Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.21 @ 15:01:11 Player: Heavyrisk Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (115) 575 Value Destroyed (4703) 4703 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1015) 1015 TOTAL SCORE: 9813 Bonus ------- High Alert Combat Kills 279 Follower Combat Kills 36 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 818/850 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Walking (124) Location -6/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (5) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit Large Storage Unit Advanced Terrain Scan Processor Hardened Medium Armor Plating Relay Coupler [Grunt] (12) Relay Coupler [Sentry] (14) > --- WEAPON (2) ------- Remote Datajack Katana > --- INVENTORY (22) --- Improved Deuterium Engine Enhanced Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Storage Unit Advanced Terrain Scanner Kinecellerator Hardened Medium Armor Plating Relay Coupler [Sentry] (27) Relay Coupler [Hunter] (15) Gatling Laser Improved EM Pulse Cannon Ion Cannon Ion Cannon Ion Cannon Flak Gun Advanced Assault Cannon Advanced Assault Cannon Proton Missile Launcher Heavy Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Advanced Terrain Scan Processor Improved Medium Armor Plating Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Ion Cannon Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Enhanced Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink High-capacity Storage Unit Advanced Terrain Scanner Particle Charger Kinecellerator Hardened Medium Armor Plating Relay Coupler [Sentry] Relay Coupler [Hunter] Improved EM Pulse Cannon Ion Cannon Ion Cannon Flak Gun Gauss Cannon Proton Missile Launcher Heavy Missile Launcher Datajack Remote Datajack Katana [Rating: 56] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 3 | . . 1 1 1 . . . Utility 5 | . . 1 1 1 . . 2 Weapon . | . . . . . . . . Parts Attached 149 | 7 10 15 44 19 18 29 7 Power 14 | 1 2 2 4 1 2 2 . Engine 12 | 1 2 2 3 1 2 1 . Core 2 | . . . 1 . . 1 . Reactor . | . . . . . . . . Propulsion 41 | 2 4 3 18 7 3 4 . Treads 1 | . 1 . . . . . . Leg 40 | 2 3 3 18 7 3 4 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 39 | 2 2 5 7 9 . 10 4 Device 10 | . . . . 6 . 3 1 Storage 14 | 2 2 5 5 . . . . Processor 2 | . . . . . . 1 1 Hackware 3 | . . . . . . 2 1 Protection 10 | . . . 2 3 . 4 1 Artifact . | . . . . . . . . Weapon 55 | 2 2 5 15 2 13 13 3 Energy Gun 13 | 1 . . 2 2 8 . . Energy Cannon 9 | . . . 3 . 1 4 1 Ballistic Gun 11 | 1 2 5 2 . . 1 . Ballistic Cannon 7 | . . . 5 . . 2 . Launcher 4 | . . . 1 . 3 . . Special Weapon 2 | . . . . . . 1 1 Impact Weapon . | . . . . . . . . Slashing Weapon 7 | . . . 2 . 1 3 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . Unidentified Prototypes 3 | . 1 1 . . . 1 . Parts Lost 37 | . 2 2 20 1 6 5 1 Power 2 | . . . 1 . 1 . . Propulsion 22 | . 1 1 15 . 3 2 . Utility 5 | . . . 2 1 . 1 1 Weapon 8 | . 1 1 2 . 2 2 . Highest Loss Streak 5 | . 2 1 5 1 3 2 1 Average Slot Usage (%) 99 | . 99 99 99 99 99 96 100 Engine 8 | . 13 10 8 7 7 7 6 Leg 35 | . 27 32 35 38 37 38 33 Device 3 | . . . . 12 7 4 4 Storage 26 | . 28 33 29 23 23 23 20 Hackware 1 | . . . . . . 6 8 Protection 3 | . . . 6 2 7 2 6 Energy Gun 4 | . 4 . 1 15 14 2 . Energy Cannon 2 | . . . 6 . . 2 9 Ballistic Gun 7 | . 23 21 3 . . 1 . Ballistic Cannon 1 | . . . 