Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 21:06:05 // AFD2019/Pay2Buy Player: H3-RMN Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (470) 2350 Value Destroyed (16424) 16424 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (11716) 11716 TOTAL SCORE: 34510 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 9834 Follower Combat Kills 82 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 30/300 Energy 900/900 System Corruption 16% Temperature Warm (171) Movement Rolling (130) Ox2 Location -7/Storage Parts ------- > --- POWER (2) -------- Hybrid Deuterium Engine Cold Fusion Reactor > --- PROPULSION (3) --- Overtuned Scrapsphere Armored Huge Wheel > --- UTILITY (5) ------ Core Analyzer Launcher Loader Heavy Reflective Plating > --- WEAPON (3) ------- Antimatter Cannon Heavy Missile Launcher > --- INVENTORY (10) --- Hybrid Deuterium Engine Spiked Medium Treads Advanced Heat Sink Energy Well (350) Matter Compressor (250) Improved Matter Compressor (69) Force Field Long-range Tractor Beam Cooled Particle Cannon Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Cold Fusion Reactor > --- PROPULSION ------- Medium Armored Exoskeleton > --- UTILITY ---------- Makeshift Targeting Computer Core Analyzer Launcher Loader Long-range Tractor Beam > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Overtuned Scrapsphere Energy Well Matter Compressor Improved Matter Compressor Improved Medium Armor Plating Proton Cannon Improved Proton Missile Launcher Powered Hammer [Rating: 72] Favorites ----------- Power Nuclear Core Engine Heavy Deuterium Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Improved Aluminum Leg Wheel Overtuned Scrapsphere Utility Improved Heat Sink Device Improved Heat Sink Storage Large Matter Pod Processor Core Analyzer Protection Heavy Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon CPS Tube Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . 1 . . Propulsion 1 | . . . . . . . . 1 . Utility 3 | . . . 1 . . . 1 1 . Weapon 1 | . . . 1 . . . . . . Parts Attached 47 | 1 6 3 7 . . . 5 22 3 Power 2 | . . . . . . . . 1 1 Engine 1 | . . . . . . . . 1 . Core . | . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 Propulsion 5 | . . . 2 . . . 1 2 . Treads 3 | . . . 1 . . . 1 1 . Leg 1 | . . . . . . . . 1 . Wheel 1 | . . . 1 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 15 | . 1 2 2 . . . . 10 . Device 8 | . . 1 1 . . . . 6 . Storage 2 | . . . 1 . . . . 1 . Processor 1 | . 1 . . . . . . . . Hackware . | . . . . . . . . . . Protection 4 | . . 1 . . . . . 3 . Artifact . | . . . . . . . . . . Weapon 25 | 1 5 1 3 . . . 4 9 2 Energy Gun 2 | . 2 . . . . . . . . Energy Cannon 7 | . . . . . . . 2 4 1 Ballistic Gun 5 | 1 1 . 1 . . . 1 1 . Ballistic Cannon 2 | . . 1 1 . . . . . . Launcher 7 | . 1 . 1 . . . 1 3 1 Special Weapon 1 | . . . . . . . . 1 . Impact Weapon 1 | . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 10 | . . . . . . . . 10 . Parts Lost 48 | . 5 . 4 2 . 1 5 29 2 Power 5 | . . . 1 . . . 1 3 . Propulsion 4 | . 2 . . . . . . 2 . Utility 18 | . 2 . . 2 . . 1 13 . Weapon 21 | . 1 . 3 . . 1 3 11 2 Highest Loss Streak 10 | . 4 . 1 2 . 1 1 10 1 To Critical Strikes . | . . . . . . . . . . Average Backups 9 | 1 8 9 9 9 10 9 9 8 9 Power . | . . . . . . . . . 1 Propulsion 2 | . 2 3 4 4 4 4 3 1 . Utility 3 | . 1 2 2 2 3 3 3 4 5 Weapon 2 | 1 3 4 2 3 3 2 1 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 8 | . . . . . . . . 4 4 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . . . . . . 2 1 Utility 4 | . . . . . . . . 