    .    .    .    .    .    .    .    .    1    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        12    | .    .    .    1    .    .    1    1    .    1    .    1    .    .    .    .    1    .    .    .    1    .    .    1    .    .    .    1    .    .    1    .    .    .    .    .    .    1    .    1    .    .    
  Unknown Exits Taken      18    | 1    1    1    .    1    1    .    .    .    .    .    .    .    1    .    .    .    1    1    1    .    .    .    .    1    1    1    .    .    .    .    1    1    1    1    .    .    .    1    .    1    .    
Scrap Searched             15    | .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    3    4    1    .    .    .    .    .    .    .    .    .    .    .    1    3    .    .    .    .    .    .    .    .    .    
Spaces Dug                 230   | .    .    1    .    2    .    .    2    .    .    .    .    .    5    2    .    12   .    .    .    1    27   .    24   .    .    .    1    21   .    38   .    22   8    3    27   .    33   1    .    .    .    
Terrain Destroyed          2067  | .    .    33   38   15   .    2    20   .    30   11   25   4    142  20   .    174  61   .    .    148  162  .    131  253  60   .    170  24   .    126  1    175  20   4    91   .    95   2    .    28   2    
  Melee                    3     | .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               406   | .    .    .    .    .    .    .    6    .    6    .    15   .    36   14   .    26   .    .    .    3    31   .    28   6    .    .    1    24   .    58   1    23   20   4    44   .    55   2    .    1    2    
  AOE                      1658  | .    .    32   38   13   .    2    14   .    24   11   10   4    106  6    .    148  61   .    .    145  131  .    103  247  60   .    169  .    .    68   .    152  .    .    47   .    40   .    .    27   .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -8   -8   -8   -8   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -2   
---------                  Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Gar  Mat  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Arm  Lab  Res  Res  
Total                      63886 | 65   891  498  1203 689  509  456  1877 231  1259 766  1469 529  1803 1776 165  3796 554  294  1399 568  4886 64   5115 2353 90   107  296  3144 613  6536 670  684  1628 509  4795 149  7352 1719 374  1215 790  
  Wait                     10410 | .    134  1    53   4    .    .    312  .    219  41   400  52   576  147  11   590  191  1    414  10   1016 .    733  445  1    28   21   265  313  1141 18   23   178  65   789  .    1478 424  18   239  59   
  Move                     50450 | 57   640  485  1049 619  501  451  1380 212  956  645  990  420  1114 1511 148  3012 336  292  964  529  3626 64   4227 1738 77   73   262  2752 287  5165 645  625  1383 430  3754 147  5667 1249 334  937  697  
  Hop                      415   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    47   3    1    .    .    41   .    24   6    1    3    4    41   .    71   4    2    1    1    75   .    55   9    .    17   9    
  Pick Up                  181   | 2    9    2    7    3    2    .    17   .    4    1    2    2    7    11   1    6    2    .    8    .    13   .    15   .    1    .    .    15   2    11   1    .    4    3    5    1    8    9    4    2    1    
  Fast Attach              180   | 6    2    .    5    2    .    .    14   .    7    .    3    4    6    6    2    5    4    .    1    .    20   .    5    8    .    .    .    7    3    15   .    3    9    .    9    .    22   3    2    2    5    
  Attach                   96    | .    2    .    3    1    .    2    4    .    .    .    .    2    3    9    .    1    .    .    1    .    11   .    8    1    3    1    4    4    1    4    .    .    5    2    8    .    5    1    2    5    3    
  Detach                   69    | .    2    .    1    1    1    .    5    .    .    .    1    2    1    8    .    .    .    .    .    .    5    .    4    1    1    1    1    2    .    3    .    .    6    1    9    .    3    .    1    3    6    
  Swap                     184   | .    5    3    10   11   1    .    8    2    5    5    5    4    5    7    .    14   .    .    1    2    15   .    17   9    2    .    1    4    3    9    1    5    1    .    4    .    10   7    6    2    .    
  Drop                     259   | .    1    .    12   8    4    .    28   .    8    3    6    7    6    17   3    8    6    .    9    .    22   .    11   10   1    .    .    12   4    14   1    2    12   4    8    1    14   7    4    4    2    
  Fire                     1406  | .    93   3    63   33   .    2    103  17   53   56   58   36   83   56   .    92   12   .    1    21   99   .    71   59   3    1    3    42   .    103  .    24   16   3    93   .    82   10   3    4    8    
  Melee                    6     | .    .    1    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    32    | .    3    3    .    2    .    1    6    .    7    .    4    .    2    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            84    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    21   .    .    .    .    12   .    .    42   .    .    .    .    .    .    .    .    1    .    .    .    8    .    .    .    .    
