Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.23 @ 02:02:05 Player: morimori Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (103) 515 Value Destroyed (2327) 2327 Prototype IDs (7) 140 Alien Tech Used (1) 200 Bonus (-518) -518 TOTAL SCORE: 6264 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 14 Friendly Fire -570 Cogmind --------- Core Integrity 0/850 Matter 132/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Medium Reactive Plating Authchip [Device] Authchip [Processor] Authchip [Armor] Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Precision Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Hover Unit Hover Unit Hover Unit Hover Unit Improved Hover Unit Improved Heat Sink Large Storage Unit High-capacity Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Improved Propulsion Shielding Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Authchip [Processor] Heavy Ion Cannon Flak Cannon Flak Cannon Mini Grenade Launcher Mini Grenade Launcher Hammer [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Leg Improved Titanium Leg Wheel Wheel Hover Unit Hover Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 4 | . . . . 2 2 . . . Utility 3 | . . 2 . . . . . 1 Weapon . | . . . . . . . . . Parts Attached 122 | 8 10 26 3 18 39 1 3 14 Power 9 | 1 2 1 . 2 2 . . 1 Engine 7 | 1 2 1 . 1 1 . . 1 Core 2 | . . . . 1 1 . . . Reactor . | . . . . . . . . . Propulsion 32 | 2 3 2 2 3 20 . . . Treads . | . . . . . . . . . Leg 7 | . . . . . 7 . . . Wheel 12 | 2 3 2 2 3 . . . . Hover 13 | . . . . . 13 . . . Flight . | . . . . . . . . . Utility 43 | 3 4 6 1 9 7 1 3 9 Device 17 | 2 1 1 1 4 1 1 2 4 Storage 4 | 1 2 . . . 1 . . . Processor 2 | . . . . 1 . . 1 . Hackware 3 | . . . . . 2 . . 1 Protection 17 | . 1 5 . 4 3 . . 4 Artifact . | . . . . . . . . . Weapon 38 | 2 1 17 . 4 10 . . 4 Energy Gun 1 | 1 . . . . . . . . Energy Cannon 4 | . . . . 1 1 . . 2 Ballistic Gun 15 | 1 1 10 . . 3 . . . Ballistic Cannon 7 | . . 3 . 3 1 . . . Launcher 8 | . . 4 . . 2 . . 2 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . 3 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 2 . 1 1 . 1 . Parts Lost 17 | . . 2 1 1 3 1 . 9 Power 1 | . . . . . 1 . . . Propulsion 7 | . . 1 . . . 1 . 5 Utility 8 | . . 1 1 1 2 . . 3 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 5 | . . 1 1 1 2 1 . 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 100 89 94 95 97 94 84 51 Engine 7 | . 14 11 11 3 6 . . . Core 1 | . . . . 5 . 7 7 3 Leg 4 | . . . . . 22 . . . Wheel 18 | . 28 22 22 32 8 . . . Hover 7 | . . . . . 13 43 37 15 Device 7 | . 13 2 5 8 6 7 8 6 Storage 9 | . 14 11 11 9 7 7 7 3 Processor 3 | . . . . 2 7 7 8 11 Hackware 1 | . . . . . 4 7 5 3 Protection 10 | . . 20 22 15 2 . . . Ballistic Gun 7 | . 21 17 . . 3 . . . Ballistic Cannon 8 | . . 3 22 17 7 4 . . Peak Build Rating 52 | 8 9 21 21 28 52 40 38 48 Average Rating 24 | 5 7 14 20 25 40 38 34 28 On Entrance 22 | . 7 9 21 21 28 40 34 38 Naked Turns . | . . . . . . . . . Heaviest Build 108 | 14 89 108 108 106 101 42 36 57 Greatest Support 120 | 20 20 26 26 46 120 43 37 37 Greatest Overweight (x) 15 | 1 4 4 5 5 3 . . 15 Average Overweight (x) 1 | . 2 3 4 2 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 15 15 15 Average Capacity 21 | 7 20 25 25 25 23 15 15 11 Most Carried 25 | 7 20 25 25 25 25 15 15 15 Average Carried 20 | 3 11 23 25 24 22 14 14 10 Final Capacity 25 | 8 25 25 25 25 15 15 15 5 Final Carried 25 | 6 19 25 25 25 15 15 13 5 Class Distribution -------------------- 54% | Mutant 41% | Scavenger-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Matter Collected 2782 | 285 154 605 183 709 648 77 . 121 Remotely . | . . . . . . . . . Salvage Created 3133 | 113 404 996 93 615 605 44 . 263 Parts 211 | 12 46 77 10 32 18 . . 