Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.07 @ 20:53:50 Player: alice_fexa Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (101) 505 Value Destroyed (2692) 2692 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (384) 384 TOTAL SCORE: 7501 Bonus ------- High Alert Combat Kills 39 Follower Combat Kills 195 Aligned with FarCom 300 Friendly Fire -150 Cogmind --------- Core Integrity 0/700 Matter 23/300 Energy 85/100 System Corruption 3% Temperature Cool (6) Movement Treading (160) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Medium Treads > --- UTILITY (6) ------ Large Storage Unit Machine Analyzer Experimental Targeting Computer > --- WEAPON (3) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (15) --- Aerolev Unit Cooled Airjet Improved Flight Unit Visual Processing Unit Improved Light Armor Plating Improved Light Armor Plating AWS/Thermal Cooled Particle Cannon Precision Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Machine Analyzer Transmission Jammer Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- AWS/Thermal Great Axe > --- INVENTORY -------- Nuclear Core Nuclear Core Light Treads Light Treads Cooled VTOL Module Improved Heat Sink Cooling System Improved Light Armor Plating Improved Light Armor Plating Shock Rifle Field Laser High-powered Shotgun Flak Cannon Rocket Launcher Missile Launcher [Rating: 47] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Protection Hardened Medium Armor Plating Weapon Great Axe Energy Gun Particle Gun Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 4 | . . . 1 . . . 2 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 83 | 6 11 1 12 1 1 3 10 17 21 Power 6 | 1 2 . 1 . . . 1 . 1 Engine 5 | 1 2 . . . . . 1 . 1 Core 1 | . . . 1 . . . . . . Reactor . | . . . . . . . . . . Propulsion 20 | 2 2 . 4 . . . 2 4 6 Treads 15 | 2 2 . 3 . . . 1 2 5 Leg . | . . . . . . . . . . Wheel 5 | . . . 1 . . . 1 2 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 16 | 1 2 . 3 . . . 4 4 2 Device 9 | . 1 . 3 . . . 2 2 1 Storage 2 | 1 1 . . . . . . . . Processor 2 | . . . . . . . . 1 1 Hackware . | . . . . . . . . . . Protection 3 | . . . . . . . 2 1 . Artifact . | . . . . . . . . . . Weapon 41 | 2 5 1 4 1 1 3 3 9 12 Energy Gun 16 | 2 3 . 3 . 1 2 3 . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | . 2 . . . . . . 1 1 Ballistic Cannon 7 | . . . . . . . . 2 5 Launcher 9 | . . 1 1 1 . 1 . 2 3 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 4 | . . . . . . . . 4 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . 1 5 Parts Lost 19 | . 3 . . . . . 1 . 15 Power 3 | . 1 . . . . . . . 2 Propulsion 6 | . . . . . . . . . 6 Utility 5 | . . . . . . . 1 . 4 Weapon 5 | . 2 . . . . . . . 3 Highest Loss Streak 9 | . 3 . . . . . 1 . 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 92 100 100 100 100 100 89 91 81 Engine 5 | . 11 14 4 . . . 1 7 5 Core 3 | . . . 6 11 11 11 7 . . Treads 16 | . 28 28 22 22 22 22 18 11 8 Wheel 8 | . . . 11 11 11 11 9 10 10 Device 16 | . 8 14 22 22 22 22 22 15 11 Storage 9 | . 14 14 11 11 11 11 9 7 7 Processor 4 | . . . . . . . . 7 14 Protection 7 | . . . . . . . 12 15 4 Energy Gun 6 | . 10 . 21 11 11 12 9 2 . Ballistic Gun 2 | . 17 14 . . . . . . . Ballistic Cannon 3 | . . . . . . . . 4 13 Launcher 2 | . . 14 . 11 11 9 . . . Slashing Weapon 2 | . . . . . . . . 5 . Naked Turns . | . . . . . . . . . . Heaviest Build 75 | 14 34 30 35 36 36 36 55 75 75 Greatest Support 84 | 40 40 40 20 16 16 16 16 22 84 Greatest Overweight (x) 9 | 3 . . 2 2 2 2 4 6 9 Average Overweight (x) 2 | . . . 