Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.04 @ 05:25:27 Player: Olexender Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (103) 515 Value Destroyed (3639) 3639 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (217) 217 TOTAL SCORE: 6991 Bonus ------- High Alert Combat Kills 217 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Structural Scanner Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- High-capacity Battery (250) Large Matter Pod (150) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Aerolev Unit Improved Airjet Improved Airjet > --- UTILITY ---------- Medium Storage Unit Structural Scanner Improved Melee Analysis Suite Improved Medium Armor Plating System Restoration Module > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Light Ion Engine Improved Hover Unit Improved Hover Unit Improved Hover Unit High-capacity Battery Large Matter Pod Improved Medium Armor Plating Particle Gun Enhanced Autogun Gauss Rifle [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Improved Propulsion Shielding Weapon Scythe Energy Gun Particle Gun Ballistic Gun Enhanced Autogun Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 1 1 . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 92 | 5 7 6 16 22 36 Power 19 | 1 . 1 2 7 8 Engine 12 | 1 . 1 1 4 5 Core 7 | . . . 1 3 3 Reactor . | . . . . . . Propulsion 31 | 2 2 1 5 6 15 Treads . | . . . . . . Leg 5 | 2 2 1 . . . Wheel . | . . . . . . Hover 26 | . . . 5 6 15 Flight . | . . . . . . Utility 28 | 1 4 1 6 6 10 Device 16 | . 2 1 6 2 5 Storage 3 | 1 . . . 2 . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 8 | . 2 . . 2 4 Artifact . | . . . . . . Weapon 14 | 1 1 3 3 3 3 Energy Gun 5 | 1 . 2 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 7 | . 1 1 2 1 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 2 3 1 Parts Lost 40 | . . . . 12 28 Power 8 | . . . . 3 5 Propulsion 14 | . . . . 4 10 Utility 11 | . . . . 3 8 Weapon 7 | . . . . 2 5 Highest Loss Streak 20 | . . . . 4 20 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 85 | . 89 100 85 78 81 Engine 8 | . 14 14 9 2 6 Core 4 | . . . 1 10 1 Leg 11 | . 28 28 15 . . Hover 12 | . . . 9 22 20 Device 19 | . 19 28 27 14 16 Storage 3 | . . . . 6 7 Protection 4 | . 8 . . 5 9 Energy Gun 8 | . 14 14 11 5 . Ballistic Gun 6 | . 4 14 11 4 . Slashing Weapon 4 | . . . . 7 13 Naked Turns . | . . . . . . Heaviest Build 35 | 12 12 14 29 35 35 Greatest Support 40 | 20 20 25 25 30 40 Greatest Overweight (x) 4 | . . . 2 2 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 10 10 Average Capacity 7 | 6 5 5 5 8 10 Most Carried 10 | 5 5 5 5 9 10 Average Carried 5 | 1 4 4 4 5 6 Final Capacity 10 | 8 5 5 5 10 10 Final Carried 7 | 1 5 5 5 7 2 Class Distribution -------------------- 53% | Mutant 41% | Scavenger-Mutant 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1886 | 245 225 108 374 621 313 Remotely . | . . . . . . Salvage Created 4164 | . 321 221 880 1567 1175 Parts 222 | . 12 13 54 77 66 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 78 | . 6 5 16 27 24 Melee 29 | . . . . 6 23 Guns 49 | . 6 5 16 21 1 Classes Destroyed 13 | . 2 . 5 3 3 Worker 3 | . . . 1 2 . Builder 2 | . . . . 2 . Recycler 2 | . . . 2 . . Mechanic 1 | . . . . . 1 Operator 3 | . . . 1 1 1 Watcher 14 | . 2 . 3 4 5 Swarmer 13 | . . . 3 . 10 Grunt 44 | . 6 5 10 14 9 Brawler 1 | . . . . 1 . Sentry 15 | . . . 3 10 2 Specialist 1 | . . . . . 1 Hunter 2 | . . . . 2 . Programmer 2 | . . . . . 2 Best Kill Streak 9 | . 4 3 6 8 9 Combat Bots Only 6 | . 4 3 3 6 5 Max Kills in Single Turn 2 | . 1 1 2 2 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 2 | . . . . 1 2 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 676 | . 43 30 80 133 390 Missed 204 | . 15 4 29 37 119 Damage Taken 5245 | . 297 254 391 1252 3051 Core 1244 | . 121 70 72 274 707 Absorbed by Shields 164 | . . . 45 35 84 Redirected to Shielding 137 | . 35 . . 35 67 Ignored by Resistances 1592 | . 89 80 129 365 929 Regen/Repaired (Parts) 69 | . . . . . 69 Core Remaining (%) 63 | 100 . 23 82 50 . Volleys Fired 245 | . 50 16 61 106 12 Largest 2 | . 1 2 2 2 2 Hottest 93 | . 50 76 88 90 93 Shots Fired 420 | . 50 32 121 198 19 Gun 420 | . 50 32 121 198 19 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 185 | . . 16 61 96 12 Thermal 235 | . 50 16 60 102 7 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 17 7 9 20 14 Robot Miss Streak 7 | . 1 1 4 7 1 Penetration Max 1 | . . . . . 1 Secondary Targets 8 | . . 1 4 3 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 394 | . 