Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 21:39:12 Player: Zorlord Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (902) 902 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3937 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Cooled Nuclear Pulse Thruster Small Storage Unit Transmission Jammer Improved Power Shielding Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Matter Pod Medium Armor Plating > --- WEAPON ----------- Lightning Gun Beam Rifle Particle Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Small Storage Unit Structural Scanner Transmission Jammer Improved Power Shielding Light Armor Plating Spread Laser Particle Cannon Light Assault Rifle Gauss Cannon [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 3 | . . 2 . . 1 . Utility 2 | . . . . 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 39 | 5 . 18 . 8 7 1 Power 7 | . . 4 . 1 2 . Engine 5 | . . 4 . . 1 . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 12 | 2 . 6 . 3 1 . Treads . | . . . . . . . Leg 12 | 2 . 6 . 3 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 . 5 . 2 1 . Device . | . . . . . . . Storage 4 | 1 . . . 2 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . . 5 . . . . Artifact . | . . . . . . . Weapon 11 | 2 . 3 . 2 3 1 Energy Gun 6 | 1 . 1 . 2 2 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 3 | 1 . 2 . . . . Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 20 | . . 5 . 1 6 8 Power 3 | . . 2 . . . 1 Propulsion 10 | . . 2 . . 3 5 Utility 2 | . . . . . 1 1 Weapon 5 | . . 1 . 1 2 1 Highest Loss Streak 5 | . . 4 . 1 4 5 To Critical Strikes 2 | . . 1 . 1 . . Average Backups 9 | 1 3 6 8 12 13 9 Power . | . 2 . . . 1 1 Propulsion 1 | . . . 1 3 3 1 Utility 3 | . . 2 3 4 4 4 Weapon 3 | . 1 3 4 3 3 1 Tool/Special . | . . . . . . . Unused Backups 10 | . . 3 2 . . 5 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 6 | . . 2 . . . 4 Weapon 3 | . . 1 2 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 71 83 100 96 96 77 Engine 6 | . . 8 11 7 4 4 Core 1 | . . . . 1 2 . Leg 34 | . 28 33 44 36 38 30 Storage 15 | . 14 11 11 17 22 18 Protection 7 | . . 8 11 9 6 5 Energy Gun 14 | . 14 11 11 18 19 11 Ballistic Gun 6 | . 14 10 11 6 . . Peak Build Rating 24 | 5 5 15 15 19 24 22 Average Rating 14 | 4 5 10 14 18 21 16 On Entrance 11 | . 5 5 15 15 19 21 Naked Turns 11 | . . . . . . 11 Heaviest Build 70 | 8 8 25 25 63 70 66 Greatest Support 50 | 20 20 40 40 40 50 50 Greatest Overweight (x) 4 | 2 . 4 . 1 1 1 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 11 | 7 8 8 8 14 15 13 Most Carried 15 | 3 4 8 8 14 15 11 Average Carried 9 | 1 3 6 7 12 13 9 Final Capacity 15 | 8 8 8 8 15 15 5 Final Carried 13 | 3 4 8 8 13 9 5 Class Distribution -------------------- 42% | Scavenger-Mutant 36% | Scavenger-Tank 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Matter Collected 823 | 190 . 308 61 167 97 . Remotely . | . . . . . . . Salvage Created 971 | . . 578 . 236 157 . Parts 46 | . . 30 . 9 7 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Combat Hostiles Destroyed 21 | . . 14 . 4 3 . Guns 21 | . . 14 . 4 3 . Classes Destroyed 4 | . . 4 . . . . Watcher 2 | . . 1 . 1 . . Swarmer 3 | . . 3 . . . . Grunt 13 | . . 7 . 3 3 . Sentry 5 | . . 4 . 1 . . Best Kill Streak 6 | . . 6 . 3 2 . Combat Bots Only 6 | . . 6 . 3 2 . Max Kills in Single Turn 2 | . . 2 . 1 1 . Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Hostile Shots Fired 213 | . . 137 . 36 26 14 Missed 56 | . . 36 . 11 8 1 Hits 157 | . . 101 . 25 18 13 Melee 13 | . . . . . . 13 Projectile 144 | . . 101 . 25 18 . AOE 2 | . . 1 . . 1 . Critical Strikes 14 | . . 2 . 4 1 7 Damage Taken 2834 | . . 1226 . 368 610 630 Core 1085 | . . 347 . 33 178 527 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 100 . 13 94 . . Volleys Fired 86 | . . 38 . 25 14 9 Largest 3 | . . 2 . 3 3 3 Hottest 198 | . . 79 . 177 177 198 Shots Fired 186 | . . 76 . 55 35 20 Gun 180 | . . 76 . 55 35 14 Cannon 6 | . . . . . . 6 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 65 | . . 