1 2 2 2 3 3 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 Most Carried 15 | 3 15 15 15 15 15 15 15 15 15 Average Carried 14 | 2 10 15 14 15 14 15 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 15 15 15 15 15 15 15 15 10 Class Distribution -------------------- 70% | Mutant 19% | Scavenger-Mutant 5% | Tank 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 1990 | 247 206 13 147 40 . 259 95 370 613 Remotely . | . . . . . . . . . . Salvage Created 2503 | . 378 19 173 33 . 311 338 733 518 Parts 166 | . 23 5 12 17 . 35 16 37 21 Haulers Intercepted 4 | . 1 . 1 . . . . 1 1 Recyclers Shooed 6 | . . . 1 1 . 1 . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 80 | . 8 3 4 11 . 16 5 13 20 Guns 25 | . 7 . 2 . . 1 5 10 . Cannons 14 | . . . . . . . . 3 11 AOE 41 | . 1 3 2 11 . 15 . . 9 Classes Destroyed 15 | . 4 . 1 . . 3 . 2 5 Worker 10 | . . . . . . 2 . 7 1 Builder 1 | . . . . . . . . . 1 Hauler 4 | . 1 . 1 . . . . 1 1 Recycler 3 | . . . . . . 2 . 1 . Watcher 7 | . 1 . . . . . 2 3 1 Swarmer 30 | . 1 3 . 11 . 15 . . . Grunt 28 | . 7 . 3 . . . 3 5 10 Brawler 2 | . . . . . . . . . 2 Duelist 3 | . . . . . . . . . 3 Protector 1 | . . . . . . . . . 1 Sentry 6 | . . . 1 . . . 2 1 2 Demolisher 1 | . . . . . . . . . 1 Hunter 1 | . . . . . . 1 . . . Programmer 3 | . . . . . . . . 2 1 Assembled 5 | . . . . . . . . 5 . Thug 1 | . . . . . . . . . 1 Best Kill Streak 16 | . 3 3 3 7 . 16 3 5 11 Combat Bots Only 12 | . 3 3 3 7 . 12 3 5 10 Max Kills in Single Turn 5 | . 1 2 1 3 . 5 1 1 3 Gunslinging . | . . . . . . . . . . Exploded 4 | . 1 2 1 3 . 4 . . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Damage Taken 4323 | . 573 36 105 204 . 144 77 585 2599 Core 857 | . 56 . . 44 . 55 . 96 606 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 88 | 100 . 77 . . . 75 100 . . Volleys Fired 159 | . 33 2 12 12 . 15 . 23 62 Largest 2 | . 2 1 2 1 . 2 . 2 2 Hottest 130 | . 80 30 130 65 . 90 . 104 108 Shots Fired 314 | . 66 2 22 12 . 18 31 67 96 Gun 170 | . 66 . 20 5 . 9 31 39 . Cannon 115 | . . . . . . . . 28 87 Launcher 29 | . . 2 2 7 . 9 . . 9 Special . | . . . . . . . . . . Kinetic 156 | . 40 . . . . . . 29 87 Thermal 106 | . 9 . 20 5 . 3 31 38 . Explosive 29 | . . 2 2 7 . 9 . . 9 Electromagnetic 23 | . 17 . . . . 6 . . . Robot Hit Streak 17 | . 7 . 6 3 . 11 12 13 17 Robot Miss Streak 3 | . 3 2 2 2 . 1 3 3 2 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Autonomous 70 | . . . . . . . 31 39 . Shots Hit Robots 218 | . 44 . 14 5 . 11 26 55 63 Core Hits 183 | . 16 4 8 11 . 28 8 32 76 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . . . . . 1 . 2 3 Burn 1 | . . . . . . 1 . . . Blast 5 | . . . . . . . . 2 3 Melee Attacks 51 | . . . . . . . . 48 3 Impact . | . . . . . . . . . . Slashing 51 | . . . . . . . . 48 3 Piercing . | . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 9 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9723 | . 770 143 348 655 . 948 745 2404 3710 Guns 2655 | . 616 . 198 48 . 158 745 890 . Cannons 2487 | . . . . . . . . 729 1758 Explosions 3796 | . 154 143 150 607 . 790 . . 1952 Melee 785 | . . . . . . . . 785 . Ramming . | . . . . . . . . . . Kinetic 2845 | . 347 . . . . . . 740 1758 Thermal 2156 | . 245 . 198 48 . 41 745 879 . Explosive 3642 | . . 143 150 607 . 790 . . 1952 Electromagnetic 295 | . 178 . . . . 117 . . . Impact . | . . . . . . . . . . Slashing 785 | . . . . . . . . 785 . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 3 Average Corruption 1 | . . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 31 | . . . . . . . . 16 15 Message Errors 5 | . . . . . . . . 2 3 Matter Fused 10 | . . . . . . . . 7 3 Heat Flow Errors 3 | . . . . . . . . 1 2 Energy Discharges 6 | . . . . . . . . 