45 24 74 164 87 Core Hits 165 | . 17 11 35 66 36 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 19 | . 1 2 4 8 4 Burn 11 | . 1 2 4 3 1 Destroy 3 | . . . . 3 . Sever 5 | . . . . 2 3 Melee Attacks 100 | . . . . 19 81 Impact . | . . . . . . Slashing 100 | . . . . 19 81 Piercing . | . . . . . . Sneak Attacks 5 | . . . . 2 3 Combat Hostiles 2 | . . . . 2 . Follow-up Attacks 7 | . . . . 2 5 Damage Inflicted 7828 | . 559 316 1144 3053 2756 Guns 4872 | . 559 316 1144 2465 388 Cannons . | . . . . . . Explosions . | . . . . . . Melee 2956 | . . . . 588 2368 Ramming . | . . . . . . Kinetic 2262 | . . 172 562 1258 270 Thermal 2610 | . 559 144 582 1207 118 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 2956 | . . . . 588 2368 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged 3 | . . . . . 3 Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 79 | . . . . . 79 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 79 | . . . . . 79 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 379 | . 10 67 60 379 245 Average Temperature 74 | . 3 24 21 89 130 Received Heat Transfer 1899 | . 219 186 176 672 646 Effects 2 | . . . . 2 . Energy Bleed 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 14 | . 4 2 3 5 . Heat Transferred 7268 | . 1739 518 1702 3145 164 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 618 | . 166 115 351 618 475 Initial 126 | . . . 9 126 115 Average 202 | . 40 54 125 399 183 Maximum Alert Level 2 | . . . 1 2 2 Low Security (%) 57 | 100 100 100 67 9 58 Level 1 23 | . . . 32 35 36 Level 2 19 | . . . . 54 5 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . . . 3 2 8 Investigation 5 | . . . 1 1 3 Extermination 2 | . . . . . 2 Reinforcement 4 | . . . 2 1 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 11 | . 1 . 4 4 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 130 | . 11 6 27 41 45 Peak Tracking Total 8 | . 4 3 4 4 8 Tactical Retreats 4 | . . 1 1 1 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 10 | . 6 . 4 . . Reprogrammed 5 | . . . 4 1 . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 3 | . . . 1 2 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 33 | . 9 2 4 12 6 Terminals 23 | . 7 1 3 10 2 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units 6 | . 2 . 1 2 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 89 | . 29 3 11 30 16 Successful 50 | . 18 3 7 17 5 Failed 39 | . 11 . 4 13 11 Catastrophic 5 | . . . . 2 3 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 68 | . 27 2 8 28 3 Fabricators 3 | . . . . . 3 Repair Stations 4 | . . . . . 4 Recycling Units 10 | . 2 . 3 2 3 Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 41 | . 16 3 6 15 1 Record 16 | . 9 1 1 5 . Open Door 1 | . . 1 . . . Open DSF 1 | . . . . . 1 Level Access Points 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Repair Station Index 1 | . . . . 1 . Locate Traps 2 | . 1 . . 1 . Disarm Traps 2 | . 1 . 1 . . Reprogram Traps 2 | . . . 1 1 . Dispatch Records 1 | . . . 1 . . Maintenance Status 2 | . 2 . . . . Transport Status 1 | . 1 . . . . Hauler Manifests 2 | . 1 . . 1 . Registered Prototypes 1 | . . . 1 . . Zone Layout 7 | . . 1 1 5 . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 5 | . 2 . 1 2 . Report Inventory 4 | . 2 . 1 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 24 | . 7 . 4 8 5 Full Trace Events 5 | . . . 1 2 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 95 | . . . . . 95 Total Part Build Rating 10 | . . . . . 10 Parts Repaired 1 | . . . . . 1 Time 60 | . . . . . 60 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . 3 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 1 | . . . 1 . . EXPLORE 1 | . . . 1 . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 16 | . . . 16 . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 5157 | 52 971 694 780 1754 906 Spaces Moved 3641 | 40 673 510 513 1210 695 Core 16 | 12 . . . . 4 Treads . | . . . . . . Legs 1521 | 28 673 510 310 . . Wheels . | . . . . . . Hover 2104 | . . . 203 1210 691 Flight . | . . . . . . Fastest Speed 40 | 50 120 120 52 45 40 Average Speed 103 | 99 120 120 106 102 72 Slowest Speed 250 | 120 120 120 200 170 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 3 98 94 60 97 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 4543 | 52 787 564 635 1535 970 Wait 377 | 2 41 18 23 163 130 Move 3636 | 39 672 509 512 1209 695 Hop . | . . . . . . Pick Up 64 | 6 10 5 8 11 24 Fast Attach 15 | . 3 . 5 7 . Attach 42 | 5 1 . 4 6 26 Detach . | . . . . . . Swap 35 | . 3 6 7 9 10 Drop 45 | . 7 10 15 9 4 Fire 245 | . 