Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 23:49:48 Player: Copyrite Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (89) 445 Value Destroyed (4223) 4223 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1375) 1375 TOTAL SCORE: 10283 Bonus ------- High Alert Combat Kills 227 Follower Combat Kills 478 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -30 Cogmind --------- Core Integrity 0/850 Matter 33/300 Energy 99/100 System Corruption 9% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer Experimental Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Trap Scanner Improved Signal Interpreter Armor Integrity Analyzer Relay Coupler [Sentry] (26) Relay Coupler [Behemoth] (9) Peak State ------------ > --- POWER ------------ Light Fission Core Improved Quantum Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Enhanced Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Advanced Kinecellerator Hacking Suite > --- WEAPON ----------- Autogun Flak Gun Flak Gun Blade Saw > --- INVENTORY -------- Improved Deuterium Engine Trap Scanner Improved Signal Interpreter Improved Terrain Scan Processor Experimental Targeting Computer Target Analyzer Experimental Core Analyzer Armor Integrity Analyzer Core Shielding Improved Light Armor Plating Hardlight Generator Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Hunter] Relay Coupler [Behemoth] Drone Bay Drone Bay Rocket Launcher Datajack Heavy Mace [Rating: 70] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit VTOL Module Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Blade Saw Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Fac Slots Evolved 8 | . . . . . 4 . . 4 . . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . . . Utility 3 | . . . . . . . . 3 . . Weapon 2 | . . . . . 2 . . . . . Parts Attached 121 | 6 9 1 . 3 25 17 1 1 54 4 Power 19 | 1 1 . . 2 2 3 . . 10 . Engine 10 | 1 1 . . 2 1 1 . . 4 . Core 7 | . . . . . 1 2 . . 4 . Reactor 2 | . . . . . . . . . 2 . Propulsion 29 | 2 2 . . . 5 9 . . 10 1 Treads 22 | 2 2 . . . 5 8 . . 5 . Leg 5 | . . . . . . . . . 5 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . 1 . . . 1 Utility 17 | 1 2 . . . 4 . . 1 7 2 Device 5 | . 1 . . . 1 . . 1 2 . Storage 2 | 1 1 . . . . . . . . . Processor 4 | . . . . . . . . . 2 2 Hackware 1 | . . . . . 1 . . . . . Protection 5 | . . . . . 2 . . . 3 . Artifact . | . . . . . . . . . . . Weapon 56 | 2 4 1 . 1 14 5 1 . 27 1 Energy Gun 2 | . 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 41 | 2 1 1 . . 11 4 1 . 21 . Ballistic Cannon 1 | . . . . 1 . . . . . . Launcher 3 | . . . . . 1 . . . 2 . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 6 | . 1 . . . 2 1 . . 2 . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . Unidentified Prototypes 10 | . 1 . . . 1 2 . 1 3 2 Parts Lost 39 | . 2 . . . 2 2 . . 29 4 Power 11 | . 1 . . . 1 1 . . 8 . Propulsion 11 | . . . . . . 1 . . 9 1 Utility 6 | . . . . . 1 . . . 3 2 Weapon 11 | . 1 . . . . . . . 9 1 Highest Loss Streak 9 | . 1 . . . 1 1 . . 9 4 To Critical Strikes 2 | . . . . . . . . . 2 . Average Slot Usage (%) 92 | . 88 94 100 86 95 97 100 78 88 35 Engine 8 | . 14 14 14 14 8 4 9 6 3 . Core 1 | . . . . . . 3 . . 4 . Treads 25 | . 28 28 28 28 36 34 36 26 8 . Leg 2 | . . . . . . . . . 11 . Device 5 | . 7 14 14 14 1 . . 4 1 . Storage 10 | . 14 14 14 14 9 9 9 6 6 . Processor 3 | . . . . . . . . . 