Cogmind - Beta 17 @@@ ROGUE MODE // 2026.09.10 @ 21:28:45 Player: IDRpheonix Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1647) 1647 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5732 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Seismic Detector Advanced Targeting Computer Advanced Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Ion Engine Fusion Compressor > --- PROPULSION ------- Wheel > --- UTILITY ---------- Small Storage Unit Structural Scanner Improved Terrain Scanner Terrain Scan Processor Core Shielding Propulsion Shielding Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- High-powered Shock Rifle Beam Rifle Gauss Rifle > --- INVENTORY -------- Heat Sink Seismic Detector Advanced Targeting Computer Proton Missile Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Propulsion Shielding Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility 7 | . . 2 2 2 . 1 Weapon 1 | . . . . . 1 . Parts Attached 57 | 6 11 13 9 3 4 11 Power 9 | 1 2 1 1 1 . 3 Engine 7 | 1 2 1 . 1 . 2 Core 2 | . . . 1 . . 1 Reactor . | . . . . . . . Propulsion 10 | 2 3 2 1 . . 2 Treads . | . . . . . . . Leg 1 | . . . . . . 1 Wheel 9 | 2 3 2 1 . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 3 7 4 2 1 4 Device 9 | . 2 2 2 1 . 2 Storage 3 | 1 1 1 . . . . Processor 1 | . . . 1 . . . Hackware 3 | . . 1 . . 1 1 Protection 6 | . . 3 1 1 . 1 Artifact . | . . . . . . . Weapon 16 | 2 3 3 3 . 3 2 Energy Gun 9 | . 2 2 2 . 1 2 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 . 1 1 . 1 . Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 Parts Lost 36 | . 5 . 7 1 3 20 Power 5 | . 1 . . . 1 3 Propulsion 8 | . 3 . 1 . 1 3 Utility 13 | . . . 3 . 1 9 Weapon 10 | . 1 . 3 1 . 5 Highest Loss Streak 9 | . 4 . 2 1 3 9 To Critical Strikes . | . . . . . . . Average Backups 6 | . 5 7 6 6 7 5 Power . | . . . . 1 1 1 Propulsion . | . . 1 . . . . Utility 4 | . 3 4 4 4 5 3 Weapon . | . . . 1 1 . . Tool/Special . | . . . . . . . Unused Backups 7 | . 2 . 1 . 1 3 Power . | . . . . . . . Propulsion 1 | . 1 . . . . . Utility 5 | . . . 1 . 1 3 Weapon 1 | . 1 . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 94 99 93 99 92 64 Engine 7 | . 13 11 1 6 1 5 Core 2 | . . . 7 . 4 . Wheel 18 | . 25 22 17 15 12 2 Device 14 | . 11 15 16 22 13 10 Storage 9 | . 14 11 9 7 6 4 Processor 2 | . . . 4 7 6 5 Hackware 8 | . . 9 9 7 12 8 Protection 8 | . . 7 12 15 13 10 Energy Gun 8 | . 7 11 11 7 6 5 Ballistic Gun 10 | . 19 10 5 7 7 3 Peak Build Rating 36 | 6 10 18 26 27 35 36 Average Rating 19 | 4 7 15 22 24 33 25 On Entrance 15 | . 6 9 18 25 23 27 Avg Prop Armor Cover (%) 8 | . . . . . . 8 Naked Turns . | . . . . . . . Heaviest Build 31 | 14 17 22 24 21 30 31 Greatest Support 24 | 20 20 24 24 22 22 15 Greatest Overweight (x) 9 | 1 1 . 1 . 2 9 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 25 | 8 25 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 7 Most Carried 8 | 2 8 8 8 8 8 7 Average Carried 6 | . 5 7 6 6 7 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 7 5 Class Distribution -------------------- 36% | Scavenger-Mutant 31% | Scavenger-Skirmisher 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1242 | 195 248 408 149 . . 242 Remotely . | . . . . . . . Salvage Created 2109 | 12 350 709 679 . . 359 Parts 128 | 5 25 51 32 . . 15 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 48 | . 6 21 14 . . 7 Guns 45 | . 5 20 13 . . 7 AOE 2 | . 1 1 . . . . Classes Destroyed 9 | 1 4 3 1 . . . Builder 4 | . 2 1 . . . 1 Tunneler 1 | 1 . . . . . . Hauler 1 | . . 1 . . . . Operator 2 | . 1 1 . . . . Watcher 1 | . 1 . . . . . Swarmer 16 | . . 10 3 . . 3 Grunt 24 | . 6 9 5 . . 4 Brawler 1 | . . . 1 . . . Sentry 7 | . . 2 5 . . . Best Kill Streak 9 | 1 3 9 3 . . 