Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 08:49:35 Player: Jim Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (36) 180 Value Destroyed (1351) 1351 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5171 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 271/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Salvage Targeting Computer Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Improved Reaction Control System Improved Heavy Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Gravmag System > --- UTILITY ---------- Improved Salvage Targeting Computer Target Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Flak Gun Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Heat Sink Improved Assault Rifle Grenade Launcher [Rating: 43] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Salvage Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Slots Evolved 8 | . . . . 4 2 . . 2 Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . 1 . . . 1 Utility 5 | . . . . 2 2 . . 1 Weapon . | . . . . . . . . . Parts Attached 58 | 8 6 3 . 15 7 . 16 3 Power 5 | 1 . . . 1 1 . 2 . Engine 5 | 1 . . . 1 1 . 2 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 17 | 4 . . . 7 1 . 5 . Treads 6 | 2 . . . 4 . . . . Leg 8 | 2 . . . 3 1 . 2 . Wheel . | . . . . . . . . . Hover 3 | . . . . . . . 3 . Flight . | . . . . . . . . . Utility 21 | 1 3 2 . 4 4 . 6 1 Device 8 | . 1 2 . 2 1 . 1 1 Storage 4 | 1 2 . . . 1 . . . Processor 3 | . . . . 1 . . 2 . Hackware . | . . . . . . . . . Protection 6 | . . . . 1 2 . 3 . Artifact . | . . . . . . . . . Weapon 15 | 2 3 1 . 3 1 . 3 2 Energy Gun 4 | 1 . . . 3 . . . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 4 | 1 . . . . . . 2 1 Ballistic Cannon 3 | . 2 . . . . . 1 . Launcher 3 | . 1 1 . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 . Parts Lost 28 | . . . . 8 . 7 1 12 Power 4 | . . . . 1 . 1 . 2 Propulsion 7 | . . . . 3 . 1 . 3 Utility 11 | . . . . 3 . 4 . 4 Weapon 6 | . . . . 1 . 1 1 3 Highest Loss Streak 10 | . . . . 8 . 7 1 10 To Critical Strikes . | . . . . . . . . . Average Backups 6 | . 2 7 10 9 8 8 3 4 Power . | . . . . . 1 1 . 1 Propulsion . | . . . . . 1 2 . . Utility 3 | . . 3 6 6 4 3 . 1 Weapon 2 | . 1 3 4 2 1 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 6 | . . . . . . 3 . 3 Power 3 | . . . . . . 2 . 1 Propulsion . | . . . . . . . . . Utility 2 | . . . . . . 1 . 1 Weapon 1 | . . . . . . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 81 | . 90 100 100 73 92 65 71 51 Engine 10 | . 14 14 14 4 13 9 7 7 Treads 10 | . 28 28 28 13 . . . . Leg 9 | . . . . 11 23 13 14 . Hover 1 | . . . . . . . . 10 Device 13 | . 5 14 14 12 24 21 6 4 Storage 7 | . 14 14 14 9 7 5 . . Processor 4 | . . . . 4 . . 12 13 Protection 5 | . . . . . 6 3 16 7 Energy Gun 4 | . 8 . . 12 7 4 . . Energy Cannon 1 | . . . . . 6 5 . . Ballistic Gun 1 | . 1 . . . . . 5 3 Ballistic Cannon 8 | . 11 27 28 4 . . 4 1 Launcher 1 | . 6 . . . . . 2 1 Peak Build Rating 43 | 6 7 14 9 28 32 32 43 40 Average Rating 19 | 5 6 7 9 17 29 19 29 26 On Entrance 13 | . 6 7 9 9 17 32 1 40 Avg Prop Armor Cover (%) 6 | 8 . . . 9 . . 3 . Naked Turns 25 | . . . . . . 23 2 . Heaviest Build 90 | 14 90 33 33 37 65 56 49 41 Greatest Support 84 | 40 40 40 40 84 30 30 25 23 Greatest Overweight (x) 13 | 3 2 . . 1 2 13 3 2 Average Overweight (x) . | . . . . . 1 . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 5 5 Average Capacity 11 | 7 13 15 15 15 15 11 5 5 Most Carried 14 | 3 5 9 12 14 11 10 5 5 Average Carried 6 | . 2 7 11 10 9 8 3 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 Final Carried 12 | . 5 9 12 9 10 5 4 3 Class Distribution -------------------- 68% | Mutant 22% | Scavenger-Mutant 9% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Matter Collected 1639 | 199 153 164 170 338 117 . 135 363 Remotely . | . . . . . . . . . Salvage Created 1190 | . 190 41 66 348 163 . 204 178 Parts 75 | . 19 8 5 13 6 . 20 4 Haulers Intercepted 2 | . 1 . . . . . 1 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Combat Hostiles Destroyed 29 | . 5 3 2 8 3 . 4 4 Guns 8 | . . . . 4 . . 1 3 Cannons 16 | . 5 3 2 1 3 . 2 . AOE 4 | . . . . 2 . . 1 1 Classes Destroyed 11 | . 5 1 1 1 2 . 