38 . 22 . 5 Thermal 111 | . . 38 . 33 25 15 Explosive . | . . . . . . . Electromagnetic 10 | . . . . . 10 . Robot Hit Streak 10 | . . 10 . 7 6 6 Robot Miss Streak 6 | . . 5 . 4 6 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 5 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 117 | . . 47 . 37 18 15 Core Hits 52 | . . 24 . 10 8 10 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . 3 . 1 1 . Burn 4 | . . 2 . 1 1 . Destroy 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1801 | . . 765 . 409 282 345 Guns 1660 | . . 757 . 409 275 219 Cannons 93 | . . . . . . 93 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 48 | . . 8 . . 7 33 Kinetic 504 | . . 296 . 160 . 48 Thermal 1151 | . . 461 . 249 177 264 Explosive . | . . . . . . . Electromagnetic 98 | . . . . . 98 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 33 | . . . . . 33 . Projectiles . | . . . . . . . Explosions 33 | . . . . . 33 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 201 | . . . . . 186 15 Shots 2 | . . . . . 2 . Rammed 10 | . . . . . . 10 Targets Rammed 13 | . . 2 . . 1 10 Kicked 3 | . . 2 . . 1 . Crushed . | . . . . . . . Highest Temperature 543 | . . 206 . 543 469 378 Average Temperature 147 | . . 74 . 191 214 146 Received Heat Transfer 615 | . . 363 . 180 72 . Effects 13 | . . . . 7 4 2 Shutdowns 3 | . . . . 2 1 . Energy Bleed 4 | . . . . 2 2 . Interference 2 | . . . . . . 2 Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . 1 . . Damage (major) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 2 . . 1 . Heat Transferred 2744 | . . 1147 . 629 481 487 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 178 | . 12 178 44 61 40 5 Initial 44 | . . . 44 5 . 5 Average 41 | . 1 101 31 15 6 . Influence Increases 683 | . 12 404 . 155 110 2 Destroy 0b10 Robot/C 420 | . . 280 . 80 60 . Destroy 0b10 Robot/NC 10 | . . 5 . 5 . . Destroy Leader 114 | . . 82 . 22 10 . Successful Hack 34 | . 12 22 . . . . Disable Machine 90 | . . 15 . 45 30 . Destroy Structure 15 | . . . . 3 10 2 Influence Decreases 683 | . 12 290 100 169 95 17 Entered New Map 89 | . . . 70 9 . 10 Time Decay 487 | . 12 240 30 150 50 5 Lost Part 107 | . . 50 . 10 45 2 Squads Dispatched 4 | . . 2 . 1 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . . 2 . 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Distress Signals 2 | . . 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 34 | . . 19 . 7 5 3 Peak Tracking Total 7 | . . 7 . 4 2 3 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Machines Disabled 6 | . . 1 . 3 2 . Max in Single Turn 2 | . . 1 . 1 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Machines Accessed 4 | . 1 2 . 1 . . Terminals 2 | . 1 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . 1 4 . 2 . . Successful 6 | . 1 4 . 1 . . Failed 1 | . . . . 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . 1 . . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . 4 . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 . . 1 . . Record 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . 2 . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 31 | . . . . . . 31 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 4 | . . . . . . 4 Total Damage 84 | . . . . . . 84 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Turns Passed 1708 | 47 105 587 67 468 319 115 Spaces Moved 888 | 33 87 345 54 187 135 47 Core 17 | 9 . 7 . . . 1 Treads . | . . . . . . . Legs 871 | 24 87 338 54 187 135 46 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 50 Average Speed 147 | 113 120 122 120 184 190 160 Slowest Speed 250 | 150 120 250 120 190 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 17 | 4 21 28 29 13 4 24 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 12 | . . . . . 10 2 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 10 | . . . . . 10 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Total 1118 | 40 87 438 57 259 167 70 Wait 54 | . . 15 . 