16 Haulers Intercepted 8 | . 2 4 . 2 . . . . Recyclers Shooed 6 | . . 1 . 2 1 . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 60 | . 10 22 1 10 10 . . 7 Guns 25 | . 10 9 . . 6 . . . Cannons 12 | . . . 1 10 . . . 1 AOE 23 | . . 13 . . 4 . . 6 Classes Destroyed 13 | 2 6 2 . 1 1 . . 1 Worker 7 | . 1 2 . 4 . . . . Builder 1 | . . . . . . . . 1 Tunneler 4 | 2 . 1 1 . . . . . Hauler 8 | . 2 4 . 2 . . . . Recycler 10 | 1 . 2 . 4 2 . . 1 Operator 2 | . 1 1 . . . . . . Watcher 8 | . 2 2 . 3 . . . 1 Swarmer 23 | . 8 6 1 . 4 . . 4 Grunt 24 | . 2 11 2 4 5 . . . Brawler 1 | . . 1 . . . . . . Duelist 1 | . . . . . 1 . . . Sentry 10 | . . 4 . 4 . . . 2 Hunter 3 | . . . . 2 . . . 1 Thug 1 | . . . 1 . . . . . Best Kill Streak 11 | 2 5 11 1 4 10 . . 5 Combat Bots Only 10 | . 5 8 1 2 10 . . 4 Max Kills in Single Turn 4 | 1 2 3 1 1 3 . . 4 Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . . 3 . . 3 . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Hostile Shots Fired 527 | . 42 82 4 50 75 . . 274 Missed 209 | . 15 30 . 20 29 . . 115 Damage Taken 3867 | . 232 585 32 443 873 52 . 1650 Core 1114 | . 71 158 . . 14 12 . 859 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 126 | . . . 5 87 16 . . 18 Ignored by Resistances 129 | . . . . . . . . 129 Regen/Repaired (Parts) 133 | . . 68 . 65 . . . . Core Remaining (%) 85 | 100 71 . 60 100 . . 96 . Volleys Fired 239 | 5 39 64 11 62 26 4 1 27 Largest 2 | 2 2 2 2 2 2 1 1 2 Hottest 150 | 70 70 88 88 88 76 65 65 150 Shots Fired 432 | 10 78 116 21 124 46 4 1 32 Gun 224 | 10 78 104 . . 32 . . . Cannon 186 | . . 4 21 124 11 4 1 21 Launcher 22 | . . 8 . . 3 . . 11 Special . | . . . . . . . . . Kinetic 350 | 5 54 108 21 124 38 . . . Thermal 60 | 5 24 . . . 5 4 1 21 Explosive 22 | . . 8 . . 3 . . 11 Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | 5 10 9 10 7 17 8 . 9 Robot Miss Streak 14 | 1 3 4 6 14 1 . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 2 2 . . 3 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . Shots Hit Robots 315 | 6 44 87 18 104 37 1 . 18 Core Hits 253 | 5 24 57 22 102 21 . . 22 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 . . . Critical Strikes 3 | . 1 1 . . 1 . . . Burn 1 | . 1 . . . . . . . Destroy 1 | . . 1 . . . . . . Smash 1 | . . . . . 1 . . . Melee Attacks 10 | . . . . . 10 . . . Impact 10 | . . . . . 10 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7073 | 72 467 1961 369 1732 1185 27 . 1260 Guns 2164 | 72 467 1033 . . 592 . . . Cannons 2545 | . . 72 369 1732 108 27 . 237 Explosions 2231 | . . 856 . . 352 . . 1023 Melee 133 | . . . . . 133 . . . Ramming . | . . . . . . . . . Kinetic 4192 | 22 264 1105 369 1732 700 . . . Thermal 517 | 50 203 . . . . 27 . 237 Explosive 2231 | . . 856 . . 352 . . 1023 Electromagnetic . | . . . . . . . . . Impact 133 | . . . . . 133 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . 1 1 . 2 2 2 . Average Corruption 1 | . . 1 1 . 1 2 2 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 30 | . . 2 9 . 12 6 1 . Message Errors 10 | . . 1 4 . 3 1 1 . Matter Fused 5 | . . . 1 . 2 2 . . Heat Flow Errors 3 | . . . 1 . . 2 . . Energy Discharges 3 | . . 1 . . 2 . . . Data Loss (minor) 5 | . . . 2 . 2 1 . . Data Loss (major) 1 | . . . . . 1 . . . Misfires 2 | . . . . . 2 . . . Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 261 | . . 22 . 2 117 16 . 104 Projectiles 44 | . . . . 2 4 16 . 22 Explosions 141 | . . 22 . . 37 . . 82 Melee 76 | . . . . . 76 . . . Knockbacks 44 | . . 1 15 25 3 . . . Impact 1 | . . . . . 1 . . . Kinetic 41 | . . 1 14 24 2 . . . Secondary 2 | . . . 1 1 . . . . Self-Inflicted Damage 85 | . . 44 . . 31 . . 10 Shots 3 | . . 1 . . 1 . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 331 | 70 100 39 226 126 50 331 25 328 Average Temperature 64 | 32 40 11 82 41 15 132 16 128 Received Heat Transfer 1035 | . 