Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.13 @ 21:14:05 Player: amhuman Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (96) 480 Value Destroyed (3564) 3564 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1183) 1183 TOTAL SCORE: 12167 Bonus ------- High Alert Combat Kills 116 Follower Combat Kills 267 Entered DSFs 500 Registered with UFD 300 Cogmind --------- Core Integrity 0/1300 Matter 275/300 Energy 81/100 System Corruption 32% Temperature Cool (11) Movement Flying (40) Location -3/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Impulse Thruster > --- UTILITY (10) ----- Advanced Targeting Computer > --- WEAPON (4) ------- Companion Sword > --- INVENTORY (5) ---- Advanced Force Booster Field Laser Compact HERF Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Improved Particle Charger Improved Force Booster Improved System Shield > --- WEAPON ----------- Quantum Rifle Nova Cannon Companion Sword Ionic Axe > --- INVENTORY -------- Impulse Thruster Q-thruster Scrap Suit Precision Matter Filter Field Laser Variable Charge Gun Compact HERF Cannon Advanced Plasma Cannon [Rating: 135] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Field Propulsion Drive Utility Small Storage Unit Device Component Analysis Suite Storage Small Storage Unit Processor Signal Interpreter Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Quantum Rifle Energy Cannon Nova Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon CPS Tube Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac DSF Res Arm Slots Evolved 14 | . . . 2 . . . 2 2 . . . 4 2 . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . 2 . . . . Utility 8 | . . . . . . . 2 1 . . . 2 1 . 2 . Weapon 2 | . . . . . . . . 1 . . . . 1 . . . Parts Attached 128 | 6 2 5 5 2 . 2 31 10 2 11 3 9 . 5 12 23 Power 11 | 1 . 1 1 . . 1 2 . 1 . . 1 . . 1 2 Engine 5 | 1 . 1 1 . . . 1 . 1 . . . . . . . Core 3 | . . . . . . 1 1 . . . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 2 Propulsion 45 | 2 . 2 2 . . 1 11 5 . 2 1 2 . 5 3 9 Treads 7 | . . . . . . . 4 . . . . . . . 3 . Leg 27 | 2 . 2 2 . . 1 7 5 . 2 . . . . . 6 Wheel 3 | . . . . . . . . . . . 1 . . 2 . . Hover . | . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . 2 . 3 . 3 Utility 32 | 1 1 . . . . . 5 4 . 2 2 5 . . 5 7 Device 21 | . . . . . . . 4 2 . . 1 3 . . 4 7 Storage 3 | 1 . . . . . . . . . 1 1 . . . . . Processor 4 | . 1 . . . . . . . . 1 . 1 . . 1 . Hackware 1 | . . . . . . . . . . . . 1 . . . . Protection 3 | . . . . . . . 1 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 40 | 2 1 2 2 2 . . 13 1 1 7 . 1 . . 3 5 Energy Gun 7 | 1 . . . . . . 1 . . 3 . . . . . 2 Energy Cannon 3 | . . . . . . . . . . 1 . . . . . 2 Ballistic Gun 9 | 1 . . 1 . . . 6 . . 1 . . . . . . Ballistic Cannon 9 | . . 1 . 1 . . 4 1 1 1 . . . . . . Launcher 7 | . 1 1 1 1 . . 2 . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . 3 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 2 . . . . 1 . . 2 . Parts Lost 74 | . . 7 4 . . . 11 . 1 19 . . . 6 1 25 Power 9 | . . 1 2 . . . 1 . . 1 . . . 1 . 3 Propulsion 23 | . . 2 2 . . . 5 . . 4 . . . 4 . 6 Utility 19 | . . . . . . . 3 . . 5 . . . . 1 10 Weapon 23 | . . 4 . . . . 2 . 1 9 . . . 