Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 14:36:06 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (598) 598 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2328 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Ion Engine Aluminum Leg Sensor Array Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Tractor Beam Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Improved Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Sensor Array Signal Interpreter Tractor Beam Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 23 | 8 5 10 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 5 . Treads 5 | 2 . 3 . Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 3 2 1 . Device 2 | 2 . . . Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 3 3 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 1 3 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 10 . Power 1 | . . 1 . Propulsion 5 | . . 5 . Utility 1 | . . 1 . Weapon 3 | . . 3 . Highest Loss Streak 3 | . . 3 . To Critical Strikes . | . . . . Average Backups 8 | 1 7 10 10 Power . | . 1 . 1 Propulsion . | . 1 . 1 Utility 3 | . 2 4 5 Weapon 3 | . 3 3 3 Tool/Special . | . . . . Unused Backups 9 | 1 . . 8 Power 1 | . . . 1 Propulsion 2 | 1 . . 1 Utility 5 | . . . 5 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 98 85 63 Engine 12 | . 14 11 9 Treads 24 | . 27 22 18 Leg 1 | . . 3 . Device 7 | . 14 4 . Storage 12 | . 14 11 9 Processor 6 | . . 10 9 Ballistic Gun 19 | . 16 21 18 Launcher 3 | . 7 . . Special Weapon 1 | . 3 . . Peak Build Rating 13 | 9 10 13 9 Average Rating 9 | 6 9 10 9 On Entrance 7 | . 9 10 9 Avg Prop Armor Cover (%) 6 | . . 6 . Naked Turns . | . . . . Heaviest Build 50 | 13 50 50 47 Greatest Support 60 | 40 40 60 40 Greatest Overweight (x) 4 | 3 1 4 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 15 | 7 9 20 20 Most Carried 12 | 3 11 12 10 Average Carried 8 | 1 7 10 10 Final Capacity 20 | 8 20 20 20 Final Carried 11 | 3 11 10 10 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 715 | 126 228 361 . Remotely . | . . . . Salvage Created 749 | 36 131 582 . Parts 52 | 5 16 31 . Haulers Intercepted 3 | . 2 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 21 | . 6 15 . Guns 16 | . 1 15 . AOE 5 | . 5 . . Classes Destroyed 6 | 1 3 2 . Tunneler 2 | 2 . . . Hauler 3 | . 2 1 . Swarmer 9 | . 5 4 . Grunt 10 | . 1 9 . Duelist 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 4 | 1 4 4 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 3 | 1 3 1 . Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 143 | . 29 114 . Missed 40 | . 12 28 . Hits 103 | . 17 86 . Melee 7 | . . 7 . Projectile 96 | . 17 79 . Critical Strikes 5 | . . 5 . Damage Taken 1343 | . 229 1114 . Core 238 | . 57 181 . Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 77 54 . Volleys Fired 92 | 5 11 76 . Largest 2 | 2 2 2 . Hottest 130 | 40 130 40 . Shots Fired 173 | 10 12 151 . Gun 165 | 10 4 151 . Cannon . | . . . . Launcher 6 | . 6 . . Special 2 | . 2 . . Kinetic 165 | 10 4 151 . Thermal 2 | . 2 . . Explosive 6 | . 6 . . Electromagnetic . | . . . . Robot Hit Streak 20 | 2 4 20 . Robot Miss Streak 3 | 1 2 3 . Penetration Max . | . . . . Secondary Targets 5 | . . 5 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 137 | 6 5 126 . Core Hits 63 | 5 15 43 . Critical Kills . | . . . . Critical Parts Destroyed 3 | . . 3 . Critical Strikes 3 | . . 3 . Destroy 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1347 | 58 290 999 . Guns 1084 | 58 27 999 . Cannons . | . . . . Explosions 263 | . 263 . . Melee . | . . . . Ramming . | . . . . Kinetic 1084 | 58 27 999 . Thermal . | . . . . Explosive 263 | . 263 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 89 | . 89 . . Shots 3 | . 3 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 30 | . 30 13 . Average Temperature 6 | . 12 5 . Received Heat Transfer 465 | . 12 453 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 87 | 100 100 77 100 Level 1 12 | . . 22 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 236 | 5 119 236 57 Initial 57 | . . . 57 Average 85 | 1 45 126 51 Influence Increases 773 | 10 226 537 . Destroy 0b10 Robot/C 420 | . 