Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.13 @ 01:29:37 Player: Vyn Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (51) 255 Value Destroyed (2378) 2378 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7753 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 529/1000 Matter 243/300 Energy 64/300 System Corruption 12% Temperature Cool (0) Movement Treading (240) Ox1 Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Medium Treads Medium Treads Flexi-carbon Leg > --- UTILITY (8) ------ High-capacity Storage Unit Compact Battery Improved Terrain Scan Processor Advanced Melee Analysis Suite Advanced ECM Suite Cloak of Protection Hacking Suite > --- WEAPON (3) ------- Great Axe Great Axe > --- INVENTORY (20) --- Neutrino Core Flexi-carbon Leg Advanced Cooling System Advanced Matter Compressor (400) Structural Scanner Advanced Signal Interpreter Advanced Terrain Scanner Improved Medium Armor Plating High-powered Tractor Beam Heavy Phase Cannon Coil Gun Hypervelocity Gauss Rifle KE Penetrator Mass Driver Improved Grenade Launcher Great Axe Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Titanium Leg Armored Leg Improved VSS Leg Compact Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Melee Analysis Suite Cloak of Protection Layered Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Mass Driver Great Axe Great Axe > --- INVENTORY -------- Neutrino Core Medium Treads Medium Treads Armored Leg Advanced Cooling System Matter Compressor Structural Scanner Trap Scanner Advanced Signal Interpreter Advanced ECM Suite Heavy Phase Cannon Coil Gun Hypervelocity Gauss Rifle KE Penetrator Improved Grenade Launcher Great Axe Great Axe [Rating: 80] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Trap Scanner Device Trap Scanner Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Scythe Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Improved Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Slots Evolved 10 | . . . . . 4 2 2 2 . Power . | . . . . . . . . . . Propulsion 3 | . . . . . 2 . 1 . . Utility 6 | . . . . . 2 2 . 2 . Weapon 1 | . . . . . . . 1 . . Parts Attached 188 | 6 . 4 1 . 56 9 30 55 27 Power 6 | 1 . . . . 4 . . 1 . Engine 3 | 1 . . . . 2 . . . . Core 3 | . . . . . 2 . . 1 . Reactor . | . . . . . . . . . . Propulsion 51 | 2 . 3 . . 12 2 9 17 6 Treads 11 | . . 2 . . 1 . 2 4 2 Leg 26 | . . . . . 9 2 4 9 2 Wheel 14 | 2 . 1 . . 2 . 3 4 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 79 | 1 . 1 1 . 15 5 17 27 12 Device 49 | . . 1 . . 10 2 12 15 9 Storage 5 | 1 . . 1 . . 1 . . 2 Processor 3 | . . . . . 1 1 1 . . Hackware 1 | . . . . . . . . 1 . Protection 21 | . . . . . 4 1 4 11 1 Artifact . | . . . . . . . . . . Weapon 52 | 2 . . . . 25 2 4 10 9 Energy Gun 3 | . . . . . 3 . . . . Energy Cannon 9 | . . . . . 4 . . 2 3 Ballistic Gun 8 | 2 . . . . 6 . . . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 5 | . . . . . 1 1 1 . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 26 | . . . . . 11 1 3 8 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . . 1 Parts Lost 23 | . . . . . 8 . . 5 10 Power 2 | . . . . . 1 . . . 1 Propulsion 11 | . . . . . 4 . . 1 6 Utility 5 | . . . . . 1 . . 2 2 Weapon 5 | . . . . . 2 . . 2 1 Highest Loss Streak 8 | . . . . . 7 . . 1 8 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 97 | . 85 94 100 100 97 100 100 95 92 Engine 5 | . 14 14 14 14 2 7 6 3 . Core 2 | . . . . . 6 . . 1 4 Treads 4 | . . 17 14 14 1 . 3 4 . Leg 18 | . . . . . 32 30 24 10 11 Wheel 7 | . 28 10 14 14 2 . 4 10 15 Device 15 | . . 9 14 14 13 22 19 16 10 Storage 7 | . 