Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 02:51:37 Player: Cereal Killer Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (166) 830 Value Destroyed (7348) 7348 Prototype IDs (60) 1200 Alien Tech Used (6) 1200 Bonus (24409) 24409 TOTAL SCORE: 41287 Bonus ------- High Alert Combat Kills 1035 Follower Combat Kills 750 Prayed to X0-1V1 5000 Major X0-1V1 Interference 9250 Subatomizer Sterilization 3000 Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -426 Cogmind --------- Core Integrity 0/1610 Matter 13/700 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- X0-1V1's Piety Tracker > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Sigix Containment Pod Sigix Containment Pod Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Advanced Medium Treads Armored Heavy Treads Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Large Storage Unit Active Sensor Suite Experimental Weapon Cycler Experimental Focal Shield Experimental Thermal Shield System Mapper Experimental System Shield X0-1V1's Piety Tracker > --- WEAPON ----------- Helical Railgun Mass Driver > --- INVENTORY -------- Light Ion Engine Armored Huge Wheel Experimental Gyrokinetic Inverter Improved Q-thruster Improved Q-thruster Advanced Heat Sink Improved Coolant Injector Transdimensional Reconstructor Gamma Bomb Array Chaos Jack [Rating: 190] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Overtuned Huge Scrapsphere Treads Light Treads Leg Cargo Legs Wheel Overtuned Huge Scrapsphere Hover Unit Linear Gravjet Flight Unit Improved Q-thruster Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Core Analyzer Hackware System Mapper Protection Makeshift Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Sigix Broadsword Piercing Weapon Heavy Pick Special Melee Weapon Chaos Jack Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Sec Slots Evolved 14 | . . . . . . 10 . . . . 2 2 . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 5 | . . . . . . 3 . . . . . 2 . . Utility 7 | . . . . . . 5 . . . . 2 . . . Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 177 | 7 3 1 30 11 2 24 5 . 7 12 13 31 25 6 Power 21 | 1 . . 3 2 1 2 1 . 1 2 2 3 3 . Engine 10 | 1 . . 3 2 1 1 . . . 1 . . 1 . Core 6 | . . . . . . 1 1 . 1 1 2 . . . Reactor 5 | . . . . . . . . . . . . 3 2 . Propulsion 41 | 2 . 1 12 2 1 4 . . . 3 . 10 5 1 Treads 6 | 2 . . . . . . . . . . . 4 . . Leg 7 | . . . . 1 1 2 . . . 2 . . . 1 Wheel 18 | . . 1 12 1 . 2 . . . 1 . 1 . . Hover 8 | . . . . . . . . . . . . 3 5 . Flight 2 | . . . . . . . . . . . . 2 . . Utility 69 | 1 2 . 4 4 . 10 2 . 3 5 8 12 13 5 Device 43 | . 1 . 1 2 . 7 2 . 2 2 5 8 8 5 Storage 6 | 1 . . 1 . . 1 . . 1 . . 1 1 . Processor 7 | . . . . 1 . 1 . . . . 1 1 3 . Hackware 4 | . . . . . . . . . . . 1 2 1 . Protection 9 | . 1 . 2 1 . 1 . . . 3 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 46 | 3 1 . 11 3 . 8 2 . 3 2 3 6 4 . Energy Gun 9 | 1 . . 4 . . 1 . . 1 . 1 1 . . Energy Cannon 4 | . . . 1 2 . . . . . . . . 1 . Ballistic Gun 11 | 2 . . 3 . . 2 1 . . . 1 1 1 . Ballistic Cannon 7 | . . . . 1 . 2 1 . 1 1 . 1 . . Launcher 3 | . . . 1 . . . . . . 1 1 . . . Special Weapon 6 | . 1 . 2 . . 2 . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . . . 2 1 . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . Unidentified Prototypes 31 | . 1 . . . . 1 . . 3 1 . 16 8 1 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . System Corruption 5 | . . . . . . . . . . 5 . . . . Parts Lost 90 | . . . 22 5 . 3 8 1 . 11 24 13 1 2 Power 10 | . . . 2 1 . . 1 . . 3 2 1 . . Propulsion 21 | . . . 9 3 . . . . . 2 3 2 1 1 Utility 34 | . . . 1 . . 1 5 . . 5 12 9 . 1 Weapon 25 | . . . 10 1 . 2 2 1 . 1 7 1 . . Highest Loss Streak 15 | . . . 6 3 . 1 8 1 . 5 15 10 1 2 To Critical Strikes 4 | . . . . . . 1 . . . . 1 2 . . Average Backups 15 | 3 7 7 17 17 18 19 20 21 21 17 17 10 3 1 Power 2 | . 1 1 5 3 1 1 2 2 1 . . 1 . . Propulsion 1 | 2 5 3 2 . 1 . 1 1 1 1 1 4 . . Utility 5 | . . 1 5 6 7 8 8 8 9 9 7 1 . 1 Weapon 3 | . . 1 4 6 5 5 5 6 5 3 3 2 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 36 | . 1 2 5 2 7 1 1 . 2 . 11 1 3 . Power 6 | . . . . 1 3 . . . . . 1 1 . . Propulsion 5 | . 1 2 2 . . . . . . . . . . . Utility 9 | . . . 2 . 1 1 . . . . 5 . . . Weapon 11 | . . . 1 1 3 . 1 . 2 . 2 . 1 . Tool/Special 5 | . . . . . . . . . . . 3 . 2 . Average Slot Usage (%) 82 | . 96 97 95 92 90 77 73 66 67 65 62 54 87 16 Engine 6 | . 14 12 10 10 10 6 2 . . 1 . . . . Core 1 | . . . . . . 2 5 5 8 1 2 . . . Treads 4 | . 28 26 5 . . . . . . . . 12 . . Leg 4 | . . . . 5 16 11 5 5 5 4 . . . 3 Wheel 12 | . . 3 30 20 3 7 10 11 11 11 14 1 . . Hover 1 | . . . . . . . . . . . . . 25 . Device 17 | . 1 12 14 17 20 21 23 22 25 20 20 17 23 12 Storage 8 | . 14 12 12 10 10 5 5 5 5 5 7 3 1 . Processor 3 | . . . . 5 10 7 7 5 5 5 5 1 4 . Protection 4 | . 9 . 3 9 10 7 2 . . 2 2 . . . Energy Gun 1 | . . . 3 . . 4 . . 2 5 4 . . . Energy Cannon 2 | . . . 2 7 10 . . . . . . . 1 . Ballistic Gun 6 | . 25 25 10 . . 2 7 5 . . . 2 1 . Ballistic Cannon 1 | . . . . 3 . . 2 5 1 4 3 2 . . Peak Build Rating 190 | 6 19 21 35 52 59 122 122 105 122 122 129 190 183 41 Average Rating 72 | 4 7 19 27 43 55 104 112 104 108 95 106 155 158 33 On Entrance 51 | . 