2 2 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 85 | . 90 100 95 89 88 87 76 78 79 Engine 5 | . 11 14 1 . . . 7 6 7 Core 3 | . . . 6 11 11 11 . . . Reactor 1 | . . . . . . . . 7 7 Treads 7 | . 4 . 6 11 11 11 9 6 . Leg 5 | . 18 28 9 . . . . 3 . Wheel 6 | . 4 . 6 11 11 11 9 3 15 Device 7 | . . . 9 10 11 11 9 8 11 Processor 6 | . 1 14 11 1 . . 7 10 7 Protection 11 | . 20 13 11 10 11 11 9 6 6 Energy Gun 2 | . 11 14 2 . . . . . . Energy Cannon 7 | . . . . . . . 16 18 5 Ballistic Gun 10 | . 9 . 17 22 22 22 5 1 6 Ballistic Cannon 2 | . . 8 7 1 . 8 2 . 6 Launcher 3 | . 1 . 3 9 11 2 . 2 1 Impact Weapon 1 | . 4 5 1 . . . . . . Peak Build Rating 72 | 12 19 19 23 26 26 27 43 72 67 Average Rating 34 | 11 15 16 20 25 26 26 37 62 64 On Entrance 23 | . 12 17 16 22 26 26 27 43 50 Naked Turns . | . . . . . . . . . . Heaviest Build 70 | 13 20 19 21 30 30 35 53 70 68 Greatest Support 53 | 12 26 26 26 23 23 23 23 53 28 Greatest Overweight (x) 23 | 1 1 . 2 1 1 1 6 23 2 Average Overweight (x) . | . . . . . 1 1 1 1 1 Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 1 10 10 10 10 10 10 10 10 10 Average Carried 9 | 1 8 9 9 9 10 9 9 8 9 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 10 10 9 10 10 9 9 9 10 Class Distribution -------------------- 30% | Tank 27% | Skirmisher 25% | Mutant 16% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Tank | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 8785 | 154 982 69 1778 276 . 153 1176 3676 521 Remotely 2503 | . . . . . . . . 2459 44 Salvage Created 14458 | 154 1416 109 2376 227 . 153 2800 5981 1242 Parts . | . . . . . . . . . . Haulers Intercepted 13 | . 2 . 4 . . . 2 4 1 Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 359 | . 34 15 50 9 . 1 54 149 47 Guns 58 | . 15 1 15 5 . 1 9 10 2 Cannons 78 | . . . 8 . . . 26 35 9 AOE 213 | . 19 14 27 4 . . 18 95 36 Classes Destroyed 19 | 2 7 1 5 . . 1 1 2 . Worker 44 | . 16 . 10 1 . . 8 8 1 Builder 32 | . 4 . 7 1 . . 5 14 1 Tunneler 11 | 4 2 1 . . . . 2 2 . Hauler 13 | . 2 . 4 . . . 2 4 1 Recycler 15 | 1 2 . 6 . . 1 1 4 . Carrier 1 | . . . . . . . . 1 . Mechanic 12 | . . . 2 . . . 1 7 2 Operator 4 | . 1 . 2 . . . . 1 . Watcher 16 | . 3 . 4 . . . 4 4 1 Swarmer 35 | . 9 . 10 4 . . 4 8 . Grunt 185 | . 25 1 21 4 . . 26 84 24 Brawler 27 | . . . 5 . . . 2 16 4 Duelist 15 | . . . 3 1 . . 2 8 1 Protector 16 | . . . 2 . . . 2 8 4 Sentry 32 | . . . 10 . . . 7 7 8 Specialist 10 | . . . . . . . 10 . . Hunter 20 | . . . . . . 1 1 13 5 Programmer 6 | . . . . . . . . 5 1 Assembled 15 | . . 15 . . . . . . . Best Kill Streak 29 | 3 8 15 11 8 . 1 9 29 27 Combat Bots Only 19 | . 8 15 5 7 . 1 7 13 19 Max Kills in Single Turn 6 | 1 3 6 4 4 . 1 4 3 6 Gunslinging . | . . . . . . . . . . Exploded 6 | . 3 6 4 4 . . 3 3 6 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 1103 | . 113 8 73 10 . 14 129 576 180 Missed 349 | . 30 . 21 1 . . 43 178 76 Hits 754 | . 83 8 52 9 . 14 86 398 104 Melee 12 | . . 1 1 . . . . 10 . Projectile 742 | . 83 7 51 9 . 14 86 388 104 Critical Strikes 24 | . . . 3 . . 1 1 19 . Actively Blocked 1 | . . . 1 . . . . . . Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 10773 | . 1147 136 799 113 . 206 1483 6214 675 Core 1183 | . 182 52 94 17 . . 130 611 97 Absorbed by Shields 97 | . . . . . . . . . 97 Redirected to Shielding 53 | . 17 12 20 4 . . . . . Ignored by Resistances 152 | . . . . . . . . . 152 Core Remaining (%) 63 | 100 . 6 . . . 72 76 . . Volleys Fired 924 | 11 125 10 217 24 . 26 165 285 61 Largest 3 | 2 2 2 3 3 . 3 3 3 3 Hottest 143 | 46 73 93 116 83 . 83 90 143 101 Shots Fired 1668 | 22 198 13 387 55 . 