5 . . 1 . Slashing Weapon 1 | . . . . . . 3 1 Naked Turns . | . . . . . . . . Heaviest Build 97 | 14 44 61 97 73 77 85 84 Greatest Support 94 | 20 20 30 50 92 94 94 94 Greatest Overweight (x) 4 | . 4 3 3 1 . 1 . Average Overweight (x) . | . 1 1 1 . . . . Largest Inventory Capacity 30 | 8 16 22 30 30 22 22 22 Average Capacity 20 | 6 12 20 24 22 22 22 22 Most Carried 29 | 5 16 22 29 28 22 22 22 Average Carried 19 | 2 10 20 21 21 21 21 21 Final Capacity 30 | 8 16 22 30 22 22 22 22 Final Carried 29 | 5 16 21 29 22 22 22 22 Class Distribution -------------------- 55% | Hauler-Mutant 28% | Bothacker-Mutant 13% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Matter Collected 2914 | 276 198 501 972 101 343 424 99 Remotely . | . . . . . . . . Salvage Created 5249 | 83 198 1003 1753 158 962 908 184 Parts 257 | 2 8 67 84 10 38 41 7 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . 1 1 . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Combat Hostiles Destroyed 101 | . 5 23 35 6 20 11 1 Melee 6 | . . . 2 . . 3 1 Guns 62 | . 5 23 12 6 12 4 . Cannons 21 | . . . 17 . . 4 . AOE 9 | . . . 4 . 5 . . Classes Destroyed 10 | 1 1 3 3 1 1 . . Worker 2 | . . . 1 . . 1 . Recycler 11 | 1 . 2 2 . . 5 1 Operator 1 | . . . 1 . . . . Swarmer 17 | . . 7 . 4 3 3 . Grunt 63 | . 5 9 28 1 15 5 . Brawler 3 | . . . . . 2 1 . Duelist 1 | . . 1 . . . . . Sentry 13 | . . 6 5 . . 1 1 Hunter 2 | . . . 2 . . . . Programmer 2 | . . . . 1 . 1 . Best Kill Streak 10 | 1 3 10 9 4 6 5 1 Combat Bots Only 10 | . 3 10 7 4 6 4 1 Max Kills in Single Turn 4 | 1 1 1 4 2 2 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . 2 . . Melee 1 | . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Damage Taken 6640 | . 466 881 2885 238 1018 948 204 Core 682 | . 74 88 350 . 66 72 32 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 72 | 100 70 78 36 . . 80 . Volleys Fired 300 | 2 36 53 99 11 55 41 3 Largest 2 | 2 2 2 2 2 2 2 1 Hottest 160 | 60 60 46 160 160 160 128 30 Shots Fired 540 | 4 66 106 190 22 98 51 3 Gun 377 | 4 66 106 73 22 90 16 . Cannon 142 | . . . 113 . . 29 . Launcher 12 | . . . 4 . 8 . . Special 9 | . . . . . . 6 3 Kinetic 314 | 2 46 106 138 . . 22 . Thermal 178 | 2 20 . 48 22 69 17 . Explosive . | . . . . . . . . Electromagnetic 39 | . . . 4 . 29 6 . Robot Hit Streak 25 | 1 7 25 17 12 24 9 3 Robot Miss Streak 5 | 2 3 3 4 5 5 4 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 4 | . 1 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 420 | 1 43 76 158 20 68 49 5 Core Hits 239 | 2 12 40 106 12 46 19 2 Critical Hits 6 | . . 2 2 . . 2 . Critical Kills 3 | . . 2 . . . 1 . Critical Parts Destroyed 2 | . . . 1 . . 1 . Melee Attacks 57 | . . . 14 . 3 37 3 Impact . | . . . . . . . . Slashing 50 | . . . 14 . 3 30 3 Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . . . 4 2 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks 2 | . . . 2 . . . . Damage Inflicted 9157 | 22 513 1067 3108 323 1842 2092 190 Guns 4234 | 22 513 1067 905 323 1146 258 . Cannons 1757 | . . . 1348 . . 409 . Explosions 1200 | . . . 521 . 679 . . Melee 1941 | . . . 334 . . 1417 190 Ramming 25 | . . . . . 17 8 . Kinetic 3299 | . 362 1067 1508 . . 362 . Thermal 2488 | 22 151 . 806 323 1008 178 . Explosive . | . . . . . . . . Electromagnetic 1404 | . . . 460 . 817 127 . Impact . | . . . . . . . . Slashing 1941 | . . . 334 . . 