Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.07 @ 15:15:30 Player: josiah Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (12) 60 Value Destroyed (274) 274 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 534 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Heat Sink Small Storage Unit > --- WEAPON (2) ------- Assault Rifle Hammer > --- INVENTORY (6) ---- Aluminum Leg Aluminum Leg Propulsion Shielding EM Pulse Gun Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Aluminum Leg Light Assault Rifle [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 11 | 6 5 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 5 | 2 3 Treads . | . . Leg 3 | . 3 Wheel 2 | 2 . Hover . | . . Flight . | . . Utility 2 | 1 1 Device 1 | . 1 Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 3 | 2 1 Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun 1 | 1 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon 1 | . 1 Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 2 | . 2 Power 1 | . 1 Propulsion 1 | . 1 Utility . | . . Weapon . | . . Highest Loss Streak 2 | . 2 Average Slot Usage (%) 81 | . 81 Engine 6 | . 6 Leg 13 | . 13 Wheel 14 | . 14 Device 4 | . 4 Storage 14 | . 14 Energy Gun 3 | . 3 Ballistic Gun 14 | . 14 Impact Weapon 10 | . 10 Naked Turns . | . . Heaviest Build 13 | 13 13 Greatest Support 26 | 26 26 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 6 | 6 6 Average Capacity 5 | 4 6 Most Carried 6 | 3 6 Average Carried 4 | 1 5 Final Capacity 6 | 6 6 Final Carried 6 | 3 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 310 | 208 102 Remotely . | . . Salvage Created 327 | . 327 Parts 15 | . 15 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 9 | . 9 Melee 8 | . 8 Classes Destroyed 5 | . 5 Recycler 1 | . 1 Operator 1 | . 1 Watcher 1 | . 1 Swarmer 4 | . 4 Grunt 5 | . 5 Best Kill Streak 2 | . 2 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee 1 | . 1 Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 513 | . 513 Core 252 | . 252 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired . | . . Largest . | . . Hottest . | . . Shots Fired . | . . Gun . | . . Cannon . | . . Launcher . | . . Special . | . . Kinetic . | . . Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak . | . . Robot Miss Streak . | . . Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 34 | . 34 Core Hits 10 | . 10 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks 44 | . 44 Impact 44 | . 44 Slashing . | . . Piercing . | . . Sneak Attacks 3 | . 3 Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 760 | . 760 Guns . | . . Cannons . | . . Explosions . | . . Melee 760 | . 760 Ramming . | . . Kinetic . | . . Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact 760 | . 760 Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage 81 | . 81 Projectiles 15 | . 15 Explosions . | . . Melee 66 | . 66 Knockbacks 2 | . 2 Impact 1 | . 1 Kinetic . | . . Secondary 1 | . 1 Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature . | . . Average Temperature . | . . Received Heat Transfer 201 | . 201 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried 8 | . 8 Impact Corruptions 7 | . 7 Robots Melted . | . . Combat Hostiles . | . . Parts Melted 1 | . 1 Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 237 | . 237 Average Influence 81 | . 88 Maximum Alert Level 1 | . 1 Low Security (%) 89 | 100 88 Level 1 10 | . 11 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation . | . . Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 17 | . 17 Peak Tracking Total 3 | . 3 Tactical Retreats 2 | . 2 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 3 | . 3 Successful 2 | . 2 Failed 1 | . 1 Catastrophic . | . . Database Lockouts . | . . Manual 3 | . 3 Terminals 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 2 | . 2 Terminals 2 | . 2 Track 1 | . 1 Botnet 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 1 | . 1 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 539 | 47 492 Spaces Moved 321 | 40 281 Core 1 | 1 . Treads . | . . Legs 118 | . 118 Wheels 202 | 39 163 Hover . | . . Flight . | . . Fastest Speed 50 | 50 90 Average Speed 100 | 88 102 Slowest Speed 120 | 90 120 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 21 | 3 39 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Actions | -11 -10 --------- Run | Scr Mat Total 465 | 48 417 Wait 82 | . 82 Move 320 | 39 281 Hop . | . . Pick Up 7 | 3 4 Fast Attach 7 | 6 1 Attach 2 | . 2 Detach . | . . Swap 2 | . 2 Drop 1 | . 1 Fire . | . . Melee 44 | . 44 Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 4) 271 | -10/Materials | Core integrity fell below 50% 288 | -10/Materials | Core integrity fell below 20% 329 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 6) 540 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00351_ Destroyed Hacking Suite. 00351_ O-16 Technician system corrupted by crushing effect. 00352_ O-16 Technician system terminally corrupted. 00352_ Hover Unit fried. 00352_ Lgt. Ion Engine fried. 00352_ Datajack fried. 00391_ G-34 Mercenary destroyed. 00396_ Acquired Heat Sink. 00398_ Acquired 10 matter. 00416_ EXIT=FOUND 00477_ Sneak attack on R-06 Scavenger. 00477_ Destroyed Tractor Beam. 00477_ Destroyed Lgt. Ion Engine. 00477_ R-06 Scavenger system corrupted by crushing effect. 00477_ R-06 Scavenger knocked back. 00477_ Destroyed Structural Scanner. 00477_ U-05 Engineer system corrupted by crushing effect. 00478_ U-05 Engineer system terminally corrupted. 00479_ R-06 Scavenger system terminally corrupted. 00535_ S-10 Pest destroyed. 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