2 Combat Bots Only 8 | . 2 8 3 . . 2 Max Kills in Single Turn 3 | 1 3 2 1 . . 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 441 | . 48 98 80 36 11 168 Missed 125 | . 8 37 26 8 3 43 Hits 316 | . 40 61 54 28 8 125 Melee 1 | . . . 1 . . . Projectile 315 | . 40 61 53 28 8 125 Critical Strikes 7 | . . . 2 . . 5 Actively Blocked 2 | . . . . . . 2 Damage Taken 4466 | . 534 619 800 215 150 2148 Core 1539 | . 122 170 175 49 18 1005 Absorbed by Shields . | . . . . . . . Redirected to Shielding 131 | . . 23 5 13 12 78 Regen/Repaired (Parts) 7 | . . . 7 . . . Core Remaining (%) 77 | 100 51 57 68 93 97 . Volleys Fired 152 | 1 29 45 45 1 1 30 Largest 3 | 2 2 2 2 2 3 3 Hottest 144 | 40 112 79 100 81 123 144 Shots Fired 284 | 2 51 89 84 2 3 53 Gun 281 | 2 49 89 84 2 2 53 Cannon . | . . . . . . . Launcher 3 | . 2 . . . 1 . Special . | . . . . . . . Kinetic 128 | 2 33 45 24 1 1 22 Thermal 80 | . 16 25 20 1 1 17 Explosive . | . . . . . . . Electromagnetic 76 | . 2 19 40 . 1 14 Robot Hit Streak 22 | 1 7 13 19 4 7 22 Robot Miss Streak 5 | 1 4 5 2 . . 1 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . . 1 1 . . 1 Max Gunslinging Chain 1 | . . 1 1 . . 1 Shots Hit Robots 210 | 1 36 59 65 2 3 44 Core Hits 99 | 1 18 32 28 2 3 15 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 Critical Strikes 9 | . 1 . 4 . 2 2 Burn 6 | . 1 . 3 . 1 1 Destroy 2 | . . . . . 1 1 Corrupt 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4151 | 12 586 1059 1128 39 373 954 Guns 3520 | 12 468 899 1128 34 30 949 Cannons . | . . . . . . . Explosions 612 | . 109 160 . . 343 . Melee . | . . . . . . . Ramming 19 | . 9 . . 5 . 5 Kinetic 1446 | 12 324 427 278 19 16 370 Thermal 1013 | . 159 377 186 15 14 262 Explosive 262 | . . . . . 262 . Electromagnetic 1411 | . 94 255 664 . 81 317 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 19 | . 7 12 . . . . Projectiles . | . . . . . . . Explosions 19 | . 7 12 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 87 | . 54 29 . 2 . 2 Shots 4 | . 3 1 . . . . Rammed 4 | . 2 . . 1 . 1 Targets Rammed 4 | . 2 . . 1 . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 318 | . 258 122 318 26 51 317 Average Temperature 83 | . 75 41 98 16 30 185 Received Heat Transfer 1248 | . 276 195 297 66 72 342 Effects 1 | . . . 1 . . . Interference 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 4 | . . . 4 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 3 1 . . . Heat Transferred 2779 | . 494 805 703 37 111 629 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 91 | 100 100 72 100 100 100 100 Level 1 8 | . . 27 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 284 | 5 45 284 183 37 111 50 Initial 108 | . . 1 108 37 . 47 Average 58 | . 16 93 115 24 7 20 Influence Increases 1636 | 5 225 598 441 . 175 192 Destroy 0b10 Robot/C 960 | . 120 420 280 . . 140 Destroy 0b10 Robot/NC 45 | 5 20 15 . . . 5 Destroy Leader 184 | . 22 72 70 . . 20 Successful Hack 144 | . 11 53 29 . 41 10 Disable Machine 75 | . . 15 . . 60 . Destroy Structure 33 | . 7 8 2 . 14 2 Partial Spotted 30 | . . 15 15 . . . Lose Combat Pursuer 165 | . 45 . 45 . 60 15 Influence Decreases 1636 | 5 221 345 614 84 77 290 Entered New Map 250 | . . 3 149 47 . 51 Time Decay 1050 | 5 202 342 270 30 57 144 Lost Part 208 | . 19 . 67 7 20 95 Purge Threat 128 | . . . 128 . . . Squads Dispatched 12 | . 2 4 . 1 3 2 Investigation 5 | . . 2 . . 2 1 Extermination 2 | . . . . . 1 1 Reinforcement 5 | . 2 2 . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 9 | . 2 2 4 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 96 | . 17 32 24 2 6 15 Peak Tracking Total 8 | . 5 8 6 1 6 7 Tactical Retreats 14 | . 5 4 2 . 2 1 ECM-based Alert Blocks 13 | . 4 9 . . . . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 4 | . . . 