  Rewire                   113   | .    .    .    .    .    .    .    .    .    .    15   .    .    .    .    .    .    .    .    .    5    6    .    .    34   .    .    .    .    .    .    .    .    12   .    41   .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 4 exits: *Mat x3 / [*Min])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles (discovered 2 exits: [*Min x2])
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 3 exits: *Fac x2 / Gar)
-8/Garrison (discovered 4 exits: *Mat x4)
-8/Materials (discovered 2 exits: *Fac / Gar)
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials (discovered 2 exits: *Fac / Gar)
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory (discovered 3 exits: *Fac x2 / *Low)
-7/Waste
-7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / *Low x2)
-7/Lower Caves
-7/Lower Caves
-7/Zion
-6/Proximity Caves
-6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / *Ext)
-6/Waste
-6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2)
-6/Extension (discovered 3 exits: *Fac x2 / *Cet)
-6/Cetus
-6/Archives
-6/Hub_04(d) (discovered 4 exits: *Fac x4)
-5/Factory (discovered 3 exits: *Fac / *Upp x2)
-5/Waste
-5/Factory (discovered 5 exits: *Fac x3 / *Upp x2)
-5/Upper Caves
-5/Upper Caves
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm)
-4/Waste
-4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / *Arm)
-4/Armory (discovered 2 exits: *Res / *Lab)
-4/Lab
-3/Research (discovered 2 exits: *Res / [*Qua])
-2/Research (discovered 1 exit: [*Tes])

 History 
---------
  Turn | Location           | Event
    28 | -11/Junkyard       | Discovered new exit (range 16)
   101 | -11/Junkyard       | Entered Materials
   312 | -10/Materials      | Destroyed 8 combat bots
   331 | -10/Materials      | Build established: Mutant
   488 | -10/Materials      | Discovered new exit (range 10)
   752 | -10/Materials      | Repaired Lgt. Treads
   780 | -10/Materials      | Repaired Assault Rifle
   807 | -10/Materials      | Repaired Lgt. Treads
  1089 | -10/Materials      | Discovered new exit (range 13)
  1193 | -10/Materials      | Discovered new exit (range 9)
  1196 | -10/Materials      | Central database locked down
  1422 | -10/Materials      | Discovered new exit (range 16)
  1452 | -10/Materials      | Core integrity fell below 50%
  1552 | -10/Materials      | Entered Mines
  1555 | -10/Mines          | Escorted by a lone wolf Derelict
  1575 | -10/Mines          | Learned location of Storage (-7)
  1592 | -10/Mines          | Discovered new exit (range 15)
  1650 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
  1751 | -10/Mines          | Discovered new exit (range 6)
  2096 | -10/Mines          | Learned location of 1 exit from Materials
  2266 | -10/Mines          | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  2352 | -10/Mines          | Entered Materials
  2352 | -9/Materials       | Accompanied by 3 allies
  2352 | -9/Materials       | Evolved 2 slots: Utility x2
  2353 | -9/Materials       | Identified exit to Materials
  2362 | -9/Materials       | Led the pair of lost Derelicts to an unsafe place
  2575 | -9/Materials       | Discovered exit to Materials (range 16)
  2718 | -9/Materials       | Central database locked down
  2778 | -9/Materials       | Identified exit to Mines
  2957 | -9/Materials       | Discovered exit to Materials (range 3)
  3294 | -9/Materials       | Repaired Lgt. Armor Plating
  3322 | -9/Materials       | Repaired Lgt. Assault Rifle
  4293 | -9/Materials       | Entered Mines
  4295 | -9/Mines           | Met a Derelict bent on vengeance
  4376 | -9/Mines           | Met a Derelict shopkeep closing up shop
  4526 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  4774 | -9/Mines           | Assembled infested the area
  5431 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  5431 | -9/Mines           | Discovered new exit (range 6)
  5484 | -9/Mines           | Discovered exit to Materials (range 8)
  5567 | -9/Mines           | Entered Exiles
  5590 | -9/Exiles          | Discovered new exit (range 15)
  5621 | -9/Exiles          | Met 8R-AWN
  5645 | -9/Exiles          | Met EX-HEX
  5717 | -9/Exiles          | Met EX-DEC
  5762 | -9/Exiles          | Learned location of Zion (-7)
  5791 | -9/Exiles          | Met EX-BIN
  5813 | -9/Exiles          | Aligned with FarCom system
  5815 | -9/Exiles          | Given EX-Vault access code
  5852 | -9/Exiles          | Opened EX-Vault
  5888 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  6328 | -9/Exiles          | Found Flying Fortress v7
  6538 | -9/Exiles          | Discovered new exit (range 10)
  6557 | -9/Exiles          | Left Exiles lab with Flying Fortress v7
  6557 | -9/Exiles          | Entered Mines
  6559 | -8/Mines           | Discovered exit to Materials (range 16)
  7427 | -8/Mines           | Discovered exit to Materials (range 16)
  7650 | -8/Mines           | Entered Materials
  7650 | -8/Materials       | Evolved 2 slots: Propulsion x2
  8667 | -8/Materials       | Discovered new exit (range 13)
  8885 | -8/Materials       | Garrison activated, responded to threat
 10220 | -8/Materials       | Discovered new exit (range 11)
 10284 | -8/Materials       | Repaired Arm. Treads
 10682 | -8/Materials       | Identified exit to Garrison
 10682 | -8/Materials       | Entered Garrison
 10748 | -8/Garrison        | Triggered checkpoint
 10884 | -8/Garrison        | Discovered new exit (range 15)
