Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.17 @ 00:57:38 Player: Prakos Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (820) 820 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (229) 229 TOTAL SCORE: 4674 Bonus ------- Follower Combat Kills 245 Friendly Fire -16 Cogmind --------- Core Integrity 832/850 Matter 237/300 Energy 225/380 System Corruption 0% Temperature Warning (307) Movement Walking (196) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Nuclear Core Nuclear Core > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Makeshift Leg > --- UTILITY (5) ------ Improved Cooling System Medium Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (4) ------- Improved EM Pulse Cannon Plasma Cannon Gauss Rifle Improved Grenade Launcher > --- INVENTORY (10) --- Carbon-fiber Leg Makeshift Leg High-capacity Matter Pod (200) Matter Compressor (0) Focal Shield Heavy Plasma Cannon Gauss Cannon Gauss Cannon Improved Grenade Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Makeshift Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Targeting Computer Matter Filter Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Plasma Cannon Gauss Rifle Improved Grenade Launcher > --- INVENTORY -------- Carbon-fiber Leg Makeshift Leg High-capacity Matter Pod High-capacity Matter Pod Focal Shield Heavy Plasma Cannon Gauss Cannon Gauss Cannon Improved Grenade Launcher Heavy Rocket Launcher [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . Utility 3 | . . . 1 . . 1 1 Weapon 2 | . . . 1 . 1 . . Parts Attached 49 | 7 . 1 6 5 13 13 4 Power 7 | 1 . . 1 1 1 2 1 Engine 3 | 1 . . 1 1 . . . Core 4 | . . . . . 1 2 1 Reactor . | . . . . . . . . Propulsion 10 | 3 . . . 1 5 1 . Treads 1 | 1 . . . . . . . Leg 9 | 2 . . . 1 5 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 . 1 1 3 1 4 3 Device 9 | . . 1 . 3 1 2 2 Storage 3 | 1 . . 1 . . . 1 Processor 1 | . . . . . . 1 . Hackware 1 | . . . . . . 1 . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 18 | 2 . . 4 . 6 6 . Energy Gun 5 | 1 . . 1 . 2 1 . Energy Cannon 7 | . . . 2 . 3 2 . Ballistic Gun 3 | 1 . . 1 . . 1 . Ballistic Cannon 1 | . . . . . 1 . . Launcher 2 | . . . . . . 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 6 | . . . 2 . 1 1 2 Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 1 . 1 . 1 Weapon 1 | . . . 1 . . . . Highest Loss Streak 2 | . . . 2 . 1 1 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 85 97 78 84 99 99 99 Engine 7 | . 14 14 11 11 7 . . Core 2 | . . . . . 1 7 13 Leg 25 | . 28 28 22 22 27 29 25 Device 10 | . . 11 2 6 17 11 12 Storage 9 | . 14 14 11 11 9 7 6 Processor 1 | . . . . . . 6 6 Hackware 1 | . . . . . . 3 6 Energy Gun 10 | . 14 14 8 11 14 6 . Energy Cannon 9 | . . . 8 11 10 6 13 Ballistic Gun 8 | . 14 14 16 11 3 4 6 Ballistic Cannon 2 | . . . . . 8 . . Launcher 2 | . . . . . . 11 6 Peak Build Rating 48 | 6 6 7 12 16 28 41 48 Average Rating 21 | 4 6 6 10 13 23 38 47 On Entrance 14 | . 6 6 7 12 15 28 41 Naked Turns . | . . . . . . . . Heaviest Build 53 | 12 12 13 22 27 37 43 53 Greatest Support 59 | 20 20 20 20 20 39 59 59 Greatest Overweight (x) 1 | . . . 1 1 . 1 . Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 Most Carried 10 | 4 4 5 10 10 10 10 10 Average Carried 9 | 2 4 4 7 9 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 Final Carried 10 | 4 4 5 10 10 10 10 10 Class Distribution -------------------- 44% | Gunner 23% | Scavenger-Tank 14% | Scavenger-Gunner 8% | Tank 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 1227 | 285 . . 232 191 449 60 10 Remotely . | . . . . . . . . Salvage Created 1095 | 115 . 40 279 24 362 172 103 Parts 68 | 4 . 3 18 3 22 12 6 Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed 3 | . . . 2 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 21 | . . 3 7 2 5 2 2 Guns 14 | . . 2 6 2 3 1 . Cannons 4 | . . . 1 . 2 1 . AOE 3 | . . 1 . . . . 2 Classes Destroyed 10 | 2 . 1 3 . 1 3 . Worker 2 | . . . . . . 1 1 Builder 3 | . . . . . . 2 1 Tunneler 2 | 1 . . . . 1 . . Hauler 2 | . . . 2 . . . . Recycler 2 | 1 . . . . 1 . . Watcher 5 | . . . . . 3 1 1 Swarmer 11 | . . 3 4 2 2 . . Grunt 7 | . . . 2 . 3 . 2 Sentry 2 | . . . 1 . . 1 . Programmer 1 | . . . . . . 1 . Best Kill Streak 5 | 2 . 3 4 2 5 4 4 Combat Bots Only 4 | . . 3 4 2 3 1 2 Max Kills in Single Turn 3 | 1 . 2 1 1 2 3 2 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 116 | . . 11 34 7 37 4 23 Missed 38 | . . 4 8 2 15 1 8 Damage Taken 1086 | . . 