50 16 61 106 12 Melee 84 | . . . . 15 69 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 3) 684 | -10/Materials | Discovered new exit (range 13) 799 | -10/Materials | Discovered new exit (range 4) 940 | -10/Materials | Discovered new exit (range 11) 1024 | -10/Materials | Entered Mines 1040 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1071 | -10/Mines | Discovered new exit (range 14) 1095 | -10/Mines | Learned location of Zion (-7) 1169 | -10/Mines | Core integrity fell below 50% 1344 | -10/Mines | Build established: Scavenger-Mutant 1401 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1582 | -10/Mines | Discovered new exit (range 6) 1598 | -10/Mines | Found the Drone Emporium 1603 | -10/Mines | Found Prototype Device 1718 | -10/Mines | Entered Materials 1718 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1719 | -9/Materials | Identified Decoy Drone Bay 1758 | -9/Materials | Discovered new exit (range 63) 2273 | -9/Materials | Discovered new exit (range 5) 2395 | -9/Materials | Discovered new exit (range 14) 2498 | -9/Materials | Entered another Materials area 2498 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2603 | -8/Materials | Discovered new exit (range 18) 2635 | -8/Materials | Identified exit to Factory 3453 | -8/Materials | Lost 4 parts (1p1n1u1w) 3710 | -8/Materials | Build established: Mutant 4252 | -8/Materials | Entered Factory 4252 | -7/Factory | Evolved 2 slots: Utility x2 4549 | -7/Factory | Repaired Aerolev Unit 4803 | -7/Factory | Fabricated Focal Shield? 4819 | -7/Factory | Lost 8 parts (1p2n5u) 5030 | -7/Factory | Garrison activated, responded to threat 5080 | -7/Factory | Core integrity fell below 50% 5098 | -7/Factory | Cargo convoy interrupted 5146 | -7/Factory | Core integrity fell below 20% 5158 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 05153_ K-01 Serf collects debris. 05153_ M-28 Smith fits Backup Plating III on R-06 Scavenger. 05154_ U-05 Engineer lays Concrete. 05154_ Critical hit (Burn: +37). 05154_ U-05 Engineer lays Concrete. 05154_ Penetrated by Slug. 05155_ Critical hit (Destroy). 05155_ Enh. Autogun destroyed. 05155_ U-05 Engineer lays Concrete. 05155_ Acquired 33 matter. 05155_ R-06 Scavenger collects Remote Datajack. 05156_ U-05 Engineer lays Concrete. 05156_ R-06 Scavenger collects Wheel. 05156_ K-01 Serf collects debris. 05157_ U-05 Engineer lays Concrete. 05157_ K-01 Serf collects debris. 05157_ Penetrated by Slug. 05158_ U-05 Engineer lays Concrete. 05158_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????? # # # ?????? | | ??????????????? # # # ?????? | | ??????????????? # + %! + ?????? | | ??????????????? # #% " # ?????? | | ???????????????## # ?????? | | ???????????????## # # ?????? | | ???????????????## * # ?????? | | ???????????????## # ?????? | | ???????????????######### ##?????? | | ??????????????? ##### ##?????? | | ?????????????????????### ak ##?????? | | ?????????????????????####k ##?????? | | ?????????????????????## k ##?????? | | ?????????????????????## % ####???? | | ?????????????????????### ####???? | | ??????????????????????## = """##???? | | ????????? ###### Y"##???? | | ?????????#+############## """##???? | | ????????? = % " #####???? | | ?????????? !% [% """ ##??????? | | ????????? !u u !| u= G ##??????? | | ????????? !%= % %""" ##??????? | | ???????? * m g !*=%" ##??????? | | ????????" !!* hrh %%== # ??????? | | ????????" !! % *[[ # ??????? | | ????????" !* =@## # = # ??????? | | ???????? ; #=%! # ??????? | | ????????? """ "%% % ; """"""" # # ??????? | | ????????????" ""% % ; """Y""" # # ??????? | | ????????????" ""% %% ; # +"??????? | | ????????????? # # #%""????? | | ???????????? # """ # #"""????? | | ??????????? # """ !! # # ""????? | | ??????????? # """ !! # # ? ????? | | ???????????? ########## ? !! # # ??????? | | ???????????? T######### "?? # ##??????? | | ??????????????????????## "???? # ??????? | | ???????????????????????? "???? ! # ???????? | | ???????????????????????# ???? # ??????? | | ???????????????????????## ????#### ?????????? | | ???????????????????????###????#### ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 57 Melee Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Focal Shield | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingGuidanceSubcomponent Manual? 0 Play Time 01:03:15 Cumulative 226.2 hours Start 2024.02.27 @ 02:49:10 End 2024.03.04 @ 05:25:27 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 167 Rogue 0 Adventurer 104 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c745b982-ab9e-4cf7-813e-80d146baae32