Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.14 @ 20:10:08 // Winter2019/RPGLIKE Player: Torako Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (381) 1905 Value Destroyed (18761) 18761 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (10086) 10086 TOTAL SCORE: 41492 Bonus ------- High Alert Combat Kills 2812 Follower Combat Kills 838 Entered Garrisons 1800 Used RIF Installer 4500 Aligned with FarCom 300 Friendly Fire -164 Cogmind --------- Core Integrity 0/1500 Matter 290/650 Energy 23/670 System Corruption 0% Temperature Cool (0) Movement Hovering (50) Location -1/Access Parts ------- > --- POWER (3) -------- Particle Reactor Graviton Reactor Light Quantum Reactor > --- PROPULSION (7) --- Combat Airjet Combat Airjet Combat Airjet Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Recoil Nullifier Improved Kinecellerator Experimental Thermal Shield Advanced Force Field Long-range Tractor Beam > --- WEAPON (6) ------- Railgun Railgun Railgun Railgun Railgun Railgun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor Graviton Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Signal Interpreter Advanced Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Recoil Nullifier Damper Plating Advanced Force Field > --- WEAPON ----------- Railgun Railgun Railgun Railgun Railgun Railgun > --- INVENTORY -------- Antimatter Reactor Improved Kinecellerator Experimental Thermal Shield Long-range Tractor Beam Cooled Phase Cannon [Rating: 173] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Combat Airjet Leg Aluminum Leg Hover Unit Combat Airjet Utility Advanced Signal Interpreter Device Experimental Thermal Shield Processor Advanced Signal Interpreter Protection Damper Plating Weapon Railgun Energy Gun Force Rifle Energy Cannon Cooled Phase Cannon Ballistic Gun Railgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Slots Evolved 21 | 2 2 1 1 . 1 1 2 2 . . . . 2 . . 1 1 1 . . 1 . . . 1 1 1 Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . 1 . . . . . . 1 . . . . 1 . . 1 1 . . . . . . . . . 1 Utility 8 | 1 . . . . 1 1 2 . . . . . 1 . . . . . . . 1 . . . 1 . . Weapon 5 | 1 1 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 124 | 6 7 6 7 2 6 8 2 3 8 . 1 2 16 5 . 2 7 1 . 7 1 2 7 4 2 3 9 Power 13 | 1 . . 1 . . . . 2 1 . 1 . 2 2 . . . . . . . . 1 . . . 2 Engine 6 | 1 . . 1 . . . . . 1 . 1 . 2 . . . . . . . . . . . . . . Core 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . 2 Propulsion 20 | 1 1 . . 2 . . . 1 2 . . . 4 . . 1 1 . . . . . 1 3 . 1 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . 2 . . . 1 2 . . . 4 . . 1 1 . . . . . 1 3 . 1 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 48 | 2 1 5 1 . 2 5 2 . . . . 2 7 2 . . 3 . . 2 1 1 4 1 2 . 5 Device 36 | 2 . 3 1 . 1 3 2 . . . . 2 5 1 . . 2 . . 2 . 1 4 . 2 . 5 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 5 | . . . . . . 1 . . . . . . 2 . . . . . . . 1 . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 7 | . 1 2 . . 1 1 . . . . . . . 1 . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 5 1 5 . 4 3 . . 5 . . . 3 1 . 1 3 1 . 5 . 1 1 . . 2 . Energy Gun 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ballistic Gun 32 | 2 . . 5 . 3 3 . . 5 . . . 1 . . 1 2 1 . 5 . 1 1 . . 2 . Ballistic Cannon 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 2 . . . 3 . . 2 . . . 4 1 . . 2 . . . . . 1 . . . . Parts Lost 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 92 | . 99 99 100 100 97 89 88 91 92 93 93 91 93 89 88 88 88 90 90 90 90 90 89 90 91 89 90 Engine 5 | . 13 11 10 10 9 8 7 2 4 6 7 12 10 1 . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . 9 11 10 10 9 9 9 9 9 8 9 8 8 11 Leg 3 | . 16 23 21 12 . . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . 7 18 17 14 17 17 18 18 18 20 22 22 24 26 29 28 28 27 27 27 27 26 25 24 Device 14 | . 13 11 17 20 20 14 20 25 25 25 25 23 23 12 11 10 10 9 9 9 9 9 8 7 8 8 11 Processor 5 | . . . . . . . . . . . . . 4 11 11 10 10 9 9 9 11 13 13 14 17 16 16 Protection 5 | . 13 11 3 . 6 6 7 6 6 6 6 6 5 5 5 5 5 4 4 4 4 4 4 4 4 4 2 Energy Gun 1 | . . . . . . . . . . . . . 3 5 5 5 8 9 9 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 3 5 5 5 4 4 4 4 3 . . . . . Ballistic Gun 23 | . 11 . 21 50 42 42 36 31 31 31 31 31 24 17 16 15 10 11 14 22 22 22 27 27 26 25 24 Ballistic Cannon 3 | . 15 28 18 . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . 13 11 6 . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 145 | 11 18 21 25 25 30 48 52 57 59 59 63 65 70 116 116 118 118 120 120 135 135 138 133 128 128 128 145 Greatest Support 151 | 10 20 20 25 49 49 49 49 71 71 71 71 71 85 84 84 95 111 116 116 121 121 121 127 132 132 132 151 Greatest Overweight (x) 1 | 1 1 1 1 1 . . 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . 1 1 . . 1 . 1 1 . . . . . Largest Inventory Capacity 5 | 2 2 2 2 2 2 2 2 3 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 3 | . 2 2 2 2 2 2 2 2 3 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 2 2 2 2 2 2 3 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . 1 1 1 2 1 1 2 2 3 3 3 3 4 4 5 4 4 5 5 4 5 4 4 5 4 4 3 Final Capacity 5 | 2 2 2 2 2 2 2 2 3 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 2 2 2 2 2 3 3 3 3 5 4 5 5 5 5 5 5 5 5 4 5 5 4 5 . Class Distribution -------------------- 30% | Scavenger-Executioner 22% | Scavenger-Gunner 21% | Scavenger-Tank 11% | Skirmisher 8% | Hacker-Skirmisher 3% | Hacker-Tank Dominant Class ---------------- Skirmisher | -10/Materials Skirmisher | -10/Mines Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -9/Mines Hacker-Tank | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Garrison Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Garrison Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Garrison Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Garrison Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Matter Collected 14265 | 278 325 108 334 362 569 574 510 708 372 1215 57 741 750 128 . 594 141 242 . 1139 . 1413 206 334 . 1827 1338 Remotely 1155 | 22 . . . . . . . . . . . . . . . . . . . . . . . . . . 1133 Salvage Created 18520 | 173 709 56 457 208 56 591 786 1075 517 1193 57 944 1153 403 . 1382 187 776 . 1258 . 2023 146 266 . 2662 1442 Parts 1024 | 9 54 9 33 8 . 26 29 51 51 72 4 38 94 4 . 87 3 41 . 79 . 70 20 19 . 94 129 Haulers Intercepted 5 | . 2 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Combat Hostiles Destroyed 343 | . 13 4 4 9 8 14 10 14 13 29 1 16 28 1 . 28 2 19 . 31 . 28 4 5 . 31 31 Guns 307 | . 6 . 2 9 2 14 10 14 13 29 1 16 28 . . 22 2 14 . 26 . 28 4 5 . 31 31 Cannons 30 | . 7 4 2 . . . . . . . . . . 1 . 6 . 5 . 5 . . . . . . . AOE 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 19 | 3 4 1 2 1 . 2 . 1 . . 1 1 1 1 . . . . . 1 . . . . . . . Worker 9 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Builder 7 | . 1 . . . . . . . 2 . . . 1 . . . . . . . . . . . . . 3 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 2 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Recycler 4 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 6 | . . . 3 . . . . . 2 . . . 1 . . . . . . . . . . . . . . Watcher 5 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 Swarmer 70 | . . 4 2 . . 7 . . 3 9 . 3 4 . . . . 13 . 13 . 4 . . . 3 5 Saboteur 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Grunt 133 | . 13 . 2 . . 2 6 11 6 14 . 2 11 . . 15 2 2 . 9 . 9 1 2 . 13 13 Brawler 6 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . 2 1 Duelist 13 | . . . . . . 1 . 1 . . . 3 3 . . 5 . . . . . . . . . . . Sentry 52 | . . . 1 2 . . 4 1 4 6 . 5 5 . . 4 . 2 . 4 . 7 1 . . 5 1 Specialist 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hunter 24 | . . . . . . 3 . . . . . . . . . . . 2 . 2 . 4 . . . 6 7 Programmer 16 | . . . . . . . . . . . 1 1 3 . . 2 . . . . . 3 1 2 . . 3 Behemoth 9 | . . . . . . . . . . . . 2 . . . 1 . . . 1 . 1 1 1 . 1 1 Compactor 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 14 | . . . . 7 7 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 23 | 2 3 2 4 3 7 4 3 3 5 17 1 3 7 1 . 8 2 11 . 6 . 10 2 3 . 4 23 Combat Bots Only 17 | . 3 2 2 3 7 4 3 3 5 17 1 3 6 1 . 8 2 11 . 6 . 10 1 3 . 4 14 Max Kills in Single Turn 6 | 1 1 2 2 1 6 2 1 2 2 2 1 2 2 1 . 2 1 2 . 2 . 2 1 1 . 2 3 Gunslinging 2 | . . . . . . 1 . 1 1 1 . 1 1 . . . . . . 1 . 1 . . . 1 2 Exploded 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) AD-0RF (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Damage Taken 14855 | . 548 131 31 134 690 328 150 227 163 419 29 763 336 . . 662 168 811 . 1487 . 2625 75 43 . 1306 3729 Core 9166 | . 391 90 21 109 492 189 77 139 109 250 20 462 213 . . 376 92 412 . 769 . 1619 45 23 . 807 2461 Absorbed by Shields 6677 | . . . 13 53 90 28 . 51 57 178 . 274 166 . . 622 . 93 . 833 . 893 77 47 . 1148 2054 Redirected to Core 8389 | . 323 75 21 74 429 174 77 125 101 224 6 428 179 . . 338 92 377 . 742 . 1494 45 23 . 765 2277 Core Remaining (%) 88 | 100 . 68 . . . 73 . . . 100 . 75 . . . 100 . 100 . 99 . . . 100 . 73 . Volleys Fired 693 | 4 37 6 18 19 24 27 23 40 23 52 4 44 58 2 . 56 3 26 . 54 . 46 8 6 . 60 53 Largest 6 | 2 3 3 5 5 5 5 5 5 5 5 5 5 5 5 . 5 5 6 . 6 . 6 6 6 . 6 6 Hottest 299 | 40 90 90 125 115 115 120 120 120 124 124 124 124 176 193 . 280 250 299 . 299 . 215 210 210 . 210 210 Shots Fired 3427 | 6 93 17 71 95 116 137 115 167 115 254 20 212 283 10 . 279 15 131 . 287 . 242 48 36 . 360 318 Gun 3195 | 6 41 . 33 95 115 137 115 167 115 254 20 212 283 8 . 223 12 105 . 262 . 230 48 36 . 360 318 Cannon 202 | . 33 12 33 . . . . . . . . . . 2 . 56 3 26 . 25 . 12 . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Special 29 | . 19 5 5 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3095 | 6 74 12 66 95 115 137 115 167 115 254 20 212 244 6 . 168 6 53 . 238 . 230 48 36 . 360 318 Thermal 331 | . 19 5 5 . . . . . . . . . 39 4 . 111 9 78 . 49 . 12 . . . . . Explosive 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 65 | 4 16 4 8 5 15 19 14 25 19 45 5 27 20 8 . 49 11 14 . 43 . 31 13 19 . 17 65 Robot Miss Streak 8 | 1 3 4 4 6 4 3 6 2 4 4 1 4 6 1 . 