Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 22:43:33 Player: jes Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (101) 505 Value Destroyed (3859) 3859 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1019) 1019 TOTAL SCORE: 8163 Bonus ------- High Alert Combat Kills 214 Follower Combat Kills 105 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 638/700 Matter 280/300 Energy 214/220 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Improved Treads Improved Treads Improved Treads Medium Treads > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Hacking Suite Relay Coupler [NC] (12) > --- WEAPON (2) ------- Improved EM Pulse Cannon Gauss Rifle > --- INVENTORY (10) --- Medium Treads Improved Heat Sink Improved Heat Sink Large Matter Pod (150) Trap Scanner Relay Coupler [Swarmer] (28) Improved EM Pulse Cannon Plasma Cannon Remote Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Hacking Suite System Restoration Module > --- WEAPON ----------- Improved EM Pulse Cannon Plasma Cannon > --- INVENTORY -------- Medium Treads Improved Heat Sink Large Matter Pod Trap Scanner Relay Coupler [NC] Relay Coupler [Swarmer] Improved EM Pulse Cannon Gauss Rifle Remote Datajack Katana [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Slots Evolved 6 | . . 2 . 2 . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 2 . . . . Utility 3 | . . . . 2 . 1 Weapon . | . . . . . . . Parts Attached 93 | 7 10 8 2 34 8 24 Power 15 | 2 1 2 . 5 1 4 Engine 8 | 2 1 2 . 2 . 1 Core 7 | . . . . 3 1 3 Reactor . | . . . . . . . Propulsion 27 | 2 1 5 . 10 4 5 Treads 13 | . . . . 4 4 5 Leg 13 | 2 1 5 . 5 . . Wheel 1 | . . . . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 3 . 1 6 2 7 Device 12 | . . . . 4 2 6 Storage 2 | 1 . . 1 . . . Processor 2 | . 1 . . 1 . . Hackware 3 | . 1 . . 1 . 1 Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 31 | 2 5 1 1 13 1 8 Energy Gun 13 | 2 2 . . 7 1 1 Energy Cannon 4 | . . . 1 . . 3 Ballistic Gun 7 | . 3 1 . 2 . 1 Ballistic Cannon 2 | . . . . 2 . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . 1 . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 20 | . 2 1 1 13 2 1 Power 4 | . . . . 2 1 1 Propulsion 11 | . 1 1 . 9 . . Utility . | . . . . . . . Weapon 5 | . 1 . 1 2 1 . Highest Loss Streak 3 | . 2 1 1 3 1 1 To Critical Strikes . | . . . . . . . Average Backups 7 | 1 4 5 4 6 9 9 Power . | . . 1 1 . . . Propulsion . | . . . . . . 1 Utility 3 | . 1 1 3 2 4 4 Weapon 3 | . 1 2 . 2 3 3 Tool/Special . | . . . . . . . Unused Backups 14 | . 4 . . 1 6 3 Power 1 | . 1 . . . . . Propulsion . | . . . . . . . Utility 12 | . 3 . . 1 6 2 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 97 87 100 89 98 96 Engine 4 | . 14 11 11 3 . 3 Core 6 | . . . . 4 9 10 Treads 17 | . . . . 3 32 30 Leg 13 | . 27 32 44 22 1 . Device 9 | . . . . 16 9 10 Storage 7 | . 8 . . 9 9 7 Processor 6 | . 7 11 10 . 9 7 Hackware 8 | . 5 11 11 9 9 8 Energy Gun 8 | . 17 11 3 5 9 6 Energy Cannon 2 | . . . 7 2 . 5 Ballistic Gun 2 | . 9 11 11 2 . . Ballistic Cannon 2 | . . . . 5 2 . Slashing Weapon 2 | . . . . . 5 1 Peak Build Rating 41 | 6 10 14 14 28 29 41 Average Rating 23 | 4 8 11 13 19 26 34 On Entrance 14 | . 6 10 14 13 28 27 Avg Prop Armor Cover (%) 6 | . . . . 6 6 . Naked Turns . | . . . . . . . Heaviest Build 36 | 13 14 12 23 32 27 36 Greatest Support 97 | 20 20 40 40 42 82 97 Greatest Overweight (x) 2 | . 1 . . 