Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.09 @ 14:12:24 Player: TheDishwasher Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (155) 775 Value Destroyed (5641) 5641 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 13380 Bonus ------- High Alert Combat Kills 314 Follower Combat Kills 277 Friendly Fire -367 Cogmind --------- Core Integrity 0/1450 Matter 178/300 Energy 421/440 System Corruption 5% Temperature Warm (162) Movement Walking (117) Location -2/Research Parts ------- > --- POWER (3) -------- Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (7) --- Carbon-fiber Leg Carbon-fiber Leg Myomer Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY (6) ------ Cryofiber Web Advanced Heat Sink Medium Storage Unit Triangulator Heavy Armor Plating > --- WEAPON (7) ------- Gamma Rifle Gamma Rifle Phase Gun Disruptor Cannon Heavy Phase Cannon Enhanced Nova Cannon Railgun > --- INVENTORY (10) --- Myomer Leg Centrium Leg Centrium Leg Centrium Leg Advanced Heat Sink Triangulator Improved Hardlight Generator Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Myomer Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Triangulator Experimental Cloaking Device Heavy Armor Plating > --- WEAPON ----------- Quantum Rifle Disruptor Cannon Enhanced Nova Cannon Improved Heavy Machine Gun KE Penetrator Railgun Advanced Remote Datajack > --- INVENTORY -------- Myomer Leg Centrium Leg Centrium Leg Centrium Leg Triangulator Improved Hardlight Generator Phase Gun Heavy Disruptor Cannon Heavy Phase Cannon [Rating: 153] Favorites ----------- Power Light Particle Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Protection Improved Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Disruptor Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon Advanced Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Slots Evolved 16 | . . 2 2 . 2 2 2 . . 2 2 2 Power 2 | . . . . . . . 1 . . . 1 . Propulsion 5 | . . 2 . . . 1 . . . 1 . 1 Utility 4 | . . . . . 2 1 . . . 1 . . Weapon 5 | . . . 2 . . . 1 . . . 1 1 Parts Attached 169 | 9 7 20 10 37 16 11 6 8 . 2 8 35 Power 23 | 1 1 2 2 3 1 1 1 2 . . 4 5 Engine 8 | 1 1 2 . . . 1 1 1 . . 1 . Core 7 | . . . 2 3 1 . . 1 . . . . Reactor 8 | . . . . . . . . . . . 3 5 Propulsion 55 | 4 2 11 4 12 2 6 1 1 . 1 . 11 Treads . | . . . . . . . . . . . . . Leg 53 | 2 2 11 4 12 2 6 1 1 . 1 . 11 Wheel 2 | 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 35 | 2 2 2 1 8 5 3 1 3 . 1 1 6 Device 26 | 1 2 . . 6 5 3 1 2 . 1 . 5 Storage 3 | 1 . 1 . . . . . . . . 1 . Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 6 | . . 1 1 2 . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 56 | 2 2 5 3 14 8 1 3 2 . . 3 13 Energy Gun 27 | . 1 2 . 5 5 1 1 2 . . 2 8 Energy Cannon 7 | . . . 1 3 . . . . . . 1 2 Ballistic Gun 14 | 2 1 2 1 3 1 . 2 . . . . 2 Ballistic Cannon 2 | . . . 1 . 1 . . . . . . . Launcher 4 | . . . . 3 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 . 7 1 . 1 . . . 1 1 Parts Lost 16 | . 1 . . 4 . 1 . 2 . . . 8 Power 2 | . . . . . . . . 1 . . . 1 Propulsion 6 | . . . . 3 . 1 . . . . . 2 Utility 3 | . 1 . . . . . . . . . . 2 Weapon 5 | . . . . 1 . . . 1 . . . 3 Highest Loss Streak 8 | . 1 . . 3 . 1 . 1 . . . 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 99 98 95 99 99 99 97 100 100 99 96 Engine 4 | . 14 11 1 . . 1 11 10 5 5 3 . Core 3 | . . . 6 9 7 4 . . 5 5 1 . Reactor 1 | . . . . . . . . . . . 8 12 Leg 32 | . 28 43 36 34 30 33 29 29 29 31 28 29 Device 15 | . 14 9 . 7 23 25 22 19 17 21 19 14 Storage 7 | . 14 11 9 9 7 6 5 5 5 5 3 4 Protection 2 | . . 1 9 1 . . . 2 5 5 4 4 Energy Gun 14 | . 5 9 9 12 17 14 23 20 23 21 19 14 Energy Cannon 2 | . . . 