Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 22:05:48 Player: SPACEGOAT Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (1043) 1043 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4208 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 162/300 Energy 41/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Machine Analyzer Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Hover Unit Airjet > --- UTILITY ---------- Seismic Detector Melee Analysis Suite Melee Analysis Suite Microactuators > --- WEAPON ----------- Katana Axe > --- INVENTORY -------- Machine Analyzer Lightning Gun Dispersion Rifle Improved EM Pulse Cannon Remote Datajack [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Melee Analysis Suite Weapon Assault Rifle Energy Gun Lightning Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Slots Evolved 6 | . . . 4 2 . . . Power 1 | . . . 1 . . . . Propulsion 2 | . . . 1 1 . . . Utility 2 | . . . 1 1 . . . Weapon 1 | . . . 1 . . . . Parts Attached 33 | 6 2 . 13 4 . 5 3 Power 4 | 1 . . 2 . . 1 . Engine 2 | 1 . . 1 . . . . Core 2 | . . . 1 . . 1 . Reactor . | . . . . . . . . Propulsion 9 | 2 . . 7 . . . . Treads 3 | . . . 3 . . . . Leg 4 | 2 . . 2 . . . . Wheel . | . . . . . . . . Hover 2 | . . . 2 . . . . Flight . | . . . . . . . . Utility 10 | 1 1 . 2 3 . 3 . Device 5 | . 1 . 2 1 . 1 . Storage 1 | 1 . . . . . . . Processor 4 | . . . . 2 . 2 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 10 | 2 1 . 2 1 . 1 3 Energy Gun 1 | . . . . . . . 1 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 3 | 2 . . 1 . . . . Ballistic Cannon 1 | . . . 1 . . . . Launcher 2 | . 1 . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 17 | . . . 9 . . . 8 Power 4 | . . . 3 . . . 1 Propulsion 2 | . . . 1 . . . 1 Utility 5 | . . . 2 . . . 3 Weapon 6 | . . . 3 . . . 3 Highest Loss Streak 8 | . . . 7 . . . 8 To Critical Strikes . | . . . . . . . . Average Backups 5 | 1 6 8 7 1 4 4 4 Power . | . 1 1 . . . . . Propulsion . | . . 1 2 . . . . Utility 2 | . 2 3 2 . 1 . 1 Weapon 2 | . 2 3 1 . 2 3 2 Tool/Special . | . . . . . . . . Unused Backups 9 | . 2 . 4 . . 1 2 Power . | . . . . . . . . Propulsion 3 | . 1 . 2 . . . . Utility 2 | . . . 1 . . . 1 Weapon 3 | . 1 . 1 . . 1 . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 81 | . 96 100 95 50 53 62 45 Engine 8 | . 14 14 10 . . . . Core 2 | . . . 5 . . 5 5 Treads 1 | . . . 6 . . . . Leg 16 | . 28 28 19 . . . . Hover 4 | . . . . 13 15 15 8 Device 11 | . 10 14 17 7 7 10 9 Storage 7 | . 14 14 8 . . . . Processor 5 | . . . . 14 15 15 12 Ballistic Gun 10 | . 18 14 15 . . . . Ballistic Cannon 2 | . . . 2 7 7 5 . Launcher 6 | . 9 14 8 . . . . Slashing Weapon 2 | . . . . 6 7 7 5 Peak Build Rating 27 | 6 9 9 26 14 15 27 23 Average Rating 13 | 5 8 9 19 12 14 21 17 On Entrance 10 | . 6 9 9 5 14 15 23 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 29 | 13 16 16 29 6 6 14 12 Greatest Support 60 | 20 20 20 60 14 14 14 14 Greatest Overweight (x) 3 | 1 . . 1 . . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 8 7 5 5 5 5 Most Carried 8 | 4 8 8 8 4 5 5 5 Average Carried 5 | 1 6 8 7 1 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 Final Carried 8 | 4 8 8 4 4 5 5 2 Class Distribution -------------------- 79% | Mutant 16% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Matter Collected 1032 | 296 168 60 206 . . 222 80 Remotely . | . . . . . . . . Salvage Created 943 | 159 187 89 385 . . 