2 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 5 10 10 10 10 Average Capacity 9 | 7 6 5 5 10 10 10 Most Carried 10 | 2 8 5 5 10 10 10 Average Carried 7 | 1 4 4 4 6 9 9 Final Capacity 10 | 8 5 5 10 10 10 10 Final Carried 10 | 2 5 5 5 9 10 10 Class Distribution -------------------- 85% | Scavenger-Mutant 10% | Mutant 3% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Scientist-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Matter Collected 2492 | 254 127 173 58 840 607 433 Remotely 50 | . . . . . . 50 Salvage Created 3437 | . 304 398 55 1107 597 976 Parts 192 | . 23 29 7 62 22 49 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Combat Hostiles Destroyed 81 | . 5 7 4 30 17 18 Melee 5 | . . . . . 2 3 Guns 27 | . 4 7 1 8 5 2 Cannons 47 | . . . 3 22 10 12 AOE 1 | . 1 . . . . . Classes Destroyed 12 | . 6 3 . 1 1 1 Builder 3 | . . 1 . . . 2 Tunneler 1 | . 1 . . . . . Recycler 4 | . 1 . . 3 . . Operator 4 | . 1 1 . 2 . . Watcher 8 | . 3 . . 2 . 3 Swarmer 24 | . 3 . 4 10 3 4 Grunt 34 | . 2 5 . 13 6 8 Brawler 3 | . . 1 . . 1 1 Duelist 1 | . . . . 1 . . Sentry 13 | . . 1 . 6 6 . Hunter 2 | . . . . . . 2 Programmer 4 | . . . . . 1 3 Best Kill Streak 6 | . 3 4 4 5 6 4 Combat Bots Only 6 | . 2 3 4 5 6 4 Max Kills in Single Turn 2 | . 2 1 1 2 1 2 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Hostile Shots Fired 403 | . 30 22 37 163 60 91 Missed 93 | . 6 6 6 41 15 19 Hits 310 | . 24 16 31 122 45 72 Melee 3 | . . . . 1 . 2 Projectile 307 | . 24 16 31 121 45 70 Critical Strikes 13 | . 1 1 . 5 2 4 Damage Taken 4316 | . 383 188 254 1633 725 1133 Core 529 | . 33 73 8 281 72 62 Absorbed by Shields . | . . . . . . . Redirected to Shielding 9 | . 9 . . . . . Regen/Repaired (Parts) 49 | . . . . . . 49 Core Remaining (%) 75 | 100 86 . 79 . 35 . Volleys Fired 255 | . 29 17 11 100 40 58 Largest 2 | . 2 2 2 2 2 2 Hottest 149 | . 90 60 83 125 102 149 Shots Fired 456 | . 53 31 22 186 70 94 Gun 249 | . 53 31 13 85 41 26 Cannon 196 | . . . 9 101 29 57 Launcher . | . . . . . . . Special 11 | . . . . . . 11 Kinetic 181 | . 11 14 11 116 29 . Thermal 178 | . 24 . 9 59 41 45 Explosive . | . . . . . . . Electromagnetic 86 | . 18 17 2 11 . 38 Robot Hit Streak 30 | . 5 28 30 22 17 12 Robot Miss Streak 8 | . 4 2 4 8 2 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 337 | . 32 28 10 142 58 67 Core Hits 228 | . 15 17 4 106 54 32 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . 1 . 1 . . Burn 1 | . . . . 1 . . Destroy 1 | . . 1 . . . . Melee Attacks 91 | . . . . 5 78 8 Impact . | . . . . . . . Slashing 79 | . . . . 2 69 8 Piercing . | . . . . . . . Sneak Attacks 16 | . . . . 5 9 2 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 6086 | . 461 362 156 2583 1060 1464 Guns 2431 | . 427 362 85 795 413 349 Cannons 3172 | . . . 71 1623 584 894 Explosions 34 | . 34 . . . . . Melee 449 | . . . . 165 63 221 Ramming . | . . . . . . . Kinetic 2578 | . 60 175 74 1685 584 . Thermal 1898 | . 237 . 71 637 413 540 Explosive . | . . . . . . . Electromagnetic 1161 | . 164 187 11 96 . 703 Impact . | . . . . . . . Slashing 449 | . . . . 165 63 221 Piercing . | . . . . . . . Highest Corruption 3 | . . . . 2 3 2 Average Corruption 2 | . . . . 2 2 1 Corruption Purged 2 | . . . . . . 2 Corruption Blocked . | . . . . . . . Effects 38 | . . . . 9 27 2 Message Errors 14 | . . . . 3 9 2 Matter Fused 5 | . . . . . 5 . Heat Flow Errors 7 | . . . . 2 5 . Energy Discharges 3 | . . . . 1 2 . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . 1 . Misfires 4 | . . . . 1 3 . Alerts 1 | . . . . 1 . . Weapon Failures 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 110 | . 5 . . 65 . 40 Projectiles 2 | . . . . . . 2 Explosions 5 | . 5 . . . . . Melee 103 | . . . . 65 . 38 Knockbacks 49 | . . . . 40 9 . Impact . | . . . . . . . Kinetic 46 | . . . . 37 9 . Secondary 3 | . . . . 3 . . Self-Inflicted Damage 145 | . 145 . . . . . Shots 2 | . 2 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 413 | . 348 42 117 255 281 413 Average Temperature 90 | . 142 22 59 29 101 115 Received Heat Transfer 1380 | . 72 120 . 738 270 180 Effects 4 | . . . . . 1 3 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . . . . . 1 1 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 1 . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 5 | . 2 . . 2 . 1 Heat Transferred 4083 | . 571 . 148 1517 792 1055 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Maximum Alert Level 3 | . . . . 1 3 2 Low Security (%) 43 | 100 100 100 100 76 6 . Level 1 25 | . . . . 23 11 61 Level 2 19 | . . . . . 38 38 Level 3 11 | . . . . . 42 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1010 | . 90 80 70 303 1010 538 Initial 527 | . . 3 15 . 195 527 Average 295 | . 19 29 23 90 642 389 Influence Increases 2747 | . 216 216 90 832 850 543 Destroy 0b10 Robot/C 1680 | . 100 140 80 600 400 360 Destroy 0b10 Robot/NC 100 | . 30 10 . 35 . 25 Destroy Leader 306 | . 26 40 10 134 10 86 Allied During Kill 18 | . . . . . 18 . Successful Hack 57 | . . 11 . 3 6 37 Disable Machine 45 | . 15 . . 30 . . Anti-Garrison Action 250 | . . . . . 250 . Destroy Structure 141 | . 30 . . . 106 5 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 135 | . 15 15 . 30 60 15 Influence Decreases 2255 | . 208 184 130 532 145 1056 Entered New Map 613 | . . 5 25 . 105 478 Time Decay 1400 | . 188 114 105 425 . 568 Lost Part 167 | . 20 10 . 107 20 10 Lost Ally 20 | . . . . . 20 . Purge Threat 55 | . . 55 . . . . Squads Dispatched 13 | . . 1 . 7 . 5 Investigation 2 | . . . . 1 . 1 Extermination 3 | . . . . . . 3 Reinforcement 5 | . . 1 . 3 . 1 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Distress Signals 3 | . . . . 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | . 13 10 4 43 23 24 Peak Tracking Total 8 | . 3 3 4 5 8 4 Tactical Retreats 8 | . 1 1 . 2 3 1 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Traps Triggered 4 | . . . . 1 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Machines Disabled 6 | . 1 . . 2 3 . Max in Single Turn 1 | . 1 . . 1 1 . Garrison Access 1 | . . . . . . 1 Garrison Relay 3 | . . . . . 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Machines Accessed 23 | . 5 3 . 7 2 6 Terminals 17 | . 5 2 . 5 2 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 3 | . . 1 . 1 . 1 Garrison Access 2 | . . . . 1 . 1 Total Hacks 64 | . 13 13 . 23 2 13 Successful 39 | . 8 10 . 12 2 7 Failed 24 | . 5 2 . 11 . 6 Catastrophic 3 | . 1 . . 1 . 1 Database Lockouts 1 | . . 1 . . . . Manual . | . . . . . . . Terminals 44 | . 13 8 . 15 2 6 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . . 3 Recycling Units . | . . . . . . . Scanalyzers 14 | . . 5 . 7 . 2 Garrison Access 3 | . . . . 1 . 2 Terminal Hacks 23 | . 8 6 . 5 2 2 Record 1 | . . . . . . 1 Robot Analysis 1 | . . . . 1 . . Prototype ID Bank 2 | . 1 1 . . . . Open Door 1 | . . . . . 1 . Open DSF 1 | . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . Unreport Threat 2 | . . 