14 14 14 14 9 7 6 5 5 Processor 9 | . . . . . 7 15 13 11 11 Hackware 1 | . . . . . . . . 3 5 Protection 2 | . . . . . 3 . . 5 5 Ballistic Gun 4 | . 28 28 28 28 2 . . . . Slashing Weapon 13 | . . . . . 11 15 19 16 15 Naked Turns . | . . . . . . . . . . Heaviest Build 98 | 10 10 11 26 26 42 60 68 93 98 Greatest Support 84 | 32 32 40 16 16 57 62 84 84 60 Greatest Overweight (x) 6 | . . . 1 1 2 . 1 6 3 Average Overweight (x) . | . . . . 1 . . . 1 1 Largest Inventory Capacity 20 | 8 8 8 15 15 15 20 20 20 20 Average Capacity 16 | 7 8 8 9 15 15 15 20 20 20 Most Carried 20 | 6 6 8 11 11 15 18 20 20 20 Average Carried 15 | 2 6 7 8 11 13 14 18 19 18 Final Capacity 20 | 8 8 8 15 15 15 20 20 20 20 Final Carried 20 | 6 6 8 11 11 15 18 20 17 16 Class Distribution -------------------- 68% | Assassin 23% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Assassin | -5/Factory Assassin | -5/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Matter Collected 2724 | 214 . 112 20 . 430 397 211 954 386 Remotely . | . . . . . . . . . . Salvage Created 2583 | . . 86 . . 677 48 297 952 523 Parts 125 | . . 4 . . 27 5 18 50 21 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Combat Hostiles Destroyed 44 | . . 2 . . 11 1 5 14 11 Melee 29 | . . . . . 5 1 5 14 4 Guns 6 | . . 2 . . 4 . . . . Cannons 1 | . . . . . . . . . 1 AOE 7 | . . . . . 1 . . . 6 Classes Destroyed 7 | . . 1 . . 5 1 . . . Recycler 3 | . . . . . 1 . . 1 1 Watcher 4 | . . . . . 2 . . 2 . Swarmer 9 | . . . . . 2 . . 3 4 Grunt 12 | . . 2 . . 5 . . . 5 Sentry 9 | . . . . . 3 . 2 2 2 Hunter 1 | . . . . . 1 . . . . Programmer 13 | . . . . . . 1 3 9 . Best Kill Streak 4 | . . 2 . . 4 1 3 2 4 Combat Bots Only 4 | . . 2 . . 4 1 3 2 4 Max Kills in Single Turn 3 | . . 1 . . 1 1 1 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 1 . . . 3 Melee 1 | . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Damage Taken 6387 | . . 299 . . 1171 64 608 2182 2063 Core 766 | . . 57 . . 196 . 42 206 265 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 77 64 100 95 . . Volleys Fired 70 | . . 13 . . 41 . . 3 13 Largest 2 | . . 2 . . 2 . . 1 1 Hottest 90 | . . 40 . . 75 . . 90 90 Shots Fired 114 | . . 26 . . 71 . . 3 14 Gun 84 | . . 26 . . 58 . . . . Cannon 23 | . . . . . 13 . . 3 7 Launcher 7 | . . . . . . . . . 7 Special . | . . . . . . . . . . Kinetic 62 | . . 26 . . 33 . . . 3 Thermal 39 | . . . . . 32 . . 3 4 Explosive 7 | . . . . . . . . . 7 Electromagnetic 6 | . . . . . 6 . . . . Robot Hit Streak 15 | . . 8 . . 15 . . . 10 Robot Miss Streak 5 | . . 2 . . 5 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . Shots Hit Robots 214 | . . 21 . . 66 4 20 72 31 Core Hits 87 | . . 7 . . 24 1 8 26 21 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 23 | . . . . . 4 . 4 9 6 Sever 23 | . . . . . 4 . 4 9 6 Melee Attacks 229 | . . . . . 49 11 27 113 29 Impact . | . . . . . . . . . . Slashing 229 | . . . . . 49 11 27 113 29 Piercing . | . . . . . . . . . . Sneak Attacks 9 | . . . . . 4 . . 4 1 Combat Hostiles 1 | . . . . . 1 . . . . Follow-up Attacks 38 | . . . . . 1 2 7 20 8 Damage Inflicted 6999 | . . 167 . . 1473 128 639 2723 1869 Guns 630 | . . 167 . . 463 . . . . Cannons 66 | . . . . . . . . . 66 Explosions 1007 | . . . . . 177 . . . 830 Melee 5296 | . . . . . 833 128 639 2723 973 Ramming . | . . . . . . . . . . Kinetic 413 | . . 167 . . 180 . . . 66 Thermal 352 | . . . . . 352 . . . . Explosive 830 | . . . . . . . . . 830 Electromagnetic 108 | . . . . . 108 . . . . Impact . | . . . . . . . . . . Slashing 5296 | . . . . . 833 128 639 2723 973 Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . . 2 . 4 12 12 Average Corruption 5 | . . . . . 2 . 3 5 12 Corruption Purged 4 | . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . Effects 90 | . . . . . 20 . 2 44 24 Message Errors 28 | . . . . . 6 . 1 13 8 Matter Fused 20 | . . . . . 4 . 1 9 6 Heat Flow Errors 15 | . . . . . 2 . . 11 2 Energy Discharges 13 | . . . . . 4 . . 7 2 Parts Rejected 2 | . . . . . 2 . . . . Data Loss (minor) 7 | . . . . . 1 . . 2 4 Data Loss (major) 2 | . . . . . . . . 2 . Misfires 2 | . . . . . 1 . . . 1 Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 244 | . . . . . 24 . . 186 34 Projectiles 13 | . . . . . . . . . 13 Explosions 21 | . . . . . . . . . 21 Melee 210 | . . . . . 24 . . 186 . Knockbacks 1 | . . . . . . . . . 1 Impact . | . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 60 | . . . . . 60 . . . . Shots 1 | . . . . . 1 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 267 | . . 50 . . 241 . . 267 159 Average Temperature 64 | . . 23 . . 63 . . 91 39 Received Heat Transfer 1032 | . . 165 . . 351 . 84 54 378 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . 1 . Heat Transferred 550 | . . . . . 550 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Peak Influence 311 | . . 50 . . 197 93 106 221 311 Initial 93 | . . . . . . 60 . . 93 Average 66 | . . 34 . . 68 28 34 70 186 Maximum Alert Level 1 | . . . . . . . . 1 1 Low Security (%) 95 | 100 100 100 . 100 100 100 100 94 61 Level 1 4 | . . . . . . . . 5 38 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . . . . . 2 2 2 9 1 Investigation 4 | . . . . . 2 . . 1 1 Extermination 8 | . . . . . . 2 2 4 . Reinforcement 1 | . . . . . . . . 1 . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Distress Signals 4 | . . . . . 2 . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 74 | . . 2 . . 19 1 5 28 19 Peak Tracking Total 8 | . . 2 . . 5 1 3 5 8 Tactical Retreats 13 | . . . . . 7 . . 6 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Traps Triggered 4 | . . . . . 3 . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Machines Disabled 5 | . . . . . 3 . . . 2 Max in Single Turn 3 | . . . . . 3 . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Machines Accessed 20 | . 1 . 5 . 4 2 5 2 1 Terminals 12 | . 1 . . . 3 2 4 1 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . 1 1 . Garrison Access . | . . . . . . . . . . Total Hacks 76 | . 2 . 50 . 7 3 7 6 1 Successful 66 | . 2 . 50 . 5 1 4 3 1 Failed 10 | . . . . . 2 2 3 3 . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 6 | . . . 1 . 3 . 2 . . Terminals 21 | . 2 . . . 6 3 5 4 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 4 | . . . . . . . 2 2 . Garrison Access . | . . . . . . . . . . Terminal Hacks 61 | . 2 . 50 . 4 1 2 1 1 Record 49 | . . . 49 . . . . . . Robot Analysis 1 | . . . . . 1 . . . . Open Door 1 | . . . . . . . . 1 . Alert Level 2 | . . . . . . . 1 . 1 Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 3 | . 1 . . . . 1 1 . . Zone Layout 3 | . 1 . . . 2 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer 4 | . . . . . . . 2 2 . Insert Component 2 | . . . . . . . 1 1 . Analyze 2 | . . . . . . . 1 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . . . . . 1 2 3 2 1 Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 1 . Part Schematics Acquired 2 | . . . . . . . 1 1 . Parts Damaged 1 | . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . Programmers 3 | . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . Total Orders 12 | . . . . 3 . . 2 7 . STAY 3 | . . . . 3 . . . . . EXPLORE 6 | . . . . . . . 1 5 . RETURN 3 | . . . . . . . 1 2 . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches 5 | . . . . . . . 1 4 . Drone Recoveries 4 | . . . . . . . 1 3 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Turns Passed 10213 | 44 33 228 934 216 2735 1033 1326 2944 720 Spaces Moved 6297 | 31 34 167 903 188 1251 776 889 1660 398 Core 4 | 4 . . . . . . . . . Treads 19 | . . 13 . . . . . . 6 Legs 2723 | . . . . . 1036 776 684 227 . Wheels 3551 | 27 34 154 903 188 215 . 205 1433 392 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 115 100 122 111 110 111 Average Speed 115 | 93 100 104 103 115 118 123 120 115 125 Slowest Speed 240 | 100 100 160 115 115 130 125 192 195 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 3 8 42 94 46 68 14 27 27 33 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 66 | . . . . . 33 4 3 23 3 Terrain Destroyed 106 | . . . . . 37 4 3 23 39 Melee 48 | . . . . . 21 4 3 20 . Projectile 18 | . . . . . 12 . . 3 3 AOE 40 | . . . . . 4 . . . 36 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Ext Total 8783 | 42 33 197 907 187 2370 838 1113 2536 560 Wait 1869 | . . 10 . . 917 34 149 674 85 Move 6288 | 30 33 166 902 187 1250 775 888 1659 398 Hop . | . . . . . . . . . . Pick Up 104 | 6 . 3 3 . 37 8 12 28 7 Fast Attach 21 | 6 . 1 . . 1 1 4 4 4 Attach 41 | . . . . . 14 2 3 16 6 Detach 9 | . . . . . 1 . 2 3 3 Swap 126 | . . 3 1 . 41 6 23 35 17 Drop 82 | . . 1 1 . 24 5 14 31 6 Fire 70 | . . 13 . . 41 . . 3 13 Melee 171 | . . . . . 44 7 18 83 19 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . . . . 2 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory (discovered 2 exits: *Fac / [Low]) -5/Factory -5/Extension History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Discovered new exit (range 8) 78 | -10/Materials | Entered Mines 282 | -10/Mines | Discovered new exit (range 13) 298 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 298 | -10/Mines | Discovered new exit (range 5) 304 | -10/Mines | Build established: Mutant 306 | -10/Mines | Entered Exiles 325 | -10/Exiles | Discovered new exit (range 15) 355 | -10/Exiles | Met 8R-AWN 373 | -10/Exiles | Met EX-HEX 416 | -10/Exiles | Met EX-DEC 443 | -10/Exiles | Learned location of Zion (-7) 473 | -10/Exiles | Met EX-BIN 601 | -10/Exiles | Discovered new exit (range 12) 710 | -10/Exiles | Visited The Gauntlet 927 | -10/Exiles | Aligned with FarCom system 928 | -10/Exiles | Given EX-Vault access code 951 | -10/Exiles | Opened EX-Vault 976 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1109 | -10/Exiles | Found Cloak of Protection 1240 | -10/Exiles | Left Exiles lab with Cloak of Protection 1240 | -10/Exiles | Entered Mines 1259 | -9/Mines | Met a Derelict bent on vengeance 1274 | -9/Mines | Learned location of Storage (-7) 1360 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1398 | -9/Mines | Discovered new exit (range 7) 1456 | -9/Mines | Entered Materials 1456 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1757 | -8/Materials | Lost 7 parts (1p3n1u2w) 2059 | -8/Materials | Build established: Scavenger-Mutant 2872 | -8/Materials | Build established: Assassin 3752 | -8/Materials | Discovered new exit (range 16) 4126 | -8/Materials | Discovered new exit (range 7) 4191 | -8/Materials | Entered Factory 4191 | -7/Factory | Evolved 2 slots: Utility x2 4554 | -7/Factory | Discovered new exit (range 15) 4554 | -7/Factory | Discovered new exit (range 12) 5224 | -7/Factory | Entered another Factory area 5224 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6412 | -6/Factory | Discovered new exit (range 14) 6466 | -6/Factory | Discovered new exit (range 23) 6550 | -6/Factory | Entered another Factory area 6550 | -5/Factory | Evolved 2 slots: Utility x2 7452 | -5/Factory | Discovered new exit (range 13) 8678 | -5/Factory | Garrison activated, responded to threat 9127 | -5/Factory | System corruption reached 10% 9480 | -5/Factory | Build established: Mutant 9494 | -5/Factory | Entered Extension 9510 | -5/Extension | Disrupted transfer network 9626 | -5/Extension | Spotted B-75 Beast 9921 | -5/Extension | Build established: Assassin 10214 | -5/Extension | Self-destructed Last Messages --------------- 10188_ Slug penetrates Wall. 10188_ Lyr. Heavy Armor Plating destroyed. 10188_ Attempting to rewire 0M-QSR(h). 10189_ Fission Core destroyed. 10189_ Penetrated by Slug. 10189_ Com. Wheel destroyed. 10189_ Attempting to rewire 0M-QSR(h). 10190_ Penetrated by Slug. 10193_ Arm. Leg destroyed. 10195_ Critical hit (Destroy). 10195_ Arm. Leg destroyed. 10196_ Trap Scanner destroyed. 10196_ Critical hit (Burn: +37). 10196_ Penetrated by Slug. 10196_ Com. Wheel destroyed. 10198_ Penetrated by Slug. Your per-turn energy upkeep is currently significantly in the negative, which may be okay for now but be prepared to manage it more closely. 10208_ Great Axe destroyed. 10208_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??##???????????#????#????????????????????????????? | | ????????#????#?##??##????????????????????????????? | | ##########?#?#?#??#?????????#################????? | | ##########???#??????????????# = ???? | | # ] ########???#????????# ???? | | # / ################????# ??? | | # + ###########????#* / ??? | | # / # ###! ##????# ??? | | # # ###%* ##???## / ??? | | ####+#### ###[= = ##???#" " ??? | | ####!####^^ ### ##??# # "%" ???? | | ???#=####^^ ###= == ##?# ####"######+#######???? | | ???#!### # +%[ = ########; ### ?????????????? | | ?# #*% % # ##+#######@ u s;#### ?????????????? | | ??##[#"# # # ###### TYYs sY ??????????? | | ??##=####### gbg "" s s #??????? | | #?##*########### g###### #??????? | | ?### #???################ ##### #???#??? | | ???# ##?#???#?#######???########### ##??#??? | | ##?# #???##??#?#?#????##????????????###########?#? | | ???# #?#?#??#?##?##?###?????????????####???######? | | #??# #?###????###???#??????????#?????#?##?######## | | ??## ##??#?####???##??#????????#???#?#??##?####### | | ?### ##???#?#??#??#?##?#???##??##?####?#???####?## | | ?#?# ######?#?#######?#?#??#????####?#####????##?# | | ?#?# #????#?#?#?#?????#?##??#?#??###?#########?#?? | | ?### ###??##???#??#??####??####?######?##??#?#?### | | #??# ####????????#?##????#??##?####????##?##?####? | | ?### ###???##?###?#########?###?#?#######?##?????# | | ?#?# #?###?#####?###???#?####?##?################# | | ???# #?#?####?####?###??#?##?############?###?##?# | | ?### #######?####???#?##?#?########?#########?###? | | ?#?# #####?##?######??##?#############?####?#####? | | ???# ##?###?####?###?############################# | | #### ######?##########?####################?#?#??# | | "" "" ##########?#?#?###############?########## | | " " ######################################### | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Cloak Strength 5 Armor Coverage 1200 Resistance: EM 15 Evasion (%) 59 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -6/Factory | Scanalyzed Arm. Huge Wheel | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationClaymoresWings Manual? 0 Play Time 04:37:14 Cumulative 50.9 hours Start 2023.02.12 @ 17:45:32 End 2023.02.13 @ 01:29:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 30 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41b4b8a7-c4b2-42bf-be31-64ee6b5b1912