1 . 6 Highest Loss Streak 14 | . . 2 3 . . . 5 . 1 14 . . . 6 1 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 89 86 86 66 66 72 76 81 99 54 34 57 57 48 55 70 Engine 3 | . 14 12 6 . . . 1 7 7 1 . . . . . . Leg 17 | . 28 19 37 22 22 25 20 30 30 14 7 5 5 3 . 24 Wheel 1 | . . . . . . . . . . . 6 5 5 4 5 . Flight 1 | . . . . . . . . . . . . 10 10 10 11 . Device 8 | . . . . . . . 11 14 23 11 12 12 10 8 13 13 Storage 7 | . 14 14 11 11 11 11 6 . . 3 7 5 5 5 4 3 Processor 5 | . 3 14 11 11 11 11 4 . . 1 . 4 5 5 4 4 Protection 1 | . . . . . . . 1 5 15 4 . . . . . . Ballistic Gun 5 | . 14 11 9 11 11 11 10 7 4 2 . . . . . . Ballistic Cannon 2 | . . 2 . 2 11 11 6 6 9 4 . . . . . . Launcher 4 | . 9 11 10 8 . . . 7 7 4 . . . . . . Peak Build Rating 135 | 6 7 7 14 12 12 16 25 45 47 47 21 67 67 67 98 135 Average Rating 31 | 4 6 6 11 11 12 12 19 33 45 23 16 58 67 54 81 105 On Entrance 29 | . 6 7 5 11 12 12 16 22 45 47 8 21 67 67 55 95 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 62 | 14 15 15 17 14 14 19 33 35 41 41 15 30 26 26 42 62 Greatest Support 180 | 20 20 20 40 20 20 30 60 72 72 72 15 26 26 26 158 180 Greatest Overweight (x) 4 | 2 . 4 . . . . 2 . . 1 1 1 . 1 3 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 5 5 8 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 7 5 5 6 9 10 10 10 10 9 Most Carried 10 | 2 7 8 8 8 8 8 8 5 5 5 10 10 10 10 10 9 Average Carried 6 | . 4 7 7 8 8 8 7 4 4 2 6 9 10 10 8 7 Final Capacity 10 | 8 8 8 8 8 8 8 5 5 5 8 10 10 10 10 10 5 Final Carried 10 | 2 7 5 8 8 8 8 5 5 5 1 10 10 10 10 9 3 Class Distribution -------------------- 50% | Mutant 23% | Commander-Mutant 8% | Scavenger-Mutant 6% | Tank 4% | Gladiator 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Commander-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Gladiator | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac DSF Res Arm Matter Collected 3055 | 255 52 348 36 91 . 172 880 92 300 308 30 . . 13 186 292 Remotely 1258 | . . . . . . . 824 92 300 42 . . . . . . Salvage Created 3211 | . 191 280 128 . . 120 739 239 322 393 . . . . 186 613 Parts 181 | . 11 19 18 . . 3 47 12 17 14 . . . . 8 32 Haulers Intercepted 2 | . . . . . . . 2 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac DSF Res Arm Combat Hostiles Destroyed 82 | . 6 13 10 1 . 2 18 5 7 7 . . . . 1 12 Melee 6 | . . . . . . . . . . . . . . . 1 5 Guns 14 | . 1 1 4 . . . 4 1 1 1 . . . . . 1 Cannons 28 | . . 4 . 1 . 2 9 1 3 3 . . . . . 5 AOE 33 | . 5 8 6 . . . 5 3 3 3 . . . . . . Classes Destroyed 16 | . 1 2 3 1 . 1 5 . . 2 . . . . . 1 Builder 5 | . . . 1 . . . 2 1 1 . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . Hauler 2 | . . . . . . . 2 . . . . . . . . . Recycler 5 | . . 1 . . . 1 . . . 2 . . . . 1 . Operator 1 | . . . 1 . . . . . . . . . . . . . Swarmer 18 | . . 5 8 . . . 1 . . . . . . . . 4 Saboteur 2 | . . . . . . . . . . . . . . . . 2 Grunt 37 | . 6 8 . . . 1 9 4 4 . . . . . . 5 Brawler 1 | . . . . . . 1 . . . . . . . . . . Duelist 4 | . . . . . . . 2 . 1 1 . . . . . . Sentry 11 | . . . 2 . . . 3 1 2 2 . . . . 1 . Demolisher 2 | . . . . 1 . . . . . . . . . . . 1 Specialist 2 | . . . . . . . 2 . . . . . . . . . Hunter 2 | . . . . . . . . . . 