57 361 458 117 Gun 771 | 22 177 6 255 44 . 52 120 64 31 Cannon 640 | . . 2 94 9 . 5 221 248 61 Launcher 256 | . 21 5 38 2 . . 20 145 25 Special 1 | . . . . . . . . 1 . Kinetic 806 | 22 99 2 297 53 . 57 148 64 64 Thermal 582 | . 78 6 52 . . . 193 225 28 Explosive 223 | . 21 5 38 2 . . 20 112 25 Electromagnetic 56 | . . . . . . . . 56 . Robot Hit Streak 21 | 9 21 5 13 9 . 6 11 14 11 Robot Miss Streak 6 | 2 3 1 6 4 . 3 5 4 5 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 4 | . 2 . 1 . . . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . Shots Hit Robots 797 | 16 116 7 131 19 . 19 183 247 59 Core Hits 938 | 5 80 26 133 17 . 5 118 409 145 Critical Kills 16 | . 2 . . . . . 2 11 1 Critical Parts Destroyed 17 | . 2 1 1 . . . 1 8 4 Critical Strikes 37 | . 6 1 2 . . . 3 19 6 Burn 2 | . 2 . . . . . . . . Meltdown 2 | . . . . . . . 1 1 . Destroy 29 | . 2 . 2 . . . 1 18 6 Smash 4 | . 2 1 . . . . 1 . . Melee Attacks 56 | . 42 1 9 . . . 4 . . Impact 56 | . 42 1 9 . . . 4 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 11 | . 9 1 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 48808 | 249 4489 1220 5437 524 . 219 6063 23360 7247 Guns 5049 | 249 1453 46 1461 223 . 219 1022 256 120 Cannons 9685 | . . 24 780 100 . . 2746 4829 1206 Explosions 33093 | . 2224 1066 3196 201 . . 2215 18270 5921 Melee 976 | . 812 84 . . . . 80 . . Ramming 5 | . . . . . . . . 5 . Kinetic 6321 | 249 969 24 2063 323 . 219 1297 256 921 Thermal 8927 | . 845 46 178 . . . 2777 4676 405 Explosive 29711 | . 1863 1066 3196 201 . . 1909 15555 5921 Electromagnetic 2868 | . . . . . . . . 2868 . Impact 976 | . 812 84 . . . . 80 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . 4 4 . . . . 4 16 16 Average Corruption 4 | . 3 4 . . . . 3 3 16 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 162 | . 33 7 . . . . 43 57 22 Message Errors 35 | . 10 2 . . . . 8 11 4 Matter Fused 43 | . 9 1 . . . . 12 17 4 Heat Flow Errors 17 | . 3 . . . . . 6 7 1 Energy Discharges 17 | . 4 . . . . . 4 7 2 Parts Rejected 2 | . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 13 | . 1 2 . . . . 5 3 2 Data Loss (major) 3 | . . . . . . . 2 . 1 Misfires 13 | . 2 2 . . . . 3 4 2 Alerts 6 | . 2 . . . . . 2 1 1 Weapon Failures 12 | . 2 . . . . . 1 4 5 Overload Shots 2 | . . . . . . . . 2 . Effects 1 | . . . . . . . . 1 . Heat Surge 1 | . . . . . . . . 1 . Overflow Damage 1413 | . 616 97 45 . . . 277 370 8 Projectiles 154 | . . . 12 . . . 33 105 4 Explosions 616 | . 137 13 33 . . . 164 265 4 Melee 643 | . 479 84 . . . . 80 . . Knockbacks 22 | . 4 1 5 1 . . 10 . 1 Impact 4 | . 4 . . . . . . . . Kinetic 17 | . . 1 5 1 . . 9 . 1 Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 1080 | . 257 . 98 . . 23 173 529 . Shots 33 | . 7 . 3 . . 1 4 18 . Rammed 1 | . . . . . . . . 1 . Targets Rammed 2 | . . . . . . . . 2 . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . Highest Temperature 566 | . 422 18 30 156 . 10 301 566 162 Average Temperature 79 | . 93 9 7 54 . 7 47 101 60 Received Heat Transfer 4000 | . 450 . 255 42 . . 540 2454 259 Effects 19 | . 2 . . . . . 2 15 . Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . 1 1 . Interference 4 | . . . . . . . . 4 . Matter Decay 4 | . 1 . . . . . . 3 . Short Circuit 3 | . 1 . . . . . 1 1 . Damage (minor) 2 | . . . . . . . . 2 . Damage (major) 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 12 | . 4 1 . . . . 1 6 . Combat Hostiles 6 | . . . . . . . . 6 . Parts Fried . | . . . . . . . . . . Impact Corruptions 22 | . 16 3 . . . . 3 . . Robots Melted 4 | . . . . . . . 