Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 22:53:36 Player: Johge Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (91) 455 Value Destroyed (3226) 3226 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 6354 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/700 Matter 272/500 Energy 150/150 System Corruption 5% Temperature Cool (18) Movement Core (850) Ox16 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Matter Pod Advanced Targeting Computer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Medium Storage Unit Core Analyzer Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Targeting Computer Weapon Cycler System Shield > --- WEAPON ----------- Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Aluminum Leg High-capacity Matter Pod Core Analyzer Particle Gun Minigun Flak Gun Precision Grenade Launcher [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Precision Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 87 | 6 1 13 7 26 34 Power 13 | 1 . 2 1 2 7 Engine 11 | 1 . 2 1 2 5 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 30 | 2 . 6 4 7 11 Treads . | . . . . . . Leg 30 | 2 . 6 4 7 11 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 . 1 . 10 7 Device 5 | . . . . 3 2 Storage 5 | 1 . . . 2 2 Processor 4 | . . 1 . 2 1 Hackware 1 | . . . . . 1 Protection 4 | . . . . 3 1 Artifact . | . . . . . . Weapon 25 | 2 1 4 2 7 9 Energy Gun 7 | . 1 2 . 2 2 Energy Cannon 4 | . . 1 1 . 2 Ballistic Gun 12 | 2 . 1 1 4 4 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 2 1 1 3 Parts Lost 49 | . 1 7 4 10 27 Power 7 | . . 1 1 1 4 Propulsion 25 | . . 4 3 7 11 Utility 5 | . . . . 2 3 Weapon 12 | . 1 2 . . 9 Highest Loss Streak 12 | . 1 5 3 3 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 82 86 95 87 89 Engine 12 | . 14 11 11 8 13 Leg 25 | . 28 37 39 24 21 Device 8 | . . . . 6 11 Storage 8 | . 14 11 11 9 7 Processor 11 | . . 10 11 16 9 Hackware 1 | . . . . . 3 Protection 2 | . . . . 3 3 Energy Gun 2 | . . 7 4 5 . Energy Cannon 3 | . . . 11 3 2 Ballistic Gun 10 | . 24 8 6 8 10 Naked Turns . | . . . . . . Heaviest Build 70 | 13 13 19 19 31 70 Greatest Support 70 | 20 20 40 40 45 70 Greatest Overweight (x) 16 | 1 . 1 . 1 16 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 10 20 Average Capacity 10 | 7 8 8 8 9 11 Most Carried 10 | 4 5 8 8 10 10 Average Carried 7 | . 1 5 7 8 8 Final Capacity 20 | 8 8 8 8 10 20 Final Carried 10 | . 4 7 7 10 3 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 2283 | 196 108 479 140 482 878 Remotely . | . . . . . . Salvage Created 3237 | . 108 357 631 922 1219 Parts 213 | . 9 30 46 54 74 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 74 | . 3 7 15 24 25 Guns 46 | . 3 7 1 17 18 Cannons 22 | . . . 14 7 1 AOE 4 | . . . . . 4 Classes Destroyed 11 | . 1 3 1 4 2 Worker 5 | . . 1 . 2 2 Builder 2 | . . . . . 2 Recycler 2 | . . . . 1 1 Operator 1 | . . . . 1 . Watcher 7 | . . 2 . 1 4 Swarmer 18 | . . . 3 11 4 Grunt 29 | . 3 6 5 6 9 Brawler 1 | . . . . 1 . Sentry 16 | . . 1 7 5 3 Hunter 3 | . . . . 1 2 Programmer 7 | . . . . . 7 Best Kill Streak 8 | . 2 4 5 8 5 Combat Bots Only 7 | . 2 4 5 7 4 Max Kills in Single Turn 3 | . 1 1 1 1 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 654 | . 38 69 58 149 340 Missed 178 | . 6 13 16 38 105 Damage Taken 6714 | . 348 753 503 1425 3685 Core 1215 | . 56 149 119 178 713 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 77 . 33 67 . Volleys Fired 322 | . 19 36 38 100 129 Largest 2 | . 2 2 2 2 2 Hottest 124 | . 40 60 124 91 93 Shots Fired 561 | . 27 55 61 184 234 Gun 451 | . 27 55 23 144 202 Cannon 102 | . . . 38 40 24 Launcher 8 | . . . . . 8 Special . | . . . . . . Kinetic 352 | . 27 21 15 100 189 Thermal 201 | . . 34 46 84 37 Explosive 8 | . . . . . 8 Electromagnetic . | . . . . . . Robot Hit Streak 21 | . 4 10 14 15 21 Robot Miss Streak 5 | . 2 5 4 4 4 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . . 2 . 1 1 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 378 | . 17 36 36 135 154 Core Hits 171 | . 