38 1 . Move 883 | 32 86 344 53 186 135 47 Hop . | . . . . . . . Pick Up 22 | 3 1 10 2 2 2 2 Fast Attach 15 | 5 . 7 . 2 1 . Attach 14 | . . 2 . 1 8 3 Detach . | . . . . . . . Swap 17 | . . 9 . 5 3 . Drop 15 | . . 11 2 . 2 . Fire 86 | . . 38 . 25 14 9 Melee . | . . . . . . . Ram 9 | . . . . . . 9 Kick 3 | . . 2 . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 48 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 3) 153 | -10/Materials | Entered another Materials area 153 | -9/Materials | Evolved 2 slots: Propulsion x2 294 | -9/Materials | Core integrity fell below 50% 314 | -9/Materials | Build established: Mutant 315 | -9/Materials | Lost 4 parts (1p2n1w) 567 | -9/Materials | Core integrity fell below 20% 690 | -9/Materials | Discovered new exit (range 11) 702 | -9/Materials | Build established: Scavenger-Mutant 740 | -9/Materials | Entered Mines 753 | -9/Mines | Met a Derelict bent on vengeance 784 | -9/Mines | Learned location of 1 exit from Lower Caves 784 | -9/Mines | Discovered new exit (range 13) 807 | -9/Mines | Entered Materials 807 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1211 | -8/Materials | Build established: Scavenger-Tank 1247 | -8/Materials | Discovered new exit (range 16) 1275 | -8/Materials | Entered Factory 1275 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1594 | -7/Factory | Lost 4 parts (3n1w) 1594 | -7/Factory | Sucked down chute 1594 | -7/Factory | Entered Waste 1595 | -7/Waste | Met a frightened Derelict 1631 | -7/Waste | Spotted C-40 Crusher 1651 | -7/Waste | Spotted C-40 Crusher 1654 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1655 | -7/Waste | Spotted C-40 Crusher 1657 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1688 | -7/Waste | Lost 3 parts (1p2n) 1689 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1692 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1696 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1698 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1699 | -7/Waste | Core integrity fell below 50% 1706 | -7/Waste | Core integrity fell below 20% 1709 | -7/Waste | Core destroyed Last Messages --------------- 01698_ Lrg. Storage Unit crushed. 01698_ Aluminum Leg crushed. 01698_ Lrg. Matter Pod crushed. 01699_ Particle Gun crushed. 01700_ Slammed into C-40 Crusher. 01701_ Lrg. Matter Pod crushed. 01701_ 2 Matter crushed. 01702_ Slammed into C-40 Crusher. 01702_ 10 Matter crushed. 01703_ Slammed into C-40 Crusher. 01704_ 5 Matter crushed. 01705_ Slammed into C-40 Crusher. 01705_ Destabilizing: System corrupted (+1). 01705_ 8 Matter crushed. 01706_ Slammed into C-40 Crusher. 01707_ 3 Matter crushed. 01708_ Slammed into C-40 Crusher. 01708_ 5 Matter crushed. 01709_ Slammed into C-40 Crusher. 01709_ Destabilizing: Core damaged (-28). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ????????????????????????#!CC #???????????????????? | | ????????????????????????#@CC #???????????????????? | | ????????????????????????#CCCC#???????????????????? | | ???????????????????????#;CCCC#???????????????????? | | ??????????????????????#"# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????### #???????????????????? | | ??????????############??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????# #??# #????????? #???????? | | ??????????# ! #### ######## #???????? | | ??????????# #???????? | | ??????????# #???????? | | ??????????# #???????? | | ??????????# #???????? | | ??????????# #### ######## #???????? | | ??????????# #??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????############??# #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????? ?????????????????? | | ??????????????????????? ??????????????? | | ??????????????????????? ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 429 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialPowerUnit Manual? 0 Play Time 00:20:43 Cumulative 6.8 hours Start 2025.07.19 @ 20:42:35 End 2025.07.19 @ 21:39:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2405c765-6051-406f-a6be-e2fa4face330