2 . . . . . . Programmer 2 | . . . . . . . . . . 2 . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | . 3 3 4 1 . 3 9 4 6 5 . . . . 2 3 Combat Bots Only 7 | . 3 3 4 1 . 2 7 4 5 4 . . . . 1 3 Max Kills in Single Turn 4 | . 1 3 2 1 . 1 3 4 3 2 . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 1 3 2 . . . 3 3 2 2 . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac DSF Res Arm Hostile Shots Fired 1090 | . 14 80 49 . . 8 116 35 68 196 . 7 . 80 34 403 Missed 341 | . 5 20 16 . . 3 27 10 27 42 . 2 . 31 7 151 Damage Taken 13583 | . 135 833 345 . . 97 1568 239 389 1751 . 97 . 974 729 6426 Core 2390 | . 30 174 17 . . 18 214 37 33 236 . 37 . 289 113 1192 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 119 | . . . . . . . . . . . . . . . 48 71 Core Remaining (%) 70 | 100 . 18 . . . 91 61 . . . 56 96 . 74 . . Volleys Fired 210 | . 8 46 17 6 . 8 62 4 14 22 . . . . . 23 Largest 3 | . 2 2 2 2 . 2 2 3 3 3 . . . . . 3 Hottest 267 | . 50 65 58 69 . 69 88 105 105 149 . . . . . 267 Shots Fired 373 | . 16 59 32 7 . 15 112 12 28 48 . . . . . 44 Gun 149 | . 8 17 16 6 . 8 50 4 8 10 . . . . . 22 Cannon 175 | . . 31 . 1 . 7 57 4 17 36 . . . . . 22 Launcher 49 | . 8 11 16 . . . 5 4 3 2 . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 278 | . 8 48 16 7 . 15 107 8 25 37 . . . . . 7 Thermal 44 | . . . . . . . . . . 7 . . . . . 37 Explosive 41 | . 8 11 16 . . . 4 . . 2 . . . . . . Electromagnetic 10 | . . . . . . . 1 4 3 2 . . . . . . Robot Hit Streak 10 | . 5 9 4 4 . 7 10 2 8 8 . . . . . 6 Robot Miss Streak 8 | . 3 3 4 2 . 4 8 3 5 8 . . . . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 275 | . 10 35 14 5 . 13 87 6 20 37 . . . . 16 32 Core Hits 209 | . 13 19 16 2 . 9 67 10 28 27 . . . . 4 14 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . 1 . . . . 1 . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . . Blast 1 | . . 1 . . . . . . . . . . . . . . Melee Attacks 41 | . . . . . . . . . . . . . . . 21 20 Impact . | . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . . . . . . . . . . 21 20 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . 2 Damage Inflicted 8877 | 8 295 910 699 88 . 210 2156 553 745 849 . . . . 781 1583 Guns 1596 | . 48 146 140 68 . 86 600 32 90 129 . . . . . 257 Cannons 2784 | . . 263 . 20 . 124 860 32 381 503 . . . . . 601 Explosions 2968 | . 247 486 559 . . . 696 489 274 217 . . . . . . Melee 1506 | . . . . . . . . . . . . . . . 781 725 Ramming 23 | 8 . 15 . . . . . . . . . . . . . . Kinetic 3436 | . 48 409 140 88 . 210 1460 64 471 502 . . . . . 44 Thermal 1042 | . . . . . . . 115 . . 113 . . . . . 814 Explosive 2304 | . 247 486 559 . . . 457 338 . 217 . . . . . . Electromagnetic 566 | . . . . . . . 124 151 274 17 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1506 | . . . . . . . . . . . . . . . 781 725 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 31 | . 1 1 . . . . . . . 6 6 . . . 8 31 Average Corruption 5 | . 1 1 . . . . . . . 2 6 . . . 7 12 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 82 | . . 9 . . . . . . . 10 26 . . . 10 27 Message Errors 17 | . . 2 . . . . . . . 1 6 . . . 1 7 Matter Fused 23 | . . 1 . . . . . . . 5 5 . . . 6 6 Heat Flow Errors 9 | . . . . . . . . . . 