1 3 . Combat Hostiles 4 | . . . . . . . 1 3 . Parts Melted . | . . . . . . . . . . Heat Transferred 12506 | . 1767 111 444 . . . 3455 6133 596 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Maximum Alert Level 5 | . 4 2 5 4 . . 4 5 5 Low Security (%) 13 | 100 2 . 3 . . 100 18 . . Level 1 4 | . 5 6 2 . . . 16 . . Level 2 18 | . 23 93 4 . . . 24 27 . Level 3 23 | . 41 . 17 60 . . 14 20 . Level 4 17 | . 26 . 22 39 . . 25 5 . Level 5 11 | . . . 23 . . . . 26 43 High Security 11 | . . . 26 . . . . 20 56 Max Security . | . . . . . . . . . . Sterilizations 3 | . . . 1 . . . 1 1 . Peak Influence 4514 | 10 1361 529 2202 1258 . 37 1408 4514 3149 Initial 2053 | . . 529 148 1100 . . . 627 2053 Average 1152 | 1 866 464 1481 1056 . 2 688 1848 2278 Influence Increases 13269 | 25 2001 43 2670 343 . 107 2035 4849 1196 Destroy 0b10 Robot/C 6660 | . 680 . 1040 180 . 20 1040 2840 860 Destroy 0b10 Robot/NC 815 | 25 150 5 185 10 . 5 125 260 50 Destroy Leader 1348 | . 150 . 266 30 . 10 242 516 134 Allied During Kill 81 | . . . 57 24 . . . . . Trap Triggered on 0b10 20 | . . . . . . . . 20 . Successful Hack 119 | . 24 . 35 . . . 3 57 . Select Force Hacks 220 | . 100 . 60 . . . . 60 . Disable Machine 2250 | . 555 15 630 90 . 60 285 555 60 Anti-Garrison Action 150 | . . . . . . . . 150 . Destroy Structure 1516 | . 327 23 397 9 . 12 280 376 92 Lose Combat Pursuer 90 | . 15 . . . . . 60 15 . Influence Decreases 10362 | 25 644 1018 850 1902 885 107 654 1716 2561 Entered New Map 6506 | . . 828 234 1344 885 . . 754 2461 Time Decay 3366 | 25 594 190 556 538 . 107 604 672 80 Lost Part 470 | . 50 . 40 20 . . 50 290 20 Lost Ally 20 | . . . 20 . . . . . . Squads Dispatched 84 | . 10 . 12 . . . 12 42 8 Investigation 27 | . 9 . 7 . . . 2 9 . Extermination 4 | . . . . . . . . 4 . Reinforcement 17 | . 1 . 2 . . . 8 6 . Assault 34 | . . . 3 . . . 2 21 8 Garrison 2 | . . . . . . . . 2 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 2 . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 10 | . 3 . 2 . . . 2 1 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 440 | . 38 19 70 9 . 1 62 186 55 Peak Tracking Total 17 | . 6 13 6 4 . 1 5 11 17 Tactical Retreats 6 | . 1 1 . . . . 3 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 10 | . 4 . 1 . . . 2 3 . Indirectly 1 | . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 2 | . . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . Installed 5 | . . . . . . . . 5 . Triggered 2 | . . . . . . . . 2 . Most Traps Carried 5 | . . 5 5 5 5 5 5 5 . Objects Rigged 1 | . 1 . . . . . . . . Exploded 1 | . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 161 | . 37 1 51 6 . 4 20 38 4 Max in Single Turn 7 | . 3 1 2 1 . 1 3 7 3 Garrison Access 2 | . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged 2 | . 2 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 30 | . 7 . 7 . 2 . 3 11 . Terminals 22 | . 7 . 5 . . . 2 8 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . 1 2 . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 115 | . 29 . 35 . 5 . 16 30 . Successful 66 | . 15 . 21 . 5 . 12 13 . Failed 48 | . 13 . 14 . . . 4 17 . Catastrophic 11 | . 3 . 2 . . . 2 4 . Database Lockouts 1 | . 1 . . . . . . . . Manual 48 | . 24 . 12 . 1 . 4 7 . Terminals 78 | . 29 . 17 . . . 9 23 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 30 | . . . 18 . . . 7 5 . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 26 | . 5 . 6 . 5 . 3 7 . Record 4 | . . . . . 4 . . . . Robot Analysis 5 | . 2 . 3 . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . Level Access Points 2 | . . . . . . . 