6 18 19 49 79 Critical Kills 2 | . 1 . . . 1 Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 5 | . 2 . . 1 2 Burn 2 | . . . . 1 1 Meltdown 1 | . . . . . 1 Destroy 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7919 | . 190 519 717 2371 4122 Guns 5352 | . 181 511 165 1776 2719 Cannons 1249 | . . . 536 473 240 Explosions 1120 | . . . . . 1120 Melee . | . . . . . . Ramming 198 | . 9 8 16 122 43 Kinetic 4184 | . 181 196 121 1169 2517 Thermal 2677 | . . 315 580 1080 702 Explosive 860 | . . . . . 860 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 4 4 . 5 Average Corruption 3 | . . 4 4 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 42 | . . 7 11 . 24 Message Errors 12 | . . 1 3 . 8 Matter Fused 10 | . . 2 2 . 6 Heat Flow Errors 8 | . . . 3 . 5 Energy Discharges 3 | . . 1 . . 2 Data Loss (minor) 5 | . . 1 3 . 1 Misfires 3 | . . 1 . . 2 Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 83 | . . . . 1 82 Projectiles 12 | . . . . 1 11 Explosions 71 | . . . . . 71 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 508 | . . . . . 508 Shots 7 | . . . . . 7 Rammed . | . . . . . . Targets Rammed 29 | . 2 1 4 14 8 Kicked 29 | . 2 1 4 14 8 Crushed . | . . . . . . Highest Temperature 474 | . 18 138 474 267 208 Average Temperature 91 | . 10 76 133 85 45 Received Heat Transfer 2094 | . 192 351 147 450 954 Effects 6 | . . . 5 1 . Energy Bleed 1 | . . . . 1 . Interference 5 | . . . 5 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 10 | . . 1 . 5 4 Heat Transferred 5187 | . . 769 1073 2257 1088 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 434 | . 60 209 401 434 430 Initial 165 | . . 25 87 165 133 Average 186 | . 11 125 290 251 165 Maximum Alert Level 2 | . . 1 2 2 2 Low Security (%) 47 | 100 100 88 27 22 52 Level 1 48 | . . 11 62 74 44 Level 2 3 | . . . 10 3 2 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 23 | . 1 1 6 6 9 Investigation 4 | . 1 . 2 1 . Extermination 5 | . . . . . 5 Reinforcement 6 | . . 1 1 1 3 Assault . | . . . . . . Garrison 8 | . . . 3 4 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 10 | . . 2 2 3 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 125 | . 3 16 21 35 50 Peak Tracking Total 9 | . 3 6 6 9 7 Tactical Retreats 6 | . . . 2 2 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 3 | . . . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 20 | . . . 2 1 17 Max in Single Turn 14 | . . . 1 1 14 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 19 | . 2 2 3 3 9 Terminals 14 | . 2 2 3 3 4 Fabricators 3 | . . . . . 3 Repair Stations 1 | . . . . . 1 Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 43 | . 7 2 4 8 22 Successful 20 | . 3 2 2 6 7 Failed 23 | . 4 . 2 2 15 Catastrophic 6 | . 2 . 1 1 2 Database Lockouts . | . . . . . . Manual 9 | . 5 . . . 4 Terminals 33 | . 7 2 4 8 12 Fabricators 3 | . . . . . 3 Repair Stations 3 | . . . . . 3 Recycling Units 4 | . . . . . 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 3 2 2 6 4 Open Door 2 | . . . 2 . . Open DSF 1 | . . . . . 1 Alert Level 7 | . 2 . . 3 2 Unreport Threat 3 | . . . . 2 1 Locate Traps 1 | . 1 . . . . Zone Layout 3 | . . 2 . 1 . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 2 . 1 2 6 Full Trace Events 4 | . 2 . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 58 | . . . . . 58 Total Part Build Rating 14 | . . . . . 14 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 4985 | 42 233 316 511 1140 2743 Spaces Moved 2602 | 31 151 151 317 541 1411 Core 15 | 10 . . . . 5 Treads . | . . . . . . Legs 2587 | 21 151 151 317 541 1406 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 Average Speed 145 | 99 120 127 120 141 159 Slowest Speed 850 | 190 120 190 120 190 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 29 16 61 55 40 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 32 | . . . . . 32 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 27 | . . . . . 27 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 3292 | 42 177 221 389 720 1743 Wait 137 | . . . 