6 19 21 35 51 59 120 104 99 122 89 3 46 5 Avg Prop Armor Cover (%) 7 | . . 19 8 10 5 6 7 8 10 5 . 29 1 . Naked Turns 41 | . . . . . . . . . . . 8 . 25 8 Heaviest Build 150 | 14 17 15 98 99 102 133 131 117 136 136 150 80 66 13 Greatest Support 260 | 40 40 40 60 44 75 110 40 40 40 60 60 260 74 28 Greatest Overweight (x) 9 | 2 . 1 9 8 8 6 3 2 3 3 2 2 . 2 Average Overweight (x) 1 | . . . 3 4 1 2 2 2 2 2 1 . . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 15 5 5 Average Capacity 20 | 7 8 8 24 25 25 25 25 25 25 25 24 14 5 5 Most Carried 25 | 6 8 8 25 25 25 25 25 25 25 25 25 15 5 5 Average Carried 18 | 3 7 7 20 19 21 22 24 24 24 20 19 12 4 5 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 5 15 5 5 Final Carried 25 | 4 8 7 25 17 25 23 24 25 24 17 5 9 5 5 Scrap Suit Usage (%) 24 | . . . . . . 90 99 100 21 96 42 . . . Parts Cannibalized 22 | . . . . . . 12 1 . 2 2 5 . . . Class Distribution -------------------- 33% | Mutant 22% | Derelict-Mutant 16% | Scavenger-Scrapper 8% | Scrapper 5% | Scavenger-Mutant 5% | Hacker-Sprinter 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Derelict-Mutant | -7/Recycling Derelict-Mutant | -7/Scraptown Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Zhirov Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Hacker-Skirmisher | -3/Research Hacker-Sprinter | -3/Quarantine Mutant | -3/Section 7 Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Sec Matter Collected 6676 | 256 140 64 957 152 36 1865 602 57 102 325 1058 859 203 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 7559 | . 189 44 945 385 . 1923 847 . 224 551 993 1228 230 . Parts 348 | . 19 2 54 17 . 78 29 . 12 20 48 63 6 . Haulers Intercepted 4 | . 1 . . . . 1 . . . . . 1 1 . Recyclers Shooed 5 | . . . . . . . . . . . 4 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . 22 . . . 28 . 10 17 . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Sec Combat Hostiles Destroyed 139 | . 9 1 27 4 . 24 16 . . 19 17 22 . . Melee 2 | . . . . . . . . . . . 2 . . . Guns 75 | . 9 1 17 . . 22 13 . . 4 2 7 . . Cannons 39 | . . . 2 4 . 2 3 . . 7 7 14 . . AOE 21 | . . . 7 . . . . . . 8 5 1 . . Classes Destroyed 22 | . 2 1 2 1 . 7 1 . . 1 6 . 1 . Worker 7 | . . . . . . . . . . . 6 1 . . Builder 1 | . . . . . . . . . . . 1 . . . Tunneler 1 | . . . . . . . . . . . 1 . . . Hauler 4 | . 1 . . . . 1 . . . . . 1 1 . Recycler 4 | . . . . 2 . 1 . . . . . 1 . . Mechanic 1 | . . . . . . 1 . . . . . . . . Operator 2 | . . . . . . . . . . . 1 . 1 . Drone 2 | . . . . . . . . . . 2 . . . . Watcher 4 | . . . . . . 1 . . . . . 1 2 . Swarmer 37 | . 9 . 7 . . . 5 . . 10 . 6 . . Grunt 39 | . . 1 2 . . 13 7 . . 4 6 6 . . Brawler 2 | . . . . . . 2 . . . . . . . . Duelist 3 | . . . . . . . 2 . . 1 . . . . Protector 2 | . . . . . . 1 . . . . 1 . . . Researcher 1 | . . . . . . . . . . . . . 1 . Sentry 14 | . . . 1 4 . 2 2 . . 1 2 2 . . Specialist 1 | . . . . . . . . . . . 1 . . . Hunter 7 | . . . . . . 2 . . . 2 2 1 . . Programmer 12 | . . . . . . 4 . . . . 4 4 . . Behemoth 1 | . . . . . . . . . . . 1 . . . Subdweller 17 | . . . 17 . . . . . . . . . . . Scrapoid 2 | . . . . . . 2 . . . . . . . . Wasp 3 | . . . . . . . . . . . . 3 . . Best Kill Streak 13 | . 3 1 5 3 . 8 7 . . 6 8 13 1 . Combat Bots Only 12 | . 3 1 5 1 . 8 7 . . 6 4 12 . . Max Kills in Single Turn 5 | . 1 1 5 1 . 2 2 . . 3 4 2 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . . 5 . . . . . . 3 2 1 . . Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Sec Hostile Shots Fired 1717 | . 35 9 142 153 . 111 111 7 . 145 504 434 31 35 Missed 578 | . 10 3 33 64 . 29 31 2 . 46 176 163 9 12 Hits 1139 | . 25 6 109 89 . 82 80 5 . 99 328 271 22 23 Melee 27 | . . . . . . 1 2 . . 12 12 . . . Projectile 1112 | . 25 6 109 89 . 81 78 5 . 87 316 271 22 23 AOE 1 | . . . 1 . . . . . . . . . . . Critical Strikes 52 | . . . 2 . . 4 5 . . 2 10 28 1 . Damage Taken 19793 | . 200 71 2337 685 . 1759 1682 140 . 1665 4523 4805 1407 519 Core 4799 | . 21 33 559 179 . 114 235 . . 139 1418 700 1103 298 Absorbed by Shields 816 | . . . . . . 74 . . . . 659 . 83 . Reduced by Siege Mode 102 | . . . . . . . . . . . . 102 . . Redirected to Shielding 160 | . . . . . . . . . . 160 . . . . Ignored by Resistances 3077 | . . . . . . . . . . . 1867 1210 . . Regen/Repaired (Parts) 230 | . . . . . . 109 10 . 20 20 46 . 25 . Core Remaining (%) 41 | 100 . . . . . . . . . 62 2 . . . Volleys Fired 553 | . 22 7 145 23 . 85 33 6 16 41 104 59 12 . Largest 2 | . 2 2 2 1 . 2 2 2 1 2 2 2 2 . Hottest 200 | . 100 40 200 80 . 175 86 86 94 149 139 85 140 . Shots Fired 862 | . 42 14 193 22 . 151 65 12 16 75 136 118 18 . Gun 584 | . 40 14 161 . . 137 53 6 14 36 59 59 5 . Cannon 245 | . . . 18 22 . 10 12 6 . 35 70 59 13 . Launcher 21 | . . . 10 . . . . . . 4 7 . . . Special 12 | . 2 . 4 . . 4 . . 2 . . . . . Kinetic 580 | . 40 14 109 9 . 73 65 12 . 35 100 118 5 . Thermal 258 | . 2 . 70 13 . 74 . . 14 36 36 . 13 . Explosive 14 | . . . 10 . . . . . . 4 . . . . Electromagnetic 4 | . . . 4 . . . . . . . . . . . Robot Hit Streak 40 | . 3 4 15 7 . 20 18 5 8 11 40 16 7 . Robot Miss Streak 5 | . 4 2 5 2 . 3 3 1 1 5 3 3 2 . Penetration Max 2 | . . . . . . 2 2 . . . 1 2 . . Secondary Targets 7 | . 3 . 1 . . 