1 1 . Branch Access Points 2 | . . . . . . . 1 1 . Emergency Access Points 2 | . 1 . . . . . . 1 . Terminal Index 3 | . 1 . 1 . . . . 1 . Alert Level 2 | . 1 . . . . . 1 . . Locate Traps 1 | . . . . . . . . 1 . Zone Layout 3 | . . . 2 . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 22 | . . . 13 . . . 7 2 . Insert Component 10 | . . . 6 . . . 3 1 . Analyze 12 | . . . 7 . . . 4 1 . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 17 | . 10 . 2 . . . 2 3 . Terminals 13 | . 10 . . . . . 2 1 . Track 1 | . . . . . . . . 1 . Botnet 3 | . 2 . . . . . 1 . . Detonate 1 | . 1 . . . . . . . . Sabotage 3 | . 3 . . . . . . . . Search 5 | . 4 . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . . 2 . Extract 4 | . . . 2 . . . . 2 . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 23 | . 5 . 6 . . . 2 10 . Full Trace Events 13 | . . . 5 . . . 1 7 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . 8 . . . 3 3 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 10 | . . . 6 . . . 3 1 . Part Schematics Acquired 10 | . . . 6 . . . 3 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 2 2 . Machine Destruction 4 | . . . . . . . 2 2 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 5 | . . 3 . 2 . . . . . Largest Group 3 | . . 3 2 2 2 . . . . Highest-Rated Group 45 | . . 40 32 45 45 . . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 45 | . . 13 27 5 . . . . . Total Damage 494 | . . 128 282 84 . . . . . Kills 7 | . . 3 4 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total 5 | . 2 . 3 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 13862 | 115 1967 385 2214 1521 632 1135 2223 3299 371 Spaces Moved 5794 | 39 1300 290 1114 643 264 444 588 968 144 Core 1 | . . . . . . . . 1 . Treads 3066 | . . . 642 643 264 444 570 503 . Legs 2045 | . 854 290 465 . . . . 436 . Wheels 682 | 39 446 . 7 . . . 18 28 144 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 90 | 90 90 120 90 160 240 240 120 97 115 Average Speed 184 | 104 112 120 142 225 240 240 272 240 129 Slowest Speed 1200 | 105 120 120 160 240 240 240 320 1200 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 66 | 4 98 63 96 97 69 89 73 38 42 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 6 | . 1 1 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 196 | . 54 . 24 9 . . 42 67 . Terrain Destroyed 1992 | . 360 34 477 9 . 13 328 585 186 Melee 9 | . 9 . . . . . . . . Projectile 142 | . . 1 13 . . . 66 41 21 AOE 1840 | . 351 33 464 9 . 13 262 544 164 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total 7542 | 90 1527 314 1402 673 263 471 933 1615 254 Wait 553 | 40 46 5 34 4 . 1 157 235 31 Move 5785 | 38 1299 289 1113 642 263 443 587 967 144 Hop . | . . . . . . . . . . Pick Up 17 | . . 2 1 1 . . . 9 4 Fast Attach 9 | . 1 . . . . . . 8 . Attach 42 | . 1 1 8 . . 1 5 23 3 Detach 26 | . 2 1 3 . . . 4 14 2 Swap 85 | 1 10 3 14 1 . . 8 45 3 Drop 38 | . 1 2 3 1 . . 3 22 6 Fire 924 | 11 125 10 217 24 . 26 165 285 61 Melee 56 | . 42 1 9 . . . 4 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . . . . 2 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 5 | . . . . . . . . 