 10895 | -8/Garrison        | Discovered new exit (range 12)
 10895 | -8/Garrison        | Discovered new exit (range 69)
 10895 | -8/Garrison        | Discovered new exit (range 32)
 10895 | -8/Garrison        | Discovered new exit (range 74)
 11011 | -8/Garrison        | Garrison Relay disabled
 11055 | -8/Garrison        | Identified exit to Materials
 11073 | -8/Garrison        | Entered Materials
 11269 | -8/Materials       | Garrison activated, responded to threat
 12086 | -8/Materials       | Repaired Imp. EM Pulse Cannon
 12353 | -8/Materials       | Discovered new exit (range 16)
 13024 | -8/Materials       | Identified exit to Garrison
 13024 | -8/Materials       | Entered Garrison
 13096 | -8/Garrison        | Garrison Relay disabled
 13330 | -8/Garrison        | Triggered checkpoint
 13524 | -8/Garrison        | Discovered new exit (range 7)
 13570 | -8/Garrison        | Triggered checkpoint
 13595 | -8/Garrison        | Garrison Relay disabled
 13656 | -8/Garrison        | Garrison Relay disabled
 13718 | -8/Garrison        | Garrison Relay disabled
 13832 | -8/Garrison        | Triggered checkpoint
 13893 | -8/Garrison        | Discovered new exit (range 10)
 13922 | -8/Garrison        | Learned Materials security intel
 13922 | -8/Garrison        | Identified exit to Materials
 13952 | -8/Garrison        | Triggered checkpoint
 13997 | -8/Garrison        | Garrison Relay disabled
 14137 | -8/Garrison        | Garrison Relay disabled
 14220 | -8/Garrison        | Entered Materials
 14327 | -8/Materials       | Destroyed 7 combat bots
 15286 | -8/Materials       | Repaired Adv. Treads
 15332 | -8/Materials       | Repaired Imp. Cooling System
 15407 | -8/Materials       | Repaired Imp. Medium Armor Plating
 16004 | -8/Materials       | Discovered new exit (range 15)
 16323 | -8/Materials       | Identified exit to Garrison
 16323 | -8/Materials       | Entered Garrison
 16398 | -8/Garrison        | Triggered checkpoint
 16477 | -8/Garrison        | Discovered new exit (range 11)
 16587 | -8/Garrison        | Core integrity fell below 50%
 16608 | -8/Garrison        | Triggered checkpoint
 16623 | -8/Garrison        | Destroyed 9 combat bots
 16671 | -8/Garrison        | Garrison Relay disabled
 16673 | -8/Garrison        | Garrison Relay disabled
 16681 | -8/Garrison        | Garrison Relay disabled
 16683 | -8/Garrison        | Garrison Relay disabled
 16814 | -8/Garrison        | Triggered checkpoint
 16892 | -8/Garrison        | Triggered checkpoint
 16893 | -8/Garrison        | Discovered new exit (range 29)
 17003 | -8/Garrison        | Discovered new exit (range 12)
 17047 | -8/Garrison        | Attempted to access garrison exit controls, blocked by remote lockdown
 17182 | -8/Garrison        | Entered Materials
 17404 | -8/Materials       | Discovered new exit (range 29)
 18849 | -8/Materials       | Discovered new exit (range 12)
 19582 | -8/Materials       | First assault squad dispatched
 19734 | -8/Materials       | Destroyed 7 combat bots
 19962 | -8/Materials       | Repaired Imp. Heavy Treads
 20041 | -8/Materials       | Repaired Arm. Medium Treads?
 20120 | -8/Materials       | Repaired Imp. EM Pulse Cannon
 20235 | -8/Materials       | Entered Factory
 20235 | -7/Factory         | Evolved 2 slots: Utility x2
 20267 | -7/Factory         | Discovered new exit (range 12)
 20356 | -7/Factory         | Discovered new exit (range 41)
 20794 | -7/Factory         | Garrison activated, responded to threat
 21330 | -7/Factory         | Fabricated Imp. Heavy Treads?
 21571 | -7/Factory         | Discovered new exit (range 15)
 22704 | -7/Factory         | Repaired Imp. Cooling System
 22750 | -7/Factory         | Repaired Broken Imp. Cesium-ion Thruster
 23013 | -7/Factory         | Manually triggered Chute Trap
 23013 | -7/Factory         | Sucked down chute
 23013 | -7/Factory         | Entered Waste
 23022 | -7/Waste           | Spotted C-40 Crusher
 23025 | -7/Waste           | Spotted C-40 Crusher
 23029 | -7/Waste           | Spotted C-40 Crusher
 23029 | -7/Waste           | Spotted C-40 Crusher
 23059 | -7/Waste           | Spotted C-40 Crusher
 23065 | -7/Waste           | Spotted C-40 Crusher
 23080 | -7/Waste           | Crushed by Compactor (1 part destroyed)
 23095 | -7/Waste           | Discovered new exit (range 13)
 23104 | -7/Waste           | Entered Factory
 23293 | -7/Factory         | Build established: Hacker-Mutant
 23365 | -7/Factory         | Discovered new exit (range 9)
 23435 | -7/Factory         | Fabricated R-06 Scavenger (x1)
 23580 | -7/Factory         | Discovered new exit (range 7)
 23679 | -7/Factory         | Discovered new exit (range 16)
 23746 | -7/Factory         | Repaired Cld. Fission Core
 23947 | -7/Factory         | Repaired Hvy. Rocket Launcher
 23973 | -7/Factory         | Garrison activated, responded to threat
 24035 | -7/Factory         | Destroyed 9 combat bots
 24155 | -7/Factory         | P-60 Hacker assimilated allied B-48 Gladiator
 24551 | -7/Factory         | Identified exit to Storage
 24551 | -7/Factory         | Identified exit to Lower Caves
 24748 | -7/Factory         | Fabricated Imp. Propulsion Shielding?
 25191 | -7/Factory         | Fabricated L-41 Fighter?
 25253 | -7/Factory         | Found Prototype Launcher
 25254 | -7/Factory         | Identified Rocket Array
 25257 | -7/Factory         | Found Rocket Array
 25334 | -7/Factory         | Fabricated Imp. Cooling System?
