Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 23:19:41 Player: Cog Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (2698) 2698 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (432) 432 TOTAL SCORE: 6835 Bonus ------- Pacifist 200 High Alert Combat Kills 135 Follower Combat Kills 97 Cogmind --------- Core Integrity 0/850 Matter 38/300 Energy 108/150 System Corruption 10% Temperature Warm (105) Movement Walking (540) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Targeting Computer Cloaking Device Propulsion Shielding > --- WEAPON (2) ------- Heavy Plasma Cannon > --- INVENTORY (20) --- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Targeting Computer Advanced Targeting Computer Kinecellerator Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Fission Core Armored Huge Wheel Large Storage Unit Large Storage Unit Propulsion Shielding Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Lightning Gun Lightning Gun Gauss Rifle Advanced Assault Cannon Mining Claw [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Lightning Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . 1 . . Propulsion 2 | . . . . 1 1 . Utility 5 | . . 2 . . 1 2 Weapon . | . . . . . . . Parts Attached 92 | 6 2 3 19 13 14 35 Power 22 | 1 . 1 3 4 5 8 Engine 10 | 1 . 1 3 3 2 . Core 12 | . . . . 1 3 8 Reactor . | . . . . . . . Propulsion 15 | 2 . . 5 3 2 3 Treads . | . . . . . . . Leg 2 | . . . . . . 2 Wheel 13 | 2 . . 5 3 2 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 1 2 2 1 3 2 13 Device 9 | . . 1 1 3 1 3 Storage 7 | 1 1 1 . . . 4 Processor 2 | . 1 . . . . 1 Hackware . | . . . . . . . Protection 6 | . . . . . 1 5 Artifact . | . . . . . . . Weapon 31 | 2 . . 10 3 5 11 Energy Gun 7 | . . . 2 1 1 3 Energy Cannon 5 | . . . 4 . . 1 Ballistic Gun 9 | 2 . . 3 . . 4 Ballistic Cannon 6 | . . . . 2 2 2 Launcher 3 | . . . 1 . 2 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 41 | . . . 6 2 6 27 Power 11 | . . . . . 4 7 Propulsion 9 | . . . 3 1 1 4 Utility 11 | . . . 1 . 1 9 Weapon 10 | . . . 2 1 . 7 Highest Loss Streak 17 | . . . 4 2 2 17 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 92 97 99 90 81 76 Engine 7 | . 14 11 10 15 1 . Core 6 | . . . . 2 12 12 Wheel 17 | . 28 22 21 18 14 10 Device 9 | . . 11 10 9 7 12 Storage 15 | . 14 20 22 18 15 8 Processor 10 | . 7 11 11 9 7 12 Protection 2 | . . . . . 4 5 Energy Gun 1 | . . . 1 5 1 . Ballistic Gun 6 | . 28 22 15 . . 1 Ballistic Cannon 5 | . . . . 11 8 4 Launcher 2 | . . . 1 . 4 3 Peak Build Rating 56 | 6 7 10 12 33 45 56 Average Rating 28 | 4 6 9 10 29 41 45 On Entrance 15 | . 6 7 10 12 33 43 Naked Turns . | . . . . . . . Heaviest Build 87 | 12 27 50 57 65 73 87 Greatest Support 56 | 26 26 26 26 44 56 56 Greatest Overweight (x) 28 | . 1 1 5 1 2 28 Average Overweight (x) 1 | . . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 Average Capacity 15 | 6 11 15 15 15 15 19 Most Carried 20 | 6 8 15 15 15 15 20 Average Carried 13 | 2 6 11 13 14 14 14 Final Capacity 20 | 8 15 15 15 15 15 20 Final Carried 15 | 4 7 13 14 15 13 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 2060 | 243 . 178 442 247 502 448 Remotely . | . . . . . . . Salvage Created 2485 | . . 321 769 195 651 549 Parts 148 | . . 28 47 14 40 19 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 2 | . . . . . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 57 | . . 4 22 6 13 12 Guns 23 | . . 4 15 1 1 2 Cannons 17 | . . . 2 5 3 7 AOE 15 | . . . 4 . 9 2 Classes Destroyed 14 | . . 6 4 . 3 1 Worker 6 | . . 1 . . 5 . Builder 7 | . . 1 . . 6 . Tunneler 3 | . . . 3 . . . Hauler 1 | . . 1 . . . . Recycler 2 | . . . . . 1 1 Operator 1 | . . . . . . 1 Watcher 5 | . . 2 . . 2 1 Swarmer 9 | . . . 5 . . 4 Grunt 32 | . . 3 15 3 9 2 Brawler 1 | . . . 1 . . . Sentry 6 | . . 1 . 3 1 1 Hunter 4 | . . . . . 2 2 Programmer 4 | . . . . . 1 3 Assembled 1 | . . . 1 . . . Best Kill Streak 8 | . . 5 6 2 8 5 Combat Bots Only 6 | . . 3 6 2 4 4 Max Kills in Single Turn 4 | . . 1 2 1 4 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . 2 . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 552 | . . 27 87 42 57 339 Missed 133 | . . 10 30 9 17 67 Damage Taken 6700 | . . 248 765 524 1059 4104 Core 1374 | . . 62 160 55 246 851 Absorbed by Shields 220 | . . . . . . 220 Redirected to Shielding 31 | . . . . . . 31 Core Remaining (%) 79 | 100 100 . 44 90 64 . Volleys Fired 223 | . . 17 78 21 32 75 Largest 2 | . . 2 2 2 2 2 Hottest 128 | . . 40 128 103 103 110 Shots Fired 371 | . . 34 134 39 60 104 Gun 210 | . . 34 104 11 10 51 Cannon 135 | . . . 23 28 35 49 Launcher 26 | . . . 7 . 15 4 Special . | . . . . . . . Kinetic 248 | . . 34 73 28 35 78 Thermal 68 | . . . 