2 2 5 . 8 . 4 3 1 . 5 3 Penetration Max 2 | . . . . . . . 1 . 1 . . 1 . . . . . 1 . 1 . 2 . . . 2 2 Secondary Targets 61 | . 1 . 1 3 . 2 2 6 2 6 . 3 6 . . . . . . 5 . 7 . . . 5 12 Max Gunslinging Chain 2 | . 1 . 1 1 . 1 1 1 1 1 . 2 2 . . . . . . 2 . 1 . . . 1 2 Autonomous 16 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2214 | 5 53 8 33 42 85 86 75 121 67 163 12 143 175 8 . 201 10 62 . 164 . 170 35 26 . 233 237 Core Hits 895 | 4 27 4 15 17 23 24 24 51 31 72 2 51 71 2 . 68 4 28 . 55 . 81 16 12 . 101 112 Critical Hits 86 | . 1 1 1 . . 1 1 2 2 3 . 3 4 . . 3 1 8 . 3 . 3 . 4 . 23 22 Critical Kills 28 | . 1 . . . . . . . 1 1 . . 2 . . . . 1 . 2 . . . 1 . 13 6 Critical Parts Destroyed 50 | . . 1 1 . . 1 1 2 1 2 . 2 2 . . 2 1 6 . 1 . 3 . 1 . 8 15 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50801 | 68 688 84 523 444 1397 1301 1244 1970 1104 2483 135 3070 3400 192 . 5009 302 1655 . 4625 . 5774 933 792 . 5567 8041 Guns 46548 | 68 376 . 290 444 1151 1301 1244 1970 1104 2483 135 3070 3400 118 . 3628 192 1256 . 3883 . 5414 933 792 . 5567 7729 Cannons 3535 | . 219 52 198 . . . . . . . . . . 74 . 1381 110 399 . 742 . 360 . . . . . Explosions 558 | . . . . . 246 . . . . . . . . . . . . . . . . . . . . . 312 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 44044 | 68 595 52 488 444 1151 1301 1244 1970 1104 2483 135 3070 2678 94 . 2405 71 608 . 3648 . 5414 933 792 . 5567 7729 Thermal 6199 | . 93 32 35 . . . . . . . . . 722 98 . 2604 231 1047 . 977 . 360 . . . . . Explosive 558 | . . . . . 246 . . . . . . . . . . . . . . . . . . . . . 312 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 2 2 2 2 . 2 3 3 3 3 . . . . . . . . . . . Average Corruption 2 | . . . . . . . 2 2 2 2 . 2 2 3 3 3 . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 83 | . . . . . . . . 8 9 15 . 3 16 4 1 27 . . . . . . . . . . . Message Errors 16 | . . . . . . . . 1 2 4 . . 2 1 . 6 . . . . . . . . . . . Matter Fused 7 | . . . . . . . . . . . . . . . 1 6 . . . . . . . . . . . Heat Flow Errors 9 | . . . . . . . . . 3 1 . . 3 2 . . . . . . . . . . . . . Energy Discharges 9 | . . . . . . . . 1 1 1 . . 3 . . 3 . . . . . . . . . . . Data Loss (minor) 9 | . . . . . . . . 2 1 1 . 1 3 . . 1 . . . . . . . . . . . Targeting Errors 28 | . . . . . . . . 3 2 6 . 2 4 1 . 10 . . . . . . . . . . . Weapon Failures 5 | . . . . . . . . 1 . 2 . . 1 . . 1 . . . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . Overflow Damage 124 | . 2 . . . . . . . . . . . . . . 64 5 . . 3 . . . . . . 50 Projectiles 74 | . 2 . . . . . . . . . . . . . . 64 5 . . 3 . . . . . . . Explosions 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 203 | . . . . . 29 . . . . . . . 41 . . . . . . . . . . . . . 133 Shots 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 486 | . 151 97 196 279 239 219 285 218 284 424 52 90 486 194 . 215 244 387 . 351 . 21 . . . 42 47 Average Temperature 81 | . 50 38 65 106 88 98 97 70 101 76 24 28 99 73 . 64 133 129 . 175 . 5 . . . 24 25 Received Heat Transfer 2195 | . 306 . . 125 20 100 81 144 70 214 . 113 97 . . 240 63 57 . 128 . 273 4 . . 72 88 Effects 8 | . . . . . . . . 2 . . . . 3 . . . . . . 3 . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Interference 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . 2 . . . . . . . . . . 2 . . 4 . 3 . . . . . . . . . Heat Transferred 7874 | . 296 111 111 . . . . . . . . . 1073 111 . 3208 296 1406 . 929 . 333 . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Peak Influence 1175 | 20 219 81 326 133 . 299 286 466 472 740 449 904 673 235 164 908 715 1175 616 665 373 964 542 148 83 492 880 Initial 616 | . 13 9 31 78 . . 73 76 226 . 388 314 474 235 164 114 476 500 616 11 373 279 542 86 83 62 295 Average 367 | 8 84 34 130 89 . 168 186 272 231 463 416 602 396 235 164 558 548 938 238 419 373 728 157 120 83 287 536 Maximum Alert Level 4 | . 1 . 1 . . 1 1 2 2 3 2 3 2 1 . 3 3 4 2 2 1 3 2 . . 2 3 Low Security (%) 37 | 100 97 100 81 100 . 69 50 36 44 15 . . 2 . 100 8 . . 62 24 . . 85 100 100 33 . Level 1 20 | . 2 . 18 . . 30 49 30 50 7 2 16 47 100 . 8 . . . 17 100 13 6 . . 42 39 Level 2 28 | . . . . . . . . 33 5 62 97 47 50 . . 54 90 20 37 58 . 19 8 . . 23 40 Level 3 13 | . . . . . . . . . . 13 . 35 . . . 28 10 47 . . . 67 . . . . 19 Level 4 1 | . . . . . . . . . . . . . . . . . . 31 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 5 . 6 . . . 1 . 1 . 2 . 6 . . . 4 . . . . . . . . . 3 Investigation 8 | . 4 . 2 . . . 1 . . . . . . . . . 1 . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reinforcement 10 | . 1 . 4 . . . . . . . 2 . 1 . . . . . . . . . . . . . 2 Assault 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Garrison 7 | . . . . . . . . . 1 . . . 3 . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Distress Signals 12 | . 1 . 2 . . . . . . . . . 1 . . . 1 . . . . 1 2 . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 451 | . 20 6 13 13 8 13 13 16 19 34 2 20 33 1 2 40 8 24 . 37 1 34 7 4 . 36 47 Peak Tracking Total 14 | . 4 3 4 4 9 3 4 3 4 7 1 4 6 1 2 11 3 4 . 5 1 11 3 1 . 