12 18 Hackware 3 | . . . . . 2 9 9 6 6 5 Protection 1 | . . . . . 4 . . . 3 . Energy Gun 1 | . 11 . . . . . . . . . Ballistic Gun 21 | . 8 23 28 4 29 27 27 20 19 . Impact Weapon 2 | . 3 . . . . 9 9 6 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 84 | 13 51 46 46 49 65 59 59 73 84 4 Greatest Support 83 | 40 46 46 46 46 83 83 80 80 80 4 Greatest Overweight (x) 4 | . 1 . . 1 . . . . 4 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 20 20 20 20 20 5 Most Carried 20 | 4 20 20 20 20 20 20 20 18 20 18 Average Carried 17 | 2 8 19 20 19 18 19 19 18 17 5 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 20 20 20 19 20 20 20 18 19 5 Class Distribution -------------------- 40% | Mutant 28% | Scavenger-Gunner 9% | Commander-Gunner 7% | Tank 6% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Commander-Gunner | -8/Storage Commander-Gunner | -8/Recycling Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Fac Matter Collected 3034 | 231 114 . . 124 829 578 76 10 1066 6 Remotely . | . . . . . . . . . . . Salvage Created 3491 | . 129 . . 74 1234 979 138 . 937 . Parts 204 | . 9 . . 8 79 49 5 . 54 . Haulers Intercepted 4 | . . . . . 1 3 . . . . Recyclers Shooed 4 | . . . . 3 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Fac Combat Hostiles Destroyed 69 | . 5 . . 4 24 14 1 . 21 . Melee 1 | . 1 . . . . . . . . . Guns 60 | . 2 . . . 22 14 1 . 21 . Cannons 5 | . . . . 4 1 . . . . . AOE 1 | . 1 . . . . . . . . . Classes Destroyed 14 | . 3 . . 3 6 . . . 2 . Worker 5 | . . . . . 3 2 . . . . Builder 7 | . 1 . . 1 2 2 1 . . . Tunneler 1 | . . . . 1 . . . . . . Hauler 4 | . . . . . 1 3 . . . . Recycler 3 | . . . . 1 . 1 1 . . . Operator 1 | . . . . . 1 . . . . . Swarmer 10 | . 3 . . 3 4 . . . . . Cutter 1 | . . . . . . . . . 1 . Grunt 17 | . 2 . . . 8 5 . . 2 . Sentry 26 | . . . . . 9 8 1 . 8 . Specialist 5 | . . . . . 2 . . . 3 . Hunter 6 | . . . . . 1 1 . . 4 . Programmer 3 | . . . . . . . . . 3 . Assembled 1 | . . . . 1 . . . . . . Best Kill Streak 8 | . 3 . . 6 8 7 1 . 3 . Combat Bots Only 8 | . 2 . . 3 8 3 1 . 3 . Max Kills in Single Turn 3 | . 3 . . 1 2 1 1 . 1 . Gunslinging 1 | . . . . . 1 . . . . . Exploded 1 | . 1 . . . . . . . . . Melee 1 | . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Fac Hostile Shots Fired 776 | . 33 . . 19 136 65 . . 458 65 Missed 236 | . 6 . . 2 43 11 . . 134 40 Damage Taken 7459 | . 391 . . 142 1384 795 . . 4303 444 Core 1179 | . 83 . . 34 88 116 . . 508 350 Absorbed by Shields 45 | . . . . . 32 . . . 13 . Core Remaining (%) 71 | 100 . . . 53 . . 62 . . . Volleys Fired 188 | . 4 . . 19 59 37 1 . 67 1 Largest 4 | . 2 . . 2 4 3 3 . 4 1 Hottest 111 | . 90 . . 40 92 71 71 . 111 7 Shots Fired 564 | . 7 . . 20 209 113 3 . 211 1 Gun 528 | . 7 . . 2 195 113 3 . 208 . Cannon 29 | . . . . 18 11 . . . . . Launcher 6 | . . . . . 3 . . . 3 . Special 1 | . . . . . . . . . . 1 Kinetic 551 | . 1 . . 20 206 113 3 . 208 . Thermal . | . . . . . . . . . . . Explosive 6 | . . . . . 3 . . . 3 . Electromagnetic 6 | . 6 . . . . . . . . . Robot Hit Streak 39 | . 3 . . 4 17 15 5 . 39 . Robot Miss Streak 7 | . 3 . . 2 5 2 1 . 7 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 1 . . . 4 . . . 2 . Max Gunslinging Chain 1 | . 1 . . . 1 . . . 1 . Shots Hit Robots 436 | . 7 . . 13 136 92 5 . 183 . Core Hits 236 | . 6 . . 6 65 35 3 . 121 . Critical Kills 2 | . 1 . . . . 