2 . . . . Locate Traps 3 | . 2 . . 1 . . Dispatch Records 1 | . . . . 1 . . Maintenance Status 1 | . 1 . . . . . Transport Status 2 | . 1 . . 1 . . Recall Assault 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 3 | . . 2 . 1 . . Patrol Navigation 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 11 | . . 4 . 6 . 1 Retrieve Study 11 | . . 4 . 6 . 1 Garrison Access Hacks 3 | . . . . 1 . 2 Unlock Access 1 | . . . . 1 . . Seal Access 1 | . . . . . . 1 Coupler Status 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . Used 2 | . 1 1 . . . . Hacking Detections 17 | . 4 2 . 6 1 4 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 11 | . . 4 . 6 . 1 Parts Repaired 1 | . . . . . . 1 Time 38 | . . . . . . 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked 8 | . . . . 2 . 6 Non-combat 8 | . . . . 2 . 6 Combat . | . . . . . . . Robot Hacks Applied 9 | . . . . 2 . 7 no_distress 2 | . . . . 1 . 1 deconstruct_machine 1 | . . . . . . 1 map_walls 1 | . . . . . . 1 find_recycling 2 | . . . . 1 . 1 link_fov 2 | . . . . . . 2 amplify_resonance 1 | . . . . . . 1 Relay Couplers Released 17 | . . . . . 17 . Machine Destruction 13 | . . . . . 13 . Programmers 4 | . . . . . 4 . Attached 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . . 3 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Total Allies 3 | . . . . . 3 . Largest Group 3 | . . . . . 3 . Highest-Rated Group 79 | . . . . . 79 . Highest-Rated Ally 39 | . . . . . 39 . Total Orders . | . . . . . . . Ally Attacks 18 | . . . . . 18 . Total Damage 254 | . . . . . 254 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Active Infowar (turns) 2814 | . 361 390 277 1642 . 144 Optics 1028 | . 361 390 277 . . . Sensors 1013 | . . . . 1013 . . Traps 774 | . . . . 630 . 144 Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Turns Passed 6694 | 47 692 390 288 1823 1737 1717 Spaces Moved 3488 | 32 463 237 228 874 881 773 Core 3 | 3 . . . . . . Treads 1721 | . . . . 67 881 773 Legs 1755 | 29 463 237 228 798 . . Wheels 9 | . . . . 9 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 105 105 105 152 156 Average Speed 138 | 113 122 106 105 131 155 158 Slowest Speed 245 | 120 190 120 105 245 156 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 3 55 24 65 49 59 19 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 10 | . . . . . 10 . Terrain Destroyed 40 | . 30 . . . 10 . Melee 10 | . . . . . 10 . Projectile . | . . . . . . . AOE 30 | . 30 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Total 4776 | 39 537 346 255 1355 1077 1167 Wait 692 | . 11 74 12 298 33 264 Move 3483 | 31 462 236 227 874 880 773 Hop . | . . . . . . . Pick Up 44 | 1 9 3 2 11 10 8 Fast Attach 34 | 6 3 3 . 13 3 6 Attach 17 | . 1 . 2 10 1 3 Detach 11 | . 1 . 1 7 . 2 Swap 91 | 1 12 5 . 26 19 28 Drop 58 | . 9 8 . 11 13 17 Fire 255 | . 29 17 11 100 40 58 Melee 91 | . . . . 5 78 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 8) 740 | -10/Materials | Entered another Materials area 740 | -9/Materials | Evolved 2 slots: Propulsion x2 767 | -9/Materials | Central database locked down 999 | -9/Materials | Discovered new exit (range 13) 1130 | -9/Materials | Entered Mines 1154 | -9/Mines | Learned location of Storage (-9) 1324 | -9/Mines | Build established: Scavenger-Mutant 1395 | -9/Mines | Discovered new exit (range 12) 1418 | -9/Mines | Entered Materials 1418 | -8/Materials | Evolved 2 slots: Utility x2 1658 | -8/Materials | Lost 