Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.13 @ 16:26:36 Player: IzRey Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (4) 20 Value Destroyed (54) 54 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1734 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 277/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Armor Plating Hardened Medium Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Structural Scanner Advanced Visual Processing Unit > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Ion Engine Gravmag System Light Armor Plating Light Armor Plating Hacking Suite [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 15 | 4 2 1 8 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 1 7 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover 4 | . . . 4 Flight 4 | . . 1 3 Utility 3 | . 2 . 1 Device 2 | . 2 . . Storage . | . . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 1 | 1 . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 6 | . 1 2 3 Power . | . . . . Propulsion 5 | . 1 1 3 Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 2 | . 1 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 39 | . 59 38 23 Wheel 11 | . 27 9 . Hover 2 | . . . 6 Device 14 | . 18 18 8 Processor 3 | . . . 7 Ballistic Gun 7 | . 14 9 . Naked Turns . | . . . . Heaviest Build 3 | 3 3 3 1 Greatest Support 18 | 3 3 3 18 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 8 | 8 5 5 5 Average Carried 4 | 3 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 4 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 275 | 257 18 . . Remotely . | . . . . Salvage Created 171 | 137 34 . . Parts 10 | 8 2 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 1 | . 1 . . Guns 1 | . 1 . . Classes Destroyed 3 | 2 1 . . Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Grunt 1 | . 1 . . Best Kill Streak 3 | 3 1 . . Combat Bots Only 1 | . 1 . . Max Kills in Single Turn 1 | 1 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 1011 | . 234 67 710 Core 704 | . 127 24 553 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 49 94 . Volleys Fired 26 | 17 8 1 . Largest 1 | 1 1 1 . Hottest 20 | 20 20 20 . Shots Fired 27 | 17 9 1 . Gun 27 | 17 9 1 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 27 | 17 9 1 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 4 10 . . Robot Miss Streak 3 | 3 . 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 20 | 11 9 . . Core Hits 11 | 6 2 . 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 209 | 90 66 . 53 Guns 156 | 90 66 . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 53 | . . . 53 Kinetic 156 | 90 66 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 2 . . Heat Flow Errors 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 25 | . . . 25 Shots . | . . . . Rammed 12 | . . . 12 Targets Rammed 12 | . . . 12 Kicked . | . . . . Crushed . | . . . . Highest Temperature 191 | . 191 . . Average Temperature 69 | . 69 . . Received Heat Transfer 168 | . 114 18 36 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 297 | 15 124 76 297 Initial 48 | . 9 48 23 Average 84 | 4 63 64 137 Maximum Alert Level 1 | . . . 1 Low Security (%) 94 | 100 100 100 84 Level 1 5 | . . . 15 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 1 5 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 6 | . 2 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 10 4 26 Peak Tracking Total 15 | . 7 3 15 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 10 | . 2 2 6 Terminals 10 | . 2 2 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 5 6 14 Successful 9 | . 2 2 5 Failed 16 | . 3 4 9 Catastrophic 5 | . 1 . 4 Database Lockouts . | . . . . Manual 17 | . 3 6 8 Terminals 25 | . 5 6 14 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 1 4 Record 1 | . 1 . . Prototype ID Bank 1 | . . . 1 Level Access Points 1 | . . . 1 Branch Access Points 3 | . 1 1 1 Registered Components 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . 1 1 Terminals 2 | . . 1 1 Botnet 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 2 2 4 Full Trace Events 6 | . 1 2 3 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 484 | 65 136 98 185 Spaces Moved 727 | 39 213 172 303 Core 648 | 39 213 172 224 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover 20 | . . . 20 Flight 59 | . . . 59 Fastest Speed 35 | 50 50 50 35 Average Speed 48 | 50 50 50 47 Slowest Speed 60 | 50 50 50 60 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . . 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 52 24 51 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 833 | 74 235 183 341 Wait 34 | 4 10 7 13 Move 720 | 38 212 171 299 Hop 2 | . . . 2 Pick Up 9 | 2 2 1 4 Fast Attach 7 | . 1 1 5 Attach 8 | 4 1 . 3 Detach 4 | 4 . . . Swap . | . . . . Drop 11 | 5 1 2 3 Fire 26 | 17 8 1 . Melee . | . . . . Ram 12 | . . . 12 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 2) 66 | -11/Junkyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 6) 110 | -10/Materials | Discovered new exit (range 13) 128 | -10/Materials | Discovered new exit (range 3) 181 | -10/Materials | Identified exit to Mines 189 | -10/Materials | Core integrity fell below 50% 202 | -10/Materials | Entered another Materials area 202 | -9/Materials | Evolved 2 slots: Propulsion x2 249 | -9/Materials | Identified exit to Mines 278 | -9/Materials | Discovered new exit (range 9) 300 | -9/Materials | Entered another Materials area 300 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -8/Materials | Build established: Mutant 385 | -8/Materials | Identified exit to Factory 453 | -8/Materials | Core integrity fell below 50% 478 | -8/Materials | Core integrity fell below 20% 485 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00449_ Acquired Cesium-ion Thruster. 00453_ Cesium-ion Thruster severed. 00454_ Acquired Cesium-ion Thruster. 00456_ Cesium-ion Thruster destroyed. 00457_ Slammed into U-05 Engineer. 00467_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 00469_ Slammed into H-55 Commando. 00470_ Gravmag System severed. 00470_ Slammed into C-17 Slicer. 00473_ Structural Scanner severed. 00473_ Slammed into G-47 Trooper. 00479_ W-25 Informer sends out distress signal. 00480_ U-05 Engineer destroyed. 00480_ Knocked back. 00480_ C-17 Slicer destroyed. 00480_ U-05 Engineer destroyed. 00480_ C-17 Slicer destroyed. 00481_ C-17 Slicer knocked back. 00481_ S-10 Pest destroyed. 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