61 291 40 193 160 341 Core 120 | . . . 43 9 42 8 18 Absorbed by Shields 31 | . . . . . 31 . . Core Remaining (%) 95 | 100 . 100 . 87 92 98 . Volleys Fired 76 | 5 . 4 28 3 19 6 11 Largest 4 | 2 . 2 3 3 4 4 4 Hottest 224 | 60 . 60 144 144 213 224 213 Shots Fired 223 | 10 . 8 77 9 68 18 33 Gun 132 | 10 . 8 58 6 32 9 9 Cannon 82 | . . . 19 3 36 6 18 Launcher 9 | . . . . . . 3 6 Special . | . . . . . . . . Kinetic 86 | 5 . 4 43 3 19 3 9 Thermal 66 | . . . 27 6 15 9 9 Explosive 9 | . . . . . . 3 6 Electromagnetic 62 | 5 . 4 7 . 34 3 9 Robot Hit Streak 10 | 3 . 4 10 6 7 6 6 Robot Miss Streak 5 | 2 . 3 5 3 3 4 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 109 | 6 . 4 35 2 32 12 18 Core Hits 51 | 3 . 3 12 2 14 7 10 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . 2 . 1 . . Burn 2 | . . . 2 . . . . Blast 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2797 | 77 . 151 494 37 841 456 741 Guns 1119 | 77 . 48 331 32 359 139 133 Cannons 1047 | . . . 163 . 468 144 272 Explosions 603 | . . 103 . . . 164 336 Melee . | . . . . . . . . Ramming 28 | . . . . 5 14 9 . Kinetic 694 | 49 . 26 234 . 202 50 133 Thermal 881 | . . 103 250 32 120 147 229 Explosive 395 | . . . . . . 164 231 Electromagnetic 799 | 28 . 22 10 . 505 86 148 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 25 | . . . . . 7 14 4 Projectiles 14 | . . . . . 7 7 . Explosions 11 | . . . . . . 7 4 Melee . | . . . . . . . . Knockbacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Kinetic 1 | . . . . . 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 53 | . . . . . . 1 52 Shots 2 | . . . . . . 1 1 Rammed . | . . . . . . . . Targets Rammed 7 | . . . . 2 3 2 . Kicked 7 | . . . . 2 3 2 . Crushed . | . . . . . . . . Highest Temperature 330 | . . . 324 150 313 256 330 Average Temperature 110 | . . . 104 66 118 104 133 Received Heat Transfer 283 | . . . 69 . 45 12 157 Effects 8 | . . . 3 . 1 3 1 Energy Bleed 1 | . . . . . . . 1 Interference 7 | . . . 3 . 1 3 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 2 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . 1 1 2 . 2 . Heat Transferred 1736 | . . 150 629 74 259 274 350 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Peak Influence 314 | 10 6 86 214 164 314 225 230 Initial 142 | . 6 1 33 83 24 142 11 Average 107 | 2 6 19 119 87 132 146 63 Maximum Alert Level 1 | . . . 1 . 1 1 1 Low Security (%) 89 | 100 100 100 83 100 82 84 89 Level 1 10 | . . . 16 . 17 15 10 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . . . 1 . 3 2 1 Investigation 2 | . . . 1 . 1 . . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . . . . . 2 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 1 | . . . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 46 | . . 5 7 5 18 3 8 Peak Tracking Total 6 | . . 3 4 3 5 1 6 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 7 | . . 1 . . 4 . 2 Max in Single Turn 2 | . . 1 . . 1 . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 13 | . 1 . 2 . 6 4 . Terminals 5 | . 1 . . . 3 1 . Fabricators 3 | . . . . . . 3 . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 1 . 1 . . Scanalyzers 3 | . . . 1 . 2 . . Garrison Access . | . . . . . . . . Total Hacks 32 | . 2 . 9 . 15 6 . Successful 20 | . . . 7 . 10 3 . Failed 12 | . 2 . 2 . 5 3 . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 13 | . 2 . . . 7 4 . Terminals 12 | . 2 . . . 8 2 . Fabricators 4 | . . . . . . 4 . Repair Stations . | . . . . . . . . Recycling Units 6 | . . . 4 . 2 . . Scanalyzers 10 | . . . 5 . 5 . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . Fabricator Hacks 2 | . . . . . . 2 . Network Status 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . . . 3 . 2 . . Retrieve Matter 3 | . . . 2 . 1 . . Retrieve Components 2 | . . . 1 . 1 . . Scanalyzer 8 | . . . 4 . 4 . . Insert Component 4 | . . . 2 . 2 . . Analyze 4 | . . . 2 . 2 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . . . . . 3 1 . Terminals 3 | . . . . . 3 . . Botnet 3 | . . . . . 3 . . Fabricators 1 | . . . . . . 1 . Report 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 1 . 2 . 6 3 . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 40 | . . . . . . 40 . Total Robot Build Rating 2 | . . . . . . 2 . Part Schematics Acquired 3 | . . . 1 . 2 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . 5 . 4 . . Parts Scanalyzed 4 | . . . 2 . 2 . . Part Schematics Acquired 3 | . . . 1 . 2 . . Parts Damaged 2 | . . . 1 . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies 7 | . . . . 5 . 2 . Largest Group 5 | . . . . 5 4 2 . Highest-Rated Group 87 | . . . . 87 71 31 . Highest-Rated Ally 31 | . . . . 31 31 31 . Total Orders . | . . . . . . . . Ally Attacks 56 | . . . . 9 44 3 . Total Damage 762 | . . . . 155 565 42 . Kills 12 | . . . . 3 9 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 2622 | 81 14 109 361 721 686 493 157 Spaces Moved 1528 | 46 12 79 150 364 452 335 90 Core 4 | 4 . . . . . . . Treads . | . . . . . . . . Legs 1524 | 42 12 79 150 364 452 335 90 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 125 125 Average Speed 140 | 113 120 120 144 190 120 126 125 Slowest Speed 190 | 120 120 120 190 190 120 190 125 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 5 5 25 20 73 40 10 4 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 10 | . . . . . . . 10 Terrain Destroyed 61 | . . . . . 7 10 44 Melee . | . . . . . . . . Projectile 10 | . . . . . 7 1 2 AOE 51 | . . . . . . 9 42 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 1834 | 61 11 84 238 385 554 391 110 Wait 87 | . . . 36 5 32 13 1 Move 1521 | 45 11 78 149 363 451 334 90 Hop . | . . . . . . . . Pick Up 49 | 3 . 1 12 3 16 11 3 Fast Attach 22 | 7 . 1 2 3 5 4 . Attach 11 | . . . 1 1 3 4 2 Detach 1 | 1 . . . . . . . Swap 16 | . . . 3 1 5 5 2 Drop 44 | . . . 7 4 20 12 1 Fire 76 | 5 . 4 28 3 19 6 11 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 7 | . . . . 2 3 2 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 9) 96 | -10/Materials | Entered Mines 115 | -10/Mines | Met a Derelict bent on vengeance 170 | -10/Mines | Discovered new exit (range 15) 196 | -10/Mines | Assembled infested the area 205 | -10/Mines | Entered Materials 205 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 407 | -9/Materials | Discovered new exit (range 11) 566 | -9/Materials | Entered Mines 572 | -9/Mines | Build established: Gunner 580 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 869 | -9/Mines | Learned location of 1 exit from Materials 872 | -9/Mines | Learned location of Zion (-7) 882 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 884 | -9/Mines | Discovered new exit (range 5) 1261 | -9/Mines | Discovered new exit (range 7) 1287 | -9/Mines | Entered Materials 1287 | -8/Materials | Accompanied by 4 allies 1287 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1288 | -8/Materials | Identified exit to Factory 1292 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1590 | -8/Materials | Build established: Scavenger-Tank 1948 | -8/Materials | Discovered exit to Factory (range 11) 1973 | -8/Materials | Entered Factory 1973 | -7/Factory | Accompanied by 1 ally 1973 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2259 | -7/Factory | Fabricated T-07 Excavator (x2) 2399 | -7/Factory | Discovered new exit (range 15) 2466 | -7/Factory | Entered another Factory area 2466 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2623 | -6/Factory | Self-destructed Last Messages --------------- Momentum Engine. 02609_ U-05 Engineer destroyed. 02609_ G-50 Soldier destroyed. 02612_ Matter Filter destroyed. 02613_ The unstable cave ceiling collapses. 02613_ Slug penetrates G-67 Veteran. 02615_ R-10 Processor collects Lgt. Ion Engine. 02615_ U-05 Engineer lays Concrete. 02616_ The unstable cave ceiling collapses. 02616_ U-05 Engineer lays Concrete. 02616_ Slug penetrates Construction Platform. 02616_ Destroyed Structural Scanner. 02617_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 02618_ Overheating: Energy bleed (-51). 02619_ Imp. Aluminum Leg destroyed. 02620_ The unstable cave ceiling collapses. 02620_ Critical hit (Burn: +50). 02622_ The unstable cave ceiling collapses. 02622_ Critical hit (Burn: +37). 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""" #??????????????????? | | ??????? #??????????????????? | | ??????? #??????????????????? | | ???????? #??????????????????? | | ???????? ? #??????????????????? | | ????????? ???? #??????????????????? | | ?????????##+########????????? #??????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 50 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking The More The Merrier Challenges ------------ None Game ------ Seed MobileImprovedConstruct Manual? 0 Play Time 01:05:47 Cumulative 27.1 hours Start 2025.02.16 @ 23:51:47 End 2025.02.17 @ 00:57:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b14f042b-ddb1-46d5-902e-9d2d99b1f0ad