Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.03 @ 17:20:12 Player: Cogchaaaan Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (155) 775 Value Destroyed (4502) 4502 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (3966) 3966 TOTAL SCORE: 19363 Bonus ------- High Alert Combat Kills 72 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 594 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 140/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- System Shield Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Light Quantum Reactor Stasis Canceller ECM Suite Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Q-thruster Improved Diametric Drive > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Improved Propulsion Shielding Graphene Brace Advanced Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield Experimental System Shield > --- WEAPON ----------- Heavy Plasma Cannon Ionic Axe > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Field Propulsion Array Compact Battery Stasis Canceller Transmission Jammer ECM Suite Gamma Bomb Array [Rating: 141] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Reactive Plating Weapon Advanced Beam Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Great Maul Slashing Weapon Makeshift Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . 1 . . 2 . . . . 1 . . . . . . . . . . . 1 . . Utility 12 | . . . 1 . 2 . . . . . 1 . . . . 2 . . . . 1 2 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 148 | 7 13 1 22 4 30 10 3 1 . 2 4 . . 3 . 6 . 2 8 . 5 6 10 3 8 Power 17 | 1 . 1 1 1 5 1 . . . 1 . . . . . 1 . . . . 1 . 2 1 1 Engine 8 | 1 . . 1 1 3 1 . . . 1 . . . . . . . . . . . . . . . Core 6 | . . 1 . . 2 . . . . . . . . . . 1 . . . . 1 . 1 . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Propulsion 40 | 2 2 . 13 . 8 4 1 . . . 1 . . . . 1 . . 2 . 1 2 1 1 1 Treads 17 | . . . 9 . 8 . . . . . . . . . . . . . . . . . . . . Leg 6 | 2 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . 1 . . 4 1 . . . 1 . . . . 1 . . 2 . 1 2 1 1 1 Utility 57 | 2 2 . 3 1 12 5 1 1 . . 1 . . 3 . 4 . 2 3 . 2 4 6 1 4 Device 22 | 1 1 . 1 . 5 1 . . . . . . . 3 . 1 . 1 2 . . 1 2 1 2 Storage 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . . 1 1 1 1 . . . . . . . 1 . 1 1 . . . 2 . . Hackware 10 | . . . . . . . . . . . 1 . . . . 2 . . . . 2 1 2 . 2 Protection 13 | . . . 2 1 6 2 . . . . . . . . . . . . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 2 9 . 5 2 5 . 1 . . 1 2 . . . . . . . 3 . 1 . 1 . 2 Energy Gun 9 | 1 2 . 1 1 3 . . . . . . . . . . . . . 1 . . . . . . Energy Cannon 4 | . . . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . Ballistic Gun 8 | 1 5 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . 1 . . 1 . . . . . . . . . . . 2 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Slashing Weapon 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . 1 . 4 . 2 . . . . . . . . 1 . . . . 6 . 1 . 1 1 3 Parts Lost 53 | . 3 1 . 3 10 . 4 . . 1 1 . 1 . 3 . 1 . . 1 3 3 . 8 10 Power 9 | . . 1 . 1 3 . 1 . . . 1 . . . . . . . . . . 1 . 1 . Propulsion 17 | . 2 . . . 2 . 1 . . . . . . . 1 . . . . . 2 1 . 3 5 Utility 18 | . . . . 1 2 . 1 . . 1 . . . . 2 . 1 . . . 1 1 . 4 4 Weapon 9 | . 1 . . 1 3 . 1 . . . . . 1 . . . . . . 1 . . . . 1 Highest Loss Streak 7 | . 2 1 . 2 5 . 3 . . 1 1 . 1 . 2 . 1 . . 1 3 2 . 6 7 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 3 9 20 24 23 23 10 9 9 10 10 9 9 10 9 10 9 9 8 8 9 7 6 9 8 9 Power . | . 1 1 1 . . . . . . . . . . . . . 1 1 1 1 . . . 2 2 Propulsion 5 | 2 3 5 5 10 9 1 1 1 1 1 . 1 1 1 1 . . 1 . 2 2 1 . . . Utility 6 | . 2 3 7 7 8 6 7 7 8 7 6 6 7 6 7 6 6 4 4 5 4 4 5 4 4 Weapon 5 | . 2 10 9 5 5 2 1 1 1 1 1 2 2 2 2 2 2 2 2 1 . 1 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 1 1 18 . 3 4 1 . . 1 2 . . . . . . . . . . . . . 5 Power 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 9 | . . . 7 . . 2 . . . . . . . . . . . . . . . . . . . Utility 13 | . 1 . 3 . 3 1 1 . . 1 1 . . . . . . . . . . . . . 2 Weapon 10 | . . 1 6 . . 1 . . . . 1 . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 97 99 99 93 83 79 75 76 75 90 80 75 76 65 64 79 87 93 88 92 82 79 88 69 Engine 4 | . 14 4 9 2 3 7 4 . . 2 6 . . . . . . . . . . . . . . Core 3 | . . 7 1 8 4 . . . . . . . . . . . 5 5 5 5 10 3 2 2 . Treads 16 | . . . 27 33 26 . . . . . . . . . . . . . . . . . . . . Leg 3 | . 21 14 2 . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 6 14 3 . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . 34 38 38 38 38 40 40 40 40 38 29 35 35 35 35 29 28 27 26 20 Device 12 | . 14 14 11 11 18 15 15 8 7 3 . . . 8 3 4 5 11 14 17 15 5 5 13 7 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 3 Processor 3 | . . . . . 