1 . . . . Critical Parts Destroyed 4 | . . . . . 2 . . . 2 . Critical Strikes 8 | . 1 . . 1 3 1 . . 2 . Destroy 4 | . . . . . 2 . . . 2 . Blast 1 | . . . . 1 . . . . . . Smash 3 | . 1 . . . 1 1 . . . . Melee Attacks 54 | . 5 . . . 7 25 3 . 14 . Impact 47 | . 5 . . . 7 25 3 . 7 . Slashing 3 | . . . . . . . . . 3 . Piercing . | . . . . . . . . . . . Sneak Attacks 12 | . . . . . . 5 3 . 4 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8076 | . 206 5 . 316 1936 1820 358 . 3418 17 Guns 6296 | . 39 . . 24 1781 1240 30 . 3182 . Cannons 343 | . . . . 250 93 . . . . . Explosions 141 | . 54 . . . 40 . . . 47 . Melee 1232 | . 113 . . . 22 580 328 . 189 . Ramming 64 | . . 5 . 42 . . . . . 17 Kinetic 6600 | . . . . 274 1874 1240 30 . 3182 . Thermal 26 | . 26 . . . . . . . . . Explosive 87 | . . . . . 40 . . . 47 . Electromagnetic 67 | . 67 . . . . . . . . . Impact 1202 | . 113 . . . 22 580 328 . 159 . Slashing 30 | . . . . . . . . . 30 . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . 4 4 4 . 4 9 Average Corruption 3 | . . . . . 4 4 4 . 2 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 55 | . . . . . . 23 18 . 10 4 Message Errors 10 | . . . . . . 3 3 . 3 1 Matter Fused 16 | . . . . . . 5 7 . 4 . Heat Flow Errors 8 | . . . . . . 3 4 . 1 . Energy Discharges 5 | . . . . . . 2 1 . 1 1 Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 10 | . . . . . . 6 3 . . 1 Data Loss (major) 1 | . . . . . . 1 . . . . Misfires 2 | . . . . . . 2 . . . . Alerts 2 | . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 241 | . 12 . . 23 22 101 83 . . . Projectiles 18 | . . . . 18 . . . . . . Explosions . | . . . . . . . . . . . Melee 223 | . 12 . . 5 22 101 83 . . . Knockbacks 6 | . 1 . . 1 1 1 2 . . . Impact 5 | . 1 . . 1 . 1 2 . . . Kinetic 1 | . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 117 | . 81 . . . 28 . . . . 8 Shots 4 | . 3 . . . 1 . . . . . Rammed 6 | . . 1 . 4 . . . . . 1 Targets Rammed 7 | . . 1 . 5 . . . . . 1 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . Highest Temperature 223 | . 60 . . . 217 186 208 . 223 . Average Temperature 46 | . 27 . . . 60 37 69 . 35 . Received Heat Transfer 1527 | . 162 . . . 381 342 . . 579 63 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . . . 1 4 1 . . . Impact Corruptions 11 | . 1 . . 1 1 6 2 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 50 | . 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Fac Peak Influence 1003 | . 126 . . 116 499 506 212 50 1003 592 Initial 478 | . . . . . 5 185 139 50 43 478 Average 246 | . 44 . . 52 229 284 97 50 511 513 Maximum Alert Level 3 | . . . . . 2 2 1 . 3 2 Low Security (%) 52 | 100 100 100 . 100 37 31 67 100 17 . Level 1 21 | . . . . . 54 44 32 . 12 . Level 2 17 | . . . . . 8 24 . . 39 100 Level 3 8 | . . . . . . . . . 30 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 1 . . . 5 1 . . . 2 Investigation 2 | . 1 . . . . . . . . 1 Extermination . | . . . . . . . . . . . Reinforcement 4 | . . . . . 2 1 . . . 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Fac Distress Signals 4 | . . . . 1 2 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 129 | . 10 . . 11 34 23 3 1 35 12 Peak Tracking Total 11 | . 3 . . 11 9 4 2 1 4 9 Tactical Retreats 8 | . 1 . . 2 2 1 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Fac Traps Triggered 9 | . 1 . . . . . . . 7 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Fac Machines Disabled 15 | . 