 25515 | -7/Factory         | Entered Lower Caves
 25528 | -7/Lower Caves     | Met a Warlord Commander
 25529 | -7/Lower Caves     | Learned location of Warlord (-5)
 25530 | -7/Lower Caves     | Found Encrypted Comm Array
 25605 | -7/Lower Caves     | Discovered new exit (range 6)
 25845 | -7/Lower Caves     | Found Imp. Powered Armor
 25917 | -7/Lower Caves     | Entered another Lower Caves area
 25945 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 25963 | -7/Lower Caves     | Learned Factory interactive machine intel
 26026 | -7/Lower Caves     | Discovered new exit (range 14)
 26028 | -7/Lower Caves     | Learned location of 1 exit from Proximity Caves
 26066 | -7/Lower Caves     | Entered Zion
 26108 | -7/Zion            | Discovered new exit (range 12)
 26200 | -7/Zion            | Gained Derelict followers
 26247 | -7/Zion            | Rebuked by Imprinter
 26362 | -7/Zion            | Learned 8 Factory zone layouts
 26384 | -7/Zion            | Given A8's code to call for help
 26455 | -7/Zion            | Found Prototype Processor
 26473 | -7/Zion            | Identified Exp. Melee Analysis Suite
 26485 | -7/Zion            | Found Prototype Processor
 26496 | -7/Zion            | Identified Exp. Targeting Computer
 26530 | -7/Zion            | Found Prototype Processor
 26573 | -7/Zion            | Identified Exp. Signal Interpreter
 26651 | -7/Zion            | Found Prototype Processor
 26704 | -7/Zion            | Identified Exp. Core Analyzer
 26981 | -7/Zion            | Entered Proximity Caves
 26981 | -6/Proximity Caves | Accompanied by 4 allies
 26982 | -6/Proximity Caves | Identified exit to Factory
 27051 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 27065 | -6/Proximity Caves | Learned Factory security intel
 27101 | -6/Proximity Caves | Spotted B-75 Beast
 27145 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost
 27317 | -6/Proximity Caves | Entered Factory
 27317 | -6/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 27318 | -6/Factory         | Identified exit to Factory
 27320 | -6/Factory         | Loaded intel: 53 interactive machine locations
 27326 | -6/Factory         | Joined by Warlord Pyro squad
 27344 | -6/Factory         | Discovered new exit (range 4)
 27398 | -6/Factory         | Joined by Warlord Ranger squad
 27517 | -6/Factory         | Fabricated Impulse Thruster Array?
 27539 | -6/Factory         | Discovered new exit (range 16)
 27713 | -6/Factory         | Assembled infested ambush trap array
 27753 | -6/Factory         | Discovered exit to Factory (range 15)
 27758 | -6/Factory         | Spotted B-75 Beast
 27835 | -6/Factory         | Fabricated Cld. Cesium-ion Thruster?
 27983 | -6/Factory         | Discovered new exit (range 11)
 28024 | -6/Factory         | Joined by Warlord Dakka squad
 28121 | -6/Factory         | Found Rocket Array
 28138 | -6/Factory         | Joined by Warlord Dakka squad
 28372 | -6/Factory         | Cargo convoy interrupted
 28422 | -6/Factory         | Found Prototype Launcher
 28422 | -6/Factory         | Identified Tesla Bomb Launcher
 28426 | -6/Factory         | Destroyed 13 combat bots
 28506 | -6/Factory         | Repaired Cld. Nuclear Pulse Thruster
 28705 | -6/Factory         | Build established: Hacker-Sprinter
 28785 | -6/Factory         | Repaired Adv. Gravity Neutralizer
 29040 | -6/Factory         | Imp. Hacking Suite fried by hacking feedback
 29136 | -6/Factory         | Fabricated Cld. Cesium-ion Thruster?
 29142 | -6/Factory         | Fabricated Cld. Cesium-ion Thruster?
 29705 | -6/Factory         | Repaired Cld. Nuclear Pulse Thruster
 29908 | -6/Factory         | Repaired Cld. Nuclear Pulse Thruster
 29925 | -6/Factory         | Manually triggered Chute Trap
 29925 | -6/Factory         | Sucked down chute
 29925 | -6/Factory         | Entered Waste
 29927 | -6/Waste           | Spotted C-40 Crusher
 29931 | -6/Waste           | Spotted C-40 Crusher
 29937 | -6/Waste           | Discovered new exit (range 16)
 29938 | -6/Waste           | Spotted C-40 Crusher
 29938 | -6/Waste           | Spotted C-40 Crusher
 29940 | -6/Waste           | EMP discharged
 29940 | -6/Waste           | Entered Factory
 29948 | -6/Factory         | Identified exit to Lower Caves
 29948 | -6/Factory         | Identified exit to Extension
 29948 | -6/Factory         | Discovered exit to Factory (range 16)
 30483 | -6/Factory         | Fabricated Cld. Cesium-ion Thruster?
 30490 | -6/Factory         | Repaired Mic. Nuclear Core
 30527 | -6/Factory         | Fabricated Cld. Nuclear Pulse Thruster?
 30615 | -6/Factory         | Discovered exit to Factory (range 15)
 30972 | -6/Factory         | Fabricated Cld. Nuclear Pulse Thruster (x1)
 30982 | -6/Factory         | Fabricated Cld. Nuclear Pulse Thruster (x1)
 31110 | -6/Factory         | Repaired Hvy. Wave Gun?