2 6 6 13 15 15 13 13 13 7 6 6 11 16 13 11 10 9 11 12 11 Hackware 2 | . . . . . . . . . . . 5 6 6 6 6 14 14 11 11 11 14 18 21 19 19 Protection 6 | . . . 9 11 9 1 . 6 7 7 11 6 6 6 4 . . . . . . 5 . 2 . Energy Gun 3 | . 11 . . 8 6 . . . . . . . . . . . . . 3 . . . . . . Energy Cannon 6 | . . . 18 2 7 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 16 28 3 11 1 . . . . . . . . . . . . . . . . . . . . Peak Build Rating 141 | 7 13 16 30 31 37 41 37 33 33 39 53 45 45 41 35 53 53 58 86 72 93 94 127 141 134 Average Rating 35 | 5 7 13 23 30 33 33 33 32 33 33 50 45 39 37 32 38 51 57 69 68 85 89 105 130 118 On Entrance 45 | . 7 13 16 30 31 35 34 29 33 33 39 45 45 37 35 27 53 51 58 68 68 75 86 126 120 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 12 92 92 107 106 111 25 24 15 14 25 29 17 17 14 13 18 18 19 30 20 31 28 36 40 44 Greatest Support 63 | 20 20 16 63 63 63 25 25 15 15 25 31 31 20 15 15 31 31 31 35 35 37 38 44 48 49 Greatest Overweight (x) 6 | 3 5 5 6 1 1 . . . . . . . . . . . . . . . . . 1 . 1 Average Overweight (x) . | . 1 5 2 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 19 | 7 16 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 25 | 5 18 23 25 25 25 21 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 8 10 10 10 Average Carried 18 | 3 9 20 24 23 23 10 9 9 10 9 9 9 10 9 9 9 9 8 9 9 7 6 9 9 9 Final Capacity 25 | 8 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 5 18 23 25 24 21 10 9 10 10 10 10 10 10 10 10 9 10 8 10 9 8 7 10 8 5 Class Distribution -------------------- 62% | Mutant 17% | Scavenger-Mutant 6% | Sprinter 5% | Hacker-Scout 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Matter Collected 2773 | 284 223 84 422 265 486 20 127 31 . 57 60 . . 40 . . 91 . 167 25 . 252 123 16 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5852 | 107 412 89 1493 444 2170 20 22 . . . 130 403 . . 60 . . . 67 . . 252 27 . 156 Parts 337 | 8 39 3 118 14 92 3 2 . . . 9 12 . . 8 . . . 13 . . 3 . . 13 Haulers Intercepted 12 | . 1 . 5 . 5 . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 2 2 . . . 2 1 . 5 . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Combat Hostiles Destroyed 117 | . 12 2 29 21 29 . 1 . . . 3 . . . 5 . . . 9 . . . . . 6 Melee 5 | . . . 1 . . . 1 . . . 3 . . . . . . . . . . . . . . Guns 45 | . 12 2 4 13 14 . . . . . . . . . . . . . . . . . . . . Cannons 40 | . . . 22 5 13 . . . . . . . . . . . . . . . . . . . . AOE 23 | . . . . 3 . . . . . . . . . . 5 . . . 9 . . . . . 6 Classes Destroyed 20 | 3 4 . 4 3 2 . . . . . 1 1 . . . . . . 2 . . . . . . Worker 10 | 1 . . 3 2 4 . . . . . . . . . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunneler 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . 5 . 5 . . . . . . . . . . . . . . . . 1 . . . Recycler 6 | 1 1 . . . 3 . . . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . Watcher 14 | . 2 . 3 . 3 1 . . . . 2 . . . . . . . . . . 1 1 . 1 Swarmer 30 | . 9 . 9 . . . 1 . . . . . . . 5 . . . 3 . . . . . 3 Cutter 6 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 3 Saboteur 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . Grunt 40 | . 3 2 11 5 18 . . . . . . . . . . . . . 1 . . . . . . Brawler 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . Duelist 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 16 | . . . 9 . 7 . . . . . . . . . . . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Assembled 13 | . . . . 13 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 2 3 2 4 3 7 1 1 . . . 3 . . . 5 . . . 4 . . 2 1 . 7 Combat Bots Only 6 | . 3 2 4 3 3 . 1 . . . 2 . . . 5 . . . 4 . . . . . 6 Max Kills in Single Turn 4 | 1 2 1 2 2 2 1 1 . . . 1 1 . . 4 . . . 2 . . 1 1 . 3 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . . . . . . . . . . 4 . . . 2 . . . . . 3 Melee 1 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Hostile Shots Fired 963 | . 64 2 124 38 209 10 37 . . 46 27 8 6 . 88 6 2 . 5 7 24 27 . 99 134 Missed 403 | . 20 1 30 7 60 4 18 . . 32 15 6 3 . 48 3 . . 1 5 11 12 . 66 61 Damage Taken 10662 | . 560 68 1051 915 2656 80 329 . . 243 253 37 54 . 674 51 50 . 96 64 211 342 . 882 2046 Core 3123 | . 89 14 129 251 324 48 99 . . 49 16 19 . . 332 13 . . 41 . 18 65 . 211 1405 Absorbed by Shields 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . Redirected to Shielding 343 | . . . . . . . . . . . 16 . 19 . 105 . . . . . . 150 . 53 . Ignored by Resistances 47 | . . . 29 2 16 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 492 | . . . 32 . 136 . . . . . . . . 286 . . . . 11 . 27 . . . . Core Remaining (%) 71 | 100 . 58 . 5 41 . . . . 72 . . . . 56 . . . . 94 98 95 100 . . Volleys Fired 416 | 9 65 2 86 51 162 . 2 . . . 2 . . . 2 . . . 26 1 3 . . 2 3 Largest 2 | 2 2 2 2 2 2 . 1 . . . 1 . . . 1 . . . 1 1 1 . . 1 1 Hottest 150 | 60 60 46 136 98 150 . 