1 4 . . . 1 3 Energy Discharges 9 | . . 2 . . . . . . . 2 3 . . . . 2 Parts Rejected 3 | . . . . . . . . . . 1 . . . . 1 1 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . Data Loss (minor) 13 | . . 2 . . . . . . . . 6 . . . 1 4 Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . Alerts 2 | . . 2 . . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 366 | . . 45 69 . . . 4 26 . 17 . . . . 5 200 Projectiles 37 | . . 18 . . . . . . . . . . . . . 19 Explosions 143 | . . 27 69 . . . 4 26 . 17 . . . . . . Melee 186 | . . . . . . . . . . . . . . . 5 181 Knockbacks 54 | . . 6 . . . 7 32 . 5 4 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 50 | . . 5 . . . 7 29 . 5 4 . . . . . . Secondary 4 | . . 1 . . . . 3 . . . . . . . . . Self-Inflicted Damage 357 | . 40 137 29 . . . 110 17 . 24 . . . . . . Shots 15 | . 2 8 2 . . . 1 1 . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 11 | 1 . 10 . . . . . . . . . . . . . . Kicked 11 | 1 . 10 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 285 | . 2 26 21 12 . 33 272 111 83 285 138 . . . 108 258 Average Temperature 69 | . 2 7 8 9 . 13 76 48 38 110 56 . . . 71 104 Received Heat Transfer 2470 | . 54 402 45 . . 36 531 105 138 114 . 36 . 261 117 631 Effects 2 | . . . . . . . . . . 2 . . . . . . Interference 2 | . . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Melted 1 | . . . . . . . . . . 1 . . . . . . Heat Transferred 1239 | . . . . . . . 150 . . 223 . . . . . 866 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac DSF Res Arm Peak Influence 598 | . 273 175 490 190 . 86 598 483 345 166 . 90 44 30 32 282 Initial 271 | . . 28 64 190 . . 33 271 219 114 . . 44 30 . 16 Average 136 | . 166 86 288 146 . 37 289 415 268 65 . 16 44 16 17 89 Maximum Alert Level 2 | . 1 . 2 . . . 2 2 1 . . . . . . 1 Low Security (%) 76 | 100 45 100 39 100 . 100 34 . . 100 . 100 100 100 100 81 Level 1 13 | . 54 . 14 . . . 39 11 100 . . . . . . 18 Level 2 9 | . . . 45 . . . 25 88 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 3 . . . . . 3 . 2 . . 1 . 1 1 2 Investigation 2 | . 1 . . . . . 1 . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . 1 Reinforcement 9 | . 2 . . . . . 2 . 1 . . 1 . 1 1 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac DSF Res Arm Distress Signals 11 | . 1 . 1 1 . . 5 . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 166 | . 10 17 15 1 . 3 35 5 8 10 . 7 . 4 2 49 Peak Tracking Total 19 | . 4 3 8 1 . 3 9 4 4 7 . 6 . 4 1 19 Tactical Retreats 18 | . 2 2 . . . . 4 . 1 1 . 2 . . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac DSF Res Arm Traps Triggered 11 | . 2 . . . . . 1 . 4 . . . . . 2 2 Indirectly 4 | . . . . . . . . . 4 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac DSF Res Arm Machines Disabled 9 | . . . 1 . . . 3 3 . 2 . . . . . . Max in Single Turn 3 | . . . 1 . . . 1 3 . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac DSF Res Arm Machines Accessed 28 | . . . . . . . 5 1 3 3 7 4 1 . 2 2 Terminals 17 | . . . . . . . 5 . 2 3 . 2 1 . 2 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 1 . . 1 . . . . Total Hacks 70 | . . . . . . . 12 2 5 7 28 10 1 . 2 3 Successful 43 | . . . . . . . 4 1 3 2 28 3 1 . . 1 Failed 27 | . . . . . . . 