Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.07.01 @ 22:11:07 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (391) 391 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1806 Bonus ------- None Cogmind --------- Core Integrity 385/400 Matter 300/300 Energy 140/140 System Corruption 1% Temperature Cool (6) Movement Rolling (110) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Wheel Compact Wheel Armored Wheel > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- Small Laser Ion Cannon Assault Rifle > --- INVENTORY (20) --- Ion Engine Advanced Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Heavy Armor Plating EM Shotgun EM Shotgun EM Shotgun EM Shotgun Shock Rifle Electrolaser Beam Cannon Light Assault Rifle Grenade Launcher Rocket Launcher Mining Claw Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel Improved Flight Unit > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Small Laser Ion Cannon Mining Claw > --- INVENTORY -------- Ion Engine Advanced Treads Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Improved Heat Sink Heavy Armor Plating Shock Rifle Small Laser Electrolaser Beam Cannon Assault Rifle Grenade Launcher Rocket Launcher [Rating: 17] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 24 | 6 6 4 6 2 Power 4 | 1 1 2 . . Engine 3 | 1 . 2 . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 7 | 2 . . 3 2 Treads . | . . . . . Leg . | . . . . . Wheel 6 | 2 . . 2 2 Hover . | . . . . . Flight 1 | . . . 1 . Utility 3 | 1 2 . . . Device . | . . . . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 3 2 3 . Energy Gun 5 | 2 1 1 1 . Energy Cannon 1 | . . 1 . . Ballistic Gun 3 | . 2 . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 4 | . 1 2 . 1 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 2 | . 1 1 . . Highest Loss Streak 2 | . 1 2 . 1 Average Slot Usage (%) 93 | . 86 99 100 100 Engine 7 | . 2 13 11 11 Core 5 | . 11 . . . Wheel 29 | . 28 28 33 33 Storage 23 | . 20 28 22 22 Energy Gun 8 | . 11 2 11 11 Energy Cannon 6 | . . 11 11 11 Ballistic Gun 11 | . 11 14 7 11 Naked Turns . | . . . . . Heaviest Build 78 | 13 72 77 78 78 Greatest Support 44 | 26 26 26 42 44 Greatest Overweight (x) 2 | 2 2 2 1 2 Average Overweight (x) 1 | . 1 2 1 1 Largest Inventory Capacity 20 | 6 20 20 20 20 Average Capacity 16 | 4 12 20 20 20 Most Carried 20 | 4 7 17 18 20 Average Carried 10 | 1 5 14 16 18 Final Capacity 20 | 6 20 20 20 20 Final Carried 19 | 4 7 17 18 19 Class Distribution -------------------- 54% | Hauler-Mutant 27% | Mutant 18% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Gunner | -9/Materials Hauler-Gunner | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 534 | 203 166 77 56 32 Remotely . | . . . . . Salvage Created 555 | . 309 92 56 98 Parts 35 | . 22 5 3 5 Haulers Intercepted 3 | . 2 . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 16 | . 10 2 1 3 Guns 11 | . 7 2 1 1 Cannons 2 | . . . . 2 AOE 3 | . 3 . . . Classes Destroyed 4 | . 3 . 1 . Hauler 3 | . 2 . . 1 Swarmer 9 | . 6 . . 3 Grunt 6 | . 4 2 . . Sentry 1 | . . . 1 . Best Kill Streak 4 | . 3 2 1 4 Combat Bots Only 3 | . 3 2 1 3 Max Kills in Single Turn 3 | . 3 1 1 2 Gunslinging . | . . . . . Exploded 3 | . 3 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 465 | . 234 164 . 67 Core 118 | . 63 40 . 15 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 . 58 . . Volleys Fired 51 | . 35 10 1 5 Largest 3 | . 2 2 3 3 Hottest 120 | . 90 60 120 120 Shots Fired 86 | . 55 13 3 15 Gun 80 | . 55 13 2 10 Cannon 6 | . . . 1 5 Launcher . | . . . . . Special . | . . . . . Kinetic 45 | . 29 10 1 5 Thermal 35 | . 20 3 2 10 Explosive . | . . . . . Electromagnetic 6 | . 6 . . . Robot Hit Streak 27 | . 17 13 16 27 Robot Miss Streak 2 | . 2 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 70 | . 43 13 3 11 Core Hits 29 | . 17 5 2 5 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 1 | . . . 1 . Impact . | . . . . . Slashing 1 | . . . 1 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1446 | . 1006 150 48 242 Guns 801 | . 522 150 26 103 Cannons 112 | . . . 22 90 Explosions 484 | . 484 . . . Melee . | . . . . . Ramming 49 | . . . . 49 Kinetic 441 | . 263 117 14 47 Thermal 388 | . 175 33 34 146 Explosive 484 | . 484 . . . Electromagnetic 84 | . 84 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 18 | . 15 . . 3 Projectiles 3 | . . . . 3 Explosions 15 | . 15 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 45 | . 21 . . 24 Shots 1 | . 1 . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 248 | . 228 60 54 248 Average Temperature 73 | . 71 30 30 118 Received Heat Transfer 186 | . 93 93 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 928 | . 518 75 62 273 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 300 | . 300 50 66 98 Average Influence 57 | . 77 47 42 41 Maximum Alert Level 1 | . 1 . . . Low Security (%) 89 | 100 75 100 100 100 Level 1 10 | . 