1 . . . 4 3 . . 7 . Max in Single Turn 2 | . 1 . . . 1 1 . . 2 . Garrison Relay 3 | . . . . . . . . . 3 . Phase Generator 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Fac Machines Accessed 33 | . 3 1 4 . 6 7 7 1 1 3 Terminals 25 | . 3 . . . 6 7 6 . 1 2 Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 63 | . 6 1 4 . 15 14 18 1 1 3 Successful 46 | . 5 1 4 . 10 10 11 1 1 3 Failed 17 | . 1 . . . 5 4 7 . . . Catastrophic 4 | . 1 . . . 1 1 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 54 | . 6 . 13 . 13 9 12 . . 1 Terminals 55 | . 6 . . . 15 14 17 . 1 2 Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 30 | . 2 1 4 . 5 10 6 . 1 1 Record 8 | . . . 4 . 1 1 2 . . . Robot Analysis 1 | . . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . Open Door 3 | . . 1 . . . 2 . . . . Open DSF 1 | . . . . . . . . . . 1 Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . Terminal Index 4 | . 1 . . . 1 1 1 . . . Alert Level 7 | . 1 . . . 2 3 1 . . . Unreport Threat 3 | . . . . . . 2 1 . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 13 | . 3 . . . 5 . 4 . . 1 Terminals 13 | . 3 . . . 5 . 4 . . 1 Botnet 13 | . 3 . . . 5 . 4 . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 19 | . 2 . . . 6 2 6 1 1 1 Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . 11 . Machine Destruction 11 | . . . . . . . . . 11 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 4 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Fac Total Allies 16 | . . . . 2 . 10 . . 4 . Largest Group 10 | . . . . 2 2 10 8 5 5 . Highest-Rated Group 173 | . . . . 44 44 173 141 88 164 . Highest-Rated Ally 41 | . . . . 31 31 29 29 24 41 . Total Orders . | . . . . . . . . . . . Ally Attacks 102 | . . . . . 10 34 12 5 41 . Total Damage 1770 | . . . . . 122 505 173 67 903 . Kills 17 | . . . . . 3 4 2 . 8 . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Fac Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches 16 | . . . . . . . . 16 . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Fac Turns Passed 9026 | 88 1192 467 1247 503 1260 1123 807 90 2063 186 Spaces Moved 4866 | 49 567 286 780 268 577 516 492 37 840 454 Core 74 | 2 . . . . . . . . . 72 Treads 3855 | 47 567 286 780 268 577 516 492 37 285 . Legs 555 | . . . . . . . . . 555 . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 382 | . . . . . . . . . . 382 Fastest Speed 35 | 50 160 160 160 160 160 160 160 160 160 35 Average Speed 159 | 155 193 160 160 165 160 160 160 160 197 38 Slowest Speed 400 | 160 240 160 160 240 160 160 160 160 400 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . 9 Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 50 | 3 49 62 91 49 58 75 84 1 72 11 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 13 | . 1 . . . 6 6 . . . . Terrain Destroyed 185 | . 5 . . 2 24 6 . . 148 . Melee 13 | . 1 . . . 6 6 . . . . Projectile 4 | . . . . 2 2 . . . . . AOE 168 | . 4 . . . 16 . . . 148 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Gar Fac Total 5662 | 58 649 296 779 307 767 699 506 68 1074 459 Wait 275 | . 33 5 . . 75 79 4 29 47 3 Move 4841 | 48 566 285 779 267 576 515 491 37 838 439 Hop 6 | . . . . . . . . . . 6 Pick Up 74 | 4 24 2 . 5 10 10 3 . 16 . Fast Attach 31 | 6 1 . . . 4 2 . . 18 . Attach 26 | . 3 1 . . 5 2 . 1 11 3 Detach 4 | . 1 . . . 1 . . . 2 . Swap 64 | . 5 . . 3 16 13 1 . 25 1 Drop 73 | . 7 2 . 