8 1 2 5 . 7 . . 2 2 Catastrophic 10 | . . . . . . . 3 . 1 1 . 2 . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 31 | . . . . . . . 10 . 4 7 . 8 . . 2 . Terminals 36 | . . . . . . . 12 . 4 7 . 7 1 . 2 3 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 1 . . 2 . . . . Terminal Hacks 35 | . . . . . . . 3 . 1 1 28 . 1 . . 1 Record 21 | . . . . . . . . . . . 21 . . . . . Robot Analysis 6 | . . . . . . . . . . . 6 . . . . . Open Door 2 | . . . . . . . . . . . 1 . . . . 1 Open DSF 1 | . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . . . . Unreport Threat 2 | . . . . . . . . . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . 1 . . . . Seal Access 2 | . . . . . . . . 1 . . . 1 . . . . Unauthorized Hacks 6 | . . . . . . . 1 . 2 1 . 2 . . . . Terminals 6 | . . . . . . . 1 . 2 1 . 2 . . . . Botnet 6 | . . . . . . . 1 . 2 1 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 19 | . . . . . . . 5 1 3 3 . 3 1 . 2 1 Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac DSF Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . 5 . . . . . 8 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac DSF Res Arm Total Allies 17 | . . 1 . 3 . . . . . 5 . . . . . 8 Largest Group 5 | . . 1 . 3 3 3 3 . . 5 4 4 . . . 4 Highest-Rated Group 156 | . . 31 . 40 40 40 40 . . 102 92 92 . . . 156 Highest-Rated Ally 48 | . . 31 . 16 16 16 16 . . 34 34 34 . . . 48 Total Orders 2 | . . . . . . . . . . . 2 . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . Ally Attacks 74 | . . . . . . 3 42 . . 14 . 2 . . . 13 Total Damage 1331 | . . . . . . 40 464 . . 426 . 83 . . . 318 Kills 13 | . . . . . . 1 4 . . 4 . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac DSF Res Arm Robot Analysis Total 6 | . . . . . . . . . . . 6 . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac DSF Res Arm Turns Passed 7815 | 71 400 1158 355 535 155 86 644 328 154 808 1427 288 27 52 601 726 Spaces Moved 6000 | 50 304 668 236 430 130 52 321 250 94 485 1518 395 51 82 485 449 Core 38 | 9 . 25 . . . . . . . . . . . . 4 . Treads 109 | . . . . . . . 28 . . . . . . . 74 7 Legs 3305 | 41 304 643 236 430 130 52 293 250 94 485 33 . . . . 314 Wheels 1860 | . . . . . . . . . . . 1485 16 . 4 355 . Hover . | . . . . . . . . . . . . . . . . . Flight 688 | . . . . . . . . . . . . 379 51 78 52 128 Fastest Speed 37 | 50 120 120 120 120 120 120 120 120 120 120 80 52 52 39 49 37 Average Speed 108 | 119 120 154 120 120 120 120 125 120 120 131 88 54 52 52 107 97 Slowest Speed 260 | 150 120 250 120 120 120 120 260 120 120 190 120 135 52 125 200 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . 2 . 3 . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 48 98 34 95 48 21 34 8 24 96 84 15 2 83 12 42 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . . . . 1 . . . . . Known Exits Taken 6 | . . 1 1 . 1 1 1 . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 . . 1 . . . 1 1 1 1 1 . . 1 . Scrap Searched 4 | . . 1 . 2 . . . . . . 1 . . . . . Spaces Dug 1 | . . . . . . . . . . . . . . . 1 . Terrain Destroyed 405 | . 46 93 128 . . . 58 33 . 41 . . . . 1 5 Melee 1 | . . . . . . . . . . . . . . . 1 . Projectile 6 | . . . . . . . . . . 1 . . . . . 5 AOE 398 | . 46 93 128 . . . 