3 parts (1p1n1w) 2388 | -8/Materials | Discovered new exit (range 15) 2950 | -8/Materials | Garrison activated, responded to threat 3188 | -8/Materials | Core integrity fell below 50% 3215 | -8/Materials | Discovered new exit (range 3) 3241 | -8/Materials | Identified exit to Garrison 3241 | -8/Materials | Entered Garrison 3307 | -8/Garrison | Triggered checkpoint 3388 | -8/Garrison | Garrison Relay disabled 3421 | -8/Garrison | Triggered checkpoint 3503 | -8/Garrison | Triggered checkpoint 3923 | -8/Garrison | Installed Relay Interface Framework 4049 | -8/Garrison | Triggered checkpoint 4185 | -8/Garrison | Garrison Relay disabled 4331 | -8/Garrison | Discovered new exit (range 10) 4446 | -8/Garrison | Triggered checkpoint 4508 | -8/Garrison | Garrison Relay disabled 4689 | -8/Garrison | Discovered new exit (range 9) 4844 | -8/Garrison | Spotted B-75 Beast 4978 | -8/Garrison | Entered Factory 4978 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5572 | -7/Factory | Repaired Lgt. Nuclear Core+ 6695 | -7/Factory | Self-destructed Last Messages --------------- 06566_ P-60 Hacker destroyed. 06567_ Acquired 50 matter. 06568_ K-01 Serf collects debris. 06571_ B-48 Gladiator destroyed. 06571_ K-01 Serf collects debris. 06571_ Critical hit (Burn: +37). 06572_ Acquired 75 matter. 06573_ &QI7BNF5 06612_ ,&MPIH7/MO9SXZWVS:KL3,TQ4AK8, 06651_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | ?# #??#|#????# #???????????????????????????? | | ?# ???#%#???## ##??????????????????????????? | | ## ???# #???# #??????????????????????????? | | #### ##### " #??#???????????????????????? | | "T #? #???????????????????????? | | " """ ########## #? #???????????????????????? | | ????????????????# #? #???????????????????????? | | ????????????????### ###? #???????????????????????? | | ??????????????????# #??? ######??????????????????? | | ??????????????????# #### #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ???????????######## #??????????????????? | | ???????????# #??????????????????? | | ???????????# ####/##????????????? | | ???????????# ???????????? | | ????????#### ???????????? | | ??????? ???????????? | | ?????? ???????????? | | ?????? ???????????? | | ?????? #???????????? | | ??????? #???????????? | | ???????############### +???????????? | | ???????????????????###+##### #???????????? | | ???????????????????# #? ????????????? | | ???????????????????# @#?? ##????????????? | | ???????????????????# """ #??? #?????????????? | | ???????????????????# """ #???? ??????????????? | | ???????????????????# """ #???? ???????????????? | | ???????????????????# #??????????????????????? | | ???????????????????######k#??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ?????????????????????????t#??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 27 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 2% | -7/Factory Studied --------- EM Pulse Gun | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Flak Cannon | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Autogun | -8/Materials | Hacked Particle Gun | -8/Materials | Hacked Datajack | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Lgt. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldthrustThrusterOptics Manual? 0 Play Time 01:52:26 Cumulative 52.6 hours Start 2025.11.11 @ 19:46:25 End 2025.11.11 @ 22:43:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(330) Steam 1 RUN: 64f6582d-b399-4a32-af91-0cd65675b4d9