1417 190 Piercing . | . . . . . . . . Highest Corruption 10 | . . . 1 1 1 10 . Average Corruption 3 | . . . 1 1 1 6 . Corruption Purged . | . . . . . . . . Effects 40 | . . . 2 . 4 34 . Message Errors 7 | . . . . . 3 4 . Matter Fused 5 | . . . . . . 5 . Heat Flow Errors 8 | . . . . . . 8 . Energy Discharges 7 | . . . . . . 7 . Data Loss (minor) 6 | . . . . . . 6 . Data Loss (major) 2 | . . . . . . 2 . Alerts 1 | . . . . . . 1 . Misdirections 1 | . . . . . . 1 . Targeting Errors 2 | . . . 1 . 1 . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 330 | . . . 32 . 13 285 . Projectiles 38 | . . . 20 . . 18 . Explosions 13 | . . . . . 13 . . Melee 279 | . . . 12 . . 267 . Knockbacks 47 | . . . 45 . . 2 . Impact . | . . . . . . . . Kinetic 38 | . . . 36 . . 2 . Secondary 9 | . . . 9 . . . . Self-Inflicted Damage 13 | . . . 13 . . . . Shots 1 | . . . 1 . . . . Rammed . | . . . . . . . . Targets Rammed 5 | . . . . . 4 1 . Kicked 5 | . . . . . 4 1 . Crushed . | . . . . . . . . Highest Temperature 455 | . 455 2 251 239 310 318 8 Average Temperature 89 | . 125 1 70 102 97 106 6 Received Heat Transfer 2790 | . 267 231 1359 9 522 336 66 Effects 3 | . 1 . 1 . . 1 . Energy Bleed 1 | . . . . . . 1 . Interference 2 | . 1 . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . Combat Hostiles 3 | . . . . . 3 . . Parts Fried 7 | . . . 2 . 5 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . 1 2 3 . . Heat Transferred 5096 | 50 350 . 1500 674 2172 350 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Peak Influence 716 | 5 128 435 499 356 716 479 182 Initial 375 | . 3 18 137 219 131 375 133 Average 253 | 3 41 158 298 252 455 314 148 Maximum Alert Level 3 | . . 2 2 1 3 2 . Low Security (%) 39 | 100 100 66 24 39 16 . 100 Level 1 44 | . . 24 48 60 20 93 . Level 2 15 | . . 8 27 . 56 6 . Level 3 . | . . . . . 7 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 2 7 2 . 3 . Investigation 3 | . . 2 1 . . . . Extermination 3 | . . . . 1 . 2 . Reinforcement 9 | . 1 . 6 1 . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Distress Signals 7 | . . 1 4 . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 156 | . 12 31 51 8 22 30 2 Peak Tracking Total 7 | . 6 7 7 4 7 6 1 Tactical Retreats 16 | . . 3 1 . 5 7 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Traps Triggered 8 | . . 2 3 . 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Machines Disabled 6 | . . . 1 . 2 3 . Max in Single Turn 1 | . . . 1 . 1 1 . Garrison Relay 2 | . . . . . 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Machines Accessed 12 | . 1 2 2 3 . 3 1 Terminals 11 | . 1 2 2 2 . 3 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 38 | . 5 9 10 5 . 4 5 Successful 19 | . 3 6 4 3 . . 3 Failed 19 | . 2 3 6 2 . 4 2 Catastrophic 3 | . . . 1 . . 2 . Database Lockouts . | . . . . . . . . Manual 30 | . 3 7 8 4 . 4 4 Terminals 37 | . 5 9 10 4 . 4 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 6 | . 1 2 2 . . . 1 Prototype ID Bank 2 | . 1 1 . . . . . Terminal Index 1 | . . . . . . . 1 Zone Layout 3 | . . 1 2 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 12 | . 2 4 2 2 . . 2 Terminals 12 | . 2 4 2 2 . . 2 Track 6 | . 1 2 1 1 . . 1 Botnet 6 | . 1 2 1 1 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 1 2 3 . 3 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Fac Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 5 | . . . . . . 