 31268 | -6/Factory         | Fabricated Cld. Nuclear Pulse Thruster (x1)
 31458 | -6/Factory         | Repaired Hvy. Wave Gun
 31510 | -6/Factory         | Repaired Broken Cld. Cesium-ion Thruster
 31533 | -6/Factory         | Repaired Transmission Jammer
 31556 | -6/Factory         | Repaired Imp. Cooling System
 31739 | -6/Factory         | Repaired Lrn. Missile Launcher
 31769 | -6/Factory         | System corruption reached 10%
 31850 | -6/Factory         | Entered Extension
 32067 | -6/Extension       | Rescued a captive Derelict
 32215 | -6/Extension       | Rescued A7
 32443 | -6/Extension       | Spotted B-75 Beast
 32451 | -6/Extension       | Allies destroyed B-75 Beast
 32453 | -6/Extension       | Spotted B-75 Beast
 32475 | -6/Extension       | Disrupted transfer network
 32475 | -6/Extension       | Destroyed B-75 Beast
 32495 | -6/Extension       | Discovered exit to Factory (range 4)
 32537 | -6/Extension       | Rescued a captive Derelict
 32557 | -6/Extension       | Rescued a captive Derelict
 32584 | -6/Extension       | Rescued a captive Derelict
 32590 | -6/Extension       | Energy Cycler disabled
 32590 | -6/Extension       | Rescued a captive Derelict
 32598 | -6/Extension       | Rescued a captive Derelict
 32605 | -6/Extension       | Rescued a captive Derelict
 32647 | -6/Extension       | Extracted ID and sensor layout for unrecognized location from A7's data core
 32896 | -6/Extension       | Discovered exit to Factory (range 10)
 32896 | -6/Extension       | Discovered new exit (range 6)
 32920 | -6/Extension       | Entered Cetus
 32927 | -6/Cetus           | Spotted Cetus Guard
 32927 | -6/Cetus           | Spotted Cetus Guard
 32928 | -6/Cetus           | Core integrity fell below 50%
 32936 | -6/Cetus           | Spotted Cetus Guard
 32936 | -6/Cetus           | Spotted Cetus Guard
 32949 | -6/Cetus           | Discovered new exit (range 15)
 32952 | -6/Cetus           | Entered Archives
 32975 | -6/Archives        | Lost 3 parts (2p1w)
 32995 | -6/Archives        | Discovered new exit (range 11)
 32996 | -6/Archives        | Entered Hub_04(d)
 33054 | -6/Hub_04(d)       | Discovered exit to Factory (range 8)
 33100 | -6/Hub_04(d)       | Network Hub disabled
 33104 | -6/Hub_04(d)       | Entered Factory
 33104 | -5/Factory         | Evolved 2 slots: Power x1, Utility x1
 33131 | -5/Factory         | Lost 3 parts (1n2u)
 33324 | -5/Factory         | Discovered new exit (range 14)
 33530 | -5/Factory         | Repaired Cld. Nuclear Pulse Thruster
 33608 | -5/Factory         | Spotted B-75 Beast
 33704 | -5/Factory         | Search patrols dispatched
 33712 | -5/Factory         | Discovered new exit (range 9)
 33751 | -5/Factory         | Fabricated Cld. Nuclear Pulse Thruster?
 33782 | -5/Factory         | Fabricated Cld. Nuclear Pulse Thruster?
 33791 | -5/Factory         | Fabricated Cld. Nuclear Pulse Thruster?
 33891 | -5/Factory         | System corruption reached 10%
 33947 | -5/Factory         | Fabricated Cld. Nuclear Pulse Thruster?
 34004 | -5/Factory         | Search patrols dispatched
 34028 | -5/Factory         | Discovered new exit (range 14)
 34124 | -5/Factory         | Fabricated Imp. Propulsion Shielding (x2)
 34234 | -5/Factory         | Manually triggered Chute Trap
 34234 | -5/Factory         | Sucked down chute
 34234 | -5/Factory         | Entered Waste
 34234 | -5/Waste           | The area was eerily silent
 34281 | -5/Waste           | Discovered new exit (range 15)
 34628 | -5/Waste           | Entered Factory
 35134 | -5/Factory         | Identified exit to Upper Caves
 35162 | -5/Factory         | Discovered new exit (range 15)
 35253 | -5/Factory         | Fabricated HERF Cannon?
 35254 | -5/Factory         | Repaired Broken Enh. Quantum Rifle
 35292 | -5/Factory         | Repaired Lgt. Quantum Reactor
 35327 | -5/Factory         | Repaired Adv. Cooling System?
 35525 | -5/Factory         | Discovered new exit (range 11)
 35590 | -5/Factory         | Fabricated Cld. Nuclear Pulse Thruster?
 35660 | -5/Factory         | Repaired Lgt. Quantum Reactor
 35789 | -5/Factory         | Discovered new exit (range 16)
 36128 | -5/Factory         | Search patrols dispatched
 36630 | -5/Factory         | Fabricated Adv. Hacking Suite?
 36632 | -5/Factory         | Fabricated Adv. Hacking Suite?