36 . . . 90 . . . 36 . . . 90 39 90 . . 90 52 Shots Fired 745 | 18 119 4 172 92 299 . 2 . . . 2 . . . 2 . . . 26 1 3 . . 2 3 Gun 407 | 18 119 4 35 72 159 . . . . . . . . . . . . . . . . . . . . Cannon 302 | . . . 137 13 140 . . . . . 2 . . . . . . . 5 . 3 . . 2 . Launcher 36 | . . . . 7 . . 2 . . . . . . . 2 . . . 21 1 . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 202 | 9 79 4 35 44 31 . . . . . . . . . . . . . . . . . . . . Thermal 507 | 9 40 . 137 41 268 . . . . . 2 . . . . . . . 5 . 3 . . 2 . Explosive 27 | . . . . 7 . . 2 . . . . . . . 2 . . . 12 1 . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . Robot Hit Streak 26 | 10 12 5 14 24 26 . . . . . . . . . 5 . . . 4 . . . . . . Robot Miss Streak 6 | 2 6 1 4 6 5 . . . . . . . . . . . . . 1 . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 496 | 16 72 3 104 50 213 1 1 . . . 11 11 1 . 2 . . . 5 . . 5 1 . . Core Hits 238 | 4 28 4 46 32 70 1 1 . . . 3 5 . . 6 . . . 25 1 . 1 . . 11 Critical Kills 5 | . . . 3 . 1 . . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 4 | 1 . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Critical Strikes 16 | 1 . . 3 1 7 . . . . . 1 . . . . . . . . . . 3 . . . Burn 6 | . . . . 1 5 . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . Destroy 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . Sever 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 103 | . . . 3 . 8 5 23 . . . 20 11 2 . . . . . . . 3 8 1 15 4 Impact 17 | . . . . . . . . . . . 5 . . . . . . . . . 3 8 1 . . Slashing 82 | . . . 3 . 8 5 23 . . . 15 11 2 . . . . . . . . . . 15 . Piercing 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Sneak Attacks 10 | . . . . . 1 . . . . . 1 6 . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14749 | 196 775 58 2188 1181 4624 51 36 . . . 704 1248 52 . 336 . . . 2209 21 . 350 34 . 686 Guns 4282 | 196 774 50 364 647 2251 . . . . . . . . . . . . . . . . . . . . Cannons 4234 | . . . 1766 271 2197 . . . . . . . . . . . . . . . . . . . . Explosions 3457 | . . . . 205 . . . . . . . . . . 336 . . . 2209 21 . . . . 686 Melee 2638 | . . . 42 . 121 51 36 . . . 704 1248 52 . . . . . . . . 350 34 . . Ramming 138 | . 1 8 16 58 55 . . . . . . . . . . . . . . . . . . . . Kinetic 1800 | 107 520 50 364 312 447 . . . . . . . . . . . . . . . . . . . . Thermal 6716 | 89 254 . 1766 606 4001 . . . . . . . . . . . . . . . . . . . . Explosive 2099 | . . . . 205 . . . . . . . . . . 336 . . . 851 21 . . . . 686 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 522 | . . . . . . . . . . . 138 . . . . . . . . . . 350 34 . . Slashing 2116 | . . . 42 . 121 51 36 . . . 566 1248 52 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1358 | . . . . . . . . . . . . . . . . . . . 1358 . . . . . . Highest Corruption 10 | . . . . . 10 . . . . . . . . . . . . . . . . 1 . 4 8 Average Corruption 5 | . . . . . 6 . . . . . . . . . . . . . . . . 1 . 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . Effects 40 | . . . . . 32 . . . . . . . . . . . . . . . . 1 . 2 5 Message Errors 7 | . . . . . 5 . . . . . . . . . . . . . . . . . . 1 1 Matter Fused 11 | . . . . . 7 . . . . . . . . . . . . . . . . . . 1 3 Heat Flow Errors 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Energy Discharges 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . . . . . 4 . . . . . . . . . . . . . . . . 1 . . . Misfires 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Weapon Failures 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1132 | . . . 30 . 65 . . . . . 271 532 . . . . . . 44 . . 112 10 . 68 Projectiles 46 | . . . 30 . 16 . . . . . . . . . . . . . . . . . . . . Explosions 112 | . . . . . . . . . . . . . . . . . . . 44 . . . . . 68 Melee 974 | . . . . . 49 . . . . . 271 532 . . . . . . . . . 112 10 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 227 | . . 4 . 22 . . . . . . . . . . . . . . . 31 . . . . 170 Shots 4 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 Rammed 16 | . . 1 2 4 9 . . . . . . . . . . . . . . . . . . . . Targets Rammed 18 | . 1 1 2 5 9 . . . . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 415 | . 362 . 324 84 209 . . . . . 132 . . . 2 . 14 5 91 . 54 12 415 20 . Average Temperature 56 | . 57 . 89 19 25 . . . . . 47 . . . 2 . 4 5 38 . 26 4 167 8 . Received Heat Transfer 2199 | . 159 6 333 153 1173 18 42 . . 21 45 18 . . 129 12 9 . . . 27 9 . 9 36 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . 2 . . . . . . . . . . 2 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . 3 . . . . . . . . . . 4 1 . . Impact Corruptions 9 | . . . . . . . . . . . 4 . . . . . . . . . . 4 1 . . Robots Melted 6 | . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . Parts Melted 31 | . . . 8 . 