Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.11.09 @ 19:43:42 Player: Fiddle Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1786) 1786 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3901 Bonus ------- None Cogmind --------- Core Integrity 470/550 Matter 251/300 Energy 91/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Cooling System Small Storage Unit Visual Processing Unit Improved Signal Interpreter Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Beam Rifle Improved Light Cannon > --- INVENTORY (8) ---- Aluminum Leg Heat Sink Heat Sink Structural Scanner Seismic Detector Small Laser Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Small Storage Unit Visual Processing Unit Improved Signal Interpreter Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Improved Light Cannon > --- INVENTORY -------- Aluminum Leg Heat Sink Heat Sink Structural Scanner Seismic Detector Small Laser Light Cannon Grenade Launcher [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Hardened Light Armor Plating Device Structural Scanner Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Rocket Launcher Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 36 | 5 5 7 12 7 Power 5 | 1 . . 4 . Engine 5 | 1 . . 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 2 1 3 Treads 4 | 2 . 2 . . Leg 2 | . . . . 2 Wheel 1 | . . . 1 . Hover . | . . . . . Flight 1 | . . . . 1 Utility 15 | . 4 3 5 3 Device 3 | . . 2 1 . Storage 2 | . 2 . . . Processor 3 | . . . 1 2 Hackware . | . . . . . Protection 7 | . 2 1 3 1 Artifact . | . . . . . Weapon 8 | 2 1 2 2 1 Energy Gun 3 | 2 . . 1 . Energy Cannon . | . . . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon 2 | . . . 1 1 Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . . 5 3 Power 2 | . . . 1 1 Propulsion 4 | . . . 2 2 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Highest Loss Streak 3 | . . . 3 3 To Critical Strikes . | . . . . . Average Backups 6 | 1 2 6 7 6 Power . | . . . . . Propulsion . | 1 1 1 . . Utility 3 | . . 2 3 3 Weapon 2 | . . 2 2 3 Tool/Special . | . . . . . Unused Backups 1 | . . . . 1 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 93 98 89 96 Engine 10 | . 14 11 10 9 Treads 13 | . 28 22 14 . Leg 3 | . . . . 11 Wheel 1 | . . . 1 2 Device 11 | . . 10 12 15 Storage 10 | . 11 11 10 9 Processor 6 | . . . 1 21 Protection 14 | . 9 21 16 8 Energy Gun 8 | . 14 . 10 9 Ballistic Gun 2 | . . 10 . . Ballistic Cannon 3 | . . . 3 8 Launcher 6 | . 13 11 6 . Peak Build Rating 20 | 5 8 18 18 20 Average Rating 14 | 4 6 17 14 17 On Entrance 8 | . 5 8 18 12 Avg Prop Armor Cover (%) 2 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 29 | 6 18 26 29 29 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 8 | . . . 8 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 5 25 8 8 8 Average Capacity 7 | 5 7 8 7 8 Most Carried 8 | 4 5 7 8 8 Average Carried 6 | 2 2 6 7 6 Final Capacity 8 | 5 8 8 8 8 Final Carried 8 | 2 5 7 8 8 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1155 | 168 34 217 540 196 Remotely . | . . . . . Salvage Created 1861 | . 81 391 932 457 Parts 119 | . 12 32 56 19 Haulers Intercepted 3 | . . 1 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 51 | . 9 11 22 9 Guns 23 | . 4 6 9 4 Cannons 16 | . . . 11 5 AOE 12 | . 5 5 2 . Classes Destroyed 9 | . 1 5 1 2 Builder 3 | . . 2 1 . Tunneler 1 | . . . . 1 Hauler 3 | . . 1 2 . Recycler 1 | . . . 1 . Watcher 4 | . . 1 1 2 Swarmer 16 | . 9 3 4 . Grunt 20 | . . 4 8 8 Duelist 1 | . . . . 1 Sentry 14 | . . 4 10 . Best Kill Streak 10 | . 9 4 10 3 Combat Bots Only 10 | . 9 3 10 3 Max Kills in Single Turn 4 | . 4 3 4 2 Gunslinging . | . . . . . Exploded 4 | . 4 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 319 | . 35 48 181 55 Missed 89 | . 10 15 46 18 Hits 230 | . 25 33 135 37 Melee 1 | . . . . 1 Projectile 229 | . 25 33 135 36 Critical Strikes 10 | . . 2 6 2 Damage Taken 2613 | . 172 411 1542 488 Core 370 | . 27 40 223 80 Absorbed by Shields . | . . . . . Ignored by Resistances 756 | . 57 117 443 139 Regen/Repaired (Parts) 105 | . . . 