 36887 | -5/Factory         | Repaired Lgt. Quantum Reactor
 36962 | -5/Factory         | Repaired Enh. Coil Gun
 37050 | -5/Factory         | Repaired Cld. Nuclear Pulse Thruster
 37300 | -5/Factory         | Entered Upper Caves
 37370 | -5/Upper Caves     | Learned location of 1 exit from Factory
 37411 | -5/Upper Caves     | Learned Factory emergency access door positions
 37470 | -5/Upper Caves     | Discovered new exit (range 8)
 37472 | -5/Upper Caves     | Entered another Upper Caves area
 37601 | -5/Upper Caves     | Encountered a Warlord checkpoint
 37657 | -5/Upper Caves     | Discovered new exit (range 7)
 37675 | -5/Upper Caves     | Learned location of 1 exit from Factory
 37705 | -5/Upper Caves     | Entered Warlord
 37713 | -5/Warlord         | System corruption cleaned by Quarantine Array
 37881 | -5/Warlord         | Warlord's base attacked by MAIN.C
 37892 | -5/Warlord         | Met Warlord
 38083 | -5/Warlord         | Found Prototype Energy Cannon
 38083 | -5/Warlord         | Identified Vortex Driver
 38124 | -5/Warlord         | Found Prototype Hackware
 38124 | -5/Warlord         | Identified System Mapper
 38130 | -5/Warlord         | Found Prototype Device
 38130 | -5/Warlord         | Identified Exp. Phase Shifter
 38193 | -5/Warlord         | Warlord forces counterattacked
 38199 | -5/Warlord         | Discovered new exit (range 15)
 38213 | -5/Warlord         | Spotted Striker
 38213 | -5/Warlord         | Spotted Striker
 38213 | -5/Warlord         | Spotted Executioner
 38232 | -5/Warlord         | Allies destroyed Striker
 38255 | -5/Warlord         | Crushed by falling debris
 38283 | -5/Warlord         | Entered Proximity Caves
 38283 | -4/Proximity Caves | Accompanied by 5 allies
 38286 | -4/Proximity Caves | Lost 4 parts (4u)
 38459 | -4/Proximity Caves | Discovered new exit (range 10)
 38461 | -4/Proximity Caves | Entered Factory
 38461 | -4/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 38462 | -4/Factory         | Identified exit to Research
 38462 | -4/Factory         | Identified exit to Upper Caves
 38469 | -4/Factory         | Discovered exit to Upper Caves (range 8)
 38579 | -4/Factory         | Fabricated Cld. Nuclear Pulse Thruster?
 38646 | -4/Factory         | Fabricated Enh. Quantum Rifle?
 38710 | -4/Factory         | Repaired Lgt. Angular Momentum Engine
 38776 | -4/Factory         | Fabricated Adv. System Shield?
 38802 | -4/Factory         | Repaired Enh. Coil Gun?
 39033 | -4/Factory         | Central database locked down
 39177 | -4/Factory         | Repaired Cld. Nuclear Pulse Thruster?
 39490 | -4/Factory         | Discovered new exit (range 20)
 39814 | -4/Factory         | Fabricated Exp. Utility Shielding?
 40036 | -4/Factory         | Fabricated Cld. Nuclear Pulse Thruster (x1)
 40208 | -4/Factory         | Fabricated Adv. Hacking Suite (x1)
 40310 | -4/Factory         | Sucked down chute
 40310 | -4/Factory         | Entered Waste
 40312 | -4/Waste           | Spotted C-40 Crusher
 40319 | -4/Waste           | Spotted C-40 Crusher
 40321 | -4/Waste           | Spotted C-40 Crusher
 40325 | -4/Waste           | Spotted C-40 Crusher
 40329 | -4/Waste           | Spotted C-40 Crusher
 40336 | -4/Waste           | Spotted C-40 Crusher
 40336 | -4/Waste           | Discovered new exit (range 12)
 40340 | -4/Waste           | Entered Factory
 40351 | -4/Factory         | Identified exit to Armory
 40410 | -4/Factory         | Repaired Cld. Nuclear Pulse Thruster
 40435 | -4/Factory         | Repaired Adv. Cloaking Device
 40555 | -4/Factory         | Fabricated Adv. Gravity Neutralizer?
 40744 | -4/Factory         | Spotted B-86 Titan
 40922 | -4/Factory         | Build established: Machinist-Sprinter
 41047 | -4/Factory         | Fabricated X-67 Chaingunner?
 41388 | -4/Factory         | Fabricated Cld. Nuclear Pulse Thruster?
 41434 | -4/Factory         | Build established: Wizard-Sprinter
 41772 | -4/Factory         | Repaired Cld. Nuclear Pulse Thruster
 41824 | -4/Factory         | Repaired Lgt. Angular Momentum Engine
 41887 | -4/Factory         | Repaired Lgt. Antimatter Reactor
 41939 | -4/Factory         | Repaired Lrn. Missile Launcher
 42029 | -4/Factory         | Repaired Enh. Coil Gun
 42117 | -4/Factory         | Repaired Exp. Utility Shielding
 42653 | -4/Factory         | Repaired Lyr. Light Armor Plating
 42758 | -4/Factory         | Build established: Hacker-Sprinter
 42918 | -4/Factory         | Fabricated Antimissile System?
 42971 | -4/Factory         | Fabricated Cld. Nuclear Pulse Thruster?
 43090 | -4/Factory         | Search patrols dispatched
 43185 | -4/Factory         | Entered Armory
 43497 | -4/Armory          | Fabricated Lrn. Terrain Scanner (x1)
 43514 | -4/Armory          | Fabricated Cld. Nuclear Pulse Thruster?
 43543 | -4/Armory          | Fabricated Exp. Terrain Scan Processor (x1)
 43605 | -4/Armory          | Fabricated Lgt. Quantum Reactor?