23 . . . . . . . . . . . . . . . . . . . . Heat Transferred 12393 | 200 575 . 3182 1147 7289 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Maximum Alert Level 3 | . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . 1 3 Low Security (%) 86 | 100 100 100 61 100 93 100 . . . . 100 . . . . 66 . . . . 100 100 100 85 . Level 1 12 | . . . 38 . 6 . . . . . . . . . . 33 . . . . . . . 14 48 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . 50 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 739 | 10 70 50 357 175 363 136 . . . . 167 . . . . 249 . . . . 39 72 22 391 739 Initial 249 | . . . . 75 . 25 . . . . 37 . . . . 160 . . . . . 3 13 . 249 Average 74 | 1 19 3 150 31 61 36 . . . . 66 . . . . 188 . . . . 12 32 4 84 351 Influence Increases 5704 | 15 339 50 917 246 913 209 35 . . 120 308 115 . . 320 139 . . 240 . 76 116 40 711 795 Destroy 0b10 Robot/C 2060 | . 240 40 580 160 580 . 20 . . . 60 . . . 100 . . . 160 . . . . . 120 Destroy 0b10 Robot/NC 270 | 15 20 . 75 15 85 5 . . . . 15 10 . . . . . . 5 . . 15 5 . 5 Destroy Leader 450 | . 56 10 176 30 146 2 . . . . 14 . . . 10 . . . . . . 4 2 . . Successful Hack 225 | . 23 . 37 . 14 48 . . . . 5 . . . . 19 . . . . 23 18 18 12 8 Disable Machine 120 | . . . 45 . 60 . . . . . 15 . . . . . . . . . . . . . . Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 354 | . . . 4 41 13 4 . . . . 4 . . . . . . . . . 8 4 . 39 237 Partial Spotted 210 | . . . . . . 15 . . . . 45 . . . . 30 . . . . 45 . 15 30 30 Lose Combat Pursuer 1965 | . . . . . 15 135 15 . . 120 150 105 . . 210 90 . . 75 . . 75 . 630 345 Influence Decreases 3988 | 15 339 50 723 321 857 98 115 3 . 60 198 100 80 . 65 50 40 40 96 . 70 95 53 320 200 Time Decay 2860 | 15 262 50 573 301 499 98 100 3 . 50 110 100 70 . 35 50 30 40 96 . 40 65 53 120 100 Lost Part 413 | . 10 . . 20 58 . 15 . . 10 10 . 10 . 30 . 10 . . . 30 30 . 80 100 Purge Threat 715 | . 67 . 150 . 300 . . . . . 78 . . . . . . . . . . . . 120 . Squads Dispatched 18 | . 1 . 3 . 4 1 . . . 1 2 . . . 1 2 . . . . 1 . . 2 . Investigation 5 | . . . 2 . 1 1 . . . . . . . . . 1 . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reinforcement 10 | . 1 . 1 . 3 . . . . . 2 . . . . 1 . . . . 1 . . 1 . Assault 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Distress Signals 12 | . 2 . 2 . 1 . . . . . . . . . . . . . . . 1 . 1 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 469 | . 25 1 44 20 56 16 5 . . 11 25 6 1 . 25 10 1 . 24 4 13 19 2 50 111 Peak Tracking Total 95 | . 4 . 5 3 5 6 3 . . 8 8 6 1 . 17 5 1 . 7 4 14 8 1 23 95 Tactical Retreats 42 | . . . . 1 1 4 1 . . 3 5 3 . . 4 2 . . 2 . . 2 . 10 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Traps Triggered 9 | . 2 . 2 . 1 . . . . . . . . . . 1 . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Machines Disabled 14 | . . . 3 . 4 . . . . . 1 . 1 . . . . . 3 . . . . . 2 Max in Single Turn 2 | . . . 1 . 1 . . . . . 1 . 1 . . . . . 2 . . . . . 2 Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Machines Accessed 88 | . 6 2 13 . 12 9 1 . 4 . 7 . 3 . . 3 1 . 5 . 7 2 1 5 7 Terminals 54 | . 5 1 10 . 7 6 . . . . 4 . . . . 2 1 . . . 3 2 1 5 7 Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . Recycling Units 7 | . 1 . 1 . 2 1 . . . . 1 . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 5 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . Total Hacks 241 | . 21 5 35 . 29 22 1 . 31 . 15 . 5 . . 10 1 . 8 . 14 9 2 14 19 Successful 147 | . 11 2 17 . 15 8 1 . 31 . 8 . 5 . . 7 1 . 8 . 10 5 1 9 8 Failed 94 | . 10 3 18 . 14 14 . . . . 7 . . . . 3 . . . . 4 4 1 5 11 Catastrophic 16 | . 1 1 4 . 2 2 . . . . 3 . . . . 1 . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 7 3 18 . 15 10 . . . . 10 . . . . 1 . . 1 . 4 5 . 4 11 Terminals 157 | . 19 4 28 . 18 16 . . . . 10 . . . . 8 1 . . . 9 9 2 14 19 Fabricators 5 | . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . Repair Stations 9 | . . . 2 . 5 . . . . . . . . . . . . . . . 2 . . . . Recycling Units 13 | . 2 . 3 . 4 1 . . . . 2 . . . . . . . . . 1 . . . . Scanalyzers 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 8 | . . . . . 2 2 . . . . 1 . . . . 2 . . . . 1 . . . . Terminal Hacks 98 | . 7 2 10 . 3 2 1 . 31 . 2 . 5 . . 6 1 . 8 . 3 3 1 7 6 Record 22 | . . . . . . . . . 11 . . . 3 . . . 1 . 7 . . . . . . Part Schematic 10 | . . . 1 . . . . . 9 . . . . . . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Open Door 5 | . . 1 . . . . 1 . . . . . 2 . . . . . 1 . . . . . . Level Access Points 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 Branch Access Points 5 | . 1 . 1 . . 1 . . . . . . . . . 1 . . . . . . 1 . . Emergency Access Points 8 | . 1 . 2 . . . . . . . . . . . . 1 . . . . . 1 . . 3 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Unreport Threat 7 | . 