1 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . . . . . . . Shots Hit Robots 565 | . 19 9 93 15 . 107 47 9 14 45 111 86 10 . Core Hits 313 | . 11 2 46 10 . 60 27 2 5 28 73 46 3 . Critical Kills 19 | . . . 1 . . 5 5 . . . 7 1 . . Critical Parts Destroyed 22 | . . . . . . 3 4 3 . . 12 . . . Critical Strikes 69 | . . . 2 . . 18 10 3 . 2 31 3 . . Burn 10 | . . . . . . 10 . . . . . . . . Destroy 53 | . . . 2 . . 8 10 3 . . 29 1 . . Blast 6 | . . . . . . . . . . 2 2 2 . . Melee Attacks 19 | . . . . . . . . . . . 6 5 8 . Impact . | . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . 6 . 7 . Piercing 6 | . . . . . . . . . . . . 5 1 . Sneak Attacks 3 | . . . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19201 | . 249 120 2224 426 . 3665 1228 121 345 2174 4723 2991 935 . Guns 9372 | . 247 120 1361 . . 3024 1075 24 345 688 1138 1234 116 . Cannons 4809 | . . . 215 426 . 198 153 97 . 739 1133 1723 125 . Explosions 4206 | . . . 556 . . 443 . . . 747 2307 . 153 . Melee 693 | . . . . . . . . . . . 145 7 541 . Ramming 76 | . 2 . 47 . . . . . . . . 27 . . Kinetic 12182 | . 247 120 977 129 . 1885 1228 121 . 739 3663 2957 116 . Thermal 4887 | . . . 584 297 . 1780 . . 345 688 915 . 278 . Explosive 1303 | . . . 556 . . . . . . 747 . . . . Electromagnetic 60 | . . . 60 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 686 | . . . . . . . . . . . 145 . 541 . Piercing 7 | . . . . . . . . . . . . 7 . . Highest Corruption 25 | . . . 16 5 . 3 20 20 20 25 5 10 10 1 Average Corruption 9 | . . . 11 5 . 1 19 20 20 20 2 2 5 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 172 | . . . 55 13 . 8 32 12 10 23 8 9 2 . Message Errors 34 | . . . 14 1 . . 3 1 2 8 1 3 1 . Matter Fused 44 | . . . 9 4 . 1 14 6 . 4 3 3 . . Heat Flow Errors 21 | . . . 8 4 . 3 2 . . 2 1 1 . . Energy Discharges 23 | . . . 6 3 . 3 3 1 4 2 . 1 . . Parts Rejected 3 | . . . 1 . . . 1 . . . 1 . . . Parts Fused 3 | . . . 3 . . . . . . . . . . . Data Loss (minor) 14 | . . . 4 . . . 1 2 4 2 . 1 . . Data Loss (major) 8 | . . . 4 1 . . 1 . . 1 . . 1 . Misfires 7 | . . . 3 . . . 2 1 . . 1 . . . Alerts 4 | . . . 1 . . . 1 1 . 1 . . . . Misdirections 2 | . . . . . . . 1 . . 1 . . . . Weapon Failures 9 | . . . 2 . . 1 3 . . 2 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 462 | . . . 34 . . . . . . 26 41 . 361 . Projectiles 26 | . . . . . . . . . . 26 . . . . Explosions 111 | . . . 13 . . . . . . . 26 . 72 . Melee 325 | . . . 21 . . . . . . . 15 . 289 . Knockbacks 34 | . . . . . . 1 1 . . 11 11 10 . . Impact . | . . . . . . . . . . . . . . . Kinetic 32 | . . . . . . 1 1 . . 11 10 9 . . Secondary 2 | . . . . . . . . . . . 1 1 . . Self-Inflicted Damage 337 | . . . 88 . . 99 . . . 49 71 . 30 . Shots 10 | . . . 3 . . 2 . . . 1 3 . 1 . Rammed 7 | . 1 . 3 . . . . . . . 1 2 . . Targets Rammed 7 | . 1 . 3 . . . . . . . 1 2 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 723 | . 32 2 279 339 . 438 196 120 207 263 143 281 723 206 Average Temperature 118 | . 14 2 89 121 . 119 62 56 109 86 31 72 190 114 Received Heat Transfer 3464 | . . 39 895 216 . 451 627 54 . 105 278 790 9 . Effects 20 | . . . . 1 . 3 . . . . . . 16 . Shutdowns 2 | . . . . . . . . . . . . . 2 . Energy Bleed 3 | . . . . . . . . . . . . . 3 . Interference 5 | . . . . 1 . 3 . . . . . . 1 . Matter Decay 6 | . . . . . . . . . . . . . 6 . Damage (major) 2 | . . . . . . . . . . . . . 2 . Damage (core) 2 | . . . . . . . . . . . . . 2 . Siege Activations 3 | . . . . . . . . . . . . 3 . . Total Turns 47 | . . . . . . . . . . . . 47 . . Longest Duration 22 | . . . . . . . . . . . . 22 . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . 2 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 14 | . . . . . . 9 . . . 1 2 1 1 . Heat Transferred 7508 | . . . 1076 407 . 3528 . . 360 888 1149 . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Sec Maximum Alert Level 5 | . . . . . . 5 . . . . 1 3 2 1 Low Security (%) 67 | 100 100 100 . 100 . 46 . . . . 98 58 . 89 Level 1 8 | . . . . . . . . . . . 1 8 51 10 Level 2 8 | . . . . . . 3 . . . . . 14 48 . Level 3 6 | . . . . . . 13 . . . . . 17 . . Level 4 8 | . . . . . . 33 . . . . . . . . Level 5 . | . . . . . . 3 . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . Peak Influence 1683 | . 122 25 . 29 . 1683 . . . . 204 939 586 200 Initial 528 | . . 22 . 9 . . . . . . 85 78 528 200 Average 290 | . 35 4 . 4 . 678 . . . . 80 293 436 154 Influence Increases 6102 | . 238 35 261 118 . 2221 388 23 5 417 675 1381 340 . Destroy 0b10 Robot/C 2720 | . 180 20 220 80 . 600 320 20 . 360 400 500 20 . Destroy 0b10 Robot/NC 190 | . 5 . . 10 . 65 . . 5 10 55 20 20 . Destroy Leader 480 | . 32 . 10 . . 158 20 . . 40 110 104 6 . Allied During Kill 155 | . . . 1 . . 120 3 3 . 7 6 15 . . Successful Hack 148 | . 19 . . 24 . 42 . . . . 5 29 29 . Disable Machine 600 | . . . . . . 450 . . . . . 15 135 . Anti-Garrison Action 200 | . . . . . . 200 . . . . . . . . Destroy Structure 674 | . 2 . . 4 . 496 . . . . 84 48 40 . Partial Spotted 15 | . . . . . . . . . . . . . 15 . Lose Combat Pursuer 420 | . . 15 30 . . 90 45 . . . 15 150 75 . Active Sensor Use 500 | . . . . . . . . . . . . 500 . . Influence Decreases 6012 | . 181 92 241 138 . 