14 109 Parts 81 | 15 18 6 34 . . 3 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Combat Hostiles Destroyed 25 | . 8 2 13 . . . 2 Melee 1 | . . . . . . . 1 Guns 5 | . 3 . 2 . . . . Cannons 1 | . . . 1 . . . . AOE 18 | . 5 2 10 . . . 1 Classes Destroyed 11 | 2 5 1 3 . . . . Worker 2 | . 1 . 1 . . . . Builder 2 | . . . 1 . . 1 . Tunneler 5 | 5 . . . . . . . Recycler 2 | 1 . . . . . . 1 Operator 3 | . 1 . 2 . . . . Watcher 2 | . 1 . . . . . 1 Swarmer 8 | . 3 . 3 . . . 2 Grunt 12 | . 5 . 7 . . . . Duelist 1 | . . . 1 . . . . Specialist 2 | . . . 2 . . . . Subdweller 2 | . . 2 . . . . . Best Kill Streak 6 | 6 5 2 6 . . 1 3 Combat Bots Only 6 | . 4 2 6 . . . 1 Max Kills in Single Turn 3 | 1 1 2 3 . . 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . 1 2 2 . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Hostile Shots Fired 330 | . 17 7 103 . 2 . 201 Missed 124 | . 8 2 30 . 2 . 82 Hits 206 | . 9 5 73 . . . 119 Projectile 206 | . 9 5 73 . . . 119 Critical Strikes 5 | . . . 5 . . . . Damage Taken 3039 | . 155 148 1538 . . . 1198 Core 1071 | . 45 18 296 . . . 712 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 18 | . . . . 18 . . . Core Remaining (%) 73 | 100 . 74 46 . . . . Volleys Fired 80 | 9 22 7 37 . . . 5 Largest 3 | 2 2 1 3 . . . 2 Hottest 124 | 40 40 30 75 . . . 124 Shots Fired 117 | 18 27 7 58 . . 1 6 Gun 69 | 18 16 . 34 . . . 1 Cannon 6 | . . . 4 . . 1 1 Launcher 42 | . 11 7 20 . . . 4 Special . | . . . . . . . . Kinetic 73 | 18 16 . 38 . . 1 . Thermal . | . . . . . . . . Explosive 42 | . 11 7 20 . . . 4 Electromagnetic 2 | . . . . . . . 2 Robot Hit Streak 12 | 9 12 3 9 . . . 7 Robot Miss Streak 3 | 1 1 . 3 . . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 77 | 11 18 1 35 . . 1 11 Core Hits 86 | 8 21 2 49 . . 1 5 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 2 | . 1 . 1 . . . . Destroy 2 | . 1 . 1 . . . . Melee Attacks 12 | . . . . . . 2 10 Impact . | . . . . . . . . Slashing 12 | . . . . . . 2 10 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 1 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2799 | 126 506 107 1276 . . 65 719 Guns 708 | 126 137 . 429 . . . 16 Cannons 77 | . . . 53 . . . 24 Explosions 1743 | . 369 107 794 . . . 473 Melee 271 | . . . . . . 65 206 Ramming . | . . . . . . . . Kinetic 745 | 126 137 . 482 . . . . Thermal . | . . . . . . . . Explosive 1743 | . 369 107 794 . . . 473 Electromagnetic 40 | . . . . . . . 40 Impact . | . . . . . . . . Slashing 271 | . . . . . . 65 206 Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . 11 11 13 Average Corruption 10 | . . . . . 7 11 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 18 | . . . . . 3 10 5 Message Errors 5 | . . . . . 1 3 1 Matter Fused 6 | . . . . . 2 4 . Heat Flow Errors 3 | . . . . . . 2 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Misfires 1 | . . . . . . 1 . Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 54 | . . . 1 . . . 53 Projectiles . | . . . . . . . . Explosions 44 | . . . 1 . . . 43 Melee 10 | . . . . . . . 10 Knockbacks 1 | . . . 1 . . . . Impact . | . . . . . . . . Kinetic 1 | . . . 1 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 148 | . 40 45 63 . . . . Shots 8 | . 1 3 4 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 258 | . 10 . 33 . . 258 173 Average Temperature 36 | . 5 . 11 . . 109 57 Received Heat Transfer 690 | . 60 . 450 . . . 180 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 96 | 100 100 . 