1 . 1 . 2 . . . . . 1 . . . . . . . . . . . . 2 . Locate Traps 14 | . 2 . 5 . 1 1 . . . . 1 . . . . 1 . . . . 1 1 . . 1 Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 1 . . . . . . . . . . . . . 2 . . . . . . . 3 . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . 2 . 5 . . . . . . . . . . . . . . . 2 . . . . Scan Component 5 | . . . 1 . 3 . . . . . . . . . . . . . . . 1 . . . . Repair 4 | . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 6 | . 1 . . . 2 1 . . . . 1 . . . . . . . . . 1 . . . . Retrieve Components 6 | . 1 . . . 2 1 . . . . 1 . . . . . . . . . 1 . . . . Scanalyzer 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . Insert Component 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . Seal Access 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . Unauthorized Hacks 25 | . 3 . 3 . 4 4 . . . . 2 . . . . 1 . . . . 2 2 . 2 2 Terminals 23 | . 3 . 3 . 4 3 . . . . 1 . . . . 1 . . . . 2 2 . 2 2 Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 22 | . 3 . 3 . 4 2 . . . . 1 . . . . 1 . . . . 2 2 . 2 2 Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Liberate 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 5 1 12 . 9 8 . . . . 5 . . . . 3 . . . . 4 2 . 5 6 Full Trace Events 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 8 . . . . 2 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . 2 . . . . . 9 . . . . 15 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . Time 155 | . . . 38 . 89 . . . . . . . . . . . . . . . 28 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . 2 . . . 13 3 . . . . 2 . . . . . . . . . 3 . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Total Allies 4 | . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . Largest Group 3 | . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . Highest-Rated Group 75 | . . . . . . 26 . . . . . . 75 . . . . . . . . . . . . Highest-Rated Ally 26 | . . . . . . 26 . . . . . . 25 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Active Infowar (turns) 3764 | 12 717 . 93 . . 194 250 139 31 50 . . . 335 79 114 75 87 427 111 156 140 280 268 206 Optics 1778 | . . . . . . . . . . . . . . . . 28 75 87 427 111 156 140 280 268 206 Sensors 1834 | . . . . . . 194 250 139 31 50 . . . . . 114 75 87 419 111 154 . 26 184 . Terrain 1205 | . . . . . . . . . . . . . . . . . . 85 427 111 156 140 101 185 . Seismic 1236 | 12 717 . 93 . . . . . . . . . . 335 79 . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . ECM 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . 1 . . 2 1 . 2 . 2 1 1 1 . 2 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Turns Passed 13582 | 147 1085 808 2777 1579 3420 206 250 139 31 128 223 202 143 395 168 118 75 87 427 111 156 140 280 268 219 Spaces Moved 13228 | 75 603 396 1033 357 1102 565 535 223 90 370 553 375 346 919 476 240 294 316 918 332 415 370 644 911 770 Core 40 | 14 . . . . . . . . . . . . . . . . . . . . . . . . 26 Treads 2137 | . . . 678 357 1102 . . . . . . . . . . . . . . . . . . . . Legs 427 | 61 366 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 988 | . 237 396 355 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9636 | . . . . . . 565 535 223 90 370 553 375 346 919 476 240 294 316 918 332 415 370 644 911 744 Fastest Speed 20 | 50 120 175 175 246 243 28 28 34 34 28 25 25 31 34 34 25 25 25 23 24 24 23 20 20 20 Average Speed 76 | 132 141 175 222 246 244 28 30 34 34 32 25 30 33 34 34 32 25 25 24 24 24 24 23 20 23 Slowest Speed 246 | 200 175 175 246 246 246 28 34 34 34 34 25 31 34 34 34 34 25 25 25 24 27 31 107 23 102 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 85 | . . . . . . 8 . . . . 20 . 1 . 4 7 1 1 . 2 8 4 1 19 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 81 86 84 40 83 21 61 45 72 56 15 60 50 83 72 12 64 50 93 64 16 17 18 29 32 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 3 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . Known Exits Taken 11 | . 1 . 1 . . 1 . . . 1 . . . . . 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 14 | 1 . 1 . 1 1 . 1 1 1 . 1 1 1 1 1 . . 1 1 . . . . . . Scrap Searched 21 | . . 2 . 1 . . 2 2 . 2 . 2 1 4 1 . 3 . . 1 . . . . . Spaces Dug 65 | . . . 2 . 5 4 21 . . . 5 . . . . . . . 4 . 6 2 . 13 3 Terrain Destroyed 479 | . . . 2 69 9 4 54 . . . 5 . . . 15 . . . 156 20 6 2 . 13 124 Melee 56 | . . . 2 . 5 4 21 . . . 3 . . . . . . . . . 3 2 . 13 3 Projectile 13 | . . . . . 4 . . . . . 2 . . . . . . . 4 . 3 . . . . AOE 410 | . . . . 69 . . 33 . . . . . . . 15 . . . 152 20 . . . . 121 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Res Res Acc Com Total 15646 | 101 722 507 1340 958 1504 606 599 285 89 377 577 439 368 1001 475 270 293 322 1102 359 452 397 767 944 792 Wait 1500 | 6 18 100 111 536 144 8 32 59 . 