1 . Worker 2 | . . 1 . . . . 1 . Builder 1 | . . . . . . . 1 . Hauler 2 | . 1 . . . . . 1 . Mechanic 1 | . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 6 | . 3 3 . . . . . . Grunt 14 | . 2 . . 6 1 . 1 4 Duelist 1 | . . . . . 1 . . . Sentry 3 | . . . . 2 . . 1 . Programmer 3 | . . . . . 1 . 2 . Subdweller 2 | . . . 2 . . . . . Best Kill Streak 6 | . 6 4 2 4 1 . 3 3 Combat Bots Only 5 | . 5 3 2 4 1 . 1 3 Max Kills in Single Turn 2 | . 2 2 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . 1 . . 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Hostile Shots Fired 362 | . 20 13 8 99 8 5 70 139 Missed 99 | . 8 3 3 15 2 . 22 46 Hits 263 | . 12 10 5 84 6 5 48 93 Melee 5 | . . . . . . 5 . . Projectile 258 | . 12 10 5 84 6 . 48 93 Critical Strikes 16 | . . . 1 7 . 2 3 3 Actively Blocked 1 | . . . . 1 . . . . Damage Taken 4386 | . 141 92 157 1375 87 158 671 1705 Core 1377 | . 23 30 53 277 . 45 92 857 Absorbed by Shields 102 | . . . . 41 32 29 . . Redirected to Shielding 108 | . . . . 108 . . . . Core Remaining (%) 71 | 100 . . 57 49 . . 80 . Volleys Fired 131 | . 13 7 13 31 14 . 22 31 Largest 2 | . 2 2 2 2 2 . 2 1 Hottest 143 | . 80 60 60 126 143 . 68 43 Shots Fired 203 | . 26 13 26 45 27 . 35 31 Gun 93 | . 2 . . 30 13 . 19 29 Cannon 98 | . 22 12 26 12 14 . 12 . Launcher 12 | . 2 1 . 3 . . 4 2 Special . | . . . . . . . . . Kinetic 132 | . 22 12 26 12 . . 31 29 Thermal 59 | . 2 . . 30 27 . . . Explosive 10 | . 2 1 . 3 . . 4 . Electromagnetic 2 | . . . . . . . . 2 Robot Hit Streak 16 | . 5 2 16 16 2 . 5 8 Robot Miss Streak 12 | . 4 4 1 2 4 . 12 4 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 130 | . 14 4 15 37 10 . 22 28 Core Hits 80 | . 10 4 5 14 5 . 13 29 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 6 | . . . . 3 . . 2 1 Burn 2 | . . . . 2 . . . . Destroy 1 | . . . . . . . . 1 Blast 3 | . . . . 1 . . 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2864 | . 311 108 207 746 244 . 652 596 Guns 1226 | . 13 . . 426 75 . 189 523 Cannons 1053 | . 198 108 207 161 169 . 210 . Explosions 585 | . 100 . . 159 . . 253 73 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1596 | . 198 108 207 161 . . 399 523 Thermal 809 | . 13 . . 491 244 . 61 . Explosive 386 | . 100 . . 94 . . 192 . Electromagnetic 73 | . . . . . . . . 73 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 14 | . . . . 2 4 11 14 . Average Corruption 9 | . . . . 2 3 9 12 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 34 | . . . . 2 1 3 28 . Message Errors 7 | . . . . . . 1 6 . Matter Fused 8 | . . . . 1 . 1 6 . Heat Flow Errors 5 | . . . . . . . 5 . Energy Discharges 6 | . . . . . 1 1 4 . Data Loss (minor) 4 | . . . . 1 . . 3 . Misfires 2 | . . . . . . . 2 . Weapon Failures 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 7 | . . . . 4 . . 3 . Projectiles . | . . . . . . . . . Explosions 7 | . . . . 4 . . 3 . Melee . | . . . . . . . . . Knockbacks 6 | . 2 1 2 . . . 1 . Impact . | . . . . . . . . . Kinetic 6 | . 2 1 2 . . . 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 348 | . 18 . . 99 . . 123 108 Shots 12 | . 1 . . 3 . . 5 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 548 | . 36 . . 548 360 . 388 208 Average Temperature 158 | . 21 . . 277 126 . 150 111 Received Heat Transfer 1304 | . 27 . 24 674 . . 66 513 Effects 18 | . . . . 4 4 . 10 . Shutdowns 3 | . . . . . 1 . 2 . Energy Bleed 1 | . . . . . . . 1 . Interference 9 | . . . . 2 3 . 4 . Matter Decay 2 | . . . . 1 . . 1 . Short Circuit 2 | . . . . 1 . . 1 . Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 8 | . . . . 5 3 . . . Heat Transferred 1658 | . 37 . . 1123 448 . 50 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 99 | 100 100 100 . 100 100 100 99 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 195 | . 118 65 . 148 30 8 195 52 Initial 37 | . . 37 . . . 8 . 16 Average 27 | . 23 14 . 34 2 2 87 5 Influence Increases 1104 | . 158 85 . 290 85 . 308 178 Destroy 0b10 Robot/C 540 | . 100 60 . 160 60 . 80 80 Destroy 0b10 Robot/NC 35 | . 15 5 . . . . 15 . Destroy Leader 136 | . 24 10 . 40 20 . 32 10 Successful Hack 9 | . . . . . 5 . . 4 Disable Machine 165 | . . . . 45 . . 120 . Destroy Structure 144 | . 19 10 . 45 . . 