58 33 . 40 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac DSF Res Arm Total 6872 | 58 322 731 279 443 129 61 451 269 111 608 1604 467 50 85 536 668 Wait 275 | . 3 1 12 5 . . 24 . . 54 76 57 . 1 7 35 Move 5971 | 49 303 667 235 429 129 51 320 249 93 484 1517 390 50 75 484 446 Hop 6 | . . . . . . . . . . . . 2 . 3 . 1 Pick Up 51 | 2 6 2 8 . . . 7 2 1 2 7 4 . . 4 6 Fast Attach 63 | 6 . 1 2 . . 2 14 4 . 5 3 4 . 5 6 11 Attach 43 | . 1 4 3 . . . 5 3 1 6 . 4 . . 5 11 Detach 5 | . . . . . . . . . . . . 2 . . 2 1 Swap 22 | . 1 . . 2 . . 12 3 1 . . 1 . . 1 1 Drop 31 | . . . 2 1 . . 7 4 1 . 1 3 . 1 7 4 Fire 210 | . 8 46 17 6 . 8 62 4 14 22 . . . . . 23 Melee 37 | . . . . . . . . . . . . . . . 20 17 Ram . | . . . . . . . . . . . . . . . . . Kick 11 | 1 . 10 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 147 | . . . . . . . . . . 35 . . . . . 112 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/DSF -3/Research -3/Armory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 370 | -10/Materials | Identified exit to Materials 443 | -10/Materials | Discovered new exit (range 13) 472 | -10/Materials | Entered Mines 478 | -10/Mines | Learned 2 Materials zone layouts 555 | -10/Mines | Discovered exit to Materials (range 7) 813 | -10/Mines | Found a hidden stash of uninstalled traps 892 | -10/Mines | Learned Materials terminal intel 961 | -10/Mines | Discovered exit to Materials (range 5) 1016 | -10/Mines | Received a Mining Laser from a helpful Derelict 1370 | -10/Mines | Core integrity fell below 50% 1488 | -10/Mines | Excavation squad dispatched 1488 | -10/Mines | A large section of the Mines collapsed 1603 | -10/Mines | Core integrity fell below 20% 1630 | -10/Mines | Entered Materials 1630 | -9/Materials | Evolved 2 slots: Propulsion x2 1631 | -9/Materials | Identified exit to Mines 1633 | -9/Materials | Loaded intel: 11 terminal locations 1862 | -9/Materials | Discovered new exit (range 15) 1985 | -9/Materials | Entered Mines 1987 | -9/Mines | Lost 3 parts (1p2n) 1996 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2016 | -9/Mines | Assembled infested the area 2102 | -9/Mines | Discovered new exit (range 5) 2125 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2210 | -9/Mines | Learned location of Storage (-7) 2214 | -9/Mines | Learned Materials security intel 2489 | -9/Mines | Discovered new exit (range 9) 2501 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2501 | -9/Mines | Discovered new exit (range 5) 2520 | -9/Mines | Entered Exiles 2520 | -9/Exiles | Accompanied by 3 allies 2521 | -9/Exiles | Identified exit to Mines 2550 | -9/Exiles | Met 8R-AWN 2571 | -9/Exiles | Met EX-HEX 2619 | -9/Exiles | Met EX-DEC 2662 | -9/Exiles | Discovered exit to Mines (range 10) 2675 | -9/Exiles | Entered Mines 2675 | -8/Mines | Accompanied by 3 allies 2749 | -8/Mines | Discovered new exit (range 6) 2760 | -8/Mines | Identified exit to Materials 2761 | -8/Mines | Entered Materials 2761 | -8/Materials | Accompanied by 3 allies 2761 | -8/Materials | Evolved 2 slots: Utility x2 2785 | -8/Materials | Identified exit to Factory 3142 | -8/Materials | Lost 3 allies 3168 | -8/Materials | Lost 3 parts (1p2n) 3276 | -8/Materials | Destroyed 7 combat bots 3284 | -8/Materials | Lost 5 parts (1n3u1w) 3405 | -8/Materials | Entered Factory 3405 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3714 | -7/Factory | Discovered new exit (range 6) 3733 | -7/Factory | Entered Storage 3821 | -7/Storage | Garrison activated, responded to threat 3882 | -7/Storage | Used back door to open Recycling access 3882 | -7/Storage | Discovered new exit (range 5) 3887 | -7/Storage | Entered Recycling 4158 | -7/Recycling | Lost 14 parts (1p4n4u5w) 4335 | -7/Recycling | Discovered new exit (range 15) 4497 | -7/Recycling | Lost 5 parts (1u4w) 4604 | -7/Recycling | Scanned before Scraplab entrance 4628 | -7/Recycling | Entered Scraplab 4638 | -7/Recycling | Discovered new exit (range 2) 4695 | -7/Recycling | Entered Scraptown 4695 | -7/Scraptown | Accompanied by 4 allies 4756 | -7/Scraptown | Build established: Commander-Mutant 4844 | -7/Scraptown | Visited Fellowship of the Rings 4868 | -7/Scraptown | Visited Cyclists 4891 | -7/Scraptown | Visited UFD Registry 4891 | -7/Scraptown | Registered with UFD as "Dataranger" 4917 | -7/Scraptown | Entered Cyclist Reading Room 4973 | -7/Scraptown | Visited Shadow of the Wyrm 5164 | -7/Scraptown | Visited Sword Containment 5190 | -7/Scraptown | Visited Scrap Suit Storage 5203 | -7/Scraptown | Found Scrap Suit 5204 | -7/Scraptown | Found Scrap Suit 5208 | -7/Scraptown | Found Scrap Suit 5221 | -7/Scraptown | Visited Infowarlord's Domain 5227 | -7/Scraptown | Found Exp. Sensor Array 5384 | -7/Scraptown | Visited Analyses Database 5409 | -7/Scraptown | Visited Scrapoid Research Area 5484 | -7/Scraptown | Visited Chapter 10 5535 | -7/Scraptown | Visited Abandonware Association 5547 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 5554 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 5577 | -7/Scraptown | Visited Curators Association 5701 | -7/Scraptown | Visited LU-1G1's Boring Crew 5752 | -7/Scraptown | Discovered new exit (range 3) 6122 | -7/Scraptown | Entered Factory 6122 | -5/Factory | Accompanied by 4 allies 6122 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6262 | -5/Factory | Discovered new exit (range 12) 6348 | -5/Factory | Lost 4 allies 6397 | -5/Factory | Discovered new exit (range 15) 6410 | -5/Factory | Entered another Factory area 6410 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6437 | -4/Factory | Identified exit to DSF 6437 | -4/Factory | Entered DSF 6458 | -4/DSF | Additional patrols routed to DSF 6471 | -4/DSF | Discovered new exit (range 14) 6489 | -4/DSF | Entered Research 6489 | -3/Research | Evolved 2 slots: Utility x2 6505 | -3/Research | Lost 6 parts (1p4n1w) 6583 | -3/Research | Build established: Mutant 6611 | -3/Research | Found Prototype Processor 6611 | -3/Research | Identified Exp. Target Analyzer 6879 | -3/Research | Discovered new exit (range 5) 7090 | -3/Research | Entered Armory 7418 | -3/Armory | System corruption reached 10% 7496 | -3/Armory | Lost 4 parts (1p2u1w) 7606 | -3/Armory | Lost 3 allies 7624 | -3/Armory | Found Adv. Force Booster 7626 | -3/Armory | Found Adv. Force Booster 7628 | -3/Armory | Found Adv. Force Booster 7637 | -3/Armory | Lost 5 parts (1p2u2w) 7741 | -3/Armory | Core integrity fell below 50% 7772 | -3/Armory | System corruption reached 30% 7775 | -3/Armory | Core integrity fell below 20% 7789 | -3/Armory | Spotted B-86 Titan 7795 | -3/Armory | Lost 14 parts (1p5n5u3w) 7816 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07758_ Dropped Prc. Matter Filter. 