 43840 | -4/Armory          | Spotted B-86 Titan
 43906 | -4/Armory          | Discovered new exit (range 10)
 43906 | -4/Armory          | Discovered exit to Research (range 10)
 43926 | -4/Armory          | Entered Lab
 43926 | -4/Lab             | Discovered exit to Research (range 9)
 43929 | -4/Lab             | Hidden lab's door opened automatically
 43929 | -4/Lab             | Sensor layout match revealed
 43929 | -4/Lab             | Detected by scanners
 43930 | -4/Lab             | Gained access to the hidden lab's interior
 43930 | -4/Lab             | Unable to decrypt terminal
 43930 | -4/Lab             | Unable to decrypt terminal
 43934 | -4/Lab             | Found Alien Artifact
 43934 | -4/Lab             | Identified Core Reset Matrix
 43934 | -4/Lab             | Used Core Reset Matrix
 43938 | -4/Lab             | Confronted by A5
 43938 | -4/Lab             | Sensed 3 artifacts in vicinity
 43939 | -4/Lab             | Found Integrated Reactor
 43939 | -4/Lab             | Installed Integrated Reactor, increased core energy generation (+10)
 43946 | -4/Lab             | Found Prototype Hackware
 43947 | -4/Lab             | Found Prototype Protection
 43948 | -4/Lab             | Identified Med. Regenerative Plating
 43957 | -4/Lab             | Unable to decrypt terminal
 43963 | -4/Lab             | Discovered exit to Research (range 9)
 44004 | -4/Lab             | Build established: Machinist-Sprinter
 44018 | -4/Lab             | Found Transdimensional Reconstructor
 44038 | -4/Lab             | Entered Research
 44038 | -3/Research        | Evolved 2 slots: Utility x2
 44249 | -3/Research        | Spotted B-86 Titan
 44297 | -3/Research        | Destroyed 10 combat bots
 44302 | -3/Research        | Identified Deep Network Scanner
 44333 | -3/Research        | Intercept squad dispatched
 44357 | -3/Research        | Spotted Tracker
 44359 | -3/Research        | Spotted Tracker
 44368 | -3/Research        | Warped through subspace
 44475 | -3/Research        | Discovered new exit (range 18)
 44478 | -3/Research        | Discovered new exit (range 16)
 44483 | -3/Research        | Intercept squad dispatched
 44490 | -3/Research        | Spotted Tracker
 44497 | -3/Research        | Spotted B-86 Titan
 44500 | -3/Research        | Entered another Research area
 44500 | -2/Research        | Warlord forces began assault on 0b10
 44500 | -2/Research        | Evolved 2 slots: Propulsion x2
 44525 | -2/Research        | Distinguished unit "Viscera Detail" dispatched to help
 44530 | -2/Research        | Lost 3 parts (1p1n1u)
 44610 | -2/Research        | Research machine network offline
 44633 | -2/Research        | Discovered new exit (range 4)
 44732 | -2/Research        | Spotted Tracker
 44733 | -2/Research        | Spotted Tracker
 44764 | -2/Research        | Core integrity fell below 50%
 44766 | -2/Research        | Spotted Combat Programmer
 44771 | -2/Research        | Spotted Combat Programmer
 44772 | -2/Research        | Emitted hypermatrix ping
 44775 | -2/Research        | Core integrity fell below 20%
 44777 | -2/Research        | Assembled emerged from beneath the floor
 44798 | -2/Research        | Lost 12 parts (1p4n6u1w)
 44798 | -2/Research        | Destroyed by Tracker with Linked Autogun

 Last Messages 
---------------
44760_ Med. Storage Unit destroyed.
44761_ Extracted 20 energy.
44766_ Med. Regenerative Plating destroyed.
44766_ System Mapper destroyed.
44766_ EMDS Slug penetrates Wall.
44767_ Imp. Transmission Jammer destroyed.
44768_ Penetrated by EMDS Slug.
44768_ U-05 Engineer destroyed.
44769_ Acquired 25 matter.
44771_ Penetrated by EMDS Slug.
44772_ Emitted hypermatrix ping.
44773_ Penetrated by Slug. <x2>
44774_ H-88 Terminator suffers critical hit (Destroy).
44774_ Penetrated by EMDS Slug.
44778_ K-01 Serf suffers critical hit (Destroy).
44779_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL."
44786_ EMDS Slug penetrates K-01 Serf.
44786_ K-01 Serf destroyed.
44787_ Penetrated by EMDS Slug.
44790_ ALERT: Garrison Access compromised, dispatching assault squad.