8 14 16 3 1 17 5 Fire 188 | . 4 . . 19 59 37 1 . 67 1 Melee 54 | . 5 . . . 7 25 3 . 14 . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 6 | . . 1 . 5 . . . . . . Escape Stasis 19 | . . . . . . . . . 19 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 31 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 16) 1281 | -10/Materials | Entered Mines 1552 | -10/Mines | Found the Drone Emporium 1562 | -10/Mines | Found Prototype Device 1687 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1738 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1740 | -10/Mines | Discovered new exit (range 5) 1748 | -10/Mines | Entered Exiles 1748 | -10/Exiles | Found Exiles lab abandoned 1776 | -10/Exiles | Discovered new exit (range 15) 2545 | -10/Exiles | Discovered new exit (range 10) 2995 | -10/Exiles | Entered Mines 3013 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3139 | -9/Mines | Learned Materials non-interactive machine intel 3215 | -9/Mines | Assembled infested the area 3393 | -9/Mines | Discovered new exit (range 5) 3498 | -9/Mines | Entered Materials 3498 | -8/Materials | Accompanied by 2 allies 3498 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 3499 | -8/Materials | Loaded intel: 47 non-interactive machine locations 3503 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3935 | -8/Materials | Discovered new exit (range 14) 3940 | -8/Materials | Build established: Tank 3956 | -8/Materials | Garrison activated, responded to threat 4029 | -8/Materials | Destroyed 8 combat bots 4272 | -8/Materials | Discovered new exit (range 7) 4319 | -8/Materials | Identified exit to Storage 4607 | -8/Materials | Discovered new exit (range 8) 4690 | -8/Materials | Build established: Gunner 4746 | -8/Materials | Crushed by falling debris 4758 | -8/Materials | Entered Storage 4759 | -8/Storage | Identified exit to Recycling 5309 | -8/Storage | Build established: Scavenger-Gunner 5419 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5634 | -8/Storage | Discovered new exit (range 15) 5735 | -8/Storage | Build established: Commander-Gunner 5876 | -8/Storage | Used back door to open Recycling access 5881 | -8/Storage | Entered Recycling 5881 | -8/Recycling | Accompanied by 8 allies 6086 | -8/Recycling | Discovered new exit (range 14) 6601 | -8/Recycling | Build established: Scavenger-Gunner 6688 | -8/Recycling | Entered Factory 6688 | -6/Factory | Accompanied by 5 allies 6688 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 6688 | -6/Factory | Identified Decoy Drone Bay 6757 | -6/Factory | Lost 16 allies 6778 | -6/Factory | Identified exit to Garrison 6778 | -6/Factory | Entered Garrison 6778 | -6/Garrison | Accompanied by 5 allies 6788 | -6/Garrison | Phase Generator disabled 6804 | -6/Garrison | Met a derelict Sapper fleeing the area 6819 | -6/Garrison | Triggered checkpoint 6870 | -6/Garrison | Lost 6 allies 6915 | -6/Garrison | Lost 4 parts (2p1u1w) 6990 | -6/Garrison | Triggered checkpoint 6991 | -6/Garrison | Triggered checkpoint 7084 | -6/Garrison | Triggered checkpoint 7110 | -6/Garrison | Garrison Relay disabled 7203 | -6/Garrison | Discovered new exit (range 14) 7290 | -6/Garrison | Triggered checkpoint 7324 | -6/Garrison | Triggered checkpoint 7392 | -6/Garrison | Garrison Relay disabled 7463 | -6/Garrison | Lost 6 parts (1p3n2w) 7736 | -6/Garrison | Build established: Scavenger-Mutant 