1 . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 5 | . . 1 . . 4 . Max in Single Turn 3 | . . 1 . . 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 21 | . 3 5 9 . 2 2 Terminals 14 | . 3 4 6 . 1 . Fabricators 2 | . . . . . . 2 Repair Stations 2 | . . . 1 . 1 . Recycling Units . | . . . . . . . Scanalyzers 3 | . . 1 2 . . . Garrison Access . | . . . . . . . Total Hacks 57 | . 6 16 23 . 6 6 Successful 38 | . 5 7 19 . 4 3 Failed 19 | . 1 9 4 . 2 3 Catastrophic 4 | . . 2 2 . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 34 | . 6 13 12 . 3 . Fabricators 6 | . . . . . . 6 Repair Stations 6 | . . . 3 . 3 . Recycling Units . | . . . . . . . Scanalyzers 11 | . . 3 8 . . . Garrison Access . | . . . . . . . Terminal Hacks 22 | . 5 5 9 . 3 . Record 6 | . . . 3 . 3 . Robot Analysis 2 | . 1 . 1 . . . Prototype ID Bank 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 2 | . 1 1 . . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 3 | . . 2 1 . . . Dispatch Records 1 | . . 1 . . . . Patrol Status 1 | . 1 . . . . . Recall Assault 1 | . . . 1 . . . Zone Layout 2 | . 2 . . . . . Fabricator Hacks 3 | . . . . . . 3 Network Status 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 4 | . . . 3 . 1 . Scan Component 3 | . . . 2 . 1 . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 9 | . . 2 7 . . . Insert Component 3 | . . 1 2 . . . Analyze 2 | . . . 2 . . . Retrieve Study 4 | . . 1 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 1 4 5 . 2 2 Full Trace Events 8 | . . 4 1 . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 25 | . . . . . . 25 Total Part Build Rating 2 | . . . . . . 2 Part Studies Acquired 4 | . . 1 3 . . . Parts Repaired 1 | . . . 1 . . . Time 38 | . . . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 1 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 2507 | . 506 624 513 67 487 310 Terrain 1103 | . . . 281 67 487 268 Structural 1708 | . 176 226 512 67 487 240 Seismic 834 | . . 536 218 66 14 . ECM 822 | . 330 492 . . . . Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 3100 | 49 596 935 626 67 487 340 Spaces Moved 2538 | 46 435 865 454 73 470 195 Core 79 | 7 . . . . . 72 Treads . | . . . . . . . Legs 16 | . . . . . . 16 Wheels 2443 | 39 435 865 454 73 470 107 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 80 95 50 Average Speed 87 | 76 80 83 87 80 95 109 Slowest Speed 500 | 100 95 90 105 80 100 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 82 44 53 3 11 7 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 24 | . 6 4 . . 14 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 24 | . 6 4 . . 14 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3123 | 54 627 983 603 79 507 270 Wait 262 | . 124 28 81 . 1 28 Move 2533 | 45 434 864 453 73 469 195 Hop . | . . . . . . . Pick Up 51 | 2 17 12 11 2 4 3 Fast Attach 16 | 6 1 2 2 . . 5 Attach 27 | . 5 3 8 2 4 5 Detach 1 | . . . . . . 1 Swap 31 | . 9 17 . 1 2 2 Drop 23 | . 6 12 3 . 2 . Fire 152 | 1 29 45 45 1 1 30 Melee . | . . . . . . . Ram 3 | . 2 . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 24 | . . . . . 24 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 8) 436 | -10/Materials | Lost 4 parts (1p3n) 478 | -10/Materials | Discovered new exit (range 7) 564 | -10/Materials | Discovered new exit (range 7) 627 | -10/Materials | Discovered new exit (range 8) 646 | -10/Materials | Entered another Materials area 646 | -9/Materials | Evolved 2 slots: Utility x2 761 | -9/Materials | Build established: Scavenger-Mutant 806 | -9/Materials | Discovered new exit (range 5) 1323 | -9/Materials | Destroyed 8 combat bots 1479 | -9/Materials | Build established: Mutant 1559 | -9/Materials | Discovered new exit (range 