5 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 9 exits: Fac x4 / *Sto x2 / Low x2 / Gar) -7/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 15) 173 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Discovered new exit (range 15) 326 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 10) 684 | -10/Materials | Central database locked down 783 | -10/Materials | Core integrity fell below 50% 814 | -10/Materials | Destroyed 8 combat bots 817 | -10/Materials | Lost 4 parts (2n1u1w) 2082 | -10/Materials | Identified exit to Mines 2083 | -10/Materials | Entered Mines 2089 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2214 | -10/Mines | Assembled infested the area 2219 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2229 | -10/Mines | Core integrity fell below 20% 2256 | -10/Mines | Destroyed 15 combat bots 2353 | -10/Mines | Found a hidden stash of uninstalled traps 2392 | -10/Mines | Discovered new exit (range 15) 2408 | -10/Mines | Identified exit to Materials 2468 | -10/Mines | Entered Materials 2468 | -9/Materials | Accompanied by 2 allies 2468 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2825 | -9/Materials | Discovered new exit (range 16) 2868 | -9/Materials | First assault squad dispatched 2915 | -9/Materials | Build established: Tank 2937 | -9/Materials | Discovered new exit (range 4) 2939 | -9/Materials | Identified exit to Materials 3664 | -9/Materials | Identified exit to Mines 4099 | -9/Materials | High security lockdown imminent 4179 | -9/Materials | High security lockdown engaged 4189 | -9/Materials | Sterilization system engaged 4189 | -9/Materials | Non-combat units ordered to evacuate 4289 | -9/Materials | Combat units ordered to evacuate 4369 | -9/Materials | Discovered exit to Materials (range 12) 4489 | -9/Materials | Ambient heat levels rising (+10) 4639 | -9/Materials | Ambient heat levels rising (+10) 4682 | -9/Materials | Entered Mines 4731 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4734 | -9/Mines | Found Prototype Device 4776 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4781 | -9/Mines | Identified exit to Zion 4918 | -9/Mines | Destroyed 7 combat bots 4928 | -9/Mines | Discovered exit to Materials (range 13) 5484 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5484 | -9/Mines | Discovered new exit (range 5) 5875 | -9/Mines | Discovered exit to Materials (range 3) 6203 | -9/Mines | Entered Exiles 6203 | -9/Exiles | Accompanied by 2 allies 6233 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6263 | -9/Exiles | Met 8R-AWN 6302 | -9/Exiles | Met EX-HEX 6391 | -9/Exiles | Met EX-DEC 6431 | -9/Exiles | Learned location of Zion (-7) 6479 | -9/Exiles | Met EX-BIN 6527 | -9/Exiles | Aligned with FarCom system 6530 | -9/Exiles | Given EX-Vault access code 6587 | -9/Exiles | Opened EX-Vault 6647 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6813 | -9/Exiles | Discovered new exit (range 10) 6835 | -9/Exiles | Entered Mines 6867 | -8/Mines | Discovered exit to Materials (range 15) 7412 | -8/Mines | Build established: Skirmisher 7510 | -8/Mines | Discovered exit to Materials (range 5) 7970 | -8/Mines | Entered Materials 7970 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 8243 | -8/Materials | Identified exit to Factory 8922 | -8/Materials | Build established: Mutant 9009 | -8/Materials | Identified Exp. Sensor Array 9170 | -8/Materials | First assault squad dispatched 9298 | -8/Materials | Build established: Skirmisher 9337 | -8/Materials | Destroyed 7 combat bots 9773 | -8/Materials | Sterilization system engaged 9773 | -8/Materials | Non-combat units ordered to evacuate 9873 | -8/Materials | Combat units ordered to evacuate 10073 | -8/Materials | Ambient heat levels rising (+10) 10193 | -8/Materials | Entered Factory 10193 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10267 | -7/Factory | Identified exit to Garrison 10931 | -7/Factory | Identified exit to Storage 10931 | -7/Factory | Identified exit to Lower Caves 11041 | -7/Factory | Found Launcher Loader 11323 | -7/Factory | Build established: Gunner 11383 | -7/Factory | Identified exit to Factory 11793 | -7/Factory | First assault squad dispatched 11899 | -7/Factory | Destroyed 8 combat bots 11965 | -7/Factory | Destroyed 10 combat bots 12305 | -7/Factory | Destroyed 8 combat bots 12810 | -7/Factory | High security lockdown imminent 12843 | -7/Factory | Destroyed 10 combat bots 12890 | -7/Factory | High security lockdown engaged 13010 | -7/Factory | Core integrity fell below 50% 13013 | -7/Factory | Found Launcher Loader 13052 | -7/Factory | Lost 10 parts (3p4u3w) 13069 | -7/Factory | Destroyed 11 combat bots 13114 | -7/Factory | Destroyed 13 combat bots 13118 | -7/Factory | Lost 3 parts (2u1w) 13141 | -7/Factory | Found Launcher Loader 13148 | -7/Factory | Destroyed 8 combat bots 13281 | -7/Factory | Sterilization system engaged 13281 | -7/Factory | Non-combat units ordered to evacuate 13309 | -7/Factory | System corruption reached 10% 13314 | -7/Factory | Lost 3 parts (1u2w) 13321 | -7/Factory | Destroyed 10 combat bots 13379 | -7/Factory | Core integrity fell below 20% 13381 | -7/Factory | Combat units ordered to evacuate 13482 | -7/Factory | Lost 3 parts (1n1u1w) 13492 | -7/Factory | Entered Storage 13652 | -7/Storage | High security lockdown imminent 13732 | -7/Storage | High security lockdown engaged 13799 | -7/Storage | Destroyed 19 combat bots 13839 | -7/Storage | Discovered exit to Factory (range 12) 13863 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 13856_ Y-54 Guardian destroyed. 13856_ Penetrated by Slug. 13856_ Slug penetrates Earth. 13856_ Hyp. Gauss Rifle destroyed. 13857_ H-55 Commando destroyed. 13857_ Destroyed Lgt. Nuclear Core. 13858_ P-60 Hacker destroyed. 13858_ Slug penetrates Earth. 13859_ H-55 Commando destroyed. 13859_ G-47 Trooper destroyed. 13859_ H-55 Commando destroyed. 13859_ G-50 Soldier destroyed. 13859_ Transfer Shaft disabled. 13860_ The unstable cave ceiling collapses. 13860_ M-28 Smith destroyed. 13860_ G-50 Soldier destroyed. 13861_ System corrupted: Hvy. Missile Launcher failed to launch. 13862_ System corrupted: Substantial component data lost. 13862_ I-36 Angel destroyed. 13862_ Destroyed Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ??# ^ # " """"?????? | | ??# + % + #?? | | ??#^"""" # % #??????????? | | ??# """" # #####""## #??????????? | | ??# """" # #???###### ##??????????? | | ??# """" # #????????# #???????????? | | ??##########+########## #???????????? | | ???????????? # #???????????? | | ?????????????? + #???????????? | | ?????????? ?? # #???????????? | | ??????????? # ! #???????????? | | ???????????????? # #???????????? | | ????????????????????## #???????????? | | ????????????????????# ###?????????? | | ????????????########## #?????????? | | ????????????? # ##????????? | | ???????????????"""?" #????????? | | ???????????????????" ##???????? | | ???????????????????" # ##??????? | | ????????????# """""" # # #??????? | | ????????????# # ## #??????? | | ????????????# # # #??????? | | ????????????# # ## #??????? | | ????????????######## #### #?????? | | ????????????# m # # ##?????? | | ????????????# @## #??????? | | ????????????# % # #??????? | | ????????????# """ """ ?#??????? | | ??????????????""" """ a # ##??????? | | ???????????????"" """ #??????? | | ????????????????? ?????? | | ????????????????? m ????? | | ???????????????Y##### % #???? | | ???????????????????? % ## % ##???? | | ???????????????????# % %%g ????? | | ???????????????????# g %"%< #???? | | ???????????????????