4 1 Non-combat 1 | . . . . . . 1 . Combat 4 | . . . . . . 3 1 Robot Hacks Applied 8 | . . . . . . 5 3 map_route 1 | . . . . . . 1 . mark_security 1 | . . . . . . 1 . find_garrison 1 | . . . . . . . 1 overload_power 1 | . . . . . . 1 . reboot_system 2 | . . . . . . . 2 overwrite_iff 2 | . . . . . . 2 . Relay Couplers Released 8 | . . . . . 8 . . Machine Destruction 8 | . . . . . 8 . . Attached 3 | . . . . . . 2 1 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Total Allies 2 | . . . . . . 2 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 16 | . . . . . . 16 . Highest-Rated Ally 16 | . . . . . . 16 . Total Orders . | . . . . . . . . Ally Attacks 9 | . . . . . . 9 . Total Damage 131 | . . . . . . 131 . Kills 1 | . . . . . . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Turns Passed 6154 | 88 762 914 1303 659 752 1428 248 Spaces Moved 3223 | 60 388 407 547 378 395 872 176 Core 7 | 7 . . . . . . . Treads . | . . . . . . . . Legs 3216 | 53 388 407 547 378 395 872 176 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 150 150 120 122 124 124 Average Speed 136 | 111 152 160 153 121 122 124 124 Slowest Speed 240 | 120 240 210 210 150 124 152 124 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 60 43 48 14 55 25 5 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 8 | . . . 1 . . 6 1 Terrain Destroyed 17 | . . . 9 . . 7 1 Melee 7 | . . . . . . 6 1 Projectile 6 | . . . 5 . . 1 . AOE 4 | . . . 4 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Total 4358 | 73 498 572 809 561 542 1103 200 Wait 410 | . 39 63 50 118 51 89 . Move 3216 | 59 387 406 546 378 393 871 176 Hop . | . . . . . . . . Pick Up 122 | 5 15 17 40 11 8 19 7 Fast Attach 23 | 7 3 3 7 . . 3 . Attach 48 | . 3 4 21 4 6 7 3 Detach 5 | . 2 . . 1 . 2 . Swap 78 | . 4 8 16 15 12 19 4 Drop 88 | . 9 18 18 23 2 14 4 Fire 300 | 2 36 53 99 11 55 41 3 Melee 55 | . . . 12 . 3 37 3 Ram . | . . . . . . . . Kick 5 | . . . . . 4 1 . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . 8 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 808 | -10/Materials | Discovered new exit (range 16) 851 | -10/Materials | Entered another Materials area 851 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1180 | -9/Materials | Build established: Hauler-Mutant 1601 | -9/Materials | Destroyed 10 combat bots 1753 | -9/Materials | Discovered new exit (range 4) 1765 | -9/Materials | Entered another Materials area 1765 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2088 | -8/Materials | Lost 5 parts (4n1w) 2251 | -8/Materials | Discovered new exit (range 7) 2504 | -8/Materials | Lost 5 parts (3n1u1w) 2721 | -8/Materials | Lost 5 parts (1p3n1u) 2741 | -8/Materials | Core integrity fell below 50% 2762 | -8/Materials | Destroyed 7 combat bots 3022 | -8/Materials | Discovered new exit (range 6) 3068 | -8/Materials | Entered Factory 3068 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3313 | -7/Factory | Discovered new exit (range 13) 3727 | -7/Factory | Identified exit to Garrison 3727 | -7/Factory | Entered Garrison 3913 | -7/Garrison | Garrison Relay disabled 3995 | -7/Garrison | Triggered checkpoint 4087 | -7/Garrison | Discovered new exit (range 15) 4150 | -7/Garrison | Triggered checkpoint 4319 | -7/Garrison | Discovered new exit (range 15) 4347 | -7/Garrison | Installed Relay Interface Framework 4382 | -7/Garrison | Triggered checkpoint 4424 | -7/Garrison | Garrison Relay disabled 4431 | -7/Garrison | Lost 3 parts (1p2n) 4479 | -7/Garrison | Entered Factory 4735 | -7/Factory | Build established: Bothacker-Mutant 5104 | -7/Factory | Discovered new exit (range 6) 5768 | -7/Factory | System corruption reached 10% 5886 | -7/Factory | Discovered new exit (range 13) 5907 | -7/Factory | Entered another Factory area 5907 | -6/Factory | Evolved 2 slots: Utility x2 6155 | -6/Factory | Self-destructed Last Messages --------------- 06099_ Y-54 Guardian reactivates. 06099_ Imp. Medium Armor Plating destroyed. 06100_ Jacked Y-54 Guardian... >>reboot_system Initiating full reboot, ETC: 21. 06102_ Sneak attack on Y-54 Guardian. 06102_ Y-54 Guardian destroyed. 06104_ Acquired 69 matter. 06108_ Acquired Flak Gun. 06111_ Dropped Datajack. 06112_ Acquired Gatling Laser. 06113_ Dropped Particle Charger. 06117_ Acquired Hrd. Medium Armor Plating. 06128_ Dropped Gauss Cannon. 06128_ Acquired Adv. Assault Cannon. 06128_ Dropped Flak Gun. 06130_ Acquired Adv. Assault Cannon. 06139_ Sneak attack on R-10 Processor. 06139_ R-10 Processor destroyed. 06141_ Acquired 30 matter. Map ----- +----------------------------------------------------+ | ????????????????????#???#?#?##?####????###### | | ?????????????????????????#?##???#???##?###### | | ??????????????????##???#?????################ [ | | ?????????????????????????????# ####### | | ??????????????????????"? #??## ####### | | ??????????????????????????#?## ###########+ | | ???????????????????????? ????#! # | | ?????????????????????? #?#?# # | | ?????????????????????"???#?### # | | ???????????????????? ?""?##??# # | | ??????????????????? ??"??#??#? # | | ??????????????????? ? ? ?#???? # ###### | | ??????????????????#???#?###########+### ###### | | ????????????????????? ##?#?# | | ??????????????????? ##?##? | | ????????????????????? ##?### | | ????????????????????"? ###### | | ????????????????????? ####?# | | ????????????????????" ################ #?#### | | ????????????????????? ?"?# ] # ###### | | ????????????????? ?"?? ??# [ # ###### | | ?????????????????????????# ] + #####? | | ???????????????????"" ""# = # ###### | | ???????????????????? ??###/ !%= # ####?? | | ????????????????????? ?#;#! = # ###?## | | ????????????????????#??##@! """""" # ###### | | ?????????????????????#??## """""" # #?#### | | ???????????????????? #???# """""" # # | | ???????????????????????#?# """""" # # ?"? | | ?????????????????????????# # #?"? ? | | ?????????????????????????# ! # # "?" | | ?????????????????????????############## #????? | | ?????????????????????????##??#????????? #??""? | | ??????????????????????????????????##?#? # ?? ? | | ????????????????????????????????????? ? # ??? | | ??????????????????????????? ??????????? ? +?"? | | ?????????????????????????????????????????? ?? "T?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ???????? ??? ?? ??? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Resistance: EM 15 Evasion (%) 40 Relay Coupler Types 46 Relay Coupler Value 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunArchitectPlating Manual? 0 Play Time 01:34:27 Cumulative 163.6 hours Start 2020.10.20 @ 18:46:35 End 2020.10.21 @ 15:01:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 61 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 742539a9-21fc-4559-bd3b-73771d170401