Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.27 @ 12:44:12 Player: blerp Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (4) 20 Value Destroyed (40) 40 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 260 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Ion Engine Medium Storage Unit Sensor Array Medium Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Medium Storage Unit > --- WEAPON ----------- EM Pulse Gun Mining Laser > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Medium Laser Light Assault Rifle [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 19 | 4 15 Power 3 | 1 2 Engine 3 | 1 2 Core . | . . Reactor . | . . Propulsion 7 | 2 5 Treads . | . . Leg 1 | . 1 Wheel 2 | 2 . Hover . | . . Flight 4 | . 4 Utility 3 | 1 2 Device . | . . Storage 3 | 1 2 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 6 | . 6 Energy Gun 3 | . 3 Energy Cannon . | . . Ballistic Gun 2 | . 2 Ballistic Cannon . | . . Launcher . | . . Special Weapon 1 | . 1 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 9 | . 9 Power 2 | . 2 Propulsion 4 | . 4 Utility . | . . Weapon 3 | . 3 Highest Loss Streak 5 | . 5 Average Slot Usage (%) 85 | . 85 Engine 13 | . 13 Wheel 14 | . 14 Flight 12 | . 12 Storage 21 | . 21 Energy Gun 9 | . 9 Ballistic Gun 6 | . 6 Special Weapon 5 | . 5 Naked Turns . | . . Heaviest Build 21 | 7 21 Greatest Support 32 | 32 32 Greatest Overweight (x) 3 | . 3 Average Overweight (x) . | . . Largest Inventory Capacity 10 | 6 10 Average Capacity 7 | 5 8 Most Carried 8 | 6 8 Average Carried 5 | 3 5 Final Capacity 6 | 6 6 Final Carried 6 | 6 5 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 409 | 224 185 Remotely . | . . Salvage Created 74 | . 74 Parts 9 | . 9 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 4 | . 4 Guns 4 | . 4 Classes Destroyed 1 | . 1 Swarmer 4 | . 4 Best Kill Streak 3 | . 3 Combat Bots Only 3 | . 3 Max Kills in Single Turn 2 | . 2 Gunslinging 1 | . 1 Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 737 | . 737 Core 257 | . 257 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 29 | . 29 Largest 2 | . 2 Hottest 140 | . 140 Shots Fired 37 | . 37 Gun 29 | . 29 Cannon . | . . Launcher . | . . Special 8 | . 8 Kinetic 16 | . 16 Thermal 16 | . 16 Explosive . | . . Electromagnetic 5 | . 5 Robot Hit Streak 6 | . 6 Robot Miss Streak 3 | . 3 Penetration Max . | . . Secondary Targets 2 | . 2 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 21 | . 21 Core Hits 9 | . 9 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 183 | . 183 Guns 183 | . 183 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 98 | . 98 Thermal 63 | . 63 Explosive . | . . Electromagnetic 22 | . 22 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 166 | . 166 Average Temperature 50 | . 50 Received Heat Transfer 69 | . 69 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 1 | . 1 Heat Transferred 185 | . 185 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 192 | . 192 Initial . | . . Average 42 | . 50 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 2 | . 2 Investigation 2 | . 2 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 3 | . 3 Communications Jammed . | . . Distress Signals . | . . Times Spotted 15 | . 15 Peak Tracking Total 9 | . 9 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 2 | . 2 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 4 | . 4 Terminals 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 9 | . 9 Successful 5 | . 5 Failed 4 | . 4 Catastrophic . | . . Database Lockouts . | . . Manual 9 | . 9 Terminals 8 | . 8 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Terminal Index 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks 1 | . 1 Report Inventory 1 | . 1 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 3 | . 3 Terminals 3 | . 3 Assimilate 2 | . 2 Operators 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 3 | . 3 Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies 1 | . 1 Largest Group 1 | . 1 Highest-Rated Group 10 | . 10 Highest-Rated Ally 10 | . 10 Total Orders 1 | . 1 ROAM 1 | . 1 Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 352 | 59 293 Spaces Moved 296 | 52 244 Core 14 | 14 . Treads . | . . Legs 3 | . 3 Wheels 123 | 38 85 Hover . | . . Flight 156 | . 156 Fastest Speed 37 | 50 37 Average Speed 67 | 86 63 Slowest Speed 285 | 100 285 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 23 | 3 44 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 4 | . 4 Terrain Destroyed 8 | . 8 Melee . | . . Projectile 8 | . 8 AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 400 | 65 335 Wait 27 | . 27 Move 295 | 51 244 Hop . | . . Pick Up 20 | 10 10 Fast Attach 2 | . 2 Attach 14 | 4 10 Detach 2 | . 2 Swap 3 | . 3 Drop 8 | . 8 Fire 29 | . 29 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Lost 4 parts (1p1n2w) 342 | -10/Materials | Core integrity fell below 50% 350 | -10/Materials | Core integrity fell below 20% 353 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>Trojan(Operators) Trojan loaded successfully. Testing... Operator tracking enabled and active. 00293_ Connecting with Terminal... 00299_ Triggered Alarm Trap. 00299_ An alarm sounds. 00299_ ALERT: Alarm triggered, dispatching investigation squad. 00302_ O-16 Technician accesses terminal... 00302_ O-16 Technician IFF database reprogrammed. 00305_ Technician 1a reveals location of Shock Trap. 00305_ W-16 Scout sends out distress signal. 00307_ Technician 1a reveals location of Shock Trap. 00327_ S-10 Pest destroyed. 00335_ Flight Unit destroyed. 00341_ G-34 Mercenary destroyed. 00341_ Flight Unit destroyed. 00345_ Lgt. Ion Engine destroyed. 00351_ Flight Unit destroyed. 00352_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????###########??????????????? | | ??????????????????????# """ #??????????????? | | ??????????????????????# """ #??????????????? | | ??????????????????????# ss """ #??????????????? | | ??????????????????????# =%%= #??????????????? | | ??????????????????????#@""" #??????????????? | | ??????????????????????#g"R #??????????????? | | ??????????????????????# """ #?? #??????????? | | ??????????????????????# #? +??????????? | | ??????????????????????####+###### #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# ###????????? | | ???????????????????????+ ^ ^ ?????? | | ???????????????????????# ?????? | | ???????????????????????# """ ?????? | | ???????????????????????# "Y" ?????? | | ???????????????????????# " " ??????? | | ???????????????????????# ###???????? | | ???????????????????????# #?????????? | | ???????????????????????# #???####### | | ???????????????????????# #???# | | ???????????????????????# """ ##??# """" | | ???????????????????????# ^ """""^ ""??# """" | | ???????????????????????# """"" T"??# """" | | ???????????????????????# """"" ""??# | | ???????????????????????## """ #???#! | | ????????????????????????# #???###/### | | ????????????????????????# ###### #? | | ????????????????????????# ! #? | | ????????????????????????# ############### #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataFocalNukerbomber Manual? 0 Play Time 00:13:30 Cumulative 37.3 hours Start 2021.03.27 @ 12:31:22 End 2021.03.27 @ 12:44:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18434470-883c-4ccd-b455-668324cf037f