120 300 . Destroy 0b10 Robot/NC 25 | 10 10 5 . Destroy Leader 76 | . 24 52 . Disable Machine 45 | . 45 . . Destroy Structure 27 | . 27 . . Partial Spotted 15 | . . 15 . Lose Combat Pursuer 165 | . . 165 . Influence Decreases 736 | 10 226 400 100 Entered New Map 80 | . . . 80 Time Decay 556 | 10 226 300 20 Lost Part 100 | . . 100 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 10 28 . Peak Tracking Total 5 | . 5 5 . Tactical Retreats 7 | . . 7 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 4 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 5 3 . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 12 5 . Successful 4 | . 4 . . Failed 13 | . 8 5 . Catastrophic 5 | . 4 1 . Database Lockouts . | . . . . Manual 7 | . 4 3 . Terminals 13 | . 8 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Robot Analysis 2 | . 2 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . 5 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 877 | 51 541 285 . Terrain 877 | 51 541 285 . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1490 | 114 541 794 41 Spaces Moved 606 | 53 285 251 17 Core 10 | 10 . . . Treads 594 | 43 285 249 17 Legs 2 | . . 2 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 240 Average Speed 191 | 162 168 221 240 Slowest Speed 400 | 200 240 400 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 63 24 5 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 24 | . 24 . . Melee . | . . . . Projectile . | . . . . AOE 24 | . 24 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 781 | 69 328 367 17 Wait 29 | . 5 24 . Move 603 | 52 284 250 17 Hop . | . . . . Pick Up 18 | 3 10 5 . Fast Attach 16 | 7 4 5 . Attach 6 | . . 6 . Detach . | . . . . Swap 12 | 1 10 1 . Drop 5 | 1 4 . . Fire 92 | 5 11 76 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 16) 656 | -10/Materials | Entered another Materials area 656 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1035 | -9/Materials | Lost 3 parts (1p1n1w) 1215 | -9/Materials | Discovered new exit (range 6) 1426 | -9/Materials | Discovered new exit (range 10) 1450 | -9/Materials | Entered another Materials area 1450 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1491 | -8/Materials | Self-destructed Last Messages --------------- 01202_ K-01 Serf collects debris. 01211_ R-06 Scavenger collects Flight Unit. 01214_ K-01 Serf collects debris. 01215_ EXIT=FOUND 01215_ R-06 Scavenger collects Flight Unit. 01219_ K-01 Serf collects debris. 01280_ R-06 Scavenger inserts Flight Unit into recycling unit. 01284_ A-02 Transporter destroyed. 01304_ R-06 Scavenger collects Med. Storage Unit. 01306_ Acquired 13 matter. 01307_ R-06 Scavenger collects Terrain Scanner. 01336_ K-01 Serf collects debris. 01371_ Connecting with Terminal... 01426_ EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####+#####??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# =#??????????????????? | | ?????????????????????# * #??????????????????? | | ?##+????????#######??# #??????????????????? | | ?* ####### #??# !@ #??????????????????? | | #### !! #??????????????????? | | ?? " " + #??????????????????? | | #### #??????????????????? | | ??????####### #??# #??????????????????? | | ????########## ##??##########??????????????????? | | ????# # #???????????????????????????????? | | ????# # #???????????????????????????????? | | ????# + #???????????????????????????????? | | ????# # #???????????????????????????????? | | ????# # #???????????????????????????????? | | ????# ?# #???????????????????????????????? | | ????# ?#####???????????????????????????????? | | ????# ??????????????????????????????????????? | | ????# ??????????????????????????????????????? | | ????######???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaSalvagingRifle Manual? 0 Play Time 00:08:53 Cumulative 120.8 hours Start 2026.07.28 @ 14:27:24 End 2026.07.28 @ 14:36:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 81 Adventurer 54 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 50 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1065f74a-bd55-4c7f-8e4f-e8a9d38aaa56