61 9 Lose Combat Pursuer 75 | . . . . . . . . 75 Influence Decreases 1037 | . 60 183 . 290 61 24 274 145 Entered New Map 95 | . . 61 . . . 16 . 18 Time Decay 792 | . 60 122 . 210 61 8 264 67 Lost Part 150 | . . . . 80 . . 10 60 Squads Dispatched 11 | . . . . 2 6 . 3 . Investigation 1 | . . . . 1 . . . . Extermination 4 | . . . . . 2 . 2 . Reinforcement 3 | . . . . 1 1 . 1 . Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Distress Signals 2 | . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 65 | . 7 3 7 11 6 4 6 21 Peak Tracking Total 10 | . 5 3 5 4 3 4 1 10 Tactical Retreats 4 | . . . 1 . 1 . . 2 ECM-based Alert Blocks 2 | . . . . . 2 . . . Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Traps Triggered 4 | . . . . 1 2 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Machines Disabled 11 | . . . . 3 . . 8 . Max in Single Turn 8 | . . . . 2 . . 8 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Machines Accessed 4 | . . 1 . . 1 . 1 1 Terminals 3 | . . . . . 1 . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 5 | . . 1 . . 1 . 1 2 Successful 4 | . . 1 . . 1 . . 2 Failed 1 | . . . . . . . 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 4 | . . . . . 1 . 1 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . 1 . . 1 . . 2 Open Door 1 | . . 1 . . . . . . Open DSF 1 | . . . . . 1 . . . Alert Level 1 | . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . Programmers 4 | . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Active Infowar (turns) 2386 | . 116 511 411 505 791 52 . . Structural 1555 | . 116 283 . 369 747 40 . . ECM 1987 | . . 228 411 505 791 52 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Turns Passed 4684 | 331 311 513 411 936 879 75 758 470 Spaces Moved 2286 | 72 150 244 226 437 362 63 367 365 Core 228 | 9 . . . . . 43 3 173 Treads 869 | 58 150 244 226 191 . . . . Legs 980 | 5 . . . 246 362 20 347 . Wheels . | . . . . . . . . . Hover 209 | . . . . . . . 17 192 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 190 50 50 50 Average Speed 156 | 151 166 160 160 139 212 116 175 100 Slowest Speed 700 | 200 320 160 160 240 260 700 330 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 11 33 44 15 32 12 64 14 11 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 161 | . 17 16 . 48 . . 69 11 Melee . | . . . . . . . . . Projectile 2 | . . . . . . . 2 . AOE 159 | . 17 16 . 48 . . 67 11 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Total 3198 | 294 185 354 250 720 447 64 447 437 Wait 630 | 205 5 91 10 212 51 . 23 33 Move 2279 | 71 149 243 225 436 362 62 366 365 Hop . | . . . . . . . . . Pick Up 64 | 8 8 4 2 14 9 1 15 3 Fast Attach . | . . . . . . . . . Attach 50 | 6 2 3 . 15 6 . 15 3 Detach 4 | . 1 3 . . . . . . Swap 20 | 2 5 3 . 4 3 . 3 . Drop 20 | 2 2 . . 8 2 1 3 2 Fire 131 | . 13 7 13 31 14 . 22 31 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: Mat / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 332 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 11) 643 | -10/Materials | Entered Mines 650 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 659 | -10/Mines | Identified exit to Materials 865 | -10/Mines | Learned 2 Materials zone layouts 892 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 895 | -10/Mines | Found Prototype Device 918 | -10/Mines | Found the Drone Emporium 925 | -10/Mines | Found Prototype Device 926 | -10/Mines | Identified Thief Drone Bay 1101 | -10/Mines | Discovered new exit (range 3) 1156 | -10/Mines | Entered Subcaves 1249 | -10/Subcaves | Ambushed by swarm of Subdwellers 1547 | -10/Subcaves | Discovered new exit (range 10) 1567 | -10/Subcaves | Entered Materials 1567 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2107 | -8/Materials | Lost 8 parts (1p3n3u1w) 2408 | -8/Materials | Met 7R-MNS 2413 | -8/Materials | Core integrity fell below 50% 2464 | -8/Materials | Discovered new exit (range 9) 2503 | -8/Materials | Entered Factory 2503 | -7/Factory | Evolved 2 slots: Utility x2 2504 | -7/Factory | Caught up to 7R-MNS 2572 | -7/Factory | Garrison activated, responded to threat 2919 | -7/Factory | Build established: Scavenger-Mutant 3382 | -7/Factory | Sucked down chute 3382 | -7/Factory | Entered Waste 3388 | -7/Waste | Spotted C-40 Crusher 3397 | -7/Waste | EMP discharged 3397 | -7/Waste | System corruption reached 10% 3414 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3422 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3427 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3431 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3434 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3436 | -7/Waste | Spotted C-40 Crusher 3436 | -7/Waste | Spotted C-40 Crusher 3442 | -7/Waste | Spotted C-40 Crusher 3447 | -7/Waste | Discovered new exit (range 15) 3447 | -7/Waste | Spotted C-40 Crusher 3457 | -7/Waste | Entered Factory 3465 | -7/Factory | Lost 7 parts (1p1n4u1w) 3737 | -7/Factory | Build established: Mutant 4110 | -7/Factory | Discovered new exit (range 16) 4215 | -7/Factory | Entered another Factory area 4215 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4543 | -6/Factory | Lost 10 parts (2p3n3u2w) 4627 | -6/Factory | Core integrity fell below 50% 4652 | -6/Factory | Core integrity fell below 20% 4685 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- (Destroy). 04488_ Destroyed Carbon-fiber Leg. 04488_ Lgt. Deuterium Engine destroyed. 04504_ Acquired 39 matter. 04512_ Imp. Assault Rifle destroyed. 04515_ Door malfunctions. 04517_ Acquired 26 matter. 04530_ G-50 Soldier misfires. 04531_ G-50 Soldier destroyed. 04531_ Chain reaction triggered in Corrupted Prototype Reactor. 04534_ Acquired 30 matter. 04536_ Acquired 64 matter. 04554_ U-05 Engineer repairs door. 04556_ Acquired Prototype Energy Gun. 04632_ Imp. Proton Missile Launcher destroyed. 04636_ Imp. Heat Sink destroyed. 04644_ U-05 Engineer works on Matter Pump. 04666_ ALERT: Cargo convoy en route, clear transfer corridor. Map ----- +----------------------------------------------------+ | # #????????????????????????? | | # #????????????????????????? | | # #????????????????????????? | | # #????????????????????????? | | # #????????????????????????? | | ###+################????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | "" #?????????????????????????????? | | "" #?????????????????????????????? | | "" ###### #?????????????????????????????? | | "" # * # #?????????????????????????????? | | "" += ! # #?????????????????????????????? | | #### = # #?????????????????????????????? | | #?#" # #?????????????????????????????? | | #?#" # #?????????????????????????????? | | #?#"" "# #?????????????????????????????? | | ##+######" # # #?????????????????????????????? | | * ##### #?????????????????????????????? | | " ""#???# ##############+#####??????????? | | " F"#???# ks ?????????? | | " "#???# s ?????????? | | ""#???# s ????????? | | #???# s ????????? | | "" """" #???# ss @ ????????? | | "" """" #???# ###############???????????????? | | "" """" #???# # #???????????????? | | "" """" #???# / #???????????????? | | #???# # #???????????????? | | #???# # #???????????????? | | ##+##+##+#???# # [ #???????????????? | | ?# #???# # #???????????????? | | ?# #???# # #???????????????? | | ?# #??## + #???????????????? | | ?# #??# # #???????????????? | | ?# #??#T # #???????????????? | | ?# ##### # #???????????????? | | ?# ###############???????????????? | | ?# #########+#########???????????????????????? | | ## # ! #???????????????????????? | | / #???????????????????????? | | ######## ! #???????????????????????? | | ???????# #???????????????????????? | | ???????# ! #???????????????????????? | | ???????# ! #???????????????????????? | | ???????# [ #???????????????????????? | | ???????###################???????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 23 Energy Capacity 250 Matter Stores 370 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 800 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 3 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking DATA ERROR: Steam Global Achievement% Organ Harvest That Tickles There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed ReflexBattleGun Manual? 0 Play Time 00:52:10 Cumulative 14.9 hours Start 2025.10.22 @ 07:58:32 End 2025.10.22 @ 08:49:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 14 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aaea1ffd-af54-4e09-a767-18e42a149794