3 3 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 3 . Data Loss (major) 1 | . . . . . . . . . 1 Misfires 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 409 | . 15 30 . 97 . 15 . 181 71 Projectiles 115 | . . . . . . . . 78 37 Explosions 191 | . 15 30 . 97 . 15 . . 34 Melee 103 | . . . . . . . . 103 . Knockbacks 22 | . . . . . . . . 2 20 Impact . | . . . . . . . . . . Kinetic 21 | . . . . . . . . 2 19 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 314 | . 36 13 . 105 . . . . 160 Shots 10 | . 1 1 . 3 . . . . 5 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 262 | . 241 . 5 . . . . 230 262 Average Temperature 78 | . 111 . 3 . . . . 55 58 Received Heat Transfer 1583 | . 279 . 42 . . . 36 242 984 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . . . 2 . 1 Heat Transferred 3299 | . 450 . 481 111 . 185 962 1110 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Peak Influence 464 | . 134 117 191 414 . 464 256 122 452 Initial 102 | . . 34 45 74 . . 102 65 44 Average 102 | . 72 114 124 298 . 146 175 43 189 Maximum Alert Level 2 | . . . . 2 . 2 1 . 2 Low Security (%) 85 | 100 100 100 100 10 . 73 59 100 60 Level 1 11 | . . . . 75 . 18 40 . 28 Level 2 2 | . . . . 13 . 7 . . 10 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 2 . . . . . 1 8 5 Investigation 6 | . 1 . . . . . 1 4 . Extermination 4 | . . . . . . . . 3 1 Reinforcement 4 | . 1 . . . . . . 1 2 Assault 2 | . . . . . . . . . 2 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 6 | . 1 . 1 . . . . 1 3 Communications Jammed 47 | . . . . . . . . 2 45 Distress Signals 47 | . . . . . . . . 2 45 Times Spotted 111 | . 10 3 5 11 . 8 8 23 43 Peak Tracking Total 14 | . 5 3 3 4 . 5 3 4 14 Tactical Retreats 3 | . 1 . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 5 | . 2 . . . . . . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 9 | . . . . 2 . 1 1 . 5 Max in Single Turn 1 | . . . . 1 . 1 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 31 | . 4 . 1 . 2 . 6 15 3 Terminals 25 | . 4 . 1 . . . 6 11 3 Fabricators 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 76 | . 10 . 2 . 2 . 15 35 12 Successful 29 | . 5 . 2 . 2 . 6 8 6 Failed 46 | . 4 . . . . . 9 27 6 Catastrophic 12 | . 1 . . . . . 2 9 . Database Lockouts 1 | . 1 . . . . . . . . Manual 48 | . 12 . 1 . 1 . 8 23 3 Terminals 68 | . 10 . 2 . . . 15 29 12 Fabricators 3 | . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 18 | . 2 . 1 . 2 . 5 2 6 Record 1 | . . . . . 1 . . . . Robot Analysis 2 | . 1 . . . . . 1 . . Prototype ID Bank 1 | . . . . . . . 1 . . Open Door 1 | . . . . . . . . . 1 Branch Access Points 3 | . . . 1 . . . 1 1 . Terminal Index 1 | . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . 2 Locate Traps 3 | . 1 . . . . . 1 . 1 Zone Layout 3 | . . . . . . . 1 . 2 EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 10 | . 3 . 1 . . . 1 5 . Terminals 9 | . 3 . 1 . . . 1 4 . Assimilate 3 | . . . . . . . . 3 . Botnet 6 | . 3 . 1 . . . 1 1 . Fabricators 1 | . . . . . . . . 1 . Fabnet 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 27 | . 4 . 1 . . . 6 13 3 Full Trace Events 5 | . . . . . . . 1 4 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 13 | . . . . . . . . 1 12 Largest Group 11 | . . . . . . . . 1 11 Highest-Rated Group 195 | . . . . . . . . 26 195 Highest-Rated Ally 31 | . . . . . . . . 26 31 Total Orders 2 | . . . . . . . . . 2 STAY 1 | . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . 1 Ally Attacks 60 | . . . . . . . . . 60 Total Damage 780 | . . . . . . . . . 780 Kills 11 | . . . . . . . . . 11 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Robot Analysis Total 2 | . 1 . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 5880 | 73 677 83 367 156 363 473 568 2368 752 Spaces Moved 3327 | 42 319 49 213 100 218 323 356 1349 358 Core 19 | 10 . . . . . . . . 9 Treads 467 | 32 319 49 21 . . . . . 46 Legs . | . . . . . . . . . . Wheels 2841 | . . . 192 100 218 323 356 1349 303 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 115 130 130 130 130 130 100 Average Speed 143 | 146 160 160 134 130 130 130 139 147 142 Slowest Speed 500 | 200 160 160 240 130 130 130 150 180 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 63 17 17 22 61 64 36 35 41 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . Scrap Searched 2 | . . . . 1 . 1 . . . Spaces Dug 43 | . . . . . . . . 36 7 Terrain Destroyed 313 | . 8 13 15 74 . 81 2 55 65 Melee 35 | . . . . . . . . 35 . Projectile 43 | . . . . . . . 2 20 21 AOE 235 | . 8 13 15 74 . 81 . . 44 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Total 4118 | 50 431 51 277 113 299 356 437 1608 496 Wait 379 | . 40 . 24 1 77 16 48 142 31 Move 3318 | 41 318 48 212 99 217 322 355 1348 358 Hop . | . . . . . . . . . . Pick Up 59 | 3 19 . 7 . 1 . 10 12 7 Fast Attach 24 | 6 2 . . . . . 4 4 8 Attach 18 | . 3 . 2 . . . 2 3 8 Detach 3 | . 1 . . . . . . . 2 Swap 41 | . 6 1 10 1 1 3 4 10 5 Drop 66 | . 9 . 10 . 3 . 14 18 12 Fire 159 | . 33 2 12 12 . 15 . 23 62 Melee 51 | . . . . . . . . 48 3 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / Low x2) -7/Storage History --------- Turn | Location | Event 33 | -11/Junkyard | Discovered new exit (range 15) 74 | -11/Junkyard | Entered Materials 240 | -10/Materials | Lost 3 parts (1p2w) 344 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 10) 593 | -10/Materials | Discovered new exit (range 4) 615 | -10/Materials | Central database locked down 652 | -10/Materials | Discovered new exit (range 15) 751 | -10/Materials | Entered Mines 811 | -10/Mines | Discovered new exit (range 14) 825 | -10/Mines | Assembled infested the area 834 | -10/Mines | Entered Materials 834 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 866 | -9/Materials | Identified exit to Mines 1141 | -9/Materials | Build established: Scavenger-Mutant 1201 | -9/Materials | Entered Mines 1243 | -9/Mines | Destroyed 7 combat bots 1245 | -9/Mines | Met a Derelict bent on vengeance 1331 | -9/Mines | Discovered new exit (range 10) 1349 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1350 | -9/Mines | Discovered new exit (range 5) 1357 | -9/Mines | Entered Exiles 1390 | -9/Exiles | Met 8R-AWN 1411 | -9/Exiles | Met EX-HEX 1446 | -9/Exiles | Met EX-BIN 1463 | -9/Exiles | Aligned with FarCom system 1464 | -9/Exiles | Given EX-Vault access code 1498 | -9/Exiles | Opened EX-Vault 1509 | -9/Exiles | Found AWS/Thermal 1542 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1554 | -9/Exiles | Exiles lab attacked by MAIN.C 1586 | -9/Exiles | Learned location of Zion (-6) 1635 | -9/Exiles | Discovered new exit (range 10) 1720 | -9/Exiles | Left Exiles lab with AWS/Thermal 1720 | -9/Exiles | Entered Mines 2108 | -8/Mines | Destroyed 12 combat bots 2182 | -8/Mines | Discovered new exit (range 8) 2193 | -8/Mines | Entered Materials 2193 | -8/Materials | Evolved 2 slots: Utility x2 2312 | -8/Materials | Build established: Mutant 2648 | -8/Materials | Discovered new exit (range 10) 2761 | -8/Materials | Entered Factory 2761 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3593 | -7/Factory | Assembled infested ambush trap array 3979 | -7/Factory | Discovered new exit (range 8) 4518 | -7/Factory | Identified exit to Storage 4518 | -7/Factory | Identified exit to Lower Caves 5129 | -7/Factory | Entered Storage 5129 | -7/Storage | Accompanied by 1 ally 5139 | -7/Storage | Found Prototype Processor 5139 | -7/Storage | Identified Exp. Targeting Computer 5300 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5576 | -7/Storage | Met a pair of Derelict thieves 5699 | -7/Storage | Destroyed 10 combat bots 5708 | -7/Storage | Lost 9 parts (1p3n3u2w) 5800 | -7/Storage | Core integrity fell below 50% 5832 | -7/Storage | Lost 5 parts (1p3n1w) 5857 | -7/Storage | Core integrity fell below 20% 5881 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05852_ Acquired 17 matter. 