24 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 1 . . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 24 | . 14 5 2 3 Peak Tracking Total 6 | . 6 3 2 2 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 2 | . 2 . . . Max in Single Turn 2 | . 2 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 8 | . 4 1 1 2 Terminals 7 | . 4 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 10 1 4 7 Successful 12 | . 7 1 1 3 Failed 10 | . 3 . 3 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 22 | . 10 . 5 7 Terminals 21 | . 10 . 4 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 6 1 1 1 Open Door 1 | . . 1 . . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Unreport Threat 2 | . 2 . . . Zone Layout 4 | . 2 . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . . 2 Terminals 3 | . 1 . . 2 Botnet 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 . 1 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 1144 | 50 506 349 151 88 Spaces Moved 837 | 41 351 282 105 58 Core 6 | 6 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 831 | 35 351 282 105 58 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 110 103 103 Average Speed 103 | 87 100 110 103 104 Slowest Speed 150 | 150 110 110 103 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 64 68 13 12 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 4 | . . 4 . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 20 | . 19 . 1 . Melee 1 | . . . 1 . Projectile . | . . . . . AOE 19 | . 19 . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1028 | 51 450 307 144 76 Wait 80 | 1 50 2 25 2 Move 833 | 40 350 281 104 58 Hop . | . . . . . Pick Up 24 | 4 4 8 4 4 Fast Attach 13 | 6 4 3 . . Attach 6 | . . 1 4 1 Detach 5 | . 1 2 2 . Swap 5 | . 2 . 2 1 Drop 8 | . 4 . 1 3 Fire 51 | . 35 10 1 5 Melee 1 | . . . 1 . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -9/Storage History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 15) 345 | -10/Materials | Identified exit to Materials 481 | -10/Materials | Identified exit to Mines 557 | -10/Materials | Entered Mines 616 | -10/Mines | Met a Derelict shopkeep closing up shop 648 | -10/Mines | Build established: Hauler-Mutant 788 | -10/Mines | Discovered exit to Materials (range 3) 792 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 906 | -10/Mines | Entered Materials 906 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 964 | -9/Materials | Discovered new exit (range 16) 1057 | -9/Materials | Entered Storage 1145 | -9/Storage | Self-destructed Last Messages --------------- 01090_ K-01 Serf is broken beyond repair. 01116_ Slammed into A-02 Transporter. 01116_ Com. Wheel destroyed. 01116_ System corrupted by crushing effect (+1). 01122_ A-02 Transporter destroyed. 01123_ C-30 ARC bursts open, deploying its payload. 01123_ S-10 Pest unfolds itself. 01125_ S-10 Pest destroyed. 01128_ Destroyed Flight Unit. 01131_ S-10 Pest destroyed. 01135_ R-06 Scavenger collects Lgt. Treads. 01136_ Acquired EM Shotgun. 01138_ R-06 Scavenger collects Lgt. Ion Engine. 01140_ Dropped Sml. Laser. 01140_ Acquired EM Shotgun. 01140_ Acquired 32 matter. 01142_ R-06 Scavenger collects Transport Network Coupler. 01143_ Dropped Beam Rifle. 01143_ Acquired EM Shotgun. 01144_ Dropped Imp. Flight Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????#########??????????????????????????? | | ########??????# #??????????????????????????? | | # ######## #??????????????????????????? | | + T + ! !% #??????????????????????????? | | # ###### #########??????????????????????????? | | #####+###???# #??????????????????????????????????? | | #???# #??????????????????????????????????? | | ||= #???# #??????????????????????????????????? | | || #??## ##?????????????????????????????????? | | |= #### #?????????????????????????????????? | | + #?????????????????????????????????? | | """ #### #?????????????????????????????????? | | """ #??## ##?????????????????????????????????? | | """ #???# #?????????????????#####????????????? | | #???# ##############% +????????????? | | #########???# =%%! [[%=@ r% #??????????????????? | | ###########?################+##??????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | #####+##+##??????????????????????????????????????? | | # #??????????????????????????????????????? | | # """" #??????????????????????????????????????? | | # " " #??????????????????????????????????????? | | # " " #??????????????????????????????????????? | | # " " #??????????????????????????????????????? | | # " " #??????????????????????????????????????? | | # """" #??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamCompositeNegator Manual? 0 Play Time 00:17:08 Cumulative 34.2 hours Start 2020.05.26 @ 18:19:49 End 2020.07.01 @ 22:11:07 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 52 Rogue 1 Adventurer 51 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b832708c-cb46-43f8-9737-8be1de12202c