6 14 Tactical Retreats 31 | . 3 . . . . . 1 2 . 3 . 1 3 . . 6 . . . 3 . 2 1 . . 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Traps Triggered 56 | . 2 . . . . . 1 4 . 6 . 4 2 . . 11 . 8 . 2 . 6 . 2 . 8 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . Traps Reconfigurated 34 | . . . . . . . 5 10 5 9 . 5 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Machines Disabled 36 | . . . 2 1 1 2 2 1 2 2 . 4 8 . . . 1 3 . 1 . 1 1 . . 1 3 Max in Single Turn 6 | . . . 1 1 1 1 1 1 1 1 . 1 6 . . . . 1 . 1 . 1 1 . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 6 | . . . . . . . . 1 . 1 . 3 . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Machines Accessed 46 | . 9 1 3 . 2 . 6 . 5 . 1 . 7 . 1 . 2 . 2 . 1 . 4 . 1 . 1 Terminals 27 | . 7 . 1 . . . 4 . 4 . . . 6 . . . 1 . 1 . . . 3 . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 Total Hacks 130 | . 30 1 8 . 5 . 18 . 21 . 1 . 21 . 1 . 4 . 8 . 1 . 9 . 1 . 1 Successful 82 | . 17 1 7 . 5 . 12 . 11 . 1 . 11 . 1 . 2 . 5 . 1 . 6 . 1 . 1 Failed 47 | . 13 . 1 . . . 5 . 10 . . . 10 . . . 2 . 3 . . . 3 . . . . Catastrophic 5 | . . . . . . . . . 1 . . . 1 . . . 2 . 1 . . . . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 72 | . 23 . 4 . 1 . 17 . 14 . . . 10 . . . 3 . . . . . . . . . . Terminals 99 | . 25 . 2 . . . 15 . 20 . . . 19 . . . 3 . 7 . . . 8 . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 5 . 6 . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 Terminal Hacks 36 | . 5 1 . . 5 . 4 . 7 . . . 5 . . . . . 4 . . . 5 . . . . Record 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Part Schematic 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Robot Analysis 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype ID Bank 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 18 | . 2 . . . . . 2 . 4 . . . 3 . . . . . 4 . . . 3 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 3 . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . Report Inventory 6 | . 2 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 Unlock Access 9 | . . . . . . . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 26 | . 9 . 3 . . . 6 . 3 . . . 4 . . . 1 . . . . . . . . . . Terminals 21 | . 7 . 1 . . . 5 . 3 . . . 4 . . . 1 . . . . . . . . . . Track 8 | . 3 . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . Botnet 13 | . 4 . 1 . . . 2 . 1 . . . 4 . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Used 3 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Hacking Detections 29 | . 7 . 2 . . . 2 . 3 . 1 . 5 . 1 . 2 . 1 . 1 . 4 . . . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Matter 234 | . . . . . . . . . . . . . 234 . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . 117 . . . . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 3 . 9 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Used RIF Installer 9 | . . . . . . . . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Threat Obfuscator 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Cloak 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . 2 . 2 . 6 . . . . . 2 . . . . . . . . . Machine Destruction 12 | . . . . . . . . 2 . 2 . 6 . . . . . 2 . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . 3 . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Total Allies 9 | . . 3 . . . . . . . . . . . . . 3 . . . . . 3 . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . . 3 3 2 1 1 . 3 1 . . . . Highest-Rated Group 150 | . . 40 40 . . . . . . . . . . . . 123 123 82 41 41 . 150 50 . . . . Highest-Rated Ally 50 | . . 16 16 . . . . . . . . . . . . 41 41 41 41 41 . 50 50 . . . . Total Orders 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 108 | . . 8 12 . . . . . . . . . . . . 12 27 13 . . . 26 10 . . . . Total Damage 3571 | . . 70 154 . . . . . . . . . . . . 479 1198 479 . . . 996 195 . . . . Kills 30 | . . 2 6 . . . . . . . . . . . . 4 8 5 . . . 3 2 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Robot Analysis Total 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Turns Passed 13738 | 115 870 768 620 427 487 468 283 443 403 666 113 643 1008 307 26 1353 240 506 27 963 61 963 481 248 24 705 520 Spaces Moved 10551 | 83 473 547 389 356 507 464 230 330 360 614 133 658 998 303 20 790 182 332 22 596 52 554 339 201 41 592 385 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1681 | 77 473 547 389 195 . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8864 | . . . . 161 507 464 230 330 360 614 133 658 998 303 20 790 182 332 22 596 52 554 339 201 41 592 385 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 120 120 120 76 76 76 76 72 62 72 72 72 60 60 127 120 48 48 113 48 113 113 48 48 50 50 50 Average Speed 91 | 117 142 130 134 100 76 76 88 75 71 72 72 72 63 93 127 122 106 81 113 106 113 113 112 86 50 50 50 Slowest Speed 150 | 150 150 150 150 150 76 76 146 146 72 72 72 72 128 127 127 127 120 113 113 113 113 113 113 113 50 122 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 78 98 24 63 61 76 26 60 39 88 6 94 29 95 1 95 9 76 1 85 4 77 11 41 2 84 12 Regions Visited 27 Branch Regions 4 Pre-discovered Areas 7 | . 