24 168 . 72 333 . . 438 Effects 5 | . . . . . . 3 . 2 Interference 5 | . . . . . . 3 . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 2 | . . . . . 2 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 1147 | 148 666 . . . . 37 . 296 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Peak Influence 505 | 15 205 505 210 206 300 . . 293 Initial 160 | . 9 3 160 . . . . . Average 143 | 7 98 318 86 91 123 . . 128 Maximum Alert Level 2 | . 1 2 1 1 1 . . 1 Low Security (%) 72 | 100 99 26 64 96 77 . . 74 Level 1 22 | . . 44 35 3 22 . . 25 Level 2 5 | . . 29 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 1 3 . 1 6 . . 2 Investigation 5 | . . 1 . . 4 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 7 | . 1 2 . 1 1 . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Distress Signals 11 | . 2 4 . 4 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 120 | . 18 30 3 23 15 2 . 29 Peak Tracking Total 7 | . 3 7 3 4 7 3 . 7 Tactical Retreats 7 | . 1 . . . 1 1 . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Traps Triggered 7 | . . 2 . . 4 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Disabled 5 | . . 1 . . 4 . . . Max in Single Turn 3 | . . 1 . . 3 . . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Accessed 34 | . 7 5 . 6 9 1 . 6 Terminals 20 | . 6 2 . 4 3 . . 5 Fabricators 4 | . . . . . 4 . . . Repair Stations 2 | . . 1 . 1 . . . . Recycling Units 4 | . 1 1 . 1 . . . 1 Scanalyzers 1 | . . 1 . . . . . . Garrison Access 2 | . . . . . 2 . . . Total Hacks 99 | . 26 14 . 16 25 1 . 17 Successful 62 | . 16 11 . 9 16 1 . 9 Failed 37 | . 10 3 . 7 9 . . 8 Catastrophic 5 | . . . . 2 1 . . 2 Database Lockouts . | . . . . . . . . . Manual 36 | . 13 1 . 10 4 . . 8 Terminals 60 | . 23 3 . 11 7 . . 16 Fabricators 15 | . . . . . 15 . . . Repair Stations 5 | . . 2 . 3 . . . . Recycling Units 7 | . 3 1 . 2 . . . 1 Scanalyzers 8 | . . 8 . . . . . . Garrison Access 3 | . . . . . 3 . . . Terminal Hacks 28 | . 11 . . 5 5 1 . 6 Part Schematic 2 | . 1 . . . . . . 1 Robot Analysis 3 | . 2 . . 1 . . . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 1 | . . . . . . 1 . . Terminal Index 4 | . 1 . . 1 1 . . 1 Unreport Threat 5 | . 1 . . 1 . . . 3 Locate Traps 8 | . 4 . . 1 2 . . 1 Recall Investigation 1 | . . . . . 1 . . . Zone Layout 3 | . 2 . . 1 . . . . Fabricator Hacks 7 | . . . . . 7 . . . Network Status 3 | . . . . . 3 . . . Load Schematic 4 | . . . . . 4 . . . Repair Station Hacks 4 | . . 2 . 2 . . . . Scan Component 2 | . . 1 . 1 . . . . Repair 2 | . . 1 . 1 . . . . Recycling Unit Hacks 4 | . 1 1 . 2 . . . . Process 1 | . . . . 1 . . . . Retrieve Matter 1 | . . . . 1 . . . . Retrieve Components 2 | . 1 1 . . . . . . Scanalyzer 7 | . . 7 . . . . . . Insert Component 3 | . . 3 . . . . . . Analyze 4 | . . 4 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 11 | . 4 1 . . 3 . . 3 Terminals 8 | . 4 1 . . . . . 3 Assimilate 1 | . . . . . . . . 1 Botnet 3 | . 1 . . . . . . 2 Disrupt 2 | . 2 . . . . . . . Operators 2 | . 1 1 . . . . . . Fabricators 3 | . . . . . 3 . . . Recompile 3 | . . . . . 3 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 31 | . 7 3 . 6 9 . . 6 Full Trace Events 2 | . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . 1 3 . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . 1 . 1 . . . . Time 45 | . . 26 . 19 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 158 | . . . . 158 . . . . Retrieved Matter 158 | . . . . 158 . . . . Retrieved Components 9 | . 3 6 . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total Allies 7 | . . . 3 . 3 . . 1 Largest Group 3 | . . . 3 . 3 . . 1 Highest-Rated Group 93 | . . . 40 . 93 . . 26 Highest-Rated Ally 31 | . . . 