9 9 . . . . . . 3 7 Ballistic Gun 5 | . 22 11 4 2 2 6 4 5 5 5 4 6 Ballistic Cannon 2 | . . . 4 3 4 4 . . . . . . Launcher 1 | . . . . 4 4 . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 120 | 13 13 26 37 43 42 48 57 69 69 71 95 120 Greatest Support 171 | 20 20 40 49 50 53 78 81 86 86 101 101 171 Greatest Overweight (x) 2 | 2 . . . 2 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 10 10 10 10 9 10 Most Carried 10 | 8 8 9 10 10 10 10 10 10 10 9 10 10 Average Carried 9 | 3 7 7 9 9 9 9 8 9 10 8 9 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 7 8 9 10 10 9 10 10 10 10 9 10 9 Class Distribution -------------------- 41% | Scavenger-Gunner 20% | Scavenger-Mutant 15% | Scavenger-Tank 9% | Scavenger-Executioner 4% | Mutant 4% | Generator-Executioner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Executioner | -3/Research Scavenger-Executioner | -2/Research Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Matter Collected 3637 | 335 235 288 253 674 339 418 . 222 . 46 108 719 Remotely . | . . . . . . . . . . . . . Salvage Created 6799 | 159 271 524 542 1612 786 702 32 655 . 101 135 1280 Parts 346 | 19 14 41 31 74 50 23 3 22 . 7 3 59 Haulers Intercepted 10 | . 1 2 3 3 1 . . . . . . . Recyclers Shooed 7 | . . 1 2 . . 4 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 18 . . . . Prevented 9 | . . . . . . . . 9 . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 115 | . 7 13 7 30 14 10 . 15 . 4 1 14 Guns 69 | . 7 13 1 9 5 6 . 15 . 4 1 8 Cannons 36 | . . . 6 16 4 4 . . . . . 6 AOE 8 | . . . . 3 5 . . . . . . . Classes Destroyed 14 | 3 3 2 1 2 2 . . . . . . 1 Worker 8 | 2 . 1 . 5 . . . . . . . . Builder 4 | . . 1 . . 2 . . . . . . 1 Tunneler 4 | 4 . . . . . . . . . . . . Hauler 10 | . 1 2 3 3 1 . . . . . . . Recycler 4 | 1 . . 1 . . 1 . . . . . 1 Drone 1 | . . . . . 1 . . . . . . . Watcher 9 | . . . 1 2 2 2 1 . . . 1 . Swarmer 24 | . 3 7 . 2 . . . 8 . 4 . . Grunt 60 | . 4 4 5 20 8 9 . 6 . . . 4 Brawler 5 | . . . . 1 3 . . . . . . 1 Duelist 2 | . . . . 1 . 1 . . . . . . Sentry 17 | . . 2 2 6 3 . . 1 . . 1 2 Hunter 1 | . . . . . . . . . . . . 1 Programmer 7 | . . . . . 1 . . . . . . 6 Best Kill Streak 10 | 4 3 4 5 10 9 3 1 4 . 4 1 5 Combat Bots Only 8 | . 3 3 3 8 5 3 . 4 . 4 1 5 Max Kills in Single Turn 5 | 1 2 2 1 3 5 1 1 3 . 1 1 2 Gunslinging 2 | . 1 . . . . . . 2 . . . . Exploded 4 | . . . . 2 4 . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Damage Taken 7640 | . 277 551 160 1356 488 312 . 697 . 71 134 3594 Core 2130 | . 37 64 36 363 20 75 . 68 . . . 1467 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 304 | . . 76 . . . . . . . . 228 . Core Remaining (%) 86 | 100 85 84 . 27 97 91 . . 93 100 100 . Volleys Fired 328 | 9 32 64 27 67 31 31 3 19 . 5 6 34 Largest 7 | 2 2 2 3 4 4 4 5 5 . 5 6 7 Hottest 568 | 40 60 76 168 248 209 128 148 140 . 150 231 568 Shots Fired 1015 | 18 64 121 66 194 103 118 15 79 . 22 36 179 Gun 755 | 18 64 121 27 88 74 88 15 79 . 22 30 129 Cannon 251 | . . . 39 101 25 30 . . . . 6 50 Launcher 9 | . . . . 5 4 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 390 | 18 61 76 27 42 33 61 3 19 . 5 6 39 Thermal 517 | . 3 40 39 147 47 56 9 45 . 17 24 90 Explosive 5 | . . . . 5 . . . . . . . . Electromagnetic 103 | . . 5 . . 23 1 3 15 . . 6 50 Robot Hit Streak 32 | 4 18 29 14 27 26 32 4 7 . 3 15 24 Robot Miss Streak 7 | 1 2 3 1 2 3 3 3 1 . 2 2 7 Penetration Max 1 | . . . . . 1 1 . . . . . 1 Secondary Targets 12 | . 3 3 . . . . . 4 . 1 . 1 Max Gunslinging Chain 2 | . 1 1 . . . . . 2 . 1 . 1 Shots Hit Robots 709 | 13 53 99 49 126 70 88 9 53 . 8 23 118 Core Hits 292 | 7 16 34 23 66 33 28 2 24 . 4 8 47 Critical Kills 2 | . . . . 