4 8 48 22 74 . 12 . 4 120 28 28 13 100 25 . Move 13040 | 74 602 395 1032 356 1101 549 534 222 89 369 515 374 343 918 467 226 291 313 917 327 398 361 641 874 752 Hop 78 | . . . . . . 7 . . . . 17 . 1 . 4 6 1 1 . 2 8 4 1 17 9 Pick Up 110 | 5 14 7 28 2 12 7 2 1 . 1 4 3 . . . 2 1 . 5 . 3 4 4 1 4 Fast Attach 105 | 7 5 . 21 2 26 2 1 1 . 2 3 . . 4 . 4 . . 8 . 2 2 8 2 5 Attach 68 | . 3 1 2 3 10 9 2 1 . . 3 . . . 1 2 . 3 4 1 5 4 4 5 5 Detach 38 | . 4 . 2 . 3 3 1 1 . . 1 . . 1 1 . . 1 7 . 2 . 6 2 3 Swap 24 | . 7 . 9 2 4 1 . . . . . . . . . . . . 1 . . . . . . Drop 128 | . 3 1 44 1 25 15 2 . . 1 4 3 . 4 . 1 . . 14 . . 1 2 1 6 Fire 416 | 9 65 2 86 51 162 . 2 . . . 2 . . . 2 . . . 26 1 3 . . 2 3 Melee 103 | . . . 3 . 8 5 23 . . . 20 11 2 . . . . . . . 3 8 1 15 4 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . . . 2 5 9 . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . 17 . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / Upp / *Ext x2) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 14) 148 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 10) 379 | -10/Materials | Discovered new exit (range 9) 461 | -10/Materials | Discovered new exit (range 13) 635 | -10/Materials | Discovered new exit (range 9) 647 | -10/Materials | Identified exit to Mines 967 | -10/Materials | Discovered new exit (range 14) 1233 | -10/Materials | Entered Mines 1235 | -10/Mines | Met a Derelict bent on vengeance 1348 | -10/Mines | Discovered new exit (range 10) 1495 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1801 | -10/Mines | Learned Materials stockpile data 1898 | -10/Mines | Found a hidden stash of uninstalled traps 1978 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2018 | -10/Mines | Discovered new exit (range 12) 2041 | -10/Mines | Entered Materials 2041 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2258 | -9/Materials | Repaired Lgt. Nuclear Core 2503 | -9/Materials | Discovered new exit (range 15) 2736 | -9/Materials | Discovered new exit (range 7) 2790 | -9/Materials | Discovered new exit (range 16) 3167 | -9/Materials | Build established: Scavenger-Mutant 3603 | -9/Materials | Build established: Mutant 3768 | -9/Materials | Identified exit to Mines 4316 | -9/Materials | Discovered new exit (range 14) 4818 | -9/Materials | Entered Mines 4857 | -9/Mines | Learned Materials emergency access door positions 5091 | -9/Mines | Assembled infested the area 5096 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5134 | -9/Mines | Core integrity fell below 50% 5189 | -9/Mines | Core integrity fell below 20% 6361 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6362 | -9/Mines | Discovered new exit (range 5) 6397 | -9/Mines | Entered Materials 6397 | -8/Materials | Evolved 2 slots: Utility x2 6464 | -8/Materials | Repaired Imp. Heat Sink 6827 | -8/Materials | Build established: Scavenger-Mutant 7440 | -8/Materials | Discovered new exit (range 14) 8458 | -8/Materials | Build established: Mutant 8492 | -8/Materials | Repaired Adv. Beam Cannon 8807 | -8/Materials | Discovered new exit (range 10) 9224 | -8/Materials | Core integrity fell below 50% 9230 | -8/Materials | System corruption reached 10% 9279 | -8/Materials | Lost 5 parts (1n1u3w) 9817 | -8/Materials | Entered Factory 9817 | -7/Factory | Evolved 2 slots: Propulsion x2 9861 | -7/Factory | Identified exit to Lower Caves 9978 | -7/Factory | Discovered new exit (range 4) 9979 | -7/Factory | Identified exit to Factory 10023 | -7/Factory | Entered Lower Caves 10097 | -7/Lower Caves | Learned Factory interactive machine intel 10107 | -7/Lower Caves | Build established: Sprinter 10163 | -7/Lower Caves | Spotted B-75 Beast 10200 | -7/Lower Caves | Lost 3 parts (1p1n1u) 10271 | -7/Lower Caves | Discovered new exit (range 5) 10272 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10273 | -7/Lower Caves | Entered another Lower Caves area 10343 | -7/Lower Caves | Encountered a Warlord checkpoint 10407 | -7/Lower Caves | Learned 12 Factory zone layouts 10411 | -7/Lower Caves | Discovered new exit (range 5) 10412 | -7/Lower Caves | Entered Data Miner 10412 | -7/Data Miner | Discovered new exit (range 6) 10419 | -7/Data Miner | Met Data Miner 10428 | -7/Data Miner | Learned location of Section 7 (-3) 10428 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10435 | -7/Data Miner | Received God Mode back door access code from Data Miner 10443 | -7/Data Miner | Entered Proximity Caves 10453 | -6/Proximity Caves | Build established: Mutant 10457 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10469 | -6/Proximity Caves | Spotted B-75 Beast 10552 | -6/Proximity Caves | Learned Factory stockpile data 10569 | -6/Proximity Caves | Discovered exit to Factory (range 9) 10571 | -6/Proximity Caves | Entered Factory 10571 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10574 | -6/Factory | Loaded intel: 54 interactive machine locations 10597 | -6/Factory | Discovered new exit (range 8) 10794 | -6/Factory | Entered Lower Caves 10834 | -6/Lower Caves | Learned Factory stockpile data 10842 | -6/Lower Caves | Build established: Sprinter 10889 | -6/Lower Caves | Encountered a Warlord checkpoint 10927 | -6/Lower Caves | Learned 12 Factory zone layouts 10983 | -6/Lower Caves | Discovered new exit (range 11) 10996 | -6/Lower Caves | Entered another Lower Caves area 11036 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 11066 | -6/Lower Caves | Learned 8 Factory zone layouts 11099 | -6/Lower Caves | Entered an active Warlord outpost 11101 | -6/Lower Caves | A Commander dispatched an escort 11102 | -6/Lower Caves | Learned Extension emergency access door positions 11102 | -6/Lower Caves | Learned Armory security intel 11132 | -6/Lower Caves | Discovered new exit (range 7) 11139 | -6/Lower Caves | Entered Zion 11156 | -6/Zion | Visited the Megawrench Repair Shop 11208 | -6/Zion | Discovered new exit (range 15) 11355 | -6/Zion | Found Prototype Device 11355 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 11378 | -6/Zion | Build established: Mutant 11432 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 11497 | -6/Zion | Megawrench repaired 10 parts 11534 | -6/Zion | Entered Proximity Caves 11591 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11645 | -5/Proximity Caves | Spotted B-75 Beast 11680 | -5/Proximity Caves | Learned location of Armory (-3) 11697 | -5/Proximity Caves | Discovered new exit (range 12) 11702 | -5/Proximity Caves | Entered Factory 11702 | -5/Factory | Evolved 2 slots: Utility x2 11703 | -5/Factory | Identified exit to Upper Caves 11704 | -5/Factory | Identified exit to Factory 11820 | -5/Factory | Entered Upper Caves 11832 | -5/Upper Caves | Spotted B-75 Beast 11857 | -5/Upper Caves | Learned Factory terminal intel 11858 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11883 | -5/Upper Caves | Identified exit to Upper Caves 11895 | -5/Upper Caves | Entered another Upper Caves area 11945 | -5/Upper Caves | Learned location of 1 exit from Factory 11963 | -5/Upper Caves | Discovered new exit (range 9) 11968 | -5/Upper Caves | Learned location of 1 exit from Factory 11982 | -5/Upper Caves | Entered Warlord 12068 | -5/Warlord | Met Warlord 12093 | -5/Warlord | Warlord's base attacked by MAIN.C 12098 | -5/Warlord | Opened Warlord's prototype stash 12102 | -5/Warlord | Found Prototype Hackware 12106 | -5/Warlord | Found Prototype Processor 12106 | -5/Warlord | Identified Exp. Core Analyzer 12109 | -5/Warlord | Found Prototype Device 12109 | -5/Warlord | Identified Exp. Cloaking Device 12181 | -5/Warlord | Found Prototype Launcher 12181 | -5/Warlord | Identified Vortex Catalyst Activator 12246 | -5/Warlord | Build established: Hacker-Scout 12376 | -5/Warlord | Lost 3 allies 12379 | -5/Warlord | Warlord forces counterattacked 12406 | -5/Warlord | Discovered new exit (range 14) 12409 | -5/Warlord | Entered Proximity Caves 12421 | -4/Proximity Caves | Learned Research interactive machine intel 12518 | -4/Proximity Caves | Discovered exit to Factory (range 10) 12520 | -4/Proximity Caves | Entered Factory 12520 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12521 | -4/Factory | Identified exit to Extension 12521 | -4/Factory | Identified System Mapper 12522 | -4/Factory | Identified exit to Upper Caves 12523 | -4/Factory | Loaded intel: 26 terminal locations 12526 | -4/Factory | Found Prototype Hackware 12564 | -4/Factory | Repaired Field Propulsion Drive 12584 | -4/Factory | Identified Exp. System Shield 12637 | -4/Factory | Identified exit to Research 12676 | -4/Factory | Entered Research 12676 | -3/Research | Evolved 2 slots: Utility x2 12677 | -3/Research | Loaded intel: 45 interactive machine locations 12696 | -3/Research | Identified exit to Research 12705 | -3/Research | Lost 3 parts (2n1u) 12741 | -3/Research | Spotted B-86 Titan 12785 | -3/Research | Found Gamma Bomb Array 12816 | -3/Research | Entered another Research area 12816 | -2/Research | Warlord forces began assault on 0b10 12816 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12844 | -2/Research | Identified exit to Testing 12926 | -2/Research | Research machine network offline 12933 | -2/Research | Met up with Warlord 13059 | -2/Research | Discovered new exit (range 16) 13085 | -2/Research | Identified exit to Access 13096 | -2/Research | Entered Access 13096 | -1/Access | Evolved 2 slots: Utility x2 13118 | -1/Access | Build established: Wizard-Scout 13301 | -1/Access | Identified exit to Surface 13345 | -1/Access | Lost 6 parts (2n4u) 13363 | -1/Access | Discovered new exit (range 7) 13364 | -1/Access | Identified exit to Command 13364 | -1/Access | Entered Command 13463 | -1/Command | Phase Generator disabled 13491 | -1/Command | Disengaged cave seal 13504 | -1/Command | Found Prototype Device 13504 | -1/Command | Identified Exp. EM Shield 13515 | -1/Command | Found Fusion Bomb Launcher 13529 | -1/Command | Found Prototype Hackware 13529 | -1/Command | Identified Exp. Hacking Suite 13573 | -1/Command | Core integrity fell below 50% 13581 | -1/Command | Core integrity fell below 20% 13583 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13564_ S-43 Plague destroyed. 