07761_ Adv. Force Booster destroyed. 07762_ System corrupted: Energy discharge (-1). 07762_ Acquired 25 matter. 07764_ Q-thruster destroyed. 07766_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 07770_ X-87 Electro suffers critical hit (Burn). 07773_ P-80 Master destroyed. 07784_ FKUP/4YYVUDYB/P,C>KVUDMU >GQDG 07790_ Triggered Tiamat Bomb Trap. 07790_ An explosion rips through the floor. 07791_ Acquired Field Propulsion Array. 07792_ Terminal disabled. 07792_ Slug penetrates Wall. 07796_ Compression Vault explodes. 07796_ Knocked back. 07804_ System corrupted: Matter fused (-10). 07813_ Field Propulsion Array destroyed. 07813_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#+#######???????????????????? | | ??????????????????? #?????????????????? | | ??????????????????? #?????????????????? | | ???????????????????? [[ ]] ??????????????????? | | ???????????????????? [[ ]] ??????????????????? | | ????????????????????? [[ ]]???????????????????? | | ????????????????????? ???????????????????? | | ???????????########??? ????????????????????? | | ???????????# #??? ????????????????????? | | ???????????# #???? ?????????????????????? | | ???????????#""" #???? ?????????????????????? | | ???????????#""" #????? ??????????????????????? | | ???????????#""" #????? ??????????????????????? | | ???????????#""" #######/########! # #?????#### | | ???????????#""" + @ Y Y/ +?? | | ???????????# # Y=Y/ +?? | | ???????????#""" # ###;#### # #???????## | | ???????????#""" # # ????????????????????? | | ???????????#""" # # """ #????????????????? | | ???????????#""" # # """ #????????????????? | | ???????????#""" # # """ #????????????????? | | ???????????# # ## #????????????????? | | ???????????######## ## """ #????????????????? | | ??????????????????# p## """ #????????????????? | | ??????????????????# ## """ #????????????????? | | ??????????????????# p + #????????????????? | | ??????????????????#+####### #????????????????? | | ???????????????????????? # #????????????????? | | ???????????????????????? # #????????????????? | | ???????????????????????? #+#####????????????????? | | ????????????????????????" # #????????????????????? | | ????????????????????????" # #????????????????????? | | ?????????????#??????????" # #????????????????????? | | ?????????????# ??????" + #????????????????????? | | ?????????????# """" # #????????????? ?????? | | ?????????????# # ############# ?????? | | ?????????????# + ?????? | | ?????????????# # #????? | | ?????????????# # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 5 Particle Charging 20 Force Boost 40 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed ConstructJunkRailgun Manual? 0 Play Time 02:04:30 Cumulative 127.8 hours Start 2025.02.09 @ 19:27:40 End 2025.02.13 @ 21:14:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 53 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dc49ecc-4d99-4ee9-87d6-8b4b62372a3c