54 . . 14 Explosive 26 | . . . 7 . 15 4 Electromagnetic 29 | . . . . 11 10 8 Robot Hit Streak 16 | . . 6 16 13 7 12 Robot Miss Streak 5 | . . 2 5 2 3 5 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . 5 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 233 | . . 23 69 27 36 78 Core Hits 137 | . . 15 40 10 39 33 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . . . 4 1 4 . Burn 2 | . . . 2 . . . Destroy 2 | . . . 2 . . . Blast 4 | . . . . 1 3 . Corrupt 1 | . . . . . 1 . Melee Attacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6872 | . . 291 1327 709 2246 2299 Guns 1822 | . . 286 718 39 117 662 Cannons 2636 | . . . 139 659 666 1172 Explosions 2248 | . . . 467 . 1463 318 Melee 89 | . . . . . . 89 Ramming 77 | . . 5 3 11 . 58 Kinetic 3482 | . . 286 592 659 666 1279 Thermal 1180 | . . . 265 . 464 451 Explosive 1768 | . . . 467 . 983 318 Electromagnetic 276 | . . . . 39 133 104 Impact 89 | . . . . . . 89 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . 1 . 2 10 Average Corruption 2 | . . . 1 . 2 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 24 | . . . 3 . 2 19 Message Errors 6 | . . . 2 . . 4 Matter Fused 6 | . . . . . 1 5 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . 1 . . . Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . 1 . Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 261 | . . . 5 . 135 121 Projectiles 81 | . . . 1 . 24 56 Explosions 174 | . . . 4 . 111 59 Melee 6 | . . . . . . 6 Knockbacks 20 | . . . . 8 5 7 Impact 1 | . . . . . . 1 Kinetic 18 | . . . . 7 5 6 Secondary 1 | . . . . 1 . . Self-Inflicted Damage 577 | . . 2 52 5 460 58 Shots 14 | . . . 3 . 10 1 Rammed 6 | . . 1 1 1 . 3 Targets Rammed 6 | . . 1 1 1 . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 467 | . . . 87 153 258 467 Average Temperature 92 | . . . 22 72 100 120 Received Heat Transfer 1187 | . . 108 261 243 231 344 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 2 | . . . . . . 2 Impact Corruptions 1 | . . . . . . 1 Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 5 | . . . 3 . . 2 Heat Transferred 1677 | . . . 777 . 250 650 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 706 | . 35 214 454 298 706 478 Initial 345 | . . 14 83 176 122 345 Average 262 | . 12 89 214 203 435 346 Maximum Alert Level 3 | . . 1 2 1 3 2 Low Security (%) 41 | 100 100 95 40 60 11 16 Level 1 35 | . . 4 57 39 26 43 Level 2 19 | . . . 2 . 48 39 Level 3 2 | . . . . . 13 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . . 1 . 5 6 4 Investigation 5 | . . . . 1 2 2 Extermination 4 | . . . . . 2 2 Reinforcement 6 | . . 1 . 4 1 . Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 4 | . . 1 . 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 1 11 24 11 21 19 Peak Tracking Total 5 | . 1 3 4 4 4 5 Tactical Retreats 3 | . . . . 3 . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 4 | . . . . 1 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 3 | . . . 3 3 . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 21 | . . . 1 1 17 2 Max in Single Turn 8 | . . . 1 1 8 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 11 | . 1 1 . 2 4 3 Terminals 7 | . 1 1 . 1 2 2 Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 1 1 Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 21 | . 1 1 . 4 8 7 Successful 12 | . 1 1 . 4 5 1 Failed 9 | . . . . . 3 6 Catastrophic 3 | . . . . . 1 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 11 | . 1 1 . 1 3 5 Fabricators 3 | . . . . . 3 . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . . 2 2 Scanalyzers 3 | . . . . 3 . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 1 . 1 2 1 Record 1 | . . . . 1 . . Prototype ID Bank 2 | . 1 1 . . . . Open DSF 2 | . . . . . 1 1 Zone Layout 1 | . . . . . 1 . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 3 | . . . . 3 . . Insert Component 1 | . . . . 1 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . . . 1 3 2 Full Trace Events 4 | . . . . . 2 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 42 | . . . . . 42 . Total Part Build Rating 8 | . . . . . 8 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . 3 . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 2 . . Highest-Rated Group 40 | . . . 40 24 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 29 | . . . 21 8 . . Total Damage 271 | . . . 182 89 . . Kills 5 | . . . 4 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 3884 | 74 184 350 789 773 754 960 Spaces Moved 2482 | 63 182 266 349 602 526 494 Core 6 | 3 . . . . . 3 Treads . | . . . . . . . Legs 7 | . . . . . . 