105 . Core Remaining (%) 74 | 100 89 . 34 . Volleys Fired 144 | . 11 27 66 40 Largest 2 | . 2 2 2 2 Hottest 106 | . 80 58 106 89 Shots Fired 221 | . 13 30 98 80 Gun 134 | . 11 24 59 40 Cannon 71 | . . . 31 40 Launcher 16 | . 2 6 8 . Special . | . . . . . Kinetic 97 | . . 24 33 40 Thermal 108 | . 11 . 57 40 Explosive 16 | . 2 6 8 . Electromagnetic . | . . . . . Robot Hit Streak 25 | . 6 13 25 16 Robot Miss Streak 3 | . 3 2 3 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 172 | . 9 24 79 60 Core Hits 104 | . 9 24 44 27 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 11 | . . 1 5 5 Burn 7 | . . . 3 4 Destroy 1 | . . 1 . . Blast 3 | . . . 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3671 | . 339 713 1475 1144 Guns 1540 | . 88 412 596 444 Cannons 1208 | . . . 508 700 Explosions 909 | . 251 301 357 . Melee . | . . . . . Ramming 14 | . . . 14 . Kinetic 1654 | . . 412 542 700 Thermal 1094 | . 88 . 562 444 Explosive 909 | . 251 301 357 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Heat Flow Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 2 | . . . . 2 Projectiles 2 | . . . . 2 Explosions . | . . . . . Melee . | . . . . . Knockbacks 18 | . . . 3 15 Impact . | . . . . . Kinetic 16 | . . . 3 13 Secondary 2 | . . . . 2 Self-Inflicted Damage 123 | . . 50 73 . Shots 5 | . . 2 3 . Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 331 | . 59 40 331 24 Average Temperature 80 | . 24 16 103 12 Received Heat Transfer 1311 | . . 180 771 360 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . 1 . 8 1 Heat Transferred 3456 | . 259 . 1791 1406 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 1 | . . 1 1 . Low Security (%) 74 | 100 100 99 34 100 Level 1 25 | . . . 65 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 364 | . 199 203 364 73 Initial 73 | . . 57 61 73 Average 114 | . 68 79 215 21 Influence Increases 1523 | . 219 360 715 229 Destroy 0b10 Robot/C 1020 | . 180 220 440 180 Destroy 0b10 Robot/NC 60 | . . 20 25 15 Destroy Leader 274 | . 30 74 146 24 Disable Machine 18 | . . . 9 9 Destroy Structure 136 | . 9 46 80 1 Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 1483 | . 60 346 682 395 Entered New Map 347 | . . 102 112 133 Time Decay 1056 | . 60 244 520 232 Lost Part 80 | . . . 50 30 Squads Dispatched 3 | . . 2 1 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 4 | . . . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 10 16 30 20 Peak Tracking Total 11 | . 6 5 11 7 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 8 | . 1 1 5 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 5 | . . 1 4 . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 13 | . . 3 10 . Successful 11 | . . 2 9 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals 4 | . . . 4 . Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 3 . Record 3 | . . . 3 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired 3 | . . . 3 . Time 84 | . . . 84 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 2248 | . . 502 1047 699 Optics 698 | . . . . 698 Structural 1913 | . . 368 1047 498 Seismic 134 | . . 134 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 2637 | 79 295 517 1047 699 Spaces Moved 1307 | 48 156 258 496 349 Core 32 | 8 . . 24 . Treads 786 | 40 156 258 332 . Legs 183 | . . . . 183 Wheels 306 | . . . 140 166 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 95 95 Average Speed 163 | 141 160 169 168 154 Slowest Speed 450 | 160 160 170 450 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 44 24 85 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 132 | . 8 47 76 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 131 | . 8 47 76 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1590 | 59 191 306 604 430 Wait 37 | . 9 7 3 18 Move 1303 | 47 155 257 495 349 Hop . | . . . . . Pick Up 41 | 7 7 6 12 9 Fast Attach 5 | . . . 5 . Attach 28 | 5 5 2 7 9 Detach 2 | . 2 . . . Swap 14 | . . 5 8 1 Drop 14 | . 2 2 6 4 Fire 144 | . 