7819 | -6/Garrison | Spotted Executioner 7833 | -6/Garrison | Allies destroyed Executioner 7865 | -6/Garrison | Found Prototype Processor 7868 | -6/Garrison | Found Prototype Processor 7873 | -6/Garrison | Found Prototype Device 7874 | -6/Garrison | Identified Adv. Kinecellerator 7980 | -6/Garrison | Triggered checkpoint 8091 | -6/Garrison | Build established: Scavenger-Gunner 8096 | -6/Garrison | Triggered checkpoint 8160 | -6/Garrison | Lost 4 allies 8213 | -6/Garrison | Garrison Relay disabled 8294 | -6/Garrison | Installed Relay Interface Framework 8528 | -6/Garrison | Discovered new exit (range 12) 8532 | -6/Garrison | Triggered checkpoint 8596 | -6/Garrison | Lost 4 parts (1p1n1u1w) 8784 | -6/Garrison | Triggered checkpoint 8808 | -6/Garrison | Core integrity fell below 50% 8841 | -6/Garrison | Entered Factory 8844 | -6/Factory | Identified Exp. Core Analyzer 8845 | -6/Factory | Identified Exp. Targeting Computer 8868 | -6/Factory | Lost 9 parts (2p2n1u4w) 8878 | -6/Factory | Identified exit to DSF 8987 | -6/Factory | Core integrity fell below 20% 9016 | -6/Factory | Discovered new exit (range 16) 9027 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- (101,85) - Loaded: Adv. Component Analysis Suite (197,42) - Idle [Achievement: Cya!] System corrupted: Energy discharge (-21). Imp. Targeting Computer destroyed. VTOL Module destroyed. Knocked back. U-05 Engineer builds a Wall. Imp. Remote Datajack destroyed. K-01 Serf cleans the Neutrino Reactor. System corrupted: Component data lost. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. EXIT=FOUND Slammed into T-07 Excavator. Hacking Suite destroyed. System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###########????????????????? | | ?????????????#####+#### #????????????????? | | ?????????????# #????????????????? | | ?????????????# #????????????????? | | ?????????????# #????????????????? | | ??????????????? < +????????????????? | | ????????????????? #????????????????? | | ??????????????????? #????????????????? | | ?????????????????????t Y #????????????????? | | ??????????????????????? k #????????????????? | | ????????????????????????#@ #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??############????? | | ????????????????????????# #??# #???? | | ????????????????????????# #### """ ""? #???? | | ????????????????????????# + """ ""? #???? | | ????????????????????????# #### """ """ #???? | | ????????????????????????# #??# #???? | | ????????????????????????# #??# """ """ #???? | | ????????????????????????# #??# """ """ ##### | | ????????????????????????# #??# """ """ !# | | ????????????????????????# #??# # | | ????????????????????????# #??# """?""" # | | ????????????????????????# #??# ""???"" # | | ????????????????????????# #??# "?????" [ # | | ????????????????????????# #??# ????? # | | ????????????????????????# ####/#######+### | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 42 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 24 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! I Survived The Infestation More Dakka Please Release The Drones! Slippery One \\IAMDERELICT Challenges ------------ None Game ------ Seed NodeLargeTorch Manual? 0 Play Time 01:24:46 Cumulative 16.2 hours Start 2024.04.07 @ 22:11:11 End 2024.04.07 @ 23:49:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d74c6509-7c54-4f88-815a-fdda75371dc7