16 . 31 . . 26 Total Orders . | . . . . . . . . . Ally Attacks 9 | . . . 4 . 5 . . . Total Damage 134 | . . . 58 . 76 . . . Kills 2 | . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Robot Analysis Total 3 | . 2 . . 1 . . . . Derelict Logs Recovered 4 | . . . 2 . . 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Turns Passed 6558 | 90 947 1162 1008 1070 1281 450 57 493 Spaces Moved 5216 | 64 647 608 627 624 935 912 113 686 Core 315 | 1 . . . . . . . 314 Treads . | . . . . . . . . . Legs 323 | . . . . . 323 . . . Wheels 2755 | 63 647 608 627 624 186 . . . Hover 1823 | . . . . . 426 912 113 372 Flight . | . . . . . . . . . Fastest Speed 40 | 50 80 135 150 110 40 40 44 44 Average Speed 95 | 79 117 139 152 120 86 41 44 50 Slowest Speed 800 | 95 140 150 155 155 200 44 44 800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 5 98 56 94 36 23 91 15 18 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 5 | . . . 1 . . 4 . . Spaces Dug 12 | . . . . . 4 2 1 5 Terrain Destroyed 162 | . . 57 . . 41 3 1 60 Melee 3 | . . . . . 3 . . . Projectile 17 | . . . . . 4 3 1 9 AOE 142 | . . 57 . . 34 . . 51 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total 6394 | 91 766 812 656 820 1350 980 117 802 Wait 647 | 4 43 79 14 101 293 61 . 52 Move 5208 | 63 646 607 626 623 934 911 112 686 Hop . | . . . . . . . . . Pick Up 71 | 8 17 19 . 6 19 1 . 1 Fast Attach 18 | 7 . 2 1 2 3 . 1 2 Attach 17 | . . 4 . 2 5 . 1 5 Detach 10 | . . 1 . . . . . 9 Swap 88 | 1 10 20 2 14 31 1 2 7 Drop 86 | 3 11 16 2 10 29 2 . 13 Fire 239 | 5 39 64 11 62 26 4 1 27 Melee 10 | . . . . . 10 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 10) 743 | -10/Materials | Discovered new exit (range 10) 763 | -10/Materials | Discovered new exit (range 11) 1038 | -10/Materials | Entered another Materials area 1038 | -9/Materials | Evolved 2 slots: Utility x2 1091 | -9/Materials | Discovered new exit (range 16) 1369 | -9/Materials | Repaired Lgt. Armor Plating 1481 | -9/Materials | Destroyed 8 combat bots 1685 | -9/Materials | Discovered new exit (range 4) 1726 | -9/Materials | Discovered new exit (range 7) 1835 | -9/Materials | Build established: Scavenger-Mutant 1855 | -9/Materials | Discovered new exit (range 16) 2171 | -9/Materials | Discovered new exit (range 10) 2200 | -9/Materials | Entered Mines 2202 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2224 | -9/Mines | Met a Derelict bent on vengeance 2248 | -9/Mines | Discovered new exit (range 11) 2294 | -9/Mines | Build established: Mutant 2575 | -9/Mines | Learned location of Storage (-9) 2579 | -9/Mines | Learned 2 Materials zone layouts 2579 | -9/Mines | Discovered new exit (range 6) 2791 | -9/Mines | Learned location of 1 exit from Materials 2913 | -9/Mines | Found a hidden stash of uninstalled traps 3208 | -9/Mines | Entered Materials 3208 | -8/Materials | Evolved 2 slots: Propulsion x2 3209 | -8/Materials | Identified exit to Factory 3718 | -8/Materials | Build established: Scavenger-Mutant 3794 | -8/Materials | Repaired Flak Cannon 3893 | -8/Materials | Discovered exit to Factory (range 13) 4278 | -8/Materials | Entered Factory 4278 | -7/Factory | Evolved 2 slots: Propulsion x2 4549 | -7/Factory | Discovered new exit (range 12) 4596 | -7/Factory | Identified exit to Factory 4807 | -7/Factory | Destroyed 10 combat bots 4921 | -7/Factory | Build established: Mutant 4969 | -7/Factory | Discovered new exit (range 15) 5053 | -7/Factory | Identified exit to Lower Caves 5410 | -7/Factory | Allied Derelicts emerged from ambush trap array 5542 | -7/Factory | Discovered exit to Factory (range 10) 5559 | -7/Factory | Entered Lower Caves 5599 | -7/Lower Caves | Build established: Scavenger-Mutant 5777 | -7/Lower Caves | Spotted B-75 Beast 5914 | -7/Lower