542 972 359 764 281 662 591 923 266 Entered New Map 2325 | . . 35 . 11 . . 622 209 759 . 51 71 411 156 Time Decay 2646 | . 181 57 154 90 . 412 270 140 5 174 351 380 342 90 Lost Part 701 | . . . 87 37 . 30 80 10 . 87 220 120 10 20 Lost Ally 190 | . . . . . . 100 . . . 20 40 20 10 . Purge Threat 150 | . . . . . . . . . . . . . 150 . Squads Dispatched 38 | . 1 . . . . 14 . . . . 6 13 4 . Investigation 14 | . . . . . . 8 . . . . 1 5 . . Extermination 9 | . . . . . . 3 . . . . 1 2 3 . Reinforcement 8 | . 1 . . . . 1 . . . . . 5 1 . Assault 4 | . . . . . . 2 . . . . 2 . . . Garrison 3 | . . . . . . . . . . . 2 1 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses 5 | . . . . . . . . . . . . 5 . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . 1 . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Sec Distress Signals 8 | . 1 . . . . . . . . . 3 4 . . Communications Jammed 1 | . . . . . . . . . . 1 . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 286 | . 11 2 44 4 . 49 19 1 . 19 54 58 16 9 Peak Tracking Total 17 | . 3 2 6 2 . 6 9 1 . 8 12 17 8 9 Tactical Retreats 20 | . . 1 2 . . 4 3 . . . 1 6 3 . Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Sec Traps Triggered 3 | . . . 2 . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Sec Machines Disabled 44 | . . . 1 . . 30 . . 1 . 2 1 9 . Max in Single Turn 2 | . . . 1 . . 2 . . 1 . 2 1 1 . Garrison Access 4 | . . . . . . 2 . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Sec Machines Accessed 48 | . 3 . 1 4 3 11 . . 4 . 6 6 9 1 Terminals 26 | . 3 . . 4 . 3 . . . . 2 5 8 1 Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 4 . . . . 1 1 . . Scanalyzers 3 | . . . . . . 2 . . . . . . 1 . Garrison Access 4 | . . . . . . 2 . . . . 2 . . . Total Hacks 123 | . 7 . 1 9 14 26 . . 17 . 15 13 19 2 Successful 71 | . 3 . 1 4 14 11 . . 17 . 4 4 11 2 Failed 51 | . 4 . . 5 . 14 . . . . 11 9 8 . Catastrophic 8 | . . . . . . 2 . . . . 2 4 . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . Manual 32 | . 1 . . 4 . 12 . . . . 7 2 6 . Terminals 63 | . 7 . . 9 . 9 . . . . 7 12 17 2 Fabricators 2 | . . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 12 | . . . . . . 9 . . . . 2 1 . . Scanalyzers 6 | . . . . . . 4 . . . . . . 2 . Garrison Access 8 | . . . . . . 4 . . . . 4 . . . Terminal Hacks 57 | . 3 . 1 3 14 4 . . 17 . 1 4 8 2 Record 22 | . . . . . 14 . . . 5 . . . 3 . Part Schematic 6 | . . . . 1 . . . . 4 . . . 1 . Robot Analysis 5 | . . . . 1 . . . . 4 . . . . . Prototype ID Bank 10 | . 2 . . 1 . 1 . . 4 . . . 1 1 Open Door 2 | . . . . . . . . . . . . 1 1 . Emergency Access Points 2 | . . . . . . . . . . . 1 . 1 . Terminal Index 1 | . . . . . . . . . . . . 1 . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . Zone Layout 4 | . 1 . . . . 1 . . . . . 1 . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . . Seal Access 2 | . . . . . . 1 . . . . 1 . . . Unauthorized Hacks 10 | . . . . 1 . 5 . . . . 1 . 3 . Terminals 6 | . . . . 1 . 1 . . . . 1 . 3 . Assimilate 1 | . . . . . . . . . . . . . 1 . Botnet 4 | . . . . 1 . 1 . . . . 1 . 1 . Disrupt 1 | . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . Fedlink 3 | . . . . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . 1 . 1 . Used 1 | . . . . . . . . . . . . . 1 . Hacking Detections 31 | . 3 . . 2 . 8 . . . . 5 5 7 1 Full Trace Events 5 | . . . . . . 4 . . . . 1 . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 1 . . . . 4 . . . 1 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Sec Total Allies 16 | . . 2 1 . . 8 2 . . . . 2 1 . Largest Group 8 | . . 2 1 . . 8 2 2 2 2 . 1 1 . Highest-Rated Group 370 | . . 45 31 . . 370 58 58 58 58 . 183 10 . Highest-Rated Ally 183 | . . 31 31 . . 49 29 29 29 29 . 183 10 . Initial UFD Resources 60 | . . . . . . 37 53 53 53 56 56 60 60 60 Total Orders 2 | . . . . . . . . . . . 2 . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . Ally Attacks 164 | . . . 9 . . 66 16 8 . 17 32 16 . . Total Damage 4710 | . . . 165 . . 2204 134 115 . 207 728 1157 . . Kills 28 | . . . 2 . . 16 . 1 . 1 5 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 270 | . 13 . 5 . . 20 10 . . . 98 41 33 50 Average Entertainment 28 | . 12 7 8 2 . 14 17 15 . 6 16 69 76 44 Good Acts 63 | . . 4 9 3 . 13 . . . 1 9 10 12 2 Bad Acts 61 | . . . 20 3 . 6 3 1 . 7 . 9 10 2 Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Sec Active Infowar (turns) 3345 | . . . 468 . . 811 . . 176 256 . 842 655 137 Optics 534 | . . . 468 . . . . . . . . . 66 . Sensors 653 | . . . . . . . . . . . . . 653 . A.S.S. 842 | . . . . . . . . . . . . 842 . . Seismic 948 | . . . . . . 811 . . . . . . . 137 Jamming 432 | . . . . . . . . . 176 256 . . . . Robot Analysis Total 5 | . . . . 1 . . . . 4 . . . . . Derelict Logs Recovered 13 | . . 1 1 . 4 . 2 3 . 2 . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Sec Turns Passed 12823 | 80 720 420 3209 633 1849 1553 592 291 237 450 881 934 777 197 Spaces Moved 8793 | 48 394 269 1959 337 912 913 515 289 167 327 506 504 1508 145 Core 173 | 24 . . . . . . . . . . 7 53 50 39 Treads 881 | 24 394 156 17 . . . . . . . . 290 . . Legs 1260 | . . . . . 897 257 . . . . . . . 106 Wheels 4979 | . . 113 1942 337 15 656 515 289 167 327 499 119 . . Hover 1469 | . . . . . . . . . . . . 