13566_ Destroyed Adv. Reaction Control System. 13566_ C-57 Dissector destroyed. 13567_ The unstable cave ceiling collapses. 13568_ Imp. Diametric Drive destroyed. 13568_ Dropped Med. Storage Unit. 13569_ The unstable cave ceiling collapses. 13569_ Dropped Fusion Bomb Launcher. 13569_ Graphene Brace destroyed. 13569_ Dropped Lgt. Quantum Reactor. 13570_ The unstable cave ceiling collapses. 13570_ Exp. Q-thruster severed. 13570_ Xenon Bombardment Thruster severed. 13570_ Enh. Optical Array destroyed. 13572_ Slug penetrates G-73 Enforcer. 13573_ System Mapper severed. 13574_ Exp. Hacking Suite severed. 13576_ Adv. Hacking Suite severed. 13580_ Imp. Terrain Scan Processor severed. 13581_ C-57 Dissector destroyed. Map ----- +----------------------------------------------------+ | ????#""" ##########?# """" # | | ????# "" # ### """" + | | ????#### # + + "" # | | ???????# # """" ### #?? #######+### | | ???????# # """" #?# #?????????????? | | ???????# + """" #?# #?????????????? | | ???????# #### # """" #?##########?????????????? | | ???????# #??# # #????????????????????????? | | ???????# #??# # #????????????????????????? | | ?#####?# ##?# # = +????????????????????????? | | ?# #?# ###+###############???????????????????? | | ## ## = #???????????????????? | | #???????????????????? | | = # != ] #???????????????????? | | / !!! ! #???????????????????? | | = **] +^??????????????????? | | =% = #???????????????????? | | / """"T"""" #???????????????????? | | # """"""""""" +???????????????????? | | ##################???????????????????? | | # ################??????????######+##### | | = # s #??????????# | | # # ?# # s #??????????# | | # ## ??# # / #??????????# | | #??#???# # s cs ############ | | ???????# + ss!s c @ + + | | ???????# # s s =s ############"" "" | | ???????# # s #??????????#"" """" | | ???????# # #??????????#"T """" | | ???????# # #??????????#"" "" | | ???????# ##################??????????#"" | | ???????# #?????????????????# | | ???????# #?????????????????# | | ???????# ########+#####??????????????###+######## | | ???????# #??# #????????????????# #??????? | | ???????# #??# #???????????????## ##?????? | | ???????# #### """" #???????????????# ####### | | ???????# + ""R"" #????????????#??# | | ?????###+##### "" "" #????????????# ?# # ##### | | ?????# ## #???????????## ###### #???? | | ?????# ## #???????????# ????# #???? | | ?????#/*] ## / #???????????? ??? #??? | | ?????#=] ############????????????? ??? #? | | ?????#= #????????????????????????# ?? ## | | ?????# #????????????????????????# ?? ##### | | ?????# #????????????????????????# # | | ?????########??????????????????????### # ! | | ???????????????????????????????????? # | | ?????????????????????????????????????? # "" | | ??????????????????????????????????????? #"""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 34 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Cloak Strength 4 Corruption Block 15 Armor Coverage 600 Resistance: KI 20 Propulsion Shielding 66 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 13 Recoil Reduction 3 Offensive Hacking 64 Defensive Hacking 30 Item Schematics ----------------- Sml. Storage Unit | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Imp. Trap Scanner | -7/Data Miner | Free Imp. Arc Projector | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Drone Bay | -6/Zion | Archive EM Shield | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Wave Gun | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 36% | -9/Materials Imp. Heat Sink | 5% | -8/Materials Adv. Beam Cannon | 24% | -8/Materials Field Propulsion Drive | 10% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Ooh, Shiny! Challenges ------------ None Game ------ Seed NovaTiamatPlatform Manual? 0 Play Time 02:52:58 Cumulative 141.8 hours Start 2025.03.03 @ 11:35:11 End 2025.03.03 @ 17:20:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 11 Types 10/0/1/0/0/0/0/0/0/0 Lore% 41 Gallery% 48 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4528892c-b584-4fef-a1ab-34b10577143b