2 . 2 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . . . . . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 433 | . . . . . 8 13 . . 2 . . . 40 . . 14 . 12 . 122 . 89 20 3 . 49 61 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 356 | . . . . . . 13 . . 2 . . . . . . 14 . 12 . 122 . 89 20 3 . 49 32 AOE 77 | . . . . . 8 . . . . . . . 40 . . . . . . . . . . . . . 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Total 13192 | 92 571 584 445 393 569 530 262 452 464 757 144 763 1320 325 20 1076 221 495 24 775 53 763 417 256 43 819 559 Wait 540 | . 34 13 5 2 9 10 7 32 36 20 5 4 183 . . 40 11 1 2 6 . 40 17 . . 27 36 Move 10533 | 82 472 546 388 355 506 463 230 329 360 613 133 657 998 302 20 789 181 331 22 595 52 553 339 200 41 591 385 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 40 | . 3 2 4 1 4 . . 1 . . . 1 5 1 . 1 1 . . 2 . 2 3 . . 3 6 Fast Attach 91 | 6 5 5 5 2 4 8 2 3 4 . 1 2 13 5 . 2 7 1 . 2 1 . 6 3 . 3 1 Attach 12 | . . 1 1 . 2 . . . . . . . 3 . . . . . . . . . . . 1 . 4 Detach 16 | . 2 . . . 1 3 . . . . . 2 5 1 . . . . . . . . 1 1 . . . Swap 22 | . 2 . 1 . . . . . 4 . . . . . . . . . . 5 . 2 2 1 1 . 4 Drop 114 | . 4 6 9 3 7 7 . 1 8 . 1 1 17 6 . 2 7 . . 6 . 4 9 4 . 2 10 Fire 693 | 4 37 6 18 19 24 27 23 40 23 52 4 44 58 2 . 56 3 26 . 54 . 46 8 6 . 60 53 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 475 | . . . . . . . . 20 . 37 . 33 . . . 91 . 104 . 26 . 52 . 26 . 86 . Rewire 56 | . . . . . . . . . . 1 . . . 2 . 32 . . . . . 21 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 600 | . 12 5 14 11 12 12 . 26 29 34 . 19 38 6 . 63 11 32 . 79 . 43 32 15 . 47 60 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Fac x2 / [*Low x2]) -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison -2/Research -2/Garrison (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Upgraded with Utility slot (x1) 78 | -11/Scrapyard | Upgraded with Weapon slot (x1) 116 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Upgraded with Weapon slot (x1) 124 | -10/Materials | Discovered new exit (range 7) 363 | -10/Materials | Discovered new exit (range 16) 490 | -10/Materials | Build established: Skirmisher 520 | -10/Materials | Discovered new exit (range 9) 591 | -10/Materials | Identified exit to Mines 783 | -10/Materials | Reached level 2 796 | -10/Materials | Upgraded with Propulsion slot (x1) 910 | -10/Materials | Discovered new exit (range 8) 986 | -10/Materials | Entered Mines 990 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1017 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1067 | -10/Mines | Found the Drone Emporium 1076 | -10/Mines | Found Prototype Device 1076 | -10/Mines | Identified Bomb Drone Bay 1247 | -10/Mines | Discovered new exit (range 10) 1318 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1321 | -10/Mines | Found Prototype Device 1321 | -10/Mines | Identified Exp. Sensor Array 1353 | -10/Mines | Learned Materials terminal intel 1358 | -10/Mines | Discovered new exit (range 7) 1452 | -10/Mines | Reached level 3 1461 | -10/Mines | Upgraded with Weapon slot (x1) 1484 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1754 | -10/Mines | Entered Materials 1754 | -9/Materials | Accompanied by 3 allies 1755 | -9/Materials | Loaded intel: 11 terminal locations 1756 | -9/Materials | Reached level 4 1801 | -9/Materials | Discovered new exit (range 10) 1961 | -9/Materials | Discovered new exit (range 15) 2129 | -9/Materials | Build established: Hacker-Skirmisher 2131 | -9/Materials | Reached level 5 2133 | -9/Materials | Upgraded with Weapon slot (x1) 2374 | -9/Materials | Entered Mines 2375 | -9/Mines | Assembled infested the area 2380 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2381 | -9/Mines | Met a Derelict bent on vengeance 2441 | -9/Mines | Learned location of Zion (-6) 2547 | -9/Mines | Discovered new exit (range 12) 2700 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2701 | -9/Mines | Discovered new exit (range 5) 2801 | -9/Mines | Entered Exiles 2803 | -9/Exiles | Reached level 6 2804 | -9/Exiles | Upgraded with Utility slot (x1) 2822 | -9/Exiles | Met 8R-AWN 2834 | -9/Exiles | Met EX-HEX 2856 | -9/Exiles | Met EX-BIN 2866 | -9/Exiles | Aligned with FarCom system 2866 | -9/Exiles | Given EX-Vault access code 2884 | -9/Exiles | Opened EX-Vault 2904 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2926 | -9/Exiles | Met EX-DEC 3009 | -9/Exiles | Attacked by the Exiles 3042 | -9/Exiles | Core integrity fell below 50% 3058 | -9/Exiles | Destroyed 7 combat bots 3078 | -9/Exiles | Destroyed 8R-AWN 3103 | -9/Exiles | Build established: Hacker-Tank 3158 | -9/Exiles | Found Trap Reconfigurator 3165 | -9/Exiles | Found AWS/Gauss 3275 | -9/Exiles | Discovered new exit (range 15) 3288 | -9/Exiles | Stole two prototypes: Trap Reconfigurator, AWS/Gauss 3288 | -9/Exiles | Entered Mines 3347 | -8/Mines | AD-0RF came to Exiles' defense 3354 | -8/Mines | Destroyed AD-0RF 3373 | -8/Mines | Found Prototype Device 3373 | -8/Mines | Identified Exp. Thermal Shield 3376 | -8/Mines | Found Prototype Processor 3376 | -8/Mines | Identified Exp. Targeting Computer 3544 | -8/Mines | Reached level 7 3631 | -8/Mines | Upgraded with Utility slot (x1) 3736 | -8/Mines | Discovered new exit (range 9) 3747 | -8/Mines | Build established: Scavenger-Tank 3756 | -8/Mines | Entered Materials 3758 | -8/Materials | Reached level 8 3802 | -8/Materials | Reached level 9 3845 | -8/Materials | Upgraded with Utility slot (x2) 4018 | -8/Materials | Central database locked down 4039 | -8/Materials | Identified exit to Garrison 4039 | -8/Materials | Entered Garrison 4041 | -8/Garrison | Reached level 10 4047 | -8/Garrison | Installed Relay Interface Framework 4056 | -8/Garrison | Upgraded with Power slot (x1) 4100 | -8/Garrison | Upgraded with Propulsion slot (x1) 4190 | -8/Garrison | Triggered checkpoint 4277 | -8/Garrison | Discovered new exit (range 8) 4292 | -8/Garrison | Triggered checkpoint 4298 | -8/Garrison | Reached level 11 4333 | -8/Garrison | Garrison Relay disabled 4426 | -8/Garrison | Triggered checkpoint 4477 | -8/Garrison | Discovered new exit (range 8) 4482 | -8/Garrison | Entered Materials 4826 | -8/Materials | Garrison activated, responded to threat 4826 | -8/Materials | Reached level 12 4878 | -8/Materials | Discovered new exit (range 5) 4885 | -8/Materials | Identified exit to Garrison 4885 | -8/Materials | Entered Garrison 4916 | -8/Garrison | Triggered checkpoint 4926 | -8/Garrison | Garrison Relay disabled 5044 | -8/Garrison | Triggered checkpoint 5056 | -8/Garrison | Triggered checkpoint 5065 | -8/Garrison | Destroyed 17 combat bots 5095 | -8/Garrison | Discovered new exit (range 10) 5109 | -8/Garrison | Expanded RIF knowledge: Structural Interface 5109 | -8/Garrison | Reached level 13 5252 | -8/Garrison | Triggered checkpoint 5352 | -8/Garrison | Triggered checkpoint 5387 | -8/Garrison | Triggered checkpoint 5429 | -8/Garrison | Discovered new exit (range 11) 5466 | -8/Garrison | Triggered checkpoint 5551 | -8/Garrison | Entered Factory 5553 | -7/Factory | Reached level 14 5664 | -7/Factory | Identified exit to Garrison 5664 | -7/Factory | Entered Garrison 5770 | -7/Garrison | Discovered new exit (range 10) 5796 | -7/Garrison | Triggered checkpoint 5801 | -7/Garrison | Reached level 15 5923 | -7/Garrison | Discovered new exit (range 10) 5950 | -7/Garrison | Triggered checkpoint 5982 | -7/Garrison | Garrison Relay disabled 6004 | -7/Garrison | Triggered checkpoint 6043 | -7/Garrison | Triggered checkpoint 6079 | -7/Garrison | Garrison Relay disabled 6158 | -7/Garrison | Spotted B-75 Beast 6158 | -7/Garrison | Spotted B-75 Beast 6172 | -7/Garrison | Destroyed B-75 Beast 6205 | -7/Garrison | Destroyed B-75 Beast 6259 | -7/Garrison | Discovered new exit (range 7) 6280 | -7/Garrison | Garrison Relay disabled 6304 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 6307 | -7/Garrison | Entered Factory 6309 | -6/Factory | Reached level 16 6318 | -6/Factory | Upgraded with Utility slot (x1) 6340 | -6/Factory | Discovered new exit (range 15) 6417 | -6/Factory | Discovered new exit (range 15) 6420 | -6/Factory | Reached level 17 6437 | -6/Factory | Garrison activated, responded to threat 6552 | -6/Factory | Upgraded with Propulsion slot (x1) 6582 | -6/Factory | Discovered new exit (range 14) 6651 | -6/Factory | Build established: Scavenger-Gunner 6657 | -6/Factory | First assault squad dispatched 6862 | -6/Factory | Reached level 18 7155 | -6/Factory | Fabricated Adv. Armor Integrity Analyzer (x1) 7233 | -6/Factory | Discovered new exit (range 11) 7315 | -6/Factory | Sucked down chute 7315 | -6/Factory | Entered Waste 7315 | -6/Waste | The area was eerily silent 7422 | -6/Waste | Found Damper Plating 7449 | -6/Waste | Discovered new exit (range 14) 7570 | -6/Waste | A Compactor rumbled back to life 7570 | -6/Waste | Spotted C-40 Crusher 7575 | -6/Waste | Destroyed C-40 Crusher 7621 | -6/Waste | Identified exit to Factory 7622 | -6/Waste | Entered Factory 7648 | -6/Factory | Identified exit to Garrison 7648 | -6/Factory | Entered Garrison 7670 | -6/Garrison | Triggered checkpoint 7742 | -6/Garrison | Spotted B-75 Beast 7781 | -6/Garrison | Reached level 19 7856 | -6/Garrison | Destroyed 8 combat bots 7872 | -6/Garrison | Destroyed B-75 Beast 7914 | -6/Garrison | Triggered checkpoint 8107 | -6/Garrison | Upgraded with Propulsion slot (x1) 8183 | -6/Garrison | Discovered new exit (range 9) 8192 | -6/Garrison | Identified exit to Factory 8322 | -6/Garrison | Discovered exit to Factory (range 3) 8422 | -6/Garrison | Triggered checkpoint 8530 | -6/Garrison | Triggered checkpoint 8568 | -6/Garrison | Triggered checkpoint 8672 | -6/Garrison | Triggered checkpoint 8816 | -6/Garrison | Triggered checkpoint 8866 | -6/Garrison | Triggered checkpoint 8964 | -6/Garrison | Discovered exit to Factory (range 14) 8988 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 9001 | -6/Garrison | Entered Factory 9001 | -5/Factory | Accompanied by 3 allies 9003 | -5/Factory | Reached level 20 9137 | -5/Factory | Reached level 21 9188 | -5/Factory | Upgraded with Propulsion slot (x1) 9212 | -5/Factory | Identified exit to Garrison 9241 | -5/Factory | Entered Garrison 9241 | -5/Garrison | Accompanied by 2 allies 9252 | -5/Garrison | Triggered checkpoint 9333 | -5/Garrison | Triggered checkpoint 9344 | -5/Garrison | Triggered checkpoint 9365 | -5/Garrison | Reached level 22 9413 | -5/Garrison | Destroyed 11 combat bots 9421 | -5/Garrison | Discovered new exit (range 9) 9424 | -5/Garrison | Identified exit to Factory 9448 | -5/Garrison | Triggered checkpoint 9512 | -5/Garrison | Discovered exit to Factory (range 5) 9535 | -5/Garrison | Triggered checkpoint 9554 | -5/Garrison | Upgraded with Weapon slot (x1) 9586 | -5/Garrison | Garrison Relay disabled 9630 | -5/Garrison | Triggered checkpoint 9719 | -5/Garrison | Discovered exit to Factory (range 9) 9735 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 9747 | -5/Garrison | Entered Factory 9747 | -4/Factory | Accompanied by 1 ally 9749 | -4/Factory | Reached level 23 9772 | -4/Factory | Identified exit to Garrison 9774 | -4/Factory | Entered Garrison 9774 | -4/Garrison | Accompanied by 1 ally 9909 | -4/Garrison | Reached level 24 9928 | -4/Garrison | Build established: Scavenger-Executioner 9983 | -4/Garrison | Spotted B-86 Titan 10111 | -4/Garrison | Destroyed B-86 Titan 10162 | -4/Garrison | Triggered checkpoint 10196 | -4/Garrison | Triggered checkpoint 10257 | -4/Garrison | Discovered new exit (range 10) 10266 | -4/Garrison | Identified exit to Research 10346 | -4/Garrison | Triggered checkpoint 10352 | -4/Garrison | Triggered checkpoint 10408 | -4/Garrison | Triggered checkpoint 10530 | -4/Garrison | Discovered exit to Research (range 13) 10645 | -4/Garrison | Discovered exit to Research (range 13) 10669 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 10704 | -4/Garrison | Triggered checkpoint 10737 | -4/Garrison | Entered Research 10739 | -3/Research | Reached level 25 10739 | -3/Research | Reached level 26 10754 | -3/Research | Upgraded with Utility slot (x1) 10798 | -3/Research | Identified exit to Garrison 10798 | -3/Research | Entered Garrison 10871 | -3/Garrison | Found Adv. Powered Armor 10928 | -3/Garrison | Triggered checkpoint 10928 | -3/Garrison | Spotted B-86 Titan 10945 | -3/Garrison | Triggered checkpoint 10953 | -3/Garrison | Destroyed B-86 Titan 10975 | -3/Garrison | Core integrity fell below 50% 11015 | -3/Garrison | Destroyed 7 combat bots 11016 | -3/Garrison | Triggered checkpoint 11055 | -3/Garrison | Triggered checkpoint 11069 | -3/Garrison | Core integrity fell below 20% 11102 | -3/Garrison | Reached level 27 11185 | -3/Garrison | Destroyed 10 combat bots 11263 | -3/Garrison | Discovered new exit (range 15) 11266 | -3/Garrison | Triggered checkpoint 11393 | -3/Garrison | Discovered new exit (range 9) 11402 | -3/Garrison | Identified exit to Research 11478 | -3/Garrison | Triggered checkpoint 11568 | -3/Garrison | Discovered exit to Research (range 14) 11587 | -3/Garrison | Expanded RIF knowledge: Hotswap 11646 | -3/Garrison | Triggered checkpoint 11664 | -3/Garrison | Triggered checkpoint 11761 | -3/Garrison | Entered Research 11761 | -3/Research | Accompanied by 1 ally 11926 | -3/Research | Destroyed B-86 Titan 12242 | -3/Research | Identified exit to Garrison 12242 | -3/Research | Entered Garrison 12248 | -3/Garrison | Expanded RIF knowledge: Threat Obfuscation 12248 | -3/Garrison | Reached level 28 12297 | -3/Garrison | Spotted B-86 Titan 12306 | -3/Garrison | Destroyed B-86 Titan 12312 | -3/Garrison | Triggered checkpoint 12389 | -3/Garrison | Discovered new exit (range 14) 12392 | -3/Garrison | Triggered checkpoint 12489 | -3/Garrison | Identified exit to Research 12490 | -3/Garrison | Entered Research 12492 | -2/Research | Reached level 29 12496 | -2/Research | Upgraded with Utility slot (x1) 12514 | -2/Research | Identified exit to Garrison 12514 | -2/Research | Entered Garrison 12670 | -2/Garrison | Triggered checkpoint 12719 | -2/Garrison | Spotted B-90 Cyclops 12735 | -2/Garrison | Triggered checkpoint 12739 | -2/Garrison | Destroyed B-90 Cyclops 12756 | -2/Garrison | Reached level 30 12930 | -2/Garrison | Upgraded with Power slot (x1) 12984 | -2/Garrison | Discovered new exit (range 10) 12988 | -2/Garrison | Identified exit to Access 12994 | -2/Garrison | Triggered checkpoint 13082 | -2/Garrison | Discovered exit to Access (range 10) 13130 | -2/Garrison | Triggered checkpoint 13196 | -2/Garrison | Triggered checkpoint 13207 | -2/Garrison | Discovered exit to Access (range 14) 13217 | -2/Garrison | Expanded RIF knowledge: Signal Jamming 13219 | -2/Garrison | Entered Access 13221 | -1/Access | Reached level 31 13276 | -1/Access | Upgraded with Propulsion slot (x1) 13377 | -1/Access | Spotted B-99 Colossus 13423 | -1/Access | Reached level 32 13520 | -1/Access | Destroyed 14 combat bots 13547 | -1/Access | Core integrity fell below 50% 13582 | -1/Access | Core integrity fell below 20% 13620 | -1/Access | Destroyed 12 combat bots 13671 | -1/Access | Spotted B-99 Colossus 13708 | -1/Access | Destroyed B-99 Colossus 13719 | -1/Access | First assault squad dispatched 13721 | -1/Access | Spotted B-99 Colossus 13739 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Slug penetrates B-99 Colossus. B-99 Colossus activates siege mode. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Slug penetrates B-99 Colossus. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates B-99 Colossus. Slug penetrates Reinforced Barrier. Slug penetrates B-99 Colossus. Slug penetrates Reinforced Barrier. Map ----- +----------------------------------------------------+ | ??????????????????# +?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????# #?????????????????????????? | | ??????????????????+ ##############????????????? | | ??????????????????# # % #????????????? | | #?????????????????# # ! #????????????? | | ################### t# " #????????????? | | + + # # """" #????????????? | | #### # # """"" #????????????? | | #??# # # """"" #????????????? | | #??# + + """" ! #????????????? | | #??# ! # # " #????????????? | | #??# # # #????????????? | | #??################ # #????????????? | | #?????????????????# # #????????????? | | #?????????????????# # #????????????? | | #?????????????????# #"############????????????? | | #?????????????????+ # #???????????????????????? | | #?????????????????# # #???????????????????????? | | ??????????????????# # #???????????????????????? | | ????????????????### ;;##??????????????????????? | | ???????????????# @#??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# !!!#??????????????????????? | | ???????????????# BB ]%]#??????????????????????? | | ???????????????# BB =*#??????????????????????? | | ???????????????# #???????????k??????????? | | ???????????????#""""""""""#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????k??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 67 Energy Capacity 670 Matter Stores 650 Matter Capacity 650 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 1200 Resistance: KI 5 Resistance: TH 30 Resistance: EM 90 Weapon Cycling 20 Evasion (%) 55 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 15 Defensive Hacking 10 Item Schematics ----------------- Adv. Armor Integrity Analyzer | -6/Factory | Hacked Cmb. Linear Gravjet | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Armor Integrity Analyzer | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Levels Raised 31 | . 1 1 2 . 1 1 2 2 1 1 1 1 3 . . 1 2 1 1 1 2 1 . 1 1 1 2 XP Earned 50808 | 3000 2055 1316 3392 700 350 2250 3100 2378 1256 1644 1608 1997 4273 97 . 1726 2312 1733 1500 1948 2000 2280 435 267 2000 1524 3667 XP Spent 49480 | 1890 2425 1100 3520 . 1550 1300 3210 2180 . 1960 . 4150 5000 . . 1400 1700 3000 . 2550 2300 2700 . . 2600 800 4145 Upgrades 99 | 6 7 1 9 . 5 2 3 4 . 8 . 4 11 . . 1 1 4 . 5 1 18 . . 1 1 7 Power Slot 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Propulsion Slot 6 | . 1 . . . . . . 1 . . . . 1 . . 1 1 . . . . . . . . . 1 Utility Slot 8 | 1 . . . . 1 1 2 . . . . . 1 . . . . . . . 1 . . . 1 . . Weapon Slot 5 | 1 1 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Core Integrity 18 | . . . . . 2 . . . . . . . . . . . . . . . . 15 . . . . 1 Heat Dissipation 13 | . . . 2 . 1 . 1 1 . 3 . . 5 . . . . . . . . . . . . . . Matter Storage 7 | . . . . . . 1 . . . 3 . . . . . . . . . . . 3 . . . . . Mass Support 3 | . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . Inventory Capacity 5 | 2 . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . Sensor Range 10 | . 3 . . . . . . . . . . . 4 . . . . . . 3 . . . . . . . Terrain Scan Density 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 4 | . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Hack Attack % 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 TH Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 KI Damage % 4 | . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . TH Damage % 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Protomatter Created 5890 | . 101 21 60 59 95 84 . 190 251 384 . 205 659 . . 640 . 156 . 629 . 410 180 164 . 459 1143 Integrity Restored 12567 | . 253 75 279 186 285 252 . 563 624 666 . 394 668 135 . 1243 187 663 . 1711 . 975 698 320 . 1052 1338 Core 7661 | . 218 75 209 64 285 252 . 378 136 250 . 308 340 47 . 376 92 412 . 765 . 975 683 33 . 425 1338 Parts 4906 | . 35 . 70 122 . . . 185 488 416 . 86 328 88 . 867 95 251 . 946 . . 15 287 . 627 . Protomatter Decayed 2323 | . 15 . 18 50 . . . . 39 110 . 69 274 217 . 301 82 17 . 93 . 180 . 52 . 125 681 Game ------ Seed LaserRecyclingRedirector Manual? 0 Play Time 02:32:05 Cumulative 246.2 hours Start 2020.09.14 @ 17:32:25 End 2020.09.14 @ 20:10:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 255 Rogue 255 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 79 Gallery% 88 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1b3c720-9ccc-479c-8072-ba9406e68327