10 13 114 Move 2597 | 30 150 150 316 540 1411 Hop . | . . . . . . Pick Up 89 | 6 5 17 9 21 31 Fast Attach . | . . . . . . Attach 58 | 6 1 11 5 11 24 Detach . | . . . . . . Swap 31 | . . 2 2 15 12 Drop 29 | . . 4 5 6 14 Fire 322 | . 19 36 38 100 129 Melee . | . . . . . . Ram . | . . . . . . Kick 29 | . 2 1 4 14 8 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 7) 276 | -10/Materials | Entered another Materials area 276 | -9/Materials | Evolved 2 slots: Propulsion x2 319 | -9/Materials | Build established: Mutant 423 | -9/Materials | Lost 5 parts (1p3n1w) 517 | -9/Materials | Discovered new exit (range 15) 592 | -9/Materials | Entered Storage 727 | -9/Storage | Build established: Scavenger-Mutant 776 | -9/Storage | Garrison activated, responded to threat 782 | -9/Storage | Core integrity fell below 50% 1041 | -9/Storage | Lost 3 parts (1p2n) 1085 | -9/Storage | Discovered new exit (range 15) 1103 | -9/Storage | Entered Materials 1103 | -8/Materials | Evolved 2 slots: Utility x2 1389 | -8/Materials | Destroyed 7 combat bots 1626 | -8/Materials | Garrison activated, responded to threat 1727 | -8/Materials | Garrison activated, responded to threat 1883 | -8/Materials | Lost 3 parts (2n1u) 2225 | -8/Materials | Discovered new exit (range 16) 2230 | -8/Materials | Build established: Mutant 2242 | -8/Materials | Identified exit to Factory 2243 | -8/Materials | Entered Factory 2243 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3334 | -7/Factory | Fabricated Adv. Hardlight Generator (x2) 3662 | -7/Factory | Lost 3 parts (1p1n1u) 4884 | -7/Factory | Garrison activated, responded to threat 4923 | -7/Factory | Core integrity fell below 50% 4973 | -7/Factory | Core integrity fell below 20% 4986 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted: Heat flow error (+117). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Weapon Cycler destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. R-06 Scavenger collects Sml. Storage Unit. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????"???? | | ????????????????????????????????????????????Y"???? | | ????????????????????????????????????# #" "#### | | ??????????????????????????????????#?# | | ?????????????????????????????????? "" | | ????????????????????????? ??? ???""" | | ????????????????????? ?"" ??" #??"F """"""" """ | | ???????????????????? """ ??" #??""" """"""" " " | | ???????????????????? ?? #?? "" """"""" """ | | ???????????????????? """ !#????# """"""" """ | | ???????????????????? """ #????# | | ???????????????????? """ #????# | | ???????????????????? "" #????# | | ????????????????????"G #????# | | ???????????????????? "" #?#### | | ?????????????????????? u ## # ######## | | ???????????????# ####### #u########## #??????? | | ???????????????# %* #??????? | | ???????????????# =%! g g | #??????? | | ???????????????+ ! g !%! #??????? | | ???????????????# @ #??????? | | ???????????????# u = r #??????? | | ???????????????####t###### # T##%####+#+#######??? | | ?????????????????????????#######=# #??? | | ???????????????????????????????# # """""" #??? | | ???????????????????????????????# # """""" #??? | | ???????????????????????????????# # """""" #??? | | ???????????????????????????????# # """""" #??? | | ???????????????????????????????# # #??? | | ???????????????????????????????# # #??? | | ???????????????????????????????# # #??? | | ???????????????????????????????# # #??? | | ???????????????????????????????# # " " #??? | | ???????????????????????????????? # "Y" #??? | | ???????????????????????????????? # """ #??? | | ???????????????????????????????? ##############??? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 440 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Hardlight Generator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed SkeletonControlMultirail Manual? 0 Play Time 00:52:15 Cumulative 16.9 hours Start 2024.06.05 @ 22:02:53 End 2024.06.05 @ 22:53:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 96af444a-4d6e-4fb9-a237-8c50891758ac