# " ##???? | | ???????????????????# ?#" #????? | | ???????????????????# ?? ?????? | | ????????????????????? ??????????? | | ??????????????????????? ??????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 30 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: TH 25 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 2 Particle Charging 20 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. VTOL Module | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Powered Hammer | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Extracted Ovr. Scrapsphere | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Lrg. Matter Pod | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Extracted Exp. Sensor Array | -8/Materials | Scanalyzed Cld. Particle Cannon | -8/Materials | Scanalyzed Energy Well | -8/Materials | Scanalyzed CPS Tube | -7/Factory | Scanalyzed Hcp. Storage Unit | -7/Factory | Extracted Hvy. Ion Cannon | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (85) ------------------------ Mni. Grenade Launcher (1049) Imp. Assault Rifle (699) Imp. Assault Rifle (699) Arm. Wheel (769) Imp. Treads (874) Med. Armor Plating (699) Med. Laser (Loot Box) Lrg. Matter Pod (588) Beam Rifle (Loot Box) Imp. Trap Extractor (Loot Box) Powered Hammer (Loot Box) Assault Cannon (Loot Box) Hvy. Ion Engine (Loot Box) Xenon Bombardment Thruster (Loot Box) Hrd. Light Armor Plating (580) Core Shielding (497) Imp. Aluminum Leg (714) Imp. Aluminum Leg (714) Imp. Treads (522) Imp. Treads (522) Imp. Treads (522) Rocket Launcher (617) Imp. VTOL Module (Loot Box) Imp. Heat Sink (Loot Box) Nuclear Core (527) Ovr. Scrapsphere (713) Autogun (535) Autogun (535) Flak Cannon (895) Hvy. Armor Plating (579) Imp. Heat Sink (959) Hvy. Deuterium Engine (771) Core Analyzer (690) Cld. Particle Cannon (853) Hrd. Heavy Armor Plating (885) Energy Well (Loot Box) Cld. Particle Cannon (741) Cld. Particle Cannon (798) Hvy. Rocket Launcher (1630) Cold Fusion Reactor (860) Lrn. Tractor Beam (Loot Box) Matter Compressor (1241) CPS Tube (664) Imp. Medium Treads (764) Imp. Particle Charger (1203) Launcher Loader (1203) Cld. Plasma Cannon (741) Cld. Plasma Cannon (741) Proton Cannon (741) Microactuators (Loot Box) Adv. Medium Treads (Loot Box) Med. Armored Exoskeleton (Loot Box) Hvy. Armor Plating (842) Mak. Targeting Computer (891) Core Analyzer (1265) Imp. Medium Armor Plating (1123) Imp. Matter Compressor (Loot Box) Cld. Plasma Cannon (1231) Imp. Proton Missile Launcher (1576) Enh. Nuclear Core (654) Launcher Loader (1704) Imp. Medium Armor Plating (1298) Imp. Grenade Launcher (1511) Imp. Cooling System (1817) Cold Fusion Reactor (796) Hyp. Gauss Rifle (979) Hyp. Gauss Rifle (979) Hvy. Armor Plating (1217) Cold Fusion Reactor (796) Imp. Grenade Launcher (1573) Hvy. Armor Plating (1217) Launcher Loader (2184) Hyb. Deuterium Engine (328) Hyb. Deuterium Engine (328) Hvy. Armor Plating (1201) Imp. Proton Missile Launcher (1862) Imp. Shock Absorption System (Loot Box) Arm. Huge Wheel (616) Hvy. Reflective Plating (1425) Antimatter Cannon (686) Force Field (1997) Adv. Heat Sink (1997) Hvy. Missile Launcher (911) Cld. Particle Cannon (1044) Spk. Medium Treads (360) Game ------ Seed RagnarokGravmagPlatform Manual? 0 Play Time 02:10:21 Cumulative 782.2 hours Start 2025.08.10 @ 18:35:25 End 2025.08.10 @ 21:06:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 302 Rogue 298 Adventurer 4 Explorer 0 Win Type - Total 13 Types 8/1/1/1/0/1/0/0/0/1 Lore% 94 Gallery% 89 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a6e1415-644e-40c3-8f00-aeeb8a7bda80