05853_ U-05 Engineer lays Concrete. 05855_ U-05 Engineer builds a Wall. 05857_ Acquired 2 matter. 05858_ System corrupted: FCS attempts to trigger Mni. Assault Cannon. 05858_ System corrupted: Mni. Assault Cannon misfires. 05858_ M-28 Smith knocked back. 05859_ U-05 Engineer builds a Wall. 05861_ W-25 Informer sends out distress signal. 05862_ G-47 Trooper suffers critical hit (Blast). 05862_ Destroyed Imp. Heat Sink. 05863_ U-05 Engineer builds a Door. 05864_ Critical hit (Burn: +37). 05868_ U-05 Engineer lays Concrete. 05870_ Acquired 3 matter. 05872_ U-05 Engineer lays Concrete. 05875_ Acquired 21 matter. 05876_ System corrupted: Substantial component data lost. 05876_ U-05 Engineer builds a Wall. 05880_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????# """"" # ########## ""??????????? | | ?????????# # + ""??????????? | | ?????????# # ######## # ""??????????? | | ?????????# # #??????# # ??????????? | | ?????????##" ""#####+######??##+####??????????? | | ??????????#"R""#?## ######??# ??????????? | | ??????????#""""#?## ##??# ??????????? | | ??????????######?## " ##??# ??????????? | | #????????????????###T######??# ??????????? | | #????????????????##########??#####+#??????????? | | #????????????????????????????????# ??????????? | | #????????????????????????????????# ??????????? | | #???????????????????######???????# ??????????? | | #????????????????#### # ##??????# ??????????? | | ######?????####### """# ##?????# #??????????? | | ## #?????# # ##"T"## # #?????# #??????????? | | ## #######"" ### ##?????# #??????????? | | ## ######### # """ #?????# #??????????? | | ## #### ] ]# # "Y % ###????# #??????"""?? | | ?# ##T#] ] # # "" #"###### ??????"""?? | | ?# / " # # % g##! !### #??"?"?"""?? | | ?# # [### #! !### #??"Y"?????? | | ?# # " [ ### # ;! !### #??"""?????? | | ?# # # [[### u @%#! !### #??????????? | | ## ########### % %;#"####/#??????????? | | ## ############ # ####+ # T## ??????????? | | #[ # ## # #%%%%##+##### ??????????? | | #%*%# ###### % ^ ^ #w ??????????? | | #!%!# """ """ ##?#### ^^ # ??????????? | | #!%[# """ """ #?????# % ^^^"" + ??????????? | | # * / """ """ ########/# ^ "" # ??????????? | | # #???????????????? Y# ^ ^T" #????????????? | | # #???????????????? # "" ????????????? | | #^^^#??????????????? + "" ????????????? | | ## #??????????????? # ?????????????? | | ?# [ #?????????????? # ??????????????? | | ?#*%!#????????????????+#?#######??????????????? | | ?? *%#????????????????????????????????????????? | | #? %[#????????????????????????????????????????? | | ??????????????????T??????????????????????? | | ??????????????????""??????????????????????? | | ??????????????????????????????????????????? | | ###???????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveAssembledCloak Manual? 0 Play Time 00:37:52 Cumulative 1225.3 hours Start 2023.05.07 @ 19:58:22 End 2023.05.07 @ 20:53:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 890 Rogue 850 Adventurer 40 Explorer 0 Win Type - Total 144 Types 71/7/42/2/1/4/14/2/1 Lore% 95 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2ea996b-9a24-4161-ac88-49f9479b6a7e