11 27 66 40 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 317 | -10/Materials | Destroyed 9 combat bots 336 | -10/Materials | Discovered new exit (range 16) 375 | -10/Materials | Entered another Materials area 375 | -9/Materials | Evolved 2 slots: Utility x2 437 | -9/Materials | Central database locked down 884 | -9/Materials | Discovered new exit (range 5) 892 | -9/Materials | Entered Storage 1232 | -9/Storage | Destroyed 10 combat bots 1662 | -9/Storage | Core integrity fell below 50% 1689 | -9/Storage | Lost 3 parts (1p1n1u) 1849 | -9/Storage | Repaired Sml. Storage Unit 1849 | -9/Storage | Repaired Wheel 1881 | -9/Storage | Repaired Hrd. Light Armor Plating? 1919 | -9/Storage | Discovered new exit (range 12) 1939 | -9/Storage | Entered Materials 1939 | -8/Materials | Evolved 2 slots: Utility x2 2226 | -8/Materials | Build established: Scavenger-Mutant 2638 | -8/Materials | Self-destructed Last Messages --------------- 02600_ G-50 Soldier knocked back. 02602_ K-01 Serf collects debris. 02603_ U-05 Engineer builds a Door. 02603_ K-01 Serf cleans the Hadron Collector. 02605_ K-01 Serf collects debris. 02611_ G-50 Soldier suffers critical hit (Burn). 02611_ G-50 Soldier destroyed. 02613_ K-01 Serf collects debris. 02617_ G-50 Soldier suffers critical hit (Burn). 02620_ G-47 Trooper knocked back. 02621_ Critical hit (Burn: +37). 02623_ G-50 Soldier knocked back. 02623_ Aluminum Leg destroyed. 02626_ G-47 Trooper destroyed. 02628_ U-05 Engineer builds a Wall. 02629_ G-47 Trooper suffers critical hit (Burn). 02632_ G-47 Trooper knocked back. 02633_ Critical hit (Burn: +37). 02635_ Imp. Ion Engine destroyed. 02637_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????###############???????????????????????????? | | ???????# #???????????????????????????? | | ???????# #???????????????????????????? | | ##?????# #???????????????????????????? | | ##?????# = #???????????????????????????? | | ##?????# #???????????????????????????? | | ##?????# #???????????????????????????? | | ##??#########+########???????????????????????????? | | ##??# ! + #?#####???????????????????????????? | | ##### # # #???????????????????????????? | | #####"S # # "" #?#######???????????????????? | | # #""" + + T" #?# #???????????????????? | | # " # "" # # "" #?# """#???????????????????? | | # # # # #?# """#????#??????????????? | | % ######### ######### """#??? #??????????????? | | ##?????## # ## @%g%#? ##?????????????? | | ##?????## =# """ ####g### % #?????????????? | | ##?????##= # """ # ggu % #?????????????? | | #####?????##% + """ %+ !%=[ T #?????????????? | | ############ *%# """% # ==% % #?????????????? | | ############ # ######## #?????????????? | | ### # ########???????# ##?????????????? | | ### # ##?????????????? #??????????????? | | ### # ##??????????????? #??????????????? | | ### """ # ##???????????????? #??????????????? | | ### """"" / ##????????????????? ??????????????? | | ### """"" # ##?????????????????? ?????????????? | | ### """"" # ##??????????????????? ????????????? | | ### """ # ##????????????????????#???????????? | | ### # ##????????????????????????????????? | | ############ ##????????????????????????????????? | | """ ######## ##########????????????????????????? | | """ # ! # ##########????????????????????????? | | """ # # # #????????????????????????? | | #""" # # ??????????????????????????? | | #""" # #! """ ??????????????????????????? | | ##+##""" # # """"" ##???????????????????????? | | # !# % # """"" ##???????????????????????? | | #""" # # """"" ##???????????????????????? | | "" #""" + + """ ##???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hrd. Light Armor Plating | 41% | -9/Storage Studied --------- Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots DATA ERROR: Steam Global Achievement% For Emergencies Only I Have A Map? Item+ Loot Pinata Part-time Mechanic Resistances Are Futile Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed ScrapoidImprovedProtection Manual? 0 Play Time 01:00:06 Cumulative 1.4 hours Start 2026.11.08 @ 14:33:13 End 2026.11.09 @ 19:43:42 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 5 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 416f5eb9-e58c-4647-ac00-e2986fde5ef2