13) 1581 | -9/Materials | Entered another Materials area 1581 | -8/Materials | Evolved 2 slots: Utility x2 1882 | -8/Materials | Build established: Scavenger-Mutant 1987 | -8/Materials | Repaired Hacking Suite 2134 | -8/Materials | Discovered new exit (range 9) 2207 | -8/Materials | Entered Factory 2207 | -7/Factory | Evolved 2 slots: Utility x2 2230 | -7/Factory | Build established: Scavenger-Skirmisher 2263 | -7/Factory | Discovered new exit (range 5) 2274 | -7/Factory | Entered another Factory area 2274 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2310 | -6/Factory | Discovered new exit (range 11) 2761 | -6/Factory | Entered another Factory area 2761 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2791 | -5/Factory | Lost 3 parts (1p1n1u) 2813 | -5/Factory | Fabricated Lgt. Ion Engine (x2) 2926 | -5/Factory | Lost 4 parts (1p1n1u1w) 2961 | -5/Factory | Lost 3 parts (1p2w) 3043 | -5/Factory | Core integrity fell below 50% 3070 | -5/Factory | Lost 9 parts (1p2n5u1w) 3093 | -5/Factory | Core integrity fell below 20% 3101 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 03015_ S-27 Virus destroyed. 03024_ Penetrated by Slug. 03029_ Imp. Terrain Scanner destroyed. 03039_ Heat Sink destroyed. 03047_ S-27 Virus suffers critical hit (Burn). 03047_ S-27 Virus destroyed. 03051_ Penetrated by Slug. 03070_ U-05 Engineer builds a Wall. 03070_ Cld. Pulse Rifle destroyed. 03071_ Structural Scanner destroyed. 03081_ Sml. Storage Unit destroyed. 03085_ Slug penetrates Terminal. 03085_ Terminal disabled. 03088_ Penetrated by Slug. 03092_ Hacking Suite destroyed. 03092_ Slammed into P-70 Sage. 03092_ R-10 Processor collects Terrain Scan Processor. 03095_ Terminal disabled. 03095_ Slug penetrates Terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#?##???????????????????????????????? | | ???????????????#????#?????? ?????????????????????? | | ?##??????#?????###??#????????????????????????????? | | ## ##############?### ? # ?????????????????? | | =! # ##########+#### ?????????????????? | | !! # sp @ # ?????????????????? | | !! ! # Tp # ?????????????????? | | ""%+ " + ?????????????????? | | " # s R # ?????????????????? | | """ T" # Y # ?????????????????? | | """ "" # ###+########### ?????????????????? | | """ "" ### ### ##? ? ??????????????? | | #?# T## """ "" "" ##?? ???????????????? | | #########?# ## """ "F "" ## ?""????????????? | | ??????? # ### """ """"" ##??? ?"????????????? | | ???????? ?# ###% *%##? ?? ???????????? | | ??????????# ###+##########/##??????????????????? | | ????????? # # % ] ##[##??????????????????? | | ????????? + + ## ##? ? ????????????? | | ???"""????# # """""" ## ##? ????????????????? | | ?? ? ? # # """""" ## ? ??"?????????????? | | ??? ? ? # # """""" ## ###? "??????????????? | | ?? ? ? # # """""" ! ## ##? ?"?????????????? | | #?#??#??### # ## ###? ???????????????? | | #?#?????### ########### ## ### ???????????????? | | ###??????## ########### ## ##?? ??? ???????????? | | ?#?#???#### ## ###? ???????????????? | | ########### ## ?##? ???????????????? | | ########### """""" ## ?????? ?????????????? | | #### """""" !!! ## ??#?????#??#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 17 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 50 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Ion Engine | x2 | -5/Factory Repaired ---------- Hacking Suite | 30% | -8/Materials Studied --------- Wheel | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceIntegrityAutohacker Manual? 0 Play Time 01:22:23 Cumulative 23.6 hours Start 2026.06.25 @ 13:56:01 End 2026.09.10 @ 21:28:45 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 50x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c057aa12-f4f4-4f0b-810d-b3e5c3765d0d