7 Wheels 2469 | 60 182 266 349 602 526 484 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 105 105 105 115 115 Average Speed 113 | 88 97 105 115 110 115 127 Slowest Speed 1450 | 90 105 105 155 115 130 1450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 3 22 28 54 53 17 15 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 228 | . . . 65 2 126 35 Melee . | . . . . . . . Projectile 16 | . . . 1 2 1 12 AOE 212 | . . . 64 . 125 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 3181 | 82 189 305 601 675 616 713 Wait 250 | . . 1 137 1 30 81 Move 2476 | 62 181 265 348 601 525 494 Hop . | . . . . . . . Pick Up 89 | 12 5 13 12 19 10 18 Fast Attach 1 | . . . . 1 . . Attach 61 | 6 2 2 8 6 9 28 Detach . | . . . . . . . Swap 30 | . . 1 11 6 5 7 Drop 43 | 2 1 5 6 19 5 5 Fire 223 | . . 17 78 21 32 75 Melee 2 | . . . . . . 2 Ram 6 | . . 1 1 1 . 3 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 16) 259 | -10/Materials | Entered another Materials area 259 | -9/Materials | Evolved 2 slots: Utility x2 292 | -9/Materials | Discovered new exit (range 13) 335 | -9/Materials | Build established: Mutant 557 | -9/Materials | Discovered new exit (range 15) 609 | -9/Materials | Entered Mines 803 | -9/Mines | Excavation squad dispatched 803 | -9/Mines | A large section of the Mines collapsed 1053 | -9/Mines | Excavation squad dispatched 1080 | -9/Mines | Learned Materials security intel 1263 | -9/Mines | Lost 4 parts (2n2w) 1294 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1303 | -9/Mines | Excavation squad dispatched 1332 | -9/Mines | Found a hidden stash of uninstalled traps 1356 | -9/Mines | Core integrity fell below 50% 1367 | -9/Mines | Discovered new exit (range 11) 1398 | -9/Mines | Entered Materials 1398 | -8/Materials | Accompanied by 2 allies 1398 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2136 | -8/Materials | Discovered new exit (range 15) 2171 | -8/Materials | Entered Factory 2171 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2448 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 2571 | -7/Factory | First assault squad dispatched 2898 | -7/Factory | Discovered new exit (range 11) 2925 | -7/Factory | Entered another Factory area 2925 | -6/Factory | Evolved 2 slots: Utility x2 3743 | -6/Factory | Core integrity fell below 50% 3778 | -6/Factory | Lost 17 parts (4p3n6u4w) 3806 | -6/Factory | Core integrity fell below 20% 3843 | -6/Factory | System corruption reached 10% 3881 | -6/Factory | Lost 8 parts (3p3u2w) 3885 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- R-10 Processor inserts Adv. Heat Sink into recycling unit. Fission Core destroyed. Imp. Heat Sink melted. P-60 Hacker destroyed. R-10 Processor inserts Great Maul into recycling unit. Acquired 43 matter. Overheating: Energy bleed (-19). R-10 Processor collects Corrupted Lgt. Angular Momentum Engine. R-10 Processor collects Lgt. Angular Momentum Engine. R-10 Processor collects Carbon-fiber Leg. R-10 Processor collects Gravmag System. R-10 Processor destroyed. Acquired Carbon-fiber Leg. Carbon-fiber Leg destroyed. G-50 Soldier suffers critical hit (Burn). OEKQ9N&=DRW3FJVZHETOCZ:R%|EUDTMO Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????###########?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# ! #?????????????? | | ############################%+#####?????????????? | | #?????????????????? | | ############################# #?????????????????? | | ????????????????????????????# #?????????????????? | | ???????????????????########## ###???????????????? | | ???????????????????# // # #???"???????????? | | ???????????????????#!/ =*!% # "Y" ?????????? | | ???????????????????# =%* % ; ^ #????????? | | ???????????????????# " " @! g # ^ #????????? | | ???????????????????# "Y" =gg % #????! #????????? | | ???????????????????# """%!#; ##???????????????? | | ???????????????????#########g %#????????????????? | | ???????????????????????????# %#????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ???????????????? | | ??????????????????????????? #??????????????? | | ??????????????????????????? #??????????????? | | ??????????????????????????? #??????????????? | | ???????????????????????????? !#??????????????? | | ???????????????????????????? ]?????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 28 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Base Temperature (-) 100 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 42 Targeting Accuracy 13 Kinecelleration 30 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaNetworkHammer Manual? 0 Play Time 00:59:23 Cumulative 20.3 hours Start 2025.04.02 @ 11:12:12 End 2025.04.11 @ 23:19:41 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8f08039b-1158-49af-8b5c-3a8a745dac42