87 100 100 100 100 Level 1 3 | . . . 12 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 270 | 15 109 . 270 100 4 6 73 Initial 100 | . 3 . . 100 4 . . Average 38 | 4 38 . 75 57 . . 16 Influence Increases 924 | 30 278 . 469 2 . 6 139 Destroy 0b10 Robot/C 460 | . 160 . 260 . . . 40 Destroy 0b10 Robot/NC 80 | 30 15 . 20 . . 5 10 Destroy Leader 104 | . 42 . 50 . . . 12 Successful Hack 15 | . 5 . . 2 . . 8 Disable Machine 30 | . . . 15 . . . 15 Destroy Structure 175 | . 56 . 79 . . 1 39 Partial Spotted 30 | . . . 15 . . . 15 Lose Combat Pursuer 30 | . . . 30 . . . . Influence Decreases 908 | 25 211 72 247 212 12 6 123 Entered New Map 168 | . 2 36 . 122 8 . . Time Decay 570 | 25 209 36 157 90 4 6 43 Lost Part 170 | . . . 90 . . . 80 Squads Dispatched 11 | . 2 . 4 1 . 2 2 Investigation 5 | . 1 . 1 1 . 1 1 Extermination 1 | . . . . . . 1 . Reinforcement 5 | . 1 . 3 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Distress Signals 3 | . 1 . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 49 | . 10 2 24 . 6 . 7 Peak Tracking Total 6 | . 3 2 5 . 6 . 6 Tactical Retreats 2 | . . . 1 . 1 . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Traps Triggered 5 | . 1 . . 1 . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Machines Disabled 2 | . . . 1 . . . 1 Max in Single Turn 1 | . . . 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Machines Accessed 14 | . 4 . 2 1 . 3 4 Terminals 7 | . 1 . 2 . . 1 3 Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . 1 . . 1 . . . Recycling Units 4 | . 2 . . . . 1 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 31 | . 8 . 4 3 . 8 8 Successful 19 | . 7 . 2 2 . 4 4 Failed 12 | . 1 . 2 1 . 4 4 Catastrophic 2 | . . . . . . . 2 Database Lockouts . | . . . . . . . . Manual 9 | . 3 . 3 . . 1 2 Terminals 18 | . 3 . 4 . . 4 7 Fabricators 1 | . . . . . . 1 . Repair Stations 5 | . 2 . . 3 . . . Recycling Units 7 | . 3 . . . . 3 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 3 . 2 . . 3 3 Record 4 | . . . . . . 2 2 Prototype ID Bank 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Maintenance Status 1 | . . . 1 . . . . Zone Layout 4 | . 1 . 1 . . 1 1 Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 3 | . 1 . . 2 . . . Scan Component 2 | . 1 . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 4 | . 3 . . . . . 1 Process 1 | . 1 . . . . . . Report Inventory 2 | . 2 . . . . . . Retrieve Matter 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 . 2 1 . 2 2 Full Trace Events 4 | . . . 1 1 . 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 38 | . . . . 38 . . . Parts Recycled . | . . . . . . . . Recycled Matter 22 | . 22 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Active Infowar (turns) 1851 | . 459 306 445 191 148 252 50 Terrain 1210 | . 459 306 445 . . . . Seismic 641 | . . . . 191 148 252 50 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Turns Passed 2157 | 95 578 306 466 191 148 252 121 Spaces Moved 1875 | 45 409 244 278 256 199 312 132 Core 25 | 3 . . . . . . 22 Treads 39 | . . . 39 . . . . Legs 914 | 42 409 244 219 . . . . Wheels . | . . . . . . . . Hover 897 | . . . 20 256 199 312 110 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 56 56 56 56 50 Average Speed 89 | 118 120 120 122 56 56 56 60 Slowest Speed 250 | 190 120 120 250 56 56 56 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 46 12 18 5 88 7 25 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . . . 1 . Terrain Destroyed 246 | . 70 44 80 . . 1 51 Melee 1 | . . . . . . 1 . Projectile . | . . . . . . . . AOE 245 | . 70 44 80 . . . 51 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Total 2223 | 71 470 250 353 304 235 385 155 Wait 153 | . 29 . . 38 36 46 4 Move 1869 | 44 408 243 277 256 198 311 132 Hop . | . . . . . . . . Pick Up 39 | 11 7 . 12 5 1 3 . Fast Attach 7 | . . . 3 . . 4 . Attach 25 | 6 1 . 9 5 . 1 3 Detach . | . . . . . . . . Swap 4 | . 1 . 2 . . 1 . Drop 21 | 1 2 . 13 . . 4 1 Fire 80 | 9 22 7 37 . . . 5 Melee 12 | . . . . . . 2 10 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 13 | . . . . . . 13 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Storage History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 6) 596 | -10/Materials | Derelicts attacked the area 658 | -10/Materials | Discovered new exit (range 5) 674 | -10/Materials | Entered Subcaves 707 | -10/Subcaves | Discovered new exit (range 10) 858 | -10/Subcaves | Learned 2 Materials zone layouts 980 | -10/Subcaves | Entered Materials 980 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 981 | -8/Materials | Identified exit to Factory 1267 | -8/Materials | Build established: Scavenger-Skirmisher 1368 | -8/Materials | Discovered exit to Factory (range 10) 1439 | -8/Materials | Core integrity fell below 50% 1446 | -8/Materials | Entered Factory 1446 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1465 | -7/Factory | Lost 7 parts (2p2u3w) 1602 | -7/Factory | Repaired Airjet 1637 | -7/Factory | Sucked down chute 1637 | -7/Factory | Entered Waste 1642 | -7/Waste | Spotted C-40 Crusher 1652 | -7/Waste | EMP discharged 1668 | -7/Waste | Spotted C-40 Crusher 1700 | -7/Waste | Build established: Mutant 1738 | -7/Waste | Spotted C-40 Crusher 1740 | -7/Waste | Spotted C-40 Crusher 1742 | -7/Waste | Spotted C-40 Crusher 1748 | -7/Waste | Spotted C-40 Crusher 1752 | -7/Waste | EMP discharged 1752 | -7/Waste | System corruption reached 10% 1779 | -7/Waste | Discovered new exit (range 10) 1785 | -7/Waste | Entered Factory 2027 | -7/Factory | Discovered new exit (range 16) 2037 | -7/Factory | Entered Storage 2132 | -7/Storage | Core integrity fell below 50% 2149 | -7/Storage | Core integrity fell below 20% 2158 | -7/Storage | Destroyed by Heavy Explosive Trap Last Messages --------------- Mic. Nuclear Core destroyed. U-05 Engineer lays Concrete. Destroyed Gravmag System. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Hvy. Missile Launcher destroyed. Door malfunctions. U-05 Engineer lays Concrete. Microactuators destroyed. U-05 Engineer lays Concrete. Sneak attack on A-02 Transporter. A-02 Transporter calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Axe destroyed. KEFRUM=7L3UHPJ6OR/S>:: Lightning Gun destroyed. Dropped Imp. EM Pulse Cannon. Triggered Heavy Explosive Trap. An explosion rips through the floor. 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T?????????????????????? | | ??????????? #?????????????????????? | | ???????????"""?????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 10 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Airjet | 55% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentMiningCore Manual? 0 Play Time 00:42:57 Cumulative 36.6 hours Start 2026.09.03 @ 21:20:48 End 2026.09.03 @ 22:05:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d4160fab-3b5b-430c-8f87-9d3b4af2464a