Caves | Learned Factory trap positions 5939 | -7/Lower Caves | Encountered a Warlord checkpoint 5941 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5944 | -7/Lower Caves | Identified exit to Zion 5984 | -7/Lower Caves | Discovered new exit (range 7) 5987 | -7/Lower Caves | Identified exit to Lower Caves 6009 | -7/Lower Caves | Entered another Lower Caves area 6048 | -7/Lower Caves | Discovered exit to Factory (range 12) 6055 | -7/Lower Caves | Found Alien Artifact 6055 | -7/Lower Caves | Identified Core Expander 6055 | -7/Lower Caves | Installed Core Expander, added new Utility slot 6066 | -7/Lower Caves | Entered Factory 6066 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6067 | -6/Factory | Loaded intel: 93 trap records 6355 | -6/Factory | Lost 5 parts (5n) 6415 | -6/Factory | Lost 3 parts (2u1w) 6415 | -6/Factory | Core integrity fell below 50% 6535 | -6/Factory | Core integrity fell below 20% 6559 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06368_ K-01 Serf collects debris. 06368_ U-05 Engineer lays Concrete. 06369_ Dropped Hacking Suite. 06369_ U-05 Engineer lays Concrete. 06370_ The unstable cave ceiling collapses. 06370_ Imp. Ion Engine crushed. 06370_ Critical hit (Burn: +37). 06371_ U-05 Engineer lays Concrete. 06372_ K-01 Serf collects debris. 06372_ U-05 Engineer lays Concrete. 06376_ Acquired 121 matter. 06376_ Hacking Suite destroyed. 06377_ U-05 Engineer lays Concrete. 06378_ K-01 Serf collects debris. 06378_ U-05 Engineer lays Concrete. 06384_ Adv. Sensor Array destroyed. 06385_ U-05 Engineer lays Concrete. 06398_ K-01 Serf collects debris. 06535_ Adv. Terrain Scan Processor destroyed. 06547_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????^^?^???????? | | ?????????????????????????^?^^???????? | | ????????????????????????# ????????? | | ???????????????????????? #??????? | | ???????????????????????? #??????? | | ???????????????????????? ##?????? | | ???????????????????????? #?????? | | ???????????????????????? #?????? | | ???????????????????????? #?????? | | ???????????????????????? #?????? | | ???????????????????????? #?????? | | ???????????????????????? g #?????? | | ???????????????????????? #?????? | | ????????????????????????# g #?????? | | ????????????????????????#m bg #?????? | | ????????????????????????# ??????? | | ????????????????????????# ????????? | | ???????????????????######@#?????????? | | ???????????????????# #?????????? | | ???????????????????# #?????????? | | ???????????????????#""" #?????????? | | ???????????????????#""" ! #?????????? | | ???????????????????#""" #?????????? | | ???????????????????# #?????????? | | ???????????????????###s####?????+#??? | | ???????????????????# ## #??? | | ?????????########### #??? | | ?????????# #??? | | ?????????# ######### ####??? | | ?????????# #???????# ######?????? | | ?????????# #???????### ###??????????? | | ?????????# #???####### #????????????? | | ???????### ###? # ????????????? | | ???????# # ! ####???????????? | | # ###### T" # #??????????????? | | " + #??????????????? | | ??###### # """ #??????????????? | | ???????# # """ #??????????????? | | ???????## ##?""" ! #??????????????? | | ????????# #??######???????????????? | | ????????# #?? ?????????????????? | | ????????# #? ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 24 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 57 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Antigrav System | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructSpikedFilter Manual? 0 Play Time 01:07:26 Cumulative 297.4 hours Start 2024.12.22 @ 17:10:42 End 2024.12.23 @ 02:02:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 67 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21d637ea-a283-40ce-9509-972e40387646