30 1439 . Flight 31 | . . . . . . . . . . . . 12 19 . Fastest Speed 30 | 50 160 95 95 122 200 100 90 90 90 80 50 50 30 50 Average Speed 117 | 130 160 132 139 165 200 132 95 90 94 91 83 133 30 109 Slowest Speed 480 | 160 160 160 480 210 210 203 100 90 100 100 90 165 60 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . 2 . Exploration Rate (%) 50 | 3 57 73 95 84 56 24 73 50 60 57 15 16 80 11 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 7 | . . . 1 . 1 1 1 . 3 . . . . . Known Exits Taken 7 | . . . . . . 1 1 1 1 1 . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . 1 . . . Scrap Searched 22 | . . 1 14 . 4 . 3 . . . . . . . Spaces Dug 14 | . 2 . 7 . . . . . . . 2 . 3 . Terrain Destroyed 378 | . 2 . 101 4 . 81 30 . . 73 39 27 21 . Melee 2 | . . . . . . . . . . . 2 . . . Projectile 129 | . 2 . 8 4 . 33 30 . . 16 4 27 5 . AOE 247 | . . . 93 . . 48 . . . 57 33 . 16 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Upp Upp Zhi Pro Fac Res Qua Sec Total 10591 | 65 438 318 2245 390 941 1174 588 312 238 405 806 706 1783 182 Wait 662 | 1 9 36 34 12 2 101 5 17 37 15 139 35 191 28 Move 8780 | 47 393 268 1959 336 911 912 514 288 166 326 505 503 1507 145 Hop . | . . . . . . . . . . . . . . . Pick Up 203 | 10 7 2 50 3 16 25 8 1 5 5 22 35 14 . Fast Attach 38 | . 1 . 2 . . 2 . . 3 . . 4 20 6 Attach 147 | 6 1 1 25 6 1 23 5 . 4 10 20 35 10 . Detach 21 | . . . 1 . . 1 . . . 1 5 12 1 . Swap 42 | 1 1 1 12 6 1 4 2 . 1 5 1 2 5 . Drop 93 | . 3 3 14 4 10 13 3 . 6 2 3 14 15 3 Fire 553 | . 22 7 145 23 . 85 33 6 16 41 104 59 12 . Melee 19 | . . . . . . . . . . . 6 5 8 . Ram 4 | . . . 2 . . . 1 . . . 1 . . . Kick . | . . . . . . . . . . . . . . . Crush 3 | . 1 . . . . . . . . . . 2 . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . Rewire 17 | . . . . . . . 17 . . . . . . . Trap 1 | . . . 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Mines -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 8) 636 | -10/Materials | Discovered new exit (range 12) 730 | -10/Materials | Prayed at D.C.S.S. Altar Unit 731 | -10/Materials | Discovered new exit (range 3) 801 | -10/Materials | Entered Mines 808 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 886 | -10/Mines | X0-1V1 put everyone to sleep 995 | -10/Mines | Learned Materials terminal intel 1000 | -10/Mines | Propulsion slot count permanently improved by X0-1V1 (+1) 1067 | -10/Mines | X0-1V1 activates XOMVISION 1196 | -10/Mines | Discovered new exit (range 6) 1221 | -10/Mines | Entered Subcaves 1221 | -10/Subcaves | Accompanied by 1 ally 1222 | -10/Subcaves | Learned Materials terminal intel 1226 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1313 | -10/Subcaves | X0-1V1 whisked you away to safety 1322 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x5) 1347 | -10/Subcaves | Discovered new exit (range 9) 1352 | -10/Subcaves | Discovered new exit (range 8) 1395 | -10/Subcaves | Disturbed a concealed Subdweller 1396 | -10/Subcaves | Disturbed a concealed Subdweller 1396 | -10/Subcaves | Disturbed a concealed Subdweller 1405 | -10/Subcaves | Core integrity fell below 50% 1442 | -10/Subcaves | Lost 4 parts (2n2w) 1619 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1875 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2135 | -10/Subcaves | Lost 4 parts (3n1w) 2214 | -10/Subcaves | Core integrity fell below 20% 2230 | -10/Subcaves | X0-1V1 sent you into danger 2232 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2248 | -10/Subcaves | Learned location of Zion (-6) 2248 | -10/Subcaves | Met a Zionite searching for "candidates" 2289 | -10/Subcaves | System corruption reached 10% 2294 | -10/Subcaves | X0-1V1 caused items to flee you 2302 | -10/Subcaves | Core integrity permanently improved by X0-1V1 (+400) 2306 | -10/Subcaves | X0-1V1 sent you into danger 2376 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2543 | -10/Subcaves | Lost 6 parts (1n5w) 2546 | -10/Subcaves | Items stopped fleeing you 2784 | -10/Subcaves | Visited 4L-MR0's lab 2803 | -10/Subcaves | Found Cargo Legs 2910 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Utility slot 3089 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3170 | -10/Subcaves | Ambushed by Subdweller buried in earth 3246 | -10/Subcaves | Core integrity restored by X0-1V1 (+143) 3280 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x4) 3374 | -10/Subcaves | Ambushed by Subdweller buried in earth 3376 | -10/Subcaves | Ambushed by Subdweller buried in earth 3378 | -10/Subcaves | Ambushed by Subdweller buried in earth 3432 | -10/Subcaves | X0-1V1 turns hostiles against one another 3712 | -10/Subcaves | Build established: Scavenger-Mutant 3805 | -10/Subcaves | Lost 3 parts (1p1n1w) 4122 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4127 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 4295 | -10/Subcaves | Build established: Mutant 4422 | -10/Subcaves | Discovered new exit (range 4) 4430 | -10/Subcaves | Entered Recycling 4617 | -7/Recycling | X0-1V1 vaporized surrounding terrain (radius 17) 4701 | -7/Recycling | Attached Cargo Legs, gained temporary slots: Utility x2 4739 | -7/Recycling | Lost 3 parts (1p2n) 4774 | -7/Recycling | Melee accuracy