 Map 
-----
+----------------------------------------------------+
|                                                    |
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|                                                    |
|                                                    |
| ???????????????????????????????##########????????? |
| ???????????????????????????????#         #???????? |
| ???????????????????????????????#         #???????? |
| ???????????????????????????????#         #???????? |
| ???????????????????????????????#    """  #???????# |
| ???????????????????????????????#    """  #????#### |
| ???????????????????????????????#  ] """  #????#    |
| ???????????????????????????????#         #????#    |
| ???????????????????????????????#         #????#    |
| ?????????????????????###############+#####???##    |
| ?????????????????????#                  #?????# !  |
| ?????????????????????#                  #?????#    |
| ?????????????????????#                  ########## |
| ????????????##########                             |
| ?????????????        #    ##########               |
| ????????????#        #   @#????????#               |
| ????????????#  """   #    #????????#               |
| ????????????#  """   #    #????????#               |
| ????????????#  "S    #    #????????#               |
| ????????????#  """   #    #????????#    ########## |
| ????????????#   ""   +    #??????#?#    #???###??# |
| ########????#        #    #?????#??##   #??   #?## |
|        #????#[     = #    #???##??#?#   #??        |
|        #????##########s   #?????????#              |
|   """  #??????#       s   #?????#?#?#####          |
|   "Y"  ???????#     p     #?##??##??#????     #### |
|        ???????#           #??#?#???????#?## ###### |
| ?     ????????#           #?????#???#  ?#?# ###### |
| ?     ????????#  pw########???????##???     ?##### |
| ??   ?????????#    #???#?#???#?#?#### ? #?# ###### |
| ??   ????????##    ##??????#?##?#???## ##?# ###### |
| ###+##########      ###???#???###???## ####+###### |
|                     #???##????##?##??# #           |
|                     #####?#??#?#?##?## #           |
|                  T      +     "?"?   # #     """   |
|                     #####??????"? ???# #     """   |
| ##############      #?????   ?"""??  # #     """   |
| ?????????????###  #######    ?"? ?   # #           |
| ???????????????#  ###?#?#?? ? ??  ?? # #           |
| ???????????????#  ##?#?#?"?     ???  # ####+#####+ |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           77
Energy Generation          59
Energy Capacity            650
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           16
Terrain Scan Range         24
Terrain Scan Density       1010
ECM Strength               1
Jamming Range              14
Cloak Strength             4
Power Amplification        30
Additional Mass Support    16
Armor Coverage             625
Resistance: KI             30
Propulsion Shielding       66
Utility Shielding          90
Phase Shifting             20
Evasion (%)                99
Targeting Accuracy         8
Recoil Reduction           4
Offensive Hacking          46
Defensive Hacking          28
Authchip Count             1

 Item Schematics 
-----------------
   Mni. Fusion Reactor | -3/Research | Scanalyzed
 Lrn. Missile Launcher | -3/Research | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
           Imp. Heavy Treads | x2 | -7/Factory 
              R-06 Scavenger | x1 | -7/Factory | Preloaded
   Imp. Propulsion Shielding | x2 | -7/Factory 
                L-41 Fighter | x3 | -7/Factory | Preloaded
         Imp. Cooling System | x1 | -7/Factory 
      Impulse Thruster Array | x1 | -6/Factory 
    Cld. Cesium-ion Thruster | x1 | -6/Factory 
    Cld. Cesium-ion Thruster | x1 | -6/Factory 
    Cld. Cesium-ion Thruster | x1 | -6/Factory 
    Cld. Cesium-ion Thruster | x1 | -6/Factory 
 Cld. Nuclear Pulse Thruster | x1 | -6/Factory 
 Cld. Nuclear Pulse Thruster | x1 | -6/Factory 
 Cld. Nuclear Pulse Thruster | x1 | -6/Factory 
 Cld. Nuclear Pulse Thruster | x1 | -6/Factory 
 Cld. Nuclear Pulse Thruster | x1 | -5/Factory 
 Cld. Nuclear Pulse Thruster | x1 | -5/Factory 
 Cld. Nuclear Pulse Thruster | x1 | -5/Factory 
 Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip
   Imp. Propulsion Shielding | x2 | -5/Factory 
                 HERF Cannon | x1 | -5/Factory | Preloaded
 Cld. Nuclear Pulse Thruster | x1 | -5/Factory 
          Adv. Hacking Suite | x1 | -5/Factory 
          Adv. Hacking Suite | x1 | -5/Factory 
 Cld. Nuclear Pulse Thruster | x1 | -4/Factory 
          Enh. Quantum Rifle | x2 | -4/Factory | Preloaded
          Adv. System Shield | x1 | -4/Factory 
      Exp. Utility Shielding | x1 | -4/Factory 
 Cld. Nuclear Pulse Thruster | x1 | -4/Factory 
          Adv. Hacking Suite | x1 | -4/Factory 
    Adv. Gravity Neutralizer | x1 | -4/Factory 
            X-67 Chaingunner | x2 | -4/Factory | Preloaded
 Cld. Nuclear Pulse Thruster | x1 | -4/Factory 
          Antimissile System | x2 | -4/Factory 
 Cld. Nuclear Pulse Thruster | x1 | -4/Factory 
        Lrn. Terrain Scanner | x1 | -4/Armory  | Authchip
 Cld. Nuclear Pulse Thruster | x1 | -4/Armory  | Authchip
 Exp. Terrain Scan Processor | x1 | -4/Armory  | Authchip
        Lgt. Quantum Reactor | x2 | -4/Armory  | Authchip

 Alien Tech Used 
-----------------
Core Reset Matrix
Integrated Reactor
Transdimensional Reconstructor

 Achievements 
--------------
Alien Roots
Anyone Home?
Treasure Hunter

 Challenges 
------------
None

 Game 
------
Seed              MomentumHoverCore
  Manual?         0
Play Time         08:46:18
  Cumulative      190.3 hours
  Start           2024.02.06 @ 21:40:55
  End             2024.02.08 @ 07:59:26
Sessions          9
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          151
  Rogue           151
  Adventurer      0
  Explorer        0
Win Type          -
  Total           3
  Types           3/0/0/0/0/0/0/0/0
Lore%             61
Gallery%          70
Achievement%      60
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c1159502-faf5-482a-bf93-75c6a8340ca9