1 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 21 | . . . 2 6 4 3 . 4 . . . 2 Burn 16 | . . . 2 3 3 3 . 3 . . . 2 Meltdown 1 | . . . . 1 . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . Blast 2 | . . . . 2 . . . . . . . . Corrupt 1 | . . . . . . . . 1 . . . . Melee Attacks 7 | . . 7 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 7 | . . 7 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15383 | 174 659 979 931 3252 2259 1934 77 1132 . 152 462 3372 Guns 9658 | 174 659 953 240 1124 1071 1390 77 1097 . 152 387 2334 Cannons 4119 | . . . 691 1352 419 544 . . . . 75 1038 Explosions 1606 | . . 26 . 776 769 . . 35 . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 4906 | 174 638 535 361 490 591 1072 59 245 . 20 93 628 Thermal 8109 | . 21 347 570 1986 995 862 18 646 . 132 294 2238 Explosive 1017 | . . . . 776 241 . . . . . . . Electromagnetic 1351 | . . 97 . . 432 . . 241 . . 75 506 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . 5 Average Corruption 4 | . . . . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . . . 14 Message Errors 3 | . . . . . . . . . . . . 3 Matter Fused 4 | . . . . . . . . . . . . 4 Heat Flow Errors 3 | . . . . . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots 8 | . . . . . . . . . . . . 8 Overflow Damage 154 | . . . . 48 71 27 . . . . . 8 Projectiles 79 | . . . . . 44 27 . . . . . 8 Explosions 75 | . . . . 48 27 . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 14 | . . . 5 3 1 5 . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 10 | . . . 3 2 1 4 . . . . . . Secondary 4 | . . . 2 1 . 1 . . . . . . Self-Inflicted Damage 219 | . . 36 . . 143 . . 40 . . . . Shots 7 | . . 1 . . 5 . . 1 . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 866 | . 5 126 496 760 120 . . . . . 89 866 Average Temperature 214 | . 2 24 185 230 43 . . . . . 53 303 Received Heat Transfer 2136 | . 189 180 135 774 150 198 . 276 . . 27 207 Effects 101 | . . . 7 41 . . . . . . . 53 Shutdowns 14 | . . . 1 8 . . . . . . . 5 Energy Bleed 9 | . . . 2 6 . . . . . . . 1 Interference 28 | . . . 3 11 . . . . . . . 14 Matter Decay 10 | . . . 1 2 . . . . . . . 7 Short Circuit 6 | . . . . 2 . . . . . . . 4 Damage (minor) 10 | . . . . 5 . . . . . . . 5 Damage (major) 16 | . . . . 4 . . . . . . . 12 Damage (core) 8 | . . . . 3 . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . 2 . . . . . 1 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . Parts Melted 30 | . . . 2 11 2 2 . 1 . . 5 7 Heat Transferred 14815 | . 50 810 1332 3955 1706 1924 37 1456 . 259 555 2731 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . . 3 . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Peak Influence 712 | 35 191 147 234 712 599 292 90 . . 119 143 314 Initial 277 | . 19 17 12 84 277 201 44 . . 27 49 . Average 223 | 12 94 53 122 517 366 224 82 . . 72 62 86 Maximum Alert Level 3 | . . . 1 3 2 1 . . . . . 1 Low Security (%) 54 | 100 100 100 79 6 . 20 100 . . 100 100 89 Level 1 25 | . . . 20 12 64 80 . . . . . 10 Level 2 19 | . . . . 76 35 . . . . . . . Level 3 . | . . . . 4 . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . . 1 1 8 4 2 . . . . . 2 Investigation 4 | . . . 1 . 1 2 . . . . . . Extermination 3 | . . . . . 1 . . . . . . 2 Reinforcement 7 | . . 1 . 4 2 . . . . . . . Assault 1 | . . . . 1 . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Distress Signals 13 | . 1 2 2 3 3 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 174 | . 11 19 13 40 24 19 2 14 . 5 4 23 Peak Tracking Total 7 | . 5 4 4 7 5 4 1 4 . 4 4 7 Tactical Retreats 8 | . . 1 . 1 1 1 . . . . . 4 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Traps Triggered 6 | . . 