Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 00:36:18 Player: f_ Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (7) 35 Value Destroyed (94) 94 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (42) 42 TOTAL SCORE: 1271 Bonus ------- Follower Combat Kills 42 Cogmind --------- Core Integrity 250/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Scythe > --- INVENTORY (15) --- Light Ion Engine Structural Scanner Sensor Array Heavy Armor Plating Improved Trap Extractor (0/6) Small Laser Pulse Rifle Beam Cannon Explosive Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Improved Datajack Scythe > --- INVENTORY -------- Structural Scanner Sensor Array Heavy Armor Plating Improved Trap Extractor Small Laser Pulse Rifle Beam Cannon Light Assault Rifle Explosive Trap [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Weapon Scythe Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 21 | 7 3 10 1 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 3 . 1 . Treads . | . . . . Leg 1 | 1 . . . Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 3 1 Device 3 | . 1 2 . Storage 3 | 1 1 . 1 Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 4 . Energy Gun 1 | . . 1 . Energy Cannon 1 | . 1 . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Corrupted Parts 4 | . . 4 . System Corruption 19 | . . 19 . Parts Lost 6 | . . 2 4 Power 2 | . . 1 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . 1 1 Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 93 93 75 Engine 13 | . 14 14 10 Wheel 22 | . 28 22 12 Device 4 | . 7 3 . Storage 15 | . 14 14 21 Processor 8 | . . 10 11 Energy Cannon 3 | . 7 3 . Ballistic Gun 10 | . 21 8 9 Slashing Weapon 10 | . . 12 11 Special Melee Weapon 1 | . . 2 . Naked Turns . | . . . . Heaviest Build 36 | 13 21 21 36 Greatest Support 26 | 26 26 26 26 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 10 | 7 9 10 14 Most Carried 10 | 5 3 10 10 Average Carried 7 | 1 2 9 10 Final Capacity 15 | 8 10 10 15 Final Carried 10 | 1 3 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 461 | 257 49 143 12 Remotely . | . . . . Salvage Created 124 | . 36 48 40 Parts 11 | . 2 6 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 7 | . 1 3 3 Melee 2 | . . . 2 Guns 4 | . . 3 1 Cannons 1 | . 1 . . Classes Destroyed 2 | . 1 1 . Swarmer 6 | . . 3 3 Grunt 1 | . 1 . . Best Kill Streak 3 | . 1 3 1 Combat Bots Only 3 | . 1 3 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 92 | . 12 29 51 Missed 27 | . 4 7 16 Damage Taken 760 | . 96 310 354 Core 213 | . 27 36 150 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 . 74 . Volleys Fired 31 | . 4 17 10 Largest 2 | . 2 1 1 Hottest 80 | . 80 20 20 Shots Fired 35 | . 8 17 10 Gun 30 | . 4 16 10 Cannon 5 | . 4 1 . Launcher . | . . . . Special . | . . . . Kinetic 30 | . 4 16 10 Thermal 5 | . 4 1 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 5 | . 5 4 1 Robot Miss Streak 3 | . 1 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 23 | . 6 11 6 Core Hits 10 | . 2 5 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 12 | . . 2 10 Impact . | . . . . Slashing 12 | . . 2 10 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 321 | . 98 77 146 Guns 124 | . 27 77 20 Cannons 71 | . 71 . . Explosions . | . . . . Melee 126 | . . . 126 Ramming . | . . . . Kinetic 124 | . 27 77 20 Thermal 71 | . 71 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 126 | . . . 126 Piercing . | . . . . Highest Corruption 21 | . . 21 . Average Corruption 17 | . . 17 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 27 | . . 27 . Message Errors 7 | . . 7 . Matter Fused 5 | . . 5 . Heat Flow Errors 5 | . . 5 . Data Loss (minor) 4 | . . 4 . Data Loss (major) 3 | . . 3 . Misfires 1 | . . 1 . Misdirections 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 23 | . . . 23 Projectiles . | . . . . Explosions . | . . . . Melee 23 | . . . 23 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 259 | . 90 259 6 Average Temperature 89 | . 47 106 5 Received Heat Transfer 120 | . 57 . 63 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 148 | . 148 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 181 | . 35 100 181 Initial 13 | . . 13 . Average 30 | . 5 15 126 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 7 5 17 Peak Tracking Total 8 | . 5 3 8 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 5 | . 1 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 3 | . . 3 . Triggered . | . . . . Most Traps Carried 2 | . . 2 1 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 2 1 . Successful 2 | . 1 1 . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 42 | . . 