permanently improved by X0-1V1 (+9%; -90 max core) 4799 | -7/Recycling | Discovered new exit (range 16) 4988 | -7/Recycling | Build established: Derelict-Mutant 5013 | -7/Recycling | Scanned before Scraplab entrance 5042 | -7/Recycling | Entered Scraplab 5059 | -7/Recycling | Discovered new exit (range 3) 5063 | -7/Recycling | Entered Scraptown 5165 | -7/Scraptown | Visited TADAMA 5179 | -7/Scraptown | Visited Cyclists 5231 | -7/Scraptown | Visited Spacefarers 5377 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 5381 | -7/Scraptown | Learned Research trap positions 5383 | -7/Scraptown | Learned Factory garrison access intel 5385 | -7/Scraptown | Learned Factory emergency access door positions 5387 | -7/Scraptown | Learned 8 Factory zone layouts 5437 | -7/Scraptown | Visited Assassins FH 5463 | -7/Scraptown | Visited IN-MT5's Study 5493 | -7/Scraptown | Visited UFD Registry 5493 | -7/Scraptown | Registered with UFD as "Steeldrive" 5523 | -7/Scraptown | Visited SPCMW 5541 | -7/Scraptown | Visited Awakened 5591 | -7/Scraptown | Entered Cyclist Reading Room 5615 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5711 | -7/Scraptown | Visited Scrap Suit Storage 5721 | -7/Scraptown | Found Scrap Suit 5724 | -7/Scraptown | Found Scrap Suit 5729 | -7/Scraptown | Found Scrap Suit 5774 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5782 | -7/Scraptown | Found DCF Scrap (27 items) 5856 | -7/Scraptown | Visited Abandonware Association 5878 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 5926 | -7/Scraptown | Visited Science Testing Area 5990 | -7/Scraptown | Delivered Scrap Shield to a Scientist 6129 | -7/Scraptown | Visited Scrapoid Pod Storage 6141 | -7/Scraptown | Found Scrapoid Pod 6175 | -7/Scraptown | Visited Junk Repository 6247 | -7/Scraptown | Visited Cartography Club 6467 | -7/Scraptown | Visited A0-MCA Data Center 6539 | -7/Scraptown | Visited LU-1G1's Boring Crew 6667 | -7/Scraptown | Given a C+ rating by A0-MCA 6670 | -7/Scraptown | Found A0-MCA's Component Scanner 6788 | -7/Scraptown | Met Optimus 6788 | -7/Scraptown | Accepted into 0bPrime 6908 | -7/Scraptown | Discovered new exit (range 3) 6912 | -7/Scraptown | Entered Factory 6912 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 6915 | -5/Factory | Loaded intel: 4 garrison access locations 6979 | -5/Factory | X0-1V1 enhanced Transport squad support 7351 | -5/Factory | Sensors blinded by X0-1V1 7383 | -5/Factory | X0-1V1 sent you to a vault 7449 | -5/Factory | Scrapoid Pod released 05F05-D (x5) 7451 | -5/Factory | Attached CPS modules to 05F01-D 7453 | -5/Factory | Attached CPS modules to 05F03-D 7456 | -5/Factory | Attached CPS modules to 05F02-D 7462 | -5/Factory | Attached CPS modules to 05F05-D 7526 | -5/Factory | Lost 3 allies 7891 | -5/Factory | Loaded intel: 8 recycling unit locations 7908 | -5/Factory | Cargo convoy interrupted 7958 | -5/Factory | Discovered new exit (range 15) 7963 | -5/Factory | Destroyed 8 combat bots 7972 | -5/Factory | Identified exit to Factory 7995 | -5/Factory | Build established: Scavenger-Scrapper 8000 | -5/Factory | X0-1V1 activates XOMVISION 8019 | -5/Factory | Discovered new exit (range 14) 8039 | -5/Factory | Learned location of Protoforge (-3) 8074 | -5/Factory | Identified exit to Upper Caves 8090 | -5/Factory | X0-1V1 announced a LAN party 8112 | -5/Factory | First assault squad dispatched 8178 | -5/Factory | Central database locked down 8323 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 8376 | -5/Factory | X0-1V1 put everyone to sleep 8465 | -5/Factory | Entered Upper Caves 8467 | -5/Upper Caves | UFD Scientist delivered a prototype 8467 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8470 | -5/Upper Caves | Found Prototype Protection 8499 | -5/Upper Caves | System corruption reached 10% 8689 | -5/Upper Caves | Learned Factory trap positions 8733 | -5/Upper Caves | X0-1V1 sent you into danger 8734 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8817 | -5/Upper Caves | Lost 8 parts (1p5u2w) 8833 | -5/Upper Caves | Destroyed 7 combat bots 9040 | -5/Upper Caves | Discovered new exit (range 5) 9043 | -5/Upper Caves | Identified exit to Upper Caves 9057 | -5/Upper Caves | Entered another Upper Caves area 9057 | -5/Upper Caves | Accompanied by 2 allies 9068 | -5/Upper Caves | Build established: Scrapper 9106 | -5/Upper Caves | Learned 4 Factory zone layouts 9123 | -5/Upper Caves | Learned Factory emergency access door positions 9300 | -5/Upper Caves | Learned Factory emergency access door positions 9321 | -5/Upper Caves | Discovered new exit (range 9) 9326 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9345 | -5/Upper Caves | Identified exit to Zhirov 9348 | -5/Upper Caves | Entered Zhirov 9348 | -5/Zhirov | Accompanied by 2 allies 9348 | -5/Zhirov | Discovered new exit (range 3) 9350 | -5/Zhirov | Identified exit to Proximity Caves 9386 | -5/Zhirov | Learned location of Quarantine (-3) 9386 | -5/Zhirov | Learned location of Testing (-2) 9386 | -5/Zhirov | Learned location of Command (-1) 9407 | -5/Zhirov | Found Alien Artifact 9407 | -5/Zhirov | Identified Integrated Reactor 9407 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9420 | -5/Zhirov | Found Alien Artifact 9461 | -5/Zhirov | Attached CPS modules to 4Z-QLH(L) 9481 | -5/Zhirov | Attached CPS modules to B-86 Titan 9585 | -5/Zhirov | Entered Proximity Caves 9585 | -4/Proximity Caves | Accompanied by 2 allies 9636 | -4/Proximity Caves | Lgt. Quantum Reactor reconfigured into Item Mimic 9751 | -4/Proximity Caves | Build established: Scavenger-Scrapper 9772 | -4/Proximity Caves | Learned Research stockpile data 9781 | -4/Proximity Caves | Lost 5 parts (2p1n1u1w) 9827 | -4/Proximity Caves | Spotted B-86 Titan 9844 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9937 | -4/Proximity Caves | Identified Enh. Scrap Shield 10023 | -4/Proximity Caves | Discovered exit to Factory (range 9) 10035 | -4/Proximity Caves | Entered Factory 10035 | -4/Factory | Evolved 2 slots: Utility x2 10037 | -4/Factory | Loaded intel: 115 trap records 10054 | -4/Factory | X0-1V1 released a cloud of subatomizers 10470 | -4/Factory | Spotted B-86 Titan 10476 | -4/Factory | Garrison activated, responded to threat 10549 | -4/Factory | Build established: Scrapper 10570 | -4/Factory | Destroyed B-86 Titan 10596 | -4/Factory | Garrison activated, responded to threat 10785 | -4/Factory | Discovered new exit (range 12) 10787 | -4/Factory | Sterilization system engaged 10787 | -4/Factory | Non-combat units ordered to evacuate 10859 | -4/Factory | Cargo convoy interrupted 10859 | -4/Factory | Spotted Executioner 10859 | -4/Factory | Spotted Striker 10887 | -4/Factory | Combat units ordered to evacuate 10895 | -4/Factory | Core integrity fell below 50% 10908 | -4/Factory | Released all parts (1) 10910 | -4/Factory | Core integrity fell below 20% 10916 | -4/Factory | Entered Research 10916 | -3/Research | Evolved 2 slots: Propulsion x2 10917 | -3/Research | Identified exit to Quarantine 10918 | -3/Research | Loaded intel: 64 trap records 10928 | -3/Research | Lost 15 parts (2p3n8u2w) 10949 | -3/Research | X0-1V1 sent you to a vault 10968 | -3/Research | Found Prototype Device 10969 | -3/Research | Identified Exp. Weapon Cycler 10971 | -3/Research | Found Prototype Device 10972 | -3/Research | Identified Exp. Thermal Shield 10974 | -3/Research | Found Gamma Bomb Array 10976 | -3/Research | Found Prototype Device 10977 | -3/Research | Identified Active Sensor Suite 10984 | -3/Research | Found Chaos Jack 10986 | -3/Research | Found Prototype Slashing Weapon 10987 | -3/Research | Identified Hvy. Scimitar of Distortion 10998 | -3/Research | Found Hvy. Scimitar of Distortion 11015 | -3/Research | Found Prototype Reactor 11016 | -3/Research | Identified Vortex Chain Reactor 11024 | -3/Research | Found Botcube 11035 | -3/Research | Found Prototype Hackware 11103 | -3/Research | X0-1V1 sent hostile Wasp (x3) 11205 | -3/Research | Build established: Skirmisher 11240 | -3/Research | Found Prototype Device 11240 | -3/Research | Identified Exp. Focal Shield 11245 | -3/Research | Identified System Mapper 11287 | -3/Research | Garrison activated, responded to threat 11311 | -3/Research | Found Prototype Hackware 11311 | -3/Research | Identified Exp. System Shield 11327 | -3/Research | Spotted B-86 Titan 11327 | -3/Research | X0-1V1 sent you into danger 11437 | -3/Research | Botcube activated 11447 | -3/Research | Botcube completed mutation into hovering form, armed with 1 melee weapon 11507 | -3/Research | X0-1V1 foreshadows a heat wave 11526 | -3/Research | Build established: Hacker-Skirmisher 11556 | -3/Research | X0-1V1 vaporized surrounding terrain (radius 17) 11600 | -3/Research | Destroyed 12 combat bots 11626 | -3/Research | Ambient heat levels rising (+10) 11709 | -3/Research | X0-1V1 upgraded hostiles (x2) 11831 | -3/Research | Ambient heat levels rising (+10) 11832 | -3/Research | X0-1V1 sent allied H-81 Overseer (x1) 11838 | -3/Research | System corruption reached 10% 11850 | -3/Research | Entered Quarantine 11867 | -3/Quarantine | Lost 10 parts (1p2n6u1w) 11894 | -3/Quarantine | Found Alien Slashing Weapon 11894 | -3/Quarantine | Identified Sigix Broadsword 11908 | -3/Quarantine | Found Alien Artifact 11908 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 11908 | -3/Quarantine | Warped through subspace 11927 | -3/Quarantine | Found Alien Artifact 12021 | -3/Quarantine | X0-1V1 activates XOMVISION 12102 | -3/Quarantine | Core integrity restored by X0-1V1 (+338) 12129 | -3/Quarantine | Build established: Hacker-Sprinter 12156 | -3/Quarantine | X0-1V1 enhanced Transport squad support 12175 | -3/Quarantine | Core integrity restored by X0-1V1 (+257) 12184 | -3/Quarantine | Identified Dimensional Node Initializer 12184 | -3/Quarantine | Initialized slip node 12300 | -3/Quarantine | Found Alien Artifact 12329 | -3/Quarantine | Cryocooling Duct disabled 12344 | -3/Quarantine | Ambient heat levels rising (+20) 12344 | -3/Quarantine | Non-combat units ordered to evacuate 12362 | -3/Quarantine | Cryocooling Duct disabled 12364 | -3/Quarantine | Cryocooling Duct disabled 12377 | -3/Quarantine | Ambient heat levels rising (+20) 12377 | -3/Quarantine | Combat units ordered to evacuate 12377 | -3/Quarantine | Found Alien Artifact 12379 | -3/Quarantine | Ambient heat levels rising (+20) 12388 | -3/Quarantine | Met