1 1 2 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 5 | . . . . 5 . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Machines Disabled 12 | . . . 2 3 6 . 1 . . . . . Max in Single Turn 3 | . . . 1 1 3 . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Machines Accessed 34 | . 4 6 1 8 6 4 3 . . . 2 . Terminals 23 | . 3 5 1 6 4 2 2 . . . . . Fabricators 3 | . . . . . 1 1 1 . . . . . Repair Stations 5 | . 1 1 . 1 . 1 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . 1 . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 89 | . 7 18 2 21 18 11 7 . . . 5 . Successful 53 | . 5 11 1 11 14 5 2 . . . 4 . Failed 36 | . 2 7 1 10 4 6 5 . . . 1 . Catastrophic 1 | . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 61 | . 6 14 2 17 14 4 4 . . . . . Fabricators 10 | . . . . . 2 5 3 . . . . . Repair Stations 11 | . 1 4 . 1 . 2 . . . . 3 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . . 2 . Garrison Access 3 | . . . . 3 . . . . . . . . Terminal Hacks 37 | . 4 7 1 10 12 2 1 . . . . . Record 12 | . 1 4 . 1 4 1 1 . . . . . Part Schematic 4 | . . . . 2 2 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . 1 . . . . . . . Open Door 4 | . . . . 4 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Emergency Access Points 2 | . . 1 . . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . Unreport Threat 2 | . 1 1 . . . . . . . . . . Locate Traps 3 | . . . . . 2 1 . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . 1 3 1 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . Build 4 | . . . . . 1 2 1 . . . . . Repair Station Hacks 7 | . 1 4 . . . . . . . . 2 . Scan Component 4 | . 1 2 . . . . . . . . 1 . Repair 3 | . . 2 . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 1 . . . . . 2 . Insert Component 2 | . . . . . 1 . . . . . 1 . Analyze 1 | . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 1 6 . 5 6 4 3 . . . 2 . Full Trace Events 3 | . . . . . 1 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 4 | . . . . . 1 2 1 . . . . . Authchips . | . . . . . . . . . . . . . Time 250 | . . . . . 58 152 40 . . . . . Total Robot Build Rating 14 | . . . . . 3 10 1 . . . . . Part Schematics Acquired 5 | . . . . 2 2 . . . . . 1 . Parts Built 2 | . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . Parts Repaired 3 | . . 2 . . . . . . . . 1 . Time 78 | . . 52 . . . . . . . . 26 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Total Allies 14 | . . . . 10 1 2 1 . . . . . Largest Group 10 | . . . . 10 8 2 1 1 1 1 . . Highest-Rated Group 173 | . . . . 173 141 82 12 12 12 12 . . Highest-Rated Ally 41 | . . . . 29 29 41 12 12 12 12 . . Total Orders 13 | . . . . 1 6 5 1 . . . . . ROAM 1 | . . . . . 1 . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . GUARD 1 | . . . . . . 1 . . . . . . AID 1 | . . . . . . 1 . . . . . . COLLECT 1 | . . . . . . . 1 . . . . . EXPLORE 8 | . . . . . 5 3 . . . . . . Ally Attacks 49 | . . . . 10 32 7 . . . . . . Total Damage 811 | . . . . 143 369 299 . . . . . . Kills 7 | . . . . 2 3 2 . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 1 . . . Drone Launches 10 | . . . . . 6 4 . . . . . . Drone Recoveries 4 | . . . . . 2 2 . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Turns Passed 7386 | 138 310 926 317 1176 1026 810 337 1016 19 113 409 789 Spaces Moved 4613 | 87 168 519 170 713 673 395 215 795 17 75 298 488 Core 13 | 13 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 4575 | 49 168 519 170 713 673 395 215 795 17 75 298 488 Wheels 25 | 25 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 105 105 120 114 114 114 114 115 115 111 Average Speed 116 | 104 120 120 108 116 120 119 114 114 114 115 115 115 Slowest Speed 260 | 150 120 120 120 260 120 120 114 114 114 115 115 117 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 5 36 38 16 79 35 14 6 91 4 2 9 8 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . 4 . . . . Spaces Dug 6 | . . 6 . . . . . . . . . . Terrain Destroyed 172 | . . 10 1 69 76 5 . 1 . . . 10 Melee 6 | . . 6 . . . . . . . . . . Projectile 26 | . . . 1 8 2 5 . . . . . 10 AOE 140 | . . 4 . 61 74 . . 1 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Upp Upp Fac Res Res Total 5938 | 112 213 709 255 917 823 661 301 863 16 89 347 632 Wait 601 | . . 62 26 54 79 208 66 32 . 7 25 42 Move 4601 | 86 167 518 169 712 672 394 214 794 16 74 297 488 Hop . | . . . . . . . . . . . . . Pick Up 90 | 8 2 16 10 15 10 7 6 4 . 1 5 6 Fast Attach 63 | 6 2 5 2 14 5 3 1 2 . . 6 17 Attach 43 | 1 1 4 3 7 7 3 4 3 . 2 2 6 Detach 1 | . . . . 1 . . . . . . . . Swap 63 | 2 4 11 5 16 4 5 1 3 . . . 12 Drop 141 | . 5 22 13 31 15 10 6 6 . . 6 27 Fire 328 | 9 32 64 27 67 31 31 3 19 . 5 6 34 Melee 7 | . . 7 . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 13) 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Propulsion x2 513 | -9/Materials | Repaired Aluminum Leg 541 | -9/Materials | Repaired Aluminum Leg 638 | -9/Materials | Build established: Scavenger-Mutant 960 | -9/Materials | Discovered new exit (range 16) 1129 | -9/Materials | Discovered new exit (range 10) 1375 | -9/Materials | Entered another Materials area 1375 | -8/Materials | Evolved 2 slots: Weapon x2 1658 | -8/Materials | Discovered new exit (range 11) 1692 | -8/Materials | Entered Storage 1759 | -8/Storage | Garrison activated, responded to threat 1818 | -8/Storage | Destroyed 8 combat bots 2200 | -8/Storage | Build established: Scavenger-Gunner 2238 | -8/Storage | Found Prototype Launcher 2243 | -8/Storage | Identified Gui. Missile Launcher 2492 | -8/Storage | First assault squad dispatched 2536 | -8/Storage | Core integrity fell below 50% 2567 | -8/Storage | Lost 3 parts (2n1w) 2772 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2849 | -8/Storage | Discovered new exit (range 16) 2868 | -8/Storage | Entered Factory 2868 | -7/Factory | Accompanied by 8 allies 2868 | -7/Factory | Evolved 2 slots: Utility x2 3307 | -7/Factory | Identified exit to Lower Caves 3400 | -7/Factory | Fabricated O-24 Administrator? 3867 | -7/Factory | Discovered new exit (range 14) 3894 | -7/Factory | Entered another Factory area 3894 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4061 | -6/Factory | Fabricated H-66 Slayer (x2) 4157 | -6/Factory | Fabricated Gauss Cannon? 4502 | -6/Factory | Discovered new exit (range 11) 4704 | -6/Factory | Entered another Factory area 4704 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4882 | -5/Factory | Fabricated A-02 Transporter (x1) 5002 | -5/Factory | Discovered new exit (range 8) 5041 | -5/Factory | Entered Upper Caves 5041 | -5/Upper Caves | Accompanied by 1 ally 5388 | -5/Upper Caves | Learned Factory trap positions 5420 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5759 | -5/Upper Caves | Build established: Scavenger-Tank 5869 | -5/Upper Caves | Learned Factory terminal intel 6015 | -5/Upper Caves | Discovered new exit (range 15) 6057 | -5/Upper Caves | Entered another Upper Caves area 6057 | -5/Upper Caves | Accompanied by 1 ally 6065 | -5/Upper Caves | Learned Factory terminal intel 6069 | -5/Upper Caves | Discovered new exit (range 8) 6076 | -5/Upper Caves | Entered Factory 6076 | -4/Factory | Accompanied by 1 ally 6076 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6077 | -4/Factory | Loaded intel: 85 trap records 6078 | -4/Factory | Loaded intel: 28 terminal locations 6175 | -4/Factory | Discovered new exit (range 4) 6189 | -4/Factory | Entered Research 6189 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 6254 | -3/Research | Repaired Med. Storage Unit 6477 | -3/Research | Build established: Scavenger-Executioner 6570 | -3/Research | Discovered new exit (range 11) 6598 | -3/Research | Entered another Research area 6598 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 6924 | -2/Research | Build established: Generator-Executioner 6989 | -2/Research | Core integrity fell below 50% 7020 | -2/Research | Lost 8 parts (1p2n2u3w) 7053 | -2/Research | Found Prototype Device 7053 | -2/Research | Identified Exp. Cloaking Device 7263 | -2/Research | Core integrity fell below 20% 7387 | -2/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- System corrupted: Matter fused (-8). Dropped Mic. Antimatter Reactor. Dropped Broken Lgt. Particle Reactor. Acquired Mic. Antimatter Reactor. Dropped Broken Quantum Rifle. Acquired 70 matter. System corrupted: IFF burst signal emitted. G-73 Enforcer destroyed. R-10 Processor collects Sml. Battery. Overheating: System interference. Gamma Rifle temporarily disabled. Power failure, Mic. Antimatter Reactor shutdown. Overheating: Matter decay (-67). Overheating: System interference. Phase Gun temporarily disabled. Railgun temporarily disabled. System corrupted: Matter fused (-9). System corrupted: Heat flow error (+225). Knocked back. Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????###########???? | | ??????????????????#######??????????# #??## | | ??????????????????# #?????????# #??# | | ??????????????????# #??######## = #??# | | ??????????????????# #??# ! # #??# | | ??????????????????# #### #?# #+######## | | ??????????????????# # + = ##### + | | ???????????? ????# + # + # | | ????????????? ??# # + ## # ## | | ?????????????"" # # # ## # | | ???????????????? " b#g #####/###### ######## | | ??????????????????# # g##### ##### * ##=!%== | | ??????????????????# # T" ## !== | | ??????????????????# + "" ##/ =* | | ??????????????????# # ### ####### | | ??????????????????######## ####+#####???? | | ???????????????????######@ # #???? | | ??????????????? * Y# #???? | | ?????????????? # %=#???? | | ??????????????? # = ##### | | ???????????????#################### # !! |+ | | ??????????????????????????????????# # !% #### | | ??????????????????????????????????# # !=#??# | | ??????????????????????????????????# # #??# | | ????????????????????????????####### # #??# | | ????????????????????????????+ ########+#### | | ????????????????????????????#### #????# ## | | ???????????????????????????????# ###### ! ### | | ???????????????????????????????# [ [%! " | | ???????????????????????????????# ######### ### | | ???????????????????????????????# ????????# #?? | | ???????????????????????????????# ????????#######?? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 59 Energy Capacity 705 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Adv. Weight Redist. System | -8/Storage | Hacked Imp. Gravmag System | -8/Storage | Hacked Cmb. Airjet | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Imp. Carbon-fiber Leg | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded H-66 Slayer | x2 | -6/Factory | Preloaded Gauss Cannon | x2 | -6/Factory A-02 Transporter | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Executioner Gunslinger Rockin' Loadout Significant Disruption Challenges ------------ None Game ------ Seed DataChipTriangulator Manual? 0 Play Time 02:05:11 Cumulative 67.6 hours Start 2023.01.09 @ 12:05:40 End 2023.01.09 @ 14:12:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 737a7cbe-7bd9-4121-a1eb-224f306bb145