42 42 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 14 | . . . 14 Total Damage 227 | . . . 227 Kills 6 | . . . 6 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1067 | 56 181 666 164 Spaces Moved 860 | 48 167 577 68 Core 12 | 12 . . . Treads . | . . . . Legs . | . . . . Wheels 848 | 36 167 577 68 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 90 Average Speed 96 | 80 90 97 122 Slowest Speed 130 | 90 90 115 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 29 88 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 2 | . . 2 . Terrain Destroyed 2 | . . 2 . Melee 2 | . . 2 . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1042 | 65 188 664 125 Wait 91 | . 13 42 36 Move 857 | 47 166 576 68 Hop . | . . . . Pick Up 21 | 9 2 10 . Fast Attach 3 | . . 2 1 Attach 10 | 6 1 3 . Detach 1 | . . 1 . Swap 8 | 1 2 5 . Drop 5 | 2 . 3 . Fire 31 | . 4 17 10 Melee 12 | . . 2 10 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 3 | . . 3 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 13) 233 | -10/Materials | Discovered new exit (range 6) 238 | -10/Materials | Entered Mines 242 | -10/Mines | Met a Derelict bent on vengeance 251 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 322 | -10/Mines | Build established: Mutant 334 | -10/Mines | Found a hidden stash of uninstalled traps 425 | -10/Mines | System corruption reached 10% 457 | -10/Mines | Discovered new exit (range 5) 605 | -10/Mines | Learned Materials emergency access door positions 897 | -10/Mines | Discovered new exit (range 13) 904 | -10/Mines | Entered Materials 904 | -9/Materials | Accompanied by 2 allies 904 | -9/Materials | Evolved 2 slots: Utility x2 909 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1068 | -9/Materials | Self-destructed Last Messages --------------- 00923_ Wheel destroyed. 00925_ S-10 Pest suffers critical hit (Burn). 00926_ S-10 Pest destroyed. 00942_ Acquired 12 matter. 00950_ K-01 Serf collects debris. 00981_ IY-GSY(g) destroyed. 00983_ K-01 Serf collects debris. 00997_ S-10 Pest destroyed. 01037_ W-16 Scout sends out distress signal. 01039_ U-05 Engineer lays Concrete. 01039_ Critical hit (Burn: +37). 01047_ Lgt. Assault Rifle destroyed. 01050_ Lgt. Ion Engine destroyed. 01051_ Destroyed Flight Unit. 01051_ S-10 Pest destroyed. 01056_ Atomic Centrifuge disabled. 01057_ Destroyed Flight Unit. 01060_ K-01 Serf collects debris. 01064_ Com. Wheel destroyed. 01067_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#####??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ?????????????????????????#+##?????????# #??????? | | ????????????????????????# #?????????# #??????? | | ????????????????????????# #?????????# #??????? | | ???????????????????????? #??????#### #??????? | | ????????????????????????# #?????##! #??????? | | ????????????????????????# #?????#! #??????? | | ????????????????????????# #?????# #??????? | | ????????????????????????# t #?????#! #??????? | | ????????????????????????# #?????#! #??????? | | ????????????????????????# s#?????##! #??????? | | ????????????????#########s #??????#### #??????? | | ????????????????# """ #s #?????????# #??????? | | ????????????????# "Y" # u #?????????# #??????? | | ????????????????# # #?????????# #??????? | | ????????????????#] "" # ########### #??????? | | ????????????????# """ Y# #??????? | | ????????????????# """ % a #??????? | | ????????????????# #@ r =#??????? | | ????????????????# ]] # ########## %#??????? | | ????????????????# ]] #s s # #*%=#?????? | | ????????????????# +% t w # # """ | | ????????????????# #+#### k /%=%/ | | ????????????????#########[ ## #= # """ | | ????????????????????????# ## # #?????? | | ????????????????????????# ## k # #??????? | | ????????????????????????# ## # #??????? | | ????????????????????????# ## # #??????? | | ????????????????????????# ## # #??????? | | ????????????????????????# ########### #??????? | | ????????????????????????#####?????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# +??????? | | ??????????????????????????????????????? #??????? | | ??????????????????????????????????????? #??????? | | ??????????????????????????????????????? #??????? | | ??????????????????????????????????????? ???????? | | ??????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveFactoryDiverter Manual? 0 Play Time 00:15:56 Cumulative 150.3 hours Start 2024.04.05 @ 00:19:55 End 2024.04.05 @ 00:36:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 115 Adventurer 0 Explorer 5 Win Type - Total 4 Types 1/0/1/2/0/0/0/0/0 Lore% 43 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0b83533-8d90-4d4f-a0e1-5dad5934d3de