incapacitated Sigix Warrior 12388 | -3/Quarantine | Lockdown squad dispatched 12390 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 12390 | -3/Quarantine | Unlocked Sigix quarantine chamber 12396 | -3/Quarantine | Identified Subatomic Replicator 12399 | -3/Quarantine | Identified Core Reset Matrix 12399 | -3/Quarantine | Used Core Reset Matrix 12400 | -3/Quarantine | Used Subatomic Replicator to replicate Sigix Containment Pod 12401 | -3/Quarantine | Found Sigix Containment Pod 12403 | -3/Quarantine | Sensed 8 artifacts in vicinity 12416 | -3/Quarantine | X0-1V1 sent hostile Fireman (x2) 12416 | -3/Quarantine | Warped through subspace to slip node 12477 | -3/Quarantine | Quarantine Guard activated 12549 | -3/Quarantine | Spotted Lightning 12551 | -3/Quarantine | Spotted Lightning 12561 | -3/Quarantine | Found Prototype Processor 12561 | -3/Quarantine | Identified Exp. Targeting Computer 12564 | -3/Quarantine | Spotted Quarantine Guard 12564 | -3/Quarantine | Spotted Quarantine Guard 12564 | -3/Quarantine | Spotted Quarantine Guard 12569 | -3/Quarantine | Identified exit to Section 7 12569 | -3/Quarantine | X0-1V1 revealed exit location to -3/Section 7 12590 | -3/Quarantine | Spotted Fortress 12595 | -3/Quarantine | Spotted Quarantine Guard 12599 | -3/Quarantine | Spotted Quarantine Guard 12602 | -3/Quarantine | Released all parts (19) 12612 | -3/Quarantine | Core integrity fell below 50% 12618 | -3/Quarantine | X0-1V1 activates XOMVISION 12623 | -3/Quarantine | Core integrity fell below 20% 12624 | -3/Quarantine | Discovered new exit (range 6) 12627 | -3/Quarantine | Entered Section 7 12628 | -3/Section 7 | Detected hypermatrix surge 12628 | -3/Section 7 | Sensed 20 artifacts in vicinity 12655 | -3/Section 7 | X0-1V1 vaporized surrounding terrain (radius 16) 12665 | -3/Section 7 | Found Prototype Device 12665 | -3/Section 7 | Identified Exp. Thermal Shield 12668 | -3/Section 7 | Found Exp. Thermal Shield 12794 | -3/Section 7 | Spotted S7 Guard 12809 | -3/Section 7 | Spotted B-86 Titan 12824 | -3/Section 7 | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Chamber. 12784_ Sensor data returns to normal. 12784_ C-55 Analyst calibrates the Dark Matter Chamber. 12806_ X0-1V1: "The ol' switcheroo!" Form resolidifies at new position. 12809_ Seismic Detector destroyed. 12809_ C-55 Analyst calibrates the Dark Matter Chamber. 12815_ Imp. Thunder Leg destroyed. 12815_ Dropped Exp. Thermal Shield. 12816_ Dropped Imp. Thermal Generator. 12818_ C-55 Analyst calibrates the Dark Matter Chamber. 12821_ X0-1V1: "I find this area lacking in decorations." S-43 Plague shuts down. 12822_ C-55 Analyst calibrates the Dark Matter Chamber. 12824_ X0-1V1 chortles! Map ----- +----------------------------------------------------+ | [####+######"###### """ #??????????????????? | | #] # """ #??????????????????? | | # # """ #############+### ?? | | # # """ | | # + """ | | ## """"""" # """ | | ?# """"""" # """ ? | | ?# """"""" ## ################# ? | | ?################### """ # ##????? | | ??????????????????## """ # [ #????? | | ??????????????????# """ !+! #?????? | | ??????????????????# """ # !! #?????? | | ??????????????????# """ # ! #?????? | | ??????????????????# """ #?############?????? | | ??????????????????# """ #??????????????????? | | ??????????????????# #??????????????????? | | ???????#######+#### """ #??????????????????? | | ????? """ #??????????????????? | | ????? s""" #??????????????????? | | ????? "" s""" #??????????????????? | | ?????? """ s""" #??????????????????? | | ???????# ### "R s""" #??????????????????? | | ???????????# """ s""" #??????????????????? | | ???????????# """ s #??????????????????? | | ???????????# ######?????????????? | | ???????????# @ #?????????????? | | ???????????# ""T"" #?????????????? | | ???????????# """"" ### #?????????????? | | ???????????# ####+##########??? #?????????????? | | ???????????# ?????????????????????????????????? | | ???????????# ??????????????????????????????????? | | ???????????+ ??????????????????????????????????? | | ???????????# ????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????!???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 120 Energy Generation 92 Energy Capacity 2000 Matter Stores 800 Matter Capacity 1000 Sight Range 21 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Corruption Block 20 Armor Coverage 800 Resistance: KI 63 Resistance: TH 30 Utility Shielding 90 Point Defense Rating 80 Weapon Cycling 30 Evasion (%) 70 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 7 Matter Filtering 50 Offensive Hacking 30 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword Transdimensional Reconstructor Dimensional Node Initializer Subatomic Replicator Core Reset Matrix Achievements -------------- Into The Furnace Satisfying Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed ForceThermalSplitter Manual? 0 Play Time 02:47:06 Cumulative 356.3 hours Start 2026.09.03 @ 22:35:02 End 2026.09.04 @ 02:51:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 261 Adventurer 9 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 88 Gallery% 73 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f84d68c-e023-41d6-817c-d89cfa478766